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-rwxr-xr-xChangeLog10
-rwxr-xr-xVERSION2
-rw-r--r--global.h8
-rw-r--r--levels.h50
-rw-r--r--main.cpp6
-rw-r--r--menus.h99
-rw-r--r--towernbullet.h68
7 files changed, 168 insertions, 75 deletions
diff --git a/ChangeLog b/ChangeLog
index 4610dd4..c9b5669 100755
--- a/ChangeLog
+++ b/ChangeLog
@@ -8,6 +8,16 @@ Random segmentation fault in "Hyper-threading".(seen only once,
can not reproduce now...)
Pre-Released versions:
+0.9.1-1_PR (r87)
+Disable screenshot when you're entering your honourable name. It's
+not tested so we could only hope that will work...
+Add crappy sounds to (part of) the menus.
+
+Replace a level in assessment mode. The original one was meanless..
+The menu sounds are too crappy... remove them temporarily. However,
+let's complete the code base so that we won't waste time writing
+it...
+
0.9.1-1_PR (r86)
Port highscore view and details menu. Menu rewrite is almost done!
Disable select key while transferring.
diff --git a/VERSION b/VERSION
index 3b378b8..20cc6cd 100755
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-0.9.1-1_PR (r86) \ No newline at end of file
+0.9.1-1_PR (r87) \ No newline at end of file
diff --git a/global.h b/global.h
index 2e4b22c..0a6dcf9 100644
--- a/global.h
+++ b/global.h
@@ -6,7 +6,7 @@
#define MaxRes 80
#define Resd 20.0f
HGE *hge=0;
-HEFFECT snd;
+HEFFECT snd,menuin,menuout;
hgeQuad quad;
hgeFont *fnt;
hgeSprite *spr,*titlespr;
@@ -308,7 +308,7 @@ fFristStartUp,fFast;
int startLvl,startPrt,fFullScreen;
char alterLog[64];
#ifdef WIN32
-static const int arFilecount=18;
+static const int arFilecount=20;
static const char* archive[]={
"./Resources/b_diff.png",
"./Resources/b_inter.png",
@@ -324,6 +324,8 @@ static const char* archive[]={
"./Resources/b_leaves.png",
"./Resources/e_leaf.png",
"./Resources/tap.ogg",
+"./Resources/menuin.ogg",
+"./Resources/menuout.ogg",
"./Resources/Music/BLR2_TR01.ogg",
"./Resources/Music/BLR2_TR07.ogg",
"./Resources/Music/BLR2_TR09.ogg",
@@ -331,7 +333,7 @@ static const char* archive[]={
};
#endif
//static const char* GLOBAL_H_FN="global.h";
-static const char* BLRVERSION="0.9.1-0_PR (r85)";
+static const char* BLRVERSION="0.9.1-1_PR (r87)";
static const char* BuiltDate=__DATE__;
void Throw(char *Filename,char *Info)
diff --git a/levels.h b/levels.h
index 1c04cb5..5e39e3d 100644
--- a/levels.h
+++ b/levels.h
@@ -3690,6 +3690,7 @@ void Levelm2Part8()
avacurbrk+=hge->Timer_GetDelta();
if(avacurbrk>avabrk)
{
+ shots=1;
for(int i=0;i<200;++i)
if (asscircles[i].GetRange()>800||asscircles[i].GetRange()<1e-7)
{
@@ -3723,15 +3724,13 @@ void Levelm2Part9()
FadeTip=false;
Current_Position=2;
ShowTip("Test 5 - Crossing 2");
- All2pnt();
+ for(int i=0;i<200;++i)
+ if (asscircles[i].GetRange()>1e-7&&asscircles[i].GetRange()<800)
+ asscircles[i].circ2pnt();
return;
}
- if (towcnt!=0)return ClearAll(false);
if(Current_Position==1)
{
- for(int i=0;i<200;++i)
- if (asscircles[i].GetRange()>1e-7&&asscircles[i].GetRange()<800)
- asscircles[i].circ2pnt();
memset(asscircles,0,sizeof(asscircles));
