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author | 2014-03-22 12:17:21 +0000 | |
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committer | 2014-03-22 12:17:21 +0000 | |
commit | c37d62fd1b979bc6758ad72d12346baba0f9b69f (patch) | |
tree | 304f44610fded486b1e19a48ecc6cf1d22397498 /scoresystem.h | |
parent | c28783ee430b106b636bf636bddf0799126a19d5 (diff) | |
download | bullet-lab-remix-c37d62fd1b979bc6758ad72d12346baba0f9b69f.tar.xz |
Modify "Achromatopsia". Report build and version in the log file.
Fix crashes in mingw-64 build.
Diffstat (limited to 'scoresystem.h')
-rw-r--r-- | scoresystem.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scoresystem.h b/scoresystem.h index afbeaac..0f7939d 100644 --- a/scoresystem.h +++ b/scoresystem.h @@ -120,7 +120,7 @@ void Mult_FrameFunc() MultTimer.SetValue((double)multbrk/((double)TenSeconds/2.0f)); if (valbrk>30)valbrk=0; MultTimer.Render(playerpos.x+8.4,playerpos.y+8.4); - MB->SetColor(SETA(0x00FFFFFF,GetAlpha())); + MB->SetColor(SETA(0x00FFFFFF,0.8*GetAlpha())); MB->RenderEx(playerpos.x+8.4,playerpos.y-26.4,0,GetHscle(),1.0f); } } |