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authorGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-26 22:52:36 +0800
committerGravatar Chris Xiong <chirs241097@gmail.com> 2015-10-26 22:52:36 +0800
commit3bd383baf6a17e734329e1fc677c7e86283db772 (patch)
tree69a9148087577f797624ceb9c71323a2563d6bb4 /archive/hge/CxImage/ximaint.cpp
parent543e4f570be9b279ba558ca61cc02cda251af384 (diff)
downloadbullet-lab-remix-3bd383baf6a17e734329e1fc677c7e86283db772.tar.xz
Added support for relative line numbers.
Added instructions for, brk and cont. (They are still untested...) Parser code cleanup. Removed garbage output to stderr. Reorganize the repository structure. Updated BLR2 code move it into archive. Added BLR1 files.
Diffstat (limited to 'archive/hge/CxImage/ximaint.cpp')
-rw-r--r--archive/hge/CxImage/ximaint.cpp1046
1 files changed, 1046 insertions, 0 deletions
diff --git a/archive/hge/CxImage/ximaint.cpp b/archive/hge/CxImage/ximaint.cpp
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+++ b/archive/hge/CxImage/ximaint.cpp
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+// xImaInt.cpp : interpolation functions
+/* 02/2004 - Branko Brevensek
+ * CxImage version 7.0.0 31/Dec/2010 - Davide Pizzolato - www.xdp.it
+ */
+
+#include "ximage.h"
+#include "ximath.h"
+
+#if CXIMAGE_SUPPORT_INTERPOLATION
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Recalculates coordinates according to specified overflow method.
+ * If pixel (x,y) lies within image, nothing changes.
+ *
+ * \param x, y - coordinates of pixel
+ * \param ofMethod - overflow method
+ *
+ * \return x, y - new coordinates (pixel (x,y) now lies inside image)
+ *
+ * \author ***bd*** 2.2004
+ */
+void CxImage::OverflowCoordinates(int32_t &x, int32_t &y, OverflowMethod const ofMethod)
+{
+ if (IsInside(x,y)) return; //if pixel is within bounds, no change
+ switch (ofMethod) {
+ case OM_REPEAT:
+ //clip coordinates
+ x=max(x,0); x=min(x, head.biWidth-1);
+ y=max(y,0); y=min(y, head.biHeight-1);
+ break;
+ case OM_WRAP:
+ //wrap coordinates
+ x = x % head.biWidth;
+ y = y % head.biHeight;
+ if (x<0) x = head.biWidth + x;
+ if (y<0) y = head.biHeight + y;
+ break;
+ case OM_MIRROR:
+ //mirror pixels near border
+ if (x<0) x=((-x) % head.biWidth);
+ else if (x>=head.biWidth) x=head.biWidth-(x % head.biWidth + 1);
+ if (y<0) y=((-y) % head.biHeight);
+ else if (y>=head.biHeight) y=head.biHeight-(y % head.biHeight + 1);
+ break;
+ default:
+ return;
+ }//switch
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * See OverflowCoordinates for integer version
+ * \author ***bd*** 2.2004
+ */
+void CxImage::OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod)
+{
+ if (x>=0 && x<head.biWidth && y>=0 && y<head.biHeight) return; //if pixel is within bounds, no change
+ switch (ofMethod) {
+ case OM_REPEAT:
+ //clip coordinates
+ x=max(x,0); x=min(x, head.biWidth-1);
+ y=max(y,0); y=min(y, head.biHeight-1);
+ break;
+ case OM_WRAP:
+ //wrap coordinates
+ x = (float)fmod(x, (float) head.biWidth);
+ y = (float)fmod(y, (float) head.biHeight);
+ if (x<0) x = head.biWidth + x;
+ if (y<0) y = head.biHeight + y;
+ break;
+ case OM_MIRROR:
+ //mirror pixels near border
+ if (x<0) x=(float)fmod(-x, (float) head.biWidth);
+ else if (x>=head.biWidth) x=head.biWidth-((float)fmod(x, (float) head.biWidth) + 1);
+ if (y<0) y=(float)fmod(-y, (float) head.biHeight);
+ else if (y>=head.biHeight) y=head.biHeight-((float)fmod(y, (float) head.biHeight) + 1);
+ break;
+ default:
+ return;
+ }//switch
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Method return pixel color. Different methods are implemented for out of bounds pixels.
