diff options
Diffstat (limited to 'Readme.zh')
-rw-r--r-- | Readme.zh | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/Readme.zh b/Readme.zh new file mode 100644 index 0000000..35a0fea --- /dev/null +++ b/Readme.zh @@ -0,0 +1,242 @@ +This text is encoded in UTF-8. +这是一个提前发布的版本,这意味着: +-它可能会崩溃,甚至导致数据丢失。 +-关卡太难。 +-奇怪的行为。 +-现在菜单处于部分报废状态… +-无视背景音乐(见FAQ.txt) +-代码都可能编译不了! + +BulletLabRemix II Readme - 一个类似机翻的中文版 + +背景 +------------------------------------------------------------------------------------ +//听说已经是高中英语完型填空了,就偷懒不翻译了… +THE STORY OF THE COLOURS +Once upon a time the colors of the world started to quarrel, all claimed that they +were the best the most important the most useful the favorite. +GREEN said: +「Clearly I am the most important. I am the sign of life and of hope. I was chosen +for grass and trees leaves. Without me all animals would die. Look over the +countryside and you will see that I am in the majority.」 +BLUE interrupted... +「You only think about the earth but consider the sky and the sea. It is the water +that is the basis of life and drawn up by the clouds from the deep sea. The sky +gives space and peace and serenity. Without my peace you would all be nothing.」 +YELLOW chuckled: +「You are all so serious. I bring laughter gaiety and warmth into the world. The +sun is yellow, the moon is yellow and the stars are yellow. Every time you look at +a sunflower, the whole world starts to smile. Without me there would be no fun.」 +ORANGE started next to blow her trumpet. +「I am the color of health and strength. I may be scarce but I am precious, for I +serve the needs of human life. I carry the most important vitamins. Think of +carrots, pumpkins, oranges, mangoes and pawpaws. I don't hang around all the time +but when I fill the sky at sunrise or sunset, my beauty is so striking that no one +gives another thought to any of you.」 +RED could stand it no longer. He shouted out: +「I am the ruler of all of you - I am +blood - lifes blood I am the color of danger and of bravery. I am willing to fight +for a cause. I bring fire into the blood. Without me the earth would be as empty as +the moon. I am the color of passion and of love, the red rose, the poinsettia and +the poppy.」 +PURPLE rose up to his full height. He was very tall and spoke with great pomp: +「I am the color of royalty and power. Kings chiefs and bishops have always chosen +me for I am the sign of authority and wisdom. People do not question me - they +listen and obey.」 +Finally INDIGO spoke much more quietly than all the others but with just as much +determination: +「Think of me. I am the color of silence. You hardly notice me but without me you +all become superficial. I represent thought and reflection twilight and deep water. +You need me for balance and contrast for prayer and inner peace.」 +And so the colors went on boasting each convinced of his or her own superiority. +Their quarreling became louder and louder. Suddenly there was a startling flash of +bright lightening - thunder rolled and boomed. Rain started to pour down +relentlessly. The colors crouched down in fear drawing close to one another for +comfort. +In the midst of the clamor rain began to speak: +「You foolish colors fighting amongst yourselves, each trying to dominate the rest. +Don't you know that you were each made for a special purpose, unique and different? +Join hands with one another and come to me!」 +Doing as they were told, the colors united and joined hands. The rain continued: +「From now on when it rains each of you will stretch across the sky in a great bow +of color as a reminder that you can all live in peace. The rainbow is a sign of +hope for tomorrow. And so whenever a good rain washes the world and a rainbow +appears in the sky let us remember to appreciate one another.」 +------------------------------------------------------------------------------------ +Well, that was about hundreds of thousand years ago. +After a catastrophic disaster, they found some of them were missing... +------------------------------------------------------------------------------------ + +概要 +------------------------------------------------------------------------------------ +本人对该游戏的看法 +一个充斥着神秘的科学和想象气息的「游戏」(大约有3:2?) +(毕竟是9个月的工作啊) +别人的看法… +-「一坨屎!!!」 +-「作者有精神疾病?」(我同意…) +-「报复社会?」 + +运行环境要求&推荐项目 +必需环境: +CPU: Atom 1.6GHz也能运行。 +RAM: 1GiB +GPU&VRAM: 不能比Intel HD Graphics更差的吧? +操作系统: Windows XP+ & DirectX9+ / Linux kernel 2.6+ & OpenGL 1.2+ +推荐环境: +GPU&VRAM: 非常快的渲染速度。 +声音: 能够运行OpenAL软件版。 + +×更多×推荐项目…: +-严肃的一项:不能有密集恐惧症! +-CheatEngine(跳关,获取更多CLR…) +-编辑器和编译器(如果你发现它太难,想要让它变简单些) +-(附加在上一条之上)能读懂及其丑陋的代码。 +-全色盲(<-删除线) + +如果有一天你突然无法运行它了… +删掉blr.cfg(记得备份score.cfg!)然后重新运行。 +它会重新进行初始化设定。 +如果这样无法解决你的问题,去看看FAQ.TXT。。。 + +如果你认为什么东西出错了… +->FAQ.TXT + +致亲爱的Windows用户 +开发和测试基本是在Linux下进行的。发布的Windows版也是从Linux下编译的(听起来很厉害?),它仅被简单地测试过。 + +菜单 +------------------------------------------------------------------------------------ +主菜单 +----------------------------------------------------------------------- +Start 选择一个模式并开始游戏。 +Highscores 浏览高分记录。(当前没有维护该功能:() +Options 设置和选项。 +About 一个无聊的制作人员名单。 +Exit ××来了! + +模式 +----------------------------------------------------------------------- +Classic 经典模式 +一旦你碰到了任何有判定的东西就立刻结束游戏。不过你可以选择继续… + +这种模式会默默地浪费时间… + +Assessment Mode 评分/检测模式 +温水煮青蛙实验。 +所有的关卡都会随着时间流逝而变难。 +如果你撞到了有判定的东西,就会进入下一关… + +试着撑过最长的时间吧! + +Free Play Mode 自由模式 +永远不会死的模式~ + +命令行选项 +------------------------------------------------------------------------------------ +是的,它还接受命令行选项!(而且它们中有些还可能比较有用…) +如果你调整了设置后无法运行了,你可以用它们来覆盖你的设置。 +但是它们中一些可能导致奇怪的行为或者崩溃。所以要小心使用。 +不合法的参数可能会导致不希望得到的结果(例如--start+不合适的参数) +它们本来只应该用于调试目的。但是如果你要用它们来作弊,我也不反对… +如果不带任何参数运行,游戏会以正常模式启动。 +其他情况的话。。。: +--help 输出命令行用法并退出。 +--version 输出版本信息并退出。 +--start=x,y 直接从x关y部分开始自由模式的游戏。这个部分必须合法。 +--nosound 强制无声。 +--fullscreen=1/0 强制使用全屏/窗口模式。指定该选项后,直接无视blr.cfg中的全屏选项。 +--vidmode=0~4 强制使用指定的窗口尺寸。 + 0 800x600 (原生大小) + 1 640x480 + 2 960x720 + 3 1024x768 + 4 1280x960 +--firststartup 假定是第一次运行。这样会清空分数记录文件。 +--fast 「快速」模式。所有关卡都会变短两倍。 +--logfile=... 使用指定的日志文件名。 +--nohideconsole 不隐藏命令行输出窗口。(仅限Windows版本。) + +关于作者 +------------------------------------------------------------------------------------ +-Senseless(this word has multiple means...) +-Often know nothing to do next. If I accidently got it, I would do it at once. +(slowly, though) +-「The perfect balance of code length and efficiency 」 +-One of those "who (like to) live on the edge". --according to Debian maintainers. +-Strange (as many people say) + +这是我第一次(或者是第二次?)搞这么大的一个工程。所以这次与其说是写一个游戏,还不如说只是写了一个 +“框架”。但是,这个“框架”到现在看起来还非常不完整。所有东西都还是代码…(或许这样也算是一种「框架」?) + +好吧,有一天贴图甚至都会变成代码了…到那时贴图会在初始化时被现画到内存里… + +历史 +------------------------------------------------------------------------------------ +这个工程本来只是作为一个BulletLab的hge&C++重写开始的。 +由于不明的原因,它越来越大,甚至都改变了hge的核心。 +工程开始几个月后,BLRI(The Creature of Colour)发布了。 + +当BLRI快要完成的时候,BLRII从BLRI中fork了出来。 +当时在BLRI代码的基础上建立了几个测试版本。 +后来预发布版建立了,几乎所有来自BLRI的代码都被删掉了。 +现在它达到了一个我从未期望它能达到的阶段… + +简短的版本历史 +------------------------------------------------------------------------------------ +ChangeLog包含了该工程的全部历史。 +这里是一个「里程碑」的列表。 + +0.9.1-0_PR (r85) +Menu rewrite(still in progress). + +0.9.0-1_PR (b79/r79) +Finish assessment mode. +Extend laser class. +Several modify and fix to HGE. + +0.8.1-1_PR (b77) +Completing all levels for Classic Mode and Free Play Mode. +Switch to mingw-w64 for building Windows version. +Prepare for assessment mode. + +0.7.3-0_PR (b73) +Completing level 7. +Lots and lots of fixes. +Laser revesion is now r5 and work perfectly. + +0.6.2-2_PR (b52) +Level 6 is complete. +Supporting new music interfaces and added in-game music. + +0.5.3-2_PR (b43) +Finishing level 5. +New clear range trigger method and fixes to clear range. + +0.4.4-0_PRG (b37a) +Regression version from 0.5.2-0_PR (b37). +Released to public. Including the complete level 4, and some levels of Level 5. +Fixed two minor problems. + +0.3.2-0_PR (b27) +Completing level 3. +Avoid hidden bullets. + +0.2.9-2_PR (b22) +Completing level 2. +0.2.9-1_PR (b21) is released to public. + +0.1.7-2_PR (b16) +Level 1 is finished. + +TB130907 (b10) +Laser implementation rev 2. + +TB130827 (b8) +Initial laser implementation. + +TB130620~TB130818 (b1~b7) +New towers and new levels. + +TB130610 (b0) +Creation of the Testbed version. |