diff options
author | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-03 03:19:21 +0000 |
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committer | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-03 03:19:21 +0000 |
commit | d812e93dec4bcb81c2b5226b14c54dacf4fb860d (patch) | |
tree | a7758c924c669b794330987f3387d471eadb5ca2 | |
parent | 85923eb8a5d3f070618c3d6f94bea715c11a4227 (diff) | |
download | bullet-lab-remix-d812e93dec4bcb81c2b5226b14c54dacf4fb860d.tar.xz |
Remove "high FPS mode", it won't reach 500 FPS on my computer any
more. Replace it with Vsync mode.
Add float HGE::Timer_GetFPSf(). The return value will be updated
every 1000ms.
-rwxr-xr-x | CHANGELOG.TXT | 8 | ||||
-rwxr-xr-x | VERSION.TXT | 2 | ||||
-rw-r--r-- | global.h | 2 | ||||
-rw-r--r-- | hge/hge_impl.h | 4 | ||||
-rw-r--r-- | hge/system.cpp | 14 | ||||
-rw-r--r-- | hge/timer.cpp | 5 | ||||
-rwxr-xr-x | hgewin/hge_impl.h | 4 | ||||
-rwxr-xr-x | hgewin/system.cpp | 14 | ||||
-rwxr-xr-x | hgewin/timer.cpp | 5 | ||||
-rw-r--r-- | include/hge.h | 1 | ||||
-rw-r--r-- | main.cpp | 22 | ||||
-rw-r--r-- | menus.h | 30 |
12 files changed, 78 insertions, 33 deletions
diff --git a/CHANGELOG.TXT b/CHANGELOG.TXT index 82d31b5..9031a04 100755 --- a/CHANGELOG.TXT +++ b/CHANGELOG.TXT @@ -1,6 +1,6 @@ =================================================================== Next version: -0.9.x-x_PR (r??) +? Todo's: Complete the game system. Menu rewrite... @@ -8,6 +8,12 @@ Random segmentation fault in "Hyper-threading".(seen only once, can not reproduce now...) Pre-Released versions: +0.9.1-0_PR (r80) +Remove "high FPS mode", it won't reach 500 FPS on my computer any +more. Replace it with Vsync mode. +Add float HGE::Timer_GetFPSf(). The return value will be updated +every 1000ms. + 0.9.0-1_PR (b79/r79) Bump version! BLR will use revision number instead of build number one day... diff --git a/VERSION.TXT b/VERSION.TXT index 370c4c3..fa00a85 100755 --- a/VERSION.TXT +++ b/VERSION.TXT @@ -1 +1 @@ -0.9.0-1_PR (r79)
\ No newline at end of file +0.9.1-0_PR (r80)
\ No newline at end of file @@ -289,7 +289,7 @@ fFristStartUp,fFast; int startLvl,startPrt,fFullScreen; char alterLog[64]; //static const char* GLOBAL_H_FN="global.h"; -static const char* BLRVERSION="0.9.0-1_PR (r79)"; +static const char* BLRVERSION="0.9.1-0_PR (r80)"; void Throw(char *Filename,char *Info) { diff --git a/hge/hge_impl.h b/hge/hge_impl.h index 7361274..c823b85 100644 --- a/hge/hge_impl.h +++ b/hge/hge_impl.h @@ -150,6 +150,7 @@ public: virtual float CALL Timer_GetTime(); virtual float CALL Timer_GetDelta(); virtual int CALL Timer_GetFPS(); + virtual float CALL Timer_GetFPSf(); virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0); virtual void CALL Effect_Free(HEFFECT eff); @@ -387,8 +388,11 @@ public: // Timer float fTime; float fDeltaTime; + float fUpdateFPSDelay; + float nFPSf; DWORD nFixedDelta; int nFPS; + int Fcnt; DWORD t0, t0fps, dt; int cfps; diff --git a/hge/system.cpp b/hge/system.cpp index b914566..b32783b 100644 --- a/hge/system.cpp +++ b/hge/system.cpp @@ -200,6 +200,9 @@ bool CALL HGE_Impl::System_Initiate() t0=t0fps=SDL_GetTicks(); dt=cfps=0; nFPS=0; + nFPSf=0.0f; + Fcnt=0; + fUpdateFPSDelay=0.0f; // Show splash @@ -320,6 +323,13 @@ bool CALL HGE_Impl::System_Start() nFPS=cfps; cfps=0; t0fps=t0; _UpdatePowerStatus(); } + ++Fcnt;fUpdateFPSDelay+=fDeltaTime; + if(fUpdateFPSDelay>1) + { + nFPSf=Fcnt/fUpdateFPSDelay; + fUpdateFPSDelay=0.0f; + Fcnt=0; + } // Do user's stuff @@ -636,7 +646,6 @@ bool CALL HGE_Impl::System_Launch(const char *url) CFRelease(cfurl); return (err == noErr); #else - //STUBBED("launch URL"); char command[1024];sprintf(command,"xdg-open %s",url); system(command); return false; @@ -722,8 +731,11 @@ HGE_Impl::HGE_Impl() nHGEFPS=HGEFPS_UNLIMITED; fTime=0.0f; + fUpdateFPSDelay=0.0f; fDeltaTime=0.0f; nFPS=0; + nFPSf=0.0f; + Fcnt=0; procFrameFunc=0; procRenderFunc=0; diff --git a/hge/timer.cpp b/hge/timer.cpp index af75315..13711c7 100644 --- a/hge/timer.cpp +++ b/hge/timer.cpp @@ -20,9 +20,12 @@ float CALL HGE_Impl::Timer_GetDelta() return fDeltaTime; } - int CALL HGE_Impl::Timer_GetFPS() { return nFPS; } +float CALL HGE_Impl::Timer_GetFPSf() +{ + return nFPSf; +} diff --git a/hgewin/hge_impl.h b/hgewin/hge_impl.h index e438b00..b3f0fe5 100755 --- a/hgewin/hge_impl.h +++ b/hgewin/hge_impl.h @@ -117,6 +117,7 @@ public: virtual float CALL Timer_GetTime(); virtual float CALL Timer_GetDelta(); virtual int CALL Timer_GetFPS(); + virtual float CALL Timer_GetFPSf(); virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0); virtual void CALL Effect_Free(HEFFECT eff); @@ -335,8 +336,11 @@ public: // Timer float fTime; float fDeltaTime; + float fUpdateFPSDelay; + float nFPSf; DWORD nFixedDelta; int nFPS; + int Fcnt; DWORD t0, t0fps, dt; int cfps; diff --git a/hgewin/system.cpp b/hgewin/system.cpp index 1e49d65..9dfda86 100755 --- a/hgewin/system.cpp +++ b/hgewin/system.cpp @@ -167,6 +167,9 @@ bool CALL HGE_Impl::System_Initiate() t0=t0fps=timeGetTime(); dt=cfps=0; nFPS=0; + nFPSf=0.0f; + Fcnt=0; + fUpdateFPSDelay=0.0f; // Show splash @@ -305,7 +308,13 @@ bool CALL HGE_Impl::System_Start() nFPS=cfps; cfps=0; t0fps=t0; _UpdatePowerStatus(); } - + ++Fcnt;fUpdateFPSDelay+=fDeltaTime; + if(fUpdateFPSDelay>1) + { + nFPSf=Fcnt/fUpdateFPSDelay; + fUpdateFPSDelay=0.0f; + Fcnt=0; + } // Do user's stuff if(procFrameFunc()) break; @@ -685,8 +694,11 @@ HGE_Impl::HGE_Impl() nHGEFPS=HGEFPS_UNLIMITED; fTime=0.0f; + fUpdateFPSDelay=0.0f; fDeltaTime=0.0f; nFPS=0; + nFPSf=0.0f; + Fcnt=0; procFrameFunc=0; procRenderFunc=0; diff --git a/hgewin/timer.cpp b/hgewin/timer.cpp index af75315..13711c7 100755 --- a/hgewin/timer.cpp +++ b/hgewin/timer.cpp @@ -20,9 +20,12 @@ float CALL HGE_Impl::Timer_GetDelta() return fDeltaTime; } - int CALL HGE_Impl::Timer_GetFPS() { return nFPS; } +float CALL HGE_Impl::Timer_GetFPSf() +{ + return nFPSf; +} diff --git a/include/hge.h b/include/hge.h index daed571..ef4597e 100644 --- a/include/hge.h +++ b/include/hge.h @@ -361,6 +361,7 @@ public: virtual float CALL Timer_GetTime() = 0; virtual float CALL Timer_GetDelta() = 0; virtual int CALL Timer_GetFPS() = 0; + virtual float CALL Timer_GetFPSf() = 0; virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0) = 0; virtual void CALL Effect_Free(HEFFECT eff) = 0; @@ -73,10 +73,10 @@ void Expand(const char *source,const char *dist) void firststartup() { if (MessageBoxA(NULL,"It seems that you are running BLR for the First time!\nLet's do some \ -basic settings first!\n\nEnable Low FPS Mode?","First Start Up",0x00000024)==6) - fpslvl=1; - else +basic settings first!\n\nUse vsync??","First Start Up",0x00000024)==6) fpslvl=0; + else + fpslvl=1; if (MessageBoxA(NULL,"Enable Fullscreen?","First Start Up",0x00000024)==6) tfs=1; else @@ -91,7 +91,7 @@ basic settings first!