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authorGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-03-08 02:23:30 +0000
committerGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-03-08 02:23:30 +0000
commit465842710c7cb87e0e8fffd0b2afe3d624fe2354 (patch)
treebb6c0672ff0bc471e77a88ec9c6e916af2638a5d
parent3c7ced2cf99a2874e4d761e6859dbc285bbed5ac (diff)
downloadbullet-lab-remix-465842710c7cb87e0e8fffd0b2afe3d624fe2354.tar.xz
Merge code for Windows, Leaf_Anim rewrite, should fix crashes in Windows.
This revision (or the next one) will be released to public.
-rwxr-xr-xCHANGELOG.TXT21
-rwxr-xr-xVERSION.TXT2
-rw-r--r--background.h81
-rw-r--r--hgewin/ZLIB/adler32.c169
-rw-r--r--hgewin/ZLIB/crc32.c442
-rw-r--r--hgewin/ZLIB/crc32.h441
-rw-r--r--hgewin/ZLIB/crypt.h136
-rw-r--r--hgewin/ZLIB/deflate.h342
-rw-r--r--hgewin/ZLIB/inffast.c340
-rw-r--r--hgewin/ZLIB/inffast.h11
-rw-r--r--hgewin/ZLIB/inffixed.h94
-rw-r--r--hgewin/ZLIB/inflate.c1480
-rw-r--r--hgewin/ZLIB/inflate.h122
-rw-r--r--hgewin/ZLIB/inftrees.c330
-rw-r--r--hgewin/ZLIB/inftrees.h62
-rw-r--r--hgewin/ZLIB/ioapi.c107
-rw-r--r--hgewin/ZLIB/ioapi.h79
-rw-r--r--hgewin/ZLIB/trees.c1244
-rw-r--r--hgewin/ZLIB/trees.h128
-rw-r--r--hgewin/ZLIB/uncompr.c59
-rw-r--r--hgewin/ZLIB/unzip.c1592
-rw-r--r--hgewin/ZLIB/unzip.h327
-rw-r--r--hgewin/ZLIB/zconf.h428
-rw-r--r--hgewin/ZLIB/zconf.in.h323
-rw-r--r--hgewin/ZLIB/zip.h196
-rw-r--r--hgewin/ZLIB/zlib.h1613
-rw-r--r--hgewin/ZLIB/zutil.c318
-rw-r--r--hgewin/ZLIB/zutil.h274
-rw-r--r--hgewin/demo.cpp51
-rwxr-xr-xhgewin/graphics.cpp982
-rwxr-xr-xhgewin/hge_impl.h351
-rwxr-xr-xhgewin/ini.cpp73
-rwxr-xr-xhgewin/input.cpp261
-rwxr-xr-xhgewin/power.cpp53
-rwxr-xr-xhgewin/random.cpp32
-rwxr-xr-xhgewin/resource.cpp259
-rw-r--r--hgewin/sound.cpp531
-rwxr-xr-xhgewin/system.cpp868
-rwxr-xr-xhgewin/timer.cpp28
-rw-r--r--levels.h8
-rw-r--r--main.cpp2
41 files changed, 14202 insertions, 58 deletions
diff --git a/CHANGELOG.TXT b/CHANGELOG.TXT
index 91f01d5..4868d8f 100755
--- a/CHANGELOG.TXT
+++ b/CHANGELOG.TXT
@@ -1,16 +1,18 @@
===================================================================
Next version:
-0.7.3-0_PR
-TODOs:
-Avoid object sucide, this may cause segmentation fault in Windows.
-(My doubly link list is written in a bad style.)
-Others TODOs:
-Add MultPo's.
-Test classic mode, difficulty adjustments. Merge code for Windows.
-P.S.: Level 1 may be too hard now.
-0.7.x-x_PR will be another public pre-release version.
+0.8.x?
Pre-Released versions:
+0.7.3-0_PR (b73)
+This is a pre-release version of 0.7.2-2_PR.
+This version is released to public for level previewing.
+This release contains level 1~7 (while level -1/-2 are still
+"imaginary")
+Changes:
+Compress several png files.
+Merge code for Windows.
+This build will be short-lived.
+
0.7.2-2_PR (b72)
New level "return to void". That's a 3 in 1 class. I used
particularly many "return(void)(...);" in this level (which I
@@ -18,6 +20,7 @@ always love to use).
This indicates all "normal" levels are completed.
Multiplier system was fully adopted into BLR.
Implement a RandomEngine, replacing all rand().
+Rewrite Leaf_Anim using std::list.
Fixed: Trypophobia stops if too many CLR's are used.
Fixed the problem in All2pnt().
Fixed blinking target.
diff --git a/VERSION.TXT b/VERSION.TXT
index 38fae88..b54fdd8 100755
--- a/VERSION.TXT
+++ b/VERSION.TXT
@@ -1 +1 @@
-0.7.2-2_PR (b72) \ No newline at end of file
+0.7.3-0_PR (b73) \ No newline at end of file
diff --git a/background.h b/background.h
index 9cc6a37..d422d16 100644
--- a/background.h
+++ b/background.h
@@ -1,6 +1,7 @@
//Chrisoft Bullet Lab Remix HGE
//Background drawing Implementations
//Copyright Chrisoft 2014
+#include <list>
const char* BACKGROUND_H_FN="background.h";
double deltaBG;
@@ -77,78 +78,68 @@ BG_Leaves Leaves;
//********************************************
HTEXTURE TLeaf;
HTEXTURE TSflake;
-class Leaf_Anim;
-Leaf_Anim *Head,*Tail;
bool LE_Active;
double lescale;
HTEXTURE letex;TextureRect letr;
DWORD lecolor;
-class Leaf_Anim
+class Leaf_Node
{
private:
hgeSprite* Leaf;
double Rotation,DRotate;
double x,y,dx,dy;
- int lim;
- ~Leaf_Anim(){}
public:
- Leaf_Anim *Last,*Next;
- void init(int _lim)
+ void init()
{
Leaf=new hgeSprite(letex,letr.x,letr.y,letr.w,letr.h);
Leaf->SetColor(lecolor);
- x=rand()%908-108;
- y=-108;
- lim=_lim;
- dx=rand()%200/100.0f-1.0f;
- dx*=0.075;
- dy=rand()%200/100.0f+0.5f;
- dy*=0.075;
- Rotation=0;
- DRotate=rand()%100/10000.0f;
- DRotate*=0.1;
- Next=NULL;
+ x=rand()%908-108;y=-108;
+ dx=rand()%200/100.0f-1.0f;dx*=0.075;
+ dy=rand()%200/100.0f+0.5f;dy*=0.075;
+ Rotation=0;DRotate=rand()%100/10000.0f;DRotate*=0.1;
}
- void Delete()
+ bool Update()
{
- if (this==Head)Head=this->Next;
- if (this==Tail)Tail=this->Last;
- if (this->Next)
- this->Next->Last=this->Last;
- if (this->Last)
- this->Last->Next=this->Next;
- delete this->Leaf;
- delete this;
- }
- void Update()
- {
- if (!this||!Leaf)return;
int times=1;if (LOWFPS)times=17;
for (int i=1;i<=times;++i)
{
Rotation+=DRotate;
x+=dx;y+=dy;
}
- if (x>908||x<-108||y>708)return Delete();
- if (!Leaf)return;
+ if (x>908||x<-108||y>708)return 1;
Leaf->RenderEx(x,y,Rotation,lescale);
+ return 0;
}
- void Process()
+};
+class Leaf_Anim
+{
+public:
+ std::list<Leaf_Node> llist;
+ double brk;
+ void Init()
{
- int times=1;
- if(LOWFPS) times=17;
- for (int i=1;i<=times;++i)
- if (rand()%1000>lim&&LE_Active)
+ llist.clear();
+ brk=rand()%1000/1250.0f;
+ }
+ void Update()
+ {
+ brk-=hge->Timer_GetDelta();
+ if(brk<0)
+ {
+ brk=rand()%1000/1250.0f;
+ Leaf_Node a;a.init();
+ llist.push_back(a);
+ }
+ for(std::list<Leaf_Node>::iterator i=llist.begin();i!=llist.end();++i)
{
- Tail->Next=new Leaf_Anim();
- Tail->Next->init(990);
- Tail->Next->Last=Tail;
- Tail=Tail->Next;
+ if(i->Update())
+ {
+ std::list<Leaf_Node>::iterator r=i;++r;
+ llist.erase(i);i=--r;
+ }
}
- Leaf_Anim *cur=Head;
- while (cur)cur->Update(),cur=cur->Next;
}
-};
+}Leaf;
//********************************************
//3D-sky Background
//Based on a hge tutorial
diff --git a/hgewin/ZLIB/adler32.c b/hgewin/ZLIB/adler32.c
new file mode 100644
index 0000000..65ad6a5
--- /dev/null
+++ b/hgewin/ZLIB/adler32.c
@@ -0,0 +1,169 @@
+/* adler32.c -- compute the Adler-32 checksum of a data stream
+ * Copyright (C) 1995-2007 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#include "zutil.h"
+
+#define local static
+
+local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2);
+
+#define BASE 65521UL /* largest prime smaller than 65536 */
+#define NMAX 5552
+/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
+
+#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
+#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
+#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
+#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
+#define DO16(buf) DO8(buf,0); DO8(buf,8);
+
+/* use NO_DIVIDE if your processor does not do division in hardware */
+#ifdef NO_DIVIDE
+# define MOD(a) \
+ do { \
+ if (a >= (BASE << 16)) a -= (BASE << 16); \
+ if (a >= (BASE << 15)) a -= (BASE << 15); \
+ if (a >= (BASE << 14)) a -= (BASE << 14); \
+ if (a >= (BASE << 13)) a -= (BASE << 13); \
+ if (a >= (BASE << 12)) a -= (BASE << 12); \
+ if (a >= (BASE << 11)) a -= (BASE << 11); \
+ if (a >= (BASE << 10)) a -= (BASE << 10); \
+ if (a >= (BASE << 9)) a -= (BASE << 9); \
+ if (a >= (BASE << 8)) a -= (BASE << 8); \
+ if (a >= (BASE << 7)) a -= (BASE << 7); \
+ if (a >= (BASE << 6)) a -= (BASE << 6); \
+ if (a >= (BASE << 5)) a -= (BASE << 5); \
+ if (a >= (BASE << 4)) a -= (BASE << 4); \
+ if (a >= (BASE << 3)) a -= (BASE << 3); \
+ if (a >= (BASE << 2)) a -= (BASE << 2); \
+ if (a >= (BASE << 1)) a -= (BASE << 1); \
+ if (a >= BASE) a -= BASE; \
+ } while (0)
+# define MOD4(a) \
+ do { \
+ if (a >= (BASE << 4)) a -= (BASE << 4); \
+ if (a >= (BASE << 3)) a -= (BASE << 3); \
+ if (a >= (BASE << 2)) a -= (BASE << 2); \
+ if (a >= (BASE << 1)) a -= (BASE << 1); \
+ if (a >= BASE) a -= BASE; \
+ } while (0)
+#else
+# define MOD(a) a %= BASE
+# define MOD4(a) a %= BASE
+#endif
+
+/* ========================================================================= */
+uLong ZEXPORT adler32(adler, buf, len)
+ uLong adler;
+ const Bytef *buf;
+ uInt len;
+{
+ unsigned long sum2;
+ unsigned n;
+
+ /* split Adler-32 into component sums */
+ sum2 = (adler >> 16) & 0xffff;
+ adler &= 0xffff;
+
+ /* in case user likes doing a byte at a time, keep it fast */
+ if (len == 1) {
+ adler += buf[0];
+ if (adler >= BASE)
+ adler -= BASE;
+ sum2 += adler;
+ if (sum2 >= BASE)
+ sum2 -= BASE;
+ return adler | (sum2 << 16);
+ }
+
+ /* initial Adler-32 value (deferred check for len == 1 speed) */
+ if (buf == Z_NULL)
+ return 1L;
+
+ /* in case short lengths are provided, keep it somewhat fast */
+ if (len < 16) {
+ while (len--) {
+ adler += *buf++;
+ sum2 += adler;
+ }
+ if (adler >= BASE)
+ adler -= BASE;
+ MOD4(sum2); /* only added so many BASE's */
+ return adler | (sum2 << 16);
+ }
+
+ /* do length NMAX blocks -- requires just one modulo operation */
+ while (len >= NMAX) {
+ len -= NMAX;
+ n = NMAX / 16; /* NMAX is divisible by 16 */
+ do {
+ DO16(buf); /* 16 sums unrolled */
+ buf += 16;
+ } while (--n);
+ MOD(adler);
+ MOD(sum2);
+ }
+
+ /* do remaining bytes (less than NMAX, still just one modulo) */
+ if (len) { /* avoid modulos if none remaining */
+ while (len >= 16) {
+ len -= 16;
+ DO16(buf);
+ buf += 16;
+ }
+ while (len--) {
+ adler += *buf++;
+ sum2 += adler;
+ }
+ MOD(adler);
+ MOD(sum2);
+ }
+
+ /* return recombined sums */
+ return adler | (sum2 << 16);
+}
+
+/* ========================================================================= */
+local uLong adler32_combine_(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off64_t len2;
+{
+ unsigned long sum1;
+ unsigned long sum2;
+ unsigned rem;
+
+ /* the derivation of this formula is left as an exercise for the reader */
+ rem = (unsigned)(len2 % BASE);
+ sum1 = adler1 & 0xffff;
+ sum2 = rem * sum1;
+ MOD(sum2);
+ sum1 += (adler2 & 0xffff) + BASE - 1;
+ sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
+ if (sum1 >= BASE) sum1 -= BASE;
+ if (sum1 >= BASE) sum1 -= BASE;
+ if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1);
+ if (sum2 >= BASE) sum2 -= BASE;
+ return sum1 | (sum2 << 16);
+}
+
+/* ========================================================================= */
+uLong ZEXPORT adler32_combine(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off_t len2;
+{
+ return adler32_combine_(adler1, adler2, len2);
+}
+
+uLong ZEXPORT adler32_combine64(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off64_t len2;
+{
+ return adler32_combine_(adler1, adler2, len2);
+}
diff --git a/hgewin/ZLIB/crc32.c b/hgewin/ZLIB/crc32.c
new file mode 100644
index 0000000..91be372
--- /dev/null
+++ b/hgewin/ZLIB/crc32.c
@@ -0,0 +1,442 @@
+/* crc32.c -- compute the CRC-32 of a data stream
+ * Copyright (C) 1995-2006, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster
+ * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing
+ * tables for updating the shift register in one step with three exclusive-ors
+ * instead of four steps with four exclusive-ors. This results in about a
+ * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
+ */
+
+/* @(#) $Id$ */
+
+/*
+ Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore
+ protection on the static variables used to control the first-use generation
+ of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should
+ first call get_crc_table() to initialize the tables before allowing more than
+ one thread to use crc32().
+ */
+
+#ifdef MAKECRCH
+# include <stdio.h>
+# ifndef DYNAMIC_CRC_TABLE
+# define DYNAMIC_CRC_TABLE
+# endif /* !DYNAMIC_CRC_TABLE */
+#endif /* MAKECRCH */
+
+#include "zutil.h" /* for STDC and FAR definitions */
+
+#define local static
+
+/* Find a four-byte integer type for crc32_little() and crc32_big(). */
+#ifndef NOBYFOUR
+# ifdef STDC /* need ANSI C limits.h to determine sizes */
+# include <limits.h>
+# define BYFOUR
+# if (UINT_MAX == 0xffffffffUL)
+ typedef unsigned int u4;
+# else
+# if (ULONG_MAX == 0xffffffffUL)
+ typedef unsigned long u4;
+# else
+# if (USHRT_MAX == 0xffffffffUL)
+ typedef unsigned short u4;
+# else
+# undef BYFOUR /* can't find a four-byte integer type! */
+# endif
+# endif
+# endif
+# endif /* STDC */
+#endif /* !NOBYFOUR */
+
+/* Definitions for doing the crc four data bytes at a time. */
+#ifdef BYFOUR
+# define REV(w) ((((w)>>24)&0xff)+(((w)>>8)&0xff00)+ \
+ (((w)&0xff00)<<8)+(((w)&0xff)<<24))
+ local unsigned long crc32_little OF((unsigned long,
+ const unsigned char FAR *, unsigned));
+ local unsigned long crc32_big OF((unsigned long,
+ const unsigned char FAR *, unsigned));
+# define TBLS 8
+#else
+# define TBLS 1
+#endif /* BYFOUR */
+
+/* Local functions for crc concatenation */
+local unsigned long gf2_matrix_times OF((unsigned long *mat,
+ unsigned long vec));
+local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));
+local uLong crc32_combine_(uLong crc1, uLong crc2, z_off64_t len2);
+
+
+#ifdef DYNAMIC_CRC_TABLE
+
+local volatile int crc_table_empty = 1;
+local unsigned long FAR crc_table[TBLS][256];
+local void make_crc_table OF((void));
+#ifdef MAKECRCH
+ local void write_table OF((FILE *, const unsigned long FAR *));
+#endif /* MAKECRCH */
+/*
+ Generate tables for a byte-wise 32-bit CRC calculation on the polynomial:
+ x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
+
+ Polynomials over GF(2) are represented in binary, one bit per coefficient,
+ with the lowest powers in the most significant bit. Then adding polynomials
+ is just exclusive-or, and multiplying a polynomial by x is a right shift by
+ one. If we call the above polynomial p, and represent a byte as the
+ polynomial q, also with the lowest power in the most significant bit (so the
+ byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
+ where a mod b means the remainder after dividing a by b.
+
+ This calculation is done using the shift-register method of multiplying and
+ taking the remainder. The register is initialized to zero, and for each
+ incoming bit, x^32 is added mod p to the register if the bit is a one (where
+ x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
+ x (which is shifting right by one and adding x^32 mod p if the bit shifted
+ out is a one). We start with the highest power (least significant bit) of
+ q and repeat for all eight bits of q.
+
+ The first table is simply the CRC of all possible eight bit values. This is
+ all the information needed to generate CRCs on data a byte at a time for all
+ combinations of CRC register values and incoming bytes. The remaining tables
+ allow for word-at-a-time CRC calculation for both big-endian and little-
+ endian machines, where a word is four bytes.
+*/
+local void make_crc_table()
+{
+ unsigned long c;
+ int n, k;
+ unsigned long poly; /* polynomial exclusive-or pattern */
+ /* terms of polynomial defining this crc (except x^32): */
+ static volatile int first = 1; /* flag to limit concurrent making */
+ static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
+
+ /* See if another task is already doing this (not thread-safe, but better
+ than nothing -- significantly reduces duration of vulnerability in
+ case the advice about DYNAMIC_CRC_TABLE is ignored) */
+ if (first) {
+ first = 0;
+
+ /* make exclusive-or pattern from polynomial (0xedb88320UL) */
+ poly = 0UL;
+ for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++)
+ poly |= 1UL << (31 - p[n]);
+
+ /* generate a crc for every 8-bit value */
+ for (n = 0; n < 256; n++) {
+ c = (unsigned long)n;
+ for (k = 0; k < 8; k++)
+ c = c & 1 ? poly ^ (c >> 1) : c >> 1;
+ crc_table[0][n] = c;
+ }
+
+#ifdef BYFOUR
+ /* generate crc for each value followed by one, two, and three zeros,
+ and then the byte reversal of those as well as the first table */
+ for (n = 0; n < 256; n++) {
+ c = crc_table[0][n];
+ crc_table[4][n] = REV(c);
+ for (k = 1; k < 4; k++) {
+ c = crc_table[0][c & 0xff] ^ (c >> 8);
+ crc_table[k][n] = c;
+ crc_table[k + 4][n] = REV(c);
+ }
+ }
+#endif /* BYFOUR */
+
+ crc_table_empty = 0;
+ }
+ else { /* not first */
+ /* wait for the other guy to finish (not efficient, but rare) */
+ while (crc_table_empty)
+ ;
+ }
+
+#ifdef MAKECRCH
+ /* write out CRC tables to crc32.h */
+ {
+ FILE *out;
+
+ out = fopen("crc32.h", "w");
+ if (out == NULL) return;
+ fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n");
+ fprintf(out, " * Generated automatically by crc32.c\n */\n\n");
+ fprintf(out, "local const unsigned long FAR ");
+ fprintf(out, "crc_table[TBLS][256] =\n{\n {\n");
+ write_table(out, crc_table[0]);
+# ifdef BYFOUR
+ fprintf(out, "#ifdef BYFOUR\n");
+ for (k = 1; k < 8; k++) {
+ fprintf(out, " },\n {\n");
+ write_table(out, crc_table[k]);
+ }
+ fprintf(out, "#endif\n");
+# endif /* BYFOUR */
+ fprintf(out, " }\n};\n");
+ fclose(out);
+ }
+#endif /* MAKECRCH */
+}
+
+#ifdef MAKECRCH
+local void write_table(out, table)
+ FILE *out;
+ const unsigned long FAR *table;
+{
+ int n;
+
+ for (n = 0; n < 256; n++)
+ fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ", table[n],
+ n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", "));
+}
+#endif /* MAKECRCH */
+
+#else /* !DYNAMIC_CRC_TABLE */
+/* ========================================================================
+ * Tables of CRC-32s of all single-byte values, made by make_crc_table().
+ */
+#include "crc32.h"
+#endif /* DYNAMIC_CRC_TABLE */
+
+/* =========================================================================
+ * This function can be used by asm versions of crc32()
+ */
+const unsigned long FAR * ZEXPORT get_crc_table()
+{
+#ifdef DYNAMIC_CRC_TABLE
+ if (crc_table_empty)
+ make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+ return (const unsigned long FAR *)crc_table;
+}
+
+/* ========================================================================= */
+#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
+#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1
+
+/* ========================================================================= */
+unsigned long ZEXPORT crc32(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ uInt len;
+{
+ if (buf == Z_NULL) return 0UL;
+
+#ifdef DYNAMIC_CRC_TABLE
+ if (crc_table_empty)
+ make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+
+#ifdef BYFOUR
+ if (sizeof(void *) == sizeof(ptrdiff_t)) {
+ u4 endian;
+
+ endian = 1;
+ if (*((unsigned char *)(&endian)))
+ return crc32_little(crc, buf, len);
+ else
+ return crc32_big(crc, buf, len);
+ }
+#endif /* BYFOUR */
+ crc = crc ^ 0xffffffffUL;
+ while (len >= 8) {
+ DO8;
+ len -= 8;
+ }
+ if (len) do {
+ DO1;
+ } while (--len);
+ return crc ^ 0xffffffffUL;
+}
+
+#ifdef BYFOUR
+
+/* ========================================================================= */
+#define DOLIT4 c ^= *buf4++; \
+ c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \
+ crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24]
+#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4
+
+/* ========================================================================= */
+local unsigned long crc32_little(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ unsigned len;
+{
+ register u4 c;
+ register const u4 FAR *buf4;
+
+ c = (u4)crc;
+ c = ~c;
+ while (len && ((ptrdiff_t)buf & 3)) {
+ c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+ len--;
+ }
+
+ buf4 = (const u4 FAR *)(const void FAR *)buf;
+ while (len >= 32) {
+ DOLIT32;
+ len -= 32;
+ }
+ while (len >= 4) {
+ DOLIT4;
+ len -= 4;
+ }
+ buf = (const unsigned char FAR *)buf4;
+
+ if (len) do {
+ c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+ } while (--len);
+ c = ~c;
+ return (unsigned long)c;
+}
+
+/* ========================================================================= */
+#define DOBIG4 c ^= *++buf4; \
+ c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \
+ crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24]
+#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4
+
+/* ========================================================================= */
+local unsigned long crc32_big(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ unsigned len;
+{
+ register u4 c;
+ register const u4 FAR *buf4;
+
+ c = REV((u4)crc);
+ c = ~c;
+ while (len && ((ptrdiff_t)buf & 3)) {
+ c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+ len--;
+ }
+
+ buf4 = (const u4 FAR *)(const void FAR *)buf;
+ buf4--;
+ while (len >= 32) {
+ DOBIG32;
+ len -= 32;
+ }
+ while (len >= 4) {
+ DOBIG4;
+ len -= 4;
+ }
+ buf4++;
+ buf = (const unsigned char FAR *)buf4;
+
+ if (len) do {
+ c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+ } while (--len);
+ c = ~c;
+ return (unsigned long)(REV(c));
+}
+
+#endif /* BYFOUR */
+
+#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */
+
+/* ========================================================================= */
+local unsigned long gf2_matrix_times(mat, vec)
+ unsigned long *mat;
+ unsigned long vec;
+{
+ unsigned long sum;
+
+ sum = 0;
+ while (vec) {
+ if (vec & 1)
+ sum ^= *mat;
+ vec >>= 1;
+ mat++;
+ }
+ return sum;
+}
+
+/* ========================================================================= */
+local void gf2_matrix_square(square, mat)
+ unsigned long *square;
+ unsigned long *mat;
+{
+ int n;
+
+ for (n = 0; n < GF2_DIM; n++)
+ square[n] = gf2_matrix_times(mat, mat[n]);
+}
+
+/* ========================================================================= */
+local uLong crc32_combine_(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off64_t len2;
+{
+ int n;
+ unsigned long row;
+ unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */
+ unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */
+
+ /* degenerate case (also disallow negative lengths) */
+ if (len2 <= 0)
+ return crc1;
+
+ /* put operator for one zero bit in odd */
+ odd[0] = 0xedb88320UL; /* CRC-32 polynomial */
+ row = 1;
+ for (n = 1; n < GF2_DIM; n++) {
+ odd[n] = row;
+ row <<= 1;
+ }
+
+ /* put operator for two zero bits in even */
+ gf2_matrix_square(even, odd);
+
+ /* put operator for four zero bits in odd */
+ gf2_matrix_square(odd, even);
+
+ /* apply len2 zeros to crc1 (first square will put the operator for one
+ zero byte, eight zero bits, in even) */
+ do {
+ /* apply zeros operator for this bit of len2 */
+ gf2_matrix_square(even, odd);
+ if (len2 & 1)
+ crc1 = gf2_matrix_times(even, crc1);
+ len2 >>= 1;
+
+ /* if no more bits set, then done */
+ if (len2 == 0)
+ break;
+
+ /* another iteration of the loop with odd and even swapped */
+ gf2_matrix_square(odd, even);
+ if (len2 & 1)
+ crc1 = gf2_matrix_times(odd, crc1);
+ len2 >>= 1;
+
+ /* if no more bits set, then done */
+ } while (len2 != 0);
+
+ /* return combined crc */
+ crc1 ^= crc2;
+ return crc1;
+}
+
+/* ========================================================================= */
+uLong ZEXPORT crc32_combine(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off_t len2;
+{
+ return crc32_combine_(crc1, crc2, len2);
+}
+
+uLong ZEXPORT crc32_combine64(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off64_t len2;
+{
+ return crc32_combine_(crc1, crc2, len2);
+}
diff --git a/hgewin/ZLIB/crc32.h b/hgewin/ZLIB/crc32.h
new file mode 100644
index 0000000..8053b61
--- /dev/null
+++ b/hgewin/ZLIB/crc32.h
@@ -0,0 +1,441 @@
+/* crc32.h -- tables for rapid CRC calculation
+ * Generated automatically by crc32.c
+ */
+
+local const unsigned long FAR crc_table[TBLS][256] =
+{
+ {
+ 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
+ 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
+ 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
+ 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
+ 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
+ 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
+ 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
+ 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
+ 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
+ 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
+ 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
+ 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
+ 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
+ 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
+ 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
+ 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
+ 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
+ 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
+ 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
+ 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
+ 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
+ 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
+ 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
+ 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
+ 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
+ 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
+ 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
+ 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
+ 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
+ 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
+ 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
+ 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
+ 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
+ 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
+ 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
+ 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
+ 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
+ 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
+ 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
+ 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
+ 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
+ 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
+ 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
+ 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
+ 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
+ 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
+ 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
+ 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
+ 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
+ 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
+ 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
+ 0x2d02ef8dUL
+#ifdef BYFOUR
+ },
+ {
+ 0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL,
+ 0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL,
+ 0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL,
+ 0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL,
+ 0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL,
+ 0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL,
+ 0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL,
+ 0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL,
+ 0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL,
+ 0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL,
+ 0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL,
+ 0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL,
+ 0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL,
+ 0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL,
+ 0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL,
+ 0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL,
+ 0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL,
+ 0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL,
+ 0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL,
+ 0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL,
+ 0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL,
+ 0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL,
+ 0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL,
+ 0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL,
+ 0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL,
+ 0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL,
+ 0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL,
+ 0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL,
+ 0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL,
+ 0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL,
+ 0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL,
+ 0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL,
+ 0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL,
+ 0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL,
+ 0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL,
+ 0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL,
+ 0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL,
+ 0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL,
+ 0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL,
+ 0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL,
+ 0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL,
+ 0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL,
+ 0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL,
+ 0xce7953d8UL, 0x49e14f17UL, 0x50fa7e56UL, 0x7bd72d95UL, 0x62cc1cd4UL,
+ 0x2d8d8a13UL, 0x3496bb52UL, 0x1fbbe891UL, 0x06a0d9d0UL, 0x5e7ef3ecUL,
+ 0x4765c2adUL, 0x6c48916eUL, 0x7553a02fUL, 0x3a1236e8UL, 0x230907a9UL,
+ 0x0824546aUL, 0x113f652bUL, 0x96a779e4UL, 0x8fbc48a5UL, 0xa4911b66UL,
+ 0xbd8a2a27UL, 0xf2cbbce0UL, 0xebd08da1UL, 0xc0fdde62UL, 0xd9e6ef23UL,
+ 0x14bce1bdUL, 0x0da7d0fcUL, 0x268a833fUL, 0x3f91b27eUL, 0x70d024b9UL,
+ 0x69cb15f8UL, 0x42e6463bUL, 0x5bfd777aUL, 0xdc656bb5UL, 0xc57e5af4UL,
+ 0xee530937UL, 0xf7483876UL, 0xb809aeb1UL, 0xa1129ff0UL, 0x8a3fcc33UL,
+ 0x9324fd72UL
+ },
+ {
+ 0x00000000UL, 0x01c26a37UL, 0x0384d46eUL, 0x0246be59UL, 0x0709a8dcUL,
+ 0x06cbc2ebUL, 0x048d7cb2UL, 0x054f1685UL, 0x0e1351b8UL, 0x0fd13b8fUL,
+ 0x0d9785d6UL, 0x0c55efe1UL, 0x091af964UL, 0x08d89353UL, 0x0a9e2d0aUL,
+ 0x0b5c473dUL, 0x1c26a370UL, 0x1de4c947UL, 0x1fa2771eUL, 0x1e601d29UL,
+ 0x1b2f0bacUL, 0x1aed619bUL, 0x18abdfc2UL, 0x1969b5f5UL, 0x1235f2c8UL,
+ 0x13f798ffUL, 0x11b126a6UL, 0x10734c91UL, 0x153c5a14UL, 0x14fe3023UL,
+ 0x16b88e7aUL, 0x177ae44dUL, 0x384d46e0UL, 0x398f2cd7UL, 0x3bc9928eUL,
+ 0x3a0bf8b9UL, 0x3f44ee3cUL, 0x3e86840bUL, 0x3cc03a52UL, 0x3d025065UL,
+ 0x365e1758UL, 0x379c7d6fUL, 0x35dac336UL, 0x3418a901UL, 0x3157bf84UL,
+ 0x3095d5b3UL, 0x32d36beaUL, 0x331101ddUL, 0x246be590UL, 0x25a98fa7UL,
+ 0x27ef31feUL, 0x262d5bc9UL, 0x23624d4cUL, 0x22a0277bUL, 0x20e69922UL,
+ 0x2124f315UL, 0x2a78b428UL, 0x2bbade1fUL, 0x29fc6046UL, 0x283e0a71UL,
+ 0x2d711cf4UL, 0x2cb376c3UL, 0x2ef5c89aUL, 0x2f37a2adUL, 0x709a8dc0UL,
+ 0x7158e7f7UL, 0x731e59aeUL, 0x72dc3399UL, 0x7793251cUL, 0x76514f2bUL,
+ 0x7417f172UL, 0x75d59b45UL, 0x7e89dc78UL, 0x7f4bb64fUL, 0x7d0d0816UL,
+ 0x7ccf6221UL, 0x798074a4UL, 0x78421e93UL, 0x7a04a0caUL, 0x7bc6cafdUL,
+ 0x6cbc2eb0UL, 0x6d7e4487UL, 0x6f38fadeUL, 0x6efa90e9UL, 0x6bb5866cUL,
+ 0x6a77ec5bUL, 0x68315202UL, 0x69f33835UL, 0x62af7f08UL, 0x636d153fUL,
+ 0x612bab66UL, 0x60e9c151UL, 0x65a6d7d4UL, 0x6464bde3UL, 0x662203baUL,
+ 0x67e0698dUL, 0x48d7cb20UL, 0x4915a117UL, 0x4b531f4eUL, 0x4a917579UL,
+ 0x4fde63fcUL, 0x4e1c09cbUL, 0x4c5ab792UL, 0x4d98dda5UL, 0x46c49a98UL,
+ 0x4706f0afUL, 0x45404ef6UL, 0x448224c1UL, 0x41cd3244UL, 0x400f5873UL,
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+ 0x3683467aUL, 0x77b25d63UL, 0x4ed7facbUL, 0x0fe6e1d2UL, 0xccb5ccf9UL,
+ 0x8d84d7e0UL, 0x4a1296afUL, 0x0b238db6UL, 0xc870a09dUL, 0x8941bb84UL,
+ 0x465d2303UL, 0x076c381aUL, 0xc43f1531UL, 0x850e0e28UL, 0x42984f67UL,
+ 0x03a9547eUL, 0xc0fa7955UL, 0x81cb624cUL, 0x1fc53881UL, 0x5ef42398UL,
+ 0x9da70eb3UL, 0xdc9615aaUL, 0x1b0054e5UL, 0x5a314ffcUL, 0x996262d7UL,
+ 0xd85379ceUL, 0x174fe149UL, 0x567efa50UL, 0x952dd77bUL, 0xd41ccc62UL,
+ 0x138a8d2dUL, 0x52bb9634UL, 0x91e8bb1fUL, 0xd0d9a006UL, 0xecf37e5eUL,
+ 0xadc26547UL, 0x6e91486cUL, 0x2fa05375UL, 0xe836123aUL, 0xa9070923UL,
+ 0x6a542408UL, 0x2b653f11UL, 0xe479a796UL, 0xa548bc8fUL, 0x661b91a4UL,
+ 0x272a8abdUL, 0xe0bccbf2UL, 0xa18dd0ebUL, 0x62defdc0UL, 0x23efe6d9UL,
+ 0xbde1bc14UL, 0xfcd0a70dUL, 0x3f838a26UL, 0x7eb2913fUL, 0xb924d070UL,
+ 0xf815cb69UL, 0x3b46e642UL, 0x7a77fd5bUL, 0xb56b65dcUL, 0xf45a7ec5UL,
+ 0x370953eeUL, 0x763848f7UL, 0xb1ae09b8UL, 0xf09f12a1UL, 0x33cc3f8aUL,
+ 0x72fd2493UL
+ },
+ {
+ 0x00000000UL, 0x376ac201UL, 0x6ed48403UL, 0x59be4602UL, 0xdca80907UL,
+ 0xebc2cb06UL, 0xb27c8d04UL, 0x85164f05UL, 0xb851130eUL, 0x8f3bd10fUL,
+ 0xd685970dUL, 0xe1ef550cUL, 0x64f91a09UL, 0x5393d808UL, 0x0a2d9e0aUL,
+ 0x3d475c0bUL, 0x70a3261cUL, 0x47c9e41dUL, 0x1e77a21fUL, 0x291d601eUL,
+ 0xac0b2f1bUL, 0x9b61ed1aUL, 0xc2dfab18UL, 0xf5b56919UL, 0xc8f23512UL,
+ 0xff98f713UL, 0xa626b111UL, 0x914c7310UL, 0x145a3c15UL, 0x2330fe14UL,
+ 0x7a8eb816UL, 0x4de47a17UL, 0xe0464d38UL, 0xd72c8f39UL, 0x8e92c93bUL,
+ 0xb9f80b3aUL, 0x3cee443fUL, 0x0b84863eUL, 0x523ac03cUL, 0x6550023dUL,
+ 0x58175e36UL, 0x6f7d9c37UL, 0x36c3da35UL, 0x01a91834UL, 0x84bf5731UL,
+ 0xb3d59530UL, 0xea6bd332UL, 0xdd011133UL, 0x90e56b24UL, 0xa78fa925UL,
+ 0xfe31ef27UL, 0xc95b2d26UL, 0x4c4d6223UL, 0x7b27a022UL, 0x2299e620UL,
+ 0x15f32421UL, 0x28b4782aUL, 0x1fdeba2bUL, 0x4660fc29UL, 0x710a3e28UL,
+ 0xf41c712dUL, 0xc376b32cUL, 0x9ac8f52eUL, 0xada2372fUL, 0xc08d9a70UL,
+ 0xf7e75871UL, 0xae591e73UL, 0x9933dc72UL, 0x1c259377UL, 0x2b4f5176UL,
+ 0x72f11774UL, 0x459bd575UL, 0x78dc897eUL, 0x4fb64b7fUL, 0x16080d7dUL,
+ 0x2162cf7cUL, 0xa4748079UL, 0x931e4278UL, 0xcaa0047aUL, 0xfdcac67bUL,
+ 0xb02ebc6cUL, 0x87447e6dUL, 0xdefa386fUL, 0xe990fa6eUL, 0x6c86b56bUL,
+ 0x5bec776aUL, 0x02523168UL, 0x3538f369UL, 0x087faf62UL, 0x3f156d63UL,
+ 0x66ab2b61UL, 0x51c1e960UL, 0xd4d7a665UL, 0xe3bd6464UL, 0xba032266UL,
+ 0x8d69e067UL, 0x20cbd748UL, 0x17a11549UL, 0x4e1f534bUL, 0x7975914aUL,
+ 0xfc63de4fUL, 0xcb091c4eUL, 0x92b75a4cUL, 0xa5dd984dUL, 0x989ac446UL,
+ 0xaff00647UL, 0xf64e4045UL, 0xc1248244UL, 0x4432cd41UL, 0x73580f40UL,
+ 0x2ae64942UL, 0x1d8c8b43UL, 0x5068f154UL, 0x67023355UL, 0x3ebc7557UL,
+ 0x09d6b756UL, 0x8cc0f853UL, 0xbbaa3a52UL, 0xe2147c50UL, 0xd57ebe51UL,
+ 0xe839e25aUL, 0xdf53205bUL, 0x86ed6659UL, 0xb187a458UL, 0x3491eb5dUL,
+ 0x03fb295cUL, 0x5a456f5eUL, 0x6d2fad5fUL, 0x801b35e1UL, 0xb771f7e0UL,
+ 0xeecfb1e2UL, 0xd9a573e3UL, 0x5cb33ce6UL, 0x6bd9fee7UL, 0x3267b8e5UL,
+ 0x050d7ae4UL, 0x384a26efUL, 0x0f20e4eeUL, 0x569ea2ecUL, 0x61f460edUL,
+ 0xe4e22fe8UL, 0xd388ede9UL, 0x8a36abebUL, 0xbd5c69eaUL, 0xf0b813fdUL,
+ 0xc7d2d1fcUL, 0x9e6c97feUL, 0xa90655ffUL, 0x2c101afaUL, 0x1b7ad8fbUL,
+ 0x42c49ef9UL, 0x75ae5cf8UL, 0x48e900f3UL, 0x7f83c2f2UL, 0x263d84f0UL,
+ 0x115746f1UL, 0x944109f4UL, 0xa32bcbf5UL, 0xfa958df7UL, 0xcdff4ff6UL,
+ 0x605d78d9UL, 0x5737bad8UL, 0x0e89fcdaUL, 0x39e33edbUL, 0xbcf571deUL,
+ 0x8b9fb3dfUL, 0xd221f5ddUL, 0xe54b37dcUL, 0xd80c6bd7UL, 0xef66a9d6UL,
+ 0xb6d8efd4UL, 0x81b22dd5UL, 0x04a462d0UL, 0x33cea0d1UL, 0x6a70e6d3UL,
+ 0x5d1a24d2UL, 0x10fe5ec5UL, 0x27949cc4UL, 0x7e2adac6UL, 0x494018c7UL,
+ 0xcc5657c2UL, 0xfb3c95c3UL, 0xa282d3c1UL, 0x95e811c0UL, 0xa8af4dcbUL,
+ 0x9fc58fcaUL, 0xc67bc9c8UL, 0xf1110bc9UL, 0x740744ccUL, 0x436d86cdUL,
+ 0x1ad3c0cfUL, 0x2db902ceUL, 0x4096af91UL, 0x77fc6d90UL, 0x2e422b92UL,
+ 0x1928e993UL, 0x9c3ea696UL, 0xab546497UL, 0xf2ea2295UL, 0xc580e094UL,
+ 0xf8c7bc9fUL, 0xcfad7e9eUL, 0x9613389cUL, 0xa179fa9dUL, 0x246fb598UL,
+ 0x13057799UL, 0x4abb319bUL, 0x7dd1f39aUL, 0x3035898dUL, 0x075f4b8cUL,
+ 0x5ee10d8eUL, 0x698bcf8fUL, 0xec9d808aUL, 0xdbf7428bUL, 0x82490489UL,
+ 0xb523c688UL, 0x88649a83UL, 0xbf0e5882UL, 0xe6b01e80UL, 0xd1dadc81UL,
+ 0x54cc9384UL, 0x63a65185UL, 0x3a181787UL, 0x0d72d586UL, 0xa0d0e2a9UL,
+ 0x97ba20a8UL, 0xce0466aaUL, 0xf96ea4abUL, 0x7c78ebaeUL, 0x4b1229afUL,
+ 0x12ac6fadUL, 0x25c6adacUL, 0x1881f1a7UL, 0x2feb33a6UL, 0x765575a4UL,
+ 0x413fb7a5UL, 0xc429f8a0UL, 0xf3433aa1UL, 0xaafd7ca3UL, 0x9d97bea2UL,
+ 0xd073c4b5UL, 0xe71906b4UL, 0xbea740b6UL, 0x89cd82b7UL, 0x0cdbcdb2UL,
+ 0x3bb10fb3UL, 0x620f49b1UL, 0x55658bb0UL, 0x6822d7bbUL, 0x5f4815baUL,
+ 0x06f653b8UL, 0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL,
+ 0xed3498beUL
+ },
+ {
+ 0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL,
+ 0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL,
+ 0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL,
+ 0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL,
+ 0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL,
+ 0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL,
+ 0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL,
+ 0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL,
+ 0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL,
+ 0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL,
+ 0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL,
+ 0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL,
+ 0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 0xf7e848a8UL, 0x3d58149bUL,
+ 0x583fa823UL, 0xb6901d31UL, 0xd3f7a189UL, 0x6acf7614UL, 0x0fa8caacUL,
+ 0xe1077fbeUL, 0x8460c306UL, 0xd270a05eUL, 0xb7171ce6UL, 0x59b8a9f4UL,
+ 0x3cdf154cUL, 0x85e7c2d1UL, 0xe0807e69UL, 0x0e2fcb7bUL, 0x6b4877c3UL,
+ 0xa20f0dcbUL, 0xc768b173UL, 0x29c70461UL, 0x4ca0b8d9UL, 0xf5986f44UL,
+ 0x90ffd3fcUL, 0x7e5066eeUL, 0x1b37da56UL, 0x4d27b90eUL, 0x284005b6UL,
+ 0xc6efb0a4UL, 0xa3880c1cUL, 0x1ab0db81UL, 0x7fd76739UL, 0x9178d22bUL,
+ 0xf41f6e93UL, 0x03f7263bUL, 0x66909a83UL, 0x883f2f91UL, 0xed589329UL,
+ 0x546044b4UL, 0x3107f80cUL, 0xdfa84d1eUL, 0xbacff1a6UL, 0xecdf92feUL,
+ 0x89b82e46UL, 0x67179b54UL, 0x027027ecUL, 0xbb48f071UL, 0xde2f4cc9UL,
+ 0x3080f9dbUL, 0x55e74563UL, 0x9ca03f6bUL, 0xf9c783d3UL, 0x176836c1UL,
+ 0x720f8a79UL, 0xcb375de4UL, 0xae50e15cUL, 0x40ff544eUL, 0x2598e8f6UL,
+ 0x73888baeUL, 0x16ef3716UL, 0xf8408204UL, 0x9d273ebcUL, 0x241fe921UL,
+ 0x41785599UL, 0xafd7e08bUL, 0xcab05c33UL, 0x3bb659edUL, 0x5ed1e555UL,
+ 0xb07e5047UL, 0xd519ecffUL, 0x6c213b62UL, 0x094687daUL, 0xe7e932c8UL,
+ 0x828e8e70UL, 0xd49eed28UL, 0xb1f95190UL, 0x5f56e482UL, 0x3a31583aUL,
+ 0x83098fa7UL, 0xe66e331fUL, 0x08c1860dUL, 0x6da63ab5UL, 0xa4e140bdUL,
+ 0xc186fc05UL, 0x2f294917UL, 0x4a4ef5afUL, 0xf3762232UL, 0x96119e8aUL,
+ 0x78be2b98UL, 0x1dd99720UL, 0x4bc9f478UL, 0x2eae48c0UL, 0xc001fdd2UL,
+ 0xa566416aUL, 0x1c5e96f7UL, 0x79392a4fUL, 0x97969f5dUL, 0xf2f123e5UL,
+ 0x05196b4dUL, 0x607ed7f5UL, 0x8ed162e7UL, 0xebb6de5fUL, 0x528e09c2UL,
+ 0x37e9b57aUL, 0xd9460068UL, 0xbc21bcd0UL, 0xea31df88UL, 0x8f566330UL,
+ 0x61f9d622UL, 0x049e6a9aUL, 0xbda6bd07UL, 0xd8c101bfUL, 0x366eb4adUL,
+ 0x53090815UL, 0x9a4e721dUL, 0xff29cea5UL, 0x11867bb7UL, 0x74e1c70fUL,
+ 0xcdd91092UL, 0xa8beac2aUL, 0x46111938UL, 0x2376a580UL, 0x7566c6d8UL,
+ 0x10017a60UL, 0xfeaecf72UL, 0x9bc973caUL, 0x22f1a457UL, 0x479618efUL,
+ 0xa939adfdUL, 0xcc5e1145UL, 0x06ee4d76UL, 0x6389f1ceUL, 0x8d2644dcUL,
+ 0xe841f864UL, 0x51792ff9UL, 0x341e9341UL, 0xdab12653UL, 0xbfd69aebUL,
+ 0xe9c6f9b3UL, 0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL,
+ 0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL,
+ 0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL,
+ 0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL,
+ 0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL,
+ 0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL,
+ 0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL,
+ 0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL,
+ 0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL,
+ 0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL,
+ 0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL,
+ 0xf10605deUL
+#endif
+ }
+};
diff --git a/hgewin/ZLIB/crypt.h b/hgewin/ZLIB/crypt.h
new file mode 100644
index 0000000..c01e587
--- /dev/null
+++ b/hgewin/ZLIB/crypt.h
@@ -0,0 +1,136 @@
+/* crypt.h -- base code for crypt/uncrypt ZIPfile
+
+
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+
+This code is a modified version of crypting code in Infozip distribution
+
+The encryption/decryption parts of this source code (as opposed to the
+non-echoing password parts) were originally written in Europe. The
+whole source package can be freely distributed, including from the USA.
+(Prior to January 2000, re-export from the US was a violation of US law.)
+
+This encryption code is a direct transcription of the algorithm from
+Roger Schlafly, described by Phil Katz in the file appnote.txt. This
+file (appnote.txt) is distributed with the PKZIP program (even in the
+version without encryption capabilities).
+
+If you don't need crypting in your application, just define symbols
+NOCRYPT and NOUNCRYPT.
+
+This code support the "Traditional PKWARE Encryption".
+
+The new AES encryption added on Zip format by Winzip (see the page
+http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong
+Encryption is not supported.
+ */
+
+#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8))
+
+/***********************************************************************
+ * Return the next byte in the pseudo-random sequence
+ */
+static int decrypt_byte(unsigned long *pkeys, const unsigned long *pcrc_32_tab)
+{
+ unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an
+ * unpredictable manner on 16-bit systems; not a problem
+ * with any known compiler so far, though */
+
+ temp = ((unsigned)(*(pkeys + 2)) &0xffff) | 2;
+ return (int)(((temp *(temp ^ 1)) >> 8) &0xff);
+}
+
+/***********************************************************************
+ * Update the encryption keys with the next byte of plain text
+ */
+static int update_keys(unsigned long *pkeys, const unsigned long *pcrc_32_tab, int c)
+{
+ (*(pkeys + 0)) = CRC32((*(pkeys + 0)), c);
+ (*(pkeys + 1)) += (*(pkeys + 0)) &0xff;
+ (*(pkeys + 1)) = (*(pkeys + 1)) *134775813L + 1;
+ {
+ register int keyshift = (int)((*(pkeys + 1)) >> 24);
+ (*(pkeys + 2)) = CRC32((*(pkeys + 2)), keyshift);
+ }
+ return c;
+}
+
+
+/***********************************************************************
+ * Initialize the encryption keys and the random header according to
+ * the given password.
+ */
+static void init_keys(const char *passwd, unsigned long *pkeys, const unsigned long *pcrc_32_tab)
+{
+ *(pkeys + 0) = 305419896L;
+ *(pkeys + 1) = 591751049L;
+ *(pkeys + 2) = 878082192L;
+ while (*passwd != '\0')
+ {
+ update_keys(pkeys, pcrc_32_tab, (int) *passwd);
+ passwd++;
+ }
+}
+
+//-------------------------------------------------------------------------
+
+#define zdecode(pkeys,pcrc_32_tab,c) \
+(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab)))
+
+#define zencode(pkeys,pcrc_32_tab,c,t) \
+(t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), t^(c))
+
+#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED
+
+ #define RAND_HEAD_LEN 12
+ /* "last resort" source for second part of crypt seed pattern */
+ #ifndef ZCR_SEED2
+ #define ZCR_SEED2 3141592654UL /* use PI as default pattern */
+ #endif
+
+ static int crypthead(passwd, buf, bufSize, pkeys, pcrc_32_tab, crcForCrypting)const char *passwd; /* password string */
+ unsigned char *buf; /* where to write header */
+ int bufSize;
+ unsigned long *pkeys;
+ const unsigned long *pcrc_32_tab;
+ unsigned long crcForCrypting;
+ {
+ int n; /* index in random header */
+ int t; /* temporary */
+ int c; /* random byte */
+ unsigned char header[RAND_HEAD_LEN - 2]; /* random header */
+ static unsigned calls = 0; /* ensure different random header each time */
+
+ if (bufSize < RAND_HEAD_LEN)
+ {
+ return 0;
+ }
+
+ /* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the
+ * output of rand() to get less predictability, since rand() is
+ * often poorly implemented.
+ */
+ if (++calls == 1)
+ {
+ srand((unsigned)(time(NULL) ^ ZCR_SEED2));
+ }
+ init_keys(passwd, pkeys, pcrc_32_tab);
+ for (n = 0; n < RAND_HEAD_LEN - 2; n++)
+ {
+ c = (rand() >> 7) &0xff;
+ header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t);
+ }
+ /* Encrypt random header (last two bytes is high word of crc) */
+ init_keys(passwd, pkeys, pcrc_32_tab);
+ for (n = 0; n < RAND_HEAD_LEN - 2; n++)
+ {
+ buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t);
+ }
+ buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) &0xff, t);
+ buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) &0xff, t);
+ return n;
+ }
+
+#endif
diff --git a/hgewin/ZLIB/deflate.h b/hgewin/ZLIB/deflate.h
new file mode 100644
index 0000000..cbf0d1e
--- /dev/null
+++ b/hgewin/ZLIB/deflate.h
@@ -0,0 +1,342 @@
+/* deflate.h -- internal compression state
+ * Copyright (C) 1995-2010 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef DEFLATE_H
+#define DEFLATE_H
+
+#include "zutil.h"
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+ trailer creation by deflate(). NO_GZIP would be used to avoid linking in
+ the crc code when it is not needed. For shared libraries, gzip encoding
+ should be left enabled. */
+#ifndef NO_GZIP
+# define GZIP
+#endif
+
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+#define LENGTH_CODES 29
+/* number of length codes, not counting the special END_BLOCK code */
+
+#define LITERALS 256
+/* number of literal bytes 0..255 */
+
+#define L_CODES (LITERALS+1+LENGTH_CODES)
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+#define D_CODES 30
+/* number of distance codes */
+
+#define BL_CODES 19
+/* number of codes used to transfer the bit lengths */
+
+#define HEAP_SIZE (2*L_CODES+1)
+/* maximum heap size */
+
+#define MAX_BITS 15
+/* All codes must not exceed MAX_BITS bits */
+
+#define INIT_STATE 42
+#define EXTRA_STATE 69
+#define NAME_STATE 73
+#define COMMENT_STATE 91
+#define HCRC_STATE 103
+#define BUSY_STATE 113
+#define FINISH_STATE 666
+/* Stream status */
+
+
+/* Data structure describing a single value and its code string. */
+typedef struct ct_data_s {
+ union {
+ ush freq; /* frequency count */
+ ush code; /* bit string */
+ } fc;
+ union {
+ ush dad; /* father node in Huffman tree */
+ ush len; /* length of bit string */
+ } dl;
+} FAR ct_data;
+
+#define Freq fc.freq
+#define Code fc.code
+#define Dad dl.dad
+#define Len dl.len
+
+typedef struct static_tree_desc_s static_tree_desc;
+
+typedef struct tree_desc_s {
+ ct_data *dyn_tree; /* the dynamic tree */
+ int max_code; /* largest code with non zero frequency */
+ static_tree_desc *stat_desc; /* the corresponding static tree */
+} FAR tree_desc;
+
+typedef ush Pos;
+typedef Pos FAR Posf;
+typedef unsigned IPos;
+
+/* A Pos is an index in the character window. We use short instead of int to
+ * save space in the various tables. IPos is used only for parameter passing.
+ */
+
+typedef struct internal_state {
+ z_streamp strm; /* pointer back to this zlib stream */
+ int status; /* as the name implies */
+ Bytef *pending_buf; /* output still pending */
+ ulg pending_buf_size; /* size of pending_buf */
+ Bytef *pending_out; /* next pending byte to output to the stream */
+ uInt pending; /* nb of bytes in the pending buffer */
+ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
+ gz_headerp gzhead; /* gzip header information to write */
+ uInt gzindex; /* where in extra, name, or comment */
+ Byte method; /* STORED (for zip only) or DEFLATED */
+ int last_flush; /* value of flush param for previous deflate call */
+
+ /* used by deflate.c: */
+
+ uInt w_size; /* LZ77 window size (32K by default) */
+ uInt w_bits; /* log2(w_size) (8..16) */
+ uInt w_mask; /* w_size - 1 */
+
+ Bytef *window;
+ /* Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-MAX_MATCH bytes, but this ensures that IO is always
+ * performed with a length multiple of the block size. Also, it limits
+ * the window size to 64K, which is quite useful on MSDOS.
