Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-03 | Fixed texture locking for sure this time. | Chris Xiong | |
2018-02-03 | Added the GL 3.2+ port. | Chris Xiong | |
Fixed poor performance of the truetype renderer. (Partially) Fixed texture locking. Minor addition and fixes to the math library. | |||
2017-06-17 | Fixed example application. | Chris Xiong | |
Fixed compile errors in Windows. | |||
2016-12-27 | Fix stupid crashes. | Chris Xiong | |
2016-10-28 | Add the GLFW port, still using OpenGL 2.1 though. | Chris Xiong | |
And a more detailed readme. | |||
2016-10-25 | Add more options to the config file. | Chris Xiong | |
2016-05-22 | Initial stubs for the Windows version. | Chris Xiong | |
The port is still incomplete and will be incomplete for a long time. | |||
2016-05-17 | Fixed a bug in smColorRGBA. | Chris Xiong | |
Fix and modify smMatrix::lookat. Allow disabling z-test in 3d mode. Add smvec4d. | |||
2016-05-08 | Fixed a memory leak. | Chris Xiong | |
2016-05-06 | Add MSAA support. | Chris Xiong | |
Add optional parameters for smClrscr. | |||
2016-05-05 | Add support for batching vertices with custom indices. | Chris Xiong | |
Fix compiler warnings. | |||
2016-04-25 | Compile with -fPIC to allow linkage to libraries. | Chris Xiong | |
Make several math functions static. Elimate several warnings from the compiler. | |||
2016-01-31 | Add mouse grabbing. | Chris Xiong | |
2016-01-25 | Texture options. | Chris Xiong | |
Add smHandler* version of event handlers. | |||
2016-01-07 | Add a new way to hook into smelt. | Chris Xiong | |
2015-12-07 | Add RIFF wave format support. Update documentation. | Chris Xiong | |
2015-11-12 | Add comments in headers. | Chris Xiong | |
Add a separate configuration file. | |||
2015-11-01 | Add smPath source files. | Chris Xiong | |
Sync with the latest BLR3. | |||
2015-10-06 | Add makefile and an example app. | Chris Xiong | |
Furthermore, make the compiler happier with my stupid code. | |||
2015-10-06 | Add the SMELT files... | Chris Xiong | |
Please, do not laugh too loudly. |