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Diffstat (limited to 'Levels')
-rw-r--r-- | Levels | 50 |
1 files changed, 38 insertions, 12 deletions
@@ -1,13 +1,16 @@ BulletLabRemixII Level index/specifications/hints +I'm still working on this document. +Please don't trouble me if it misled you. + This document is probably NOT suitable for: Anybody who isn't insterested in this topic Liberal arts students(?...) This document is suitable for: Nobody(?) -Coders who want to modify this game +Coders who want to modify this game, or import levels to your game... Casual persons who won't care anything Someone who is stuck at a part @@ -190,7 +193,7 @@ Trypophobia 120 another two classes: Tail & Pile Remark: I seem to forget an important thing: Bullets with effects won't collide for a short time after they are created... -Photon fusion 90 Use a slightly modified tower8... +Photon fission 90 Use a slightly modified tower8... -Directed bullets+random bullets. Find a formula for it. @@ -218,71 +221,94 @@ Quad thread 120 -Do you humans really support it? Remark: I don't... +Gravity vortex 120 +-It has nothing to do with gravity at all. + Supernova(additive blending) 120 --Awesome supernova! - I enjoy coding(easy parts)... +-After gathering enough power, they explode -- + Awesome supernova! + I enjoy coding(such easy parts)... yellow explosive 90 --Yellow explosive are poisonous? IDK. +-There's nothing to code, so I came up with this... + Not deadly at all. Sink over the horizon 90 -Strange. You might be trapped without noticing it. -Gravity vortex 120 --It has nothing to do with gravity at all. - Incomplete Reflective 120 -Start in peace, end in mess. Remark: one in four bullets will explode when it hits the wall. Level -2(Assess) 10/? + +You will certainly die. So let me predict your cause of death... + Directed bullet --A copy of a spellcard from someone... +-This is actually a copy of... Towers don't collide you, however they should do so. + You may end up in... whatever you want. Random bullet -Pure random. Are they getting faster? + You may end up in a huge mess. Constant patterns -Pretty awesome. Doesn't look like anything. + You may end up in a horror. Crossing 1(L+R) -They started spinning!!! + You may end up like a juicy orange in a squeezer. Crossing 2(C) -Used by Moriya Suwako... Round bullets made me dizzy. + You may end up like... + That scene is really terrible! Trappy -The name is strange... Remark: The lasers created just over you are not created there on purpose... However, one third of the bullets could be directed. + You may end up without your awareness. Sine wave -Oscilloscope? Find a good place to vibrate with the graph... Remark: Some positions will cause death instantly! + You may end up... + Oops! I can't find you on that broken oscilloscope! Density test -Really high density. WTF? There's no way?! - Pleaz.. don't be hopeless... + You MUST end up in a horrible traffic accident, squeezing every drop of blood + out on the left board. That's a bad image. "Pinballs" --Why these pinballs don't collide each other? - --Because I don't know about the physics... +-Well... They have collisions since r93! + These balls spawn with random velocity! + You may end up... + just imagine a enlarged bowling ball flying direct towards you. Road Blocks -You'll understand this one day. --Flappy square?... + You death cause could be the same as the one in "Density test". + Don't ask why. I feel sick now... Extreme High speed -Copy of one part in level 5. + You may end up in just *two* seconds. Laser crosses -Only a show off of the Laser class. + You might end up like... Coal Dust? (Sorry I'm playing Industrial Craft2 these + days) Bonus test: Lunatic Lunar! -May be the legacy of a vintage game... + You may end up... sorry, this in not predictable..
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