+ * To do: use the user input buffer as sliding window.
+ */
+
+ ulg window_size;
+ /* Actual size of window: 2*wSize, except when the user input buffer
+ * is directly used as sliding window.
+ */
+
+ Posf *prev;
+ /* Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings.
+ * An index in this array is thus a window index modulo 32K.
+ */
+
+ Posf *head; /* Heads of the hash chains or NIL. */
+
+ uInt ins_h; /* hash index of string to be inserted */
+ uInt hash_size; /* number of elements in hash table */
+ uInt hash_bits; /* log2(hash_size) */
+ uInt hash_mask; /* hash_size-1 */
+
+ uInt hash_shift;
+ /* Number of bits by which ins_h must be shifted at each input
+ * step. It must be such that after MIN_MATCH steps, the oldest
+ * byte no longer takes part in the hash key, that is:
+ * hash_shift * MIN_MATCH >= hash_bits
+ */
+
+ long block_start;
+ /* Window position at the beginning of the current output block. Gets
+ * negative when the window is moved backwards.
+ */
+
+ uInt match_length; /* length of best match */
+ IPos prev_match; /* previous match */
+ int match_available; /* set if previous match exists */
+ uInt strstart; /* start of string to insert */
+ uInt match_start; /* start of matching string */
+ uInt lookahead; /* number of valid bytes ahead in window */
+
+ uInt prev_length;
+ /* Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
+
+ uInt max_chain_length;
+ /* To speed up deflation, hash chains are never searched beyond this
+ * length. A higher limit improves compression ratio but degrades the
+ * speed.
+ */
+
+ uInt max_lazy_match;
+ /* Attempt to find a better match only when the current match is strictly
+ * smaller than this value. This mechanism is used only for compression
+ * levels >= 4.
+ */
+# define max_insert_length max_lazy_match
+ /* Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 3.
+ */
+
+ int level; /* compression level (1..9) */
+ int strategy; /* favor or force Huffman coding*/
+
+ uInt good_match;
+ /* Use a faster search when the previous match is longer than this */
+
+ int nice_match; /* Stop searching when current match exceeds this */
+
+ /* used by trees.c: */
+ /* Didn't use ct_data typedef below to supress compiler warning */
+ struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
+ struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+ struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
+
+ struct tree_desc_s l_desc; /* desc. for literal tree */
+ struct tree_desc_s d_desc; /* desc. for distance tree */
+ struct tree_desc_s bl_desc; /* desc. for bit length tree */
+
+ ush bl_count[MAX_BITS+1];
+ /* number of codes at each bit length for an optimal tree */
+
+ int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
+ int heap_len; /* number of elements in the heap */
+ int heap_max; /* element of largest frequency */
+ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
+
+ uch depth[2*L_CODES+1];
+ /* Depth of each subtree used as tie breaker for trees of equal frequency
+ */
+
+ uchf *l_buf; /* buffer for literals or lengths */
+
+ uInt lit_bufsize;
+ /* Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K:
+ * - frequencies can be kept in 16 bit counters
+ * - if compression is not successful for the first block, all input
+ * data is still in the window so we can still emit a stored block even
+ * when input comes from standard input. (This can also be done for
+ * all blocks if lit_bufsize is not greater than 32K.)
+ * - if compression is not successful for a file smaller than 64K, we can
+ * even emit a stored file instead of a stored block (saving 5 bytes).
+ * This is applicable only for zip (not gzip or zlib).
+ * - creating new Huffman trees less frequently may not provide fast
+ * adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by
+ * a highly compressible string table.) Smaller buffer sizes give
+ * fast adaptation but have of course the overhead of transmitting
+ * trees more frequently.
+ * - I can't count above 4
+ */
+
+ uInt last_lit; /* running index in l_buf */
+
+ ushf *d_buf;
+ /* Buffer for distances. To simplify the code, d_buf and l_buf have
+ * the same number of elements. To use different lengths, an extra flag
+ * array would be necessary.
+ */
+
+ ulg opt_len; /* bit length of current block with optimal trees */
+ ulg static_len; /* bit length of current block with static trees */
+ uInt matches; /* number of string matches in current block */
+ int last_eob_len; /* bit length of EOB code for last block */
+
+#ifdef DEBUG
+ ulg compressed_len; /* total bit length of compressed file mod 2^32 */
+ ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
+#endif
+
+ ush bi_buf;
+ /* Output buffer. bits are inserted starting at the bottom (least
+ * significant bits).
+ */
+ int bi_valid;
+ /* Number of valid bits in bi_buf. All bits above the last valid bit
+ * are always zero.
+ */
+
+ ulg high_water;
+ /* High water mark offset in window for initialized bytes -- bytes above
+ * this are set to zero in order to avoid memory check warnings when
+ * longest match routines access bytes past the input. This is then
+ * updated to the new high water mark.
+ */
+
+} FAR deflate_state;
+
+/* Output a byte on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
+
+
+#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
+/* Minimum amount of lookahead, except at the end of the input file.
+ * See deflate.c for comments about the MIN_MATCH+1.
+ */
+
+#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
+/* In order to simplify the code, particularly on 16 bit machines, match
+ * distances are limited to MAX_DIST instead of WSIZE.
+ */
+
+#define WIN_INIT MAX_MATCH
+/* Number of bytes after end of data in window to initialize in order to avoid
+ memory checker errors from longest match routines */
+
+ /* in trees.c */
+void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
+int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
+void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
+ ulg stored_len, int last));
+void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
+void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
+ ulg stored_len, int last));
+
+#define d_code(dist) \
+ ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
+/* Mapping from a distance to a distance code. dist is the distance - 1 and
+ * must not have side effects. _dist_code[256] and _dist_code[257] are never
+ * used.
+ */
+
+#ifndef DEBUG
+/* Inline versions of _tr_tally for speed: */
+
+#if defined(GEN_TREES_H) || !defined(STDC)
+ extern uch ZLIB_INTERNAL _length_code[];
+ extern uch ZLIB_INTERNAL _dist_code[];
+#else
+ extern const uch ZLIB_INTERNAL _length_code[];
+ extern const uch ZLIB_INTERNAL _dist_code[];
+#endif
+
+# define _tr_tally_lit(s, c, flush) \
+ { uch cc = (c); \
+ s->d_buf[s->last_lit] = 0; \
+ s->l_buf[s->last_lit++] = cc; \
+ s->dyn_ltree[cc].Freq++; \
+ flush = (s->last_lit == s->lit_bufsize-1); \
+ }
+# define _tr_tally_dist(s, distance, length, flush) \
+ { uch len = (length); \
+ ush dist = (distance); \
+ s->d_buf[s->last_lit] = dist; \
+ s->l_buf[s->last_lit++] = len; \
+ dist--; \
+ s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
+ s->dyn_dtree[d_code(dist)].Freq++; \
+ flush = (s->last_lit == s->lit_bufsize-1); \
+ }
+#else
+# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
+# define _tr_tally_dist(s, distance, length, flush) \
+ flush = _tr_tally(s, distance, length)
+#endif
+
+#endif /* DEFLATE_H */
diff --git a/hgewin/ZLIB/inffast.c b/hgewin/ZLIB/inffast.c
new file mode 100644
index 0000000..2f1d60b
--- /dev/null
+++ b/hgewin/ZLIB/inffast.c
@@ -0,0 +1,340 @@
+/* inffast.c -- fast decoding
+ * Copyright (C) 1995-2008, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifndef ASMINF
+
+/* Allow machine dependent optimization for post-increment or pre-increment.
+ Based on testing to date,
+ Pre-increment preferred for:
+ - PowerPC G3 (Adler)
+ - MIPS R5000 (Randers-Pehrson)
+ Post-increment preferred for:
+ - none
+ No measurable difference:
+ - Pentium III (Anderson)
+ - M68060 (Nikl)
+ */
+#ifdef POSTINC
+# define OFF 0
+# define PUP(a) *(a)++
+#else
+# define OFF 1
+# define PUP(a) *++(a)
+#endif
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state->mode == LEN
+ strm->avail_in >= 6
+ strm->avail_out >= 258
+ start >= strm->avail_out
+ state->bits < 8
+
+ On return, state->mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm->avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm->avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+void ZLIB_INTERNAL inflate_fast(strm, start)
+z_streamp strm;
+unsigned start; /* inflate()'s starting value for strm->avail_out */
+{
+ struct inflate_state FAR *state;
+ unsigned char FAR *in; /* local strm->next_in */
+ unsigned char FAR *last; /* while in < last, enough input available */
+ unsigned char FAR *out; /* local strm->next_out */
+ unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
+ unsigned char FAR *end; /* while out < end, enough space available */
+#ifdef INFLATE_STRICT
+ unsigned dmax; /* maximum distance from zlib header */
+#endif
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned wnext; /* window write index */
+ unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
+ unsigned long hold; /* local strm->hold */
+ unsigned bits; /* local strm->bits */
+ code const FAR *lcode; /* local strm->lencode */
+ code const FAR *dcode; /* local strm->distcode */
+ unsigned lmask; /* mask for first level of length codes */
+ unsigned dmask; /* mask for first level of distance codes */
+ code here; /* retrieved table entry */
+ unsigned op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ unsigned len; /* match length, unused bytes */
+ unsigned dist; /* match distance */
+ unsigned char FAR *from; /* where to copy match from */
+
+ /* copy state to local variables */
+ state = (struct inflate_state FAR *)strm->state;
+ in = strm->next_in - OFF;
+ last = in + (strm->avail_in - 5);
+ out = strm->next_out - OFF;
+ beg = out - (start - strm->avail_out);
+ end = out + (strm->avail_out - 257);
+#ifdef INFLATE_STRICT
+ dmax = state->dmax;
+#endif
+ wsize = state->wsize;
+ whave = state->whave;
+ wnext = state->wnext;
+ window = state->window;
+ hold = state->hold;
+ bits = state->bits;
+ lcode = state->lencode;
+ dcode = state->distcode;
+ lmask = (1U << state->lenbits) - 1;
+ dmask = (1U << state->distbits) - 1;
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+ do {
+ if (bits < 15) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ here = lcode[hold & lmask];
+ dolen:
+ op = (unsigned)(here.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(here.op);
+ if (op == 0) { /* literal */
+ Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ "inflate: literal '%c'\n" :
+ "inflate: literal 0x%02x\n", here.val));
+ PUP(out) = (unsigned char)(here.val);
+ }
+ else if (op & 16) { /* length base */
+ len = (unsigned)(here.val);
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ len += (unsigned)hold & ((1U << op) - 1);
+ hold >>= op;
+ bits -= op;
+ }
+ Tracevv((stderr, "inflate: length %u\n", len));
+ if (bits < 15) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ here = dcode[hold & dmask];
+ dodist:
+ op = (unsigned)(here.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(here.op);
+ if (op & 16) { /* distance base */
+ dist = (unsigned)(here.val);
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ }
+ dist += (unsigned)hold & ((1U << op) - 1);
+#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ hold >>= op;
+ bits -= op;
+ Tracevv((stderr, "inflate: distance %u\n", dist));
+ op = (unsigned)(out - beg); /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ if (state->sane) {
+ strm->msg =
+ (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ if (len <= op - whave) {
+ do {
+ PUP(out) = 0;
+ } while (--len);
+ continue;
+ }
+ len -= op - whave;
+ do {
+ PUP(out) = 0;
+ } while (--op > whave);
+ if (op == 0) {
+ from = out - dist;
+ do {
+ PUP(out) = PUP(from);
+ } while (--len);
+ continue;
+ }
+#endif
+ }
+ from = window - OFF;
+ if (wnext == 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ else if (wnext < op) { /* wrap around window */
+ from += wsize + wnext - op;
+ op -= wnext;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = window - OFF;
+ if (wnext < len) { /* some from start of window */
+ op = wnext;
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += wnext - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ while (len > 2) {
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ len -= 3;
+ }
+ if (len) {
+ PUP(out) = PUP(from);
+ if (len > 1)
+ PUP(out) = PUP(from);
+ }
+ }
+ else {
+ from = out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ PUP(out) = PUP(from);
+ if (len > 1)
+ PUP(out) = PUP(from);
+ }
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level distance code */
+ here = dcode[here.val + (hold & ((1U << op) - 1))];
+ goto dodist;
+ }
+ else {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level length code */
+ here = lcode[here.val + (hold & ((1U << op) - 1))];
+ goto dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ Tracevv((stderr, "inflate: end of block\n"));
+ state->mode = TYPE;
+ break;
+ }
+ else {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ } while (in < last && out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ in -= len;
+ bits -= len << 3;
+ hold &= (1U << bits) - 1;
+
+ /* update state and return */
+ strm->next_in = in + OFF;
+ strm->next_out = out + OFF;
+ strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
+ strm->avail_out = (unsigned)(out < end ?
+ 257 + (end - out) : 257 - (out - end));
+ state->hold = hold;
+ state->bits = bits;
+ return;
+}
+
+/*
+ inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
+ - Using bit fields for code structure
+ - Different op definition to avoid & for extra bits (do & for table bits)
+ - Three separate decoding do-loops for direct, window, and wnext == 0
+ - Special case for distance > 1 copies to do overlapped load and store copy
+ - Explicit branch predictions (based on measured branch probabilities)
+ - Deferring match copy and interspersed it with decoding subsequent codes
+ - Swapping literal/length else
+ - Swapping window/direct else
+ - Larger unrolled copy loops (three is about right)
+ - Moving len -= 3 statement into middle of loop
+ */
+
+#endif /* !ASMINF */
diff --git a/hgewin/ZLIB/inffast.h b/hgewin/ZLIB/inffast.h
new file mode 100644
index 0000000..e5c1aa4
--- /dev/null
+++ b/hgewin/ZLIB/inffast.h
@@ -0,0 +1,11 @@
+/* inffast.h -- header to use inffast.c
+ * Copyright (C) 1995-2003, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+void ZLIB_INTERNAL inflate_fast OF((z_streamp strm, unsigned start));
diff --git a/hgewin/ZLIB/inffixed.h b/hgewin/ZLIB/inffixed.h
new file mode 100644
index 0000000..75ed4b5
--- /dev/null
+++ b/hgewin/ZLIB/inffixed.h
@@ -0,0 +1,94 @@
+ /* inffixed.h -- table for decoding fixed codes
+ * Generated automatically by makefixed().
+ */
+
+ /* WARNING: this file should *not* be used by applications. It
+ is part of the implementation of the compression library and
+ is subject to change. Applications should only use zlib.h.
+ */
+
+ static const code lenfix[512] = {
+ {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
+ {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
+ {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
+ {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
+ {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
+ {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
+ {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
+ {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
+ {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
+ {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
+ {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
+ {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
+ {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
+ {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
+ {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
+ {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
+ {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
+ {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
+ {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
+ {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
+ {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
+ {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
+ {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
+ {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
+ {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
+ {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
+ {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
+ {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
+ {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
+ {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
+ {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
+ {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
+ {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
+ {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
+ {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
+ {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
+ {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
+ {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
+ {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
+ {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
+ {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
+ {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
+ {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
+ {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
+ {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
+ {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
+ {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
+ {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
+ {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
+ {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
+ {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
+ {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
+ {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
+ {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
+ {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
+ {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
+ {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
+ {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
+ {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
+ {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
+ {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
+ {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
+ {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
+ {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
+ {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
+ {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
+ {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
+ {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
+ {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
+ {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
+ {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
+ {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
+ {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
+ {0,9,255}
+ };
+
+ static const code distfix[32] = {
+ {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
+ {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
+ {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
+ {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
+ {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
+ {22,5,193},{64,5,0}
+ };
diff --git a/hgewin/ZLIB/inflate.c b/hgewin/ZLIB/inflate.c
new file mode 100644
index 0000000..a8431ab
--- /dev/null
+++ b/hgewin/ZLIB/inflate.c
@@ -0,0 +1,1480 @@
+/* inflate.c -- zlib decompression
+ * Copyright (C) 1995-2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * Change history:
+ *
+ * 1.2.beta0 24 Nov 2002
+ * - First version -- complete rewrite of inflate to simplify code, avoid
+ * creation of window when not needed, minimize use of window when it is
+ * needed, make inffast.c even faster, implement gzip decoding, and to
+ * improve code readability and style over the previous zlib inflate code
+ *
+ * 1.2.beta1 25 Nov 2002
+ * - Use pointers for available input and output checking in inffast.c
+ * - Remove input and output counters in inffast.c
+ * - Change inffast.c entry and loop from avail_in >= 7 to >= 6
+ * - Remove unnecessary second byte pull from length extra in inffast.c
+ * - Unroll direct copy to three copies per loop in inffast.c
+ *
+ * 1.2.beta2 4 Dec 2002
+ * - Change external routine names to reduce potential conflicts
+ * - Correct filename to inffixed.h for fixed tables in inflate.c
+ * - Make hbuf[] unsigned char to match parameter type in inflate.c
+ * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
+ * to avoid negation problem on Alphas (64 bit) in inflate.c
+ *
+ * 1.2.beta3 22 Dec 2002
+ * - Add comments on state->bits assertion in inffast.c
+ * - Add comments on op field in inftrees.h
+ * - Fix bug in reuse of allocated window after inflateReset()
+ * - Remove bit fields--back to byte structure for speed
+ * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
+ * - Change post-increments to pre-increments in inflate_fast(), PPC biased?
+ * - Add compile time option, POSTINC, to use post-increments instead (Intel?)
+ * - Make MATCH copy in inflate() much faster for when inflate_fast() not used
+ * - Use local copies of stream next and avail values, as well as local bit
+ * buffer and bit count in inflate()--for speed when inflate_fast() not used
+ *
+ * 1.2.beta4 1 Jan 2003
+ * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
+ * - Move a comment on output buffer sizes from inffast.c to inflate.c
+ * - Add comments in inffast.c to introduce the inflate_fast() routine
+ * - Rearrange window copies in inflate_fast() for speed and simplification
+ * - Unroll last copy for window match in inflate_fast()
+ * - Use local copies of window variables in inflate_fast() for speed
+ * - Pull out common wnext == 0 case for speed in inflate_fast()
+ * - Make op and len in inflate_fast() unsigned for consistency
+ * - Add FAR to lcode and dcode declarations in inflate_fast()
+ * - Simplified bad distance check in inflate_fast()
+ * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
+ * source file infback.c to provide a call-back interface to inflate for
+ * programs like gzip and unzip -- uses window as output buffer to avoid
+ * window copying
+ *
+ * 1.2.beta5 1 Jan 2003
+ * - Improved inflateBack() interface to allow the caller to provide initial
+ * input in strm.
+ * - Fixed stored blocks bug in inflateBack()
+ *
+ * 1.2.beta6 4 Jan 2003
+ * - Added comments in inffast.c on effectiveness of POSTINC
+ * - Typecasting all around to reduce compiler warnings
+ * - Changed loops from while (1) or do {} while (1) to for (;;), again to
+ * make compilers happy
+ * - Changed type of window in inflateBackInit() to unsigned char *
+ *
+ * 1.2.beta7 27 Jan 2003
+ * - Changed many types to unsigned or unsigned short to avoid warnings
+ * - Added inflateCopy() function
+ *
+ * 1.2.0 9 Mar 2003
+ * - Changed inflateBack() interface to provide separate opaque descriptors
+ * for the in() and out() functions
+ * - Changed inflateBack() argument and in_func typedef to swap the length
+ * and buffer address return values for the input function
+ * - Check next_in and next_out for Z_NULL on entry to inflate()
+ *
+ * The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifdef MAKEFIXED
+# ifndef BUILDFIXED
+# define BUILDFIXED
+# endif
+#endif
+
+/* function prototypes */
+local void fixedtables OF((struct inflate_state FAR *state));
+local int updatewindow OF((z_streamp strm, unsigned out));
+#ifdef BUILDFIXED
+ void makefixed OF((void));
+#endif
+local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,
+ unsigned len));
+
+int ZEXPORT inflateReset(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ strm->total_in = strm->total_out = state->total = 0;
+ strm->msg = Z_NULL;
+ strm->adler = 1; /* to support ill-conceived Java test suite */
+ state->mode = HEAD;
+ state->last = 0;
+ state->havedict = 0;
+ state->dmax = 32768U;
+ state->head = Z_NULL;
+ state->wsize = 0;
+ state->whave = 0;
+ state->wnext = 0;
+ state->hold = 0;
+ state->bits = 0;
+ state->lencode = state->distcode = state->next = state->codes;
+ state->sane = 1;
+ state->back = -1;
+ Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateReset2(strm, windowBits)
+z_streamp strm;
+int windowBits;
+{
+ int wrap;
+ struct inflate_state FAR *state;
+
+ /* get the state */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+
+ /* extract wrap request from windowBits parameter */
+ if (windowBits < 0) {
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ wrap = (windowBits >> 4) + 1;
+#ifdef GUNZIP
+ if (windowBits < 48)
+ windowBits &= 15;
+#endif
+ }
+
+ /* set number of window bits, free window if different */
+ if (windowBits && (windowBits < 8 || windowBits > 15))
+ return Z_STREAM_ERROR;
+ if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) {
+ ZFREE(strm, state->window);
+ state->window = Z_NULL;
+ }
+
+ /* update state and reset the rest of it */
+ state->wrap = wrap;
+ state->wbits = (unsigned)windowBits;
+ return inflateReset(strm);
+}
+
+int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
+z_streamp strm;
+int windowBits;
+const char *version;
+int stream_size;
+{
+ int ret;
+ struct inflate_state FAR *state;
+
+ if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
+ stream_size != (int)(sizeof(z_stream)))
+ return Z_VERSION_ERROR;
+ if (strm == Z_NULL) return Z_STREAM_ERROR;
+ strm->msg = Z_NULL; /* in case we return an error */
+ if (strm->zalloc == (alloc_func)0) {
+ strm->zalloc = zcalloc;
+ strm->opaque = (voidpf)0;
+ }
+ if (strm->zfree == (free_func)0) strm->zfree = zcfree;
+ state = (struct inflate_state FAR *)
+ ZALLOC(strm, 1, sizeof(struct inflate_state));
+ if (state == Z_NULL) return Z_MEM_ERROR;
+ Tracev((stderr, "inflate: allocated\n"));
+ strm->state = (struct internal_state FAR *)state;
+ state->window = Z_NULL;
+ ret = inflateReset2(strm, windowBits);
+ if (ret != Z_OK) {
+ ZFREE(strm, state);
+ strm->state = Z_NULL;
+ }
+ return ret;
+}
+
+int ZEXPORT inflateInit_(strm, version, stream_size)
+z_streamp strm;
+const char *version;
+int stream_size;
+{
+ return inflateInit2_(strm, DEF_WBITS, version, stream_size);
+}
+
+int ZEXPORT inflatePrime(strm, bits, value)
+z_streamp strm;
+int bits;
+int value;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (bits < 0) {
+ state->hold = 0;
+ state->bits = 0;
+ return Z_OK;
+ }
+ if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;
+ value &= (1L << bits) - 1;
+ state->hold += value << state->bits;
+ state->bits += bits;
+ return Z_OK;
+}
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter. This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time. However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+local void fixedtables(state)
+struct inflate_state FAR *state;
+{
+#ifdef BUILDFIXED
+ static int virgin = 1;
+ static code *lenfix, *distfix;
+ static code fixed[544];
+
+ /* build fixed huffman tables if first call (may not be thread safe) */
+ if (virgin) {
+ unsigned sym, bits;
+ static code *next;
+
+ /* literal/length table */
+ sym = 0;
+ while (sym < 144) state->lens[sym++] = 8;
+ while (sym < 256) state->lens[sym++] = 9;
+ while (sym < 280) state->lens[sym++] = 7;
+ while (sym < 288) state->lens[sym++] = 8;
+ next = fixed;
+ lenfix = next;
+ bits = 9;
+ inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
+
+ /* distance table */
+ sym = 0;
+ while (sym < 32) state->lens[sym++] = 5;
+ distfix = next;
+ bits = 5;
+ inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
+
+ /* do this just once */
+ virgin = 0;
+ }
+#else /* !BUILDFIXED */
+# include "inffixed.h"
+#endif /* BUILDFIXED */
+ state->lencode = lenfix;
+ state->lenbits = 9;
+ state->distcode = distfix;
+ state->distbits = 5;
+}
+
+#ifdef MAKEFIXED
+#include <stdio.h>
+
+/*
+ Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also
+ defines BUILDFIXED, so the tables are built on the fly. makefixed() writes
+ those tables to stdout, which would be piped to inffixed.h. A small program
+ can simply call makefixed to do this:
+
+ void makefixed(void);
+
+ int main(void)
+ {
+ makefixed();
+ return 0;
+ }
+
+ Then that can be linked with zlib built with MAKEFIXED defined and run:
+
+ a.out > inffixed.h
+ */
+void makefixed()
+{
+ unsigned low, size;
+ struct inflate_state state;
+
+ fixedtables(&state);
+ puts(" /* inffixed.h -- table for decoding fixed codes");
+ puts(" * Generated automatically by makefixed().");
+ puts(" */");
+ puts("");
+ puts(" /* WARNING: this file should *not* be used by applications.");
+ puts(" It is part of the implementation of this library and is");
+ puts(" subject to change. Applications should only use zlib.h.");
+ puts(" */");
+ puts("");
+ size = 1U << 9;
+ printf(" static const code lenfix[%u] = {", size);
+ low = 0;
+ for (;;) {
+ if ((low % 7) == 0) printf("\n ");
+ printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits,
+ state.lencode[low].val);
+ if (++low == size) break;
+ putchar(',');
+ }
+ puts("\n };");
+ size = 1U << 5;
+ printf("\n static const code distfix[%u] = {", size);
+ low = 0;
+ for (;;) {
+ if ((low % 6) == 0) printf("\n ");
+ printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
+ state.distcode[low].val);
+ if (++low == size) break;
+ putchar(',');
+ }
+ puts("\n };");
+}
+#endif /* MAKEFIXED */
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+local int updatewindow(strm, out)
+z_streamp strm;
+unsigned out;
+{
+ struct inflate_state FAR *state;
+ unsigned copy, dist;
+
+ state = (struct inflate_state FAR *)strm->state;
+
+ /* if it hasn't been done already, allocate space for the window */
+ if (state->window == Z_NULL) {
+ state->window = (unsigned char FAR *)
+ ZALLOC(strm, 1U << state->wbits,
+ sizeof(unsigned char));
+ if (state->window == Z_NULL) return 1;
+ }
+
+ /* if window not in use yet, initialize */
+ if (state->wsize == 0) {
+ state->wsize = 1U << state->wbits;
+ state->wnext = 0;
+ state->whave = 0;
+ }
+
+ /* copy state->wsize or less output bytes into the circular window */
+ copy = out - strm->avail_out;
+ if (copy >= state->wsize) {
+ zmemcpy(state->window, strm->next_out - state->wsize, state->wsize);
+ state->wnext = 0;
+ state->whave = state->wsize;
+ }
+ else {
+ dist = state->wsize - state->wnext;
+ if (dist > copy) dist = copy;
+ zmemcpy(state->window + state->wnext, strm->next_out - copy, dist);
+ copy -= dist;
+ if (copy) {
+ zmemcpy(state->window, strm->next_out - copy, copy);
+ state->wnext = copy;
+ state->whave = state->wsize;
+ }
+ else {
+ state->wnext += dist;
+ if (state->wnext == state->wsize) state->wnext = 0;
+ if (state->whave < state->wsize) state->whave += dist;
+ }
+ }
+ return 0;
+}
+
+/* Macros for inflate(): */
+
+/* check function to use adler32() for zlib or crc32() for gzip */
+#ifdef GUNZIP
+# define UPDATE(check, buf, len) \
+ (state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
+#else
+# define UPDATE(check, buf, len) adler32(check, buf, len)
+#endif
+
+/* check macros for header crc */
+#ifdef GUNZIP
+# define CRC2(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ check = crc32(check, hbuf, 2); \
+ } while (0)
+
+# define CRC4(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ hbuf[2] = (unsigned char)((word) >> 16); \
+ hbuf[3] = (unsigned char)((word) >> 24); \
+ check = crc32(check, hbuf, 4); \
+ } while (0)
+#endif
+
+/* Load registers with state in inflate() for speed */
+#define LOAD() \
+ do { \
+ put = strm->next_out; \
+ left = strm->avail_out; \
+ next = strm->next_in; \
+ have = strm->avail_in; \
+ hold = state->hold; \
+ bits = state->bits; \
+ } while (0)
+
+/* Restore state from registers in inflate() */
+#define RESTORE() \
+ do { \
+ strm->next_out = put; \
+ strm->avail_out = left; \
+ strm->next_in = next; \
+ strm->avail_in = have; \
+ state->hold = hold; \
+ state->bits = bits; \
+ } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+ do { \
+ hold = 0; \
+ bits = 0; \
+ } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflate()
+ if there is no input available. */
+#define PULLBYTE() \
+ do { \
+ if (have == 0) goto inf_leave; \
+ have--; \
+ hold += (unsigned long)(*next++) << bits; \
+ bits += 8; \
+ } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator. If there is
+ not enough available input to do that, then return from inflate(). */
+#define NEEDBITS(n) \
+ do { \
+ while (bits < (unsigned)(n)) \
+ PULLBYTE(); \
+ } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+ ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+ do { \
+ hold >>= (n); \
+ bits -= (unsigned)(n); \
+ } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+ do { \
+ hold >>= bits & 7; \
+ bits -= bits & 7; \
+ } while (0)
+
+/* Reverse the bytes in a 32-bit value */
+#define REVERSE(q) \
+ ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
+ (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
+
+/*
+ inflate() uses a state machine to process as much input data and generate as
+ much output data as possible before returning. The state machine is
+ structured roughly as follows:
+
+ for (;;) switch (state) {
+ ...
+ case STATEn:
+ if (not enough input data or output space to make progress)
+ return;
+ ... make progress ...
+ state = STATEm;
+ break;
+ ...
+ }
+
+ so when inflate() is called again, the same case is attempted again, and
+ if the appropriate resources are provided, the machine proceeds to the
+ next state. The NEEDBITS() macro is usually the way the state evaluates
+ whether it can proceed or should return. NEEDBITS() does the return if
+ the requested bits are not available. The typical use of the BITS macros
+ is:
+
+ NEEDBITS(n);
+ ... do something with BITS(n) ...
+ DROPBITS(n);
+
+ where NEEDBITS(n) either returns from inflate() if there isn't enough
+ input left to load n bits into the accumulator, or it continues. BITS(n)
+ gives the low n bits in the accumulator. When done, DROPBITS(n) drops
+ the low n bits off the accumulator. INITBITS() clears the accumulator
+ and sets the number of available bits to zero. BYTEBITS() discards just
+ enough bits to put the accumulator on a byte boundary. After BYTEBITS()
+ and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
+
+ NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
+ if there is no input available. The decoding of variable length codes uses
+ PULLBYTE() directly in order to pull just enough bytes to decode the next
+ code, and no more.
+
+ Some states loop until they get enough input, making sure that enough
+ state information is maintained to continue the loop where it left off
+ if NEEDBITS() returns in the loop. For example, want, need, and keep
+ would all have to actually be part of the saved state in case NEEDBITS()
+ returns:
+
+ case STATEw:
+ while (want < need) {
+ NEEDBITS(n);
+ keep[want++] = BITS(n);
+ DROPBITS(n);
+ }
+ state = STATEx;
+ case STATEx:
+
+ As shown above, if the next state is also the next case, then the break
+ is omitted.
+
+ A state may also return if there is not enough output space available to
+ complete that state. Those states are copying stored data, writing a
+ literal byte, and copying a matching string.
+
+ When returning, a "goto inf_leave" is used to update the total counters,
+ update the check value, and determine whether any progress has been made
+ during that inflate() call in order to return the proper return code.
+ Progress is defined as a change in either strm->avail_in or strm->avail_out.
+ When there is a window, goto inf_leave will update the window with the last
+ output written. If a goto inf_leave occurs in the middle of decompression
+ and there is no window currently, goto inf_leave will create one and copy
+ output to the window for the next call of inflate().
+
+ In this implementation, the flush parameter of inflate() only affects the
+ return code (per zlib.h). inflate() always writes as much as possible to
+ strm->next_out, given the space available and the provided input--the effect
+ documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
+ the allocation of and copying into a sliding window until necessary, which
+ provides the effect documented in zlib.h for Z_FINISH when the entire input
+ stream available. So the only thing the flush parameter actually does is:
+ when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
+ will return Z_BUF_ERROR if it has not reached the end of the stream.
+ */
+
+int ZEXPORT inflate(strm, flush)
+z_streamp strm;
+int flush;
+{
+ struct inflate_state FAR *state;
+ unsigned char FAR *next; /* next input */
+ unsigned char FAR *put; /* next output */
+ unsigned have, left; /* available input and output */
+ unsigned long hold; /* bit buffer */
+ unsigned bits; /* bits in bit buffer */
+ unsigned in, out; /* save starting available input and output */
+ unsigned copy; /* number of stored or match bytes to copy */
+ unsigned char FAR *from; /* where to copy match bytes from */
+ code here; /* current decoding table entry */
+ code last; /* parent table entry */
+ unsigned len; /* length to copy for repeats, bits to drop */
+ int ret; /* return code */
+#ifdef GUNZIP
+ unsigned char hbuf[4]; /* buffer for gzip header crc calculation */
+#endif
+ static const unsigned short order[19] = /* permutation of code lengths */
+ {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+ if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||
+ (strm->next_in == Z_NULL && strm->avail_in != 0))
+ return Z_STREAM_ERROR;
+
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
+ LOAD();
+ in = have;
+ out = left;
+ ret = Z_OK;
+ for (;;)
+ switch (state->mode) {
+ case HEAD:
+ if (state->wrap == 0) {
+ state->mode = TYPEDO;
+ break;
+ }
+ NEEDBITS(16);
+#ifdef GUNZIP
+ if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
+ state->check = crc32(0L, Z_NULL, 0);
+ CRC2(state->check, hold);
+ INITBITS();
+ state->mode = FLAGS;
+ break;
+ }
+ state->flags = 0; /* expect zlib header */
+ if (state->head != Z_NULL)
+ state->head->done = -1;
+ if (!(state->wrap & 1) || /* check if zlib header allowed */
+#else
+ if (
+#endif
+ ((BITS(8) << 8) + (hold >> 8)) % 31) {
+ strm->msg = (char *)"incorrect header check";
+ state->mode = BAD;
+ break;
+ }
+ if (BITS(4) != Z_DEFLATED) {
+ strm->msg = (char *)"unknown compression method";
+ state->mode = BAD;
+ break;
+ }
+ DROPBITS(4);
+ len = BITS(4) + 8;
+ if (state->wbits == 0)
+ state->wbits = len;
+ else if (len > state->wbits) {
+ strm->msg = (char *)"invalid window size";
+ state->mode = BAD;
+ break;
+ }
+ state->dmax = 1U << len;
+ Tracev((stderr, "inflate: zlib header ok\n"));
+ strm->adler = state->check = adler32(0L, Z_NULL, 0);
+ state->mode = hold & 0x200 ? DICTID : TYPE;
+ INITBITS();
+ break;
+#ifdef GUNZIP
+ case FLAGS:
+ NEEDBITS(16);
+ state->flags = (int)(hold);
+ if ((state->flags & 0xff) != Z_DEFLATED) {
+ strm->msg = (char *)"unknown compression method";
+ state->mode = BAD;
+ break;
+ }
+ if (state->flags & 0xe000) {
+ strm->msg = (char *)"unknown header flags set";
+ state->mode = BAD;
+ break;
+ }
+ if (state->head != Z_NULL)
+ state->head->text = (int)((hold >> 8) & 1);
+ if (state->flags & 0x0200) CRC2(state->check, hold);
+ INITBITS();
+ state->mode = TIME;
+ case TIME:
+ NEEDBITS(32);
+ if (state->head != Z_NULL)
+ state->head->time = hold;
+ if (state->flags & 0x0200) CRC4(state->check, hold);
+ INITBITS();
+ state->mode = OS;
+ case OS:
+ NEEDBITS(16);
+ if (state->head != Z_NULL) {
+ state->head->xflags = (int)(hold & 0xff);
+ state->head->os = (int)(hold >> 8);
+ }
+ if (state->flags & 0x0200) CRC2(state->check, hold);
+ INITBITS();
+ state->mode = EXLEN;
+ case EXLEN:
+ if (state->flags & 0x0400) {
+ NEEDBITS(16);
+ state->length = (unsigned)(hold);
+ if (state->head != Z_NULL)
+ state->head->extra_len = (unsigned)hold;
+ if (state->flags & 0x0200) CRC2(state->check, hold);
+ INITBITS();
+ }
+ else if (state->head != Z_NULL)
+ state->head->extra = Z_NULL;
+ state->mode = EXTRA;
+ case EXTRA:
+ if (state->flags & 0x0400) {
+ copy = state->length;
+ if (copy > have) copy = have;
+ if (copy) {
+ if (state->head != Z_NULL &&
+ state->head->extra != Z_NULL) {
+ len = state->head->extra_len - state->length;
+ zmemcpy(state->head->extra + len, next,
+ len + copy > state->head->extra_max ?
+ state->head->extra_max - len : copy);
+ }
+ if (state->flags & 0x0200)
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ state->length -= copy;
+ }
+ if (state->length) goto inf_leave;
+ }
+ state->length = 0;
+ state->mode = NAME;
+ case NAME:
+ if (state->flags & 0x0800) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != Z_NULL &&
+ state->head->name != Z_NULL &&
+ state->length < state->head->name_max)
+ state->head->name[state->length++] = len;
+ } while (len && copy < have);
+ if (state->flags & 0x0200)
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len) goto inf_leave;
+ }
+ else if (state->head != Z_NULL)
+ state->head->name = Z_NULL;
+ state->length = 0;
+ state->mode = COMMENT;
+ case COMMENT:
+ if (state->flags & 0x1000) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != Z_NULL &&
+ state->head->comment != Z_NULL &&
+ state->length < state->head->comm_max)
+ state->head->comment[state->length++] = len;
+ } while (len && copy < have);
+ if (state->flags & 0x0200)
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len) goto inf_leave;
+ }
+ else if (state->head != Z_NULL)
+ state->head->comment = Z_NULL;
+ state->mode = HCRC;
+ case HCRC:
+ if (state->flags & 0x0200) {
+ NEEDBITS(16);
+ if (hold != (state->check & 0xffff)) {
+ strm->msg = (char *)"header crc mismatch";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ }
+ if (state->head != Z_NULL) {
+ state->head->hcrc = (int)((state->flags >> 9) & 1);
+ state->head->done = 1;
+ }
+ strm->adler = state->check = crc32(0L, Z_NULL, 0);
+ state->mode = TYPE;
+ break;
+#endif
+ case DICTID:
+ NEEDBITS(32);
+ strm->adler = state->check = REVERSE(hold);
+ INITBITS();
+ state->mode = DICT;
+ case DICT:
+ if (state->havedict == 0) {
+ RESTORE();
+ return Z_NEED_DICT;
+ }
+ strm->adler = state->check = adler32(0L, Z_NULL, 0);
+ state->mode = TYPE;
+ case TYPE:
+ if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;
+ case TYPEDO:
+ if (state->last) {
+ BYTEBITS();
+ state->mode = CHECK;
+ break;
+ }
+ NEEDBITS(3);
+ state->last = BITS(1);
+ DROPBITS(1);
+ switch (BITS(2)) {
+ case 0: /* stored block */
+ Tracev((stderr, "inflate: stored block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = STORED;
+ break;
+ case 1: /* fixed block */
+ fixedtables(state);
+ Tracev((stderr, "inflate: fixed codes block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = LEN_; /* decode codes */
+ if (flush == Z_TREES) {
+ DROPBITS(2);
+ goto inf_leave;
+ }
+ break;
+ case 2: /* dynamic block */
+ Tracev((stderr, "inflate: dynamic codes block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = TABLE;
+ break;
+ case 3:
+ strm->msg = (char *)"invalid block type";
+ state->mode = BAD;
+ }
+ DROPBITS(2);
+ break;
+ case STORED:
+ BYTEBITS(); /* go to byte boundary */
+ NEEDBITS(32);
+ if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+ strm->msg = (char *)"invalid stored block lengths";
+ state->mode = BAD;
+ break;
+ }
+ state->length = (unsigned)hold & 0xffff;
+ Tracev((stderr, "inflate: stored length %u\n",
+ state->length));
+ INITBITS();
+ state->mode = COPY_;
+ if (flush == Z_TREES) goto inf_leave;
+ case COPY_:
+ state->mode = COPY;
+ case COPY:
+ copy = state->length;
+ if (copy) {
+ if (copy > have) copy = have;
+ if (copy > left) copy = left;
+ if (copy == 0) goto inf_leave;
+ zmemcpy(put, next, copy);
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state->length -= copy;
+ break;
+ }
+ Tracev((stderr, "inflate: stored end\n"));
+ state->mode = TYPE;
+ break;
+ case TABLE:
+ NEEDBITS(14);
+ state->nlen = BITS(5) + 257;
+ DROPBITS(5);
+ state->ndist = BITS(5) + 1;
+ DROPBITS(5);
+ state->ncode = BITS(4) + 4;
+ DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+ if (state->nlen > 286 || state->ndist > 30) {
+ strm->msg = (char *)"too many length or distance symbols";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ Tracev((stderr, "inflate: table sizes ok\n"));
+ state->have = 0;
+ state->mode = LENLENS;
+ case LENLENS:
+ while (state->have < state->ncode) {
+ NEEDBITS(3);
+ state->lens[order[state->have++]] = (unsigned short)BITS(3);
+ DROPBITS(3);
+ }
+ while (state->have < 19)
+ state->lens[order[state->have++]] = 0;
+ state->next = state->codes;
+ state->lencode = (code const FAR *)(state->next);
+ state->lenbits = 7;
+ ret = inflate_table(CODES, state->lens, 19, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid code lengths set";
+ state->mode = BAD;
+ break;
+ }
+ Tracev((stderr, "inflate: code lengths ok\n"));
+ state->have = 0;
+ state->mode = CODELENS;
+ case CODELENS:
+ while (state->have < state->nlen + state->ndist) {
+ for (;;) {
+ here = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (here.val < 16) {
+ NEEDBITS(here.bits);
+ DROPBITS(here.bits);
+ state->lens[state->have++] = here.val;
+ }
+ else {
+ if (here.val == 16) {
+ NEEDBITS(here.bits + 2);
+ DROPBITS(here.bits);
+ if (state->have == 0) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ len = state->lens[state->have - 1];
+ copy = 3 + BITS(2);
+ DROPBITS(2);
+ }
+ else if (here.val == 17) {
+ NEEDBITS(here.bits + 3);
+ DROPBITS(here.bits);
+ len = 0;
+ copy = 3 + BITS(3);
+ DROPBITS(3);
+ }
+ else {
+ NEEDBITS(here.bits + 7);
+ DROPBITS(here.bits);
+ len = 0;
+ copy = 11 + BITS(7);
+ DROPBITS(7);
+ }
+ if (state->have + copy > state->nlen + state->ndist) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ while (copy--)
+ state->lens[state->have++] = (unsigned short)len;
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state->mode == BAD) break;
+
+ /* check for end-of-block code (better have one) */
+ if (state->lens[256] == 0) {
+ strm->msg = (char *)"invalid code -- missing end-of-block";
+ state->mode = BAD;
+ break;
+ }
+
+ /* build code tables -- note: do not change the lenbits or distbits
+ values here (9 and 6) without reading the comments in inftrees.h
+ concerning the ENOUGH constants, which depend on those values */
+ state->next = state->codes;
+ state->lencode = (code const FAR *)(state->next);
+ state->lenbits = 9;
+ ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid literal/lengths set";
+ state->mode = BAD;
+ break;
+ }
+ state->distcode = (code const FAR *)(state->next);
+ state->distbits = 6;
+ ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+ &(state->next), &(state->distbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid distances set";
+ state->mode = BAD;
+ break;
+ }
+ Tracev((stderr, "inflate: codes ok\n"));
+ state->mode = LEN_;
+ if (flush == Z_TREES) goto inf_leave;
+ case LEN_:
+ state->mode = LEN;
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ RESTORE();
+ inflate_fast(strm, out);
+ LOAD();
+ if (state->mode == TYPE)
+ state->back = -1;
+ break;
+ }
+ state->back = 0;
+ for (;;) {
+ here = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (here.op && (here.op & 0xf0) == 0) {
+ last = here;
+ for (;;) {
+ here = state->lencode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ state->back += last.bits;
+ }
+ DROPBITS(here.bits);
+ state->back += here.bits;
+ state->length = (unsigned)here.val;
+ if ((int)(here.op) == 0) {
+ Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+ "inflate: literal '%c'\n" :
+ "inflate: literal 0x%02x\n", here.val));
+ state->mode = LIT;
+ break;
+ }
+ if (here.op & 32) {
+ Tracevv((stderr, "inflate: end of block\n"));
+ state->back = -1;
+ state->mode = TYPE;
+ break;
+ }
+ if (here.op & 64) {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ state->extra = (unsigned)(here.op) & 15;
+ state->mode = LENEXT;
+ case LENEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->length += BITS(state->extra);
+ DROPBITS(state->extra);
+ state->back += state->extra;
+ }
+ Tracevv((stderr, "inflate: length %u\n", state->length));
+ state->was = state->length;
+ state->mode = DIST;
+ case DIST:
+ for (;;) {
+ here = state->distcode[BITS(state->distbits)];
+ if ((unsigned)(here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if ((here.op & 0xf0) == 0) {
+ last = here;
+ for (;;) {
+ here = state->distcode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + here.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ state->back += last.bits;
+ }
+ DROPBITS(here.bits);
+ state->back += here.bits;
+ if (here.op & 64) {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ state->offset = (unsigned)here.val;
+ state->extra = (unsigned)(here.op) & 15;
+ state->mode = DISTEXT;
+ case DISTEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->offset += BITS(state->extra);
+ DROPBITS(state->extra);
+ state->back += state->extra;
+ }
+#ifdef INFLATE_STRICT
+ if (state->offset > state->dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ Tracevv((stderr, "inflate: distance %u\n", state->offset));
+ state->mode = MATCH;
+ case MATCH:
+ if (left == 0) goto inf_leave;
+ copy = out - left;
+ if (state->offset > copy) { /* copy from window */
+ copy = state->offset - copy;
+ if (copy > state->whave) {
+ if (state->sane) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ Trace((stderr, "inflate.c too far\n"));
+ copy -= state->whave;
+ if (copy > state->length) copy = state->length;
+ if (copy > left) copy = left;
+ left -= copy;
+ state->length -= copy;
+ do {
+ *put++ = 0;
+ } while (--copy);
+ if (state->length == 0) state->mode = LEN;
+ break;
+#endif
+ }
+ if (copy > state->wnext) {
+ copy -= state->wnext;
+ from = state->window + (state->wsize - copy);
+ }
+ else
+ from = state->window + (state->wnext - copy);
+ if (copy > state->length) copy = state->length;
+ }
+ else { /* copy from output */
+ from = put - state->offset;
+ copy = state->length;
+ }
+ if (copy > left) copy = left;
+ left -= copy;
+ state->length -= copy;
+ do {
+ *put++ = *from++;
+ } while (--copy);
+ if (state->length == 0) state->mode = LEN;
+ break;
+ case LIT:
+ if (left == 0) goto inf_leave;
+ *put++ = (unsigned char)(state->length);
+ left--;
+ state->mode = LEN;
+ break;
+ case CHECK:
+ if (state->wrap) {
+ NEEDBITS(32);
+ out -= left;
+ strm->total_out += out;
+ state->total += out;
+ if (out)
+ strm->adler = state->check =
+ UPDATE(state->check, put - out, out);
+ out = left;
+ if ((
+#ifdef GUNZIP
+ state->flags ? hold :
+#endif
+ REVERSE(hold)) != state->check) {
+ strm->msg = (char *)"incorrect data check";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+#ifdef GUNZIP
+ state->mode = LENGTH;
+ case LENGTH:
+ if (state->wrap && state->flags) {
+ NEEDBITS(32);
+ if (hold != (state->total & 0xffffffffUL)) {
+ strm->msg = (char *)"incorrect length check";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+#endif
+ state->mode = DONE;
+ case DONE:
+ ret = Z_STREAM_END;
+ goto inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ goto inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ default:
+ return Z_STREAM_ERROR;
+ }
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ Note: a memory error from inflate() is non-recoverable.
+ */
+ inf_leave:
+ RESTORE();
+ if (state->wsize || (state->mode < CHECK && out != strm->avail_out))
+ if (updatewindow(strm, out)) {
+ state->mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ in -= strm->avail_in;
+ out -= strm->avail_out;
+ strm->total_in += in;
+ strm->total_out += out;
+ state->total += out;
+ if (state->wrap && out)
+ strm->adler = state->check =
+ UPDATE(state->check, strm->next_out - out, out);
+ strm->data_type = state->bits + (state->last ? 64 : 0) +
+ (state->mode == TYPE ? 128 : 0) +
+ (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);
+ if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
+ ret = Z_BUF_ERROR;
+ return ret;
+}
+
+int ZEXPORT inflateEnd(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+ if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->window != Z_NULL) ZFREE(strm, state->window);
+ ZFREE(strm, strm->state);
+ strm->state = Z_NULL;
+ Tracev((stderr, "inflate: end\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
+z_streamp strm;
+const Bytef *dictionary;
+uInt dictLength;
+{
+ struct inflate_state FAR *state;
+ unsigned long id;
+
+ /* check state */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->wrap != 0 && state->mode != DICT)
+ return Z_STREAM_ERROR;
+
+ /* check for correct dictionary id */
+ if (state->mode == DICT) {
+ id = adler32(0L, Z_NULL, 0);
+ id = adler32(id, dictionary, dictLength);
+ if (id != state->check)
+ return Z_DATA_ERROR;
+ }
+
+ /* copy dictionary to window */
+ if (updatewindow(strm, strm->avail_out)) {
+ state->mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ if (dictLength > state->wsize) {
+ zmemcpy(state->window, dictionary + dictLength - state->wsize,
+ state->wsize);
+ state->whave = state->wsize;
+ }
+ else {
+ zmemcpy(state->window + state->wsize - dictLength, dictionary,
+ dictLength);
+ state->whave = dictLength;
+ }
+ state->havedict = 1;
+ Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateGetHeader(strm, head)
+z_streamp strm;
+gz_headerp head;
+{
+ struct inflate_state FAR *state;
+
+ /* check state */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
+
+ /* save header structure */
+ state->head = head;
+ head->done = 0;
+ return Z_OK;
+}
+
+/*
+ Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
+ or when out of input. When called, *have is the number of pattern bytes
+ found in order so far, in 0..3. On return *have is updated to the new
+ state. If on return *have equals four, then the pattern was found and the
+ return value is how many bytes were read including the last byte of the
+ pattern. If *have is less than four, then the pattern has not been found
+ yet and the return value is len. In the latter case, syncsearch() can be
+ called again with more data and the *have state. *have is initialized to
+ zero for the first call.
+ */
+local unsigned syncsearch(have, buf, len)
+unsigned FAR *have;
+unsigned char FAR *buf;
+unsigned len;
+{
+ unsigned got;
+ unsigned next;
+
+ got = *have;
+ next = 0;
+ while (next < len && got < 4) {
+ if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
+ got++;
+ else if (buf[next])
+ got = 0;
+ else
+ got = 4 - got;
+ next++;
+ }
+ *have = got;
+ return next;
+}
+
+int ZEXPORT inflateSync(strm)
+z_streamp strm;
+{
+ unsigned len; /* number of bytes to look at or looked at */
+ unsigned long in, out; /* temporary to save total_in and total_out */
+ unsigned char buf[4]; /* to restore bit buffer to byte string */
+ struct inflate_state FAR *state;
+
+ /* check parameters */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
+
+ /* if first time, start search in bit buffer */
+ if (state->mode != SYNC) {
+ state->mode = SYNC;
+ state->hold <<= state->bits & 7;
+ state->bits -= state->bits & 7;
+ len = 0;
+ while (state->bits >= 8) {
+ buf[len++] = (unsigned char)(state->hold);
+ state->hold >>= 8;
+ state->bits -= 8;
+ }
+ state->have = 0;
+ syncsearch(&(state->have), buf, len);
+ }
+
+ /* search available input */
+ len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
+ strm->avail_in -= len;
+ strm->next_in += len;
+ strm->total_in += len;
+
+ /* return no joy or set up to restart inflate() on a new block */
+ if (state->have != 4) return Z_DATA_ERROR;
+ in = strm->total_in; out = strm->total_out;
+ inflateReset(strm);
+ strm->total_in = in; strm->total_out = out;
+ state->mode = TYPE;
+ return Z_OK;
+}
+
+/*
+ Returns true if inflate is currently at the end of a block generated by
+ Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
+ implementation to provide an additional safety check. PPP uses
+ Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
+ block. When decompressing, PPP checks that at the end of input packet,
+ inflate is waiting for these length bytes.
