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CC= g++
CXXFLAGS= -std=c++11 -Wall -g -I/home/chrisoft/devel/BulletLabRemixIII/include
LINK= -L../smelt/sdl -L../extensions -lsmeltext -lsmelt -lCxImage -lSDL2 -lvorbis -lvorbisfile -lopenal -ljpeg -lpng -lfreetype -lz -pthread
all: main
main: main.o scenemgr.o intro.o menuclass.o resources.o mainmenu.o bullet.o gamescene.o player.o vmrunner.o
$(CC) main.o scenemgr.o intro.o menuclass.o mainmenu.o resources.o bullet.o gamescene.o player.o vmrunner.o $(LINK) -o BLR3
main.o: main.cpp
$(CC) $(CXXFLAGS) -c main.cpp
scenemgr.o: master/scenemgr.cpp
$(CC) $(CXXFLAGS) -c master/scenemgr.cpp
resources.o: master/resources.cpp
$(CC) $(CXXFLAGS) -c master/resources.cpp
intro.o: master/intro.cpp
$(CC) $(CXXFLAGS) -c master/intro.cpp
menuclass.o: ui/menuframework/menuclass.cpp
$(CC) $(CXXFLAGS) -c ui/menuframework/menuclass.cpp
mainmenu.o: ui/mainmenu.cpp
$(CC) $(CXXFLAGS) -c ui/mainmenu.cpp
bullet.o: core/bullet.cpp
$(CC) $(CXXFLAGS) -c core/bullet.cpp
gamescene.o: core/gamescene.cpp
$(CC) $(CXXFLAGS) -c core/gamescene.cpp
player.o: core/player.cpp
$(CC) $(CXXFLAGS) -c core/player.cpp
vmrunner.o: core/vmrunner.cpp
$(CC) $(CXXFLAGS) -c core/vmrunner.cpp
clean:
rm *.o BLR3
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