+ * If an image has alpha channel, alpha value is returned in .RGBReserved.
+ *
+ * \param x,y : pixel coordinates
+ * \param ofMethod : out-of-bounds method:
+ * - OF_WRAP - wrap over to pixels on other side of the image
+ * - OF_REPEAT - repeat last pixel on the edge
+ * - OF_COLOR - return input value of color
+ * - OF_BACKGROUND - return background color (if not set, return input color)
+ * - OF_TRANSPARENT - return transparent pixel
+ *
+ * \param rplColor : input color (returned for out-of-bound coordinates in OF_COLOR mode and if other mode is not applicable)
+ *
+ * \return color : color of pixel
+ * \author ***bd*** 2.2004
+ */
+RGBQUAD CxImage::GetPixelColorWithOverflow(int32_t x, int32_t y, OverflowMethod const ofMethod, RGBQUAD* const rplColor)
+{
+ RGBQUAD color; //color to return
+ if ((!IsInside(x,y)) || pDib==NULL) { //is pixel within bouns?:
+ //pixel is out of bounds or no DIB
+ if (rplColor!=NULL)
+ color=*rplColor;
+ else {
+ color.rgbRed=color.rgbGreen=color.rgbBlue=255; color.rgbReserved=0; //default replacement colour: white transparent
+ }//if
+ if (pDib==NULL) return color;
+ //pixel is out of bounds:
+ switch (ofMethod) {
+ case OM_TRANSPARENT:
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) {
+ //alpha transparency is supported and image has alpha layer
+ color.rgbReserved=0;
+ } else {
+#endif //CXIMAGE_SUPPORT_ALPHA
+ //no alpha transparency
+ if (GetTransIndex()>=0) {
+ color=GetTransColor(); //single color transparency enabled (return transparent color)
+ }//if
+#if CXIMAGE_SUPPORT_ALPHA
+ }//if
+#endif //CXIMAGE_SUPPORT_ALPHA
+ return color;
+ case OM_BACKGROUND:
+ //return background color (if it exists, otherwise input value)
+ if (info.nBkgndIndex >= 0) {
+ if (head.biBitCount<24) color = GetPaletteColor((uint8_t)info.nBkgndIndex);
+ else color = info.nBkgndColor;
+ }//if
+ return color;
+ case OM_REPEAT:
+ case OM_WRAP:
+ case OM_MIRROR:
+ OverflowCoordinates(x,y,ofMethod);
+ break;
+ default:
+ //simply return replacement color (OM_COLOR and others)
+ return color;
+ }//switch
+ }//if
+ //just return specified pixel (it's within bounds)
+ return BlindGetPixelColor(x,y);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * This method reconstructs image according to chosen interpolation method and then returns pixel (x,y).
+ * (x,y) can lie between actual image pixels. If (x,y) lies outside of image, method returns value
+ * according to overflow method.
+ * This method is very useful for geometrical image transformations, where destination pixel
+ * can often assume color value lying between source pixels.
+ *
+ * \param (x,y) - coordinates of pixel to return
+ * GPCI method recreates "analogue" image back from digital data, so x and y
+ * are float values and color value of point (1.1,1) will generally not be same
+ * as (1,1). Center of first pixel is at (0,0) and center of pixel right to it is (1,0).
+ * (0.5,0) is half way between these two pixels.
+ * \param inMethod - interpolation (reconstruction) method (kernel) to use:
+ * - IM_NEAREST_NEIGHBOUR - returns colour of nearest lying pixel (causes stairy look of
+ * processed images)
+ * - IM_BILINEAR - interpolates colour from four neighbouring pixels (softens image a bit)
+ * - IM_BICUBIC - interpolates from 16 neighbouring pixels (can produce "halo" artifacts)
+ * - IM_BICUBIC2 - interpolates from 16 neighbouring pixels (perhaps a bit less halo artifacts
+ than IM_BICUBIC)
+ * - IM_BSPLINE - interpolates from 16 neighbouring pixels (softens image, washes colours)
+ * (As far as I know, image should be prefiltered for this method to give
+ * good results... some other time :) )
+ * This method uses bicubic interpolation kernel from CXImage 5.99a and older
+ * versions.