\n\nEnable Low FPS Mode?","First Start Up",0x00000024)==6) #ifndef WIN32 void firststartup() { - fpslvl=0; + fpslvl=1; tfs=0; diffkey=false; plrspd=3;plrslospd=3;clrbns=clrmode=0; @@ -360,7 +360,7 @@ void RefreshScore() score-=scminus*mult; score+=2000*dsmc*mult; ++frms; - averfps=(averfps*(frms-1)+hge->Timer_GetFPS())/(double)frms; + averfps=(averfps*(frms-1)+hge->Timer_GetFPSf())/(double)frms; } void CallLevels() { @@ -774,12 +774,10 @@ bool FrameFunc() if (Current_Position==13)OptionsGUI->Render(); if (Current_Position==14)PlayerProfGUI->Render(); fnt->SetColor(0xFFFFFFFF); - //fnt->printf(680, 575, HGETEXT_LEFT, "FPS: %d", hge->Timer_GetFPS()); - rbPanelFont.UpdateString(L" FPS: %d",hge->Timer_GetFPS()); + rbPanelFont.UpdateString(L" FPS: %.2f",hge->Timer_GetFPSf()); rbPanelFont.Render(785,595,0xFFFFFFFF,1); if (Current_Position==1||Current_Position==2) { - //fnt->printf(670,560, HGETEXT_LEFT, "AF: %.2f", averfps); rbPanelFont.UpdateString(L"AF: %.2f",averfps); rbPanelFont.Render(785,575,0xFFFFFFFF,1); if (playerpos.x<220&&playerpos.y<200) @@ -953,6 +951,8 @@ int main(int argc,char *argv[]) tch=getchar(); if (tch!='L'){} fpslvl=0; + LOWFPS=true;//always LowFPS, deprecate 1000 FPS mode... + hge->System_SetState(HGE_FPS,HGEFPS_VSYNC);//try vsync first tch=getchar();//LOWFPS if (tch==1) { @@ -971,10 +971,10 @@ int main(int argc,char *argv[]) hge->System_SetState(HGE_WINDOWED, false),tfs=true; if(fFullScreen==2)hge->System_SetState(HGE_WINDOWED, false),tfs=true; if(fFullScreen==1)hge->System_SetState(HGE_WINDOWED, true),tfs=false; - tch=getchar();//LockFPS - if (tch==1&&!LOWFPS) + tch=getchar();//vsync + if (tch==1) { - hge->System_SetState(HGE_FPS,1000); + hge->System_SetState(HGE_FPS,HGEFPS_VSYNC); fpslvl=2; } tch=getchar();//Key binding @@ -647,9 +647,9 @@ void OptionsGUI_Init() OptionsGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,opt[0])); switch (fpslvl) { - case 0:sprintf(opt[1],"FPS Level: Natural");break; - case 1:sprintf(opt[1],"FPS Level: Low FPS");break; - case 2:sprintf(opt[1],"FPS Level: Highest");break; + case 0:sprintf(opt[1],"FPS Level: 60");break; + case 1:sprintf(opt[1],"FPS Level: ?");break; + case 2:sprintf(opt[1],"FPS Level: Vsync");break; } OptionsGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,opt[1])); if (diffkey) @@ -781,7 +781,7 @@ void OptionsGUI_FrameFnk() switch (fpslvl) { case 0: - fpslvl=1;LOWFPS=true; + fpslvl=2;LOWFPS=true; hge->System_SetState(HGE_FPS,61); TenSeconds=600; TwentySeconds=1200; @@ -790,29 +790,29 @@ void OptionsGUI_FrameFnk() if(fFast)TenSeconds/=2,TwentySeconds/=2,ThirtySeconds/=2,AMinute/=2; break; case 1: - fpslvl=2;LOWFPS=false; + /*fpslvl=2;LOWFPS=false; hge->System_SetState(HGE_FPS,1000); TenSeconds=10000; TwentySeconds=20000; ThirtySeconds=30000; AMinute=60000; if(fFast)TenSeconds/=2,TwentySeconds/=2,ThirtySeconds/=2,AMinute/=2; - break; + break;*/ case 2: - fpslvl=0;LOWFPS=false; - hge->System_SetState(HGE_FPS,0); - TenSeconds=10000; - TwentySeconds=20000; - ThirtySeconds=30000; - AMinute=60000; + fpslvl=0;LOWFPS=true; + hge->System_SetState(HGE_FPS,HGEFPS_VSYNC); + TenSeconds=600; + TwentySeconds=1200; + ThirtySeconds=1800; + AMinute=3600; if(fFast)TenSeconds/=2,TwentySeconds/=2,ThirtySeconds/=2,AMinute/=2; break; } switch (fpslvl) { - case 0:sprintf(opt[1],"FPS Level: Natural");break; - case 1:sprintf(opt[1],"FPS Level: Low FPS");break; - case 2:sprintf(opt[1],"FPS Level: Highest");break; + case 0:sprintf(opt[1],"FPS Level: 60");break; + case 1:sprintf(opt[1],"FPS Level: ?");break; + case 2:sprintf(opt[1],"FPS Level: Vsync");break; } ((hgeGUIMenuItem*)OptionsGUI->GetCtrl(2))->RePos(400,240); break; |