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authorGravatar Chris Xiong <chirs241097@gmail.com> 2015-11-01 23:32:22 +0800
committerGravatar Chris Xiong <chirs241097@gmail.com> 2015-11-01 23:32:22 +0800
commitf68cc9034a576b6f91cf0db0344ece971944c973 (patch)
tree123744e85445f51d058b74d9c9fb2174f6abefd7 /archive/blr1/src/effects.h
parent1981e9bc81e92f479c725e6ac60ff3bd419cefd0 (diff)
downloadbullet-lab-remix-f68cc9034a576b6f91cf0db0344ece971944c973.tar.xz
Move hge to an archive.
Finish the main part of smPath. This is a C++ project, add C++ tags to all source code that could be identified as C source files.
Diffstat (limited to 'archive/blr1/src/effects.h')
-rw-r--r--archive/blr1/src/effects.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/archive/blr1/src/effects.h b/archive/blr1/src/effects.h
index 044a803..fe3b2de 100644
--- a/archive/blr1/src/effects.h
+++ b/archive/blr1/src/effects.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
//Chrisoft Bullet Lab Remix HGE
//Effects Implementations
//"Copyleft" Chrisoft 2013
@@ -81,8 +82,8 @@ void BulletEffect_Process(int n)
if (bullet[n].scale<=1){bullet[n].scale=1;return;}
if (LOWFPS)
bullet[n].effbrk-=17;
- else
+ else
--bullet[n].effbrk;
if (bullet[n].effbrk<=0)
bullet[n].scale-=0.04,bullet[n].effbrk=17;
-} \ No newline at end of file
+}