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author | Chris Xiong <chirs241097@gmail.com> | 2015-10-26 22:52:36 +0800 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2015-10-26 22:52:36 +0800 |
commit | 3bd383baf6a17e734329e1fc677c7e86283db772 (patch) | |
tree | 69a9148087577f797624ceb9c71323a2563d6bb4 /archive/blr1/ChangeLog | |
parent | 543e4f570be9b279ba558ca61cc02cda251af384 (diff) | |
download | bullet-lab-remix-3bd383baf6a17e734329e1fc677c7e86283db772.tar.xz |
Added support for relative line numbers.
Added instructions for, brk and cont. (They are still untested...)
Parser code cleanup. Removed garbage output to stderr.
Reorganize the repository structure.
Updated BLR2 code move it into archive.
Added BLR1 files.
Diffstat (limited to 'archive/blr1/ChangeLog')
-rw-r--r-- | archive/blr1/ChangeLog | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/archive/blr1/ChangeLog b/archive/blr1/ChangeLog new file mode 100644 index 0000000..6125f79 --- /dev/null +++ b/archive/blr1/ChangeLog @@ -0,0 +1,40 @@ +0.5.3
+-Fixed a problem in bullet position calculating.
+0.5.4
+-Replaces arc- functions to make calculating more efficient.
+0.7.0
+-Levels->7
+0.7.4
+-Clear range added
+0.8.4
+-Limiting clear range usage. Freezing Level design.
+0.8.6
+-Adding readme files. Fixing small bugs in program.
+-Semi-Collision Effects.
+0.8.7α
+-Spliting main.cpp into mulitiple headers.
+-Compressing resources.
+-Removing dependency of Bass.dll
+0.8.8α
+-Maintaince version.
+0.8.9α
+-Rewriting menus, pause etc. added.
+-Highscore recording. Basic level complete information.
+-Average FPS.
+-Preparation for porting to Linux.
+1.0.0 Pre-Release
+-Upgrading hge graphic engine to DirectX9.
+-Removing some cheats.
+-Linux version built successfully(using hge-unix).
+1.0.1 Pre-Release
+-Embedding HGE into project, getting rid of hge.dll
+-Merging configuration program.
+-Adding first start up configuration, no initial configuration file needed.
+1.0.2 Pre-Release
+-Sync code with Bullet Lab Remix II.
+-Status->Main Functions Frozen+Core Frozen+Level Frozen.
+-Fix some bugs with the keyboard and the render engine.
+-Trying SFX and Music.
+1.0.3 Stable Release
+-Fix hidden bullets.
+-Build up for final release.
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