++part;avabrk=0;avacurbrk=0;
}
@@ -3742,6 +3741,7 @@ void Levelm2Part10()
avacurbrk+=hge->Timer_GetDelta();
if(avacurbrk>avabrk)
{
+ shots=1;
for(int i=0;i<200;++i)
if (asscircles[i].GetRange()>800||asscircles[i].GetRange()<1e-7)
{
@@ -3766,6 +3766,7 @@ void Levelm2Part10()
}
}
double assrad;
+SELineLaser trap[100];
void Levelm2Part11()
{
frameleft=Infinity;
@@ -3775,43 +3776,38 @@ void Levelm2Part11()
IfShowTip=false;
FadeTip=false;
Current_Position=2;
- ShowTip("Test 6 - Fake sink");
- All2pnt();
+ ShowTip("Test 6 - Trappy");
+ for(int i=0;i<200;++i)
+ if (asscircles[i].GetRange()>1e-7&&asscircles[i].GetRange()<800)
+ asscircles[i].circ2pnt();
return;
}
- if (towcnt!=0)return ClearAll(false);
if(Current_Position==1)
{
- for(int i=0;i<200;++i)
- if (asscircles[i].GetRange()>1e-7&&asscircles[i].GetRange()<800)
- asscircles[i].circ2pnt();
memset(asscircles,0,sizeof(asscircles));
- ++part;avabrk=0;avacurbrk=0;assrad=0;tbrk=0;
+ ++part;avabrk=0;avacurbrk=0;tbrk=0;memset(trap,0,sizeof(trap));
}
}
void Levelm2Part12()
{
frameleft=Infinity;
avacurbrk+=hge->Timer_GetDelta();
- tbrk+=hge->Timer_GetDelta();
+ for(int i=0;i<100;++i)
+ if(trap[i].isActive())trap[i].Update();
if(avacurbrk>avabrk)
{
- CreateBullet2(400,300,re.NextInt(1,2.5),re.NextDouble(-pi,pi));
- avacurbrk=0;
- avabrk=0.05-0.03*assetime/120;
- if(avabrk<0.01)avabrk=0.01;
- }
- if(tbrk>0.05)
- {
- for(int i=0;i<6;++i)
+ bool sh=re.NextInt(0,1);
+ for(int c=0;c<(assetime>30?(assetime-30)/30:1);++c,sh^=1)
+ for(int i=0;i<100;++i)
+ if(!trap[i].isActive())
{
- int pnt=CreateBullet2(400+500*cos(assrad+i*pi/3),300+500*sin(assrad+i*pi/3),1.5,0,true);
- double r2=495.0f*(assetime/120.0f);r2=500-r2;
- bullet[pnt].redir(vector2d(400+r2*cos(assrad+i*pi/3),300+r2*sin(assrad+i*pi/3)));
- bullet[pnt].limpos=vector2d(400+r2*cos(assrad+i*pi/3),300+r2*sin(assrad+i*pi/3));
- bullet[pnt].extborder=true;
+ if(sh)trap[i].Init(re.NextInt(10,590),1);
+ else trap[i].Init(re.NextInt(10,790),0);
+ break;
}
- tbrk=0;assrad+=pi/60;
+ avacurbrk=0;
+ if(assetime<60)avabrk=3-2*assetime/60.0f;
+ else avabrk=2.5-(assetime-60)/120.0f;
}
}
double asssrd1;
diff --git a/main.cpp b/main.cpp
index bae7e80..d0038c1 100644
--- a/main.cpp
+++ b/main.cpp
@@ -1006,7 +1006,7 @@ bool FrameFunc()
fnt->printf(5, 150, HGETEXT_LEFT, "Multiplier: %.2lf",mult);
}
}
- if(hge->Input_GetKeyStateEx(HGEK_S)==HGEKST_HIT)hge->System_Snapshot();
+ if(hge->Input_GetKeyStateEx(HGEK_S)==HGEKST_HIT&&Current_Position!=7)hge->System_Snapshot();
hge->Gfx_EndScene();
return false;
}
@@ -1232,6 +1232,8 @@ int main(int argc,char *argv[])
MenuTex=hge->Texture_Load("./Resources/menus.png");
sky.Init();
snd=hge->Effect_Load("./Resources/tap.ogg");
+ menuin=hge->Effect_Load("./Resources/menuin.ogg");
+ menuout=hge->Effect_Load("./Resources/menuout.ogg");
titlespr=new hgeSprite(TexTitle,0,0,640,320);
playerspr=new hgeSprite(SprSheet,0,24,24,24);
playerspr->SetHotSpot(12,12);
@@ -1316,6 +1318,8 @@ int main(int argc,char *argv[])
delete bulletspr[i];
if(i<grey)delete towerspr[i];
}
