diff options
-rwxr-xr-x | CHANGELOG.TXT | 3 | ||||
-rwxr-xr-x | VERSION.TXT | 2 | ||||
-rw-r--r-- | global.h | 15 | ||||
-rw-r--r-- | levels.h | 57 | ||||
-rw-r--r-- | main.cpp | 2 | ||||
-rw-r--r-- | towernbullet.h | 5 |
6 files changed, 73 insertions, 11 deletions
diff --git a/CHANGELOG.TXT b/CHANGELOG.TXT index a772610..9ceecdf 100755 --- a/CHANGELOG.TXT +++ b/CHANGELOG.TXT @@ -5,6 +5,9 @@ New levels... Add missing tips. Pre-Released versions: +0.8.0-1_PR (b75) +New level Supernova. + 0.8.0-0_PR (b74) New level Achromatopsia. New level hyper-threading. diff --git a/VERSION.TXT b/VERSION.TXT index 2f082c4..a5a2d64 100755 --- a/VERSION.TXT +++ b/VERSION.TXT @@ -1 +1 @@ -0.8.0-0_PR (b74)
\ No newline at end of file +0.8.0-1_PR (b75)
\ No newline at end of file @@ -74,20 +74,17 @@ inline double GetDist(vector2d,vector2d); class Bullet { public: - vector2d bulletpos; - vector2d bulletdir; + vector2d bulletpos,bulletdir; double dist; - int bullettype; - int redexplo,redattrib,oriexplo,whicnt; + int bullettype,redexplo,redattrib,oriexplo,whicnt; DWORD sccolor; /*In Orange bullets //redattrib also serves as oraattrib to determine if they will explode or change direction //redexplo also serves as orange explo //yelbrk serves as direction-change timer //whicnt describes how much one will explode into (into an exactly circle)*/ - double bulletspeed; - double bulletaccel,limv; - bool exist,inv; + double bulletspeed,bulletaccel,limv; + bool exist,inv,addblend; int whirem,whiskp,yelbrk; int exp1,exp2; double lifetime,rot; @@ -190,7 +187,7 @@ struct Target//An annoying circle void TargFollowPlayer() { double curspd=0.01f; - if (GetDist(playerpos,targpos)>1)curspd=0.02f; + if (GetDist(playerpos,targpos)>1)curspd=0.02f;else targpos=playerpos; if (GetDist(playerpos,targpos)>2)curspd=0.1f; if (GetDist(playerpos,targpos)>5)curspd=0.5f; if (GetDist(playerpos,targpos)>10)curspd=0.75f; @@ -212,7 +209,7 @@ struct Target//An annoying circle void TargGoto(vector2d pos) { double curspd=0.01f; - if (GetDist(pos,targpos)>1)curspd=0.02f; + if (GetDist(pos,targpos)>1)curspd=0.02f;else targpos=pos; if (GetDist(pos,targpos)>2)curspd=0.1f; if (GetDist(pos,targpos)>5)curspd=0.5f; if (GetDist(pos,targpos)>10)curspd=0.75f; @@ -3154,14 +3154,16 @@ support hyper-threading?"); CreateTower8(400,300,857,3,57,20,false); for (int i=1;i<=towcnt;++i) if (tower[i].RendColor==0x80FFFFFF) + { + aca.achroma2pnt();acb.achroma2pnt(); tower[i].RendColor=0x00FFFFFF; + } for (int i=1;i<=towcnt;++i) if ((tower[i].RendColor>>24)<=0x80) tower[i].RendColor=tower[i].RendColor+0x01FFFFFF; else { IfCallLevel=false; - aca.achroma2pnt();acb.achroma2pnt(); playerpos=vector2d(200,150);PlayerSplit=true; return; } @@ -3186,3 +3188,56 @@ void Levelm1Part12() return; } } +vector2d snextarg; +int snexcnt,snexstep; +Target snexTarg; +void Levelm1Part13()//Additive blending +{ + frameleft=AMinute*2; + ++bgbrk;if (LOWFPS)bgbrk+=16; + if (bgbrk<30)return; + bgbrk=0; + if (!LOWFPS) + DBGColor=ColorTransfer(DBGColor,0xFF000000); + else + for (int i=1;i<=17;++i)DBGColor=ColorTransfer(DBGColor,0xFF000000); + if (DBGColor==0xFF000000) + { + frameleft=AMinute,++part; + bgdbbrk=re.NextInt(5,20),bgbrk=0; + avabrk=2.0f;avacurbrk=0;snexTarg.Init(0.001,vector2d(400,300)); + snexstep=0;snexcnt=10;snexTarg.TargShow(); + } +} +void Levelm1Part14() +{ + snexTarg.TargRender(); + avacurbrk+=hge->Timer_GetDelta(); + switch (snexstep) + { + case 0: + if(avacurbrk>avabrk)snexstep=1,snextarg=playerpos; + break; + case 1: + snexTarg.TargGoto(snextarg); + if(GetDist(snexTarg.targpos,snextarg)<0.01) + { + snexstep=2; + avabrk=0; + avacurbrk=0.05; + snexcnt=100-(frameleft/(double)(AMinute*2))*50; + } + break; + case 2: + if(avacurbrk>avabrk) + { + if(--snexcnt>0) + { + avabrk=0; + bullet[CreateBullet2(snexTarg.targpos.x,snexTarg.targpos.y,2,re.NextDouble(-pi,pi),true)].addblend=true; + } + else snexstep=0,avabrk=2,avacurbrk=0; + } + break; + } +} @@ -465,6 +465,8 @@ void CallLevels() if (level==-1&&part==10)Levelm1Part10(); if (level==-1&&part==11)Levelm1Part11(); if (level==-1&&part==12)Levelm1Part12(); + if (level==-1&&part==13)Levelm1Part13(); + if (level==-1&&part==14)Levelm1Part14(); if (level==1&&part==5)level=2,part=0; if (level==2&&part==10)level=3,part=0; if (level==3&&part==7)level=4,part=0; diff --git a/towernbullet.h b/towernbullet.h index 4c25f9d..8106dc8 100644 --- a/towernbullet.h +++ b/towernbullet.h @@ -66,6 +66,7 @@ int CreateBullet2(double x,double y,double bs,double rad,bool eff=false,bool inv if (i>bulcnt)bulcnt=i; } bullet[i].exist=true; + bullet[i].addblend=false; bullet[i].inv=invi; bullet[i].bullettype=2; bullet[i].bulletpos.x=x; @@ -420,7 +421,11 @@ void ProcessBullet2(int i) else { if(bullet[i].alterColor2==COLOR_COUNT) + { + if(bullet[i].addblend)bulletspr[bullet[i].alterColor]->SetBlendMode(0); bulletspr[bullet[i].alterColor]->RenderEx(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2,0,0.6*bullet[i].scale,0); + if(bullet[i].addblend)bulletspr[bullet[i].alterColor]->SetBlendMode(2); + } else RenderAlter(vector2d(bullet[i].bulletpos.x+7.2,bullet[i].bulletpos.y+7.2),bullet[i].alterColor,bullet[i].alterColor2,bullet[i].rot,0.6*bullet[i].scale), Current_Position==1?bullet[i].rot+=(i&1?1:-1)*(1000/hge->Timer_GetFPS())*pi/1000:0; |