+ */
+int ZEXPORT inflateSyncPoint(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ return state->mode == STORED && state->bits == 0;
+}
+
+int ZEXPORT inflateCopy(dest, source)
+z_streamp dest;
+z_streamp source;
+{
+ struct inflate_state FAR *state;
+ struct inflate_state FAR *copy;
+ unsigned char FAR *window;
+ unsigned wsize;
+
+ /* check input */
+ if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||
+ source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)source->state;
+
+ /* allocate space */
+ copy = (struct inflate_state FAR *)
+ ZALLOC(source, 1, sizeof(struct inflate_state));
+ if (copy == Z_NULL) return Z_MEM_ERROR;
+ window = Z_NULL;
+ if (state->window != Z_NULL) {
+ window = (unsigned char FAR *)
+ ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
+ if (window == Z_NULL) {
+ ZFREE(source, copy);
+ return Z_MEM_ERROR;
+ }
+ }
+
+ /* copy state */
+ zmemcpy(dest, source, sizeof(z_stream));
+ zmemcpy(copy, state, sizeof(struct inflate_state));
+ if (state->lencode >= state->codes &&
+ state->lencode <= state->codes + ENOUGH - 1) {
+ copy->lencode = copy->codes + (state->lencode - state->codes);
+ copy->distcode = copy->codes + (state->distcode - state->codes);
+ }
+ copy->next = copy->codes + (state->next - state->codes);
+ if (window != Z_NULL) {
+ wsize = 1U << state->wbits;
+ zmemcpy(window, state->window, wsize);
+ }
+ copy->window = window;
+ dest->state = (struct internal_state FAR *)copy;
+ return Z_OK;
+}
+
+int ZEXPORT inflateUndermine(strm, subvert)
+z_streamp strm;
+int subvert;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ state->sane = !subvert;
+#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+ return Z_OK;
+#else
+ state->sane = 1;
+ return Z_DATA_ERROR;
+#endif
+}
+
+long ZEXPORT inflateMark(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return -1L << 16;
+ state = (struct inflate_state FAR *)strm->state;
+ return ((long)(state->back) << 16) +
+ (state->mode == COPY ? state->length :
+ (state->mode == MATCH ? state->was - state->length : 0));
+}
diff --git a/hgewin/ZLIB/inflate.h b/hgewin/ZLIB/inflate.h
new file mode 100644
index 0000000..95f4986
--- /dev/null
+++ b/hgewin/ZLIB/inflate.h
@@ -0,0 +1,122 @@
+/* inflate.h -- internal inflate state definition
+ * Copyright (C) 1995-2009 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+ trailer decoding by inflate(). NO_GZIP would be used to avoid linking in
+ the crc code when it is not needed. For shared libraries, gzip decoding
+ should be left enabled. */
+#ifndef NO_GZIP
+# define GUNZIP
+#endif
+
+/* Possible inflate modes between inflate() calls */
+typedef enum {
+ HEAD, /* i: waiting for magic header */
+ FLAGS, /* i: waiting for method and flags (gzip) */
+ TIME, /* i: waiting for modification time (gzip) */
+ OS, /* i: waiting for extra flags and operating system (gzip) */
+ EXLEN, /* i: waiting for extra length (gzip) */
+ EXTRA, /* i: waiting for extra bytes (gzip) */
+ NAME, /* i: waiting for end of file name (gzip) */
+ COMMENT, /* i: waiting for end of comment (gzip) */
+ HCRC, /* i: waiting for header crc (gzip) */
+ DICTID, /* i: waiting for dictionary check value */
+ DICT, /* waiting for inflateSetDictionary() call */
+ TYPE, /* i: waiting for type bits, including last-flag bit */
+ TYPEDO, /* i: same, but skip check to exit inflate on new block */
+ STORED, /* i: waiting for stored size (length and complement) */
+ COPY_, /* i/o: same as COPY below, but only first time in */
+ COPY, /* i/o: waiting for input or output to copy stored block */
+ TABLE, /* i: waiting for dynamic block table lengths */
+ LENLENS, /* i: waiting for code length code lengths */
+ CODELENS, /* i: waiting for length/lit and distance code lengths */
+ LEN_, /* i: same as LEN below, but only first time in */
+ LEN, /* i: waiting for length/lit/eob code */
+ LENEXT, /* i: waiting for length extra bits */
+ DIST, /* i: waiting for distance code */
+ DISTEXT, /* i: waiting for distance extra bits */
+ MATCH, /* o: waiting for output space to copy string */
+ LIT, /* o: waiting for output space to write literal */
+ CHECK, /* i: waiting for 32-bit check value */
+ LENGTH, /* i: waiting for 32-bit length (gzip) */
+ DONE, /* finished check, done -- remain here until reset */
+ BAD, /* got a data error -- remain here until reset */
+ MEM, /* got an inflate() memory error -- remain here until reset */
+ SYNC /* looking for synchronization bytes to restart inflate() */
+} inflate_mode;
+
+/*
+ State transitions between above modes -
+
+ (most modes can go to BAD or MEM on error -- not shown for clarity)
+
+ Process header:
+ HEAD -> (gzip) or (zlib) or (raw)
+ (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME -> COMMENT ->
+ HCRC -> TYPE
+ (zlib) -> DICTID or TYPE
+ DICTID -> DICT -> TYPE
+ (raw) -> TYPEDO
+ Read deflate blocks:
+ TYPE -> TYPEDO -> STORED or TABLE or LEN_ or CHECK
+ STORED -> COPY_ -> COPY -> TYPE
+ TABLE -> LENLENS -> CODELENS -> LEN_
+ LEN_ -> LEN
+ Read deflate codes in fixed or dynamic block:
+ LEN -> LENEXT or LIT or TYPE
+ LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
+ LIT -> LEN
+ Process trailer:
+ CHECK -> LENGTH -> DONE
+ */
+
+/* state maintained between inflate() calls. Approximately 10K bytes. */
+struct inflate_state {
+ inflate_mode mode; /* current inflate mode */
+ int last; /* true if processing last block */
+ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
+ int havedict; /* true if dictionary provided */
+ int flags; /* gzip header method and flags (0 if zlib) */
+ unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
+ unsigned long check; /* protected copy of check value */
+ unsigned long total; /* protected copy of output count */
+ gz_headerp head; /* where to save gzip header information */
+ /* sliding window */
+ unsigned wbits; /* log base 2 of requested window size */
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned wnext; /* window write index */
+ unsigned char FAR *window; /* allocated sliding window, if needed */
+ /* bit accumulator */
+ unsigned long hold; /* input bit accumulator */
+ unsigned bits; /* number of bits in "in" */
+ /* for string and stored block copying */
+ unsigned length; /* literal or length of data to copy */
+ unsigned offset; /* distance back to copy string from */
+ /* for table and code decoding */
+ unsigned extra; /* extra bits needed */
+ /* fixed and dynamic code tables */
+ code const FAR *lencode; /* starting table for length/literal codes */
+ code const FAR *distcode; /* starting table for distance codes */
+ unsigned lenbits; /* index bits for lencode */
+ unsigned distbits; /* index bits for distcode */
+ /* dynamic table building */
+ unsigned ncode; /* number of code length code lengths */
+ unsigned nlen; /* number of length code lengths */
+ unsigned ndist; /* number of distance code lengths */
+ unsigned have; /* number of code lengths in lens[] */
+ code FAR *next; /* next available space in codes[] */
+ unsigned short lens[320]; /* temporary storage for code lengths */
+ unsigned short work[288]; /* work area for code table building */
+ code codes[ENOUGH]; /* space for code tables */
+ int sane; /* if false, allow invalid distance too far */
+ int back; /* bits back of last unprocessed length/lit */
+ unsigned was; /* initial length of match */
+};
diff --git a/hgewin/ZLIB/inftrees.c b/hgewin/ZLIB/inftrees.c
new file mode 100644
index 0000000..11e9c52
--- /dev/null
+++ b/hgewin/ZLIB/inftrees.c
@@ -0,0 +1,330 @@
+/* inftrees.c -- generate Huffman trees for efficient decoding
+ * Copyright (C) 1995-2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+
+#define MAXBITS 15
+
+const char inflate_copyright[] =
+ " inflate 1.2.5 Copyright 1995-2010 Mark Adler ";
+/*
+ If you use the zlib library in a product, an acknowledgment is welcome
+ in the documentation of your product. If for some reason you cannot
+ include such an acknowledgment, I would appreciate that you keep this
+ copyright string in the executable of your product.
+ */
+
+/*
+ Build a set of tables to decode the provided canonical Huffman code.
+ The code lengths are lens[0..codes-1]. The result starts at *table,
+ whose indices are 0..2^bits-1. work is a writable array of at least
+ lens shorts, which is used as a work area. type is the type of code
+ to be generated, CODES, LENS, or DISTS. On return, zero is success,
+ -1 is an invalid code, and +1 means that ENOUGH isn't enough. table
+ on return points to the next available entry's address. bits is the
+ requested root table index bits, and on return it is the actual root
+ table index bits. It will differ if the request is greater than the
+ longest code or if it is less than the shortest code.
+ */
+int ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work)
+codetype type;
+unsigned short FAR *lens;
+unsigned codes;
+code FAR * FAR *table;
+unsigned FAR *bits;
+unsigned short FAR *work;
+{
+ unsigned len; /* a code's length in bits */
+ unsigned sym; /* index of code symbols */
+ unsigned min, max; /* minimum and maximum code lengths */
+ unsigned root; /* number of index bits for root table */
+ unsigned curr; /* number of index bits for current table */
+ unsigned drop; /* code bits to drop for sub-table */
+ int left; /* number of prefix codes available */
+ unsigned used; /* code entries in table used */
+ unsigned huff; /* Huffman code */
+ unsigned incr; /* for incrementing code, index */
+ unsigned fill; /* index for replicating entries */
+ unsigned low; /* low bits for current root entry */
+ unsigned mask; /* mask for low root bits */
+ code here; /* table entry for duplication */
+ code FAR *next; /* next available space in table */
+ const unsigned short FAR *base; /* base value table to use */
+ const unsigned short FAR *extra; /* extra bits table to use */
+ int end; /* use base and extra for symbol > end */
+ unsigned short count[MAXBITS+1]; /* number of codes of each length */
+ unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
+ static const unsigned short lbase[31] = { /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+ static const unsigned short lext[31] = { /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 73, 195};
+ static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0};
+ static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64};
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++)
+ count[len] = 0;
+ for (sym = 0; sym < codes; sym++)
+ count[lens[sym]]++;
+
+ /* bound code lengths, force root to be within code lengths */
+ root = *bits;
+ for (max = MAXBITS; max >= 1; max--)
+ if (count[max] != 0) break;
+ if (root > max) root = max;
+ if (max == 0) { /* no symbols to code at all */
+ here.op = (unsigned char)64; /* invalid code marker */
+ here.bits = (unsigned char)1;
+ here.val = (unsigned short)0;
+ *(*table)++ = here; /* make a table to force an error */
+ *(*table)++ = here;
+ *bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min < max; min++)
+ if (count[min] != 0) break;
+ if (root < min) root = min;
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) return -1; /* over-subscribed */
+ }
+ if (left > 0 && (type == CODES || max != 1))
+ return -1; /* incomplete set */
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++)
+ offs[len + 1] = offs[len] + count[len];
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++)
+ if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked for LENS and DIST tables against
+ the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+ the initial root table size constants. See the comments in inftrees.h
+ for more information.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ switch (type) {
+ case CODES:
+ base = extra = work; /* dummy value--not used */
+ end = 19;
+ break;
+ case LENS:
+ base = lbase;
+ base -= 257;
+ extra = lext;
+ extra -= 257;
+ end = 256;
+ break;
+ default: /* DISTS */
+ base = dbase;
+ extra = dext;
+ end = -1;
+ }
+
+ /* initialize state for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = *table; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = (unsigned)(-1); /* trigger new sub-table when len > root */
+ used = 1U << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if ((type == LENS && used >= ENOUGH_LENS) ||
+ (type == DISTS && used >= ENOUGH_DISTS))
+ return 1;
+
+ /* process all codes and make table entries */
+ for (;;) {
+ /* create table entry */
+ here.bits = (unsigned char)(len - drop);
+ if ((int)(work[sym]) < end) {
+ here.op = (unsigned char)0;
+ here.val = work[sym];
+ }
+ else if ((int)(work[sym]) > end) {
+ here.op = (unsigned char)(extra[work[sym]]);
+ here.val = base[work[sym]];
+ }
+ else {
+ here.op = (unsigned char)(32 + 64); /* end of block */
+ here.val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1U << (len - drop);
+ fill = 1U << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ next[(huff >> drop) + fill] = here;
+ } while (fill != 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1U << (len - 1);
+ while (huff & incr)
+ incr >>= 1;
+ if (incr != 0) {
+ huff &= incr - 1;
+ huff += incr;
+ }
+ else
+ huff = 0;
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--(count[len]) == 0) {
+ if (len == max) break;
+ len = lens[work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) != low) {
+ /* if first time, transition to sub-tables */
+ if (drop == 0)
+ drop = root;
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = (int)(1 << curr);
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) break;
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1U << curr;
+ if ((type == LENS && used >= ENOUGH_LENS) ||
+ (type == DISTS && used >= ENOUGH_DISTS))
+ return 1;
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ (*table)[low].op = (unsigned char)curr;
+ (*table)[low].bits = (unsigned char)root;
+ (*table)[low].val = (unsigned short)(next - *table);
+ }
+ }
+
+ /*
+ Fill in rest of table for incomplete codes. This loop is similar to the
+ loop above in incrementing huff for table indices. It is assumed that
+ len is equal to curr + drop, so there is no loop needed to increment
+ through high index bits. When the current sub-table is filled, the loop
+ drops back to the root table to fill in any remaining entries there.
+ */
+ here.op = (unsigned char)64; /* invalid code marker */
+ here.bits = (unsigned char)(len - drop);
+ here.val = (unsigned short)0;
+ while (huff != 0) {
+ /* when done with sub-table, drop back to root table */
+ if (drop != 0 && (huff & mask) != low) {
+ drop = 0;
+ len = root;
+ next = *table;
+ here.bits = (unsigned char)len;
+ }
+
+ /* put invalid code marker in table */
+ next[huff >> drop] = here;
+
+ /* backwards increment the len-bit code huff */
+ incr = 1U << (len - 1);
+ while (huff & incr)
+ incr >>= 1;
+ if (incr != 0) {
+ huff &= incr - 1;
+ huff += incr;
+ }
+ else
+ huff = 0;
+ }
+
+ /* set return parameters */
+ *table += used;
+ *bits = root;
+ return 0;
+}
diff --git a/hgewin/ZLIB/inftrees.h b/hgewin/ZLIB/inftrees.h
new file mode 100644
index 0000000..baa53a0
--- /dev/null
+++ b/hgewin/ZLIB/inftrees.h
@@ -0,0 +1,62 @@
+/* inftrees.h -- header to use inftrees.c
+ * Copyright (C) 1995-2005, 2010 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* Structure for decoding tables. Each entry provides either the
+ information needed to do the operation requested by the code that
+ indexed that table entry, or it provides a pointer to another
+ table that indexes more bits of the code. op indicates whether
+ the entry is a pointer to another table, a literal, a length or
+ distance, an end-of-block, or an invalid code. For a table
+ pointer, the low four bits of op is the number of index bits of
+ that table. For a length or distance, the low four bits of op
+ is the number of extra bits to get after the code. bits is
+ the number of bits in this code or part of the code to drop off
+ of the bit buffer. val is the actual byte to output in the case
+ of a literal, the base length or distance, or the offset from
+ the current table to the next table. Each entry is four bytes. */
+typedef struct {
+ unsigned char op; /* operation, extra bits, table bits */
+ unsigned char bits; /* bits in this part of the code */
+ unsigned short val; /* offset in table or code value */
+} code;
+
+/* op values as set by inflate_table():
+ 00000000 - literal
+ 0000tttt - table link, tttt != 0 is the number of table index bits
+ 0001eeee - length or distance, eeee is the number of extra bits
+ 01100000 - end of block
+ 01000000 - invalid code
+ */
+
+/* Maximum size of the dynamic table. The maximum number of code structures is
+ 1444, which is the sum of 852 for literal/length codes and 592 for distance
+ codes. These values were found by exhaustive searches using the program
+ examples/enough.c found in the zlib distribtution. The arguments to that
+ program are the number of symbols, the initial root table size, and the
+ maximum bit length of a code. "enough 286 9 15" for literal/length codes
+ returns returns 852, and "enough 30 6 15" for distance codes returns 592.
+ The initial root table size (9 or 6) is found in the fifth argument of the
+ inflate_table() calls in inflate.c and infback.c. If the root table size is
+ changed, then these maximum sizes would be need to be recalculated and
+ updated. */
+#define ENOUGH_LENS 852
+#define ENOUGH_DISTS 592
+#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS)
+
+/* Type of code to build for inflate_table() */
+typedef enum {
+ CODES,
+ LENS,
+ DISTS
+} codetype;
+
+int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens,
+ unsigned codes, code FAR * FAR *table,
+ unsigned FAR *bits, unsigned short FAR *work));
diff --git a/hgewin/ZLIB/ioapi.c b/hgewin/ZLIB/ioapi.c
new file mode 100644
index 0000000..9ac1985
--- /dev/null
+++ b/hgewin/ZLIB/ioapi.c
@@ -0,0 +1,107 @@
+/* ioapi.c -- IO base function header for compress/uncompress .zip
+files using zlib + zip or unzip API
+
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "zlib.h"
+#include "ioapi.h"
+
+
+void *ZCALLBACK fopen_file_func(void *opaque, const char *filename, int mode)
+{
+ FILE *file = NULL;
+
+ const char *mode_fopen = NULL;
+
+ if ((mode &ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
+ {
+ mode_fopen = "rb";
+ }
+ else
+ {
+ if (mode &ZLIB_FILEFUNC_MODE_EXISTING)
+ {
+ mode_fopen = "r+b";
+ }
+ else
+ {
+ if (mode &ZLIB_FILEFUNC_MODE_CREATE)
+ {
+ mode_fopen = "wb";
+ }
+ }
+ }
+
+ if ((filename != NULL) && (mode_fopen != NULL))
+ {
+ file = fopen(filename, mode_fopen);
+ }
+ return file;
+}
+
+//-------------------------------------------------------------------------
+
+
+DWORD ZCALLBACK fread_file_func(void *opaque, void *stream, void *buf, DWORD size)
+{
+ return fread(buf, 1, (size_t)size, (FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+
+DWORD ZCALLBACK fwrite_file_func(void *opaque, void *stream, const void *buf, DWORD size)
+{
+ return fwrite(buf, 1, (size_t)size, (FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+long ZCALLBACK ftell_file_func(void *opaque, void *stream)
+{
+ return ftell((FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+long ZCALLBACK fseek_file_func(void *opaque, void *stream, DWORD offset, int origin)
+{
+ fseek((FILE*)stream, offset, origin);
+
+ return 0;
+}
+
+//-------------------------------------------------------------------------
+
+int ZCALLBACK fclose_file_func(void *opaque, void *stream)
+{
+ return fclose((FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+int ZCALLBACK ferror_file_func(void *opaque, void *stream)
+{
+ return ferror((FILE*)stream);
+}
+
+//-------------------------------------------------------------------------
+
+void fill_fopen_filefunc(zlib_filefunc_def *pzlib_filefunc_def)
+{
+ pzlib_filefunc_def->zopen_file = fopen_file_func;
+ pzlib_filefunc_def->zread_file = fread_file_func;
+ pzlib_filefunc_def->zwrite_file = fwrite_file_func;
+ pzlib_filefunc_def->ztell_file = ftell_file_func;
+ pzlib_filefunc_def->zseek_file = fseek_file_func;
+ pzlib_filefunc_def->zclose_file = fclose_file_func;
+ pzlib_filefunc_def->zerror_file = ferror_file_func;
+ pzlib_filefunc_def->opaque = NULL;
+}
diff --git a/hgewin/ZLIB/ioapi.h b/hgewin/ZLIB/ioapi.h
new file mode 100644
index 0000000..b2ffb14
--- /dev/null
+++ b/hgewin/ZLIB/ioapi.h
@@ -0,0 +1,79 @@
+/* ioapi.h -- IO base function header for compress/uncompress .zip
+files using zlib + zip or unzip API
+
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+ */
+
+#ifndef _ZLIBIOAPI_H
+ #define _ZLIBIOAPI_H
+
+
+ #define ZLIB_FILEFUNC_MODE_READ (1)
+ #define ZLIB_FILEFUNC_MODE_WRITE (2)
+ #define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3)
+
+ #define ZLIB_FILEFUNC_MODE_EXISTING (4)
+ #define ZLIB_FILEFUNC_MODE_CREATE (8)
+
+ // begin ryan.
+ #ifndef DWORD
+ #define DWORD uInt
+ #endif
+ #ifndef BYTE
+ #define BYTE Byte
+ #endif
+ // end ryan.
+
+ #ifndef ZCALLBACK
+
+ #if (defined(WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK)
+ #define ZCALLBACK CALLBACK
+ #else
+ #define ZCALLBACK
+ #endif
+ #endif
+
+ #ifdef __cplusplus
+ extern "C"
+ {
+ #endif
+
+ typedef void *(ZCALLBACK *open_file_func)(void *opaque, const char *filename, int mode);
+ typedef DWORD(ZCALLBACK *read_file_func)(void *opaque, void *stream, void *buf, DWORD size);
+ typedef DWORD(ZCALLBACK *write_file_func)(void *opaque, void *stream, const void *buf, DWORD size);
+ typedef DWORD(ZCALLBACK *tell_file_func)(void *opaque, void *stream);
+ typedef DWORD(ZCALLBACK *seek_file_func)(void *opaque, void *stream, DWORD offset, int origin);
+ typedef int(ZCALLBACK *close_file_func)(void *opaque, void *stream);
+ typedef int(ZCALLBACK *testerror_file_func)(void *opaque, void *stream);
+
+ typedef struct zlib_filefunc_def_s
+ {
+ open_file_func zopen_file;
+ read_file_func zread_file;
+ write_file_func zwrite_file;
+ tell_file_func ztell_file;
+ seek_file_func zseek_file;
+ close_file_func zclose_file;
+ testerror_file_func zerror_file;
+ void *opaque;
+ } zlib_filefunc_def;
+
+
+
+ void fill_fopen_filefunc OF((zlib_filefunc_def *pzlib_filefunc_def));
+
+ #define ZREAD(filefunc,filestream,buf,size) ((*((filefunc).zread_file))((filefunc).opaque,filestream,buf,size))
+ #define ZWRITE(filefunc,filestream,buf,size) ((*((filefunc).zwrite_file))((filefunc).opaque,filestream,buf,size))
+ #define ZTELL(filefunc,filestream) ((*((filefunc).ztell_file))((filefunc).opaque,filestream))
+ #define ZSEEK(filefunc,filestream,pos,mode) ((*((filefunc).zseek_file))((filefunc).opaque,filestream,pos,mode))
+ #define ZCLOSE(filefunc,filestream) ((*((filefunc).zclose_file))((filefunc).opaque,filestream))
+ #define ZERROR(filefunc,filestream) ((*((filefunc).zerror_file))((filefunc).opaque,filestream))
+
+
+ #ifdef __cplusplus
+ }
+ #endif
+
+#endif
diff --git a/hgewin/ZLIB/trees.c b/hgewin/ZLIB/trees.c
new file mode 100644
index 0000000..56e9bb1
--- /dev/null
+++ b/hgewin/ZLIB/trees.c
@@ -0,0 +1,1244 @@
+/* trees.c -- output deflated data using Huffman coding
+ * Copyright (C) 1995-2010 Jean-loup Gailly
+ * detect_data_type() function provided freely by Cosmin Truta, 2006
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * ALGORITHM
+ *
+ * The "deflation" process uses several Huffman trees. The more
+ * common source values are represented by shorter bit sequences.
+ *
+ * Each code tree is stored in a compressed form which is itself
+ * a Huffman encoding of the lengths of all the code strings (in
+ * ascending order by source values). The actual code strings are
+ * reconstructed from the lengths in the inflate process, as described
+ * in the deflate specification.
+ *
+ * REFERENCES
+ *
+ * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
+ * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
+ *
+ * Storer, James A.
+ * Data Compression: Methods and Theory, pp. 49-50.
+ * Computer Science Press, 1988. ISBN 0-7167-8156-5.
+ *
+ * Sedgewick, R.
+ * Algorithms, p290.
+ * Addison-Wesley, 1983. ISBN 0-201-06672-6.
+ */
+
+/* @(#) $Id$ */
+
+/* #define GEN_TREES_H */
+
+#include "deflate.h"
+
+#ifdef DEBUG
+# include <ctype.h>
+#endif
+
+/* ===========================================================================
+ * Constants
+ */
+
+#define MAX_BL_BITS 7
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+#define END_BLOCK 256
+/* end of block literal code */
+
+#define REP_3_6 16
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+#define REPZ_3_10 17
+/* repeat a zero length 3-10 times (3 bits of repeat count) */
+
+#define REPZ_11_138 18
+/* repeat a zero length 11-138 times (7 bits of repeat count) */
+
+local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
+ = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
+
+local const int extra_dbits[D_CODES] /* extra bits for each distance code */
+ = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
+
+local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */
+ = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
+
+local const uch bl_order[BL_CODES]
+ = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+#define Buf_size (8 * 2*sizeof(char))
+/* Number of bits used within bi_buf. (bi_buf might be implemented on
+ * more than 16 bits on some systems.)
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+#define DIST_CODE_LEN 512 /* see definition of array dist_code below */
+
+#if defined(GEN_TREES_H) || !defined(STDC)
+/* non ANSI compilers may not accept trees.h */
+
+local ct_data static_ltree[L_CODES+2];
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+local ct_data static_dtree[D_CODES];
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+uch _dist_code[DIST_CODE_LEN];
+/* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+uch _length_code[MAX_MATCH-MIN_MATCH+1];
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+local int base_length[LENGTH_CODES];
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+local int base_dist[D_CODES];
+/* First normalized distance for each code (0 = distance of 1) */
+
+#else
+# include "trees.h"
+#endif /* GEN_TREES_H */
+
+struct static_tree_desc_s {
+ const ct_data *static_tree; /* static tree or NULL */
+ const intf *extra_bits; /* extra bits for each code or NULL */
+ int extra_base; /* base index for extra_bits */
+ int elems; /* max number of elements in the tree */
+ int max_length; /* max bit length for the codes */
+};
+
+local static_tree_desc static_l_desc =
+{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};
+
+local static_tree_desc static_d_desc =
+{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS};
+
+local static_tree_desc static_bl_desc =
+{(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS};
+
+/* ===========================================================================
+ * Local (static) routines in this file.
+ */
+
+local void tr_static_init OF((void));
+local void init_block OF((deflate_state *s));
+local void pqdownheap OF((deflate_state *s, ct_data *tree, int k));
+local void gen_bitlen OF((deflate_state *s, tree_desc *desc));
+local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count));
+local void build_tree OF((deflate_state *s, tree_desc *desc));
+local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code));
+local void send_tree OF((deflate_state *s, ct_data *tree, int max_code));
+local int build_bl_tree OF((deflate_state *s));
+local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
+ int blcodes));
+local void compress_block OF((deflate_state *s, ct_data *ltree,
+ ct_data *dtree));
+local int detect_data_type OF((deflate_state *s));
+local unsigned bi_reverse OF((unsigned value, int length));
+local void bi_windup OF((deflate_state *s));
+local void bi_flush OF((deflate_state *s));
+local void copy_block OF((deflate_state *s, charf *buf, unsigned len,
+ int header));
+
+#ifdef GEN_TREES_H
+local void gen_trees_header OF((void));
+#endif
+
+#ifndef DEBUG
+# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
+ /* Send a code of the given tree. c and tree must not have side effects */
+
+#else /* DEBUG */
+# define send_code(s, c, tree) \
+ { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \
+ send_bits(s, tree[c].Code, tree[c].Len); }
+#endif
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+#define put_short(s, w) { \
+ put_byte(s, (uch)((w) & 0xff)); \
+ put_byte(s, (uch)((ush)(w) >> 8)); \
+}
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+#ifdef DEBUG
+local void send_bits OF((deflate_state *s, int value, int length));
+
+local void send_bits(s, value, length)
+ deflate_state *s;
+ int value; /* value to send */
+ int length; /* number of bits */
+{
+ Tracevv((stderr," l %2d v %4x ", length, value));
+ Assert(length > 0 && length <= 15, "invalid length");
+ s->bits_sent += (ulg)length;
+
+ /* If not enough room in bi_buf, use (valid) bits from bi_buf and
+ * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
+ * unused bits in value.
+ */
+ if (s->bi_valid > (int)Buf_size - length) {
+ s->bi_buf |= (ush)value << s->bi_valid;
+ put_short(s, s->bi_buf);
+ s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
+ s->bi_valid += length - Buf_size;
+ } else {
+ s->bi_buf |= (ush)value << s->bi_valid;
+ s->bi_valid += length;
+ }
+}
+#else /* !DEBUG */
+
+#define send_bits(s, value, length) \
+{ int len = length;\
+ if (s->bi_valid > (int)Buf_size - len) {\
+ int val = value;\
+ s->bi_buf |= (ush)val << s->bi_valid;\
+ put_short(s, s->bi_buf);\
+ s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
+ s->bi_valid += len - Buf_size;\
+ } else {\
+ s->bi_buf |= (ush)(value) << s->bi_valid;\
+ s->bi_valid += len;\
+ }\
+}
+#endif /* DEBUG */
+
+
+/* the arguments must not have side effects */
+
+/* ===========================================================================
+ * Initialize the various 'constant' tables.
+ */
+local void tr_static_init()
+{
+#if defined(GEN_TREES_H) || !defined(STDC)
+ static int static_init_done = 0;
+ int n; /* iterates over tree elements */
+ int bits; /* bit counter */
+ int length; /* length value */
+ int code; /* code value */
+ int dist; /* distance index */
+ ush bl_count[MAX_BITS+1];
+ /* number of codes at each bit length for an optimal tree */
+
+ if (static_init_done) return;
+
+ /* For some embedded targets, global variables are not initialized: */
+#ifdef NO_INIT_GLOBAL_POINTERS
+ static_l_desc.static_tree = static_ltree;
+ static_l_desc.extra_bits = extra_lbits;
+ static_d_desc.static_tree = static_dtree;
+ static_d_desc.extra_bits = extra_dbits;
+ static_bl_desc.extra_bits = extra_blbits;
+#endif
+
+ /* Initialize the mapping length (0..255) -> length code (0..28) */
+ length = 0;
+ for (code = 0; code < LENGTH_CODES-1; code++) {
+ base_length[code] = length;
+ for (n = 0; n < (1<<extra_lbits[code]); n++) {
+ _length_code[length++] = (uch)code;
+ }
+ }
+ Assert (length == 256, "tr_static_init: length != 256");
+ /* Note that the length 255 (match length 258) can be represented
+ * in two different ways: code 284 + 5 bits or code 285, so we
+ * overwrite length_code[255] to use the best encoding:
+ */
+ _length_code[length-1] = (uch)code;
+
+ /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+ dist = 0;
+ for (code = 0 ; code < 16; code++) {
+ base_dist[code] = dist;
+ for (n = 0; n < (1<<extra_dbits[code]); n++) {
+ _dist_code[dist++] = (uch)code;
+ }
+ }
+ Assert (dist == 256, "tr_static_init: dist != 256");
+ dist >>= 7; /* from now on, all distances are divided by 128 */
+ for ( ; code < D_CODES; code++) {
+ base_dist[code] = dist << 7;
+ for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
+ _dist_code[256 + dist++] = (uch)code;
+ }
+ }
+ Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+ /* Construct the codes of the static literal tree */
+ for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
+ n = 0;
+ while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
+ while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
+ while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
+ while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
+ /* Codes 286 and 287 do not exist, but we must include them in the
+ * tree construction to get a canonical Huffman tree (longest code
+ * all ones)
+ */
+ gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);
+
+ /* The static distance tree is trivial: */
+ for (n = 0; n < D_CODES; n++) {
+ static_dtree[n].Len = 5;
+ static_dtree[n].Code = bi_reverse((unsigned)n, 5);
+ }
+ static_init_done = 1;
+
+# ifdef GEN_TREES_H
+ gen_trees_header();
+# endif
+#endif /* defined(GEN_TREES_H) || !defined(STDC) */
+}
+
+/* ===========================================================================
+ * Genererate the file trees.h describing the static trees.
+ */
+#ifdef GEN_TREES_H
+# ifndef DEBUG
+# include <stdio.h>
+# endif
+
+# define SEPARATOR(i, last, width) \
+ ((i) == (last)? "\n};\n\n" : \
+ ((i) % (width) == (width)-1 ? ",\n" : ", "))
+
+void gen_trees_header()
+{
+ FILE *header = fopen("trees.h", "w");
+ int i;
+
+ Assert (header != NULL, "Can't open trees.h");
+ fprintf(header,
+ "/* header created automatically with -DGEN_TREES_H */\n\n");
+
+ fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n");
+ for (i = 0; i < L_CODES+2; i++) {
+ fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code,
+ static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5));
+ }
+
+ fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n");
+ for (i = 0; i < D_CODES; i++) {
+ fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code,
+ static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5));
+ }
+
+ fprintf(header, "const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {\n");
+ for (i = 0; i < DIST_CODE_LEN; i++) {
+ fprintf(header, "%2u%s", _dist_code[i],
+ SEPARATOR(i, DIST_CODE_LEN-1, 20));
+ }
+
+ fprintf(header,
+ "const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {\n");
+ for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) {
+ fprintf(header, "%2u%s", _length_code[i],
+ SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20));
+ }
+
+ fprintf(header, "local const int base_length[LENGTH_CODES] = {\n");
+ for (i = 0; i < LENGTH_CODES; i++) {
+ fprintf(header, "%1u%s", base_length[i],
+ SEPARATOR(i, LENGTH_CODES-1, 20));
+ }
+
+ fprintf(header, "local const int base_dist[D_CODES] = {\n");
+ for (i = 0; i < D_CODES; i++) {
+ fprintf(header, "%5u%s", base_dist[i],
+ SEPARATOR(i, D_CODES-1, 10));
+ }
+
+ fclose(header);
+}
+#endif /* GEN_TREES_H */
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+void ZLIB_INTERNAL _tr_init(s)
+ deflate_state *s;
+{
+ tr_static_init();
+
+ s->l_desc.dyn_tree = s->dyn_ltree;
+ s->l_desc.stat_desc = &static_l_desc;
+
+ s->d_desc.dyn_tree = s->dyn_dtree;
+ s->d_desc.stat_desc = &static_d_desc;
+
+ s->bl_desc.dyn_tree = s->bl_tree;
+ s->bl_desc.stat_desc = &static_bl_desc;
+
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+ s->last_eob_len = 8; /* enough lookahead for inflate */
+#ifdef DEBUG
+ s->compressed_len = 0L;
+ s->bits_sent = 0L;
+#endif
+
+ /* Initialize the first block of the first file: */
+ init_block(s);
+}
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+local void init_block(s)
+ deflate_state *s;
+{
+ int n; /* iterates over tree elements */
+
+ /* Initialize the trees. */
+ for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0;
+ for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0;
+ for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;
+
+ s->dyn_ltree[END_BLOCK].Freq = 1;
+ s->opt_len = s->static_len = 0L;
+ s->last_lit = s->matches = 0;
+}
+
+#define SMALLEST 1
+/* Index within the heap array of least frequent node in the Huffman tree */
+
+
+/* ===========================================================================
+ * Remove the smallest element from the heap and recreate the heap with
+ * one less element. Updates heap and heap_len.
+ */
+#define pqremove(s, tree, top) \
+{\
+ top = s->heap[SMALLEST]; \
+ s->heap[SMALLEST] = s->heap[s->heap_len--]; \
+ pqdownheap(s, tree, SMALLEST); \
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+#define smaller(tree, n, m, depth) \
+ (tree[n].Freq < tree[m].Freq || \
+ (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+local void pqdownheap(s, tree, k)
+ deflate_state *s;
+ ct_data *tree; /* the tree to restore */
+ int k; /* node to move down */
+{
+ int v = s->heap[k];
+ int j = k << 1; /* left son of k */
+ while (j <= s->heap_len) {
+ /* Set j to the smallest of the two sons: */
+ if (j < s->heap_len &&
+ smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
+ j++;
+ }
+ /* Exit if v is smaller than both sons */
+ if (smaller(tree, v, s->heap[j], s->depth)) break;
+
+ /* Exchange v with the smallest son */
+ s->heap[k] = s->heap[j]; k = j;
+
+ /* And continue down the tree, setting j to the left son of k */
+ j <<= 1;
+ }
+ s->heap[k] = v;
+}
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ * above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ * array bl_count contains the frequencies for each bit length.
+ * The length opt_len is updated; static_len is also updated if stree is
+ * not null.
+ */
+local void gen_bitlen(s, desc)
+ deflate_state *s;
+ tree_desc *desc; /* the tree descriptor */
+{
+ ct_data *tree = desc->dyn_tree;
+ int max_code = desc->max_code;
+ const ct_data *stree = desc->stat_desc->static_tree;
+ const intf *extra = desc->stat_desc->extra_bits;
+ int base = desc->stat_desc->extra_base;
+ int max_length = desc->stat_desc->max_length;
+ int h; /* heap index */
+ int n, m; /* iterate over the tree elements */
+ int bits; /* bit length */
+ int xbits; /* extra bits */
+ ush f; /* frequency */
+ int overflow = 0; /* number of elements with bit length too large */
+
+ for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;
+
+ /* In a first pass, compute the optimal bit lengths (which may
+ * overflow in the case of the bit length tree).
+ */
+ tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */
+
+ for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
+ n = s->heap[h];
+ bits = tree[tree[n].Dad].Len + 1;
+ if (bits > max_length) bits = max_length, overflow++;
+ tree[n].Len = (ush)bits;
+ /* We overwrite tree[n].Dad which is no longer needed */
+
+ if (n > max_code) continue; /* not a leaf node */
+
+ s->bl_count[bits]++;
+ xbits = 0;
+ if (n >= base) xbits = extra[n-base];
+ f = tree[n].Freq;
+ s->opt_len += (ulg)f * (bits + xbits);
+ if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
+ }
+ if (overflow == 0) return;
+
+ Trace((stderr,"\nbit length overflow\n"));
+ /* This happens for example on obj2 and pic of the Calgary corpus */
+
+ /* Find the first bit length which could increase: */
+ do {
+ bits = max_length-1;
+ while (s->bl_count[bits] == 0) bits--;
+ s->bl_count[bits]--; /* move one leaf down the tree */
+ s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
+ s->bl_count[max_length]--;
+ /* The brother of the overflow item also moves one step up,
+ * but this does not affect bl_count[max_length]
+ */
+ overflow -= 2;
+ } while (overflow > 0);
+
+ /* Now recompute all bit lengths, scanning in increasing frequency.
+ * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+ * lengths instead of fixing only the wrong ones. This idea is taken
+ * from 'ar' written by Haruhiko Okumura.)
+ */
+ for (bits = max_length; bits != 0; bits--) {
+ n = s->bl_count[bits];
+ while (n != 0) {
+ m = s->heap[--h];
+ if (m > max_code) continue;
+ if ((unsigned) tree[m].Len != (unsigned) bits) {
+ Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+ s->opt_len += ((long)bits - (long)tree[m].Len)
+ *(long)tree[m].Freq;
+ tree[m].Len = (ush)bits;
+ }
+ n--;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ * zero code length.
+ */
+local void gen_codes (tree, max_code, bl_count)
+ ct_data *tree; /* the tree to decorate */
+ int max_code; /* largest code with non zero frequency */
+ ushf *bl_count; /* number of codes at each bit length */
+{
+ ush next_code[MAX_BITS+1]; /* next code value for each bit length */
+ ush code = 0; /* running code value */
+ int bits; /* bit index */
+ int n; /* code index */
+
+ /* The distribution counts are first used to generate the code values
+ * without bit reversal.
+ */
+ for (bits = 1; bits <= MAX_BITS; bits++) {
+ next_code[bits] = code = (code + bl_count[bits-1]) << 1;
+ }
+ /* Check that the bit counts in bl_count are consistent. The last code
+ * must be all ones.
+ */
+ Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+ "inconsistent bit counts");
+ Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+ for (n = 0; n <= max_code; n++) {
+ int len = tree[n].Len;
+ if (len == 0) continue;
+ /* Now reverse the bits */
+ tree[n].Code = bi_reverse(next_code[len]++, len);
+
+ Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+ n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+ }
+}
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ * and corresponding code. The length opt_len is updated; static_len is
+ * also updated if stree is not null. The field max_code is set.
+ */
+local void build_tree(s, desc)
+ deflate_state *s;
+ tree_desc *desc; /* the tree descriptor */
+{
+ ct_data *tree = desc->dyn_tree;
+ const ct_data *stree = desc->stat_desc->static_tree;
+ int elems = desc->stat_desc->elems;
+ int n, m; /* iterate over heap elements */
+ int max_code = -1; /* largest code with non zero frequency */
+ int node; /* new node being created */
+
+ /* Construct the initial heap, with least frequent element in
+ * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+ * heap[0] is not used.
+ */
+ s->heap_len = 0, s->heap_max = HEAP_SIZE;
+
+ for (n = 0; n < elems; n++) {
+ if (tree[n].Freq != 0) {
+ s->heap[++(s->heap_len)] = max_code = n;
+ s->depth[n] = 0;
+ } else {
+ tree[n].Len = 0;
+ }
+ }
+
+ /* The pkzip format requires that at least one distance code exists,
+ * and that at least one bit should be sent even if there is only one
+ * possible code. So to avoid special checks later on we force at least
+ * two codes of non zero frequency.
+ */
+ while (s->heap_len < 2) {
+ node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
+ tree[node].Freq = 1;
+ s->depth[node] = 0;
+ s->opt_len--; if (stree) s->static_len -= stree[node].Len;
+ /* node is 0 or 1 so it does not have extra bits */
+ }
+ desc->max_code = max_code;
+
+ /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+ * establish sub-heaps of increasing lengths:
+ */
+ for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);
+
+ /* Construct the Huffman tree by repeatedly combining the least two
+ * frequent nodes.
+ */
+ node = elems; /* next internal node of the tree */
+ do {
+ pqremove(s, tree, n); /* n = node of least frequency */
+ m = s->heap[SMALLEST]; /* m = node of next least frequency */
+
+ s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
+ s->heap[--(s->heap_max)] = m;
+
+ /* Create a new node father of n and m */
+ tree[node].Freq = tree[n].Freq + tree[m].Freq;
+ s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ?
+ s->depth[n] : s->depth[m]) + 1);
+ tree[n].Dad = tree[m].Dad = (ush)node;
+#ifdef DUMP_BL_TREE
+ if (tree == s->bl_tree) {
+ fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
+ node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
+ }
+#endif
+ /* and insert the new node in the heap */
+ s->heap[SMALLEST] = node++;
+ pqdownheap(s, tree, SMALLEST);
+
+ } while (s->heap_len >= 2);
+
+ s->heap[--(s->heap_max)] = s->heap[SMALLEST];
+
+ /* At this point, the fields freq and dad are set. We can now
+ * generate the bit lengths.
+ */
+ gen_bitlen(s, (tree_desc *)desc);
+
+ /* The field len is now set, we can generate the bit codes */
+ gen_codes ((ct_data *)tree, max_code, s->bl_count);
+}
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+local void scan_tree (s, tree, max_code)
+ deflate_state *s;
+ ct_data *tree; /* the tree to be scanned */
+ int max_code; /* and its largest code of non zero frequency */
+{
+ int n; /* iterates over all tree elements */
+ int prevlen = -1; /* last emitted length */
+ int curlen; /* length of current code */
+ int nextlen = tree[0].Len; /* length of next code */
+ int count = 0; /* repeat count of the current code */
+ int max_count = 7; /* max repeat count */
+ int min_count = 4; /* min repeat count */
+
+ if (nextlen == 0) max_count = 138, min_count = 3;
+ tree[max_code+1].Len = (ush)0xffff; /* guard */
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen; nextlen = tree[n+1].Len;
+ if (++count < max_count && curlen == nextlen) {
+ continue;
+ } else if (count < min_count) {
+ s->bl_tree[curlen].Freq += count;
+ } else if (curlen != 0) {
+ if (curlen != prevlen) s->bl_tree[curlen].Freq++;
+ s->bl_tree[REP_3_6].Freq++;
+ } else if (count <= 10) {
+ s->bl_tree[REPZ_3_10].Freq++;
+ } else {
+ s->bl_tree[REPZ_11_138].Freq++;
+ }
+ count = 0; prevlen = curlen;
+ if (nextlen == 0) {
+ max_count = 138, min_count = 3;
+ } else if (curlen == nextlen) {
+ max_count = 6, min_count = 3;
+ } else {
+ max_count = 7, min_count = 4;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+local void send_tree (s, tree, max_code)
+ deflate_state *s;
+ ct_data *tree; /* the tree to be scanned */
+ int max_code; /* and its largest code of non zero frequency */
+{
+ int n; /* iterates over all tree elements */
+ int prevlen = -1; /* last emitted length */
+ int curlen; /* length of current code */
+ int nextlen = tree[0].Len; /* length of next code */
+ int count = 0; /* repeat count of the current code */
+ int max_count = 7; /* max repeat count */
+ int min_count = 4; /* min repeat count */
+
+ /* tree[max_code+1].Len = -1; */ /* guard already set */
+ if (nextlen == 0) max_count = 138, min_count = 3;
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen; nextlen = tree[n+1].Len;
+ if (++count < max_count && curlen == nextlen) {
+ continue;
+ } else if (count < min_count) {
+ do { send_code(s, curlen, s->bl_tree); } while (--count != 0);
+
+ } else if (curlen != 0) {
+ if (curlen != prevlen) {
+ send_code(s, curlen, s->bl_tree); count--;
+ }
+ Assert(count >= 3 && count <= 6, " 3_6?");
+ send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);
+
+ } else if (count <= 10) {
+ send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);
+
+ } else {
+ send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);
+ }
+ count = 0; prevlen = curlen;
+ if (nextlen == 0) {
+ max_count = 138, min_count = 3;
+ } else if (curlen == nextlen) {
+ max_count = 6, min_count = 3;
+ } else {
+ max_count = 7, min_count = 4;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+local int build_bl_tree(s)
+ deflate_state *s;
+{
+ int max_blindex; /* index of last bit length code of non zero freq */
+
+ /* Determine the bit length frequencies for literal and distance trees */
+ scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);
+ scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);
+
+ /* Build the bit length tree: */
+ build_tree(s, (tree_desc *)(&(s->bl_desc)));
+ /* opt_len now includes the length of the tree representations, except
+ * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+ */
+
+ /* Determine the number of bit length codes to send. The pkzip format
+ * requires that at least 4 bit length codes be sent. (appnote.txt says
+ * 3 but the actual value used is 4.)
+ */
+ for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
+ if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
+ }
+ /* Update opt_len to include the bit length tree and counts */
+ s->opt_len += 3*(max_blindex+1) + 5+5+4;
+ Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+ s->opt_len, s->static_len));
+
+ return max_blindex;
+}
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+local void send_all_trees(s, lcodes, dcodes, blcodes)
+ deflate_state *s;
+ int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+ int rank; /* index in bl_order */
+
+ Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+ Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+ "too many codes");
+ Tracev((stderr, "\nbl counts: "));
+ send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
+ send_bits(s, dcodes-1, 5);
+ send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */
+ for (rank = 0; rank < blcodes; rank++) {
+ Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+ send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);
+ }
+ Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+ send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */
+ Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+ send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */
+ Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+/* ===========================================================================
+ * Send a stored block
+ */
+void ZLIB_INTERNAL _tr_stored_block(s, buf, stored_len, last)
+ deflate_state *s;
+ charf *buf; /* input block */
+ ulg stored_len; /* length of input block */
+ int last; /* one if this is the last block for a file */
+{
+ send_bits(s, (STORED_BLOCK<<1)+last, 3); /* send block type */
+#ifdef DEBUG
+ s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L;
+ s->compressed_len += (stored_len + 4) << 3;
+#endif
+ copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
+}
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ * The current inflate code requires 9 bits of lookahead. If the
+ * last two codes for the previous block (real code plus EOB) were coded
+ * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode
+ * the last real code. In this case we send two empty static blocks instead
+ * of one. (There are no problems if the previous block is stored or fixed.)
+ * To simplify the code, we assume the worst case of last real code encoded
+ * on one bit only.
+ */
+void ZLIB_INTERNAL _tr_align(s)
+ deflate_state *s;
+{
+ send_bits(s, STATIC_TREES<<1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+#ifdef DEBUG
+ s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
+#endif
+ bi_flush(s);
+ /* Of the 10 bits for the empty block, we have already sent
+ * (10 - bi_valid) bits. The lookahead for the last real code (before
+ * the EOB of the previous block) was thus at least one plus the length
+ * of the EOB plus what we have just sent of the empty static block.
+ */
+ if (1 + s->last_eob_len + 10 - s->bi_valid < 9) {
+ send_bits(s, STATIC_TREES<<1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+#ifdef DEBUG
+ s->compressed_len += 10L;
+#endif
+ bi_flush(s);
+ }
+ s->last_eob_len = 7;
+}
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last)
+ deflate_state *s;
+ charf *buf; /* input block, or NULL if too old */
+ ulg stored_len; /* length of input block */
+ int last; /* one if this is the last block for a file */
+{
+ ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
+ int max_blindex = 0; /* index of last bit length code of non zero freq */
+
+ /* Build the Huffman trees unless a stored block is forced */
+ if (s->level > 0) {
+
+ /* Check if the file is binary or text */
+ if (s->strm->data_type == Z_UNKNOWN)
+ s->strm->data_type = detect_data_type(s);
+
+ /* Construct the literal and distance trees */
+ build_tree(s, (tree_desc *)(&(s->l_desc)));
+ Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+ s->static_len));
+
+ build_tree(s, (tree_desc *)(&(s->d_desc)));
+ Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+ s->static_len));
+ /* At this point, opt_len and static_len are the total bit lengths of
+ * the compressed block data, excluding the tree representations.
+ */
+
+ /* Build the bit length tree for the above two trees, and get the index
+ * in bl_order of the last bit length code to send.
+ */
+ max_blindex = build_bl_tree(s);
+
+ /* Determine the best encoding. Compute the block lengths in bytes. */
+ opt_lenb = (s->opt_len+3+7)>>3;
+ static_lenb = (s->static_len+3+7)>>3;
+
+ Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+ opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+ s->last_lit));
+
+ if (static_lenb <= opt_lenb) opt_lenb = static_lenb;
+
+ } else {
+ Assert(buf != (char*)0, "lost buf");
+ opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
+ }
+
+#ifdef FORCE_STORED
+ if (buf != (char*)0) { /* force stored block */
+#else
+ if (stored_len+4 <= opt_lenb && buf != (char*)0) {
+ /* 4: two words for the lengths */
+#endif
+ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+ * Otherwise we can't have processed more than WSIZE input bytes since
+ * the last block flush, because compression would have been
+ * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+ * transform a block into a stored block.
+ */
+ _tr_stored_block(s, buf, stored_len, last);
+
+#ifdef FORCE_STATIC
+ } else if (static_lenb >= 0) { /* force static trees */
+#else
+ } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) {
+#endif
+ send_bits(s, (STATIC_TREES<<1)+last, 3);
+ compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree);
+#ifdef DEBUG
+ s->compressed_len += 3 + s->static_len;
+#endif
+ } else {
+ send_bits(s, (DYN_TREES<<1)+last, 3);
+ send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
+ max_blindex+1);
+ compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree);
+#ifdef DEBUG
+ s->compressed_len += 3 + s->opt_len;
+#endif
+ }
+ Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+ /* The above check is made mod 2^32, for files larger than 512 MB
+ * and uLong implemented on 32 bits.
+ */
+ init_block(s);
+
+ if (last) {
+ bi_windup(s);
+#ifdef DEBUG
+ s->compressed_len += 7; /* align on byte boundary */
+#endif
+ }
+ Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+ s->compressed_len-7*last));
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+int ZLIB_INTERNAL _tr_tally (s, dist, lc)
+ deflate_state *s;
+ unsigned dist; /* distance of matched string */
+ unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+ s->d_buf[s->last_lit] = (ush)dist;
+ s->l_buf[s->last_lit++] = (uch)lc;
+ if (dist == 0) {
+ /* lc is the unmatched char */
+ s->dyn_ltree[lc].Freq++;
+ } else {
+ s->matches++;
+ /* Here, lc is the match length - MIN_MATCH */
+ dist--; /* dist = match distance - 1 */
+ Assert((ush)dist < (ush)MAX_DIST(s) &&
+ (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+ (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
+
+ s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++;
+ s->dyn_dtree[d_code(dist)].Freq++;
+ }
+
+#ifdef TRUNCATE_BLOCK
+ /* Try to guess if it is profitable to stop the current block here */
+ if ((s->last_lit & 0x1fff) == 0 && s->level > 2) {
+ /* Compute an upper bound for the compressed length */
+ ulg out_length = (ulg)s->last_lit*8L;
+ ulg in_length = (ulg)((long)s->strstart - s->block_start);
+ int dcode;
+ for (dcode = 0; dcode < D_CODES; dcode++) {
+ out_length += (ulg)s->dyn_dtree[dcode].Freq *
+ (5L+extra_dbits[dcode]);
+ }
+ out_length >>= 3;
+ Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+ s->last_lit, in_length, out_length,
+ 100L - out_length*100L/in_length));
+ if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
+ }
+#endif
+ return (s->last_lit == s->lit_bufsize-1);
+ /* We avoid equality with lit_bufsize because of wraparound at 64K
+ * on 16 bit machines and because stored blocks are restricted to
+ * 64K-1 bytes.
+ */
+}
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+local void compress_block(s, ltree, dtree)
+ deflate_state *s;
+ ct_data *ltree; /* literal tree */
+ ct_data *dtree; /* distance tree */
+{
+ unsigned dist; /* distance of matched string */
+ int lc; /* match length or unmatched char (if dist == 0) */
+ unsigned lx = 0; /* running index in l_buf */
+ unsigned code; /* the code to send */
+ int extra; /* number of extra bits to send */
+
+ if (s->last_lit != 0) do {
+ dist = s->d_buf[lx];
+ lc = s->l_buf[lx++];
+ if (dist == 0) {
+ send_code(s, lc, ltree); /* send a literal byte */
+ Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+ } else {
+ /* Here, lc is the match length - MIN_MATCH */
+ code = _length_code[lc];
+ send_code(s, code+LITERALS+1, ltree); /* send the length code */
+ extra = extra_lbits[code];
+ if (extra != 0) {
+ lc -= base_length[code];
+ send_bits(s, lc, extra); /* send the extra length bits */
+ }
+ dist--; /* dist is now the match distance - 1 */
+ code = d_code(dist);
+ Assert (code < D_CODES, "bad d_code");
+
+ send_code(s, code, dtree); /* send the distance code */
+ extra = extra_dbits[code];
+ if (extra != 0) {
+ dist -= base_dist[code];
+ send_bits(s, dist, extra); /* send the extra distance bits */
+ }
+ } /* literal or match pair ? */
+
+ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+ Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+ "pendingBuf overflow");
+
+ } while (lx < s->last_lit);
+
+ send_code(s, END_BLOCK, ltree);
+ s->last_eob_len = ltree[END_BLOCK].Len;
+}
+
+/* ===========================================================================
+ * Check if the data type is TEXT or BINARY, using the following algorithm:
+ * - TEXT if the two conditions below are satisfied:
+ * a) There are no non-portable control characters belonging to the
+ * "black list" (0..6, 14..25, 28..31).
+ * b) There is at least one printable character belonging to the
+ * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
+ * - BINARY otherwise.
+ * - The following partially-portable control characters form a
+ * "gray list" that is ignored in this detection algorithm:
+ * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+local int detect_data_type(s)
+ deflate_state *s;
+{
+ /* black_mask is the bit mask of black-listed bytes
+ * set bits 0..6, 14..25, and 28..31
+ * 0xf3ffc07f = binary 11110011111111111100000001111111
+ */
+ unsigned long black_mask = 0xf3ffc07fUL;
+ int n;
+
+ /* Check for non-textual ("black-listed") bytes. */
+ for (n = 0; n <= 31; n++, black_mask >>= 1)
+ if ((black_mask & 1) && (s->dyn_ltree[n].Freq != 0))
+ return Z_BINARY;
+
+ /* Check for textual ("white-listed") bytes. */
+ if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0
+ || s->dyn_ltree[13].Freq != 0)
+ return Z_TEXT;
+ for (n = 32; n < LITERALS; n++)
+ if (s->dyn_ltree[n].Freq != 0)
+ return Z_TEXT;
+
+ /* There are no "black-listed" or "white-listed" bytes:
+ * this stream either is empty or has tolerated ("gray-listed") bytes only.
