Age | Commit message (Collapse) | Author |
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This is the final release.
No more major changes will be made.
Further changes of BLR2 will only be bug fixes (BGM addition
excluded).
Changes:
Fix screenshot excluding the info panel.
Make Lv-2P4 harder (reporter: BLumia).
If it is the first time you start BLR in Windows, resolution in
the options menu will be "?". Fixed now.
Fixed a critical bug in scorec.h.
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THIS IS THE FINAL RELEASE CANDIDATE!!!
Everything is frozen, that means no more new features will be
added and no big changes will be made after this revision. Only
bug fixes will be provided.
//Again, "frozen" is a term borrowed from the Debian project and
//is completely unrelated to Cirno!
Tweak bullet9, shrink its removal border.
Change Multpo texture, add spawning effect.
Fix stubbed rankings.
Update sprite sheet.
Store assessment total elapsed time in the score file. Score
files from older revisions shouldn't cause any errors but you may
get "Time elapsed 0.00" in highscore details. If you've got any
sort of OCD (Obsessive-compulsive disorder), just remove it.
Document!!!
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with "." may be annoying in Windows though...
Fix the problem that in-game music won't be resumed when back from
pause.
Fix the problem that Multpo's won't be removed if a new game is created.
Fix the problem that the first tip is not shown correctly if the game
is restarted.
(Probably) fixed the problem that the sound is played out of game.
Prevent Multpo's from "escaping". This happens when fps is extremely
low...
Adding Multpo for Level2.
Update CanonTechno.
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Modify level pinball.
Drop "_PR" in version string.
Partly rewrite the credit scene, displaying accurate version
details.
Remove some warnings from hgewin.
A set of basic tests are done on a Intel+Nvidia desktop computer.
Add a simple build script(instead of makefile).
Reduce the Windows version executable size...(local work, recompile
freetype using reduced features enabled.)
Current tested (by me) and worked plantforms:
Debian sid x86_64 @Intel core i7-2670QM, 8GiB RAM, Intel HD3000 &
@Intel Core2 Quad Q8300, 8GiB RAM, nvidia GT320.
Windows XP x64 @VirutalBox, Dualcore Virtual CPU, 1.5GiB RAM, VBox
Addons installed.
Windows XP @Intel core i3-3240, 4GiB RAM, Intel HD3000.
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So let's remove all %I64d.
Change point bullet behaviour.
Fix a minor multiplier problem.
Mark the source code as C++.
Re-document levels(not done).
Update wiki.
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Disable select key while transferring.
Fix "typo" caused bugs.
Hopefully fix small bugs in the new menu system.
Rename several files. Add some additional files.
Remove legacy menu components.
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M trunk/background.h
M trunk/effects.h
M trunk/global.h
M trunk/hge/CxImage/ximagif.cpp
M trunk/hge/CxImage/ximaint.cpp
M trunk/hge/CxImage/ximapng.cpp
M trunk/hge/graphics.cpp
M trunk/hge/input.cpp
M trunk/hge/resource.cpp
M trunk/hge/sound.cpp
M trunk/hge/system.cpp
M trunk/hgehelp/hgefont.cpp
M trunk/levels.h
M trunk/libcgh.h
M trunk/libcghEx.cpp
M trunk/menuitem.cpp
M trunk/menuitem.h
M trunk/menus.h
M trunk/music.h
M trunk/scorec.h
M trunk/scoresystem.h
M trunk/towernbullet.h
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