aboutsummaryrefslogtreecommitdiff
path: root/VERSION
diff options
context:
space:
mode:
authorGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-05-09 12:15:44 +0000
committerGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-05-09 12:15:44 +0000
commit3eee64398bdfde684199873793febadbd6fa4a19 (patch)
treeec32b6c263dd03edc0c7767f690087e2109a8631 /VERSION
parent3a51283329635021b839c8abbea4fac6bd7fe688 (diff)
downloadbullet-lab-remix-3eee64398bdfde684199873793febadbd6fa4a19.tar.xz
Fix a bug in the credit scene.
Now the pause menu shouldn't be broken now...(It's so hard to reproduce that I have to assume it *has* been fixed.(IT STILL HAPPENS!!!) Close the "infinity CLR" "bug". (Huge) Code cleanup, mainly removing duplicate code. Allocate bullets dynamically. The array is freed every time a new game is started. Add a signal handler, print back trace on error(currently only available for linux...).
Diffstat (limited to 'VERSION')
-rwxr-xr-xVERSION2
1 files changed, 1 insertions, 1 deletions
diff --git a/VERSION b/VERSION
index 4235450..8cc5770 100755
--- a/VERSION
+++ b/VERSION
@@ -1 +1 @@
-0.9.1-1 (r89) \ No newline at end of file
+0.9.1-1 (r90) \ No newline at end of file