+ hge->Effect_Free(snd);hge->Effect_Free(menuin);
+ hge->Effect_Free(menuout);
hge->Texture_Free(SprSheet);hge->Texture_Free(TLeaf);
hge->Texture_Free(quad.tex);hge->Texture_Free(TSflake);
hge->Texture_Free(TexTitle);hge->Texture_Free(TexCredits);
diff --git a/menus.h b/menus.h
index 6f80255..04c69d3 100644
--- a/menus.h
+++ b/menus.h
@@ -1,10 +1,17 @@
//Chrisoft Bullet Lab Remix HGE
//Menu Implementations
//Copyright Chrisoft 2014
-//Now this is being rewritten...
-// --Announcement from Chirsno
//static const char* MENUS_H_FN="menus.h";
-//Here's where new code grows...
+//The menu rewrite is almost complete...
+void TriggerSound(int type)
+{
+ switch(type)
+ {
+ case 0:hge->Effect_Play(snd);break;
+ //case 1:hge->Effect_Play(menuin);break;
+ //case 2:hge->Effect_Play(menuout);break;
+ }
+}
void ConfigureQuad(hgeQuad *quad,double x,double y,double w,double h)
{
quad->tex=0;quad->blend=BLEND_ALPHABLEND;
@@ -177,16 +184,16 @@ public:
}
ConfigureQuad(&UpperGradient,xoffset-140,250,320,100);
ConfigureQuad(&LowerGradient,xoffset-140,400,320,110);
- if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<5-1)++selected;
- if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=4;
+ if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<5-1)++selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=4,TriggerSound(0);
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
if(dyoffset<yoffset)dyoffset+=hge->Timer_GetDelta()*400;
if(dyoffset>yoffset)dyoffset-=hge->Timer_GetDelta()*400;
if(onIn||onOut)return -1;
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
+ return TriggerSound(selected==4?2:1),selected;
return -1;
}
void Render()
@@ -270,8 +277,8 @@ public:
else alldone=false,moffset+=hge->Timer_GetDelta()*800;
if(alldone)onOut=active=false;
}
- if(hge->Input_GetKeyStateEx(HGEK_LEFT)==HGEKST_HIT&&selected>0)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_RIGHT)==HGEKST_HIT&&selected<3-1)++selected;
+ if(hge->Input_GetKeyStateEx(HGEK_LEFT)==HGEKST_HIT&&selected>0)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_RIGHT)==HGEKST_HIT&&selected<3-1)++selected,TriggerSound(0);
if(fabs(xoffset-(-selected*300))<hge->Timer_GetDelta()*1000)
xoffset=-selected*300;
else
@@ -283,8 +290,9 @@ public:
ConfigureQuad(&LeftGradient,0,320+yoffset,100,200);
ConfigureQuad(&RightGradient,700,320+yoffset,100,200);
if(onIn||onOut)return -1;
+ if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)TriggerSound(2);
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
+ return TriggerSound(1),selected;
return -1;
}
void Render()
@@ -358,9 +366,9 @@ public:
ConfigureQuad(&LowerGradient,xoffset-140,430,500,100);
if(!onSwitch)
{
- if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<6-1)++selected;
- if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=5;
+ if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<6-1)++selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=5,TriggerSound(0);
}
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
@@ -370,6 +378,9 @@ public:
