Age | Commit message (Collapse) | Author | |
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2014-07-10 | Dear Pre-Release Candidate version(RC-0). | chirs241097@gmail.com | |
CLR will collect multiplier +1's in range now. Multiplier +1's caught by player won't disappear now. Add/Move background transitions. Add volume control to options. This make the configuration file not compatible with older versions. Just delete it! Modify hge's API so that it can handle real volume and pan values. Volume value varys from 0 to 1, pan value varys from -1 to 1. Document... | |||
2014-04-30 | Fix a critical bug in Score_Initailize. | chirs241097@gmail.com | |
Modify level pinball. Drop "_PR" in version string. Partly rewrite the credit scene, displaying accurate version details. Remove some warnings from hgewin. A set of basic tests are done on a Intel+Nvidia desktop computer. Add a simple build script(instead of makefile). Reduce the Windows version executable size...(local work, recompile freetype using reduced features enabled.) Current tested (by me) and worked plantforms: Debian sid x86_64 @Intel core i7-2670QM, 8GiB RAM, Intel HD3000 & @Intel Core2 Quad Q8300, 8GiB RAM, nvidia GT320. Windows XP x64 @VirutalBox, Dualcore Virtual CPU, 1.5GiB RAM, VBox Addons installed. Windows XP @Intel core i3-3240, 4GiB RAM, Intel HD3000. | |||
2014-04-03 | Remove "high FPS mode", it won't reach 500 FPS on my computer any | chirs241097@gmail.com | |
more. Replace it with Vsync mode. Add float HGE::Timer_GetFPSf(). The return value will be updated every 1000ms. | |||
2014-03-08 | Merge code for Windows, Leaf_Anim rewrite, should fix crashes in Windows. | chirs241097@gmail.com | |
This revision (or the next one) will be released to public. |