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authorGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-04-30 08:20:45 +0000
committerGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-04-30 08:20:45 +0000
commit3a51283329635021b839c8abbea4fac6bd7fe688 (patch)
tree39d96c81d480eb3be31771b8c54c6c07cdbe3d67 /Readme
parenta53ffa43a1b9bb8eff54d94f9668e3ce0d9fb583 (diff)
downloadbullet-lab-remix-3a51283329635021b839c8abbea4fac6bd7fe688.tar.xz
Fix a critical bug in Score_Initailize.
Modify level pinball. Drop "_PR" in version string. Partly rewrite the credit scene, displaying accurate version details. Remove some warnings from hgewin. A set of basic tests are done on a Intel+Nvidia desktop computer. Add a simple build script(instead of makefile). Reduce the Windows version executable size...(local work, recompile freetype using reduced features enabled.) Current tested (by me) and worked plantforms: Debian sid x86_64 @Intel core i7-2670QM, 8GiB RAM, Intel HD3000 & @Intel Core2 Quad Q8300, 8GiB RAM, nvidia GT320. Windows XP x64 @VirutalBox, Dualcore Virtual CPU, 1.5GiB RAM, VBox Addons installed. Windows XP @Intel core i3-3240, 4GiB RAM, Intel HD3000.
Diffstat (limited to 'Readme')
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@@ -123,10 +123,12 @@ to continue...
This mode kills your time silently.
Assessment Mode
-You are the frog being boiled.
-Every levels get harder as time goes.
+You are the frog being boiled: all levels get harder as time goes.
You'll be brought to the next part if you had a collision.
+Most levels are designed to be IMPOSSIBLE after the elapsed time have
+exceeded a certain value.
+
Go for the highest score!
Free Play Mode