Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-30 | Fix a critical bug in Score_Initailize. | chirs241097@gmail.com | |
Modify level pinball. Drop "_PR" in version string. Partly rewrite the credit scene, displaying accurate version details. Remove some warnings from hgewin. A set of basic tests are done on a Intel+Nvidia desktop computer. Add a simple build script(instead of makefile). Reduce the Windows version executable size...(local work, recompile freetype using reduced features enabled.) Current tested (by me) and worked plantforms: Debian sid x86_64 @Intel core i7-2670QM, 8GiB RAM, Intel HD3000 & @Intel Core2 Quad Q8300, 8GiB RAM, nvidia GT320. Windows XP x64 @VirutalBox, Dualcore Virtual CPU, 1.5GiB RAM, VBox Addons installed. Windows XP @Intel core i3-3240, 4GiB RAM, Intel HD3000. | |||
2014-04-03 | Remove "high FPS mode", it won't reach 500 FPS on my computer any | chirs241097@gmail.com | |
more. Replace it with Vsync mode. Add float HGE::Timer_GetFPSf(). The return value will be updated every 1000ms. | |||
2014-03-21 | Experimental support for cross compiling with mingw-w64. | chirs241097@gmail.com | |
Fix blinking HangUpText. Exit 1 if not terminated correctly. | |||
2014-03-20 | Sync hgewin code with the unix version. | chirs241097@gmail.com | |
2014-03-08 | Add missing include. | chirs241097@gmail.com | |
Please note that sdks are not included in this repo. | |||
2014-03-08 | Merge code for Windows, Leaf_Anim rewrite, should fix crashes in Windows. | chirs241097@gmail.com | |
This revision (or the next one) will be released to public. |