Age | Commit message (Collapse) | Author | |
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2014-04-30 | Fix a critical bug in Score_Initailize. | ||
Modify level pinball. Drop "_PR" in version string. Partly rewrite the credit scene, displaying accurate version details. Remove some warnings from hgewin. A set of basic tests are done on a Intel+Nvidia desktop computer. Add a simple build script(instead of makefile). Reduce the Windows version executable size...(local work, recompile freetype using reduced features enabled.) Current tested (by me) and worked plantforms: Debian sid x86_64 @Intel core i7-2670QM, 8GiB RAM, Intel HD3000 & @Intel Core2 Quad Q8300, 8GiB RAM, nvidia GT320. Windows XP x64 @VirutalBox, Dualcore Virtual CPU, 1.5GiB RAM, VBox Addons installed. Windows XP @Intel core i3-3240, 4GiB RAM, Intel HD3000. | |||
2014-04-03 | Remove "high FPS mode", it won't reach 500 FPS on my computer any | ||
more. Replace it with Vsync mode. Add float HGE::Timer_GetFPSf(). The return value will be updated every 1000ms. | |||
2014-03-30 | Add screen shot, fix screen shot bug in hge_unix. | ||
2014-03-17 | Partly revert r50, removing HGE::Gfx_SetTDRotate and fixing ↵ | ||
HGE::Gfx_SetTransform. 3D Rotate is blinking and not really working. However another method HGE::Gfx_SetTransform3D is planned. Switching between orthographic and perspective is also required. | |||
2014-03-15 | Extend hge with a 3D Rotation method, it's not tested yet. | ||
Fix probable compile errors due to includes. | |||
2014-01-12 | (no commit message) | ||