Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-15 | Added DevIL as an option for image loader. | Chris Xiong | |
2018-02-13 | Fixed building on Microsoft(R) Windows(TM), a.k.a. the most advanced | Chris Xiong | |
operating system ever. | |||
2018-02-12 | Now we have unified the GLFW versions (uglily). | Chris Xiong | |
Also fixed a symbol conflict for the good old msvc. | |||
2018-02-03 | Fixed texture locking for sure this time. | Chris Xiong | |
2018-02-03 | Added the GL 3.2+ port. | Chris Xiong | |
Fixed poor performance of the truetype renderer. (Partially) Fixed texture locking. Minor addition and fixes to the math library. | |||
2016-10-28 | Add the GLFW port, still using OpenGL 2.1 though. | Chris Xiong | |
And a more detailed readme. |