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+Installing a game is really useless, isn't it?
+So just compile it!
+
+A brief guide for compiling BLR
+Required SDKs:
+OpenAL
+ogg
+vorbis
+DirectX(Windows only)
+OpenGL(Linux only)
+SDL(Linux only)
+
+Steps to do:
+1. Get the source code.
+ You can choose from svn or the official packaged release.
+ The code from svn will always be newer than the official
+ packaged release.
+2. Get required SDKs mentioned above.
+ Piece of cake.
+3. Use Visual Studio(Windows) or Code::Blocks(Linux), create
+ project. Configure it correctly.
+ If you'd like to do it, you can also write a Makefile
+ yourself.
+4. Hit build (or type make)!
+5. If it failed, check step 2 and 3, then repeat step 4...
+
+Warning:
+Some revisions in the svn repo has noticeable problems.
+Always build the latest svn revision or official release!