Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-01 | Make the new argument for smVidMode actually work.HEADmaster | Chris Xiong | |
2020-04-28 | Added routines needed for off-screen rendering. | Chris Xiong | |
Make implementation-specific stuff actually private. Move glfw callbacks into a class. Correct misspelt words. | |||
2020-02-15 | Added 3 methods for getting certain types of system information. | Chris Xiong | |
Also improved format of related information reported in logs. | |||
2020-02-14 | Fix a incorrect ilConvertImage function call. | Chris Xiong | |
2019-10-06 | Dumb build doesn't need OpenAL. | Chris Xiong | |
mxe currently only have cmake 3.10 and SMELT builds fine with it. | |||
2019-09-13 | cmake: generate position independent code, add missing include dirs. | Chris Xiong | |
2019-06-15 | DevIL support | Gary Wang | |
2019-06-15 | Basic CMake support | Gary Wang | |
2019-06-15 | Added DevIL as an option for image loader. | Chris Xiong | |
2018-02-13 | Fixed building on Microsoft(R) Windows(TM), a.k.a. the most advanced | Chris Xiong | |
operating system ever. | |||
2018-02-12 | Now we have unified the GLFW versions (uglily). | Chris Xiong | |
Also fixed a symbol conflict for the good old msvc. | |||
2018-02-03 | Fixed texture locking for sure this time. | Chris Xiong | |
2018-02-03 | Added the GL 3.2+ port. | Chris Xiong | |
Fixed poor performance of the truetype renderer. (Partially) Fixed texture locking. Minor addition and fixes to the math library. | |||
2017-06-17 | Fixed example application. | Chris Xiong | |
Fixed compile errors in Windows. | |||
2016-12-27 | Fix stupid crashes. | Chris Xiong | |
2016-10-28 | Add the GLFW port, still using OpenGL 2.1 though. | Chris Xiong | |
And a more detailed readme. |