if(hge->Input_GetKeyStateEx(HGEK_RIGHT)==HGEKST_HIT&&hge->Input_GetKeyStateEx(HGEK_LEFT)==HGEKST_HIT)return -1;
if(hge->Input_GetKeyStateEx(HGEK_RIGHT)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
{
+ if(selected==5&&!(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT))
+ return -1;
+ TriggerSound(selected==5?2:1);
if(onSwitch||onSwitchi)return -1;
if(selected<=3)
{
@@ -394,6 +405,7 @@ public:
if(hge->Input_GetKeyStateEx(HGEK_LEFT)==HGEKST_HIT)
{
if(onSwitch||onSwitchi)return -1;
+ TriggerSound(1);
if(selected<=3){onSwitchi=true;swoffset=0;}
if(selected==0)tfs=!tfs;
if(selected==1)
@@ -597,10 +609,10 @@ public:
if(!onSwitch)
{
if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)
- --selected==4?--selected:0;
+ TriggerSound(0),--selected==4?--selected:0;
if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<6-1)
- ++selected==4?++selected:0;
- if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=5;
+ TriggerSound(0),++selected==4?++selected:0;
+ if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)TriggerSound(0),selected=5;
}
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
@@ -610,6 +622,7 @@ public:
if(hge->Input_GetKeyStateEx(HGEK_RIGHT)==HGEKST_HIT&&hge->Input_GetKeyStateEx(HGEK_LEFT)==HGEKST_HIT)return -1;
if(hge->Input_GetKeyStateEx(HGEK_RIGHT)==HGEKST_HIT)
{
+ TriggerSound(1);
if(onSwitch||onSwitchi)return -1;
if(selected<=3)
{
@@ -624,6 +637,7 @@ public:
}
if(hge->Input_GetKeyStateEx(HGEK_LEFT)==HGEKST_HIT)
{
+ TriggerSound(1);
if(onSwitch||onSwitchi)return -1;
if(selected<=3){onSwitchi=true;swoffset=0;}
if(selected==0)--plrspd<1?plrspd=5:0;
@@ -633,7 +647,7 @@ public:
if(selected<=3)return selected;
}
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
+ return TriggerSound(selected==5?2:1),selected;
return -1;
}
void Render()
@@ -822,16 +836,16 @@ public:
}
ConfigureQuad(&UpperGradient,xoffset-140,190,320,100);
ConfigureQuad(&LowerGradient,xoffset-140,340,320,110);
- if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<3-1)++selected;
+ if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<3-1)++selected,TriggerSound(0);
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
if(dyoffset<yoffset)dyoffset+=hge->Timer_GetDelta()*400;
if(dyoffset>yoffset)dyoffset-=hge->Timer_GetDelta()*400;
if(onIn||onOut)return -1;
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
- if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT&&!onIn)return 1;
+ return TriggerSound(1),selected;
+ if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT&&!onIn)return TriggerSound(1),1;
return -1;
}
void Render()
@@ -897,15 +911,15 @@ public:
}
ConfigureQuad(&UpperGradient,xoffset-140,190,320,100);
ConfigureQuad(&LowerGradient,xoffset-140,340,320,110);
- if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<3-1)++selected;
+ if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<3-1)++selected,TriggerSound(0);
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
if(dyoffset<yoffset)dyoffset+=hge->Timer_GetDelta()*400;
if(dyoffset>yoffset)dyoffset-=hge->Timer_GetDelta()*400;
if(onIn||onOut)return -1;
