diff options
Diffstat (limited to 'include/hgegui.h')
-rw-r--r-- | include/hgegui.h | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/include/hgegui.h b/include/hgegui.h deleted file mode 100644 index 7e2144b..0000000 --- a/include/hgegui.h +++ /dev/null @@ -1,126 +0,0 @@ -/* -** Haaf's Game Engine 1.7 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** hgeGUI helper classes header -*/ - - -#ifndef HGEGUI_H -#define HGEGUI_H - - -#include "hge.h" -#include "hgesprite.h" -#include "hgerect.h" - - -#define HGEGUI_NONAVKEYS 0 -#define HGEGUI_LEFTRIGHT 1 -#define HGEGUI_UPDOWN 2 -#define HGEGUI_CYCLED 4 - -class hgeGUI; - -/* -** hgeGUIObject -*/ -class hgeGUIObject -{ -public: - hgeGUIObject() { hge=hgeCreate(HGE_VERSION); color=0xFFFFFFFF; } - virtual ~hgeGUIObject() { hge->Release(); } - - virtual void Render() = 0; - virtual void Update(float dt) {} - - virtual void Enter() {} - virtual void Leave() {} - virtual void Reset() {} - virtual bool IsDone() { return true; } - virtual void Focus(bool bFocused) {} - virtual void MouseOver(bool bOver) {} - - virtual bool MouseMove(float x, float y) { return false; } - virtual bool MouseLButton(bool bDown) { return false; } - virtual bool MouseRButton(bool bDown) { return false; } - virtual bool MouseWheel(int nNotches) { return false; } - virtual bool KeyClick(int key, int chr) { return false; } - - virtual void SetColor(DWORD _color) { color=_color; } - - int id; - bool bStatic; - bool bVisible; - bool bEnabled; - hgeRect rect; - DWORD color; - - hgeGUI *gui; - hgeGUIObject *next; - hgeGUIObject *prev; - -protected: - hgeGUIObject(const hgeGUIObject &go); - hgeGUIObject& operator= (const hgeGUIObject &go); - - static HGE *hge; -}; - - -/* -** hgeGUI -*/ -class hgeGUI -{ -public: - hgeGUI(); - ~hgeGUI(); - - void AddCtrl(hgeGUIObject *ctrl); - void DelCtrl(int id); - hgeGUIObject* GetCtrl(int id) const; - - void MoveCtrl(int id, float x, float y); - void ShowCtrl(int id, bool bVisible); - void EnableCtrl(int id, bool bEnabled); - - void SetNavMode(int mode); - void SetCursor(hgeSprite *spr); - void SetColor(DWORD color); - void SetFocus(int id); - int GetFocus() const; - - void Enter(); - void Leave(); - void Reset(); - void Move(float dx, float dy); - - int Update(float dt); - void Render(); - -private: - hgeGUI(const hgeGUI &); - hgeGUI& operator= (const hgeGUI&); - bool ProcessCtrl(hgeGUIObject *ctrl); - - static HGE *hge; - - hgeGUIObject *ctrls; - hgeGUIObject *ctrlLock; - hgeGUIObject *ctrlFocus; - hgeGUIObject *ctrlOver; - - int navmode; - int nEnterLeave; - hgeSprite *sprCursor; - - float mx,my; - int nWheel; - bool bLPressed, bLReleased; - bool bRPressed, bRReleased; -}; - - -#endif |