+ */
+ return Z_BINARY;
+}
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+local unsigned bi_reverse(code, len)
+ unsigned code; /* the value to invert */
+ int len; /* its bit length */
+{
+ register unsigned res = 0;
+ do {
+ res |= code & 1;
+ code >>= 1, res <<= 1;
+ } while (--len > 0);
+ return res >> 1;
+}
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+local void bi_flush(s)
+ deflate_state *s;
+{
+ if (s->bi_valid == 16) {
+ put_short(s, s->bi_buf);
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+ } else if (s->bi_valid >= 8) {
+ put_byte(s, (Byte)s->bi_buf);
+ s->bi_buf >>= 8;
+ s->bi_valid -= 8;
+ }
+}
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+local void bi_windup(s)
+ deflate_state *s;
+{
+ if (s->bi_valid > 8) {
+ put_short(s, s->bi_buf);
+ } else if (s->bi_valid > 0) {
+ put_byte(s, (Byte)s->bi_buf);
+ }
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+#ifdef DEBUG
+ s->bits_sent = (s->bits_sent+7) & ~7;
+#endif
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+local void copy_block(s, buf, len, header)
+ deflate_state *s;
+ charf *buf; /* the input data */
+ unsigned len; /* its length */
+ int header; /* true if block header must be written */
+{
+ bi_windup(s); /* align on byte boundary */
+ s->last_eob_len = 8; /* enough lookahead for inflate */
+
+ if (header) {
+ put_short(s, (ush)len);
+ put_short(s, (ush)~len);
+#ifdef DEBUG
+ s->bits_sent += 2*16;
+#endif
+ }
+#ifdef DEBUG
+ s->bits_sent += (ulg)len<<3;
+#endif
+ while (len--) {
+ put_byte(s, *buf++);
+ }
+}
diff --git a/hgewin/ZLIB/trees.h b/hgewin/ZLIB/trees.h
new file mode 100644
index 0000000..d35639d
--- /dev/null
+++ b/hgewin/ZLIB/trees.h
@@ -0,0 +1,128 @@
+/* header created automatically with -DGEN_TREES_H */
+
+local const ct_data static_ltree[L_CODES+2] = {
+{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}},
+{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}},
+{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}},
+{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}},
+{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}},
+{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}},
+{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}},
+{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}},
+{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}},
+{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}},
+{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}},
+{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}},
+{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}},
+{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}},
+{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}},
+{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}},
+{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}},
+{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}},
+{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}},
+{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}},
+{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}},
+{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}},
+{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}},
+{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}},
+{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}},
+{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}},
+{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}},
+{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}},
+{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}},
+{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}},
+{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}},
+{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}},
+{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}},
+{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}},
+{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}},
+{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}},
+{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}},
+{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}},
+{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}},
+{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}},
+{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}},
+{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}},
+{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}},
+{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}},
+{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}},
+{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}},
+{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}},
+{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}},
+{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}},
+{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}},
+{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}},
+{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}},
+{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}},
+{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}},
+{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}},
+{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}},
+{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}},
+{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}}
+};
+
+local const ct_data static_dtree[D_CODES] = {
+{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}},
+{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}},
+{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}},
+{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}},
+{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}},
+{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}}
+};
+
+const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {
+ 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
+ 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10,
+10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
+11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
+12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13,
+13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
+13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17,
+18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22,
+23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29
+};
+
+const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
+13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
+17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
+19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
+21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
+22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
+23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
+25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
+};
+
+local const int base_length[LENGTH_CODES] = {
+0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
+64, 80, 96, 112, 128, 160, 192, 224, 0
+};
+
+local const int base_dist[D_CODES] = {
+ 0, 1, 2, 3, 4, 6, 8, 12, 16, 24,
+ 32, 48, 64, 96, 128, 192, 256, 384, 512, 768,
+ 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576
+};
+
diff --git a/hgewin/ZLIB/uncompr.c b/hgewin/ZLIB/uncompr.c
new file mode 100644
index 0000000..ad98be3
--- /dev/null
+++ b/hgewin/ZLIB/uncompr.c
@@ -0,0 +1,59 @@
+/* uncompr.c -- decompress a memory buffer
+ * Copyright (C) 1995-2003, 2010 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#define ZLIB_INTERNAL
+#include "zlib.h"
+
+/* ===========================================================================
+ Decompresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total
+ size of the destination buffer, which must be large enough to hold the
+ entire uncompressed data. (The size of the uncompressed data must have
+ been saved previously by the compressor and transmitted to the decompressor
+ by some mechanism outside the scope of this compression library.)
+ Upon exit, destLen is the actual size of the compressed buffer.
+
+ uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer, or Z_DATA_ERROR if the input data was corrupted.
+*/
+int ZEXPORT uncompress (dest, destLen, source, sourceLen)
+ Bytef *dest;
+ uLongf *destLen;
+ const Bytef *source;
+ uLong sourceLen;
+{
+ z_stream stream;
+ int err;
+
+ stream.next_in = (Bytef*)source;
+ stream.avail_in = (uInt)sourceLen;
+ /* Check for source > 64K on 16-bit machine: */
+ if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
+
+ stream.next_out = dest;
+ stream.avail_out = (uInt)*destLen;
+ if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
+
+ stream.zalloc = (alloc_func)0;
+ stream.zfree = (free_func)0;
+
+ err = inflateInit(&stream);
+ if (err != Z_OK) return err;
+
+ err = inflate(&stream, Z_FINISH);
+ if (err != Z_STREAM_END) {
+ inflateEnd(&stream);
+ if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0))
+ return Z_DATA_ERROR;
+ return err;
+ }
+ *destLen = stream.total_out;
+
+ err = inflateEnd(&stream);
+ return err;
+}
diff --git a/hgewin/ZLIB/unzip.c b/hgewin/ZLIB/unzip.c
new file mode 100644
index 0000000..868f035
--- /dev/null
+++ b/hgewin/ZLIB/unzip.c
@@ -0,0 +1,1592 @@
+/* unzip.c -- IO for uncompress .zip files using zlib
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+
+Read unzip.h for more info
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "zlib.h"
+#include "unzip.h"
+
+#ifdef STDC
+ #include <stddef.h>
+ #include <string.h>
+ #include <stdlib.h>
+#endif
+#ifdef NO_ERRNO_H
+ extern int errno;
+#else
+ #include <errno.h>
+#endif
+
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+
+#ifndef CASESENSITIVITYDEFAULT_NO
+ #if !defined(unix) && !defined(CASESENSITIVITYDEFAULT_YES)
+ #define CASESENSITIVITYDEFAULT_NO
+ #endif
+#endif
+
+
+#ifndef UNZ_BUFSIZE
+ #define UNZ_BUFSIZE (32768)
+#endif
+
+#ifndef UNZ_MAXFILENAMEINZIP
+ #define UNZ_MAXFILENAMEINZIP (256)
+#endif
+
+#ifndef ALLOC
+ #define ALLOC(size) (malloc(size))
+#endif
+#ifndef TRYFREE
+ #define TRYFREE(p) {if (p) free(p);}
+#endif
+
+#define SIZECENTRALDIRITEM (0x2e)
+#define SIZEZIPLOCALHEADER (0x1e)
+
+/* unz_file_info_interntal contain internal info about a file in zipfile*/
+
+typedef struct unz_file_info_internal_s
+{
+ DWORD offset_curfile; /* relative offset of local header 4 bytes */
+} unz_file_info_internal;
+
+
+/* file_in_zip_read_info_s contain internal information about a file in zipfile,
+when reading and decompress it */
+
+typedef struct
+{
+ char *read_buffer; /* internal buffer for compressed data */
+ z_stream stream; /* zLib stream structure for inflate */
+ DWORD pos_in_zipfile; /* position in byte on the zipfile, for fseek*/
+ DWORD stream_initialised; /* flag set if stream structure is initialised*/
+ DWORD offset_local_extrafield; /* offset of the local extra field */
+ DWORD size_local_extrafield; /* size of the local extra field */
+ DWORD pos_local_extrafield; /* position in the local extra field in read*/
+ DWORD crc32; /* crc32 of all data uncompressed */
+ DWORD crc32_wait; /* crc32 we must obtain after decompress all */
+ DWORD rest_read_compressed; /* number of byte to be decompressed */
+ DWORD rest_read_uncompressed; /*number of byte to be obtained after decomp*/
+ zlib_filefunc_def z_filefunc;
+ void *filestream; /* io structore of the zipfile */
+ DWORD compression_method; /* compression method (0==store) */
+ DWORD byte_before_the_zipfile; /* byte before the zipfile, (>0 for sfx)*/
+ int raw;
+} file_in_zip_read_info_s;
+
+
+/* unz_s contain internal information about the zipfile
+ */
+typedef struct
+{
+ zlib_filefunc_def z_filefunc;
+ void *filestream; /* io structore of the zipfile */
+ unz_global_info gi; /* public global information */
+ DWORD byte_before_the_zipfile; /* byte before the zipfile, (>0 for sfx)*/
+ DWORD num_file; /* number of the current file in the zipfile*/
+ DWORD pos_in_central_dir; /* pos of the current file in the central dir*/
+ DWORD current_file_ok; /* flag about the usability of the current file*/
+ DWORD central_pos; /* position of the beginning of the central dir*/
+ DWORD size_central_dir; /* size of the central directory */
+ DWORD offset_central_dir; /* offset of start of central directory with respect to the starting disk number */
+ unz_file_info cur_file_info; /* public info about the current file in zip*/
+ unz_file_info_internal cur_file_info_internal; /* private info about it*/
+ file_in_zip_read_info_s *pfile_in_zip_read; /* structure about the current file if we are decompressing it */
+ int encrypted;
+
+ #ifndef NOUNCRYPT
+ DWORD keys[3]; /* keys defining the pseudo-random sequence */
+ const DWORD *pcrc_32_tab;
+ #endif
+
+} unz_s;
+
+
+#ifndef NOUNCRYPT
+ #include "crypt.h"
+#endif
+
+/* ===========================================================================
+Read a byte from a gz_stream; update next_in and avail_in. Return EOF
+for end of file.
+IN assertion: the stream s has been sucessfully opened for reading.
+ */
+
+
+static int unzlocal_getByte(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, int *pi)
+{
+ BYTE c;
+ int err = (int)ZREAD(*pzlib_filefunc_def, filestream, &c, 1);
+
+ if (err == 1)
+ {
+ *pi = (int)c;
+ return UNZ_OK;
+ }
+ else
+ {
+ if (ZERROR(*pzlib_filefunc_def, filestream))
+ {
+ return UNZ_ERRNO;
+ }
+ else
+ {
+ return UNZ_EOF;
+ }
+ }
+}
+
+
+/* ===========================================================================
+Reads a long in LSB order from the given gz_stream. Sets
+ */
+
+static int unzlocal_getShort(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, DWORD *pX)
+{
+ DWORD x;
+ int i;
+ int err;
+
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+
+ x = (DWORD)i;
+
+ if (err == UNZ_OK)
+ {
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ }
+
+ x += ((DWORD)i) << 8;
+
+ if (err == UNZ_OK)
+ {
+ *pX = x;
+ }
+ else
+ {
+ *pX = 0;
+ }
+
+ return err;
+}
+
+//-------------------------------------------------------------------------
+
+
+static int unzlocal_getLong(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, DWORD *pX)
+{
+ DWORD x;
+ int i;
+ int err;
+
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ x = (DWORD)i;
+
+ if (err == UNZ_OK)
+ {
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ }
+ x += ((DWORD)i) << 8;
+
+ if (err == UNZ_OK)
+ {
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ }
+ x += ((DWORD)i) << 16;
+
+ if (err == UNZ_OK)
+ {
+ err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i);
+ }
+ x += ((DWORD)i) << 24;
+
+ if (err == UNZ_OK)
+ {
+ *pX = x;
+ }
+ else
+ {
+ *pX = 0;
+ }
+ return err;
+}
+
+
+//-------------------------------------------------------------------------
+
+
+#ifdef CASESENSITIVITYDEFAULT_NO
+ #define CASESENSITIVITYDEFAULTVALUE 2
+#else
+ #define CASESENSITIVITYDEFAULTVALUE 1
+#endif
+
+#ifndef STRCMPCASENOSENTIVEFUNCTION
+ #define STRCMPCASENOSENTIVEFUNCTION strcmpcasenosensitive_internal
+#endif
+
+/*
+Compare two filename (fileName1,fileName2).
+If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
+If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
+or strcasecmp)
+If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
+(like 1 on Unix, 2 on Windows)
+*/
+/*
+extern int ZEXPORT unzStringFileNameCompare(const char *fileName1, const char *fileName2, int iCaseSensitivity)
+{
+ if (iCaseSensitivity == 0)
+ {
+ iCaseSensitivity = CASESENSITIVITYDEFAULTVALUE;
+ }
+
+ if (iCaseSensitivity == 1)
+ {
+ return strcmp(fileName1, fileName2);
+ }
+
+ return stricmp(fileName1, fileName2);
+}
+*/
+//-------------------------------------------------------------------------
+
+#ifndef BUFREADCOMMENT
+ #define BUFREADCOMMENT (0x400)
+#endif
+
+/*
+Locate the Central directory of a zipfile (at the end, just before
+the global comment)
+ */
+
+static DWORD unzlocal_SearchCentralDir(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream)
+{
+ BYTE *buf;
+ DWORD uSizeFile;
+ DWORD uBackRead;
+ DWORD uMaxBack = 0xffff; /* maximum size of global comment */
+ DWORD uPosFound = 0;
+
+ if (ZSEEK(*pzlib_filefunc_def, filestream, 0, SEEK_END) != 0)
+ {
+ return 0;
+ }
+
+
+ uSizeFile = ZTELL(*pzlib_filefunc_def, filestream);
+
+ if (uMaxBack > uSizeFile)
+ {
+ uMaxBack = uSizeFile;
+ }
+
+ buf = (BYTE*)ALLOC(BUFREADCOMMENT + 4);
+ if (buf == NULL)
+ {
+ return 0;
+ }
+
+ uBackRead = 4;
+ while (uBackRead < uMaxBack)
+ {
+ DWORD uReadSize, uReadPos;
+ int i;
+ if (uBackRead + BUFREADCOMMENT > uMaxBack)
+ {
+ uBackRead = uMaxBack;
+ }
+ else
+ {
+ uBackRead += BUFREADCOMMENT;
+ }
+ uReadPos = uSizeFile - uBackRead;
+
+ uReadSize = ((BUFREADCOMMENT + 4) < (uSizeFile - uReadPos)) ? (BUFREADCOMMENT + 4): (uSizeFile - uReadPos);
+ if (ZSEEK(*pzlib_filefunc_def, filestream, uReadPos, SEEK_SET) != 0)
+ {
+ break;
+ }
+
+ if (ZREAD(*pzlib_filefunc_def, filestream, buf, uReadSize) != uReadSize)
+ {
+ break;
+ }
+
+ for (i = (int)uReadSize - 3; (i--) > 0;)
+ if (((*(buf + i)) == 0x50) && ((*(buf + i + 1)) == 0x4b) && ((*(buf + i + 2)) == 0x05) && ((*(buf + i + 3)) == 0x06))
+ {
+ uPosFound = uReadPos + i;
+ break;
+ }
+
+ if (uPosFound != 0)
+ {
+ break;
+ }
+ }
+ TRYFREE(buf);
+ return uPosFound;
+}
+
+/*
+Open a Zip file. path contain the full pathname (by example,
+on a Windows NT computer "c:\\test\\zlib114.zip" or on an Unix computer
+"zlib/zlib114.zip".
+If the zipfile cannot be opened (file doesn't exist or in not valid), the
+return value is NULL.
+Else, the return value is a unzFile Handle, usable with other function
+of this unzip package.
+ */
+extern unzFile ZEXPORT unzOpen2(const char *path, zlib_filefunc_def *pzlib_filefunc_def)
+{
+ unz_s us;
+ unz_s *s;
+ DWORD central_pos, uL;
+
+ DWORD number_disk; /* number of the current dist, used for
+ spaning ZIP, unsupported, always 0*/
+ DWORD number_disk_with_CD; /* number the the disk with central dir, used
+ for spaning ZIP, unsupported, always 0*/
+ DWORD number_entry_CD; /* total number of entries in
+ the central dir
+ (same than number_entry on nospan) */
+
+ int err = UNZ_OK;
+
+ if (pzlib_filefunc_def == NULL)
+ {
+ fill_fopen_filefunc(&us.z_filefunc);
+ }
+ else
+ {
+ us.z_filefunc = *pzlib_filefunc_def;
+ }
+
+ us.filestream = (*(us.z_filefunc.zopen_file))(us.z_filefunc.opaque, path, ZLIB_FILEFUNC_MODE_READ | ZLIB_FILEFUNC_MODE_EXISTING);
+ if (us.filestream == NULL)
+ {
+ return NULL;
+ }
+
+ central_pos = unzlocal_SearchCentralDir(&us.z_filefunc, us.filestream);
+ if (central_pos == 0)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (ZSEEK(us.z_filefunc, us.filestream, central_pos, SEEK_SET) != 0)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* the signature, already checked */
+ if (unzlocal_getLong(&us.z_filefunc, us.filestream, &uL) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* number of this disk */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_disk) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* number of the disk with the start of the central directory */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_disk_with_CD) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* total number of entries in the central dir on this disk */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &us.gi.number_entry) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* total number of entries in the central dir */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_entry_CD) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if ((number_entry_CD != us.gi.number_entry) || (number_disk_with_CD != 0) || (number_disk != 0))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ /* size of the central directory */
+ if (unzlocal_getLong(&us.z_filefunc, us.filestream, &us.size_central_dir) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* offset of start of central directory with respect to the
+ starting disk number */
+ if (unzlocal_getLong(&us.z_filefunc, us.filestream, &us.offset_central_dir) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* zipfile comment length */
+ if (unzlocal_getShort(&us.z_filefunc, us.filestream, &us.gi.size_comment) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if ((central_pos < us.offset_central_dir + us.size_central_dir) && (err == UNZ_OK))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (err != UNZ_OK)
+ {
+ ZCLOSE(us.z_filefunc, us.filestream);
+ return NULL;
+ }
+
+ us.byte_before_the_zipfile = central_pos - (us.offset_central_dir + us.size_central_dir);
+ us.central_pos = central_pos;
+ us.pfile_in_zip_read = NULL;
+ us.encrypted = 0;
+
+
+ s = (unz_s*)ALLOC(sizeof(unz_s));
+ *s = us;
+ unzGoToFirstFile((unzFile)s);
+ return (unzFile)s;
+}
+
+//-------------------------------------------------------------------------
+
+
+extern unzFile ZEXPORT unzOpen(const char *path)
+{
+ return unzOpen2(path, NULL);
+}
+
+/*
+Close a ZipFile opened with unzipOpen.
+If there is files inside the .Zip opened with unzipOpenCurrentFile (see later),
+these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
+return UNZ_OK if there is no problem. */
+
+extern int ZEXPORT unzClose(unzFile file)
+{
+ unz_s *s;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+ s = (unz_s*)file;
+
+ if (s->pfile_in_zip_read != NULL)
+ {
+ unzCloseCurrentFile(file);
+ }
+
+ ZCLOSE(s->z_filefunc, s->filestream);
+ TRYFREE(s);
+ return UNZ_OK;
+}
+
+
+/*
+Write info about the ZipFile in the *pglobal_info structure.
+No preparation of the structure is needed
+return UNZ_OK if there is no problem. */
+/*
+extern int ZEXPORT unzGetGlobalInfo(unzFile file, unz_global_info *pglobal_info)
+{
+ unz_s *s;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ *pglobal_info = s->gi;
+ return UNZ_OK;
+}
+*/
+
+/*
+Translate date/time from Dos format to tm_unz (readable more easilty)
+ */
+
+static void unzlocal_DosDateToTmuDate(DWORD ulDosDate, tm_unz *ptm)
+{
+ DWORD uDate;
+ uDate = (DWORD)(ulDosDate >> 16);
+ ptm->tm_mday = (DWORD)(uDate &0x1f);
+ ptm->tm_mon = (DWORD)((((uDate) &0x1E0) / 0x20) - 1);
+ ptm->tm_year = (DWORD)(((uDate &0x0FE00) / 0x0200) + 1980);
+
+ ptm->tm_hour = (DWORD)((ulDosDate &0xF800) / 0x800);
+ ptm->tm_min = (DWORD)((ulDosDate &0x7E0) / 0x20);
+ ptm->tm_sec = (DWORD)(2 *(ulDosDate &0x1f));
+}
+
+/*
+Get Info about the current file in the zipfile, with internal only info
+ */
+
+static int unzlocal_GetCurrentFileInfoInternal(unzFile file, unz_file_info *pfile_info, unz_file_info_internal *pfile_info_internal, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize)
+{
+ unz_s *s;
+ unz_file_info file_info;
+ unz_file_info_internal file_info_internal;
+ int err = UNZ_OK;
+ DWORD uMagic;
+ long lSeek = 0;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+
+ if (ZSEEK(s->z_filefunc, s->filestream, s->pos_in_central_dir + s->byte_before_the_zipfile, SEEK_SET) != 0)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ /* we check the magic */
+
+ if (err == UNZ_OK)
+ {
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uMagic) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+ else if (uMagic != 0x02014b50)
+ {
+ err = UNZ_BADZIPFILE;
+ }
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.version) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.version_needed) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.flag) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.compression_method) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.dosDate) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ unzlocal_DosDateToTmuDate(file_info.dosDate, &file_info.tmu_date);
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.crc) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.compressed_size) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.uncompressed_size) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_filename) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_file_extra) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_file_comment) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.disk_num_start) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.internal_fa) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.external_fa) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info_internal.offset_curfile) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ lSeek += file_info.size_filename;
+
+ if ((err == UNZ_OK) && (szFileName != NULL))
+ {
+ DWORD uSizeRead;
+ if (file_info.size_filename < fileNameBufferSize)
+ {
+ *(szFileName + file_info.size_filename) = '\0';
+ uSizeRead = file_info.size_filename;
+ }
+ else
+ {
+ uSizeRead = fileNameBufferSize;
+ }
+
+ if ((file_info.size_filename > 0) && (fileNameBufferSize > 0))
+ if (ZREAD(s->z_filefunc, s->filestream, szFileName, uSizeRead) != uSizeRead)
+ {
+ err = UNZ_ERRNO;
+ }
+ lSeek -= uSizeRead;
+ }
+
+ if ((err == UNZ_OK) && (extraField != NULL))
+ {
+ DWORD uSizeRead;
+ if (file_info.size_file_extra < extraFieldBufferSize)
+ {
+ uSizeRead = file_info.size_file_extra;
+ }
+ else
+ {
+ uSizeRead = extraFieldBufferSize;
+ }
+
+ if (lSeek != 0)
+ {
+ if (ZSEEK(s->z_filefunc, s->filestream, lSeek, SEEK_CUR) == 0)
+ {
+ lSeek = 0;
+ }
+ else
+ {
+ err = UNZ_ERRNO;
+ }
+ }
+
+ if ((file_info.size_file_extra > 0) && (extraFieldBufferSize > 0))
+ {
+ if (ZREAD(s->z_filefunc, s->filestream, extraField, uSizeRead) != uSizeRead)
+ {
+ err = UNZ_ERRNO;
+ }
+ }
+
+ lSeek += file_info.size_file_extra - uSizeRead;
+ }
+ else
+ {
+ lSeek += file_info.size_file_extra;
+ }
+
+
+ if ((err == UNZ_OK) && (szComment != NULL))
+ {
+ DWORD uSizeRead;
+
+ if (file_info.size_file_comment < commentBufferSize)
+ {
+ *(szComment + file_info.size_file_comment) = '\0';
+ uSizeRead = file_info.size_file_comment;
+ }
+ else
+ {
+ uSizeRead = commentBufferSize;
+ }
+
+ if (lSeek != 0)
+ {
+ if (ZSEEK(s->z_filefunc, s->filestream, lSeek, SEEK_CUR) == 0)
+ {
+ lSeek = 0;
+ }
+ else
+ {
+ err = UNZ_ERRNO;
+ }
+ }
+
+ if ((file_info.size_file_comment > 0) && (commentBufferSize > 0))
+ {
+ if (ZREAD(s->z_filefunc, s->filestream, szComment, uSizeRead) != uSizeRead)
+ {
+ err = UNZ_ERRNO;
+ }
+ }
+
+ lSeek += file_info.size_file_comment - uSizeRead;
+ }
+ else
+ {
+ lSeek += file_info.size_file_comment;
+ }
+
+ if ((err == UNZ_OK) && (pfile_info != NULL))
+ {
+ *pfile_info = file_info;
+ }
+
+ if ((err == UNZ_OK) && (pfile_info_internal != NULL))
+ {
+ *pfile_info_internal = file_info_internal;
+ }
+
+ return err;
+}
+
+
+
+/*
+Write info about the ZipFile in the *pglobal_info structure.
+No preparation of the structure is needed
+return UNZ_OK if there is no problem.
+ */
+
+extern int ZEXPORT unzGetCurrentFileInfo(unzFile file, unz_file_info *pfile_info, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize)
+{
+ return unzlocal_GetCurrentFileInfoInternal(file, pfile_info, NULL, szFileName, fileNameBufferSize, extraField, extraFieldBufferSize, szComment, commentBufferSize);
+}
+
+/*
+Set the current file of the zipfile to the first file.
+return UNZ_OK if there is no problem
+ */
+
+extern int ZEXPORT unzGoToFirstFile(unzFile file)
+{
+ int err = UNZ_OK;
+ unz_s *s;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ s->pos_in_central_dir = s->offset_central_dir;
+ s->num_file = 0;
+ err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0);
+ s->current_file_ok = (err == UNZ_OK);
+ return err;
+}
+
+/*
+Set the current file of the zipfile to the next file.
+return UNZ_OK if there is no problem
+return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
+ */
+
+extern int ZEXPORT unzGoToNextFile(unzFile file)
+{
+ unz_s *s;
+ int err;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+
+ if (!s->current_file_ok)
+ {
+ return UNZ_END_OF_LIST_OF_FILE;
+ }
+
+ if (s->gi.number_entry != 0xffff)
+ {
+ /* 2^16 files overflow hack */
+ if (s->num_file + 1 == s->gi.number_entry)
+ {
+ return UNZ_END_OF_LIST_OF_FILE;
+ }
+ }
+
+ s->pos_in_central_dir += SIZECENTRALDIRITEM + s->cur_file_info.size_filename + s->cur_file_info.size_file_extra + s->cur_file_info.size_file_comment;
+ s->num_file++;
+ err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0);
+ s->current_file_ok = (err == UNZ_OK);
+ return err;
+}
+
+
+extern int ZEXPORT unzGetCurrentFileID(unzFile file, DWORD *file_num, DWORD *pos_in_central_dir)
+{
+ unz_s *s;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ *file_num = s->num_file;
+ *pos_in_central_dir = s->pos_in_central_dir;
+ return UNZ_OK;
+}
+
+extern int ZEXPORT unzGoToFileID(unzFile file, DWORD file_num, DWORD pos_in_central_dir)
+{
+ unz_s *s;
+ int err;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ s->num_file = file_num;
+ s->pos_in_central_dir = pos_in_central_dir;
+ err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0);
+ s->current_file_ok = (err == UNZ_OK);
+ return err;
+}
+
+
+/*
+Try locate the file szFileName in the zipfile.
+For the iCaseSensitivity signification, see unzipStringFileNameCompare
+
+return value :
+UNZ_OK if the file is found. It becomes the current file.
+UNZ_END_OF_LIST_OF_FILE if the file is not found
+ */
+
+
+
+//-------------------------------------------------------------------------
+
+
+/*
+// Unzip Helper Functions - should be here?
+///////////////////////////////////////////
+ */
+
+/*
+Read the local header of the current zipfile
+Check the coherency of the local header and info in the end of central
+directory about this file
+store in *piSizeVar the size of extra info in local header
+(filename and size of extra field data)
+ */
+
+static int unzlocal_CheckCurrentFileCoherencyHeader(unz_s *s, DWORD *piSizeVar, DWORD *poffset_local_extrafield, DWORD *psize_local_extrafield)
+{
+ DWORD uMagic, uData, uFlags;
+ DWORD size_filename;
+ DWORD size_extra_field;
+ int err = UNZ_OK;
+
+ *piSizeVar = 0;
+ *poffset_local_extrafield = 0;
+ *psize_local_extrafield = 0;
+
+ if (ZSEEK(s->z_filefunc, s->filestream, s->cur_file_info_internal.offset_curfile + s->byte_before_the_zipfile, SEEK_SET) != 0)
+ {
+ return UNZ_ERRNO;
+ }
+
+
+ if (err == UNZ_OK)
+ {
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uMagic) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+ else if (uMagic != 0x04034b50)
+ {
+ err = UNZ_BADZIPFILE;
+ }
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uFlags) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (uData != s->cur_file_info.compression_method))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if ((err == UNZ_OK) && (s->cur_file_info.compression_method != 0) && (s->cur_file_info.compression_method != Z_DEFLATED))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ // date/time
+ {
+ err = UNZ_ERRNO;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ // crc
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (uData != s->cur_file_info.crc) && ((uFlags &8) == 0))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ // size compr
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (uData != s->cur_file_info.compressed_size) && ((uFlags &8) == 0))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK)
+ // size uncompr
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (uData != s->cur_file_info.uncompressed_size) && ((uFlags &8) == 0))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &size_filename) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+ else if ((err == UNZ_OK) && (size_filename != s->cur_file_info.size_filename))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ *piSizeVar += (DWORD)size_filename;
+
+ if (unzlocal_getShort(&s->z_filefunc, s->filestream, &size_extra_field) != UNZ_OK)
+ {
+ err = UNZ_ERRNO;
+ }
+
+ *poffset_local_extrafield = s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + size_filename;
+ *psize_local_extrafield = (DWORD)size_extra_field;
+
+ *piSizeVar += (DWORD)size_extra_field;
+
+ return err;
+}
+
+/*
+Open for reading data the current file in the zipfile.
+If there is no error and the file is opened, the return value is UNZ_OK.
+ */
+
+extern int ZEXPORT unzOpenCurrentFile3(unzFile file, int *method, int *level, int raw, const char *password)
+{
+ int err = UNZ_OK;
+ DWORD iSizeVar;
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+ DWORD offset_local_extrafield; // offset of the local extra field
+ DWORD size_local_extrafield; // size of the local extra field
+
+ #ifndef NOUNCRYPT
+ char source[12];
+ #else
+ if (password != NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+ #endif
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+ s = (unz_s*)file;
+ if (!s->current_file_ok)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ if (s->pfile_in_zip_read != NULL)
+ {
+ unzCloseCurrentFile(file);
+ }
+
+ if (unzlocal_CheckCurrentFileCoherencyHeader(s, &iSizeVar, &offset_local_extrafield, &size_local_extrafield) != UNZ_OK)
+ {
+ return UNZ_BADZIPFILE;
+ }
+
+ pfile_in_zip_read_info = (file_in_zip_read_info_s*)ALLOC(sizeof(file_in_zip_read_info_s));
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_INTERNALERROR;
+ }
+
+ pfile_in_zip_read_info->read_buffer = (char*)ALLOC(UNZ_BUFSIZE);
+ pfile_in_zip_read_info->offset_local_extrafield = offset_local_extrafield;
+ pfile_in_zip_read_info->size_local_extrafield = size_local_extrafield;
+ pfile_in_zip_read_info->pos_local_extrafield = 0;
+ pfile_in_zip_read_info->raw = raw;
+
+ if (pfile_in_zip_read_info->read_buffer == NULL)
+ {
+ TRYFREE(pfile_in_zip_read_info);
+ return UNZ_INTERNALERROR;
+ }
+
+ pfile_in_zip_read_info->stream_initialised = 0;
+
+ if (method != NULL)
+ {
+ *method = (int)s->cur_file_info.compression_method;
+ }
+
+ if (level != NULL)
+ {
+ *level = 6;
+ switch (s->cur_file_info.flag &0x06)
+ {
+ case 6:
+ *level = 1;
+ break;
+ case 4:
+ *level = 2;
+ break;
+ case 2:
+ *level = 9;
+ break;
+ }
+ }
+
+ if ((s->cur_file_info.compression_method != 0) && (s->cur_file_info.compression_method != Z_DEFLATED))
+ {
+ err = UNZ_BADZIPFILE;
+ }
+
+ pfile_in_zip_read_info->crc32_wait = s->cur_file_info.crc;
+ pfile_in_zip_read_info->crc32 = 0;
+ pfile_in_zip_read_info->compression_method = s->cur_file_info.compression_method;
+ pfile_in_zip_read_info->filestream = s->filestream;
+ pfile_in_zip_read_info->z_filefunc = s->z_filefunc;
+ pfile_in_zip_read_info->byte_before_the_zipfile = s->byte_before_the_zipfile;
+
+ pfile_in_zip_read_info->stream.total_out = 0;
+
+ if ((s->cur_file_info.compression_method == Z_DEFLATED) && (!raw))
+ {
+ pfile_in_zip_read_info->stream.zalloc = (alloc_func)0;
+ pfile_in_zip_read_info->stream.zfree = (free_func)0;
+ pfile_in_zip_read_info->stream.opaque = (void*)0;
+ pfile_in_zip_read_info->stream.next_in = (void*)0;
+ pfile_in_zip_read_info->stream.avail_in = 0;
+
+ err = inflateInit2(&pfile_in_zip_read_info->stream, - MAX_WBITS);
+ if (err == Z_OK)
+ {
+ pfile_in_zip_read_info->stream_initialised = 1;
+ }
+ else
+ {
+ return err;
+ }
+ /* windowBits is passed < 0 to tell that there is no zlib header.
+ * Note that in this case inflate *requires* an extra "dummy" byte
+ * after the compressed stream in order to complete decompression and
+ * return Z_STREAM_END.
+ * In unzip, i don't wait absolutely Z_STREAM_END because I known the
+ * size of both compressed and uncompressed data
+ */
+ }
+
+ pfile_in_zip_read_info->rest_read_compressed = s->cur_file_info.compressed_size;
+ pfile_in_zip_read_info->rest_read_uncompressed = s->cur_file_info.uncompressed_size;
+
+
+ pfile_in_zip_read_info->pos_in_zipfile = s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + iSizeVar;
+
+ pfile_in_zip_read_info->stream.avail_in = (DWORD)0;
+
+ s->pfile_in_zip_read = pfile_in_zip_read_info;
+
+ #ifndef NOUNCRYPT
+ if (password != NULL)
+ {
+ int i;
+ s->pcrc_32_tab = get_crc_table();
+ init_keys(password, s->keys, s->pcrc_32_tab);
+ if (ZSEEK(s->z_filefunc, s->filestream, s->pfile_in_zip_read->pos_in_zipfile + s->pfile_in_zip_read->byte_before_the_zipfile, SEEK_SET) != 0)
+ {
+ return UNZ_INTERNALERROR;
+ }
+ if (ZREAD(s->z_filefunc, s->filestream, source, 12) < 12)
+ {
+ return UNZ_INTERNALERROR;
+ }
+
+ for (i = 0; i < 12; i++)
+ {
+ zdecode(s->keys, s->pcrc_32_tab, source[i]);
+ }
+
+ s->pfile_in_zip_read->pos_in_zipfile += 12;
+ s->encrypted = 1;
+ }
+ #endif
+
+
+ return UNZ_OK;
+}
+
+//-------------------------------------------------------------------------
+
+extern int ZEXPORT unzOpenCurrentFile(unzFile file)
+{
+ return unzOpenCurrentFile3(file, NULL, NULL, 0, NULL);
+}
+
+//-------------------------------------------------------------------------
+
+extern int ZEXPORT unzOpenCurrentFilePassword(unzFile file, const char *password)
+{
+ return unzOpenCurrentFile3(file, NULL, NULL, 0, password);
+}
+
+//-------------------------------------------------------------------------
+
+/*
+Read bytes from the current file.
+buf contain buffer where data must be copied
+len the size of buf.
+
+return the number of byte copied if somes bytes are copied
+return 0 if the end of file was reached
+return <0 with error code if there is an error
+(UNZ_ERRNO for IO error, or zLib error for uncompress error)
+ */
+extern int ZEXPORT unzReadCurrentFile(unzFile file, void *buf, DWORD len)
+{
+ int err = UNZ_OK;
+ DWORD iRead = 0;
+ unz_s *s;
+
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ if ((pfile_in_zip_read_info->read_buffer == NULL))
+ {
+ return UNZ_END_OF_LIST_OF_FILE;
+ }
+
+ if (len == 0)
+ {
+ return 0;
+ }
+
+ pfile_in_zip_read_info->stream.next_out = (BYTE*)buf;
+ pfile_in_zip_read_info->stream.avail_out = (DWORD)len;
+
+ if (len > pfile_in_zip_read_info->rest_read_uncompressed)
+ {
+ pfile_in_zip_read_info->stream.avail_out = (DWORD)pfile_in_zip_read_info->rest_read_uncompressed;
+ }
+
+ while (pfile_in_zip_read_info->stream.avail_out > 0)
+ {
+ if ((pfile_in_zip_read_info->stream.avail_in == 0) && (pfile_in_zip_read_info->rest_read_compressed > 0))
+ {
+ DWORD uReadThis = UNZ_BUFSIZE;
+ if (pfile_in_zip_read_info->rest_read_compressed < uReadThis)
+ {
+ uReadThis = (DWORD)pfile_in_zip_read_info->rest_read_compressed;
+ }
+ if (uReadThis == 0)
+ {
+ return UNZ_EOF;
+ }
+ if (ZSEEK(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->pos_in_zipfile + pfile_in_zip_read_info->byte_before_the_zipfile, SEEK_SET) != 0)
+ {
+ return UNZ_ERRNO;
+ }
+ if (ZREAD(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->read_buffer, uReadThis) != uReadThis)
+ {
+ return UNZ_ERRNO;
+ }
+
+ #ifndef NOUNCRYPT
+ if (s->encrypted)
+ {
+ DWORD i;
+ for (i = 0; i < uReadThis; i++)
+ {
+ pfile_in_zip_read_info->read_buffer[i] = zdecode(s->keys, s->pcrc_32_tab, pfile_in_zip_read_info->read_buffer[i]);
+ }
+ }
+ #endif
+
+ pfile_in_zip_read_info->pos_in_zipfile += uReadThis;
+
+ pfile_in_zip_read_info->rest_read_compressed -= uReadThis;
+
+ pfile_in_zip_read_info->stream.next_in = (BYTE*)pfile_in_zip_read_info->read_buffer;
+ pfile_in_zip_read_info->stream.avail_in = (DWORD)uReadThis;
+ }
+
+ if ((pfile_in_zip_read_info->compression_method == 0) || (pfile_in_zip_read_info->raw))
+ {
+ DWORD uDoCopy, i;
+
+ if ((pfile_in_zip_read_info->stream.avail_in == 0) && (pfile_in_zip_read_info->rest_read_compressed == 0))
+ {
+ return (iRead == 0) ? UNZ_EOF : iRead;
+ }
+
+ if (pfile_in_zip_read_info->stream.avail_out < pfile_in_zip_read_info->stream.avail_in)
+ {
+ uDoCopy = pfile_in_zip_read_info->stream.avail_out;
+ }
+ else
+ {
+ uDoCopy = pfile_in_zip_read_info->stream.avail_in;
+ }
+
+ for (i = 0; i < uDoCopy; i++)
+ {
+ *(pfile_in_zip_read_info->stream.next_out + i) = *(pfile_in_zip_read_info->stream.next_in + i);
+ }
+
+ pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, pfile_in_zip_read_info->stream.next_out, uDoCopy);
+ pfile_in_zip_read_info->rest_read_uncompressed -= uDoCopy;
+ pfile_in_zip_read_info->stream.avail_in -= uDoCopy;
+ pfile_in_zip_read_info->stream.avail_out -= uDoCopy;
+ pfile_in_zip_read_info->stream.next_out += uDoCopy;
+ pfile_in_zip_read_info->stream.next_in += uDoCopy;
+ pfile_in_zip_read_info->stream.total_out += uDoCopy;
+ iRead += uDoCopy;
+ }
+ else
+ {
+ DWORD uTotalOutBefore, uTotalOutAfter;
+ const BYTE *bufBefore;
+ DWORD uOutThis;
+ int flush = Z_SYNC_FLUSH;
+
+ uTotalOutBefore = pfile_in_zip_read_info->stream.total_out;
+ bufBefore = pfile_in_zip_read_info->stream.next_out;
+
+ err = inflate(&pfile_in_zip_read_info->stream, flush);
+
+ uTotalOutAfter = pfile_in_zip_read_info->stream.total_out;
+ uOutThis = uTotalOutAfter - uTotalOutBefore;
+
+ pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, bufBefore, (DWORD)(uOutThis));
+
+ pfile_in_zip_read_info->rest_read_uncompressed -= uOutThis;
+
+ iRead += (DWORD)(uTotalOutAfter - uTotalOutBefore);
+
+ if (err == Z_STREAM_END)
+ {
+ return (iRead == 0) ? UNZ_EOF : iRead;
+ }
+
+ if (err != Z_OK)
+ {
+ break;
+ }
+ }
+ }
+
+ if (err == Z_OK)
+ {
+ return iRead;
+ }
+ return err;
+}
+
+
+/*
+Give the current position in uncompressed data
+ */
+/*
+extern z_off_t ZEXPORT unztell(unzFile file)
+{
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ return (z_off_t)pfile_in_zip_read_info->stream.total_out;
+}
+*/
+
+/*
+return 1 if the end of file was reached, 0 elsewhere
+ */
+/*
+extern int ZEXPORT unzeof(unzFile file)
+{
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ if (pfile_in_zip_read_info->rest_read_uncompressed == 0)
+ {
+ return 1;
+ }
+ else
+ {
+ return 0;
+ }
+}
+*/
+
+
+/*
+Read extra field from the current file (opened by unzOpenCurrentFile)
+This is the local-header version of the extra field (sometimes, there is
+more info in the local-header version than in the central-header)
+
+if buf==NULL, it return the size of the local extra field that can be read
+
+if buf!=NULL, len is the size of the buffer, the extra header is copied in
+buf.
+the return value is the number of bytes copied in buf, or (if <0)
+the error code
+ */
+/*
+extern int ZEXPORT unzGetLocalExtrafield(unzFile file, void *buf, DWORD len)
+{
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+ DWORD read_now;
+ DWORD size_to_read;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ size_to_read = (pfile_in_zip_read_info->size_local_extrafield - pfile_in_zip_read_info->pos_local_extrafield);
+
+ if (buf == NULL)
+ {
+ return (int)size_to_read;
+ }
+
+ if (len > size_to_read)
+ {
+ read_now = (DWORD)size_to_read;
+ }
+ else
+ {
+ read_now = (DWORD)len;
+ }
+
+ if (read_now == 0)
+ {
+ return 0;
+ }
+
+ if (ZSEEK(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->offset_local_extrafield + pfile_in_zip_read_info->pos_local_extrafield, SEEK_SET) != 0)
+ {
+ return UNZ_ERRNO;
+ }
+
+ if (ZREAD(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, buf, read_now) != read_now)
+ {
+ return UNZ_ERRNO;
+ }
+
+ return (int)read_now;
+}
+*/
+/*
+Close the file in zip opened with unzipOpenCurrentFile
+Return UNZ_CRCERROR if all the file was read but the CRC is not good
+ */
+
+extern int ZEXPORT unzCloseCurrentFile(unzFile file)
+{
+ int err = UNZ_OK;
+
+ unz_s *s;
+ file_in_zip_read_info_s *pfile_in_zip_read_info;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+ pfile_in_zip_read_info = s->pfile_in_zip_read;
+
+ if (pfile_in_zip_read_info == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ if ((pfile_in_zip_read_info->rest_read_uncompressed == 0) && (!pfile_in_zip_read_info->raw))
+ {
+ if (pfile_in_zip_read_info->crc32 != pfile_in_zip_read_info->crc32_wait)
+ {
+ err = UNZ_CRCERROR;
+ }
+ }
+
+ TRYFREE(pfile_in_zip_read_info->read_buffer);
+ pfile_in_zip_read_info->read_buffer = NULL;
+
+ if (pfile_in_zip_read_info->stream_initialised)
+ {
+ inflateEnd(&pfile_in_zip_read_info->stream);
+ }
+
+ pfile_in_zip_read_info->stream_initialised = 0;
+ TRYFREE(pfile_in_zip_read_info);
+
+ s->pfile_in_zip_read = NULL;
+
+ return err;
+}
+
+
+/*
+Get the global comment string of the ZipFile, in the szComment buffer.
+uSizeBuf is the size of the szComment buffer.
+return the number of byte copied or an error code <0
+ */
+/*
+extern int ZEXPORT unzGetGlobalComment(unzFile file, char *szComment, DWORD uSizeBuf)
+{
+ //int err = UNZ_OK;
+ unz_s *s;
+ DWORD uReadThis;
+
+ if (file == NULL)
+ {
+ return UNZ_PARAMERROR;
+ }
+
+ s = (unz_s*)file;
+
+ uReadThis = uSizeBuf;
+
+ if (uReadThis > s->gi.size_comment)
+ {
+ uReadThis = s->gi.size_comment;
+ }
+
+ if (ZSEEK(s->z_filefunc, s->filestream, s->central_pos + 22, SEEK_SET) != 0)
+ {
+ return UNZ_ERRNO;
+ }
+
+ if (uReadThis > 0)
+ {
+ *szComment = '\0';
+
+ if (ZREAD(s->z_filefunc, s->filestream, szComment, uReadThis) != uReadThis)
+ {
+ return UNZ_ERRNO;
+ }
+ }
+
+ if ((szComment != NULL) && (uSizeBuf > s->gi.size_comment))
+ {
+ *(szComment + s->gi.size_comment) = '\0';
+ }
+ return (int)uReadThis;
+}
+*/ \ No newline at end of file
diff --git a/hgewin/ZLIB/unzip.h b/hgewin/ZLIB/unzip.h
new file mode 100644
index 0000000..2a9f26f
--- /dev/null
+++ b/hgewin/ZLIB/unzip.h
@@ -0,0 +1,327 @@
+/* unzip.h -- IO for uncompress .zip files using zlib
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+
+This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g
+WinZip, InfoZip tools and compatible.
+Encryption and multi volume ZipFile (span) are not supported.
+Old compressions used by old PKZip 1.x are not supported
+
+
+I WAIT FEEDBACK at mail info@winimage.com
+Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution
+
+Condition of use and distribution are the same than zlib :
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software
+in a product, an acknowledgment in the product documentation would be
+appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+
+
+ */
+
+/* for more info about .ZIP format, see
+http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
+http://www.info-zip.org/pub/infozip/doc/
+PkWare has also a specification at :
+ftp://ftp.pkware.com/probdesc.zip
+ */
+
+#ifndef _unz_H
+ #define _unz_H
+
+ #ifdef __cplusplus
+ extern "C"
+ {
+ #endif
+
+ #ifndef _ZLIB_H
+ #include "zlib.h"
+ #endif
+
+ #ifndef _ZLIBIOAPI_H
+ #include "ioapi.h"
+ #endif
+
+ #if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP)
+ /* like the STRICT of WIN32, we define a pointer that cannot be converted
+ from (void*) without cast */
+ typedef struct TagunzFile__
+ {
+ int unused;
+ } unzFile__;
+ typedef unzFile__ *unzFile;
+ #else
+ typedef void *unzFile;
+ #endif
+
+
+ #define UNZ_OK (0)
+ #define UNZ_END_OF_LIST_OF_FILE (-100)
+ #define UNZ_ERRNO (Z_ERRNO)
+ #define UNZ_EOF (0)
+ #define UNZ_PARAMERROR (-102)
+ #define UNZ_BADZIPFILE (-103)
+ #define UNZ_INTERNALERROR (-104)
+ #define UNZ_CRCERROR (-105)
+
+ /* tm_unz contain date/time info */
+ typedef struct tm_unz_s
+ {
+ DWORD tm_sec; /* seconds after the minute - [0,59] */
+ DWORD tm_min; /* minutes after the hour - [0,59] */
+ DWORD tm_hour; /* hours since midnight - [0,23] */
+ DWORD tm_mday; /* day of the month - [1,31] */
+ DWORD tm_mon; /* months since January - [0,11] */
+ DWORD tm_year; /* years - [1980..2044] */
+ } tm_unz;
+
+ /* unz_global_info structure contain global data about the ZIPfile
+ These data comes from the end of central dir */
+ typedef struct unz_global_info_s
+ {
+ DWORD number_entry; /* total number of entries in
+ the central dir on this disk */
+ DWORD size_comment; /* size of the global comment of the zipfile */
+ } unz_global_info;
+
+
+ /* unz_file_info contain information about a file in the zipfile */
+ typedef struct unz_file_info_s
+ {
+ DWORD version; /* version made by 2 bytes */
+ DWORD version_needed; /* version needed to extract 2 bytes */
+ DWORD flag; /* general purpose bit flag 2 bytes */
+ DWORD compression_method; /* compression method 2 bytes */
+ DWORD dosDate; /* last mod file date in Dos fmt 4 bytes */
+ DWORD crc; /* crc-32 4 bytes */
+ DWORD compressed_size; /* compressed size 4 bytes */
+ DWORD uncompressed_size; /* uncompressed size 4 bytes */
+ DWORD size_filename; /* filename length 2 bytes */
+ DWORD size_file_extra; /* extra field length 2 bytes */
+ DWORD size_file_comment; /* file comment length 2 bytes */
+
+ DWORD disk_num_start; /* disk number start 2 bytes */
+ DWORD internal_fa; /* internal file attributes 2 bytes */
+ DWORD external_fa; /* external file attributes 4 bytes */
+
+ tm_unz tmu_date;
+ } unz_file_info;
+
+ extern int ZEXPORT unzStringFileNameCompare OF((const char *fileName1, const char *fileName2, int iCaseSensitivity));
+ /*
+ Compare two filename (fileName1,fileName2).
+ If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp)
+ If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi
+ or strcasecmp)
+ If iCaseSenisivity = 0, case sensitivity is defaut of your operating system
+ (like 1 on Unix, 2 on Windows)
+ */
+
+
+ extern unzFile ZEXPORT unzOpen(const char *path);
+ /*
+ Open a Zip file. path contain the full pathname (by example,
+ on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer
+ "zlib/zlib113.zip".
+ If the zipfile cannot be opened (file don't exist or in not valid), the
+ return value is NULL.
+ Else, the return value is a unzFile Handle, usable with other function
+ of this unzip package.
+ */
+
+ extern unzFile ZEXPORT unzOpen2(const char *path, zlib_filefunc_def *pzlib_filefunc_def);
+ /*
+ Open a Zip file, like unzOpen, but provide a set of file low level API
+ for read/write the zip file (see ioapi.h)
+ */
+
+ extern int ZEXPORT unzClose(unzFile file);
+ /*
+ Close a ZipFile opened with unzipOpen.
+ If there is files inside the .Zip opened with unzOpenCurrentFile (see later),
+ these files MUST be closed with unzipCloseCurrentFile before call unzipClose.
+ return UNZ_OK if there is no problem. */
+
+ extern int ZEXPORT unzGetGlobalInfo(unzFile file, unz_global_info *pglobal_info);
+ /*
+ Write info about the ZipFile in the *pglobal_info structure.
+ No preparation of the structure is needed
+ return UNZ_OK if there is no problem. */
+
+
+ extern int ZEXPORT unzGetGlobalComment(unzFile file, char *szComment, DWORD uSizeBuf);
+ /*
+ Get the global comment string of the ZipFile, in the szComment buffer.
+ uSizeBuf is the size of the szComment buffer.
+ return the number of byte copied or an error code <0
+ */
+
+
+ /***************************************************************************/
+ /* Unzip package allow you browse the directory of the zipfile */
+
+ extern int ZEXPORT unzGoToFirstFile(unzFile file);
+ /*
+ Set the current file of the zipfile to the first file.
+ return UNZ_OK if there is no problem
+ */
+
+ extern int ZEXPORT unzGoToNextFile(unzFile file);
+ /*
+ Set the current file of the zipfile to the next file.
+ return UNZ_OK if there is no problem
+ return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest.
+ */
+
+ extern int ZEXPORT unzLocateFile(unzFile file, const char *szFileName, int iCaseSensitivity);
+ /*
+ Try locate the file szFileName in the zipfile.
+ For the iCaseSensitivity signification, see unzStringFileNameCompare
+
+ return value :
+ UNZ_OK if the file is found. It becomes the current file.
+ UNZ_END_OF_LIST_OF_FILE if the file is not found
+ */
+
+ extern int ZEXPORT unzGetCurrentFileID(unzFile file, DWORD *file_num, DWORD *pos_in_central_dir);
+ extern int ZEXPORT unzGoToFileID(unzFile file, DWORD file_num, DWORD pos_in_central_dir);
+
+ /* ****************************************** */
+ /* Ryan supplied functions */
+ /* unz_file_info contain information about a file in the zipfile */
+ typedef struct unz_file_pos_s
+ {
+ DWORD pos_in_zip_directory; /* offset in zip file directory */
+ DWORD num_of_file; /* # of file */
+ } unz_file_pos;
+
+ extern int ZEXPORT unzGetFilePos(unzFile file, unz_file_pos *file_pos);
+
+ extern int ZEXPORT unzGoToFilePos(unzFile file, unz_file_pos *file_pos);
+
+ /* ****************************************** */
+
+ extern int ZEXPORT unzGetCurrentFileInfo(unzFile file, unz_file_info *pfile_info, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize);
+ /*
+ Get Info about the current file
+ if pfile_info!=NULL, the *pfile_info structure will contain somes info about
+ the current file
+ if szFileName!=NULL, the filemane string will be copied in szFileName
+ (fileNameBufferSize is the size of the buffer)
+ if extraField!=NULL, the extra field information will be copied in extraField
+ (extraFieldBufferSize is the size of the buffer).
+ This is the Central-header version of the extra field
+ if szComment!=NULL, the comment string of the file will be copied in szComment
+ (commentBufferSize is the size of the buffer)
+ */
+
+ /***************************************************************************/
+ /* for reading the content of the current zipfile, you can open it, read data
+ from it, and close it (you can close it before reading all the file)
+ */
+
+ extern int ZEXPORT unzOpenCurrentFile(unzFile file);
+ /*
+ Open for reading data the current file in the zipfile.
+ If there is no error, the return value is UNZ_OK.
+ */
+
+ extern int ZEXPORT unzOpenCurrentFilePassword(unzFile file, const char *password);
+ /*
+ Open for reading data the current file in the zipfile.
+ password is a crypting password
+ If there is no error, the return value is UNZ_OK.