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
+ return TriggerSound(1),selected;
return -1;
}
void Render()
@@ -975,15 +989,15 @@ public:
}
ConfigureQuad(&UpperGradient,xoffset-140,290,600,100);
ConfigureQuad(&LowerGradient,xoffset-140,440,600,110);
- if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<3-1)++selected;
+ if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<3-1)++selected,TriggerSound(0);
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
if(dyoffset<yoffset)dyoffset+=hge->Timer_GetDelta()*400;
if(dyoffset>yoffset)dyoffset-=hge->Timer_GetDelta()*400;
if(onIn||onOut)return -1;
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
+ return TriggerSound(1),selected;
return -1;
}
void Render()
@@ -1062,15 +1076,15 @@ public:
}
ConfigureQuad(&UpperGradient,xoffset-140,390,600,100);
ConfigureQuad(&LowerGradient,xoffset-140,540,600,110);
- if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<3-1)++selected;
+ if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<3-1)++selected,TriggerSound(0);
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
if(dyoffset<yoffset)dyoffset+=hge->Timer_GetDelta()*400;
if(dyoffset>yoffset)dyoffset-=hge->Timer_GetDelta()*400;
if(onIn||onOut)return -1;
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
+ return TriggerSound(1),selected;
return -1;
}
void Render()
@@ -1168,6 +1182,7 @@ public:
if (key==HGEK_BACKSPACE)namedel();
if (key==HGEK_ENTER)
{
+ TriggerSound(1);
InsertHighScore();Leave();
Current_Position=0;mainMenu.Init(-200);
/*switch (mode)
@@ -1235,16 +1250,16 @@ public:
}
ConfigureQuad(&UpperGradient,xoffset-140,290,600,100);
ConfigureQuad(&LowerGradient,xoffset-140,440,600,110);
- if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<4-1)++selected;
- if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=4-1;
+ if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<4-1)++selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=4-1,TriggerSound(0);
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
if(dyoffset<yoffset)dyoffset+=hge->Timer_GetDelta()*400;
if(dyoffset>yoffset)dyoffset-=hge->Timer_GetDelta()*400;
if(onIn||onOut)return -1;
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
+ return TriggerSound(selected==4-1?2:1),selected;
return -1;
}
void Render()
@@ -1308,16 +1323,16 @@ public:
}
ConfigureQuad(&UpperGradient,xoffset-140,290,600,100);
ConfigureQuad(&LowerGradient,xoffset-140,440,600,120);
- if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<7-1)++selected;
- if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=7-1;
+ if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>1)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<7-1)++selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=7-1,TriggerSound(0);
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
if(dyoffset<yoffset)dyoffset+=hge->Timer_GetDelta()*400;
if(dyoffset>yoffset)dyoffset-=hge->Timer_GetDelta()*400;
if(onIn||onOut)return -1;
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
+ return TriggerSound(selected==7-1?2:1),selected;
