Age | Commit message (Collapse) | Author |
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with "." may be annoying in Windows though...
Fix the problem that in-game music won't be resumed when back from
pause.
Fix the problem that Multpo's won't be removed if a new game is created.
Fix the problem that the first tip is not shown correctly if the game
is restarted.
(Probably) fixed the problem that the sound is played out of game.
Prevent Multpo's from "escaping". This happens when fps is extremely
low...
Adding Multpo for Level2.
Update CanonTechno.
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Modify level pinball.
Drop "_PR" in version string.
Partly rewrite the credit scene, displaying accurate version
details.
Remove some warnings from hgewin.
A set of basic tests are done on a Intel+Nvidia desktop computer.
Add a simple build script(instead of makefile).
Reduce the Windows version executable size...(local work, recompile
freetype using reduced features enabled.)
Current tested (by me) and worked plantforms:
Debian sid x86_64 @Intel core i7-2670QM, 8GiB RAM, Intel HD3000 &
@Intel Core2 Quad Q8300, 8GiB RAM, nvidia GT320.
Windows XP x64 @VirutalBox, Dualcore Virtual CPU, 1.5GiB RAM, VBox
Addons installed.
Windows XP @Intel core i3-3240, 4GiB RAM, Intel HD3000.
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So let's remove all %I64d.
Change point bullet behaviour.
Fix a minor multiplier problem.
Mark the source code as C++.
Re-document levels(not done).
Update wiki.
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Disable select key while transferring.
Fix "typo" caused bugs.
Hopefully fix small bugs in the new menu system.
Rename several files. Add some additional files.
Remove legacy menu components.
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M trunk/background.h
M trunk/effects.h
M trunk/global.h
M trunk/hge/CxImage/ximagif.cpp
M trunk/hge/CxImage/ximaint.cpp
M trunk/hge/CxImage/ximapng.cpp
M trunk/hge/graphics.cpp
M trunk/hge/input.cpp
M trunk/hge/resource.cpp
M trunk/hge/sound.cpp
M trunk/hge/system.cpp
M trunk/hgehelp/hgefont.cpp
M trunk/levels.h
M trunk/libcgh.h
M trunk/libcghEx.cpp
M trunk/menuitem.cpp
M trunk/menuitem.h
M trunk/menus.h
M trunk/music.h
M trunk/scorec.h
M trunk/scoresystem.h
M trunk/towernbullet.h
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