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-rw-r--r--main.cpp100
1 files changed, 68 insertions, 32 deletions
diff --git a/main.cpp b/main.cpp
index 4f02d2f..bae7e80 100644
--- a/main.cpp
+++ b/main.cpp
@@ -52,7 +52,6 @@
#endif
#include "libcgh.h"
#include "hgeft.h"
-#include "menuitem.h"
#include "global.h"
#include "music.h"
#include "scoresystem.h"
@@ -625,7 +624,7 @@ bool FrameFunc()
static float t=0.0f;
float tx,ty;
if (Current_Position==1&&hge->Input_GetKeyState(HGEK_ESCAPE))pauseMenu.Init(-200);
- int MMR=-1,SMR=-1,OMR=-1,PPMR=-1,PMR=-1,RTTMR=-1,DMR=-1,CMR=-1;
+ int MMR=-1,SMR=-1,OMR=-1,PPMR=-1,PMR=-1,RTTMR=-1,DMR=-1,CMR=-1,HSMR=-1,HSVMR=-1,HSDMR=-1;
if (mainMenu.isActive())MMR=mainMenu.Update();
if (startMenu.isActive())SMR=startMenu.Update();
if (optionMenu.isActive())OMR=optionMenu.Update();
@@ -635,31 +634,38 @@ bool FrameFunc()
if (deathMenu.isActive())DMR=deathMenu.Update();
if (completeMenu.isActive())CMR=completeMenu.Update();
if (newHighScoreGUI.isActive())newHighScoreGUI.Update();
+ if (highScoreMenu.isActive())HSMR=highScoreMenu.Update();
+ if (highScoreViewMenu.isActive())HSVMR=highScoreViewMenu.Update();
+ if (highScoreDetailsMenu.isActive())HSDMR=highScoreDetailsMenu.Update();
if (Current_Position==0)
{
if(!mainMenu.isActive())return true;
- switch(MMR)
+ if(~MMR)
{
- case 0:Current_Position=3;startMenu.Init();mainMenu.Leave();break;
- case 2:
- Current_Position=13;
- optionMenu.Init(-200);
- mainMenu.Leave();
- break;
- case 3:
- Credits->SetHotSpot(300,100);
- CreditsRail->SetHotSpot(300,100);
- creditsp=0;
- Music_Init("./Resources/Music/BLR2_TR09.ogg");
- lpst=lped=0;
- Music_Play();
- creditfly=1200;creditacc=0;credstop=creddone=false;
- Current_Position=4;
- mainMenu.Leave();
- break;
- case 4:mainMenu.Leave();break;
+ switch(MMR)
+ {
+ case 0:Current_Position=3;startMenu.Init();mainMenu.Leave();break;
+ case 1:Current_Position=8;highScoreMenu.Init(-200);mainMenu.Leave();break;
+ case 2:
+ Current_Position=13;
+ optionMenu.Init(-200);
+ break;
+ case 3:
+ Credits->SetHotSpot(300,100);
+ CreditsRail->SetHotSpot(300,100);
+ creditsp=0;
+ Music_Init("./Resources/Music/BLR2_TR09.ogg");
+ lpst=lped=0;
+ Music_Play();
+ creditfly=1200;creditacc=0;credstop=creddone=false;
+ Current_Position=4;
+ mainMenu.Leave();
+ break;
+ case 4:break;
+ }
+ mainMenu.Leave();
+ return false;
}
- if(~MMR)return false;
}
if (Current_Position==3)
{
@@ -766,10 +772,40 @@ bool FrameFunc()
return false;
}
}
- //if (Current_Position==7)newHighScoreGUI.Update(); where to do it?
- if (Current_Position==8)HighScoreGUI_FrameFnk();
- if (Current_Position==9)HSViewGUI_FrameFnk();
- if (Current_Position==10)HSDetGUI_FrameFnk();
+ if (Current_Position==8)
+ {
+ if(~HSMR)
+ {
+ if(HSMR<=2)
+ {Current_Position=9;highScoreViewMenu.Init(-200,HSMR);}
+ if(HSMR==3)
+ {Current_Position=0;mainMenu.Init(-200);}
+ highScoreMenu.Leave();
+ return false;
+ }
+ }
+ if (Current_Position==9)
+ {
+ if(~HSVMR)
+ {
+ if(HSVMR<=highScoreViewMenu.GetViewCount()&&HSVMR)
+ {Current_Position=10;highScoreDetailsMenu.Init(-200,highScoreViewMenu.View(),HSVMR);}
+ if(HSVMR==6)
+ {Current_Position=8;highScoreMenu.Init(-200);}
+ if(HSVMR&&(HSVMR<=highScoreViewMenu.GetViewCount()||HSVMR==6))
+ highScoreViewMenu.Leave();
+ return false;
+ }
+ }
+ if (Current_Position==10)
+ {
+ if(~HSDMR)
+ {
+ highScoreViewMenu.Init(-200,highScoreDetailsMenu.View());
+ highScoreDetailsMenu.Leave();Current_Position=9;
+ return false;
+ }
+ }
if (Current_Position==11)
{
if(~PMR)
@@ -917,6 +953,9 @@ bool FrameFunc()
if(deathMenu.isActive())deathMenu.Render();
if(completeMenu.isActive())completeMenu.Render();
if(newHighScoreGUI.isActive())newHighScoreGUI.Render();
+ if(highScoreMenu.isActive())highScoreMenu.Render();
+ if(highScoreViewMenu.isActive())highScoreViewMenu.Render();
+ if(highScoreDetailsMenu.isActive())highScoreDetailsMenu.Render();
if (Current_Position==0||Current_Position==3||Current_Position==8||
Current_Position==9||Current_Position==10||Current_Position==13||Current_Position==14)
{
@@ -924,9 +963,6 @@ bool FrameFunc()
}
if (Current_Position==2)ShowTip(lasttip);
if (Current_Position==4)AboutScene();
- if (Current_Position==8)HighScoreGUI->Render();
- if (Current_Position==9)HSViewGUI->Render();
- if (Current_Position==10)HSDetailGUI->Render();
fnt->SetColor(0xFFFFFFFF);
rbPanelFont.UpdateString(L" FPS: %.2f",hge->Timer_GetFPSf());
rbPanelFont.Render(785,595,0xFFFFFFFF,1);
@@ -1007,7 +1043,7 @@ void parseArgs(int argc,char *argv[])
if(!strcmp(argv[i],"--version"))
{
printf("Bullet Lab Remix II %s\n",BLRVERSION);
- printf("Built Date: %s",BuiltDate);
+ printf("Built Date: %s\n",BuiltDate);
exit(0);
}
bool valid=false;
@@ -1250,8 +1286,8 @@ int main(int argc,char *argv[])
startMenu.Init_Once();optionMenu.Init_Once();
pauseMenu.Init_Once();returnToTitleMenu.Init_Once();
deathMenu.Init_Once();completeMenu.Init_Once();
- playerPreferenceMenu.Init_Once();
- if(LOWFPS)hge->System_Log("%s: Low FPS Mode Enabled.",MAIN_SRC_FN);
+ playerPreferenceMenu.Init_Once();highScoreMenu.Init_Once();
+ highScoreViewMenu.Init_Once();highScoreDetailsMenu.Init_Once();
if(fNoSound)hge->System_Log("%s: Sound is disabled.",MAIN_SRC_FN);
if(startLvl)
{