return -1;
}
void Render()
@@ -1399,16 +1414,16 @@ public:
}
ConfigureQuad(&UpperGradient,xoffset-140,290,600,100);
ConfigureQuad(&LowerGradient,xoffset-140,440,600,130);
- if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)--selected;
- if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<(view==1?5:7)-1)++selected;
- if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)selected=(view==1?5:7)-1;
+ if(hge->Input_GetKeyStateEx(HGEK_UP)==HGEKST_HIT&&selected>0)--selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_DOWN)==HGEKST_HIT&&selected<(view==1?5:7)-1)++selected,TriggerSound(0);
+ if(hge->Input_GetKeyStateEx(HGEK_ESCAPE)==HGEKST_HIT)TriggerSound(0),selected=(view==1?5:7)-1;
yoffset=-selected*30;
if(fabs(dyoffset-yoffset)<7)dyoffset=yoffset;
if(dyoffset<yoffset)dyoffset+=hge->Timer_GetDelta()*400;
if(dyoffset>yoffset)dyoffset-=hge->Timer_GetDelta()*400;
if(onIn||onOut)return -1;
if(hge->Input_GetKeyStateEx(HGEK_Z)==HGEKST_HIT||hge->Input_GetKeyStateEx(HGEK_ENTER)==HGEKST_HIT)
- return selected;
+ return TriggerSound(selected==(view==1?5:7)-1?2:1),selected;
return -1;
}
void Render()
diff --git a/towernbullet.h b/towernbullet.h
index 4b8a4f4..3b0ef9c 100644
--- a/towernbullet.h
+++ b/towernbullet.h
@@ -2855,7 +2855,7 @@ public:
{
vector2d dir=a-b;dir.ToUnitCircle();dir=dis*dir;
vector2d x=b;
- while(x.x<=-25||x.x>=825||x.y<=-25||x.y>=625)
+ while(!(x.x<=-25||x.x>=825||x.y<=-25||x.y>=625))
{
CreateBullet255(x.x,x.y,10);
x=x+dir;
@@ -2870,3 +2870,69 @@ public:
int stp;
double brk;
};
+class SELineLaser
+{
+private:
+ LineLaser lsr;
+ bool active,h;
+ double brk,x;
+public:
+ bool isActive(){return active;}
+ void Init(int _x,bool _h)
+ {
+ x=_x;h=_h;
+ if(h)
+ lsr.InitLine(vector2d(0,x),vector2d(800,x),0,SETA(ColorToDWORD(blue),0x80));
+ else
+ lsr.InitLine(vector2d(x,0),vector2d(x,600),0,SETA(ColorToDWORD(blue),0x80));
+ active=true;brk=0.05;
+ }
+ void Update()
+ {
+ lsr.Process();
+ brk-=hge->Timer_GetDelta();
+ if(brk<0)
+ {
+ brk=0.05;
+ lsr.SetWidth(lsr.GetWidth()+0.2);
+ if(lsr.GetWidth()>1)lsr.SetColl(true);
+ if(lsr.GetWidth()>6)
+ {
+ int t=0;
+ if(!re.NextInt(0,2))
+ {
+ if(h?playerpos.y>x:playerpos.x>x)t=1;
+ vector2d px;
+ vector2d dir=h?vector2d(-1,0):vector2d(0,-1);dir=18*dir;
+ for(int c=0,tt=t;c<2;++c,dir=-1*dir,tt=t^1)
+ {
+ px=h?vector2d(playerpos.x,x):vector2d(x,playerpos.y);
+ if(c)px=px+dir;
+ while(!(px.x<=-25||px.x>=825||px.y<=-25||px.y>=625))
+ {
+ tt^=1;
+ int pnt=CreateBullet2(px.x,px.y,0,0);
+ bullet[pnt].bulletdir=(tt?1:-1)*(h?vector2d(0,1):vector2d(1,0));
+ bullet[pnt].limv=3;bullet[pnt].bulletaccel=0.001;
+ px=px+dir;
+ }
+ }
+ }
+ else
+ {
+ vector2d dir=h?vector2d(-1,0):vector2d(0,-1);dir=18*dir;
+ vector2d px=h?vector2d(800+re.NextInt(-18,0),x):vector2d(x,600+re.NextInt(-18,0));
+ while(!(px.x<=-25||px.x>=825||px.y<=-25||px.y>=625))
+ {
+ t^=1;
+ int pnt=CreateBullet2(px.x,px.y,0,0);
+ bullet[pnt].bulletdir=(t?1:-1)*(h?vector2d(0,1):vector2d(1,0));
+ bullet[pnt].limv=3;bullet[pnt].bulletaccel=0.001;
+ px=px+dir;
+ }
+ }
+ active=false;
+ }
+ }
+ }
+};