+ */
+
+ extern int ZEXPORT unzOpenCurrentFile2(unzFile file, int *method, int *level, int raw);
+ /*
+ Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
+ if raw==1
+ *method will receive method of compression, *level will receive level of
+ compression
+ note : you can set level parameter as NULL (if you did not want known level,
+ but you CANNOT set method parameter as NULL
+ */
+
+ extern int ZEXPORT unzOpenCurrentFile3(unzFile file, int *method, int *level, int raw, const char *password);
+ /*
+ Same than unzOpenCurrentFile, but open for read raw the file (not uncompress)
+ if raw==1
+ *method will receive method of compression, *level will receive level of
+ compression
+ note : you can set level parameter as NULL (if you did not want known level,
+ but you CANNOT set method parameter as NULL
+ */
+
+
+ extern int ZEXPORT unzCloseCurrentFile(unzFile file);
+ /*
+ Close the file in zip opened with unzOpenCurrentFile
+ Return UNZ_CRCERROR if all the file was read but the CRC is not good
+ */
+
+ extern int ZEXPORT unzReadCurrentFile(unzFile file, void *buf, DWORD len);
+ /*
+ Read bytes from the current file (opened by unzOpenCurrentFile)
+ buf contain buffer where data must be copied
+ len the size of buf.
+
+ return the number of byte copied if somes bytes are copied
+ return 0 if the end of file was reached
+ return <0 with error code if there is an error
+ (UNZ_ERRNO for IO error, or zLib error for uncompress error)
+ */
+
+ extern z_off_t ZEXPORT unztell(unzFile file);
+ /*
+ Give the current position in uncompressed data
+ */
+
+ extern int ZEXPORT unzeof(unzFile file);
+ /*
+ return 1 if the end of file was reached, 0 elsewhere
+ */
+
+ extern int ZEXPORT unzGetLocalExtrafield(unzFile file, void *buf, DWORD len);
+ /*
+ Read extra field from the current file (opened by unzOpenCurrentFile)
+ This is the local-header version of the extra field (sometimes, there is
+ more info in the local-header version than in the central-header)
+
+ if buf==NULL, it return the size of the local extra field
+
+ if buf!=NULL, len is the size of the buffer, the extra header is copied in
+ buf.
+ the return value is the number of bytes copied in buf, or (if <0)
+ the error code
+ */
+
+ /***************************************************************************/
+
+ /* Get the current file offset */
+ extern DWORD ZEXPORT unzGetOffset(unzFile file);
+
+ /* Set the current file offset */
+ extern int ZEXPORT unzSetOffset(unzFile file, DWORD pos);
+
+
+
+ #ifdef __cplusplus
+ }
+ #endif
+
+#endif /* _unz_H */
diff --git a/hgewin/ZLIB/zconf.h b/hgewin/ZLIB/zconf.h
new file mode 100644
index 0000000..02ce56c
--- /dev/null
+++ b/hgewin/ZLIB/zconf.h
@@ -0,0 +1,428 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2010 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZCONF_H
+#define ZCONF_H
+
+/*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ * Even better than compiling with -DZ_PREFIX would be to use configure to set
+ * this permanently in zconf.h using "./configure --zprefix".
+ */
+#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
+
+/* all linked symbols */
+# define _dist_code z__dist_code
+# define _length_code z__length_code
+# define _tr_align z__tr_align
+# define _tr_flush_block z__tr_flush_block
+# define _tr_init z__tr_init
+# define _tr_stored_block z__tr_stored_block
+# define _tr_tally z__tr_tally
+# define adler32 z_adler32
+# define adler32_combine z_adler32_combine
+# define adler32_combine64 z_adler32_combine64
+# define compress z_compress
+# define compress2 z_compress2
+# define compressBound z_compressBound
+# define crc32 z_crc32
+# define crc32_combine z_crc32_combine
+# define crc32_combine64 z_crc32_combine64
+# define deflate z_deflate
+# define deflateBound z_deflateBound
+# define deflateCopy z_deflateCopy
+# define deflateEnd z_deflateEnd
+# define deflateInit2_ z_deflateInit2_
+# define deflateInit_ z_deflateInit_
+# define deflateParams z_deflateParams
+# define deflatePrime z_deflatePrime
+# define deflateReset z_deflateReset
+# define deflateSetDictionary z_deflateSetDictionary
+# define deflateSetHeader z_deflateSetHeader
+# define deflateTune z_deflateTune
+# define deflate_copyright z_deflate_copyright
+# define get_crc_table z_get_crc_table
+# define gz_error z_gz_error
+# define gz_intmax z_gz_intmax
+# define gz_strwinerror z_gz_strwinerror
+# define gzbuffer z_gzbuffer
+# define gzclearerr z_gzclearerr
+# define gzclose z_gzclose
+# define gzclose_r z_gzclose_r
+# define gzclose_w z_gzclose_w
+# define gzdirect z_gzdirect
+# define gzdopen z_gzdopen
+# define gzeof z_gzeof
+# define gzerror z_gzerror
+# define gzflush z_gzflush
+# define gzgetc z_gzgetc
+# define gzgets z_gzgets
+# define gzoffset z_gzoffset
+# define gzoffset64 z_gzoffset64
+# define gzopen z_gzopen
+# define gzopen64 z_gzopen64
+# define gzprintf z_gzprintf
+# define gzputc z_gzputc
+# define gzputs z_gzputs
+# define gzread z_gzread
+# define gzrewind z_gzrewind
+# define gzseek z_gzseek
+# define gzseek64 z_gzseek64
+# define gzsetparams z_gzsetparams
+# define gztell z_gztell
+# define gztell64 z_gztell64
+# define gzungetc z_gzungetc
+# define gzwrite z_gzwrite
+# define inflate z_inflate
+# define inflateBack z_inflateBack
+# define inflateBackEnd z_inflateBackEnd
+# define inflateBackInit_ z_inflateBackInit_
+# define inflateCopy z_inflateCopy
+# define inflateEnd z_inflateEnd
+# define inflateGetHeader z_inflateGetHeader
+# define inflateInit2_ z_inflateInit2_
+# define inflateInit_ z_inflateInit_
+# define inflateMark z_inflateMark
+# define inflatePrime z_inflatePrime
+# define inflateReset z_inflateReset
+# define inflateReset2 z_inflateReset2
+# define inflateSetDictionary z_inflateSetDictionary
+# define inflateSync z_inflateSync
+# define inflateSyncPoint z_inflateSyncPoint
+# define inflateUndermine z_inflateUndermine
+# define inflate_copyright z_inflate_copyright
+# define inflate_fast z_inflate_fast
+# define inflate_table z_inflate_table
+# define uncompress z_uncompress
+# define zError z_zError
+# define zcalloc z_zcalloc
+# define zcfree z_zcfree
+# define zlibCompileFlags z_zlibCompileFlags
+# define zlibVersion z_zlibVersion
+
+/* all zlib typedefs in zlib.h and zconf.h */
+# define Byte z_Byte
+# define Bytef z_Bytef
+# define alloc_func z_alloc_func
+# define charf z_charf
+# define free_func z_free_func
+# define gzFile z_gzFile
+# define gz_header z_gz_header
+# define gz_headerp z_gz_headerp
+# define in_func z_in_func
+# define intf z_intf
+# define out_func z_out_func
+# define uInt z_uInt
+# define uIntf z_uIntf
+# define uLong z_uLong
+# define uLongf z_uLongf
+# define voidp z_voidp
+# define voidpc z_voidpc
+# define voidpf z_voidpf
+
+/* all zlib structs in zlib.h and zconf.h */
+# define gz_header_s z_gz_header_s
+# define internal_state z_internal_state
+
+#endif
+
+#if defined(__MSDOS__) && !defined(MSDOS)
+# define MSDOS
+#endif
+#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+# define OS2
+#endif
+#if defined(_WINDOWS) && !defined(WINDOWS)
+# define WINDOWS
+#endif
+#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
+# ifndef WIN32
+# define WIN32
+# endif
+#endif
+#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+# ifndef SYS16BIT
+# define SYS16BIT
+# endif
+# endif
+#endif
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+#ifdef SYS16BIT
+# define MAXSEG_64K
+#endif
+#ifdef MSDOS
+# define UNALIGNED_OK
+#endif
+
+#ifdef __STDC_VERSION__
+# ifndef STDC
+# define STDC
+# endif
+# if __STDC_VERSION__ >= 199901L
+# ifndef STDC99
+# define STDC99
+# endif
+# endif
+#endif
+#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+# define STDC
+#endif
+
+#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
+# define STDC
+#endif
+
+#ifndef STDC
+# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+# define const /* note: need a more gentle solution here */
+# endif
+#endif
+
+/* Some Mac compilers merge all .h files incorrectly: */
+#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+# define NO_DUMMY_DECL
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+# ifdef MAXSEG_64K
+# define MAX_MEM_LEVEL 8
+# else
+# define MAX_MEM_LEVEL 9
+# endif
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+#ifndef MAX_WBITS
+# define MAX_WBITS 15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+ (1 << (windowBits+2)) + (1 << (memLevel+9))
+ that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+ make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+ The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+*/
+
+ /* Type declarations */
+
+#ifndef OF /* function prototypes */
+# ifdef STDC
+# define OF(args) args
+# else
+# define OF(args) ()
+# endif
+#endif
+
+/* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+#ifdef SYS16BIT
+# if defined(M_I86SM) || defined(M_I86MM)
+ /* MSC small or medium model */
+# define SMALL_MEDIUM
+# ifdef _MSC_VER
+# define FAR _far
+# else
+# define FAR far
+# endif
+# endif
+# if (defined(__SMALL__) || defined(__MEDIUM__))
+ /* Turbo C small or medium model */
+# define SMALL_MEDIUM
+# ifdef __BORLANDC__
+# define FAR _far
+# else
+# define FAR far
+# endif
+# endif
+#endif
+
+#if defined(WINDOWS) || defined(WIN32)
+ /* If building or using zlib as a DLL, define ZLIB_DLL.
+ * This is not mandatory, but it offers a little performance increase.
+ */
+# ifdef ZLIB_DLL
+# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+# ifdef ZLIB_INTERNAL
+# define ZEXTERN extern __declspec(dllexport)
+# else
+# define ZEXTERN extern __declspec(dllimport)
+# endif
+# endif
+# endif /* ZLIB_DLL */
+ /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+ * define ZLIB_WINAPI.
+ * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+ */
+# ifdef ZLIB_WINAPI
+# ifdef FAR
+# undef FAR
+# endif
+# include <windows.h>
+ /* No need for _export, use ZLIB.DEF instead. */
+ /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+# define ZEXPORT WINAPI
+# ifdef WIN32
+# define ZEXPORTVA WINAPIV
+# else
+# define ZEXPORTVA FAR CDECL
+# endif
+# endif
+#endif
+
+#if defined (__BEOS__)
+# ifdef ZLIB_DLL
+# ifdef ZLIB_INTERNAL
+# define ZEXPORT __declspec(dllexport)
+# define ZEXPORTVA __declspec(dllexport)
+# else
+# define ZEXPORT __declspec(dllimport)
+# define ZEXPORTVA __declspec(dllimport)
+# endif
+# endif
+#endif
+
+#ifndef ZEXTERN
+# define ZEXTERN extern
+#endif
+#ifndef ZEXPORT
+# define ZEXPORT
+#endif
+#ifndef ZEXPORTVA
+# define ZEXPORTVA
+#endif
+
+#ifndef FAR
+# define FAR
+#endif
+
+#if !defined(__MACTYPES__)
+typedef unsigned char Byte; /* 8 bits */
+#endif
+typedef unsigned int uInt; /* 16 bits or more */
+typedef unsigned long uLong; /* 32 bits or more */
+
+#ifdef SMALL_MEDIUM
+ /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+# define Bytef Byte FAR
+#else
+ typedef Byte FAR Bytef;
+#endif
+typedef char FAR charf;
+typedef int FAR intf;
+typedef uInt FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+ typedef void const *voidpc;
+ typedef void FAR *voidpf;
+ typedef void *voidp;
+#else
+ typedef Byte const *voidpc;
+ typedef Byte FAR *voidpf;
+ typedef Byte *voidp;
+#endif
+
+#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */
+# define Z_HAVE_UNISTD_H
+#endif
+
+#ifdef STDC
+# include <sys/types.h> /* for off_t */
+#endif
+
+/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
+ * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
+ * though the former does not conform to the LFS document), but considering
+ * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
+ * equivalently requesting no 64-bit operations
+ */
+#if -_LARGEFILE64_SOURCE - -1 == 1
+# undef _LARGEFILE64_SOURCE
+#endif
+
+#if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
+# include <unistd.h> /* for SEEK_* and off_t */
+# ifdef VMS
+# include <unixio.h> /* for off_t */
+# endif
+# ifndef z_off_t
+# define z_off_t off_t
+# endif
+#endif
+
+#ifndef SEEK_SET
+# define SEEK_SET 0 /* Seek from beginning of file. */
+# define SEEK_CUR 1 /* Seek from current position. */
+# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
+#endif
+
+#ifndef z_off_t
+# define z_off_t long
+#endif
+
+#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
+# define z_off64_t off64_t
+#else
+# define z_off64_t z_off_t
+#endif
+
+#if defined(__OS400__)
+# define NO_vsnprintf
+#endif
+
+#if defined(__MVS__)
+# define NO_vsnprintf
+#endif
+
+/* MVS linker does not support external names larger than 8 bytes */
+#if defined(__MVS__)
+ #pragma map(deflateInit_,"DEIN")
+ #pragma map(deflateInit2_,"DEIN2")
+ #pragma map(deflateEnd,"DEEND")
+ #pragma map(deflateBound,"DEBND")
+ #pragma map(inflateInit_,"ININ")
+ #pragma map(inflateInit2_,"ININ2")
+ #pragma map(inflateEnd,"INEND")
+ #pragma map(inflateSync,"INSY")
+ #pragma map(inflateSetDictionary,"INSEDI")
+ #pragma map(compressBound,"CMBND")
+ #pragma map(inflate_table,"INTABL")
+ #pragma map(inflate_fast,"INFA")
+ #pragma map(inflate_copyright,"INCOPY")
+#endif
+
+#endif /* ZCONF_H */
diff --git a/hgewin/ZLIB/zconf.in.h b/hgewin/ZLIB/zconf.in.h
new file mode 100644
index 0000000..91a0f73
--- /dev/null
+++ b/hgewin/ZLIB/zconf.in.h
@@ -0,0 +1,323 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2003 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id: zconf.in.h,v 1.1 2005/11/23 14:29:59 stingerx Exp $ */
+
+#ifndef ZCONF_H
+ #define ZCONF_H
+
+ /*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ */
+ #ifdef Z_PREFIX
+ #define deflateInit_ z_deflateInit_
+ #define deflate z_deflate
+ #define deflateEnd z_deflateEnd
+ #define inflateInit_ z_inflateInit_
+ #define inflate z_inflate
+ #define inflateEnd z_inflateEnd
+ #define deflateInit2_ z_deflateInit2_
+ #define deflateSetDictionary z_deflateSetDictionary
+ #define deflateCopy z_deflateCopy
+ #define deflateReset z_deflateReset
+ #define deflatePrime z_deflatePrime
+ #define deflateParams z_deflateParams
+ #define deflateBound z_deflateBound
+ #define inflateInit2_ z_inflateInit2_
+ #define inflateSetDictionary z_inflateSetDictionary
+ #define inflateSync z_inflateSync
+ #define inflateSyncPoint z_inflateSyncPoint
+ #define inflateCopy z_inflateCopy
+ #define inflateReset z_inflateReset
+ #define compress z_compress
+ #define compress2 z_compress2
+ #define compressBound z_compressBound
+ #define uncompress z_uncompress
+ #define adler32 z_adler32
+ #define crc32 z_crc32
+ #define get_crc_table z_get_crc_table
+
+ #define Byte z_Byte
+ #define uInt z_uInt
+ #define uLong z_uLong
+ #define Bytef z_Bytef
+ #define charf z_charf
+ #define intf z_intf
+ #define uIntf z_uIntf
+ #define uLongf z_uLongf
+ #define voidpf z_voidpf
+ #define voidp z_voidp
+ #endif
+
+ #if defined(__MSDOS__) && !defined(MSDOS)
+ #define MSDOS
+ #endif
+ #if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+ #define OS2
+ #endif
+ #if defined(_WINDOWS) && !defined(WINDOWS)
+ #define WINDOWS
+ #endif
+ #if (defined(_WIN32) || defined(__WIN32__)) && !defined(WIN32)
+ #define WIN32
+ #endif
+ #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+ #if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+ #ifndef SYS16BIT
+ #define SYS16BIT
+ #endif
+ #endif
+ #endif
+
+ /*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+ #ifdef SYS16BIT
+ #define MAXSEG_64K
+ #endif
+ #ifdef MSDOS
+ #define UNALIGNED_OK
+ #endif
+
+ #ifdef __STDC_VERSION__
+ #ifndef STDC
+ #define STDC
+ #endif
+ #if __STDC_VERSION__ >= 199901L
+ #ifndef STDC99
+ #define STDC99
+ #endif
+ #endif
+ #endif
+ #if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+ #define STDC
+ #endif
+ #if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+ #define STDC
+ #endif
+ #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+ #define STDC
+ #endif
+ #if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+ #define STDC
+ #endif
+
+ #if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
+ #define STDC
+ #endif
+
+ #ifndef STDC
+ #ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+ #define const /* note: need a more gentle solution here */
+ #endif
+ #endif
+
+ /* Some Mac compilers merge all .h files incorrectly: */
+ #if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+ #define NO_DUMMY_DECL
+ #endif
+
+ /* Maximum value for memLevel in deflateInit2 */
+ #ifndef MAX_MEM_LEVEL
+ #ifdef MAXSEG_64K
+ #define MAX_MEM_LEVEL 8
+ #else
+ #define MAX_MEM_LEVEL 9
+ #endif
+ #endif
+
+ /* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+ #ifndef MAX_WBITS
+ #define MAX_WBITS 15 /* 32K LZ77 window */
+ #endif
+
+ /* The memory requirements for deflate are (in bytes):
+ (1 << (windowBits+2)) + (1 << (memLevel+9))
+ that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+ make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+ The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+ */
+
+ /* Type declarations */
+
+ #ifndef OF /* function prototypes */
+ #ifdef STDC
+ #define OF(args) args
+ #else
+ #define OF(args) ()
+ #endif
+ #endif
+
+ /* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+ #ifdef SYS16BIT
+ #if defined(M_I86SM) || defined(M_I86MM)
+ /* MSC small or medium model */
+ #define SMALL_MEDIUM
+ #ifdef _MSC_VER
+ #define FAR _far
+ #else
+ #define FAR far
+ #endif
+ #endif
+ #if (defined(__SMALL__) || defined(__MEDIUM__))
+ /* Turbo C small or medium model */
+ #define SMALL_MEDIUM
+ #ifdef __BORLANDC__
+ #define FAR _far
+ #else
+ #define FAR far
+ #endif
+ #endif
+ #endif
+
+ #if defined(WINDOWS) || defined(WIN32)
+ /* If building or using zlib as a DLL, define ZLIB_DLL.
+ * This is not mandatory, but it offers a little performance increase.
+ */
+ #ifdef ZLIB_DLL
+ #if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+ #ifdef ZLIB_INTERNAL
+ #define ZEXTERN extern __declspec(dllexport)
+ #else
+ #define ZEXTERN extern __declspec(dllimport)
+ #endif
+ #endif
+ #endif /* ZLIB_DLL */
+ /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+ * define ZLIB_WINAPI.
+ * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+ */
+ #ifdef ZLIB_WINAPI
+ #ifdef FAR
+ #undef FAR
+ #endif
+ #include <windows.h>
+ /* No need for _export, use ZLIB.DEF instead. */
+ /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+ #define ZEXPORT WINAPI
+ #ifdef WIN32
+ #define ZEXPORTVA WINAPIV
+ #else
+ #define ZEXPORTVA FAR CDECL
+ #endif
+ #endif
+ #endif
+
+ #if defined (__BEOS__)
+ #ifdef ZLIB_DLL
+ #ifdef ZLIB_INTERNAL
+ #define ZEXPORT __declspec(dllexport)
+ #define ZEXPORTVA __declspec(dllexport)
+ #else
+ #define ZEXPORT __declspec(dllimport)
+ #define ZEXPORTVA __declspec(dllimport)
+ #endif
+ #endif
+ #endif
+
+ #ifndef ZEXTERN
+ #define ZEXTERN extern
+ #endif
+ #ifndef ZEXPORT
+ #define ZEXPORT
+ #endif
+ #ifndef ZEXPORTVA
+ #define ZEXPORTVA
+ #endif
+
+ #ifndef FAR
+ #define FAR
+ #endif
+
+ #if !defined(__MACTYPES__)
+ typedef unsigned char Byte; /* 8 bits */
+ #endif
+ typedef unsigned int uInt; /* 16 bits or more */
+ typedef unsigned long uLong; /* 32 bits or more */
+
+ #ifdef SMALL_MEDIUM
+ /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+ #define Bytef Byte FAR
+ #else
+ typedef Byte FAR Bytef;
+ #endif
+ typedef char FAR charf;
+ typedef int FAR intf;
+ typedef uInt FAR uIntf;
+ typedef uLong FAR uLongf;
+
+ #ifdef STDC
+ typedef void const *voidpc;
+ typedef void FAR *voidpf;
+ typedef void *voidp;
+ #else
+ typedef Byte const *voidpc;
+ typedef Byte FAR *voidpf;
+ typedef Byte *voidp;
+ #endif
+
+ #if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */
+ #include <sys/types.h> /* for off_t */
+ #include <unistd.h> /* for SEEK_* and off_t */
+ #ifdef VMS
+ #include <unixio.h> /* for off_t */
+ #endif
+ #define z_off_t off_t
+ #endif
+ #ifndef SEEK_SET
+ #define SEEK_SET 0 /* Seek from beginning of file. */
+ #define SEEK_CUR 1 /* Seek from current position. */
+ #define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
+ #endif
+ #ifndef z_off_t
+ #define z_off_t long
+ #endif
+
+ #if defined(__OS400__)
+ #define NO_vsnprintf
+ #endif
+
+ #if defined(__MVS__)
+ #define NO_vsnprintf
+ #ifdef FAR
+ #undef FAR
+ #endif
+ #endif
+
+ /* MVS linker does not support external names larger than 8 bytes */
+ #if defined(__MVS__)
+ #pragma map(deflateInit_,"DEIN")
+ #pragma map(deflateInit2_,"DEIN2")
+ #pragma map(deflateEnd,"DEEND")
+ #pragma map(deflateBound,"DEBND")
+ #pragma map(inflateInit_,"ININ")
+ #pragma map(inflateInit2_,"ININ2")
+ #pragma map(inflateEnd,"INEND")
+ #pragma map(inflateSync,"INSY")
+ #pragma map(inflateSetDictionary,"INSEDI")
+ #pragma map(compressBound,"CMBND")
+ #pragma map(inflate_table,"INTABL")
+ #pragma map(inflate_fast,"INFA")
+ #pragma map(inflate_copyright,"INCOPY")
+ #endif
+
+#endif /* ZCONF_H */
diff --git a/hgewin/ZLIB/zip.h b/hgewin/ZLIB/zip.h
new file mode 100644
index 0000000..944ed78
--- /dev/null
+++ b/hgewin/ZLIB/zip.h
@@ -0,0 +1,196 @@
+/* zip.h -- IO for compress .zip files using zlib
+Version 1.01, May 8th, 2004
+
+Copyright (C) 1998-2004 Gilles Vollant
+
+This unzip package allow creates .ZIP file, compatible with PKZip 2.04g
+WinZip, InfoZip tools and compatible.
+Encryption and multi volume ZipFile (span) are not supported.
+Old compressions used by old PKZip 1.x are not supported
+
+For uncompress .zip file, look at unzip.h
+
+
+I WAIT FEEDBACK at mail info@winimage.com
+Visit also http://www.winimage.com/zLibDll/unzip.html for evolution
+
+Condition of use and distribution are the same than zlib :
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+claim that you wrote the original software. If you use this software
+in a product, an acknowledgment in the product documentation would be
+appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be
+misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+
+
+ */
+
+/* for more info about .ZIP format, see
+http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip
+http://www.info-zip.org/pub/infozip/doc/
+PkWare has also a specification at :
+ftp://ftp.pkware.com/probdesc.zip
+ */
+
+#ifndef _zip_H
+ #define _zip_H
+
+ #ifdef __cplusplus
+ extern "C"
+ {
+ #endif
+
+ #ifndef _ZLIB_H
+ #include "zlib.h"
+ #endif
+
+ #ifndef _ZLIBIOAPI_H
+ #include "ioapi.h"
+ #endif
+
+ #if defined(STRICTZIP) || defined(STRICTZIPUNZIP)
+ /* like the STRICT of WIN32, we define a pointer that cannot be converted
+ from (void*) without cast */
+ typedef struct TagzipFile__
+ {
+ int unused;
+ } zipFile__;
+ typedef zipFile__ *zipFile;
+ #else
+ typedef voidp zipFile;
+ #endif
+
+ #define ZIP_OK (0)
+ #define ZIP_EOF (0)
+ #define ZIP_ERRNO (Z_ERRNO)
+ #define ZIP_PARAMERROR (-102)
+ #define ZIP_BADZIPFILE (-103)
+ #define ZIP_INTERNALERROR (-104)
+
+ #ifndef DEF_MEM_LEVEL
+ #if MAX_MEM_LEVEL >= 8
+ #define DEF_MEM_LEVEL 8
+ #else
+ #define DEF_MEM_LEVEL MAX_MEM_LEVEL
+ #endif
+ #endif
+ /* default memLevel */
+
+ /* tm_zip contain date/time info */
+ typedef struct tm_zip_s
+ {
+ uInt tm_sec; /* seconds after the minute - [0,59] */
+ uInt tm_min; /* minutes after the hour - [0,59] */
+ uInt tm_hour; /* hours since midnight - [0,23] */
+ uInt tm_mday; /* day of the month - [1,31] */
+ uInt tm_mon; /* months since January - [0,11] */
+ uInt tm_year; /* years - [1980..2044] */
+ } tm_zip;
+
+ typedef struct
+ {
+ tm_zip tmz_date; /* date in understandable format */
+ uLong dosDate; /* if dos_date == 0, tmu_date is used */
+ /* uLong flag; */ /* general purpose bit flag 2 bytes */
+
+ uLong internal_fa; /* internal file attributes 2 bytes */
+ uLong external_fa; /* external file attributes 4 bytes */
+ } zip_fileinfo;
+
+ typedef const char *zipcharpc;
+
+
+ #define APPEND_STATUS_CREATE (0)
+ #define APPEND_STATUS_CREATEAFTER (1)
+ #define APPEND_STATUS_ADDINZIP (2)
+
+ extern zipFile ZEXPORT zipOpen OF((const char *pathname, int append));
+ /*
+ Create a zipfile.
+ pathname contain on Windows XP a filename like "c:\\zlib\\zlib113.zip" or on
+ an Unix computer "zlib/zlib113.zip".
+ if the file pathname exist and append==APPEND_STATUS_CREATEAFTER, the zip
+ will be created at the end of the file.
+ (useful if the file contain a self extractor code)
+ if the file pathname exist and append==APPEND_STATUS_ADDINZIP, we will
+ add files in existing zip (be sure you don't add file that doesn't exist)
+ If the zipfile cannot be opened, the return value is NULL.
+ Else, the return value is a zipFile Handle, usable with other function
+ of this zip package.
+ */
+
+ /* Note : there is no delete function into a zipfile.
+ If you want delete file into a zipfile, you must open a zipfile, and create another
+ Of couse, you can use RAW reading and writing to copy the file you did not want delte
+ */
+
+ extern zipFile ZEXPORT zipOpen2 OF((const char *pathname, int append, zipcharpc *globalcomment, zlib_filefunc_def *pzlib_filefunc_def));
+
+ extern int ZEXPORT zipOpenNewFileInZip OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level));
+ /*
+ Open a file in the ZIP for writing.
+ filename : the filename in zip (if NULL, '-' without quote will be used
+ *zipfi contain supplemental information
+ if extrafield_local!=NULL and size_extrafield_local>0, extrafield_local
+ contains the extrafield data the the local header
+ if extrafield_global!=NULL and size_extrafield_global>0, extrafield_global
+ contains the extrafield data the the local header
+ if comment != NULL, comment contain the comment string
+ method contain the compression method (0 for store, Z_DEFLATED for deflate)
+ level contain the level of compression (can be Z_DEFAULT_COMPRESSION)
+ */
+
+
+ extern int ZEXPORT zipOpenNewFileInZip2 OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level, int raw));
+
+ /*
+ Same than zipOpenNewFileInZip, except if raw=1, we write raw file
+ */
+
+ extern int ZEXPORT zipOpenNewFileInZip3 OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level, int raw, int windowBits, int memLevel, int strategy, const char *password, uLong crcForCtypting));
+
+ /*
+ Same than zipOpenNewFileInZip2, except
+ windowBits,memLevel,,strategy : see parameter strategy in deflateInit2
+ password : crypting password (NULL for no crypting)
+ crcForCtypting : crc of file to compress (needed for crypting)
+ */
+
+
+ extern int ZEXPORT zipWriteInFileInZip OF((zipFile file, const void *buf, unsigned len));
+ /*
+ Write data in the zipfile
+ */
+
+ extern int ZEXPORT zipCloseFileInZip OF((zipFile file));
+ /*
+ Close the current file in the zipfile
+ */
+
+ extern int ZEXPORT zipCloseFileInZipRaw OF((zipFile file, uLong uncompressed_size, uLong crc32));
+ /*
+ Close the current file in the zipfile, for fiel opened with
+ parameter raw=1 in zipOpenNewFileInZip2
+ uncompressed_size and crc32 are value for the uncompressed size
+ */
+
+ extern int ZEXPORT zipClose OF((zipFile file, const char *global_comment));
+ /*
+ Close the zipfile
+ */
+
+ #ifdef __cplusplus
+ }
+ #endif
+
+#endif /* _zip_H */
diff --git a/hgewin/ZLIB/zlib.h b/hgewin/ZLIB/zlib.h
new file mode 100644
index 0000000..bfbba83
--- /dev/null
+++ b/hgewin/ZLIB/zlib.h
@@ -0,0 +1,1613 @@
+/* zlib.h -- interface of the 'zlib' general purpose compression library
+ version 1.2.5, April 19th, 2010
+
+ Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+
+ Jean-loup Gailly Mark Adler
+ jloup@gzip.org madler@alumni.caltech.edu
+
+
+ The data format used by the zlib library is described by RFCs (Request for
+ Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt
+ (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
+*/
+
+#ifndef ZLIB_H
+#define ZLIB_H
+
+#include "zconf.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ZLIB_VERSION "1.2.5"
+#define ZLIB_VERNUM 0x1250
+#define ZLIB_VER_MAJOR 1
+#define ZLIB_VER_MINOR 2
+#define ZLIB_VER_REVISION 5
+#define ZLIB_VER_SUBREVISION 0
+
+/*
+ The 'zlib' compression library provides in-memory compression and
+ decompression functions, including integrity checks of the uncompressed data.
+ This version of the library supports only one compression method (deflation)
+ but other algorithms will be added later and will have the same stream
+ interface.
+
+ Compression can be done in a single step if the buffers are large enough,
+ or can be done by repeated calls of the compression function. In the latter
+ case, the application must provide more input and/or consume the output
+ (providing more output space) before each call.
+
+ The compressed data format used by default by the in-memory functions is
+ the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
+ around a deflate stream, which is itself documented in RFC 1951.
+
+ The library also supports reading and writing files in gzip (.gz) format
+ with an interface similar to that of stdio using the functions that start
+ with "gz". The gzip format is different from the zlib format. gzip is a
+ gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
+
+ This library can optionally read and write gzip streams in memory as well.
+
+ The zlib format was designed to be compact and fast for use in memory
+ and on communications channels. The gzip format was designed for single-
+ file compression on file systems, has a larger header than zlib to maintain
+ directory information, and uses a different, slower check method than zlib.
+
+ The library does not install any signal handler. The decoder checks
+ the consistency of the compressed data, so the library should never crash
+ even in case of corrupted input.
+*/
+
+typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
+typedef void (*free_func) OF((voidpf opaque, voidpf address));
+
+struct internal_state;
+
+typedef struct z_stream_s {
+ Bytef *next_in; /* next input byte */
+ uInt avail_in; /* number of bytes available at next_in */
+ uLong total_in; /* total nb of input bytes read so far */
+
+ Bytef *next_out; /* next output byte should be put there */
+ uInt avail_out; /* remaining free space at next_out */
+ uLong total_out; /* total nb of bytes output so far */
+
+ char *msg; /* last error message, NULL if no error */
+ struct internal_state FAR *state; /* not visible by applications */
+
+ alloc_func zalloc; /* used to allocate the internal state */
+ free_func zfree; /* used to free the internal state */
+ voidpf opaque; /* private data object passed to zalloc and zfree */
+
+ int data_type; /* best guess about the data type: binary or text */
+ uLong adler; /* adler32 value of the uncompressed data */
+ uLong reserved; /* reserved for future use */
+} z_stream;
+
+typedef z_stream FAR *z_streamp;
+
+/*
+ gzip header information passed to and from zlib routines. See RFC 1952
+ for more details on the meanings of these fields.
+*/
+typedef struct gz_header_s {
+ int text; /* true if compressed data believed to be text */
+ uLong time; /* modification time */
+ int xflags; /* extra flags (not used when writing a gzip file) */
+ int os; /* operating system */
+ Bytef *extra; /* pointer to extra field or Z_NULL if none */
+ uInt extra_len; /* extra field length (valid if extra != Z_NULL) */
+ uInt extra_max; /* space at extra (only when reading header) */
+ Bytef *name; /* pointer to zero-terminated file name or Z_NULL */
+ uInt name_max; /* space at name (only when reading header) */
+ Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */
+ uInt comm_max; /* space at comment (only when reading header) */
+ int hcrc; /* true if there was or will be a header crc */
+ int done; /* true when done reading gzip header (not used
+ when writing a gzip file) */
+} gz_header;
+
+typedef gz_header FAR *gz_headerp;
+
+/*
+ The application must update next_in and avail_in when avail_in has dropped
+ to zero. It must update next_out and avail_out when avail_out has dropped
+ to zero. The application must initialize zalloc, zfree and opaque before
+ calling the init function. All other fields are set by the compression
+ library and must not be updated by the application.
+
+ The opaque value provided by the application will be passed as the first
+ parameter for calls of zalloc and zfree. This can be useful for custom
+ memory management. The compression library attaches no meaning to the
+ opaque value.
+
+ zalloc must return Z_NULL if there is not enough memory for the object.
+ If zlib is used in a multi-threaded application, zalloc and zfree must be
+ thread safe.
+
+ On 16-bit systems, the functions zalloc and zfree must be able to allocate
+ exactly 65536 bytes, but will not be required to allocate more than this if
+ the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers
+ returned by zalloc for objects of exactly 65536 bytes *must* have their
+ offset normalized to zero. The default allocation function provided by this
+ library ensures this (see zutil.c). To reduce memory requirements and avoid
+ any allocation of 64K objects, at the expense of compression ratio, compile
+ the library with -DMAX_WBITS=14 (see zconf.h).
+
+ The fields total_in and total_out can be used for statistics or progress
+ reports. After compression, total_in holds the total size of the
+ uncompressed data and may be saved for use in the decompressor (particularly
+ if the decompressor wants to decompress everything in a single step).
+*/
+
+ /* constants */
+
+#define Z_NO_FLUSH 0
+#define Z_PARTIAL_FLUSH 1
+#define Z_SYNC_FLUSH 2
+#define Z_FULL_FLUSH 3
+#define Z_FINISH 4
+#define Z_BLOCK 5
+#define Z_TREES 6
+/* Allowed flush values; see deflate() and inflate() below for details */
+
+#define Z_OK 0
+#define Z_STREAM_END 1
+#define Z_NEED_DICT 2
+#define Z_ERRNO (-1)
+#define Z_STREAM_ERROR (-2)
+#define Z_DATA_ERROR (-3)
+#define Z_MEM_ERROR (-4)
+#define Z_BUF_ERROR (-5)
+#define Z_VERSION_ERROR (-6)
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+
+#define Z_NO_COMPRESSION 0
+#define Z_BEST_SPEED 1
+#define Z_BEST_COMPRESSION 9
+#define Z_DEFAULT_COMPRESSION (-1)
+/* compression levels */
+
+#define Z_FILTERED 1
+#define Z_HUFFMAN_ONLY 2
+#define Z_RLE 3
+#define Z_FIXED 4
+#define Z_DEFAULT_STRATEGY 0
+/* compression strategy; see deflateInit2() below for details */
+
+#define Z_BINARY 0
+#define Z_TEXT 1
+#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */
+#define Z_UNKNOWN 2
+/* Possible values of the data_type field (though see inflate()) */
+
+#define Z_DEFLATED 8
+/* The deflate compression method (the only one supported in this version) */
+
+#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
+
+#define zlib_version zlibVersion()
+/* for compatibility with versions < 1.0.2 */
+
+
+ /* basic functions */
+
+ZEXTERN const char * ZEXPORT zlibVersion OF((void));
+/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
+ If the first character differs, the library code actually used is not
+ compatible with the zlib.h header file used by the application. This check
+ is automatically made by deflateInit and inflateInit.
+ */
+
+/*
+ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
+
+ Initializes the internal stream state for compression. The fields
+ zalloc, zfree and opaque must be initialized before by the caller. If
+ zalloc and zfree are set to Z_NULL, deflateInit updates them to use default
+ allocation functions.
+
+ The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
+ 1 gives best speed, 9 gives best compression, 0 gives no compression at all
+ (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION
+ requests a default compromise between speed and compression (currently
+ equivalent to level 6).
+
+ deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_STREAM_ERROR if level is not a valid compression level, or
+ Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
+ with the version assumed by the caller (ZLIB_VERSION). msg is set to null
+ if there is no error message. deflateInit does not perform any compression:
+ this will be done by deflate().
+*/
+
+
+ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
+/*
+ deflate compresses as much data as possible, and stops when the input
+ buffer becomes empty or the output buffer becomes full. It may introduce
+ some output latency (reading input without producing any output) except when
+ forced to flush.
+
+ The detailed semantics are as follows. deflate performs one or both of the
+ following actions:
+
+ - Compress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), next_in and avail_in are updated and
+ processing will resume at this point for the next call of deflate().
+
+ - Provide more output starting at next_out and update next_out and avail_out
+ accordingly. This action is forced if the parameter flush is non zero.
+ Forcing flush frequently degrades the compression ratio, so this parameter
+ should be set only when necessary (in interactive applications). Some
+ output may be provided even if flush is not set.
+
+ Before the call of deflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming more
+ output, and updating avail_in or avail_out accordingly; avail_out should
+ never be zero before the call. The application can consume the compressed
+ output when it wants, for example when the output buffer is full (avail_out
+ == 0), or after each call of deflate(). If deflate returns Z_OK and with
+ zero avail_out, it must be called again after making room in the output
+ buffer because there might be more output pending.
+
+ Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
+ decide how much data to accumulate before producing output, in order to
+ maximize compression.
+
+ If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
+ flushed to the output buffer and the output is aligned on a byte boundary, so
+ that the decompressor can get all input data available so far. (In
+ particular avail_in is zero after the call if enough output space has been
+ provided before the call.) Flushing may degrade compression for some
+ compression algorithms and so it should be used only when necessary. This
+ completes the current deflate block and follows it with an empty stored block
+ that is three bits plus filler bits to the next byte, followed by four bytes
+ (00 00 ff ff).
+
+ If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
+ output buffer, but the output is not aligned to a byte boundary. All of the
+ input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
+ This completes the current deflate block and follows it with an empty fixed
+ codes block that is 10 bits long. This assures that enough bytes are output
+ in order for the decompressor to finish the block before the empty fixed code
+ block.
+
+ If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
+ for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
+ seven bits of the current block are held to be written as the next byte after
+ the next deflate block is completed. In this case, the decompressor may not
+ be provided enough bits at this point in order to complete decompression of
+ the data provided so far to the compressor. It may need to wait for the next
+ block to be emitted. This is for advanced applications that need to control
+ the emission of deflate blocks.
+
+ If flush is set to Z_FULL_FLUSH, all output is flushed as with
+ Z_SYNC_FLUSH, and the compression state is reset so that decompression can
+ restart from this point if previous compressed data has been damaged or if
+ random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
+ compression.
+
+ If deflate returns with avail_out == 0, this function must be called again
+ with the same value of the flush parameter and more output space (updated
+ avail_out), until the flush is complete (deflate returns with non-zero
+ avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
+ avail_out is greater than six to avoid repeated flush markers due to
+ avail_out == 0 on return.
+
+ If the parameter flush is set to Z_FINISH, pending input is processed,
+ pending output is flushed and deflate returns with Z_STREAM_END if there was
+ enough output space; if deflate returns with Z_OK, this function must be
+ called again with Z_FINISH and more output space (updated avail_out) but no
+ more input data, until it returns with Z_STREAM_END or an error. After
+ deflate has returned Z_STREAM_END, the only possible operations on the stream
+ are deflateReset or deflateEnd.
+
+ Z_FINISH can be used immediately after deflateInit if all the compression
+ is to be done in a single step. In this case, avail_out must be at least the
+ value returned by deflateBound (see below). If deflate does not return
+ Z_STREAM_END, then it must be called again as described above.
+
+ deflate() sets strm->adler to the adler32 checksum of all input read
+ so far (that is, total_in bytes).
+
+ deflate() may update strm->data_type if it can make a good guess about
+ the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered
+ binary. This field is only for information purposes and does not affect the
+ compression algorithm in any manner.
+
+ deflate() returns Z_OK if some progress has been made (more input
+ processed or more output produced), Z_STREAM_END if all input has been
+ consumed and all output has been produced (only when flush is set to
+ Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
+ if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible
+ (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not
+ fatal, and deflate() can be called again with more input and more output
+ space to continue compressing.
+*/
+
+
+ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any pending
+ output.
+
+ deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
+ stream state was inconsistent, Z_DATA_ERROR if the stream was freed
+ prematurely (some input or output was discarded). In the error case, msg
+ may be set but then points to a static string (which must not be
+ deallocated).
+*/
+
+
+/*
+ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
+
+ Initializes the internal stream state for decompression. The fields
+ next_in, avail_in, zalloc, zfree and opaque must be initialized before by
+ the caller. If next_in is not Z_NULL and avail_in is large enough (the
+ exact value depends on the compression method), inflateInit determines the
+ compression method from the zlib header and allocates all data structures
+ accordingly; otherwise the allocation will be deferred to the first call of
+ inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
+ use default allocation functions.
+
+ inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+ version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+ invalid, such as a null pointer to the structure. msg is set to null if
+ there is no error message. inflateInit does not perform any decompression
+ apart from possibly reading the zlib header if present: actual decompression
+ will be done by inflate(). (So next_in and avail_in may be modified, but
+ next_out and avail_out are unused and unchanged.) The current implementation
+ of inflateInit() does not process any header information -- that is deferred
+ until inflate() is called.
+*/
+
+
+ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
+/*
+ inflate decompresses as much data as possible, and stops when the input
+ buffer becomes empty or the output buffer becomes full. It may introduce
+ some output latency (reading input without producing any output) except when
+ forced to flush.
+
+ The detailed semantics are as follows. inflate performs one or both of the
+ following actions:
+
+ - Decompress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), next_in is updated and processing will
+ resume at this point for the next call of inflate().
+
+ - Provide more output starting at next_out and update next_out and avail_out
+ accordingly. inflate() provides as much output as possible, until there is
+ no more input data or no more space in the output buffer (see below about
+ the flush parameter).
+
+ Before the call of inflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming more
+ output, and updating the next_* and avail_* values accordingly. The
+ application can consume the uncompressed output when it wants, for example
+ when the output buffer is full (avail_out == 0), or after each call of
+ inflate(). If inflate returns Z_OK and with zero avail_out, it must be
+ called again after making room in the output buffer because there might be
+ more output pending.
+
+ The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH,
+ Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much
+ output as possible to the output buffer. Z_BLOCK requests that inflate()
+ stop if and when it gets to the next deflate block boundary. When decoding
+ the zlib or gzip format, this will cause inflate() to return immediately
+ after the header and before the first block. When doing a raw inflate,
+ inflate() will go ahead and process the first block, and will return when it
+ gets to the end of that block, or when it runs out of data.
+
+ The Z_BLOCK option assists in appending to or combining deflate streams.
+ Also to assist in this, on return inflate() will set strm->data_type to the
+ number of unused bits in the last byte taken from strm->next_in, plus 64 if
+ inflate() is currently decoding the last block in the deflate stream, plus
+ 128 if inflate() returned immediately after decoding an end-of-block code or
+ decoding the complete header up to just before the first byte of the deflate
+ stream. The end-of-block will not be indicated until all of the uncompressed
+ data from that block has been written to strm->next_out. The number of
+ unused bits may in general be greater than seven, except when bit 7 of
+ data_type is set, in which case the number of unused bits will be less than
+ eight. data_type is set as noted here every time inflate() returns for all
+ flush options, and so can be used to determine the amount of currently
+ consumed input in bits.
+
+ The Z_TREES option behaves as Z_BLOCK does, but it also returns when the
+ end of each deflate block header is reached, before any actual data in that
+ block is decoded. This allows the caller to determine the length of the
+ deflate block header for later use in random access within a deflate block.
+ 256 is added to the value of strm->data_type when inflate() returns
+ immediately after reaching the end of the deflate block header.
+
+ inflate() should normally be called until it returns Z_STREAM_END or an
+ error. However if all decompression is to be performed in a single step (a
+ single call of inflate), the parameter flush should be set to Z_FINISH. In
+ this case all pending input is processed and all pending output is flushed;
+ avail_out must be large enough to hold all the uncompressed data. (The size
+ of the uncompressed data may have been saved by the compressor for this
+ purpose.) The next operation on this stream must be inflateEnd to deallocate
+ the decompression state. The use of Z_FINISH is never required, but can be
+ used to inform inflate that a faster approach may be used for the single
+ inflate() call.
+
+ In this implementation, inflate() always flushes as much output as
+ possible to the output buffer, and always uses the faster approach on the
+ first call. So the only effect of the flush parameter in this implementation
+ is on the return value of inflate(), as noted below, or when it returns early
+ because Z_BLOCK or Z_TREES is used.
+
+ If a preset dictionary is needed after this call (see inflateSetDictionary
+ below), inflate sets strm->adler to the adler32 checksum of the dictionary
+ chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
+ strm->adler to the adler32 checksum of all output produced so far (that is,
+ total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
+ below. At the end of the stream, inflate() checks that its computed adler32
+ checksum is equal to that saved by the compressor and returns Z_STREAM_END
+ only if the checksum is correct.
+
+ inflate() can decompress and check either zlib-wrapped or gzip-wrapped
+ deflate data. The header type is detected automatically, if requested when
+ initializing with inflateInit2(). Any information contained in the gzip
+ header is not retained, so applications that need that information should
+ instead use raw inflate, see inflateInit2() below, or inflateBack() and
+ perform their own processing of the gzip header and trailer.
+
+ inflate() returns Z_OK if some progress has been made (more input processed
+ or more output produced), Z_STREAM_END if the end of the compressed data has
+ been reached and all uncompressed output has been produced, Z_NEED_DICT if a
+ preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
+ corrupted (input stream not conforming to the zlib format or incorrect check
+ value), Z_STREAM_ERROR if the stream structure was inconsistent (for example
+ next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory,
+ Z_BUF_ERROR if no progress is possible or if there was not enough room in the
+ output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and
+ inflate() can be called again with more input and more output space to
+ continue decompressing. If Z_DATA_ERROR is returned, the application may
+ then call inflateSync() to look for a good compression block if a partial
+ recovery of the data is desired.
+*/
+
+
+ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any pending
+ output.
+
+ inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
+ was inconsistent. In the error case, msg may be set but then points to a
+ static string (which must not be deallocated).
+*/
+
+
+ /* Advanced functions */
+
+/*
+ The following functions are needed only in some special applications.
+*/
+
+/*
+ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
+ int level,
+ int method,
+ int windowBits,
+ int memLevel,
+ int strategy));
+
+ This is another version of deflateInit with more compression options. The
+ fields next_in, zalloc, zfree and opaque must be initialized before by the
+ caller.
+
+ The method parameter is the compression method. It must be Z_DEFLATED in
+ this version of the library.
+
+ The windowBits parameter is the base two logarithm of the window size
+ (the size of the history buffer). It should be in the range 8..15 for this
+ version of the library. Larger values of this parameter result in better
+ compression at the expense of memory usage. The default value is 15 if
+ deflateInit is used instead.
+
+ windowBits can also be -8..-15 for raw deflate. In this case, -windowBits
+ determines the window size. deflate() will then generate raw deflate data
+ with no zlib header or trailer, and will not compute an adler32 check value.
+
+ windowBits can also be greater than 15 for optional gzip encoding. Add
+ 16 to windowBits to write a simple gzip header and trailer around the
+ compressed data instead of a zlib wrapper. The gzip header will have no
+ file name, no extra data, no comment, no modification time (set to zero), no
+ header crc, and the operating system will be set to 255 (unknown). If a
+ gzip stream is being written, strm->adler is a crc32 instead of an adler32.
+
+ The memLevel parameter specifies how much memory should be allocated
+ for the internal compression state. memLevel=1 uses minimum memory but is
+ slow and reduces compression ratio; memLevel=9 uses maximum memory for
+ optimal speed. The default value is 8. See zconf.h for total memory usage
+ as a function of windowBits and memLevel.
+
+ The strategy parameter is used to tune the compression algorithm. Use the
+ value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
+ filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
+ string match), or Z_RLE to limit match distances to one (run-length
+ encoding). Filtered data consists mostly of small values with a somewhat
+ random distribution. In this case, the compression algorithm is tuned to
+ compress them better. The effect of Z_FILTERED is to force more Huffman
+ coding and less string matching; it is somewhat intermediate between
+ Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as
+ fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The
+ strategy parameter only affects the compression ratio but not the
+ correctness of the compressed output even if it is not set appropriately.
+ Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler
+ decoder for special applications.
+
+ deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid
+ method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is
+ incompatible with the version assumed by the caller (ZLIB_VERSION). msg is
+ set to null if there is no error message. deflateInit2 does not perform any
+ compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
+ const Bytef *dictionary,
+ uInt dictLength));
+/*
+ Initializes the compression dictionary from the given byte sequence
+ without producing any compressed output. This function must be called
+ immediately after deflateInit, deflateInit2 or deflateReset, before any call
+ of deflate. The compressor and decompressor must use exactly the same
+ dictionary (see inflateSetDictionary).
+
+ The dictionary should consist of strings (byte sequences) that are likely
+ to be encountered later in the data to be compressed, with the most commonly
+ used strings preferably put towards the end of the dictionary. Using a
+ dictionary is most useful when the data to be compressed is short and can be
+ predicted with good accuracy; the data can then be compressed better than
+ with the default empty dictionary.
+
+ Depending on the size of the compression data structures selected by
+ deflateInit or deflateInit2, a part of the dictionary may in effect be
+ discarded, for example if the dictionary is larger than the window size
+ provided in deflateInit or deflateInit2. Thus the strings most likely to be
+ useful should be put at the end of the dictionary, not at the front. In
+ addition, the current implementation of deflate will use at most the window
+ size minus 262 bytes of the provided dictionary.
+
+ Upon return of this function, strm->adler is set to the adler32 value
+ of the dictionary; the decompressor may later use this value to determine
+ which dictionary has been used by the compressor. (The adler32 value
+ applies to the whole dictionary even if only a subset of the dictionary is
+ actually used by the compressor.) If a raw deflate was requested, then the
+ adler32 value is not computed and strm->adler is not set.
+
+ deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
+ parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
+ inconsistent (for example if deflate has already been called for this stream
+ or if the compression method is bsort). deflateSetDictionary does not
+ perform any compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
+ z_streamp source));
+/*
+ Sets the destination stream as a complete copy of the source stream.
+
+ This function can be useful when several compression strategies will be
+ tried, for example when there are several ways of pre-processing the input
+ data with a filter. The streams that will be discarded should then be freed
+ by calling deflateEnd. Note that deflateCopy duplicates the internal
+ compression state which can be quite large, so this strategy is slow and can
+ consume lots of memory.
+
+ deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+ (such as zalloc being Z_NULL). msg is left unchanged in both source and
+ destination.
+*/
+
+ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
+/*
+ This function is equivalent to deflateEnd followed by deflateInit,
+ but does not free and reallocate all the internal compression state. The
+ stream will keep the same compression level and any other attributes that
+ may have been set by deflateInit2.
+
+ deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
+ int level,
+ int strategy));
+/*
+ Dynamically update the compression level and compression strategy. The
+ interpretation of level and strategy is as in deflateInit2. This can be
+ used to switch between compression and straight copy of the input data, or
+ to switch to a different kind of input data requiring a different strategy.
+ If the compression level is changed, the input available so far is
+ compressed with the old level (and may be flushed); the new level will take
+ effect only at the next call of deflate().
+
+ Before the call of deflateParams, the stream state must be set as for
+ a call of deflate(), since the currently available input may have to be
+ compressed and flushed. In particular, strm->avail_out must be non-zero.
+
+ deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
+ stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if
+ strm->avail_out was zero.
+*/
+
+ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
+ int good_length,
+ int max_lazy,
+ int nice_length,
+ int max_chain));
+/*
+ Fine tune deflate's internal compression parameters. This should only be
+ used by someone who understands the algorithm used by zlib's deflate for
+ searching for the best matching string, and even then only by the most
+ fanatic optimizer trying to squeeze out the last compressed bit for their
+ specific input data. Read the deflate.c source code for the meaning of the
+ max_lazy, good_length, nice_length, and max_chain parameters.
+
+ deflateTune() can be called after deflateInit() or deflateInit2(), and
+ returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
+ */
+
+ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
+ uLong sourceLen));
+/*
+ deflateBound() returns an upper bound on the compressed size after
+ deflation of sourceLen bytes. It must be called after deflateInit() or
+ deflateInit2(), and after deflateSetHeader(), if used. This would be used
+ to allocate an output buffer for deflation in a single pass, and so would be
+ called before deflate().
+*/
+
+ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
+ int bits,
+ int value));
+/*
+ deflatePrime() inserts bits in the deflate output stream. The intent
+ is that this function is used to start off the deflate output with the bits
+ leftover from a previous deflate stream when appending to it. As such, this
+ function can only be used for raw deflate, and must be used before the first
+ deflate() call after a deflateInit2() or deflateReset(). bits must be less
+ than or equal to 16, and that many of the least significant bits of value
+ will be inserted in the output.
+
+ deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
+ gz_headerp head));
+/*
+ deflateSetHeader() provides gzip header information for when a gzip
+ stream is requested by deflateInit2(). deflateSetHeader() may be called
+ after deflateInit2() or deflateReset() and before the first call of
+ deflate(). The text, time, os, extra field, name, and comment information
+ in the provided gz_header structure are written to the gzip header (xflag is
+ ignored -- the extra flags are set according to the compression level). The
+ caller must assure that, if not Z_NULL, name and comment are terminated with
+ a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
+ available there. If hcrc is true, a gzip header crc is included. Note that
+ the current versions of the command-line version of gzip (up through version
+ 1.3.x) do not support header crc's, and will report that it is a "multi-part
+ gzip file" and give up.
