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author | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-25 08:41:29 +0000 |
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committer | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-25 08:41:29 +0000 |
commit | a53ffa43a1b9bb8eff54d94f9668e3ce0d9fb583 (patch) | |
tree | b1259b21cc8fa5d2648163fd1028e1b20e15fc83 /libcgh.h | |
parent | f71472046334287457a34a6ff19bf53d3aaf557a (diff) | |
download | bullet-lab-remix-a53ffa43a1b9bb8eff54d94f9668e3ce0d9fb583.tar.xz |
%lld seems to work with mingw-w64(also VS2005+)...
So let's remove all %I64d.
Change point bullet behaviour.
Fix a minor multiplier problem.
Mark the source code as C++.
Re-document levels(not done).
Update wiki.
Diffstat (limited to 'libcgh.h')
-rw-r--r-- | libcgh.h | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -1,9 +1,9 @@ -//Chrisoft Bullet Lab Remix HGE -//Chrisoft Game Helper header -//Copyright Chrisoft 2014 -//libcgh version 0007 -//Last full compatible version 0007 -//^Modify that when big change is made^ +// Chrisoft Bullet Lab Remix HGE -*- C++ -*- +// Chrisoft Game Helper header +// Copyright Chrisoft 2014 +// libcgh version 0007 +// Last full compatible version 0007 +// ^Modify that when big change is made^ #include <hge.h> #include <hgefont.h> #include <hgedistort.h> |