Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-30 | Fix a critical bug in Score_Initailize. | ||
Modify level pinball. Drop "_PR" in version string. Partly rewrite the credit scene, displaying accurate version details. Remove some warnings from hgewin. A set of basic tests are done on a Intel+Nvidia desktop computer. Add a simple build script(instead of makefile). Reduce the Windows version executable size...(local work, recompile freetype using reduced features enabled.) Current tested (by me) and worked plantforms: Debian sid x86_64 @Intel core i7-2670QM, 8GiB RAM, Intel HD3000 & @Intel Core2 Quad Q8300, 8GiB RAM, nvidia GT320. Windows XP x64 @VirutalBox, Dualcore Virtual CPU, 1.5GiB RAM, VBox Addons installed. Windows XP @Intel core i3-3240, 4GiB RAM, Intel HD3000. | |||
2014-04-25 | %lld seems to work with mingw-w64(also VS2005+)... | ||
So let's remove all %I64d. Change point bullet behaviour. Fix a minor multiplier problem. Mark the source code as C++. Re-document levels(not done). Update wiki. | |||
2014-04-23 | Disable screenshot when you're entering your honourable name. It's | ||
not tested so we could only hope that will work... Add crappy sounds to (part of) the menus. Replace a level in assessment mode. The original one was meanless.. The menu sounds are too crappy... remove them temporarily. However, let's complete the code base so that we won't waste time writing it... | |||
2014-04-10 | Port highscore view and details menu. Menu rewrite is almost done! | ||
Disable select key while transferring. Fix "typo" caused bugs. Hopefully fix small bugs in the new menu system. Rename several files. Add some additional files. Remove legacy menu components. | |||
2014-04-09 | Port death menu, complete menu and new highscore menu to the new | ||
menu code base. Clean up old menu code. Update wiki. | |||
2014-04-08 | Port player preference menu, pause menu and return to title menu | ||
to the new menu code base. Add shake effect to player preference menu. Make effects faster... Press esc in a menu will select back/exit now. Add several background transfers. Fix possible memory leaks in HangUpText. Remove some commented statements. | |||
2014-04-07 | Now you can change the game resolution. | ||
Some resources are not re-made so they may look blurred... Make font bigger for higher resolution. Add command line option for changing the resolution. Complete the option menu rewrite. | |||
2014-04-07 | Add missing file menus.png... | ||
Finish the start menu rewrite. Modify "Lunatic Lunar", however it's not done... Modify resource unpacking of Windows version. | |||
2014-04-06 | Start menu rewrite... | ||
Add information about the built time. | |||
2014-04-03 | Remove "high FPS mode", it won't reach 500 FPS on my computer any | ||
more. Replace it with Vsync mode. Add float HGE::Timer_GetFPSf(). The return value will be updated every 1000ms. | |||
2014-04-02 | New assessment level... | ||
Done syncing svn revision and build number~ Use svn revision in changelog and version from now on. | |||
2014-04-02 | New level, modify laser. | ||
2014-04-01 | New level and corrections... | ||
2014-03-31 | A new level... draft. | ||
2014-03-30 | Modify level density test, fix stubbed HGE::System_Launch. | ||
2014-03-30 | Add screen shot, fix screen shot bug in hge_unix. | ||
2014-03-29 | New level "Pinball". | ||
2014-03-29 | New level, bump version. | ||
2014-03-28 | One new assessment level... | ||
2014-03-28 | Modify the new assessment level, add a new bullet attribute. | ||
2014-03-27 | New level draft and a new interface. | ||
2014-03-26 | Fix a minor bug. Ensure files are latest before a regular build. | ||
2014-03-26 | One more level, fix compile error... | ||
2014-03-25 | Two levels, one new interface for BCircle. | ||
2014-03-25 | Two assessment levels. Modify style in assessment mode. | ||
2014-03-25 | Fix bugs in score file. Preparing for assessment mode. | ||
2014-03-24 | Bring back complete scene.(partly) | ||
2014-03-22 | "typo"... | ||
2014-03-22 | Modify "Achromatopsia". Report build and version in the log file. | ||
Fix crashes in mingw-64 build. | |||
2014-03-21 | Experimental support for cross compiling with mingw-w64. | ||
Fix blinking HangUpText. Exit 1 if not terminated correctly. | |||
2014-03-21 | Modify a level. Change numeric chars to monospace. | ||
2014-03-20 | Merge hge freetype support from a local testing branch. Small bug fixes. | ||
2014-03-20 | Sync hgewin code with the unix version. | ||
2014-03-19 | Support command line options, change player settings, update wiki page. | ||
2014-03-19 | A new level, sync changelog. | ||
2014-03-18 | One new level, one minor change. Add a missing change in the changelog. | ||
2014-03-17 | Draft a new level. | ||
2014-03-17 | Partly revert r50, removing HGE::Gfx_SetTDRotate and fixing ↵ | ||
HGE::Gfx_SetTransform. 3D Rotate is blinking and not really working. However another method HGE::Gfx_SetTransform3D is planned. Switching between orthographic and perspective is also required. | |||
2014-03-15 | Extend hge with a 3D Rotation method, it's not tested yet. | ||
Fix probable compile errors due to includes. | |||
2014-03-14 | Extend the wiki page, finish the new level. | ||
2014-03-14 | Draft another new level. | ||
2014-03-12 | Modify ClearRange for level "hyper-threading". | ||
2014-03-11 | Complete and fix Supernova, add several interfaces. | ||
2014-03-11 | Additive blending bullets, supernova level first draft. | ||
2014-03-10 | One new level, several fixes. See changelog for details. | ||
2014-03-10 | Rename levels, move them from Level7 to Levelm1 | ||
2014-03-09 | One new level, small level changes. | ||
2014-03-08 | Final fix of Pre-release version. | ||
2014-03-08 | Fix a small problem in level2. | ||
2014-03-08 | Add missing include. | ||
Please note that sdks are not included in this repo. |