+
+ If deflateSetHeader is not used, the default gzip header has text false,
+ the time set to zero, and os set to 255, with no extra, name, or comment
+ fields. The gzip header is returned to the default state by deflateReset().
+
+ deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
+ int windowBits));
+
+ This is another version of inflateInit with an extra parameter. The
+ fields next_in, avail_in, zalloc, zfree and opaque must be initialized
+ before by the caller.
+
+ The windowBits parameter is the base two logarithm of the maximum window
+ size (the size of the history buffer). It should be in the range 8..15 for
+ this version of the library. The default value is 15 if inflateInit is used
+ instead. windowBits must be greater than or equal to the windowBits value
+ provided to deflateInit2() while compressing, or it must be equal to 15 if
+ deflateInit2() was not used. If a compressed stream with a larger window
+ size is given as input, inflate() will return with the error code
+ Z_DATA_ERROR instead of trying to allocate a larger window.
+
+ windowBits can also be zero to request that inflate use the window size in
+ the zlib header of the compressed stream.
+
+ windowBits can also be -8..-15 for raw inflate. In this case, -windowBits
+ determines the window size. inflate() will then process raw deflate data,
+ not looking for a zlib or gzip header, not generating a check value, and not
+ looking for any check values for comparison at the end of the stream. This
+ is for use with other formats that use the deflate compressed data format
+ such as zip. Those formats provide their own check values. If a custom
+ format is developed using the raw deflate format for compressed data, it is
+ recommended that a check value such as an adler32 or a crc32 be applied to
+ the uncompressed data as is done in the zlib, gzip, and zip formats. For
+ most applications, the zlib format should be used as is. Note that comments
+ above on the use in deflateInit2() applies to the magnitude of windowBits.
+
+ windowBits can also be greater than 15 for optional gzip decoding. Add
+ 32 to windowBits to enable zlib and gzip decoding with automatic header
+ detection, or add 16 to decode only the gzip format (the zlib format will
+ return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a
+ crc32 instead of an adler32.
+
+ inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+ version assumed by the caller, or Z_STREAM_ERROR if the parameters are
+ invalid, such as a null pointer to the structure. msg is set to null if
+ there is no error message. inflateInit2 does not perform any decompression
+ apart from possibly reading the zlib header if present: actual decompression
+ will be done by inflate(). (So next_in and avail_in may be modified, but
+ next_out and avail_out are unused and unchanged.) The current implementation
+ of inflateInit2() does not process any header information -- that is
+ deferred until inflate() is called.
+*/
+
+ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
+ const Bytef *dictionary,
+ uInt dictLength));
+/*
+ Initializes the decompression dictionary from the given uncompressed byte
+ sequence. This function must be called immediately after a call of inflate,
+ if that call returned Z_NEED_DICT. The dictionary chosen by the compressor
+ can be determined from the adler32 value returned by that call of inflate.
+ The compressor and decompressor must use exactly the same dictionary (see
+ deflateSetDictionary). For raw inflate, this function can be called
+ immediately after inflateInit2() or inflateReset() and before any call of
+ inflate() to set the dictionary. The application must insure that the
+ dictionary that was used for compression is provided.
+
+ inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
+ parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
+ inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
+ expected one (incorrect adler32 value). inflateSetDictionary does not
+ perform any decompression: this will be done by subsequent calls of
+ inflate().
+*/
+
+ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
+/*
+ Skips invalid compressed data until a full flush point (see above the
+ description of deflate with Z_FULL_FLUSH) can be found, or until all
+ available input is skipped. No output is provided.
+
+ inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
+ if no more input was provided, Z_DATA_ERROR if no flush point has been
+ found, or Z_STREAM_ERROR if the stream structure was inconsistent. In the
+ success case, the application may save the current current value of total_in
+ which indicates where valid compressed data was found. In the error case,
+ the application may repeatedly call inflateSync, providing more input each
+ time, until success or end of the input data.
+*/
+
+ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
+ z_streamp source));
+/*
+ Sets the destination stream as a complete copy of the source stream.
+
+ This function can be useful when randomly accessing a large stream. The
+ first pass through the stream can periodically record the inflate state,
+ allowing restarting inflate at those points when randomly accessing the
+ stream.
+
+ inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+ (such as zalloc being Z_NULL). msg is left unchanged in both source and
+ destination.
+*/
+
+ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
+/*
+ This function is equivalent to inflateEnd followed by inflateInit,
+ but does not free and reallocate all the internal decompression state. The
+ stream will keep attributes that may have been set by inflateInit2.
+
+ inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being Z_NULL).
+*/
+
+ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
+ int windowBits));
+/*
+ This function is the same as inflateReset, but it also permits changing
+ the wrap and window size requests. The windowBits parameter is interpreted
+ the same as it is for inflateInit2.
+
+ inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being Z_NULL), or if
+ the windowBits parameter is invalid.
+*/
+
+ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
+ int bits,
+ int value));
+/*
+ This function inserts bits in the inflate input stream. The intent is
+ that this function is used to start inflating at a bit position in the
+ middle of a byte. The provided bits will be used before any bytes are used
+ from next_in. This function should only be used with raw inflate, and
+ should be used before the first inflate() call after inflateInit2() or
+ inflateReset(). bits must be less than or equal to 16, and that many of the
+ least significant bits of value will be inserted in the input.
+
+ If bits is negative, then the input stream bit buffer is emptied. Then
+ inflatePrime() can be called again to put bits in the buffer. This is used
+ to clear out bits leftover after feeding inflate a block description prior
+ to feeding inflate codes.
+
+ inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
+/*
+ This function returns two values, one in the lower 16 bits of the return
+ value, and the other in the remaining upper bits, obtained by shifting the
+ return value down 16 bits. If the upper value is -1 and the lower value is
+ zero, then inflate() is currently decoding information outside of a block.
+ If the upper value is -1 and the lower value is non-zero, then inflate is in
+ the middle of a stored block, with the lower value equaling the number of
+ bytes from the input remaining to copy. If the upper value is not -1, then
+ it is the number of bits back from the current bit position in the input of
+ the code (literal or length/distance pair) currently being processed. In
+ that case the lower value is the number of bytes already emitted for that
+ code.
+
+ A code is being processed if inflate is waiting for more input to complete
+ decoding of the code, or if it has completed decoding but is waiting for
+ more output space to write the literal or match data.
+
+ inflateMark() is used to mark locations in the input data for random
+ access, which may be at bit positions, and to note those cases where the
+ output of a code may span boundaries of random access blocks. The current
+ location in the input stream can be determined from avail_in and data_type
+ as noted in the description for the Z_BLOCK flush parameter for inflate.
+
+ inflateMark returns the value noted above or -1 << 16 if the provided
+ source stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
+ gz_headerp head));
+/*
+ inflateGetHeader() requests that gzip header information be stored in the
+ provided gz_header structure. inflateGetHeader() may be called after
+ inflateInit2() or inflateReset(), and before the first call of inflate().
+ As inflate() processes the gzip stream, head->done is zero until the header
+ is completed, at which time head->done is set to one. If a zlib stream is
+ being decoded, then head->done is set to -1 to indicate that there will be
+ no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be
+ used to force inflate() to return immediately after header processing is
+ complete and before any actual data is decompressed.
+
+ The text, time, xflags, and os fields are filled in with the gzip header
+ contents. hcrc is set to true if there is a header CRC. (The header CRC
+ was valid if done is set to one.) If extra is not Z_NULL, then extra_max
+ contains the maximum number of bytes to write to extra. Once done is true,
+ extra_len contains the actual extra field length, and extra contains the
+ extra field, or that field truncated if extra_max is less than extra_len.
+ If name is not Z_NULL, then up to name_max characters are written there,
+ terminated with a zero unless the length is greater than name_max. If
+ comment is not Z_NULL, then up to comm_max characters are written there,
+ terminated with a zero unless the length is greater than comm_max. When any
+ of extra, name, or comment are not Z_NULL and the respective field is not
+ present in the header, then that field is set to Z_NULL to signal its
+ absence. This allows the use of deflateSetHeader() with the returned
+ structure to duplicate the header. However if those fields are set to
+ allocated memory, then the application will need to save those pointers
+ elsewhere so that they can be eventually freed.
+
+ If inflateGetHeader is not used, then the header information is simply
+ discarded. The header is always checked for validity, including the header
+ CRC if present. inflateReset() will reset the process to discard the header
+ information. The application would need to call inflateGetHeader() again to
+ retrieve the header from the next gzip stream.
+
+ inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
+ unsigned char FAR *window));
+
+ Initialize the internal stream state for decompression using inflateBack()
+ calls. The fields zalloc, zfree and opaque in strm must be initialized
+ before the call. If zalloc and zfree are Z_NULL, then the default library-
+ derived memory allocation routines are used. windowBits is the base two
+ logarithm of the window size, in the range 8..15. window is a caller
+ supplied buffer of that size. Except for special applications where it is
+ assured that deflate was used with small window sizes, windowBits must be 15
+ and a 32K byte window must be supplied to be able to decompress general
+ deflate streams.
+
+ See inflateBack() for the usage of these routines.
+
+ inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
+ the paramaters are invalid, Z_MEM_ERROR if the internal state could not be
+ allocated, or Z_VERSION_ERROR if the version of the library does not match
+ the version of the header file.
+*/
+
+typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *));
+typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
+
+ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
+ in_func in, void FAR *in_desc,
+ out_func out, void FAR *out_desc));
+/*
+ inflateBack() does a raw inflate with a single call using a call-back
+ interface for input and output. This is more efficient than inflate() for
+ file i/o applications in that it avoids copying between the output and the
+ sliding window by simply making the window itself the output buffer. This
+ function trusts the application to not change the output buffer passed by
+ the output function, at least until inflateBack() returns.
+
+ inflateBackInit() must be called first to allocate the internal state
+ and to initialize the state with the user-provided window buffer.
+ inflateBack() may then be used multiple times to inflate a complete, raw
+ deflate stream with each call. inflateBackEnd() is then called to free the
+ allocated state.
+
+ A raw deflate stream is one with no zlib or gzip header or trailer.
+ This routine would normally be used in a utility that reads zip or gzip
+ files and writes out uncompressed files. The utility would decode the
+ header and process the trailer on its own, hence this routine expects only
+ the raw deflate stream to decompress. This is different from the normal
+ behavior of inflate(), which expects either a zlib or gzip header and
+ trailer around the deflate stream.
+
+ inflateBack() uses two subroutines supplied by the caller that are then
+ called by inflateBack() for input and output. inflateBack() calls those
+ routines until it reads a complete deflate stream and writes out all of the
+ uncompressed data, or until it encounters an error. The function's
+ parameters and return types are defined above in the in_func and out_func
+ typedefs. inflateBack() will call in(in_desc, &buf) which should return the
+ number of bytes of provided input, and a pointer to that input in buf. If
+ there is no input available, in() must return zero--buf is ignored in that
+ case--and inflateBack() will return a buffer error. inflateBack() will call
+ out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out()
+ should return zero on success, or non-zero on failure. If out() returns
+ non-zero, inflateBack() will return with an error. Neither in() nor out()
+ are permitted to change the contents of the window provided to
+ inflateBackInit(), which is also the buffer that out() uses to write from.
+ The length written by out() will be at most the window size. Any non-zero
+ amount of input may be provided by in().
+
+ For convenience, inflateBack() can be provided input on the first call by
+ setting strm->next_in and strm->avail_in. If that input is exhausted, then
+ in() will be called. Therefore strm->next_in must be initialized before
+ calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called
+ immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in
+ must also be initialized, and then if strm->avail_in is not zero, input will
+ initially be taken from strm->next_in[0 .. strm->avail_in - 1].
+
+ The in_desc and out_desc parameters of inflateBack() is passed as the
+ first parameter of in() and out() respectively when they are called. These
+ descriptors can be optionally used to pass any information that the caller-
+ supplied in() and out() functions need to do their job.
+
+ On return, inflateBack() will set strm->next_in and strm->avail_in to
+ pass back any unused input that was provided by the last in() call. The
+ return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
+ if in() or out() returned an error, Z_DATA_ERROR if there was a format error
+ in the deflate stream (in which case strm->msg is set to indicate the nature
+ of the error), or Z_STREAM_ERROR if the stream was not properly initialized.
+ In the case of Z_BUF_ERROR, an input or output error can be distinguished
+ using strm->next_in which will be Z_NULL only if in() returned an error. If
+ strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning
+ non-zero. (in() will always be called before out(), so strm->next_in is
+ assured to be defined if out() returns non-zero.) Note that inflateBack()
+ cannot return Z_OK.
+*/
+
+ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
+/*
+ All memory allocated by inflateBackInit() is freed.
+
+ inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
+ state was inconsistent.
+*/
+
+ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
+/* Return flags indicating compile-time options.
+
+ Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
+ 1.0: size of uInt
+ 3.2: size of uLong
+ 5.4: size of voidpf (pointer)
+ 7.6: size of z_off_t
+
+ Compiler, assembler, and debug options:
+ 8: DEBUG
+ 9: ASMV or ASMINF -- use ASM code
+ 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
+ 11: 0 (reserved)
+
+ One-time table building (smaller code, but not thread-safe if true):
+ 12: BUILDFIXED -- build static block decoding tables when needed
+ 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
+ 14,15: 0 (reserved)
+
+ Library content (indicates missing functionality):
+ 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
+ deflate code when not needed)
+ 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
+ and decode gzip streams (to avoid linking crc code)
+ 18-19: 0 (reserved)
+
+ Operation variations (changes in library functionality):
+ 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
+ 21: FASTEST -- deflate algorithm with only one, lowest compression level
+ 22,23: 0 (reserved)
+
+ The sprintf variant used by gzprintf (zero is best):
+ 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
+ 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
+ 26: 0 = returns value, 1 = void -- 1 means inferred string length returned
+
+ Remainder:
+ 27-31: 0 (reserved)
+ */
+
+
+ /* utility functions */
+
+/*
+ The following utility functions are implemented on top of the basic
+ stream-oriented functions. To simplify the interface, some default options
+ are assumed (compression level and memory usage, standard memory allocation
+ functions). The source code of these utility functions can be modified if
+ you need special options.
+*/
+
+ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen));
+/*
+ Compresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total size
+ of the destination buffer, which must be at least the value returned by
+ compressBound(sourceLen). Upon exit, destLen is the actual size of the
+ compressed buffer.
+
+ compress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer.
+*/
+
+ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen,
+ int level));
+/*
+ Compresses the source buffer into the destination buffer. The level
+ parameter has the same meaning as in deflateInit. sourceLen is the byte
+ length of the source buffer. Upon entry, destLen is the total size of the
+ destination buffer, which must be at least the value returned by
+ compressBound(sourceLen). Upon exit, destLen is the actual size of the
+ compressed buffer.
+
+ compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_BUF_ERROR if there was not enough room in the output buffer,
+ Z_STREAM_ERROR if the level parameter is invalid.
+*/
+
+ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
+/*
+ compressBound() returns an upper bound on the compressed size after
+ compress() or compress2() on sourceLen bytes. It would be used before a
+ compress() or compress2() call to allocate the destination buffer.
+*/
+
+ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen));
+/*
+ Decompresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total size
+ of the destination buffer, which must be large enough to hold the entire
+ uncompressed data. (The size of the uncompressed data must have been saved
+ previously by the compressor and transmitted to the decompressor by some
+ mechanism outside the scope of this compression library.) Upon exit, destLen
+ is the actual size of the uncompressed buffer.
+
+ uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete.
+*/
+
+
+ /* gzip file access functions */
+
+/*
+ This library supports reading and writing files in gzip (.gz) format with
+ an interface similar to that of stdio, using the functions that start with
+ "gz". The gzip format is different from the zlib format. gzip is a gzip
+ wrapper, documented in RFC 1952, wrapped around a deflate stream.
+*/
+
+typedef voidp gzFile; /* opaque gzip file descriptor */
+
+/*
+ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
+
+ Opens a gzip (.gz) file for reading or writing. The mode parameter is as
+ in fopen ("rb" or "wb") but can also include a compression level ("wb9") or
+ a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only
+ compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F'
+ for fixed code compression as in "wb9F". (See the description of
+ deflateInit2 for more information about the strategy parameter.) Also "a"
+ can be used instead of "w" to request that the gzip stream that will be
+ written be appended to the file. "+" will result in an error, since reading
+ and writing to the same gzip file is not supported.
+
+ gzopen can be used to read a file which is not in gzip format; in this
+ case gzread will directly read from the file without decompression.
+
+ gzopen returns NULL if the file could not be opened, if there was
+ insufficient memory to allocate the gzFile state, or if an invalid mode was
+ specified (an 'r', 'w', or 'a' was not provided, or '+' was provided).
+ errno can be checked to determine if the reason gzopen failed was that the
+ file could not be opened.
+*/
+
+ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
+/*
+ gzdopen associates a gzFile with the file descriptor fd. File descriptors
+ are obtained from calls like open, dup, creat, pipe or fileno (if the file
+ has been previously opened with fopen). The mode parameter is as in gzopen.
+
+ The next call of gzclose on the returned gzFile will also close the file
+ descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor
+ fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd,
+ mode);. The duplicated descriptor should be saved to avoid a leak, since
+ gzdopen does not close fd if it fails.
+
+ gzdopen returns NULL if there was insufficient memory to allocate the
+ gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not
+ provided, or '+' was provided), or if fd is -1. The file descriptor is not
+ used until the next gz* read, write, seek, or close operation, so gzdopen
+ will not detect if fd is invalid (unless fd is -1).
+*/
+
+ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size));
+/*
+ Set the internal buffer size used by this library's functions. The
+ default buffer size is 8192 bytes. This function must be called after
+ gzopen() or gzdopen(), and before any other calls that read or write the
+ file. The buffer memory allocation is always deferred to the first read or
+ write. Two buffers are allocated, either both of the specified size when
+ writing, or one of the specified size and the other twice that size when
+ reading. A larger buffer size of, for example, 64K or 128K bytes will
+ noticeably increase the speed of decompression (reading).
+
+ The new buffer size also affects the maximum length for gzprintf().
+
+ gzbuffer() returns 0 on success, or -1 on failure, such as being called
+ too late.
+*/
+
+ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
+/*
+ Dynamically update the compression level or strategy. See the description
+ of deflateInit2 for the meaning of these parameters.
+
+ gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
+ opened for writing.
+*/
+
+ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
+/*
+ Reads the given number of uncompressed bytes from the compressed file. If
+ the input file was not in gzip format, gzread copies the given number of
+ bytes into the buffer.
+
+ After reaching the end of a gzip stream in the input, gzread will continue
+ to read, looking for another gzip stream, or failing that, reading the rest
+ of the input file directly without decompression. The entire input file
+ will be read if gzread is called until it returns less than the requested
+ len.
+
+ gzread returns the number of uncompressed bytes actually read, less than
+ len for end of file, or -1 for error.
+*/
+
+ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
+ voidpc buf, unsigned len));
+/*
+ Writes the given number of uncompressed bytes into the compressed file.
+ gzwrite returns the number of uncompressed bytes written or 0 in case of
+ error.
+*/
+
+ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
+/*
+ Converts, formats, and writes the arguments to the compressed file under
+ control of the format string, as in fprintf. gzprintf returns the number of
+ uncompressed bytes actually written, or 0 in case of error. The number of
+ uncompressed bytes written is limited to 8191, or one less than the buffer
+ size given to gzbuffer(). The caller should assure that this limit is not
+ exceeded. If it is exceeded, then gzprintf() will return an error (0) with
+ nothing written. In this case, there may also be a buffer overflow with
+ unpredictable consequences, which is possible only if zlib was compiled with
+ the insecure functions sprintf() or vsprintf() because the secure snprintf()
+ or vsnprintf() functions were not available. This can be determined using
+ zlibCompileFlags().
+*/
+
+ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
+/*
+ Writes the given null-terminated string to the compressed file, excluding
+ the terminating null character.
+
+ gzputs returns the number of characters written, or -1 in case of error.
+*/
+
+ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
+/*
+ Reads bytes from the compressed file until len-1 characters are read, or a
+ newline character is read and transferred to buf, or an end-of-file
+ condition is encountered. If any characters are read or if len == 1, the
+ string is terminated with a null character. If no characters are read due
+ to an end-of-file or len < 1, then the buffer is left untouched.
+
+ gzgets returns buf which is a null-terminated string, or it returns NULL
+ for end-of-file or in case of error. If there was an error, the contents at
+ buf are indeterminate.
+*/
+
+ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
+/*
+ Writes c, converted to an unsigned char, into the compressed file. gzputc
+ returns the value that was written, or -1 in case of error.
+*/
+
+ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
+/*
+ Reads one byte from the compressed file. gzgetc returns this byte or -1
+ in case of end of file or error.
+*/
+
+ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
+/*
+ Push one character back onto the stream to be read as the first character
+ on the next read. At least one character of push-back is allowed.
+ gzungetc() returns the character pushed, or -1 on failure. gzungetc() will
+ fail if c is -1, and may fail if a character has been pushed but not read
+ yet. If gzungetc is used immediately after gzopen or gzdopen, at least the
+ output buffer size of pushed characters is allowed. (See gzbuffer above.)
+ The pushed character will be discarded if the stream is repositioned with
+ gzseek() or gzrewind().
+*/
+
+ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
+/*
+ Flushes all pending output into the compressed file. The parameter flush
+ is as in the deflate() function. The return value is the zlib error number
+ (see function gzerror below). gzflush is only permitted when writing.
+
+ If the flush parameter is Z_FINISH, the remaining data is written and the
+ gzip stream is completed in the output. If gzwrite() is called again, a new
+ gzip stream will be started in the output. gzread() is able to read such
+ concatented gzip streams.
+
+ gzflush should be called only when strictly necessary because it will
+ degrade compression if called too often.
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
+ z_off_t offset, int whence));
+
+ Sets the starting position for the next gzread or gzwrite on the given
+ compressed file. The offset represents a number of bytes in the
+ uncompressed data stream. The whence parameter is defined as in lseek(2);
+ the value SEEK_END is not supported.
+
+ If the file is opened for reading, this function is emulated but can be
+ extremely slow. If the file is opened for writing, only forward seeks are
+ supported; gzseek then compresses a sequence of zeroes up to the new
+ starting position.
+
+ gzseek returns the resulting offset location as measured in bytes from
+ the beginning of the uncompressed stream, or -1 in case of error, in
+ particular if the file is opened for writing and the new starting position
+ would be before the current position.
+*/
+
+ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
+/*
+ Rewinds the given file. This function is supported only for reading.
+
+ gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
+
+ Returns the starting position for the next gzread or gzwrite on the given
+ compressed file. This position represents a number of bytes in the
+ uncompressed data stream, and is zero when starting, even if appending or
+ reading a gzip stream from the middle of a file using gzdopen().
+
+ gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
+*/
+
+/*
+ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file));
+
+ Returns the current offset in the file being read or written. This offset
+ includes the count of bytes that precede the gzip stream, for example when
+ appending or when using gzdopen() for reading. When reading, the offset
+ does not include as yet unused buffered input. This information can be used
+ for a progress indicator. On error, gzoffset() returns -1.
+*/
+
+ZEXTERN int ZEXPORT gzeof OF((gzFile file));
+/*
+ Returns true (1) if the end-of-file indicator has been set while reading,
+ false (0) otherwise. Note that the end-of-file indicator is set only if the
+ read tried to go past the end of the input, but came up short. Therefore,
+ just like feof(), gzeof() may return false even if there is no more data to
+ read, in the event that the last read request was for the exact number of
+ bytes remaining in the input file. This will happen if the input file size
+ is an exact multiple of the buffer size.
+
+ If gzeof() returns true, then the read functions will return no more data,
+ unless the end-of-file indicator is reset by gzclearerr() and the input file
+ has grown since the previous end of file was detected.
+*/
+
+ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
+/*
+ Returns true (1) if file is being copied directly while reading, or false
+ (0) if file is a gzip stream being decompressed. This state can change from
+ false to true while reading the input file if the end of a gzip stream is
+ reached, but is followed by data that is not another gzip stream.
+
+ If the input file is empty, gzdirect() will return true, since the input
+ does not contain a gzip stream.
+
+ If gzdirect() is used immediately after gzopen() or gzdopen() it will
+ cause buffers to be allocated to allow reading the file to determine if it
+ is a gzip file. Therefore if gzbuffer() is used, it should be called before
+ gzdirect().
+*/
+
+ZEXTERN int ZEXPORT gzclose OF((gzFile file));
+/*
+ Flushes all pending output if necessary, closes the compressed file and
+ deallocates the (de)compression state. Note that once file is closed, you
+ cannot call gzerror with file, since its structures have been deallocated.
+ gzclose must not be called more than once on the same file, just as free
+ must not be called more than once on the same allocation.
+
+ gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a
+ file operation error, or Z_OK on success.
+*/
+
+ZEXTERN int ZEXPORT gzclose_r OF((gzFile file));
+ZEXTERN int ZEXPORT gzclose_w OF((gzFile file));
+/*
+ Same as gzclose(), but gzclose_r() is only for use when reading, and
+ gzclose_w() is only for use when writing or appending. The advantage to
+ using these instead of gzclose() is that they avoid linking in zlib
+ compression or decompression code that is not used when only reading or only
+ writing respectively. If gzclose() is used, then both compression and
+ decompression code will be included the application when linking to a static
+ zlib library.
+*/
+
+ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
+/*
+ Returns the error message for the last error which occurred on the given
+ compressed file. errnum is set to zlib error number. If an error occurred
+ in the file system and not in the compression library, errnum is set to
+ Z_ERRNO and the application may consult errno to get the exact error code.
+
+ The application must not modify the returned string. Future calls to
+ this function may invalidate the previously returned string. If file is
+ closed, then the string previously returned by gzerror will no longer be
+ available.
+
+ gzerror() should be used to distinguish errors from end-of-file for those
+ functions above that do not distinguish those cases in their return values.
+*/
+
+ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
+/*
+ Clears the error and end-of-file flags for file. This is analogous to the
+ clearerr() function in stdio. This is useful for continuing to read a gzip
+ file that is being written concurrently.
+*/
+
+
+ /* checksum functions */
+
+/*
+ These functions are not related to compression but are exported
+ anyway because they might be useful in applications using the compression
+ library.
+*/
+
+ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
+/*
+ Update a running Adler-32 checksum with the bytes buf[0..len-1] and
+ return the updated checksum. If buf is Z_NULL, this function returns the
+ required initial value for the checksum.
+
+ An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
+ much faster.
+
+ Usage example:
+
+ uLong adler = adler32(0L, Z_NULL, 0);
+
+ while (read_buffer(buffer, length) != EOF) {
+ adler = adler32(adler, buffer, length);
+ }
+ if (adler != original_adler) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
+ z_off_t len2));
+
+ Combine two Adler-32 checksums into one. For two sequences of bytes, seq1
+ and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
+ each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of
+ seq1 and seq2 concatenated, requiring only adler1, adler2, and len2.
+*/
+
+ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
+/*
+ Update a running CRC-32 with the bytes buf[0..len-1] and return the
+ updated CRC-32. If buf is Z_NULL, this function returns the required
+ initial value for the for the crc. Pre- and post-conditioning (one's
+ complement) is performed within this function so it shouldn't be done by the
+ application.
+
+ Usage example:
+
+ uLong crc = crc32(0L, Z_NULL, 0);
+
+ while (read_buffer(buffer, length) != EOF) {
+ crc = crc32(crc, buffer, length);
+ }
+ if (crc != original_crc) error();
+*/
+
+/*
+ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
+
+ Combine two CRC-32 check values into one. For two sequences of bytes,
+ seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
+ calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32
+ check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
+ len2.
+*/
+
+
+ /* various hacks, don't look :) */
+
+/* deflateInit and inflateInit are macros to allow checking the zlib version
+ * and the compiler's view of z_stream:
+ */
+ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
+ int windowBits, int memLevel,
+ int strategy, const char *version,
+ int stream_size));
+ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
+ unsigned char FAR *window,
+ const char *version,
+ int stream_size));
+#define deflateInit(strm, level) \
+ deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
+#define inflateInit(strm) \
+ inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
+#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
+ deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
+ (strategy), ZLIB_VERSION, sizeof(z_stream))
+#define inflateInit2(strm, windowBits) \
+ inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
+#define inflateBackInit(strm, windowBits, window) \
+ inflateBackInit_((strm), (windowBits), (window), \
+ ZLIB_VERSION, sizeof(z_stream))
+
+/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or
+ * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if
+ * both are true, the application gets the *64 functions, and the regular
+ * functions are changed to 64 bits) -- in case these are set on systems
+ * without large file support, _LFS64_LARGEFILE must also be true
+ */
+#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
+ ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+ ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
+ ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
+ ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
+ ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t));
+ ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t));
+#endif
+
+#if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0
+# define gzopen gzopen64
+# define gzseek gzseek64
+# define gztell gztell64
+# define gzoffset gzoffset64
+# define adler32_combine adler32_combine64
+# define crc32_combine crc32_combine64
+# ifdef _LARGEFILE64_SOURCE
+ ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
+ ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int));
+ ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile));
+ ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile));
+ ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+# endif
+#else
+ ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *));
+ ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int));
+ ZEXTERN z_off_t ZEXPORT gztell OF((gzFile));
+ ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile));
+ ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
+#endif
+
+/* hack for buggy compilers */
+#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
+ struct internal_state {int dummy;};
+#endif
+
+/* undocumented functions */
+ZEXTERN const char * ZEXPORT zError OF((int));
+ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp));
+ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
+ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int));
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ZLIB_H */
diff --git a/hgewin/ZLIB/zutil.c b/hgewin/ZLIB/zutil.c
new file mode 100644
index 0000000..898ed34
--- /dev/null
+++ b/hgewin/ZLIB/zutil.c
@@ -0,0 +1,318 @@
+/* zutil.c -- target dependent utility functions for the compression library
+ * Copyright (C) 1995-2005, 2010 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#include "zutil.h"
+
+#ifndef NO_DUMMY_DECL
+struct internal_state {int dummy;}; /* for buggy compilers */
+#endif
+
+const char * const z_errmsg[10] = {
+"need dictionary", /* Z_NEED_DICT 2 */
+"stream end", /* Z_STREAM_END 1 */
+"", /* Z_OK 0 */
+"file error", /* Z_ERRNO (-1) */
+"stream error", /* Z_STREAM_ERROR (-2) */
+"data error", /* Z_DATA_ERROR (-3) */
+"insufficient memory", /* Z_MEM_ERROR (-4) */
+"buffer error", /* Z_BUF_ERROR (-5) */
+"incompatible version",/* Z_VERSION_ERROR (-6) */
+""};
+
+
+const char * ZEXPORT zlibVersion()
+{
+ return ZLIB_VERSION;
+}
+
+uLong ZEXPORT zlibCompileFlags()
+{
+ uLong flags;
+
+ flags = 0;
+ switch ((int)(sizeof(uInt))) {
+ case 2: break;
+ case 4: flags += 1; break;
+ case 8: flags += 2; break;
+ default: flags += 3;
+ }
+ switch ((int)(sizeof(uLong))) {
+ case 2: break;
+ case 4: flags += 1 << 2; break;
+ case 8: flags += 2 << 2; break;
+ default: flags += 3 << 2;
+ }
+ switch ((int)(sizeof(voidpf))) {
+ case 2: break;
+ case 4: flags += 1 << 4; break;
+ case 8: flags += 2 << 4; break;
+ default: flags += 3 << 4;
+ }
+ switch ((int)(sizeof(z_off_t))) {
+ case 2: break;
+ case 4: flags += 1 << 6; break;
+ case 8: flags += 2 << 6; break;
+ default: flags += 3 << 6;
+ }
+#ifdef DEBUG
+ flags += 1 << 8;
+#endif
+#if defined(ASMV) || defined(ASMINF)
+ flags += 1 << 9;
+#endif
+#ifdef ZLIB_WINAPI
+ flags += 1 << 10;
+#endif
+#ifdef BUILDFIXED
+ flags += 1 << 12;
+#endif
+#ifdef DYNAMIC_CRC_TABLE
+ flags += 1 << 13;
+#endif
+#ifdef NO_GZCOMPRESS
+ flags += 1L << 16;
+#endif
+#ifdef NO_GZIP
+ flags += 1L << 17;
+#endif
+#ifdef PKZIP_BUG_WORKAROUND
+ flags += 1L << 20;
+#endif
+#ifdef FASTEST
+ flags += 1L << 21;
+#endif
+#ifdef STDC
+# ifdef NO_vsnprintf
+ flags += 1L << 25;
+# ifdef HAS_vsprintf_void
+ flags += 1L << 26;
+# endif
+# else
+# ifdef HAS_vsnprintf_void
+ flags += 1L << 26;
+# endif
+# endif
+#else
+ flags += 1L << 24;
+# ifdef NO_snprintf
+ flags += 1L << 25;
+# ifdef HAS_sprintf_void
+ flags += 1L << 26;
+# endif
+# else
+# ifdef HAS_snprintf_void
+ flags += 1L << 26;
+# endif
+# endif
+#endif
+ return flags;
+}
+
+#ifdef DEBUG
+
+# ifndef verbose
+# define verbose 0
+# endif
+int ZLIB_INTERNAL z_verbose = verbose;
+
+void ZLIB_INTERNAL z_error (m)
+ char *m;
+{
+ fprintf(stderr, "%s\n", m);
+ exit(1);
+}
+#endif
+
+/* exported to allow conversion of error code to string for compress() and
+ * uncompress()
+ */
+const char * ZEXPORT zError(err)
+ int err;
+{
+ return ERR_MSG(err);
+}
+
+#if defined(_WIN32_WCE)
+ /* The Microsoft C Run-Time Library for Windows CE doesn't have
+ * errno. We define it as a global variable to simplify porting.
+ * Its value is always 0 and should not be used.
+ */
+ int errno = 0;
+#endif
+
+#ifndef HAVE_MEMCPY
+
+void ZLIB_INTERNAL zmemcpy(dest, source, len)
+ Bytef* dest;
+ const Bytef* source;
+ uInt len;
+{
+ if (len == 0) return;
+ do {
+ *dest++ = *source++; /* ??? to be unrolled */
+ } while (--len != 0);
+}
+
+int ZLIB_INTERNAL zmemcmp(s1, s2, len)
+ const Bytef* s1;
+ const Bytef* s2;
+ uInt len;
+{
+ uInt j;
+
+ for (j = 0; j < len; j++) {
+ if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
+ }
+ return 0;
+}
+
+void ZLIB_INTERNAL zmemzero(dest, len)
+ Bytef* dest;
+ uInt len;
+{
+ if (len == 0) return;
+ do {
+ *dest++ = 0; /* ??? to be unrolled */
+ } while (--len != 0);
+}
+#endif
+
+
+#ifdef SYS16BIT
+
+#ifdef __TURBOC__
+/* Turbo C in 16-bit mode */
+
+# define MY_ZCALLOC
+
+/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
+ * and farmalloc(64K) returns a pointer with an offset of 8, so we
+ * must fix the pointer. Warning: the pointer must be put back to its
+ * original form in order to free it, use zcfree().
+ */
+
+#define MAX_PTR 10
+/* 10*64K = 640K */
+
+local int next_ptr = 0;
+
+typedef struct ptr_table_s {
+ voidpf org_ptr;
+ voidpf new_ptr;
+} ptr_table;
+
+local ptr_table table[MAX_PTR];
+/* This table is used to remember the original form of pointers
+ * to large buffers (64K). Such pointers are normalized with a zero offset.
+ * Since MSDOS is not a preemptive multitasking OS, this table is not
+ * protected from concurrent access. This hack doesn't work anyway on
+ * a protected system like OS/2. Use Microsoft C instead.
+ */
+
+voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size)
+{
+ voidpf buf = opaque; /* just to make some compilers happy */
+ ulg bsize = (ulg)items*size;
+
+ /* If we allocate less than 65520 bytes, we assume that farmalloc
+ * will return a usable pointer which doesn't have to be normalized.
+ */
+ if (bsize < 65520L) {
+ buf = farmalloc(bsize);
+ if (*(ush*)&buf != 0) return buf;
+ } else {
+ buf = farmalloc(bsize + 16L);
+ }
+ if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
+ table[next_ptr].org_ptr = buf;
+
+ /* Normalize the pointer to seg:0 */
+ *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
+ *(ush*)&buf = 0;
+ table[next_ptr++].new_ptr = buf;
+ return buf;
+}
+
+void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+{
+ int n;
+ if (*(ush*)&ptr != 0) { /* object < 64K */
+ farfree(ptr);
+ return;
+ }
+ /* Find the original pointer */
+ for (n = 0; n < next_ptr; n++) {
+ if (ptr != table[n].new_ptr) continue;
+
+ farfree(table[n].org_ptr);
+ while (++n < next_ptr) {
+ table[n-1] = table[n];
+ }
+ next_ptr--;
+ return;
+ }
+ ptr = opaque; /* just to make some compilers happy */
+ Assert(0, "zcfree: ptr not found");
+}
+
+#endif /* __TURBOC__ */
+
+
+#ifdef M_I86
+/* Microsoft C in 16-bit mode */
+
+# define MY_ZCALLOC
+
+#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
+# define _halloc halloc
+# define _hfree hfree
+#endif
+
+voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size)
+{
+ if (opaque) opaque = 0; /* to make compiler happy */
+ return _halloc((long)items, size);
+}
+
+void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr)
+{
+ if (opaque) opaque = 0; /* to make compiler happy */
+ _hfree(ptr);
+}
+
+#endif /* M_I86 */
+
+#endif /* SYS16BIT */
+
+
+#ifndef MY_ZCALLOC /* Any system without a special alloc function */
+
+#ifndef STDC
+extern voidp malloc OF((uInt size));
+extern voidp calloc OF((uInt items, uInt size));
+extern void free OF((voidpf ptr));
+#endif
+
+voidpf ZLIB_INTERNAL zcalloc (opaque, items, size)
+ voidpf opaque;
+ unsigned items;
+ unsigned size;
+{
+ if (opaque) items += size - size; /* make compiler happy */
+ return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
+ (voidpf)calloc(items, size);
+}
+
+void ZLIB_INTERNAL zcfree (opaque, ptr)
+ voidpf opaque;
+ voidpf ptr;
+{
+ free(ptr);
+ if (opaque) return; /* make compiler happy */
+}
+
+#endif /* MY_ZCALLOC */
diff --git a/hgewin/ZLIB/zutil.h b/hgewin/ZLIB/zutil.h
new file mode 100644
index 0000000..258fa88
--- /dev/null
+++ b/hgewin/ZLIB/zutil.h
@@ -0,0 +1,274 @@
+/* zutil.h -- internal interface and configuration of the compression library
+ * Copyright (C) 1995-2010 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZUTIL_H
+#define ZUTIL_H
+
+#if ((__GNUC__-0) * 10 + __GNUC_MINOR__-0 >= 33) && !defined(NO_VIZ)
+# define ZLIB_INTERNAL __attribute__((visibility ("hidden")))
+#else
+# define ZLIB_INTERNAL
+#endif
+
+#include "zlib.h"
+
+#ifdef STDC
+# if !(defined(_WIN32_WCE) && defined(_MSC_VER))
+# include <stddef.h>
+# endif
+# include <string.h>
+# include <stdlib.h>
+#endif
+
+#ifndef local
+# define local static
+#endif
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+typedef unsigned char uch;
+typedef uch FAR uchf;
+typedef unsigned short ush;
+typedef ush FAR ushf;
+typedef unsigned long ulg;
+
+extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
+/* (size given to avoid silly warnings with Visual C++) */
+
+#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
+
+#define ERR_RETURN(strm,err) \
+ return (strm->msg = (char*)ERR_MSG(err), (err))
+/* To be used only when the state is known to be valid */
+
+ /* common constants */
+
+#ifndef DEF_WBITS
+# define DEF_WBITS MAX_WBITS
+#endif
+/* default windowBits for decompression. MAX_WBITS is for compression only */
+
+#if MAX_MEM_LEVEL >= 8
+# define DEF_MEM_LEVEL 8
+#else
+# define DEF_MEM_LEVEL MAX_MEM_LEVEL
+#endif
+/* default memLevel */
+
+#define STORED_BLOCK 0
+#define STATIC_TREES 1
+#define DYN_TREES 2
+/* The three kinds of block type */
+
+#define MIN_MATCH 3
+#define MAX_MATCH 258
+/* The minimum and maximum match lengths */
+
+#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
+
+ /* target dependencies */
+
+#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
+# define OS_CODE 0x00
+# if defined(__TURBOC__) || defined(__BORLANDC__)
+# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
+ /* Allow compilation with ANSI keywords only enabled */
+ void _Cdecl farfree( void *block );
+ void *_Cdecl farmalloc( unsigned long nbytes );
+# else
+# include <alloc.h>
+# endif
+# else /* MSC or DJGPP */
+# include <malloc.h>
+# endif
+#endif
+
+#ifdef AMIGA
+# define OS_CODE 0x01
+#endif
+
+#if defined(VAXC) || defined(VMS)
+# define OS_CODE 0x02
+# define F_OPEN(name, mode) \
+ fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
+#endif
+
+#if defined(ATARI) || defined(atarist)
+# define OS_CODE 0x05
+#endif
+
+#ifdef OS2
+# define OS_CODE 0x06
+# ifdef M_I86
+# include <malloc.h>
+# endif
+#endif
+
+#if defined(MACOS) || defined(TARGET_OS_MAC)
+# define OS_CODE 0x07
+# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
+# include <unix.h> /* for fdopen */
+# else
+# ifndef fdopen
+# define fdopen(fd,mode) NULL /* No fdopen() */
+# endif
+# endif
+#endif
+
+#ifdef TOPS20
+# define OS_CODE 0x0a
+#endif
+
+#ifdef WIN32
+# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
+# define OS_CODE 0x0b
+# endif
+#endif
+
+#ifdef __50SERIES /* Prime/PRIMOS */
+# define OS_CODE 0x0f
+#endif
+
+#if defined(_BEOS_) || defined(RISCOS)
+# define fdopen(fd,mode) NULL /* No fdopen() */
+#endif
+
+#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX
+# if defined(_WIN32_WCE)
+# define fdopen(fd,mode) NULL /* No fdopen() */
+# ifndef _PTRDIFF_T_DEFINED
+ typedef int ptrdiff_t;
+# define _PTRDIFF_T_DEFINED
+# endif
+# else
+# define fdopen(fd,type) _fdopen(fd,type)
+# endif
+#endif
+
+#if defined(__BORLANDC__)
+ #pragma warn -8004
+ #pragma warn -8008
+ #pragma warn -8066
+#endif
+
+/* provide prototypes for these when building zlib without LFS */
+#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0
+ ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
+ ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
+#endif
+
+ /* common defaults */
+
+#ifndef OS_CODE
+# define OS_CODE 0x03 /* assume Unix */
+#endif
+
+#ifndef F_OPEN
+# define F_OPEN(name, mode) fopen((name), (mode))
+#endif
+
+ /* functions */
+
+#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550)
+# ifndef HAVE_VSNPRINTF
+# define HAVE_VSNPRINTF
+# endif
+#endif
+#if defined(__CYGWIN__)
+# ifndef HAVE_VSNPRINTF
+# define HAVE_VSNPRINTF
+# endif
+#endif
+#ifndef HAVE_VSNPRINTF
+# ifdef MSDOS
+ /* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
+ but for now we just assume it doesn't. */
+# define NO_vsnprintf
+# endif
+# ifdef __TURBOC__
+# define NO_vsnprintf
+# endif
+# ifdef WIN32
+ /* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */
+# if !defined(vsnprintf) && !defined(NO_vsnprintf)
+# if !defined(_MSC_VER) || ( defined(_MSC_VER) && _MSC_VER < 1500 )
+# define vsnprintf _vsnprintf
+# endif
+# endif
+# endif
+# ifdef __SASC
+# define NO_vsnprintf
+# endif
+#endif
+#ifdef VMS
+# define NO_vsnprintf
+#endif
+
+#if defined(pyr)
+# define NO_MEMCPY
+#endif
+#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
+ /* Use our own functions for small and medium model with MSC <= 5.0.
+ * You may have to use the same strategy for Borland C (untested).
+ * The __SC__ check is for Symantec.
