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authorGravatar Chris Xiong <chirs241097@gmail.com> 2015-11-01 23:32:22 +0800
committerGravatar Chris Xiong <chirs241097@gmail.com> 2015-11-01 23:32:22 +0800
commitf68cc9034a576b6f91cf0db0344ece971944c973 (patch)
tree123744e85445f51d058b74d9c9fb2174f6abefd7 /archive/blr1/src/levels.h
parent1981e9bc81e92f479c725e6ac60ff3bd419cefd0 (diff)
downloadbullet-lab-remix-f68cc9034a576b6f91cf0db0344ece971944c973.tar.xz
Move hge to an archive.
Finish the main part of smPath. This is a C++ project, add C++ tags to all source code that could be identified as C source files.
Diffstat (limited to 'archive/blr1/src/levels.h')
-rw-r--r--archive/blr1/src/levels.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/archive/blr1/src/levels.h b/archive/blr1/src/levels.h
index d706f4a..fba5acc 100644
--- a/archive/blr1/src/levels.h
+++ b/archive/blr1/src/levels.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
//Chrisoft Bullet Lab Remix HGE
//Level Implementations
//"Copyleft" Chrisoft 2013
@@ -826,7 +827,7 @@ void Level6Part3()
}
}
void Level6Part4()
-{
+{
frameleft=ThirtySeconds;clrtime=3;
if (bulcnt!=0||towcnt!=5&&towcnt!=0)
{
@@ -1877,4 +1878,4 @@ Give yourself an award even if you cannot pass this level.");
IfCallLevel=false;
return;
}
-} \ No newline at end of file
+}