diff options
Diffstat (limited to 'smelt/sdl/gfx_sdl.cpp')
-rw-r--r-- | smelt/sdl/gfx_sdl.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/smelt/sdl/gfx_sdl.cpp b/smelt/sdl/gfx_sdl.cpp index c0e9305..8c028ca 100644 --- a/smelt/sdl/gfx_sdl.cpp +++ b/smelt/sdl/gfx_sdl.cpp @@ -699,7 +699,7 @@ bool SMELT_IMPL::loadGLEntryPoints() pOpenGLDevice->have_GL_ARB_texture_rectangle=true; pOpenGLDevice->have_GL_ARB_texture_non_power_of_two=true; pOpenGLDevice->have_GL_EXT_framebuffer_object=true; - pOpenGLDevice->have_GL_EXT_texture_compression_s3tc=true; + pOpenGLDevice->have_GL_EXT_texture_compression_s3tc=false; pOpenGLDevice->have_GL_ARB_vertex_buffer_object=true; #define GL_PROC(ext,fn,call,ret,params) \ if(pOpenGLDevice->have_##ext) \ @@ -766,8 +766,7 @@ bool SMELT_IMPL::loadGLEntryPoints() smLog("%s:"SLINE": OpenGL: Using GL_EXT_texture_compression_s3tc.\n",GFX_SDL_SRCFN); else if (true) { - smLog("%s:"SLINE": OpenGL: WARNING: no texture compression support or it's disabled.\n",GFX_SDL_SRCFN); - smLog("%s:"SLINE": OpenGL: Performance may suffer in a low-memory system!\n",GFX_SDL_SRCFN); + smLog("%s:"SLINE": OpenGL: Texture compression disabled!\n",GFX_SDL_SRCFN); } if(pOpenGLDevice->have_GL_ARB_vertex_buffer_object) { |