+ */
+# define NO_MEMCPY
+#endif
+#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
+# define HAVE_MEMCPY
+#endif
+#ifdef HAVE_MEMCPY
+# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
+# define zmemcpy _fmemcpy
+# define zmemcmp _fmemcmp
+# define zmemzero(dest, len) _fmemset(dest, 0, len)
+# else
+# define zmemcpy memcpy
+# define zmemcmp memcmp
+# define zmemzero(dest, len) memset(dest, 0, len)
+# endif
+#else
+ void ZLIB_INTERNAL zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
+ int ZLIB_INTERNAL zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
+ void ZLIB_INTERNAL zmemzero OF((Bytef* dest, uInt len));
+#endif
+
+/* Diagnostic functions */
+#ifdef DEBUG
+# include <stdio.h>
+ extern int ZLIB_INTERNAL z_verbose;
+ extern void ZLIB_INTERNAL z_error OF((char *m));
+# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
+# define Trace(x) {if (z_verbose>=0) fprintf x ;}
+# define Tracev(x) {if (z_verbose>0) fprintf x ;}
+# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
+# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
+# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
+#else
+# define Assert(cond,msg)
+# define Trace(x)
+# define Tracev(x)
+# define Tracevv(x)
+# define Tracec(c,x)
+# define Tracecv(c,x)
+#endif
+
+
+voidpf ZLIB_INTERNAL zcalloc OF((voidpf opaque, unsigned items,
+ unsigned size));
+void ZLIB_INTERNAL zcfree OF((voidpf opaque, voidpf ptr));
+
+#define ZALLOC(strm, items, size) \
+ (*((strm)->zalloc))((strm)->opaque, (items), (size))
+#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
+#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
+
+#endif /* ZUTIL_H */
diff --git a/hgewin/demo.cpp b/hgewin/demo.cpp
new file mode 100644
index 0000000..a8a2ce3
--- /dev/null
+++ b/hgewin/demo.cpp
@@ -0,0 +1,51 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: HGE splash screen
+*/
+
+
+#include "hge_impl.h"
+#include "../loading.h"
+#include "hgesprite.h"
+//#ifdef DEMO
+hgeSprite *SprLoad,*SprRot;
+HTEXTURE TLoad,TRot;
+int px,py;
+float dtime,rot;
+void DInit()
+{
+ px=pHGE->System_GetState(HGE_SCREENWIDTH)/2;
+ py=pHGE->System_GetState(HGE_SCREENHEIGHT)/2;
+ TLoad=pHGE->Texture_Load((char *)Loading,sizeof(Loading));
+ TRot=pHGE->Texture_Load((char *)LoadCircle,sizeof(LoadCircle));
+ SprLoad=new hgeSprite(TLoad,0,0,96,32);
+ SprRot=new hgeSprite(TRot,0,0,48,46);
+ SprLoad->SetHotSpot(48,16);SprRot->SetHotSpot(24,23);
+ dtime=0.0f;rot=0.0f;
+}
+void DDone()
+{
+ delete SprLoad;delete SprRot;
+ pHGE->Texture_Free(TLoad);pHGE->Texture_Free(TRot);
+}
+bool DFrame()
+{
+ BYTE alpha;
+ DWORD col=0x00FFFFFF;
+ dtime+=pHGE->Timer_GetDelta();
+ if (dtime<=0.5)alpha=(BYTE)(dtime/0.5f*255.0f);else alpha=255;
+ if (dtime<=1.5)rot+=((pHGE->Timer_GetDelta())/0.1f)*M_PI*0.3f;
+ else rot+=((pHGE->Timer_GetDelta())/0.1f)*M_PI*0.3f*((2.0f-dtime)/0.5f);
+ SprRot->SetColor(SETA(col,alpha));
+ if (dtime>=2)return true;
+ pHGE->Gfx_BeginScene();
+ pHGE->Gfx_Clear(0);
+ SprLoad->Render(px,py);
+ SprRot->RenderEx(px-75,py,rot);
+ pHGE->Gfx_EndScene();
+ return false;
+}
+//#endif
diff --git a/hgewin/graphics.cpp b/hgewin/graphics.cpp
new file mode 100755
index 0000000..c7dc369
--- /dev/null
+++ b/hgewin/graphics.cpp
@@ -0,0 +1,982 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: graphics
+** Upgraded to DirectX9 By Chris Xiong, 2013/08/08
+*/
+
+
+#include "hge_impl.h"
+#include <d3d9.h>
+#include <d3dx9.h>
+
+
+void CALL HGE_Impl::Gfx_Clear(DWORD color)
+{
+ if(pCurTarget)
+ {
+ if(pCurTarget->pDepth)
+ pD3DDevice->Clear( 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, color, 1.0f, 0 );
+ else
+ pD3DDevice->Clear( 0, NULL, D3DCLEAR_TARGET, color, 1.0f, 0 );
+ }
+ else
+ {
+ if(bZBuffer)
+ pD3DDevice->Clear( 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, color, 1.0f, 0 );
+ else
+ pD3DDevice->Clear( 0, NULL, D3DCLEAR_TARGET, color, 1.0f, 0 );
+ }
+}
+
+void CALL HGE_Impl::Gfx_SetClipping(int x, int y, int w, int h)
+{
+ D3DVIEWPORT9 vp;
+ int scr_width, scr_height;
+
+ if(!pCurTarget) {
+ scr_width=pHGE->System_GetStateInt(HGE_SCREENWIDTH);
+ scr_height=pHGE->System_GetStateInt(HGE_SCREENHEIGHT);
+ }
+ else {
+ scr_width=Texture_GetWidth((HTEXTURE)pCurTarget->pTex);
+ scr_height=Texture_GetHeight((HTEXTURE)pCurTarget->pTex);
+ }
+
+ if(!w) {
+ vp.X=0;
+ vp.Y=0;
+ vp.Width=scr_width;
+ vp.Height=scr_height;
+ }
+ else
+ {
+ if(x<0) { w+=x; x=0; }
+ if(y<0) { h+=y; y=0; }
+
+ if(x+w > scr_width) w=scr_width-x;
+ if(y+h > scr_height) h=scr_height-y;
+
+ vp.X=x;
+ vp.Y=y;
+ vp.Width=w;
+ vp.Height=h;
+ }
+
+ vp.MinZ=0.0f;
+ vp.MaxZ=1.0f;
+
+ _render_batch();
+ pD3DDevice->SetViewport(&vp);
+
+ D3DXMATRIX tmp;
+ D3DXMatrixScaling(&matProj, 1.0f, -1.0f, 1.0f);
+ D3DXMatrixTranslation(&tmp, -0.5f, +0.5f, 0.0f);
+ D3DXMatrixMultiply(&matProj, &matProj, &tmp);
+ D3DXMatrixOrthoOffCenterLH(&tmp, (float)vp.X, (float)(vp.X+vp.Width), -((float)(vp.Y+vp.Height)), -((float)vp.Y), vp.MinZ, vp.MaxZ);
+ D3DXMatrixMultiply(&matProj, &matProj, &tmp);
+ pD3DDevice->SetTransform(D3DTS_PROJECTION, &matProj);
+}
+
+void CALL HGE_Impl::Gfx_SetTransform(float x, float y, float dx, float dy, float rot, float hscale, float vscale)
+{
+ D3DXMATRIX tmp;
+
+ if(vscale==0.0f) D3DXMatrixIdentity(&matView);
+ else
+ {
+ D3DXMatrixTranslation(&matView, -x, -y, 0.0f);
+ D3DXMatrixScaling(&tmp, hscale, vscale, 1.0f);
+ D3DXMatrixMultiply(&matView, &matView, &tmp);
+ D3DXMatrixRotationZ(&tmp, -rot);
+ D3DXMatrixMultiply(&matView, &matView, &tmp);
+ D3DXMatrixTranslation(&tmp, x+dx, y+dy, 0.0f);
+ D3DXMatrixMultiply(&matView, &matView, &tmp);
+ }
+
+ _render_batch();
+ pD3DDevice->SetTransform(D3DTS_VIEW, &matView);
+}
+
+bool CALL HGE_Impl::Gfx_BeginScene(HTARGET targ)
+{
+ LPDIRECT3DSURFACE9 pSurf=0, pDepth=0;
+ D3DDISPLAYMODE Mode;
+ CRenderTargetList *target=(CRenderTargetList *)targ;
+
+ HRESULT hr = pD3DDevice->TestCooperativeLevel();
+ if (hr == D3DERR_DEVICELOST) return false;
+ else if (hr == D3DERR_DEVICENOTRESET)
+ {
+ if(bWindowed)
+ {
+ if(FAILED(pD3D->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &Mode)) || Mode.Format==D3DFMT_UNKNOWN)
+ {
+ _PostError("Can't determine desktop video mode");
+ return false;
+ }
+
+ d3dppW.BackBufferFormat = Mode.Format;
+ if(_format_id(Mode.Format) < 4) nScreenBPP=16;
+ else nScreenBPP=32;
+ }
+
+ if(!_GfxRestore()) return false;
+ }
+
+ if(VertArray)
+ {
+ _PostError("Gfx_BeginScene: Scene is already being rendered");
+ return false;
+ }
+
+ if(target != pCurTarget)
+ {
+ if(target)
+ {
+ target->pTex->GetSurfaceLevel(0, &pSurf);
+ pDepth=target->pDepth;
+ }
+ else
+ {
+ pSurf=pScreenSurf;
+ pDepth=pScreenDepth;
+ }
+ if(FAILED(pD3DDevice->SetRenderTarget(0,pSurf)))
+ {
+ if(target) pSurf->Release();
+ _PostError("Gfx_BeginScene: Can't set render target");
+ return false;
+ }
+ if(target)
+ {
+ pSurf->Release();
+ if(target->pDepth) pD3DDevice->SetRenderState( D3DRS_ZENABLE, D3DZB_TRUE );
+ else pD3DDevice->SetRenderState( D3DRS_ZENABLE, D3DZB_FALSE );
+ _SetProjectionMatrix(target->width, target->height);
+ }
+ else
+ {
+ if(bZBuffer) pD3DDevice->SetRenderState( D3DRS_ZENABLE, D3DZB_TRUE );
+ else pD3DDevice->SetRenderState( D3DRS_ZENABLE, D3DZB_FALSE );
+ _SetProjectionMatrix(nScreenWidth, nScreenHeight);
+ }
+
+ pD3DDevice->SetTransform(D3DTS_PROJECTION, &matProj);
+ D3DXMatrixIdentity(&matView);
+ pD3DDevice->SetTransform(D3DTS_VIEW, &matView);
+
+ pCurTarget=target;
+ }
+
+ pD3DDevice->BeginScene();
+ pVB->Lock( 0, 0, (VOID**)&VertArray, 0 );
+
+ return true;
+}
+
+void CALL HGE_Impl::Gfx_EndScene()
+{
+ _render_batch(true);
+ pD3DDevice->EndScene();
+ if(!pCurTarget) pD3DDevice->Present( NULL, NULL, NULL, NULL );
+}
+
+void CALL HGE_Impl::Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color, float z)
+{
+ if(VertArray)
+ {
+ if(CurPrimType!=HGEPRIM_LINES || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_LINES || CurTexture || CurBlendMode!=BLEND_DEFAULT)
+ {
+ _render_batch();
+
+ CurPrimType=HGEPRIM_LINES;
+ if(CurBlendMode != BLEND_DEFAULT) _SetBlendMode(BLEND_DEFAULT);
+ if(CurTexture) { pD3DDevice->SetTexture(0, 0); CurTexture=0; }
+ }
+
+ int i=nPrim*HGEPRIM_LINES;
+ VertArray[i].x = x1; VertArray[i+1].x = x2;
+ VertArray[i].y = y1; VertArray[i+1].y = y2;
+ VertArray[i].z = VertArray[i+1].z = z;
+ VertArray[i].col = VertArray[i+1].col = color;
+ VertArray[i].tx = VertArray[i+1].tx =
+ VertArray[i].ty = VertArray[i+1].ty = 0.0f;
+
+ nPrim++;
+ }
+}
+
+void CALL HGE_Impl::Gfx_RenderTriple(const hgeTriple *triple)
+{
+ if(VertArray)
+ {
+ if(CurPrimType!=HGEPRIM_TRIPLES || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_TRIPLES || CurTexture!=triple->tex || CurBlendMode!=triple->blend)
+ {
+ _render_batch();
+
+ CurPrimType=HGEPRIM_TRIPLES;
+ if(CurBlendMode != triple->blend) _SetBlendMode(triple->blend);
+ if(triple->tex != CurTexture) {
+ pD3DDevice->SetTexture( 0, (LPDIRECT3DTEXTURE9)triple->tex );
+ CurTexture = triple->tex;
+ }
+ }
+
+ memcpy(&VertArray[nPrim*HGEPRIM_TRIPLES], triple->v, sizeof(hgeVertex)*HGEPRIM_TRIPLES);
+ nPrim++;
+ }
+}
+
+void CALL HGE_Impl::Gfx_RenderQuad(const hgeQuad *quad)
+{
+ if(VertArray)
+ {
+ if(CurPrimType!=HGEPRIM_QUADS || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_QUADS || CurTexture!=quad->tex || CurBlendMode!=quad->blend)
+ {
+ _render_batch();
+
+ CurPrimType=HGEPRIM_QUADS;
+ if(CurBlendMode != quad->blend) _SetBlendMode(quad->blend);
+ if(quad->tex != CurTexture)
+ {
+ pD3DDevice->SetTexture( 0, (LPDIRECT3DTEXTURE9)quad->tex );
+ CurTexture = quad->tex;
+ }
+ }
+
+ memcpy(&VertArray[nPrim*HGEPRIM_QUADS], quad->v, sizeof(hgeVertex)*HGEPRIM_QUADS);
+ nPrim++;
+ }
+}
+
+hgeVertex* CALL HGE_Impl::Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim)
+{
+ if(VertArray)
+ {
+ _render_batch();
+
+ CurPrimType=prim_type;
+ if(CurBlendMode != blend) _SetBlendMode(blend);
+ if(tex != CurTexture)
+ {
+ pD3DDevice->SetTexture( 0, (LPDIRECT3DTEXTURE9)tex );
+ CurTexture = tex;
+ }
+
+ *max_prim=VERTEX_BUFFER_SIZE / prim_type;
+ return VertArray;
+ }
+ else return 0;
+}
+
+void CALL HGE_Impl::Gfx_FinishBatch(int nprim)
+{
+ nPrim=nprim;
+}
+
+HTARGET CALL HGE_Impl::Target_Create(int width, int height, bool zbuffer)
+{
+ CRenderTargetList *pTarget;
+ D3DSURFACE_DESC TDesc;
+
+ pTarget = new CRenderTargetList;
+ pTarget->pTex=0;
+ pTarget->pDepth=0;
+
+ if(FAILED(D3DXCreateTexture(pD3DDevice, width, height, 1, D3DUSAGE_RENDERTARGET,
+ d3dpp->BackBufferFormat, D3DPOOL_DEFAULT, &pTarget->pTex)))
+ {
+ _PostError("Can't create render target texture");
+ delete pTarget;
+ return 0;
+ }
+
+ pTarget->pTex->GetLevelDesc(0, &TDesc);
+ pTarget->width=TDesc.Width;
+ pTarget->height=TDesc.Height;
+
+ if(zbuffer)
+ {
+ if(FAILED(pD3DDevice->CreateDepthStencilSurface(width, height,
+ D3DFMT_D16, D3DMULTISAMPLE_NONE, 0, false, &pTarget->pDepth, NULL)))
+ {
+ pTarget->pTex->Release();
+ _PostError("Can't create render target depth buffer");
+ delete pTarget;
+ return 0;
+ }
+ }
+
+ pTarget->next=pTargets;
+ pTargets=pTarget;
+
+ return (HTARGET)pTarget;
+}
+
+void CALL HGE_Impl::Target_Free(HTARGET target)
+{
+ CRenderTargetList *pTarget=pTargets, *pPrevTarget=NULL;
+
+ while(pTarget)
+ {
+ if((CRenderTargetList *)target == pTarget)
+ {
+ if(pPrevTarget)
+ pPrevTarget->next = pTarget->next;
+ else
+ pTargets = pTarget->next;
+
+ if(pTarget->pTex) pTarget->pTex->Release();
+ if(pTarget->pDepth) pTarget->pDepth->Release();
+
+ delete pTarget;
+ return;
+ }
+
+ pPrevTarget = pTarget;
+ pTarget = pTarget->next;
+ }
+}
+
+HTEXTURE CALL HGE_Impl::Target_GetTexture(HTARGET target)
+{
+ CRenderTargetList *targ=(CRenderTargetList *)target;
+ if(target) return (HTEXTURE)targ->pTex;
+ else return 0;
+}
+
+HTEXTURE CALL HGE_Impl::Texture_Create(int width, int height)
+{
+ LPDIRECT3DTEXTURE9 pTex;
+
+ if( FAILED( D3DXCreateTexture( pD3DDevice, width, height,
+ 1, // Mip levels
+ 0, // Usage
+ D3DFMT_A8R8G8B8, // Format
+ D3DPOOL_MANAGED, // Memory pool
+ &pTex ) ) )
+ {
+ _PostError("Can't create texture");
+ return NULL;
+ }
+
+ return (HTEXTURE)pTex;
+}
+
+HTEXTURE CALL HGE_Impl::Texture_Load(const char *filename, DWORD size, bool bMipmap)
+{
+ void *data;
+ DWORD _size;
+ D3DFORMAT fmt1, fmt2;
+ LPDIRECT3DTEXTURE9 pTex;
+ D3DXIMAGE_INFO info;
+ CTextureList *texItem;
+
+ if(size) { data=(void *)filename; _size=size; }
+ else
+ {
+ data=pHGE->Resource_Load(filename, &_size);
+ if(!data) return NULL;
+ }
+
+ if(*(DWORD*)data == 0x20534444) // Compressed DDS format magic number
+ {
+ fmt1=D3DFMT_UNKNOWN;
+ fmt2=D3DFMT_A8R8G8B8;
+ }
+ else
+ {
+ fmt1=D3DFMT_A8R8G8B8;
+ fmt2=D3DFMT_UNKNOWN;
+ }
+
+// if( FAILED( D3DXCreateTextureFromFileInMemory( pD3DDevice, data, _size, &pTex ) ) ) pTex=NULL;
+ if( FAILED( D3DXCreateTextureFromFileInMemoryEx( pD3DDevice, data, _size,
+ D3DX_DEFAULT, D3DX_DEFAULT,
+ bMipmap ? 0:1, // Mip levels
+ 0, // Usage
+ fmt1, // Format
+ D3DPOOL_MANAGED, // Memory pool
+ D3DX_FILTER_NONE, // Filter
+ D3DX_DEFAULT, // Mip filter
+ 0, // Color key
+ &info, NULL,
+ &pTex ) ) )
+
+ if( FAILED( D3DXCreateTextureFromFileInMemoryEx( pD3DDevice, data, _size,
+ D3DX_DEFAULT, D3DX_DEFAULT,
+ bMipmap ? 0:1, // Mip levels
+ 0, // Usage
+ fmt2, // Format
+ D3DPOOL_MANAGED, // Memory pool
+ D3DX_FILTER_NONE, // Filter
+ D3DX_DEFAULT, // Mip filter
+ 0, // Color key
+ &info, NULL,
+ &pTex ) ) )
+
+ {
+ _PostError("Can't create texture");
+ if(!size) Resource_Free(data);
+ return NULL;
+ }
+
+ if(!size) Resource_Free(data);
+
+ texItem=new CTextureList;
+ texItem->tex=(HTEXTURE)pTex;
+ texItem->width=info.Width;
+ texItem->height=info.Height;
+ texItem->next=textures;
+ textures=texItem;
+
+ return (HTEXTURE)pTex;
+}
+
+void CALL HGE_Impl::Texture_Free(HTEXTURE tex)
+{
+ LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex;
+ CTextureList *texItem=textures, *texPrev=0;
+
+ while(texItem)
+ {
+ if(texItem->tex==tex)
+ {
+ if(texPrev) texPrev->next=texItem->next;
+ else textures=texItem->next;
+ delete texItem;
+ break;
+ }
+ texPrev=texItem;
+ texItem=texItem->next;
+ }
+ if(pTex != NULL) pTex->Release();
+}
+
+int CALL HGE_Impl::Texture_GetWidth(HTEXTURE tex, bool bOriginal)
+{
+ D3DSURFACE_DESC TDesc;
+ LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex;
+ CTextureList *texItem=textures;
+
+ if(bOriginal)
+ {
+ while(texItem)
+ {
+ if(texItem->tex==tex) return texItem->width;
+ texItem=texItem->next;
+ }
+ return 0;
+ }
+ else
+ {
+ if(FAILED(pTex->GetLevelDesc(0, &TDesc))) return 0;
+ else return TDesc.Width;
+ }
+}
+
+
+int CALL HGE_Impl::Texture_GetHeight(HTEXTURE tex, bool bOriginal)
+{
+ D3DSURFACE_DESC TDesc;
+ LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex;
+ CTextureList *texItem=textures;
+
+ if(bOriginal)
+ {
+ while(texItem)
+ {
+ if(texItem->tex==tex) return texItem->height;
+ texItem=texItem->next;
+ }
+ return 0;
+ }
+ else
+ {
+ if(FAILED(pTex->GetLevelDesc(0, &TDesc))) return 0;
+ else return TDesc.Height;
+ }
+}
+
+
+DWORD * CALL HGE_Impl::Texture_Lock(HTEXTURE tex, bool bReadOnly, int left, int top, int width, int height)
+{
+ LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex;
+ D3DSURFACE_DESC TDesc;
+ D3DLOCKED_RECT TRect;
+ RECT region, *prec;
+ int flags;
+
+ pTex->GetLevelDesc(0, &TDesc);
+ if(TDesc.Format!=D3DFMT_A8R8G8B8 && TDesc.Format!=D3DFMT_X8R8G8B8) return 0;
+
+ if(width && height)
+ {
+ region.left=left;
+ region.top=top;
+ region.right=left+width;
+ region.bottom=top+height;
+ prec=&region;
+ }
+ else prec=0;
+
+ if(bReadOnly) flags=D3DLOCK_READONLY;
+ else flags=0;
+
+ if(FAILED(pTex->LockRect(0, &TRect, prec, flags)))
+ {
+ _PostError("Can't lock texture");
+ return 0;
+ }
+
+ return (DWORD *)TRect.pBits;
+}
+
+
+void CALL HGE_Impl::Texture_Unlock(HTEXTURE tex)
+{
+ LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex;
+ pTex->UnlockRect(0);
+}
+
+//////// Implementation ////////
+
+void HGE_Impl::_render_batch(bool bEndScene)
+{
+ if(VertArray)
+ {
+ pVB->Unlock();
+
+ if(nPrim)
+ {
+ switch(CurPrimType)
+ {
+ case HGEPRIM_QUADS:
+ pD3DDevice->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, 0, 0, nPrim<<2, 0, nPrim<<1);
+ break;
+
+ case HGEPRIM_TRIPLES:
+ pD3DDevice->DrawPrimitive(D3DPT_TRIANGLELIST, 0, nPrim);
+ break;
+
+ case HGEPRIM_LINES:
+ pD3DDevice->DrawPrimitive(D3DPT_LINELIST, 0, nPrim);
+ break;
+ }
+
+ nPrim=0;
+ }
+
+ if(bEndScene) VertArray = 0;
+ else pVB->Lock( 0, 0, (VOID**)&VertArray, 0 );
+ }
+}
+
+void HGE_Impl::_SetBlendMode(int blend)
+{
+ if((blend & BLEND_ALPHABLEND) != (CurBlendMode & BLEND_ALPHABLEND))
+ {
+ if(blend & BLEND_ALPHABLEND) pD3DDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
+ else pD3DDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE);
+ }
+
+ if((blend & BLEND_ZWRITE) != (CurBlendMode & BLEND_ZWRITE))
+ {
+ if(blend & BLEND_ZWRITE) pD3DDevice->SetRenderState(D3DRS_ZWRITEENABLE, TRUE);
+ else pD3DDevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE);
+ }
+
+ if((blend & BLEND_COLORADD) != (CurBlendMode & BLEND_COLORADD))
+ {
+ if(blend & BLEND_COLORADD) pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_ADD);
+ else pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE);
+ }
+
+ CurBlendMode = blend;
+}
+
+void HGE_Impl::_SetProjectionMatrix(int width, int height)
+{
+ D3DXMATRIX tmp;
+ D3DXMatrixScaling(&matProj, 1.0f, -1.0f, 1.0f);
+ D3DXMatrixTranslation(&tmp, -0.5f, height+0.5f, 0.0f);
+ D3DXMatrixMultiply(&matProj, &matProj, &tmp);
+ D3DXMatrixOrthoOffCenterLH(&tmp, 0, (float)width, 0, (float)height, 0.0f, 1.0f);
+ D3DXMatrixMultiply(&matProj, &matProj, &tmp);
+}
+
+bool HGE_Impl::_GfxInit()
+{
+ static const char *szFormats[]={"UNKNOWN", "R5G6B5", "X1R5G5B5", "A1R5G5B5", "X8R8G8B8", "A8R8G8B8"};
+ D3DADAPTER_IDENTIFIER9 AdID;
+ D3DDISPLAYMODE Mode;
+ D3DFORMAT Format=D3DFMT_UNKNOWN;
+ UINT nModes, i;
+
+// Init D3D
+
+ pD3D=Direct3DCreate9(D3D_SDK_VERSION); // D3D_SDK_VERSION
+ if(pD3D==NULL)
+ {
+ _PostError("Can't create D3D interface");
+ return false;
+ }
+
+// Get adapter info
+
+ pD3D->GetAdapterIdentifier(D3DADAPTER_DEFAULT, 0, &AdID);
+ System_Log("D3D Driver: %s",AdID.Driver);
+ System_Log("Description: %s",AdID.Description);
+ System_Log("Version: %d.%d.%d.%d",
+ HIWORD(AdID.DriverVersion.HighPart),
+ LOWORD(AdID.DriverVersion.HighPart),
+ HIWORD(AdID.DriverVersion.LowPart),
+ LOWORD(AdID.DriverVersion.LowPart));
+
+// Set up Windowed presentation parameters
+
+ if(FAILED(pD3D->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &Mode)) || Mode.Format==D3DFMT_UNKNOWN)
+ {
+ _PostError("Can't determine desktop video mode");
+ if(bWindowed) return false;
+ }
+
+ ZeroMemory(&d3dppW, sizeof(d3dppW));
+
+ d3dppW.BackBufferWidth = nScreenWidth;
+ d3dppW.BackBufferHeight = nScreenHeight;
+ d3dppW.BackBufferFormat = Mode.Format;
+ d3dppW.BackBufferCount = 1;
+ d3dppW.MultiSampleType = D3DMULTISAMPLE_NONE;
+ d3dppW.hDeviceWindow = hwnd;
+ d3dppW.Windowed = TRUE;
+
+ if(nHGEFPS==HGEFPS_VSYNC) { d3dppW.SwapEffect = D3DSWAPEFFECT_COPY; d3dppW.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT; }
+ else { d3dppW.SwapEffect = D3DSWAPEFFECT_COPY; d3dppW.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;}
+
+ if(bZBuffer)
+ {
+ d3dppW.EnableAutoDepthStencil = TRUE;
+ d3dppW.AutoDepthStencilFormat = D3DFMT_D16;
+ }
+
+// Set up Full Screen presentation parameters
+
+ nModes=pD3D->GetAdapterModeCount(D3DADAPTER_DEFAULT, Mode.Format);
+
+ for(i=0; i<nModes; i++)
+ {
+ pD3D->EnumAdapterModes(D3DADAPTER_DEFAULT, Mode.Format, i, &Mode);
+ if(Mode.Width != (UINT)nScreenWidth || Mode.Height != (UINT)nScreenHeight) continue;
+ if(nScreenBPP==16 && (_format_id(Mode.Format) > _format_id(D3DFMT_A1R5G5B5))) continue;
+ if(_format_id(Mode.Format) > _format_id(Format)) Format=Mode.Format;
+ }
+
+ if(Format == D3DFMT_UNKNOWN)
+ {
+ _PostError("Can't find appropriate full screen video mode");
+ if(!bWindowed) return false;
+ }
+
+ ZeroMemory(&d3dppFS, sizeof(d3dppFS));
+
+ d3dppFS.BackBufferWidth = nScreenWidth;
+ d3dppFS.BackBufferHeight = nScreenHeight;
+ d3dppFS.BackBufferFormat = Format;
+ d3dppFS.BackBufferCount = 1;
+ d3dppFS.MultiSampleType = D3DMULTISAMPLE_NONE;
+ d3dppFS.hDeviceWindow = hwnd;
+ d3dppFS.Windowed = FALSE;
+
+ d3dppFS.SwapEffect = D3DSWAPEFFECT_FLIP;
+ d3dppFS.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
+
+ if(nHGEFPS==HGEFPS_VSYNC) d3dppFS.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
+ else d3dppFS.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
+
+ if(bZBuffer)
+ {
+ d3dppFS.EnableAutoDepthStencil = TRUE;
+ d3dppFS.AutoDepthStencilFormat = D3DFMT_D16;
+ }
+
+ d3dpp = bWindowed ? &d3dppW : &d3dppFS;
+
+ if(_format_id(d3dpp->BackBufferFormat) < 4) nScreenBPP=16;
+ else nScreenBPP=32;
+
+// Create D3D Device
+
+ if( FAILED( pD3D->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
+ D3DCREATE_SOFTWARE_VERTEXPROCESSING,
+ d3dpp, &pD3DDevice ) ) )
+ {
+ _PostError("Can't create D3D device");
+ return false;
+ }
+
+ _AdjustWindow();
+
+ System_Log("Mode: %d x %d x %s\n",nScreenWidth,nScreenHeight,szFormats[_format_id(Format)]);
+
+// Create vertex batch buffer
+
+ VertArray=0;
+ textures=0;
+
+// Init all stuff that can be lost
+
+ _SetProjectionMatrix(nScreenWidth, nScreenHeight);
+ D3DXMatrixIdentity(&matView);
+
+ if(!_init_lost()) return false;
+
+ Gfx_Clear(0);
+
+ return true;
+}
+
+int HGE_Impl::_format_id(D3DFORMAT fmt)
+{
+ switch(fmt) {
+ case D3DFMT_R5G6B5: return 1;
+ case D3DFMT_X1R5G5B5: return 2;
+ case D3DFMT_A1R5G5B5: return 3;
+ case D3DFMT_X8R8G8B8: return 4;
+ case D3DFMT_A8R8G8B8: return 5;
+ default: return 0;
+ }
+}
+
+void HGE_Impl::_AdjustWindow()
+{
+ RECT *rc;
+ LONG style;
+
+ if(bWindowed) {rc=&rectW; style=styleW; }
+ else {rc=&rectFS; style=styleFS; }
+ SetWindowLong(hwnd, GWL_STYLE, style);
+
+ style=GetWindowLong(hwnd, GWL_EXSTYLE);
+ if(bWindowed)
+ {
+ SetWindowLong(hwnd, GWL_EXSTYLE, style & (~WS_EX_TOPMOST));
+ SetWindowPos(hwnd, HWND_NOTOPMOST, rc->left, rc->top, rc->right-rc->left, rc->bottom-rc->top, SWP_FRAMECHANGED);
+ }
+ else
+ {
+ SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_TOPMOST);
+ SetWindowPos(hwnd, HWND_TOPMOST, rc->left, rc->top, rc->right-rc->left, rc->bottom-rc->top, SWP_FRAMECHANGED);
+ }
+}
+
+void HGE_Impl::_Resize(int width, int height)
+{
+ if(hwndParent)
+ {
+ //if(procFocusLostFunc) procFocusLostFunc();
+
+ d3dppW.BackBufferWidth=width;
+ d3dppW.BackBufferHeight=height;
+ nScreenWidth=width;
+ nScreenHeight=height;
+
+ _SetProjectionMatrix(nScreenWidth, nScreenHeight);
+ _GfxRestore();
+
+ //if(procFocusGainFunc) procFocusGainFunc();
+ }
+}
+
+void HGE_Impl::_GfxDone()
+{
+ CRenderTargetList *target=pTargets, *next_target;
+
+ while(textures) Texture_Free(textures->tex);
+
+ if(pScreenSurf) { pScreenSurf->Release(); pScreenSurf=0; }
+ if(pScreenDepth) { pScreenDepth->Release(); pScreenDepth=0; }
+
+ while(target)
+ {
+ if(target->pTex) target->pTex->Release();
+ if(target->pDepth) target->pDepth->Release();
+ next_target=target->next;
+ delete target;
+ target=next_target;
+ }
+ pTargets=0;
+
+ if(pIB)
+ {
+ pD3DDevice->SetIndices(NULL);
+ pIB->Release();
+ pIB=0;
+ }
+ if(pVB)
+ {
+ if(VertArray) { pVB->Unlock(); VertArray=0; }
+ pD3DDevice->SetStreamSource( 0, NULL, 0, sizeof(hgeVertex) );
+ pVB->Release();
+ pVB=0;
+ }
+ if(pD3DDevice) { pD3DDevice->Release(); pD3DDevice=0; }
+ if(pD3D) { pD3D->Release(); pD3D=0; }
+}
+
+
+bool HGE_Impl::_GfxRestore()
+{
+ CRenderTargetList *target=pTargets;
+
+ //if(!pD3DDevice) return false;
+ //if(pD3DDevice->TestCooperativeLevel() == D3DERR_DEVICELOST) return;
+
+ if(pScreenSurf) pScreenSurf->Release();
+ if(pScreenDepth) pScreenDepth->Release();
+
+ while(target)
+ {
+ if(target->pTex) target->pTex->Release();
+ if(target->pDepth) target->pDepth->Release();
+ target=target->next;
+ }
+
+ if(pIB)
+ {
+ pD3DDevice->SetIndices(NULL);
+ pIB->Release();
+ }
+ if(pVB)
+ {
+ pD3DDevice->SetStreamSource( 0, NULL, 0, sizeof(hgeVertex) );
+ pVB->Release();
+ }
+
+ pD3DDevice->Reset(d3dpp);
+
+ if(!_init_lost()) return false;
+
+ if(procGfxRestoreFunc) return procGfxRestoreFunc();
+
+ return true;
+}
+
+
+bool HGE_Impl::_init_lost()
+{
+ CRenderTargetList *target=pTargets;
+
+// Store render target
+
+ pScreenSurf=0;
+ pScreenDepth=0;
+
+ pD3DDevice->GetRenderTarget(0, &pScreenSurf);
+ pD3DDevice->GetDepthStencilSurface(&pScreenDepth);
+
+ while(target)
+ {
+ if(target->pTex)
+ D3DXCreateTexture(pD3DDevice, target->width, target->height, 1, D3DUSAGE_RENDERTARGET,
+ d3dpp->BackBufferFormat, D3DPOOL_DEFAULT, &target->pTex);
+ if(target->pDepth)
+ pD3DDevice->CreateDepthStencilSurface(target->width, target->height,
+ D3DFMT_D16, D3DMULTISAMPLE_NONE, 0, false, &target->pDepth, NULL);
+ target=target->next;
+ }
+
+// Create Vertex buffer
+
+ if( FAILED (pD3DDevice->CreateVertexBuffer(VERTEX_BUFFER_SIZE*sizeof(hgeVertex),
+ D3DUSAGE_WRITEONLY,
+ D3DFVF_HGEVERTEX,
+ D3DPOOL_DEFAULT, &pVB, NULL)))
+ {
+ _PostError("Can't create D3D vertex buffer");
+ return false;
+ }
+
+ pD3DDevice->SetVertexShader( NULL );
+ pD3DDevice->SetFVF( D3DFVF_HGEVERTEX );
+ pD3DDevice->SetStreamSource( 0, pVB, 0, sizeof(hgeVertex) );
+
+// Create and setup Index buffer
+
+ if( FAILED( pD3DDevice->CreateIndexBuffer(VERTEX_BUFFER_SIZE*6/4*sizeof(WORD),
+ D3DUSAGE_WRITEONLY,
+ D3DFMT_INDEX16,
+ D3DPOOL_DEFAULT, &pIB, NULL)))
+ {
+ _PostError("Can't create D3D index buffer");
+ return false;
+ }
+
+ WORD *pIndices, n=0;
+ if( FAILED( pIB->Lock( 0, 0, (VOID**)&pIndices, 0 ) ) )
+ {
+ _PostError("Can't lock D3D index buffer");
+ return false;
+ }
+
+ for(int i=0; i<VERTEX_BUFFER_SIZE/4; i++) {
+ *pIndices++=n;
+ *pIndices++=n+1;
+ *pIndices++=n+2;
+ *pIndices++=n+2;
+ *pIndices++=n+3;
+ *pIndices++=n;
+ n+=4;
+ }
+
+ pIB->Unlock();
+ pD3DDevice->SetIndices(pIB);
+
+// Set common render states
+
+ //pD3DDevice->SetRenderState( D3DRS_LASTPIXEL, FALSE );
+ pD3DDevice->SetRenderState( D3DRS_CULLMODE, D3DCULL_NONE );
+ pD3DDevice->SetRenderState( D3DRS_LIGHTING, FALSE );
+
+ pD3DDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE );
+ pD3DDevice->SetRenderState( D3DRS_SRCBLEND, D3DBLEND_SRCALPHA );
+ pD3DDevice->SetRenderState( D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA );
+
+ pD3DDevice->SetRenderState( D3DRS_ALPHATESTENABLE, TRUE );
+ pD3DDevice->SetRenderState( D3DRS_ALPHAREF, 0x01 );
+ pD3DDevice->SetRenderState( D3DRS_ALPHAFUNC, D3DCMP_GREATEREQUAL );
+
+ pD3DDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE );
+ pD3DDevice->SetTextureStageState( 0, D3DTSS_COLORARG1, D3DTA_TEXTURE );
+ pD3DDevice->SetTextureStageState( 0, D3DTSS_COLORARG2, D3DTA_DIFFUSE );
+
+ pD3DDevice->SetTextureStageState( 0, D3DTSS_ALPHAOP, D3DTOP_MODULATE );
+ pD3DDevice->SetTextureStageState( 0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE );
+ pD3DDevice->SetTextureStageState( 0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE );
+
+ pD3DDevice->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_POINT);
+
+ if(bTextureFilter)
+ {
+ pD3DDevice->SetSamplerState(0,D3DSAMP_MAGFILTER,D3DTEXF_LINEAR);
+ pD3DDevice->SetSamplerState(0,D3DSAMP_MINFILTER,D3DTEXF_LINEAR);
+ }
+ else
+ {
+ pD3DDevice->SetSamplerState(0,D3DSAMP_MAGFILTER,D3DTEXF_POINT);
+ pD3DDevice->SetSamplerState(0,D3DSAMP_MINFILTER,D3DTEXF_POINT);
+ }
+
+ nPrim=0;
+ CurPrimType=HGEPRIM_QUADS;
+ CurBlendMode = BLEND_DEFAULT;
+ CurTexture = NULL;
+
+ pD3DDevice->SetTransform(D3DTS_VIEW, &matView);
+ pD3DDevice->SetTransform(D3DTS_PROJECTION, &matProj);
+
+ return true;
+}
diff --git a/hgewin/hge_impl.h b/hgewin/hge_impl.h
new file mode 100755
index 0000000..e438b00
--- /dev/null
+++ b/hgewin/hge_impl.h
@@ -0,0 +1,351 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Common core implementation header
+** Upgraded to DirectX9 By Chris Xiong, 2013/08/08
+*/
+
+
+#ifndef HGE_IMPL_H
+#define HGE_IMPL_H
+
+#include "hge.h"
+#include <stdio.h>
+#include <d3d9.h>
+#include <d3dx9.h>
+
+#define DEMO
+
+#define D3DFVF_HGEVERTEX (D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1)
+#define VERTEX_BUFFER_SIZE 4000
+
+
+typedef BOOL (WINAPI *GetSystemPowerStatusFunc)(LPSYSTEM_POWER_STATUS);
+
+
+struct CRenderTargetList
+{
+ int width;
+ int height;
+ IDirect3DTexture9* pTex;
+ IDirect3DSurface9* pDepth;
+ CRenderTargetList* next;
+};
+
+struct CTextureList
+{
+ HTEXTURE tex;
+ int width;
+ int height;
+ CTextureList* next;
+};
+
+struct CResourceList
+{
+ char filename[_MAX_PATH];
+ char password[64];
+ CResourceList* next;
+};
+
+struct CStreamList
+{
+ HSTREAM hstream;
+ void* data;
+ CStreamList* next;
+};
+
+struct CInputEventList
+{
+ hgeInputEvent event;
+ CInputEventList* next;
+};
+
+
+void DInit();
+void DDone();
+bool DFrame();
+
+
+/*
+** HGE Interface implementation
+*/
+class HGE_Impl : public HGE
+{
+public:
+ virtual void CALL Release();
+
+ virtual bool CALL System_Initiate();
+ virtual void CALL System_Shutdown();
+ virtual bool CALL System_Start();
+ virtual void CALL System_SetStateBool (hgeBoolState state, bool value);
+ virtual void CALL System_SetStateFunc (hgeFuncState state, hgeCallback value);
+ virtual void CALL System_SetStateHwnd (hgeHwndState state, HWND value);
+ virtual void CALL System_SetStateInt (hgeIntState state, int value);
+ virtual void CALL System_SetStateString(hgeStringState state, const char *value);
+ virtual bool CALL System_GetStateBool (hgeBoolState );
+ virtual hgeCallback CALL System_GetStateFunc (hgeFuncState );
+ virtual HWND CALL System_GetStateHwnd (hgeHwndState );
+ virtual int CALL System_GetStateInt (hgeIntState );
+ virtual const char* CALL System_GetStateString(hgeStringState);
+ virtual const char* CALL System_GetErrorMessage();
+ virtual void CALL System_Log(const char *format, ...);
+ virtual bool CALL System_Launch(const char *url);
+ virtual void CALL System_Snapshot(const char *filename=0);
+
+ virtual void* CALL Resource_Load(const char *filename, DWORD *size=0);
+ virtual void CALL Resource_Free(void *res);
+ virtual bool CALL Resource_AttachPack(const char *filename, const char *password=0);
+ virtual void CALL Resource_RemovePack(const char *filename);
+ virtual void CALL Resource_RemoveAllPacks();
+ virtual char* CALL Resource_MakePath(const char *filename=0);
+ virtual char* CALL Resource_EnumFiles(const char *wildcard=0);
+ virtual char* CALL Resource_EnumFolders(const char *wildcard=0);
+
+ virtual void CALL Ini_SetInt(const char *section, const char *name, int value);
+ virtual int CALL Ini_GetInt(const char *section, const char *name, int def_val);
+ virtual void CALL Ini_SetFloat(const char *section, const char *name, float value);
+ virtual float CALL Ini_GetFloat(const char *section, const char *name, float def_val);
+ virtual void CALL Ini_SetString(const char *section, const char *name, const char *value);
+ virtual char* CALL Ini_GetString(const char *section, const char *name, const char *def_val);
+
+ virtual void CALL Random_Seed(int seed=0);
+ virtual int CALL Random_Int(int min, int max);
+ virtual float CALL Random_Float(float min, float max);
+
+ virtual float CALL Timer_GetTime();
+ virtual float CALL Timer_GetDelta();
+ virtual int CALL Timer_GetFPS();
+
+ virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0);
+ virtual void CALL Effect_Free(HEFFECT eff);
+ virtual HCHANNEL CALL Effect_Play(HEFFECT eff);
+ virtual HCHANNEL CALL Effect_PlayEx(HEFFECT eff, int volume=100, int pan=0, float pitch=1.0f, bool loop=false);
+
+ virtual HMUSIC CALL Music_Load(const char *filename, DWORD size=0);
+ virtual void CALL Music_Free(HMUSIC mus);
+ virtual HCHANNEL CALL Music_Play(HMUSIC mus, bool loop, int volume = 100, int order = 0, int row = 0);
+ virtual void CALL Music_SetAmplification(HMUSIC music, int ampl);
+ virtual int CALL Music_GetAmplification(HMUSIC music);
+ virtual int CALL Music_GetLength(HMUSIC music);
+ virtual void CALL Music_SetPos(HMUSIC music, int order, int row);
+ virtual bool CALL Music_GetPos(HMUSIC music, int *order, int *row);
+ virtual void CALL Music_SetInstrVolume(HMUSIC music, int instr, int volume);
+ virtual int CALL Music_GetInstrVolume(HMUSIC music, int instr);
+ virtual void CALL Music_SetChannelVolume(HMUSIC music, int channel, int volume);
+ virtual int CALL Music_GetChannelVolume(HMUSIC music, int channel);
+
+ virtual HSTREAM CALL Stream_Load(const char *filename, DWORD size=0);
+ virtual void CALL Stream_Free(HSTREAM stream);
+ virtual HCHANNEL CALL Stream_Play(HSTREAM stream, bool loop, int volume = 100);
+
+ virtual void CALL Channel_SetPanning(HCHANNEL chn, int pan);
+ virtual void CALL Channel_SetVolume(HCHANNEL chn, int volume);
+ virtual void CALL Channel_SetPitch(HCHANNEL chn, float pitch);
+ virtual void CALL Channel_Pause(HCHANNEL chn);
+ virtual void CALL Channel_Resume(HCHANNEL chn);
+ virtual void CALL Channel_Stop(HCHANNEL chn);
+ virtual void CALL Channel_PauseAll();
+ virtual void CALL Channel_ResumeAll();
+ virtual void CALL Channel_StopAll();
+ virtual bool CALL Channel_IsPlaying(HCHANNEL chn);
+ virtual float CALL Channel_GetLength(HCHANNEL chn);
+ virtual float CALL Channel_GetPos(HCHANNEL chn);
+ virtual void CALL Channel_SetPos(HCHANNEL chn, float fSeconds);
+ virtual int CALL Channel_GetPos_BySample(HCHANNEL chn);
+ virtual void CALL Channel_SetPos_BySample(HCHANNEL chn, int iSample);
+ virtual void CALL Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan = -101, float pitch = -1);
+ virtual bool CALL Channel_IsSliding(HCHANNEL channel);
+
+ virtual void CALL Input_GetMousePos(float *x, float *y);
+ virtual void CALL Input_SetMousePos(float x, float y);
+ virtual int CALL Input_GetMouseWheel();
+ virtual bool CALL Input_IsMouseOver();
+ virtual bool CALL Input_KeyDown(int key);
+ virtual bool CALL Input_KeyUp(int key);
+ virtual bool CALL Input_GetKeyState(int key);
+ virtual int CALL Input_GetKeyStateEx(int key);
+ virtual const char* CALL Input_GetKeyName(int key);
+ virtual int CALL Input_GetKey();
+ virtual int CALL Input_GetChar();
+ virtual bool CALL Input_GetEvent(hgeInputEvent *event);
+
+ virtual bool CALL Gfx_BeginScene(HTARGET target=0);
+ virtual void CALL Gfx_EndScene();
+ virtual void CALL Gfx_Clear(DWORD color);
+ virtual void CALL Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color=0xFFFFFFFF, float z=0.5f);
+ virtual void CALL Gfx_RenderTriple(const hgeTriple *triple);
+ virtual void CALL Gfx_RenderQuad(const hgeQuad *quad);
+ virtual hgeVertex* CALL Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim);
+ virtual void CALL Gfx_FinishBatch(int nprim);
+ virtual void CALL Gfx_SetClipping(int x=0, int y=0, int w=0, int h=0);
+ virtual void CALL Gfx_SetTransform(float x=0, float y=0, float dx=0, float dy=0, float rot=0, float hscale=0, float vscale=0);
+
+ virtual HTARGET CALL Target_Create(int width, int height, bool zbuffer);
+ virtual void CALL Target_Free(HTARGET target);
+ virtual HTEXTURE CALL Target_GetTexture(HTARGET target);
+
+ virtual HTEXTURE CALL Texture_Create(int width, int height);
+ virtual HTEXTURE CALL Texture_Load(const char *filename, DWORD size=0, bool bMipmap=false);
+ virtual void CALL Texture_Free(HTEXTURE tex);
+ virtual int CALL Texture_GetWidth(HTEXTURE tex, bool bOriginal=false);
+ virtual int CALL Texture_GetHeight(HTEXTURE tex, bool bOriginal=false);
+ virtual DWORD* CALL Texture_Lock(HTEXTURE tex, bool bReadOnly=true, int left=0, int top=0, int width=0, int height=0);
+ virtual void CALL Texture_Unlock(HTEXTURE tex);
+
+ //////// Implementation ////////
+
+ static HGE_Impl* _Interface_Get();
+ void _FocusChange(bool bAct);
+ void _PostError(char *error);
+
+
+ HINSTANCE hInstance;
+ HWND hwnd;
+
+ bool bActive;
+ char szError[256];
+ char szAppPath[_MAX_PATH];
+ char szIniString[256];
+
+
+ // System States
+ bool (*procFrameFunc)();
+ bool (*procRenderFunc)();
+ bool (*procFocusLostFunc)();
+ bool (*procFocusGainFunc)();
+ bool (*procGfxRestoreFunc)();
+ bool (*procExitFunc)();
+ const char* szIcon;
+ char szWinTitle[256];
+ int nScreenWidth;
+ int nScreenHeight;
+ int nScreenBPP;
+ bool bWindowed;
+ bool bZBuffer;
+ bool bTextureFilter;
+ char szIniFile[_MAX_PATH];
+ char szLogFile[_MAX_PATH];
+ bool bUseSound;
+ int nSampleRate;
+ int nFXVolume;
+ int nMusVolume;
+ int nStreamVolume;
+ int nHGEFPS;
+ bool bHideMouse;
+ bool bDontSuspend;
+ HWND hwndParent;
+
+ #ifdef DEMO
+ bool bDMO;
+ #endif
+
+
+ // Power
+ int nPowerStatus;
+ HMODULE hKrnl32;
+ GetSystemPowerStatusFunc lpfnGetSystemPowerStatus;
+
+ void _InitPowerStatus();
+ void _UpdatePowerStatus();
+ void _DonePowerStatus();
+
+
+ // Graphics
+ D3DPRESENT_PARAMETERS* d3dpp;
+
+ D3DPRESENT_PARAMETERS d3dppW;
+ RECT rectW;
+ LONG styleW;
+
+ D3DPRESENT_PARAMETERS d3dppFS;
+ RECT rectFS;
+ LONG styleFS;
+
+ IDirect3D9* pD3D;
+ IDirect3DDevice9* pD3DDevice;
+ IDirect3DVertexBuffer9* pVB;
+ IDirect3DIndexBuffer9* pIB;
+
+ IDirect3DSurface9* pScreenSurf;
+ IDirect3DSurface9* pScreenDepth;
+ CRenderTargetList* pTargets;
+ CRenderTargetList* pCurTarget;
+
+ D3DXMATRIX matView;
+ D3DXMATRIX matProj;
+
+ CTextureList* textures;
+ hgeVertex* VertArray;
+
+ int nPrim;
+ int CurPrimType;
+ int CurBlendMode;
+ HTEXTURE CurTexture;
+
+ bool _GfxInit();
+ void _GfxDone();
+ bool _GfxRestore();
+ void _AdjustWindow();
+ void _Resize(int width, int height);
+ bool _init_lost();
+ void _render_batch(bool bEndScene=false);
+ int _format_id(D3DFORMAT fmt);
+ void _SetBlendMode(int blend);
+ void _SetProjectionMatrix(int width, int height);
+
+
+ // Audio
+ //HINSTANCE hBass;
+ void* hOpenAL;
+ bool bSilent;
+ CStreamList* streams;
+ bool _SoundInit();
+ void _SoundDone();
+ void _SetMusVolume(int vol);
+ void _SetStreamVolume(int vol);
+ void _SetFXVolume(int vol);
+
+
+ // Input
+ int VKey;
+ int Char;
+ int Zpos;
+ float Xpos;
+ float Ypos;
+ bool bMouseOver;
+ bool bCaptured;
+ char keyz[256];
+ bool keylast[256];
+ CInputEventList* queue;
+ void _UpdateMouse();
+ void _InputInit();
+ void _ClearQueue();
+ void _BuildEvent(int type, int key, int scan, int flags, int x, int y);
+
+
+ // Resources
+ char szTmpFilename[_MAX_PATH];
+ CResourceList* res;
+ HANDLE hSearch;
+ WIN32_FIND_DATA SearchData;
+
+
+ // Timer
+ float fTime;
+ float fDeltaTime;
+ DWORD nFixedDelta;
+ int nFPS;
+ DWORD t0, t0fps, dt;
+ int cfps;
+
+
+private:
+ HGE_Impl();
+};
+
+extern HGE_Impl* pHGE;
+
+#endif
+
diff --git a/hgewin/ini.cpp b/hgewin/ini.cpp
new file mode 100755
index 0000000..eef4354
--- /dev/null
+++ b/hgewin/ini.cpp
@@ -0,0 +1,73 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: ini file
+*/
+
+
+#include "hge_impl.h"
+
+
+void CALL HGE_Impl::Ini_SetInt(const char *section, const char *name, int value)
+{
+ char buf[256];
+
+ if(szIniFile[0]) {
+ sprintf(buf,"%d",value);
+ WritePrivateProfileString(section, name, buf, szIniFile);
+ }
+}
+
+
+int CALL HGE_Impl::Ini_GetInt(const char *section, const char *name, int def_val)
+{
+ char buf[256];
+
+ if(szIniFile[0]) {
+ if(GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile))
+ { return atoi(buf); }
+ else { return def_val; }
+ }
+ return def_val;
+}
+
+
+void CALL HGE_Impl::Ini_SetFloat(const char *section, const char *name, float value)
+{
+ char buf[256];
+
+ if(szIniFile[0]) {
+ sprintf(buf,"%f",value);
+ WritePrivateProfileString(section, name, buf, szIniFile);
+ }
+}
+
+
+float CALL HGE_Impl::Ini_GetFloat(const char *section, const char *name, float def_val)
+{
+ char buf[256];
+
+ if(szIniFile[0]) {
+ if(GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile))
+ { return (float)atof(buf); }
+ else { return def_val; }
+ }
+ return def_val;
+}
+
+
+void CALL HGE_Impl::Ini_SetString(const char *section, const char *name, const char *value)
+{
+ if(szIniFile[0]) WritePrivateProfileString(section, name, value, szIniFile);
+}
+
+
+char* CALL HGE_Impl::Ini_GetString(const char *section, const char *name, const char *def_val)
+{
+ if(szIniFile[0]) GetPrivateProfileString(section, name, def_val, szIniString, sizeof(szIniString), szIniFile);
+ else strcpy(szIniString, def_val);
+ return szIniString;
+}
+
diff --git a/hgewin/input.cpp b/hgewin/input.cpp
new file mode 100755
index 0000000..080f335
--- /dev/null
+++ b/hgewin/input.cpp
@@ -0,0 +1,261 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: input
+*/
+
+
+#include "hge_impl.h"
+
+
+char *KeyNames[] =
+{
+ "?",
+ "Left Mouse Button", "Right Mouse Button", "?", "Middle Mouse Button",
+ "?", "?", "?", "Backspace", "Tab", "?", "?", "?", "Enter", "?", "?",
+ "Shift", "Ctrl", "Alt", "Pause", "Caps Lock", "?", "?", "?", "?", "?", "?",
+ "Escape", "?", "?", "?", "?",
+ "Space", "Page Up", "Page Down", "End", "Home",
+ "Left Arrow", "Up Arrow", "Right Arrow", "Down Arrow",
+ "?", "?", "?", "?", "Insert", "Delete", "?",
+ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
+ "?", "?", "?", "?", "?", "?", "?",
+ "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M",
+ "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
+ "Left Win", "Right Win", "Application", "?", "?",
+ "NumPad 0", "NumPad 1", "NumPad 2", "NumPad 3", "NumPad 4",
+ "NumPad 5", "NumPad 6", "NumPad 7", "NumPad 8", "NumPad 9",
+ "Multiply", "Add", "?", "Subtract", "Decimal", "Divide",
+ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "Num Lock", "Scroll Lock",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "Semicolon", "Equals", "Comma", "Minus", "Period", "Slash", "Grave",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?",
+ "Left bracket", "Backslash", "Right bracket", "Apostrophe",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?", "?", "?", "?", "?", "?", "?", "?",
+ "?", "?", "?"
+};
+
+
+bool CALL HGE_Impl::Input_GetEvent(hgeInputEvent *event)
+{
+ CInputEventList *eptr;
+
+ if(queue)
+ {
+ eptr=queue;
+ memcpy(event, &eptr->event, sizeof(hgeInputEvent));
+ queue=eptr->next;
+ delete eptr;
+ return true;
+ }
+
+ return false;
+}
+
+void CALL HGE_Impl::Input_GetMousePos(float *x, float *y)
+{
+ *x=Xpos; *y=Ypos;
+}
+
+
+void CALL HGE_Impl::Input_SetMousePos(float x, float y)
+{
+ POINT pt;
+ pt.x=(long)x; pt.y=(long)y;
+ ClientToScreen(hwnd, &pt);
+ SetCursorPos(pt.x,pt.y);
+}
+
+int CALL HGE_Impl::Input_GetMouseWheel()
+{
+ return Zpos;
+}
+
+bool CALL HGE_Impl::Input_IsMouseOver()
+{
+ return bMouseOver;
+}
+
+bool CALL HGE_Impl::Input_GetKeyState(int key)
+{
+ return ((GetKeyState(key) & 0x8000) != 0);
+}
+
+int CALL HGE_Impl::Input_GetKeyStateEx(int key)//New function
+{
+ if (!Input_GetKeyState(key)&&keylast[key])return HGEKST_RELEASE;
+ if (!Input_GetKeyState(key))return HGEKST_NONE;
+ if (keylast[key])return HGEKST_KEEP;
+ return HGEKST_HIT;
+}
+
+bool CALL HGE_Impl::Input_KeyDown(int key)
+{
+ return (keyz[key] & 1) != 0;
+}
+
+bool CALL HGE_Impl::Input_KeyUp(int key)
+{
+ return (keyz[key] & 2) != 0;
+}
+
+const char* CALL HGE_Impl::Input_GetKeyName(int key)
+{
+ return KeyNames[key];
+}
+
+int CALL HGE_Impl::Input_GetKey()
+{
+ return VKey;
+}
+
+int CALL HGE_Impl::Input_GetChar()
+{
+ return Char;
+}
+
+
+//////// Implementation ////////
+
+
+void HGE_Impl::_InputInit()
+{
+ POINT pt;
+ GetCursorPos(&pt);
+ ScreenToClient(hwnd, &pt);
+ Xpos = (float)pt.x;
+ Ypos = (float)pt.y;
+
+ memset(&keyz, 0, sizeof(keyz));
+ memset(keylast,0,sizeof(keylast));
+}
+
+void HGE_Impl::_UpdateMouse()
+{
+ POINT pt;
+ RECT rc;
+
+ GetCursorPos(&pt);
+ GetClientRect(hwnd, &rc);
+ MapWindowPoints(hwnd, NULL, (LPPOINT)&rc, 2);
+
+ if(bCaptured || (PtInRect(&rc, pt) && WindowFromPoint(pt)==hwnd))
+ bMouseOver=true;
+ else
+ bMouseOver=false;
+}
+
+void HGE_Impl::_BuildEvent(int type, int key, int scan, int flags, int x, int y)
+{
+ CInputEventList *last, *eptr=new CInputEventList;
+ unsigned char kbstate[256];
+ POINT pt;
+
+ eptr->event.type=type;
+ eptr->event.chr=0;
+ pt.x=x; pt.y=y;
+
+ GetKeyboardState(kbstate);
+ if(type==INPUT_KEYDOWN)
+ {
+ if((flags & HGEINP_REPEAT) == 0) keyz[key] |= 1;
+ ToAscii(key, scan, kbstate, (unsigned short *)&eptr->event.chr, 0);
+ }
+ if(type==INPUT_KEYUP)
+ {
+ keyz[key] |= 2;
+ ToAscii(key, scan, kbstate, (unsigned short *)&eptr->event.chr, 0);
+ }
+ if(type==INPUT_MOUSEWHEEL)
+ {
+ eptr->event.key=0; eptr->event.wheel=key;
+ ScreenToClient(hwnd,&pt);
+ }
+ else { eptr->event.key=key; eptr->event.wheel=0; }
+
+ if(type==INPUT_MBUTTONDOWN)
+ {
+ keyz[key] |= 1;
+ SetCapture(hwnd);
+ bCaptured=true;
+ }
+ if(type==INPUT_MBUTTONUP)
+ {
+ keyz[key] |= 2;
+ ReleaseCapture();
+ Input_SetMousePos(Xpos, Ypos);
+ pt.x=(int)Xpos; pt.y=(int)Ypos;
+ bCaptured=false;
+ }
+
+ if(kbstate[VK_SHIFT] & 0x80) flags|=HGEINP_SHIFT;
+ if(kbstate[VK_CONTROL] & 0x80) flags|=HGEINP_CTRL;
+ if(kbstate[VK_MENU] & 0x80) flags|=HGEINP_ALT;
+ if(kbstate[VK_CAPITAL] & 0x1) flags|=HGEINP_CAPSLOCK;
+ if(kbstate[VK_SCROLL] & 0x1) flags|=HGEINP_SCROLLLOCK;
+ if(kbstate[VK_NUMLOCK] & 0x1) flags|=HGEINP_NUMLOCK;
+ eptr->event.flags=flags;
+
+ if(pt.x==-1) { eptr->event.x=Xpos;eptr->event.y=Ypos; }
+ else
+ {
+ if(pt.x<0) pt.x=0;
+ if(pt.y<0) pt.y=0;
+ if(pt.x>=nScreenWidth) pt.x=nScreenWidth-1;
+ if(pt.y>=nScreenHeight) pt.y=nScreenHeight-1;
+
+ eptr->event.x=(float)pt.x;
+ eptr->event.y=(float)pt.y;
+ }
+
+ eptr->next=0;
+
+ if(!queue) queue=eptr;
+ else
+ {
+ last=queue;
+ while(last->next) last=last->next;
+ last->next=eptr;
+ }
+
+ if(eptr->event.type==INPUT_KEYDOWN || eptr->event.type==INPUT_MBUTTONDOWN)
+ {
+ VKey=eptr->event.key;Char=eptr->event.chr;
+ }
+ else if(eptr->event.type==INPUT_MOUSEMOVE)
+ {
+ Xpos=eptr->event.x;Ypos=eptr->event.y;
+ }
+ else if(eptr->event.type==INPUT_MOUSEWHEEL)
+ {
+ Zpos+=eptr->event.wheel;
+ }
+}
+
+void HGE_Impl::_ClearQueue()
+{
+ CInputEventList *nexteptr, *eptr=queue;
+
+ memset(&keyz, 0, sizeof(keyz));
+
+ while(eptr)
+ {
+ nexteptr=eptr->next;
+ delete eptr;
+ eptr=nexteptr;
+ }
+
+ queue=0; VKey=0; Char=0; Zpos=0;
+}
diff --git a/hgewin/power.cpp b/hgewin/power.cpp
new file mode 100755
index 0000000..dadcda9
--- /dev/null
+++ b/hgewin/power.cpp
@@ -0,0 +1,53 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: power status
+*/
+
+
+#include "hge_impl.h"
+
+
+void HGE_Impl::_InitPowerStatus()
+{
+ hKrnl32 = LoadLibrary("kernel32.dll");
+
+ if(hKrnl32 != NULL)
+ lpfnGetSystemPowerStatus = (GetSystemPowerStatusFunc)GetProcAddress(hKrnl32, "GetSystemPowerStatus");
+
+ _UpdatePowerStatus();
+}
+
+
+void HGE_Impl::_UpdatePowerStatus()
+{
+ SYSTEM_POWER_STATUS ps;
+
+ if(lpfnGetSystemPowerStatus != NULL && lpfnGetSystemPowerStatus(&ps))
+ {
+ if(ps.ACLineStatus == 1)
+ {
+ nPowerStatus = HGEPWR_AC;
+ }
+ else if(ps.BatteryFlag < 128)
+ {
+ nPowerStatus = ps.BatteryLifePercent;
+ }
+ else
+ {
+ nPowerStatus = HGEPWR_UNSUPPORTED;
+ }
+ }
+ else
+ {
+ nPowerStatus = HGEPWR_UNSUPPORTED;
+ }
+}
+
+
+void HGE_Impl::_DonePowerStatus()
+{
+ if(hKrnl32 != NULL) FreeLibrary(hKrnl32);
+}
diff --git a/hgewin/random.cpp b/hgewin/random.cpp
new file mode 100755
index 0000000..c3332f1
--- /dev/null
+++ b/hgewin/random.cpp
@@ -0,0 +1,32 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: random number generation
+*/
+
+
+#include "hge_impl.h"
+
+
+unsigned int g_seed=0;
+
+void CALL HGE_Impl::Random_Seed(int seed)
+{
+ if(!seed) g_seed=timeGetTime();
+ else g_seed=seed;
+}
+
+int CALL HGE_Impl::Random_Int(int min, int max)
+{
+ g_seed=214013*g_seed+2531011;
+ return min+(g_seed ^ g_seed>>15)%(max-min+1);
+}
+
+float CALL HGE_Impl::Random_Float(float min, float max)
+{
+ g_seed=214013*g_seed+2531011;
+ //return min+g_seed*(1.0f/4294967295.0f)*(max-min);
+ return min+(g_seed>>16)*(1.0f/65535.0f)*(max-min);
+}
diff --git a/hgewin/resource.cpp b/hgewin/resource.cpp
new file mode 100755
index 0000000..2e223ce
--- /dev/null
+++ b/hgewin/resource.cpp
@@ -0,0 +1,259 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: resources management
+*/
+
+
+#include "hge_impl.h"
+
+#define NOCRYPT
+//#define NOUNCRYPT
+#include "ZLIB\unzip.h"
+
+
+bool CALL HGE_Impl::Resource_AttachPack(const char *filename, const char *password)
+{
+ char *szName;
+ CResourceList *resItem=res;
+ unzFile zip;
+
+ szName=Resource_MakePath(filename);
+ strupr(szName);
+
+ while(resItem)
+ {
+ if(!strcmp(szName,resItem->filename)) return false;
+ resItem=resItem->next;
+ }
+
+ zip=unzOpen(szName);
+ if(!zip) return false;
+ unzClose(zip);
+
+ resItem=new CResourceList;
+ strcpy(resItem->filename, szName);
+ if(password) strcpy(resItem->password, password);
+ else resItem->password[0]=0;
+ resItem->next=res;
+ res=resItem;
+
+ return true;
+}
+
+void CALL HGE_Impl::Resource_RemovePack(const char *filename)
+{
+ char *szName;
+ CResourceList *resItem=res, *resPrev=0;
+
+ szName=Resource_MakePath(filename);
+ strupr(szName);
+
+ while(resItem)
+ {
+ if(!strcmp(szName,resItem->filename))
+ {
+ if(resPrev) resPrev->next=resItem->next;
+ else res=resItem->next;
+ delete resItem;
+ break;
+ }
+
+ resPrev=resItem;
+ resItem=resItem->next;
+ }
+}
+
+void CALL HGE_Impl::Resource_RemoveAllPacks()
+{
+ CResourceList *resItem=res, *resNextItem;
+
+ while(resItem)
+ {
+ resNextItem=resItem->next;
+ delete resItem;
+ resItem=resNextItem;
+ }
+
+ res=0;
+}
+#undef DWORD
+void* CALL HGE_Impl::Resource_Load(const char *filename, DWORD *size)
+{
+ static char *res_err="Can't load resource: %s";
+
+ CResourceList *resItem=res;
+ char szName[_MAX_PATH];
+ char szZipName[_MAX_PATH];
+ unzFile zip;
+ unz_file_info file_info;
+ int done, i;
+ void *ptr;
+ HANDLE hF;
+
+ if(filename[0]=='\\' || filename[0]=='/' || filename[1]==':') goto _fromfile; // skip absolute paths
+
+ // Load from pack
+
+ strcpy(szName,filename);
+ strupr(szName);
+ for(i=0; szName[i]; i++) { if(szName[i]=='/') szName[i]='\\'; }
+
+ while(resItem)
+ {
+ zip=unzOpen(resItem->filename);
+ done=unzGoToFirstFile(zip);
+ while(done==UNZ_OK)
+ {
+ unzGetCurrentFileInfo(zip, &file_info, szZipName, sizeof(szZipName), NULL, 0, NULL, 0);
+ strupr(szZipName);
+ for(i=0; szZipName[i]; i++) { if(szZipName[i]=='/') szZipName[i]='\\'; }
+ if(!strcmp(szName,szZipName))
+ {
+ if(unzOpenCurrentFilePassword(zip, resItem->password[0] ? resItem->password : 0) != UNZ_OK)
+ {
+ unzClose(zip);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+
+ ptr = malloc(file_info.uncompressed_size);
+ if(!ptr)
+ {
+ unzCloseCurrentFile(zip);
+ unzClose(zip);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+
+ if(unzReadCurrentFile(zip, ptr, file_info.uncompressed_size) < 0)
+ {
+ unzCloseCurrentFile(zip);
+ unzClose(zip);
+ free(ptr);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+ unzCloseCurrentFile(zip);
+ unzClose(zip);
+ if(size) *size=file_info.uncompressed_size;
+ return ptr;
+ }
+
+ done=unzGoToNextFile(zip);
+ }
+
+ unzClose(zip);
+ resItem=resItem->next;
+ }
+
+ // Load from file
+_fromfile:
+
+ hF = CreateFile(Resource_MakePath(filename), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
+ if(hF == INVALID_HANDLE_VALUE)
+ {
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+ file_info.uncompressed_size = GetFileSize(hF, NULL);
+ ptr = malloc(file_info.uncompressed_size);
+ if(!ptr)
+ {
+ CloseHandle(hF);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+ if(ReadFile(hF, ptr, file_info.uncompressed_size, (LPDWORD)&file_info.uncompressed_size, NULL ) == 0)
+ {
+ CloseHandle(hF);
+ free(ptr);
+ sprintf(szName, res_err, filename);
+ _PostError(szName);
+ return 0;
+ }
+
+ CloseHandle(hF);
+ if(size) *size=file_info.uncompressed_size;
+ return ptr;
+}
+
+
+void CALL HGE_Impl::Resource_Free(void *res)
+{
+ if(res) free(res);
+}
+
+
+char* CALL HGE_Impl::Resource_MakePath(const char *filename)
+{
+ int i;
+
+ if(!filename)
+ strcpy(szTmpFilename, szAppPath);
+ else if(filename[0]=='\\' || filename[0]=='/' || filename[1]==':')
+ strcpy(szTmpFilename, filename);
+ else
+ {
+ strcpy(szTmpFilename, szAppPath);
+ if(filename) strcat(szTmpFilename, filename);
+ }
+
+ for(i=0; szTmpFilename[i]; i++) { if(szTmpFilename[i]=='/') szTmpFilename[i]='\\'; }
+ return szTmpFilename;
+}
+
+char* CALL HGE_Impl::Resource_EnumFiles(const char *wildcard)
+{
+ if(wildcard)
+ {
+ if(hSearch) { FindClose(hSearch); hSearch=0; }
+ hSearch=FindFirstFile(Resource_MakePath(wildcard), &SearchData);
+ if(hSearch==INVALID_HANDLE_VALUE) { hSearch=0; return 0; }
+
+ if(!(SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) return SearchData.cFileName;
+ else return Resource_EnumFiles();
+ }
+ else
+ {
+ if(!hSearch) return 0;
+ for(;;)
+ {
+ if(!FindNextFile(hSearch, &SearchData)) { FindClose(hSearch); hSearch=0; return 0; }
+ if(!(SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) return SearchData.cFileName;
+ }
+ }
+}
+
+char* CALL HGE_Impl::Resource_EnumFolders(const char *wildcard)
+{
+ if(wildcard)
+ {
+ if(hSearch) { FindClose(hSearch); hSearch=0; }
+ hSearch=FindFirstFile(Resource_MakePath(wildcard), &SearchData);
+ if(hSearch==INVALID_HANDLE_VALUE) { hSearch=0; return 0; }
+
+ if((SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) &&
+ strcmp(SearchData.cFileName,".") && strcmp(SearchData.cFileName,".."))
