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#include "../master/master.hpp"
#include "menuframework/menuframework.hpp"
extern smAnmFile menubg;
extern smEntity2D *menubEnt;
class mainMenuScene:public scenePrototype
{
private:
menuLCD *menu;
static SMELT* sm;
public:
mainMenuScene();
~mainMenuScene();
bool sceneUpdate()override;
bool sceneRender()override;
};
extern mainMenuScene *mainMenuScn;
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