+ return SearchData.cFileName;
+ else return Resource_EnumFolders();
+ }
+ else
+ {
+ if(!hSearch) return 0;
+ for(;;)
+ {
+ if(!FindNextFile(hSearch, &SearchData)) { FindClose(hSearch); hSearch=0; return 0; }
+ if((SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) &&
+ strcmp(SearchData.cFileName,".") && strcmp(SearchData.cFileName,".."))
+ return SearchData.cFileName;
+ }
+ }
+}
diff --git a/hgewin/sound.cpp b/hgewin/sound.cpp
new file mode 100644
index 0000000..9f6869c
--- /dev/null
+++ b/hgewin/sound.cpp
@@ -0,0 +1,531 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: audio routines
+*/
+
+
+// This is just enough to get Hammerfight working without using libBA$$.
+// If you want a full HGE audio implementation, you should either use the
+// code in sound_libbass.cpp (and maybe pay for a BA$$ licen$e), or improve
+// this code.
+// Well, this code is now improved by Chris Xiong, adding several new interfaces.
+// (Such as seeking in sample...)
+// Channel functions are fully supported now. However music and streaming are
+// still not supported. Some APIs changed for OpenAL is different from BA$$.
+
+#include "hge_impl.h"
+
+#include "AL/al.h"
+#include "AL/alc.h"
+#include "AL/alext.h"
+#include "ogg/ogg.h"
+#include "vorbis/vorbisfile.h"
+static const char* SOUND_SRC_FN="hge/sound.cpp";
+struct oggcbdata
+{
+ const BYTE *data;
+ DWORD size;
+ DWORD pos;
+};
+
+static size_t oggcb_read(void *ptr, size_t size, size_t nmemb, void *datasource)
+{
+ oggcbdata *data = (oggcbdata *) datasource;
+ const DWORD avail = data->size - data->pos;
+ size_t want = nmemb * size;
+ if (want > avail)
+ want = avail - (avail % size);
+ if (want > 0)
+ {
+ memcpy(ptr, data->data + data->pos, want);
+ data->pos += want;
+ }
+ return want / size;
+}
+
+static int oggcb_seek(void *datasource, ogg_int64_t offset, int whence)
+{
+ oggcbdata *data = (oggcbdata *) datasource;
+ ogg_int64_t pos = 0;
+ switch (whence)
+ {
+ case SEEK_SET: pos = offset; break;
+ case SEEK_CUR: pos = ((ogg_int64_t) data->pos) + offset; break;
+ case SEEK_END: pos = ((ogg_int64_t) data->size) + offset; break;
+ default: return -1;
+ }
+
+ if ( (pos < 0) || (pos > ((ogg_int64_t) data->size)) )
+ return -1;
+
+ data->pos = (DWORD) pos;
+ return 0;
+}
+
+static int oggcb_close(void *datasource)
+{
+ return 0;
+}
+
+static long oggcb_tell(void *datasource)
+{
+ oggcbdata *data = (oggcbdata *) datasource;
+ return (long) data->pos;
+}
+
+static ov_callbacks oggcb = { oggcb_read, oggcb_seek, oggcb_close, oggcb_tell };
+
+static void *decompress_vorbis(const BYTE *data, const DWORD size, ALsizei *decompressed_size, ALenum *fmt, ALsizei *freq)
+{
+#ifdef __POWERPC__
+ const int bigendian = 1;
+#else
+ const int bigendian = 0;
+#endif
+
+ oggcbdata cbdata = { data, size, 0 };
+ OggVorbis_File vf;
+ memset(&vf, '\0', sizeof (vf));
+ if (ov_open_callbacks(&cbdata, &vf, NULL, 0, oggcb) == 0)
+ {
+ int bitstream = 0;
+ vorbis_info *info = ov_info(&vf, -1);
+
+ *decompressed_size = 0;
+ *fmt = (info->channels == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
+ *freq = info->rate;
+
+ if ((info->channels != 1) && (info->channels != 2))
+ {
+ ov_clear(&vf);
+ return NULL;
+ }
+
+ char buf[1024 * 16];
+ long rc = 0;
+ size_t allocated = 64 * 1024;
+ BYTE *retval = (ALubyte *) malloc(allocated);
+ while ( (rc = ov_read(&vf, buf, sizeof (buf), bigendian, 2, 1, &bitstream)) != 0 )
+ {
+ if (rc > 0)
+ {
+ *decompressed_size += rc;
+ if ((unsigned)*decompressed_size >= allocated)
+ {
+ allocated *= 2;
+ ALubyte *tmp = (ALubyte *) realloc(retval, allocated);
+ if (tmp == NULL)
+ {
+ free(retval);
+ retval = NULL;
+ break;
+ }
+ retval = tmp;
+ }
+ memcpy(retval + (*decompressed_size - rc), buf, rc);
+ }
+ }
+ ov_clear(&vf);
+ return retval;
+ }
+
+ return NULL;
+}
+
+#define MAX_SIDS 128
+static int sidcount = 0;
+static ALuint sids[MAX_SIDS];
+
+static ALuint get_source()
+{
+ for (int i = 0; i < sidcount; i++)
+ {
+ ALint state = AL_PLAYING;
+ alGetSourceiv(sids[i], AL_SOURCE_STATE, &state);
+ if ((state != AL_PLAYING) && (state != AL_PAUSED))
+ return sids[i];
+ }
+ if (sidcount >= MAX_SIDS)
+ return 0;
+
+ ALuint sid = 0;
+ alGenSources(1, &sid);
+ if (sid == 0)
+ return 0;
+ sids[sidcount++] = sid;
+ return sid;
+}
+
+
+HEFFECT CALL HGE_Impl::Effect_Load(const char *filename, DWORD size)
+{
+ DWORD _size;
+ void *data;
+
+ if(hOpenAL)
+ {
+ if(bSilent) return 1;
+
+ if(size) { data=(void *)filename; _size=size; }
+ else
+ {
+ data=Resource_Load(filename, &_size);
+ if(!data) return 0;
+ }
+
+ const BYTE *magic = (const BYTE *) data;
+ const bool isOgg = ( (_size > 4) &&
+ (magic[0] == 'O') && (magic[1] == 'g') &&
+ (magic[2] == 'g') && (magic[3] == 'S') );
+ if (!isOgg)
+ {
+ if(!size) Resource_Free(data);
+ return 0;
+ }
+ void *allocation_decompressed = NULL;
+ void *decompressed = NULL;
+ ALsizei decompressed_size = 0;
+ ALsizei freq = 0;
+ ALenum fmt = AL_FORMAT_STEREO16;
+ if (isOgg)
+ {
+ /*if (alIsExtensionPresent((const ALchar *) "AL_EXT_vorbis"))//useless
+ {
+ fmt = alGetEnumValue((const ALchar *) "AL_FORMAT_VORBIS_EXT");
+ decompressed = data;
+ decompressed_size = _size;
+ }
+ else
+ {*/
+ allocation_decompressed = decompress_vorbis((const BYTE *) data, _size, &decompressed_size, &fmt, &freq);
+ decompressed = allocation_decompressed;
+ //}
+ }
+
+ ALuint bid = 0;
+ alGenBuffers(1, &bid);
+ alBufferData(bid, fmt, decompressed, decompressed_size, freq);
+ free(allocation_decompressed); // not delete[] !
+ if(!size) Resource_Free(data);
+ return (HEFFECT) bid;
+ }
+ else return 0;
+}
+
+HCHANNEL CALL HGE_Impl::Effect_Play(HEFFECT eff)
+{
+ return Effect_PlayEx(eff, 100, 0, 1.0f, false);
+}
+
+HCHANNEL CALL HGE_Impl::Effect_PlayEx(HEFFECT eff, int volume, int pan, float pitch, bool loop)
+{
+ if(hOpenAL)
+ {
+ const ALuint sid = get_source(); // find an unused sid, or generate a new one.
+ if (sid != 0)
+ {
+ if (volume < 0) volume = 0; else if (volume > 100) volume = 100;
+ if (pan < -100) pan = -100; else if (pan > 100) pan = 100;
+ alSourceStop(sid);
+ alSourcei(sid, AL_BUFFER, (ALint) eff);
+ alSourcef(sid, AL_GAIN, ((ALfloat) volume) / 100.0f);
+ alSourcef(sid, AL_PITCH, pitch);
+ alSource3f(sid, AL_POSITION, ((ALfloat) pan) / 100.0f, 0.0f, 0.0f);
+ alSourcei(sid, AL_LOOPING, loop ? AL_TRUE : AL_FALSE);
+ alSourcePlay(sid);
+ }
+ return sid;
+ }
+ else return 0;
+}
+
+void CALL HGE_Impl::Effect_Free(HEFFECT eff)
+{
+ if(hOpenAL)
+ {
+ ALuint bid = (ALuint) eff;
+ alDeleteBuffers(1, &bid);
+ }
+}
+//Castrate!!
+HMUSIC CALL HGE_Impl::Music_Load(const char *filename, DWORD size){return 0;}
+
+HCHANNEL CALL HGE_Impl::Music_Play(HMUSIC mus, bool loop, int volume, int order, int row){return 0;}
+
+void CALL HGE_Impl::Music_Free(HMUSIC mus){}
+
+void CALL HGE_Impl::Music_SetAmplification(HMUSIC music, int ampl){}
+
+int CALL HGE_Impl::Music_GetAmplification(HMUSIC music){return -1;}
+
+int CALL HGE_Impl::Music_GetLength(HMUSIC music){return -1;}
+
+void CALL HGE_Impl::Music_SetPos(HMUSIC music, int order, int row){}
+
+bool CALL HGE_Impl::Music_GetPos(HMUSIC music, int *order, int *row){return false;}
+
+void CALL HGE_Impl::Music_SetInstrVolume(HMUSIC music, int instr, int volume){}
+
+int CALL HGE_Impl::Music_GetInstrVolume(HMUSIC music, int instr){return -1;}
+
+void CALL HGE_Impl::Music_SetChannelVolume(HMUSIC music, int channel, int volume){}
+
+int CALL HGE_Impl::Music_GetChannelVolume(HMUSIC music, int channel){return -1;}
+
+HSTREAM CALL HGE_Impl::Stream_Load(const char *filename, DWORD size){return 0;}
+
+void CALL HGE_Impl::Stream_Free(HSTREAM stream){}
+
+HCHANNEL CALL HGE_Impl::Stream_Play(HSTREAM stream, bool loop, int volume){return 0;}
+
+void CALL HGE_Impl::Channel_SetPanning(HCHANNEL chn, int pan)
+{
+ assert(pan >= -100);
+ assert(pan <= 100);
+ if(hOpenAL)
+ {
+ alSource3f((ALuint) chn, AL_POSITION, ((ALfloat) pan) / 100.0f, 0.0f, 0.0f);
+ }
+}
+
+void CALL HGE_Impl::Channel_SetVolume(HCHANNEL chn, int volume)
+{
+ if(hOpenAL)
+ {
+ if (volume < 0) volume = 0; else if (volume > 100) volume = 100;
+ alSourcef((ALuint) chn, AL_GAIN, ((ALfloat) volume) / 100.0f);
+ }
+}
+
+void CALL HGE_Impl::Channel_SetPitch(HCHANNEL chn, float pitch)
+{
+ if(hOpenAL)
+ {
+ alSourcef((ALuint) chn, AL_PITCH, pitch);
+ }
+}
+
+void CALL HGE_Impl::Channel_Pause(HCHANNEL chn)
+{
+ if(hOpenAL)
+ {
+ alSourcePause((ALuint) chn);
+ }
+}
+
+void CALL HGE_Impl::Channel_Resume(HCHANNEL chn)
+{
+ if(hOpenAL)
+ {
+ alSourcePlay((ALuint) chn);
+ }
+}
+
+void CALL HGE_Impl::Channel_Stop(HCHANNEL chn)
+{
+ if(hOpenAL)
+ {
+ alSourceStop((ALuint) chn);
+ }
+}
+
+void CALL HGE_Impl::Channel_PauseAll()
+{
+ if(hOpenAL)
+ {
+ ALCcontext *ctx = alcGetCurrentContext();
+ alcSuspendContext(ctx);
+ }
+}
+
+void CALL HGE_Impl::Channel_ResumeAll()
+{
+ if(hOpenAL)
+ {
+ ALCcontext *ctx = alcGetCurrentContext();
+ alcProcessContext(ctx);
+ }
+}
+
+void CALL HGE_Impl::Channel_StopAll()
+{
+ if(hOpenAL)
+ {
+ for (int i = 0; i < sidcount; i++)
+ alSourceStop(sids[i]);
+ }
+}
+
+bool CALL HGE_Impl::Channel_IsPlaying(HCHANNEL chn)
+{
+ if(hOpenAL)
+ {
+ ALint state = AL_STOPPED;
+ alGetSourceiv((ALuint) chn, AL_SOURCE_STATE, &state);
+ return state == AL_PLAYING;
+ }
+ else return false;
+}
+//The following features are ported to OpenAL by Chris
+float CALL HGE_Impl::Channel_GetLength(HCHANNEL chn)
+//WARNING!!:In OpenAL We pass HEFFECT insteat HCHANNEL in!
+//This should be fixed.
+{
+ //Well, you developers should know this "by heart".
+ if (hOpenAL)
+ {
+ ALint sizeInBytes;
+ ALint channels;
+ ALint bits;
+ ALuint bufferID=chn;
+ alGetBufferi(bufferID, AL_SIZE, &sizeInBytes);
+ alGetBufferi(bufferID, AL_CHANNELS, &channels);
+ alGetBufferi(bufferID, AL_BITS, &bits);
+ int lengthInSamples = sizeInBytes * 8 / (channels * bits);
+ ALint frequency;
+ alGetBufferi(bufferID, AL_FREQUENCY, &frequency);
+ float durationInSeconds = (float)lengthInSamples / (float)frequency;
+ return durationInSeconds;
+ }
+ return -1;
+}
+
+float CALL HGE_Impl::Channel_GetPos(HCHANNEL chn)
+{
+ if (hOpenAL)
+ {
+ ALfloat res;
+ alGetSourcef((ALuint)chn,AL_SEC_OFFSET,&res);
+ return (float)res;
+ }
+ else return -1.0f;
+}
+
+void CALL HGE_Impl::Channel_SetPos(HCHANNEL chn, float fSeconds)
+{
+ if (hOpenAL)
+ {
+ alSourcef((ALuint)chn,AL_SEC_OFFSET,(ALfloat)fSeconds);
+ }
+}
+
+int CALL HGE_Impl::Channel_GetPos_BySample(HCHANNEL chn)
+{
+ if (hOpenAL)
+ {
+ ALint res;
+ alGetSourcei((ALuint)chn,AL_SAMPLE_OFFSET,&res);
+ return (int)res;
+ }
+ else return -1;
+}
+
+void CALL HGE_Impl::Channel_SetPos_BySample(HCHANNEL chn, int iSample)
+{
+ if (hOpenAL)
+ {
+ alSourcei((ALuint)chn,AL_SAMPLE_OFFSET,(ALint)iSample);
+ }
+}
+
+void CALL HGE_Impl::Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan, float pitch){}
+
+bool CALL HGE_Impl::Channel_IsSliding(HCHANNEL channel){return false;}
+
+
+//////// Implementation ////////
+
+
+bool HGE_Impl::_SoundInit()
+{
+ if(!bUseSound || hOpenAL) return true;
+
+ bSilent=false;
+
+ sidcount = 0;
+ memset(sids, '\0', sizeof (sids));
+
+ System_Log("%s: Starting OpenAL init",SOUND_SRC_FN);
+
+ ALCdevice *dev = alcOpenDevice(NULL);
+ if (!dev)
+ {
+ System_Log("%s: alcOpenDevice(NULL) failed, using no sound",SOUND_SRC_FN);
+ bSilent=true;
+ return true;
+ }
+
+ ALint caps[] = { ALC_FREQUENCY, nSampleRate, 0 };
+ ALCcontext *ctx = alcCreateContext(dev, caps);
+ if (!ctx)
+ {
+ alcCloseDevice(dev);
+ System_Log("%s: alcCreateContext(NULL) failed, using no sound",SOUND_SRC_FN);
+ bSilent=true;
+ return true;
+ }
+
+ alcMakeContextCurrent(ctx);
+ alcProcessContext(ctx);
+
+ System_Log("%s: OpenAL initialized successfully.",SOUND_SRC_FN);
+ System_Log("%s: AL_VENDOR: %s",SOUND_SRC_FN, (char *) alGetString(AL_VENDOR));
+ System_Log("%s: AL_RENDERER: %s",SOUND_SRC_FN, (char *) alGetString(AL_RENDERER));
+ System_Log("%s: AL_VERSION: %s",SOUND_SRC_FN,(char *) alGetString(AL_VERSION));
+ System_Log("%s: AL_EXTENSIONS: %s",SOUND_SRC_FN,(char *) alGetString(AL_EXTENSIONS));
+
+ hOpenAL = (void *) 0x1; // something non-NULL (!!! FIXME: this should eventually be a library handle).
+
+ _SetFXVolume(nFXVolume);
+ //_SetMusVolume(nMusVolume);
+ //_SetStreamVolume(nStreamVolume);
+
+ return true;
+}
+
+void HGE_Impl::_SoundDone()
+{
+ CStreamList *stmItem=streams, *stmNext;
+
+ if(hOpenAL)
+ {
+ for (int i = 0; i < sidcount; i++)
+ alSourceStop(sids[i]);
+ alDeleteSources(sidcount, sids);
+ sidcount = 0;
+ memset(sids, '\0', sizeof (sids));
+
+ ALCcontext *ctx = alcGetCurrentContext();
+ ALCdevice *dev = alcGetContextsDevice(ctx);
+ alcMakeContextCurrent(NULL);
+ alcSuspendContext(ctx);
+ alcDestroyContext(ctx);
+ alcCloseDevice(dev);
+
+ hOpenAL=0;
+
+ while(stmItem)
+ {
+ stmNext=stmItem->next;
+ Resource_Free(stmItem->data);
+ delete stmItem;
+ stmItem=stmNext;
+ }
+ streams=0;
+ }
+}
+
+void HGE_Impl::_SetMusVolume(int vol){}
+
+void HGE_Impl::_SetStreamVolume(int vol){}
+
+void HGE_Impl::_SetFXVolume(int vol)
+{
+ if(hOpenAL)
+ {
+ alListenerf(AL_GAIN, ((ALfloat) vol) / 100.0f);
+ }
+}
diff --git a/hgewin/system.cpp b/hgewin/system.cpp
new file mode 100755
index 0000000..e0e0627
--- /dev/null
+++ b/hgewin/system.cpp
@@ -0,0 +1,868 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core system functions
+** Upgraded to DirectX9 By Chris Xiong, 2013/08/08
+*/
+
+
+#include "hge_impl.h"
+
+
+#define LOWORDINT(n) ((int)((signed short)(LOWORD(n))))
+#define HIWORDINT(n) ((int)((signed short)(HIWORD(n))))
+
+
+const char *WINDOW_CLASS_NAME = "HGE__WNDCLASS";
+
+LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
+
+
+int nRef=0;
+HGE_Impl* pHGE=0;
+
+
+
+BOOL APIENTRY DllMain(HANDLE, DWORD, LPVOID)
+{
+ return TRUE;
+}
+
+
+HGE* CALL hgeCreate(int ver)
+{
+ if(ver==HGE_VERSION)
+ return (HGE*)HGE_Impl::_Interface_Get();
+ else
+ return 0;
+}
+
+
+HGE_Impl* HGE_Impl::_Interface_Get()
+{
+ if(!pHGE) pHGE=new HGE_Impl();
+
+ nRef++;
+
+ return pHGE;
+}
+
+
+void CALL HGE_Impl::Release()
+{
+ nRef--;
+
+ if(!nRef)
+ {
+ if(pHGE->hwnd) pHGE->System_Shutdown();
+ Resource_RemoveAllPacks();
+ delete pHGE;
+ pHGE=0;
+ }
+}
+
+
+bool CALL HGE_Impl::System_Initiate()
+{
+ OSVERSIONINFO os_ver;
+ SYSTEMTIME tm;
+ MEMORYSTATUS mem_st;
+ WNDCLASS winclass;
+ int width, height;
+
+ // Log system info
+
+ System_Log("Initalizing HGE...\n");
+
+ System_Log("DirectX API Package version: HGE %X.%X for DirectX9", HGE_VERSION>>8, HGE_VERSION & 0xFF);
+ GetLocalTime(&tm);
+ System_Log("Date: %02d.%02d.%d, %02d:%02d:%02d\n", tm.wDay, tm.wMonth, tm.wYear, tm.wHour, tm.wMinute, tm.wSecond);
+
+ System_Log("Application: %s",szWinTitle);
+ os_ver.dwOSVersionInfoSize=sizeof(os_ver);
+ GetVersionEx(&os_ver);
+ System_Log("OS: Windows %ld.%ld.%ld",os_ver.dwMajorVersion,os_ver.dwMinorVersion,os_ver.dwBuildNumber);
+
+ GlobalMemoryStatus(&mem_st);
+ System_Log("Memory: %ldK total, %ldK free\n",mem_st.dwTotalPhys/1024L,mem_st.dwAvailPhys/1024L);
+
+
+ // Register window class
+
+ winclass.style = CS_DBLCLKS | CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ winclass.lpfnWndProc = WindowProc;
+ winclass.cbClsExtra = 0;
+ winclass.cbWndExtra = 0;
+ winclass.hInstance = hInstance;
+ winclass.hCursor = LoadCursor(NULL, IDC_ARROW);
+ winclass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
+ winclass.lpszMenuName = NULL;
+ winclass.lpszClassName = WINDOW_CLASS_NAME;
+ if(szIcon) winclass.hIcon = LoadIcon(hInstance, szIcon);
+ else winclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+
+ if (!RegisterClass(&winclass)) {
+ _PostError("Can't register window class");
+ return false;
+ }
+
+ // Create window
+
+ width=nScreenWidth + GetSystemMetrics(SM_CXFIXEDFRAME)*2;
+ height=nScreenHeight + GetSystemMetrics(SM_CYFIXEDFRAME)*2 + GetSystemMetrics(SM_CYCAPTION);
+
+ rectW.left=(GetSystemMetrics(SM_CXSCREEN)-width)/2;
+ rectW.top=(GetSystemMetrics(SM_CYSCREEN)-height)/2;
+ rectW.right=rectW.left+width;
+ rectW.bottom=rectW.top+height;
+ styleW=WS_POPUP|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX|WS_VISIBLE; //WS_OVERLAPPED | WS_SYSMENU | WS_MINIMIZEBOX;
+
+ rectFS.left=0;
+ rectFS.top=0;
+ rectFS.right=nScreenWidth;
+ rectFS.bottom=nScreenHeight;
+ styleFS=WS_POPUP|WS_VISIBLE; //WS_POPUP
+
+ if(hwndParent)
+ {
+ rectW.left=0;
+ rectW.top=0;
+ rectW.right=nScreenWidth;
+ rectW.bottom=nScreenHeight;
+ styleW=WS_CHILD|WS_VISIBLE;
+ bWindowed=true;
+ }
+
+ if(bWindowed)
+ hwnd = CreateWindowEx(0, WINDOW_CLASS_NAME, szWinTitle, styleW,
+ rectW.left, rectW.top, rectW.right-rectW.left, rectW.bottom-rectW.top,
+ hwndParent, NULL, hInstance, NULL);
+ else
+ hwnd = CreateWindowEx(WS_EX_TOPMOST, WINDOW_CLASS_NAME, szWinTitle, styleFS,
+ 0, 0, 0, 0,
+ NULL, NULL, hInstance, NULL);
+ if (!hwnd)
+ {
+ _PostError("Can't create window");
+ return false;
+ }
+
+ ShowWindow(hwnd, SW_SHOW);
+
+ // Init subsystems
+
+ timeBeginPeriod(1);
+ Random_Seed();
+ //_InitPowerStatus();
+ _InputInit();
+ if(!_GfxInit()) { System_Shutdown(); return false; }
+ if(!_SoundInit()) { System_Shutdown(); return false; }
+
+ System_Log("Initialization done.\n");
+
+ fTime=0.0f;
+ t0=t0fps=timeGetTime();
+ dt=cfps=0;
+ nFPS=0;
+
+ // Show splash
+
+#ifdef DEMO
+
+ bool (*func)();
+ bool (*rfunc)();
+ HWND hwndTmp;
+
+ if(pHGE->bDMO)
+ {
+ Sleep(200);
+ func=(bool(*)())pHGE->System_GetStateFunc(HGE_FRAMEFUNC);
+ rfunc=(bool(*)())pHGE->System_GetStateFunc(HGE_RENDERFUNC);
+ hwndTmp=hwndParent; hwndParent=0;
+ pHGE->System_SetStateFunc(HGE_FRAMEFUNC, DFrame);
+ pHGE->System_SetStateFunc(HGE_RENDERFUNC, 0);
+ DInit();
+ pHGE->System_Start();
+ DDone();
+ hwndParent=hwndTmp;
+ pHGE->System_SetStateFunc(HGE_FRAMEFUNC, func);
+ pHGE->System_SetStateFunc(HGE_RENDERFUNC, rfunc);
+ }
+
+#endif
+
+ // Done
+
+ return true;
+}
+
+void CALL HGE_Impl::System_Shutdown()
+{
+ System_Log("\nClosing session...");
+
+ timeEndPeriod(1);
+ if(hSearch) { FindClose(hSearch); hSearch=0; }
+ _ClearQueue();
+ _SoundDone();
+ _GfxDone();
+ //_DonePowerStatus();
+
+ if(hwnd)
+ {
+ //ShowWindow(hwnd, SW_HIDE);
+ //SetWindowLong(hwnd, GWL_EXSTYLE, GetWindowLong(hwnd, GWL_EXSTYLE) | WS_EX_TOOLWINDOW);
+ //ShowWindow(hwnd, SW_SHOW);
+ DestroyWindow(hwnd);
+ hwnd=0;
+ }
+
+ if(hInstance) UnregisterClass(WINDOW_CLASS_NAME, hInstance);
+
+ System_Log("Session ended.");
+}
+
+
+bool CALL HGE_Impl::System_Start()
+{
+ MSG msg;
+
+ if(!hwnd)
+ {
+ _PostError("System_Start: System_Initiate wasn't called");
+ return false;
+ }
+
+ if(!procFrameFunc) {
+ _PostError("System_Start: No frame function defined");
+ return false;
+ }
+
+ bActive=true;
+
+ // MAIN LOOP
+
+ for(;;)
+ {
+
+ // Process window messages if not in "child mode"
+ // (if in "child mode" the parent application will do this for us)
+
+ if(!hwndParent)
+ {
+ if (PeekMessage(&msg,NULL,0,0,PM_REMOVE))
+ {
+ if (msg.message == WM_QUIT) break;
+ // TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ continue;
+ }
+ }
+
+ // Check if mouse is over HGE window for Input_IsMouseOver
+
+ _UpdateMouse();
+
+ // If HGE window is focused or we have the "don't suspend" state - process the main loop
+
+ if(bActive || bDontSuspend)
+ {
+ // Ensure we have at least 1ms time step
+ // to not confuse user's code with 0
+
+ do { dt=timeGetTime() - t0; } while(dt < 1);
+
+ // If we reached the time for the next frame
+ // or we just run in unlimited FPS mode, then
+ // do the stuff
+
+ if(dt >= nFixedDelta)
+ {
+ // fDeltaTime = time step in seconds returned by Timer_GetDelta
+
+ fDeltaTime=dt/1000.0f;
+
+ // Cap too large time steps usually caused by lost focus to avoid jerks
+
+ if(fDeltaTime > 0.2f)
+ {
+ fDeltaTime = nFixedDelta ? nFixedDelta/1000.0f : 0.01f;
+ }
+
+ // Update time counter returned Timer_GetTime
+
+ fTime += fDeltaTime;
+
+ // Store current time for the next frame
+ // and count FPS
+
+ t0=timeGetTime();
+ if(t0-t0fps <= 1000) cfps++;
+ else
+ {
+ nFPS=cfps; cfps=0; t0fps=t0;
+ _UpdatePowerStatus();
+ }
+
+ // Do user's stuff
+
+ if(procFrameFunc()) break;
+ if(procRenderFunc) procRenderFunc();
+
+ // If if "child mode" - return after processing single frame
+
+ if(hwndParent) break;
+
+ // Clean up input events that were generated by
+ // WindowProc and weren't handled by user's code
+ for (int i=1;i<=255;++i)
+ keylast[i]=Input_GetKeyState(i);
+ _ClearQueue();
+
+ // If we use VSYNC - we could afford a little
+ // sleep to lower CPU usage
+
+ // if(!bWindowed && nHGEFPS==HGEFPS_VSYNC) Sleep(1);
+ }
+
+ // If we have a fixed frame rate and the time
+ // for the next frame isn't too close, sleep a bit
+
+ else
+ {
+ if(nFixedDelta && dt+3 < nFixedDelta) Sleep(1);
+ }
+ }
+
+ // If main loop is suspended - just sleep a bit
+ // (though not too much to allow instant window
+ // redraw if requested by OS)
+
+ else Sleep(1);
+ }
+
+ _ClearQueue();
+
+ bActive=false;
+
+ return true;
+}
+
+void CALL HGE_Impl::System_SetStateBool(hgeBoolState state, bool value)
+{
+ switch(state)
+ {
+ case HGE_WINDOWED: if(VertArray || hwndParent) break;
+ if(pD3DDevice && bWindowed != value)
+ {
+ if(d3dppW.BackBufferFormat==D3DFMT_UNKNOWN || d3dppFS.BackBufferFormat==D3DFMT_UNKNOWN) break;
+
+ if(bWindowed) GetWindowRect(hwnd, &rectW);
+ bWindowed=value;
+ if(bWindowed) d3dpp=&d3dppW;
+ else d3dpp=&d3dppFS;
+
+ if(_format_id(d3dpp->BackBufferFormat) < 4) nScreenBPP=16;
+ else nScreenBPP=32;
+
+ _GfxRestore();
+ _AdjustWindow();
+ }
+ else bWindowed=value;
+ break;
+
+ case HGE_ZBUFFER: if(!pD3DDevice) bZBuffer=value;
+ break;
+
+ case HGE_TEXTUREFILTER: bTextureFilter=value;
+ if(pD3DDevice)
+ {
+ _render_batch();
+ if(bTextureFilter)
+ {
+ pD3DDevice->SetSamplerState(0,D3DSAMP_MAGFILTER,D3DTEXF_LINEAR);
+ pD3DDevice->SetSamplerState(0,D3DSAMP_MINFILTER,D3DTEXF_LINEAR);
+ }
+ else
+ {
+ pD3DDevice->SetSamplerState(0,D3DSAMP_MAGFILTER,D3DTEXF_POINT);
+ pD3DDevice->SetSamplerState(0,D3DSAMP_MINFILTER,D3DTEXF_POINT);
+ }
+ }
+ break;
+
+ case HGE_USESOUND: if(bUseSound!=value)
+ {
+ bUseSound=value;
+ if(bUseSound && hwnd) _SoundInit();
+ if(!bUseSound && hwnd) _SoundDone();
+ }
+ break;
+
+ case HGE_HIDEMOUSE: bHideMouse=value; break;
+
+ case HGE_DONTSUSPEND: bDontSuspend=value; break;
+
+ #ifdef DEMO
+ case HGE_SHOWSPLASH: bDMO=value; break;
+ #endif
+ }
+}
+
+void CALL HGE_Impl::System_SetStateFunc(hgeFuncState state, hgeCallback value)
+{
+ switch(state)
+ {
+ case HGE_FRAMEFUNC: procFrameFunc=value; break;
+ case HGE_RENDERFUNC: procRenderFunc=value; break;
+ case HGE_FOCUSLOSTFUNC: procFocusLostFunc=value; break;
+ case HGE_FOCUSGAINFUNC: procFocusGainFunc=value; break;
+ case HGE_GFXRESTOREFUNC: procGfxRestoreFunc=value; break;
+ case HGE_EXITFUNC: procExitFunc=value; break;
+ }
+}
+
+void CALL HGE_Impl::System_SetStateHwnd(hgeHwndState state, HWND value)
+{
+ switch(state)
+ {
+ case HGE_HWNDPARENT: if(!hwnd) hwndParent=value; break;
+ }
+}
+
+void CALL HGE_Impl::System_SetStateInt(hgeIntState state, int value)
+{
+ switch(state)
+ {
+ case HGE_SCREENWIDTH: if(!pD3DDevice) nScreenWidth=value; break;
+
+ case HGE_SCREENHEIGHT: if(!pD3DDevice) nScreenHeight=value; break;
+
+ case HGE_SCREENBPP: if(!pD3DDevice) nScreenBPP=value; break;
+
+ case HGE_SAMPLERATE: if(!hOpenAL) nSampleRate=value;
+ break;
+
+ case HGE_FXVOLUME: nFXVolume=value;
+ _SetFXVolume(nFXVolume);
+ break;
+
+ case HGE_MUSVOLUME: nMusVolume=value;
+ _SetMusVolume(nMusVolume);
+ break;
+
+ case HGE_STREAMVOLUME: nStreamVolume=value;
+ _SetStreamVolume(nStreamVolume);
+ break;
+
+ case HGE_FPS: if(VertArray) break;
+
+ if(pD3DDevice)
+ {
+ if((nHGEFPS>=0 && value <0) || (nHGEFPS<0 && value>=0))
+ {
+ if(value==HGEFPS_VSYNC)
+ {
+ d3dppW.SwapEffect = D3DSWAPEFFECT_COPY;
+ d3dppW.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
+ d3dppFS.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
+ }
+ else
+ {
+ d3dppW.SwapEffect = D3DSWAPEFFECT_COPY;
+ d3dppFS.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
+ }
+ //if(procFocusLostFunc) procFocusLostFunc();
+ _GfxRestore();
+ //if(procFocusGainFunc) procFocusGainFunc();
+ }
+ }
+ nHGEFPS=value;
+ if(nHGEFPS>0) nFixedDelta=int(1000.0f/value);
+ else nFixedDelta=0;
+ break;
+ }
+}
+
+void CALL HGE_Impl::System_SetStateString(hgeStringState state, const char *value)
+{
+ FILE *hf;
+
+ switch(state)
+ {
+ case HGE_ICON: szIcon=value;
+ if(pHGE->hwnd) SetClassLong(pHGE->hwnd, GCL_HICON, (LONG)LoadIcon(pHGE->hInstance, szIcon));
+ break;
+ case HGE_TITLE: strcpy(szWinTitle,value);
+ if(pHGE->hwnd) SetWindowText(pHGE->hwnd, szWinTitle);
+ break;
+ case HGE_INIFILE: if(value) strcpy(szIniFile,Resource_MakePath(value));
+ else szIniFile[0]=0;
+ break;
+ case HGE_LOGFILE: if(value)
+ {
+ strcpy(szLogFile,Resource_MakePath(value));
+ hf=fopen(szLogFile, "w");
+ if(!hf) szLogFile[0]=0;
+ else fclose(hf);
+ }
+ else szLogFile[0]=0;
+ break;
+ }
+}
+
+bool CALL HGE_Impl::System_GetStateBool(hgeBoolState state)
+{
+ switch(state)
+ {
+ case HGE_WINDOWED: return bWindowed;
+ case HGE_ZBUFFER: return bZBuffer;
+ case HGE_TEXTUREFILTER: return bTextureFilter;
+ case HGE_USESOUND: return bUseSound;
+ case HGE_DONTSUSPEND: return bDontSuspend;
+ case HGE_HIDEMOUSE: return bHideMouse;
+
+ #ifdef DEMO
+ case HGE_SHOWSPLASH: return bDMO;
+ #endif
+ }
+
+ return false;
+}
+
+hgeCallback CALL HGE_Impl::System_GetStateFunc(hgeFuncState state)
+{
+ switch(state)
+ {
+ case HGE_FRAMEFUNC: return procFrameFunc;
+ case HGE_RENDERFUNC: return procRenderFunc;
+ case HGE_FOCUSLOSTFUNC: return procFocusLostFunc;
+ case HGE_FOCUSGAINFUNC: return procFocusGainFunc;
+ case HGE_EXITFUNC: return procExitFunc;
+ }
+
+ return NULL;
+}
+
+HWND CALL HGE_Impl::System_GetStateHwnd(hgeHwndState state)
+{
+ switch(state)
+ {
+ case HGE_HWND: return hwnd;
+ case HGE_HWNDPARENT: return hwndParent;
+ }
+
+ return 0;
+}
+
+int CALL HGE_Impl::System_GetStateInt(hgeIntState state)
+{
+ switch(state)
+ {
+ case HGE_SCREENWIDTH: return nScreenWidth;
+ case HGE_SCREENHEIGHT: return nScreenHeight;
+ case HGE_SCREENBPP: return nScreenBPP;
+ case HGE_SAMPLERATE: return nSampleRate;
+ case HGE_FXVOLUME: return nFXVolume;
+ case HGE_MUSVOLUME: return nMusVolume;
+ case HGE_STREAMVOLUME: return nStreamVolume;
+ case HGE_FPS: return nHGEFPS;
+ case HGE_POWERSTATUS: return nPowerStatus;
+ }
+
+ return 0;
+}
+
+const char* CALL HGE_Impl::System_GetStateString(hgeStringState state) {
+ switch(state) {
+ case HGE_ICON: return szIcon;
+ case HGE_TITLE: return szWinTitle;
+ case HGE_INIFILE: if(szIniFile[0]) return szIniFile;
+ else return 0;
+ case HGE_LOGFILE: if(szLogFile[0]) return szLogFile;
+ else return 0;
+ }
+
+ return NULL;
+}
+
+const char* CALL HGE_Impl::System_GetErrorMessage()
+{
+ return szError;
+}
+
+void CALL HGE_Impl::System_Log(const char *szFormat, ...)
+{
+ FILE *hf = NULL;
+ va_list ap;
+
+ if(!szLogFile[0]) return;
+
+ hf = fopen(szLogFile, "a");
+ if(!hf) return;
+
+ va_start(ap, szFormat);
+ vfprintf(hf, szFormat, ap);
+ va_end(ap);
+
+ fprintf(hf, "\n");
+
+ fclose(hf);
+}
+
+bool CALL HGE_Impl::System_Launch(const char *url)
+{
+ if((DWORD)ShellExecute(pHGE->hwnd, NULL, url, NULL, NULL, SW_SHOWMAXIMIZED)>32) return true;
+ else return false;
+}
+
+void CALL HGE_Impl::System_Snapshot(const char *filename)
+{
+ LPDIRECT3DSURFACE9 pSurf;
+ char *shotname, tempname[_MAX_PATH];
+ int i;
+
+ if(!filename)
+ {
+ i=0;
+ shotname=Resource_EnumFiles("shot???.bmp");
+ while(shotname)
+ {
+ i++;
+ shotname=Resource_EnumFiles();
+ }
+ sprintf(tempname, "shot%03d.bmp", i);
+ filename=Resource_MakePath(tempname);
+ }
+
+ if(pD3DDevice)
+ {
+ pD3DDevice->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &pSurf);
+ D3DXSaveSurfaceToFile(filename, D3DXIFF_BMP, pSurf, NULL, NULL);
+ pSurf->Release();
+ }
+}
+
+//////// Implementation ////////
+
+
+HGE_Impl::HGE_Impl()
+{
+ hInstance=GetModuleHandle(0);
+ hwnd=0;
+ bActive=false;
+ szError[0]=0;
+
+ pD3D=0;
+ pD3DDevice=0;
+ d3dpp=0;
+ pTargets=0;
+ pCurTarget=0;
+ pScreenSurf=0;
+ pScreenDepth=0;
+ pVB=0;
+ pIB=0;
+ VertArray=0;
+ textures=0;
+
+ hOpenAL=0;
+ bSilent=false;
+ streams=0;
+
+ hSearch=0;
+ res=0;
+
+ queue=0;
+ Char=VKey=Zpos=0;
+ Xpos=Ypos=0.0f;
+ bMouseOver=false;
+ bCaptured=false;
+
+ nHGEFPS=HGEFPS_UNLIMITED;
+ fTime=0.0f;
+ fDeltaTime=0.0f;
+ nFPS=0;
+
+ procFrameFunc=0;
+ procRenderFunc=0;
+ procFocusLostFunc=0;
+ procFocusGainFunc=0;
+ procGfxRestoreFunc=0;
+ procExitFunc=0;
+ szIcon=0;
+ strcpy(szWinTitle,"HGE");
+ nScreenWidth=800;
+ nScreenHeight=600;
+ nScreenBPP=32;
+ bWindowed=false;
+ bZBuffer=false;
+ bTextureFilter=true;
+ szLogFile[0]=0;
+ szIniFile[0]=0;
+ bUseSound=true;
+ nSampleRate=44100;
+ nFXVolume=100;
+ nMusVolume=100;
+ nStreamVolume=100;
+ nFixedDelta=0;
+ bHideMouse=true;
+ bDontSuspend=false;
+ hwndParent=0;
+
+ nPowerStatus=HGEPWR_UNSUPPORTED;
+ hKrnl32 = NULL;
+ lpfnGetSystemPowerStatus = NULL;
+
+#ifdef DEMO
+ bDMO=true;
+#endif
+
+
+ GetModuleFileName(GetModuleHandle(NULL), szAppPath, sizeof(szAppPath));
+ int i;
+ for(i=strlen(szAppPath)-1; i>0; i--) if(szAppPath[i]=='\\') break;
+ szAppPath[i+1]=0;
+}
+
+void HGE_Impl::_PostError(char *error)
+{
+ System_Log(error);
+ strcpy(szError,error);
+}
+
+void HGE_Impl::_FocusChange(bool bAct)
+{
+ bActive=bAct;
+
+ if(bActive)
+ {
+ if(procFocusGainFunc) procFocusGainFunc();
+ }
+ else
+ {
+ if(procFocusLostFunc) procFocusLostFunc();
+ }
+}
+
+LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
+{
+ bool bActivating;
+
+ switch(msg)
+ {
+ case WM_CREATE:
+ return FALSE;
+
+ case WM_PAINT:
+ if(pHGE->pD3D && pHGE->procRenderFunc && pHGE->bWindowed) pHGE->procRenderFunc();
+ break;
+
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ return FALSE;
+
+/*
+ case WM_ACTIVATEAPP:
+ bActivating = (wparam == TRUE);
+ if(pHGE->pD3D && pHGE->bActive != bActivating) pHGE->_FocusChange(bActivating);
+ return FALSE;
+*/
+ case WM_ACTIVATE:
+ // tricky: we should catch WA_ACTIVE and WA_CLICKACTIVE,
+ // but only if HIWORD(wParam) (fMinimized) == FALSE (0)
+ bActivating = (LOWORD(wparam) != WA_INACTIVE) && (HIWORD(wparam) == 0);
+ if(pHGE->pD3D && pHGE->bActive != bActivating) pHGE->_FocusChange(bActivating);
+ return FALSE;
+
+
+ case WM_SETCURSOR:
+ if(pHGE->bActive && LOWORD(lparam)==HTCLIENT && pHGE->bHideMouse) SetCursor(NULL);
+ else SetCursor(LoadCursor(NULL, IDC_ARROW));
+ return FALSE;
+
+ case WM_SYSKEYDOWN:
+ if(wparam == VK_F4)
+ {
+ if(pHGE->procExitFunc && !pHGE->procExitFunc()) return FALSE;
+ return DefWindowProc(hwnd, msg, wparam, lparam);
+ }
+ else if(wparam == VK_RETURN)
+ {
+ pHGE->System_SetState(HGE_WINDOWED, !pHGE->System_GetState(HGE_WINDOWED));
+ return FALSE;
+ }
+ else
+ {
+ pHGE->_BuildEvent(INPUT_KEYDOWN, wparam, HIWORD(lparam) & 0xFF, (lparam & 0x40000000) ? HGEINP_REPEAT:0, -1, -1);
+ return FALSE;
+ }
+
+ case WM_KEYDOWN:
+ pHGE->_BuildEvent(INPUT_KEYDOWN, wparam, HIWORD(lparam) & 0xFF, (lparam & 0x40000000) ? HGEINP_REPEAT:0, -1, -1);
+ return FALSE;
+ case WM_SYSKEYUP:
+ pHGE->_BuildEvent(INPUT_KEYUP, wparam, HIWORD(lparam) & 0xFF, 0, -1, -1);
+ return FALSE;
+ case WM_KEYUP:
+ pHGE->_BuildEvent(INPUT_KEYUP, wparam, HIWORD(lparam) & 0xFF, 0, -1, -1);
+ return FALSE;
+
+ case WM_LBUTTONDOWN:
+ SetFocus(hwnd);
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_LBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+ case WM_MBUTTONDOWN:
+ SetFocus(hwnd);
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_MBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+ case WM_RBUTTONDOWN:
+ SetFocus(hwnd);
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_RBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+
+ case WM_LBUTTONDBLCLK:
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_LBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+ case WM_MBUTTONDBLCLK:
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_MBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+ case WM_RBUTTONDBLCLK:
+ pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_RBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+
+ case WM_LBUTTONUP:
+ pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_LBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+ case WM_MBUTTONUP:
+ pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_MBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+ case WM_RBUTTONUP:
+ pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_RBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+
+ case WM_MOUSEMOVE:
+ pHGE->_BuildEvent(INPUT_MOUSEMOVE, 0, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+ case 0x020A: // WM_MOUSEWHEEL, GET_WHEEL_DELTA_WPARAM(wparam);
+ pHGE->_BuildEvent(INPUT_MOUSEWHEEL, short(HIWORD(wparam))/120, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam));
+ return FALSE;
+
+ case WM_SIZE:
+ if(pHGE->pD3D && wparam==SIZE_RESTORED) pHGE->_Resize(LOWORD(lparam), HIWORD(lparam));
+ //return FALSE;
+ break;
+
+ case WM_SYSCOMMAND:
+ if(wparam==SC_CLOSE)
+ {
+ if(pHGE->procExitFunc && !pHGE->procExitFunc()) return FALSE;
+ pHGE->bActive=false;
+ return DefWindowProc(hwnd, msg, wparam, lparam);
+ }
+ break;
+ }
+
+ return DefWindowProc(hwnd, msg, wparam, lparam);
+}
+
diff --git a/hgewin/timer.cpp b/hgewin/timer.cpp
new file mode 100755
index 0000000..af75315
--- /dev/null
+++ b/hgewin/timer.cpp
@@ -0,0 +1,28 @@
+/*
+** Haaf's Game Engine 1.8
+** Copyright (C) 2003-2007, Relish Games
+** hge.relishgames.com
+**
+** Core functions implementation: timer
+*/
+
+
+#include "hge_impl.h"
+
+
+float CALL HGE_Impl::Timer_GetTime()
+{
+ return fTime;
+}
+
+float CALL HGE_Impl::Timer_GetDelta()
+{
+ return fDeltaTime;
+}
+
+
+int CALL HGE_Impl::Timer_GetFPS()
+{
+ return nFPS;
+}
+
diff --git a/levels.h b/levels.h
index 9e249be..810ece3 100644
--- a/levels.h
+++ b/levels.h
@@ -1017,7 +1017,9 @@ void Level5Part0()
{
IfShowTip=false;
FadeTip=false;
- LE_Active=true;letex=TLeaf;lescale=0.75;letr=TextureRect(0,0,108,108);lecolor=0xCCCC3333;
+ LE_Active=true;letex=TLeaf;lescale=0.75;
+ letr=TextureRect(0,0,108,108);lecolor=0xCCCC3333;
+ Leaf.Init();
Current_Position=2;
ShowTip("\
Level 5-Crazy Autumn\n\
@@ -1492,7 +1494,9 @@ void Level6Part0()
{
IfShowTip=false;
FadeTip=false;
- LE_Active=true;letex=TSflake;lescale=0.2;letr=TextureRect(0,0,350,350);lecolor=0xCC3366CC;
+ LE_Active=true;letex=TSflake;lescale=0.2;
+ letr=TextureRect(0,0,350,350);lecolor=0xCC3366CC;
+ Leaf.Init();
Current_Position=2;
ShowTip("\
Level 6-Peaceful(?) Winter\n\
diff --git a/main.cpp b/main.cpp
index ba9b5c5..5836fe5 100644
--- a/main.cpp
+++ b/main.cpp
@@ -572,7 +572,7 @@ bool FrameFunc()
if (Leaves.IsActive())Leaves.Update();
if (binter.active())binter.Update();
if (bdiff.active())bdiff.Update();
- if (LE_Active||Head){if (!Head)Tail=Head=new Leaf_Anim(),Head->init(990);Head->Process();}
+ if (LE_Active)Leaf.Update();
shots=0;
dsmc=scminus=0;
Music_Update();