+ * - IM_LANCZOS - interpolates from 12*12 pixels (slow, ringing artifacts)
+ *
+ * \param ofMethod - overflow method (see comments at GetPixelColorWithOverflow)
+ * \param rplColor - pointer to color used for out of borders pixels in OM_COLOR mode
+ * (and other modes if colour can't calculated in a specified way)
+ *
+ * \return interpolated color value (including interpolated alpha value, if image has alpha layer)
+ *
+ * \author ***bd*** 2.2004
+ */
+RGBQUAD CxImage::GetPixelColorInterpolated(
+ float x,float y,
+ InterpolationMethod const inMethod,
+ OverflowMethod const ofMethod,
+ RGBQUAD* const rplColor)
+{
+ //calculate nearest pixel
+ int32_t xi=(int32_t)(x); if (x<0) xi--; //these replace (incredibly slow) floor (Visual c++ 2003, AMD Athlon)
+ int32_t yi=(int32_t)(y); if (y<0) yi--;
+ RGBQUAD color; //calculated colour
+
+ switch (inMethod) {
+ case IM_NEAREST_NEIGHBOUR:
+ return GetPixelColorWithOverflow((int32_t)(x+0.5f), (int32_t)(y+0.5f), ofMethod, rplColor);
+ default: {
+ //IM_BILINEAR: bilinear interpolation
+ if (xi<-1 || xi>=head.biWidth || yi<-1 || yi>=head.biHeight) { //all 4 points are outside bounds?:
+ switch (ofMethod) {
+ case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND:
+ //we don't need to interpolate anything with all points outside in this case
+ return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor);
+ default:
+ //recalculate coordinates and use faster method later on
+ OverflowCoordinates(x,y,ofMethod);
+ xi=(int32_t)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi
+ yi=(int32_t)(y); if (y<0) yi--;
+ }//switch
+ }//if
+ //get four neighbouring pixels
+ if ((xi+1)<head.biWidth && xi>=0 && (yi+1)<head.biHeight && yi>=0 && head.biClrUsed==0) {
+ //all pixels are inside RGB24 image... optimize reading (and use fixed point arithmetic)
+ uint16_t wt1=(uint16_t)((x-xi)*256.0f), wt2=(uint16_t)((y-yi)*256.0f);
+ uint16_t wd=wt1*wt2>>8;
+ uint16_t wb=wt1-wd;
+ uint16_t wc=wt2-wd;
+ uint16_t wa=256-wt1-wc;
+ uint16_t wrr,wgg,wbb;
+ uint8_t *pxptr=(uint8_t*)info.pImage+yi*info.dwEffWidth+xi*3;
+ wbb=wa*(*pxptr++); wgg=wa*(*pxptr++); wrr=wa*(*pxptr++);
+ wbb+=wb*(*pxptr++); wgg+=wb*(*pxptr++); wrr+=wb*(*pxptr);
+ pxptr+=(info.dwEffWidth-5); //move to next row
+ wbb+=wc*(*pxptr++); wgg+=wc*(*pxptr++); wrr+=wc*(*pxptr++);
+ wbb+=wd*(*pxptr++); wgg+=wd*(*pxptr++); wrr+=wd*(*pxptr);
+ color.rgbRed=(uint8_t) (wrr>>8); color.rgbGreen=(uint8_t) (wgg>>8); color.rgbBlue=(uint8_t) (wbb>>8);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (pAlpha) {
+ uint16_t waa;
+ //image has alpha layer... we have to do the same for alpha data
+ pxptr=AlphaGetPointer(xi,yi); //pointer to first byte
+ waa=wa*(*pxptr++); waa+=wb*(*pxptr); //first two pixels
+ pxptr+=(head.biWidth-1); //move to next row
+ waa+=wc*(*pxptr++); waa+=wd*(*pxptr); //and second row pixels
+ color.rgbReserved=(uint8_t) (waa>>8);
+ } else
+#endif
+ { //Alpha not supported or no alpha at all
+ color.rgbReserved = 0;
+ }
+ return color;
+ } else {
+ //default (slower) way to get pixels (not RGB24 or some pixels out of borders)
+ float t1=x-xi, t2=y-yi;
+ float d=t1*t2;
+ float b=t1-d;
+ float c=t2-d;
+ float a=1-t1-c;
+ RGBQUAD rgb11,rgb21,rgb12,rgb22;
+ rgb11=GetPixelColorWithOverflow(xi, yi, ofMethod, rplColor);
+ rgb21=GetPixelColorWithOverflow(xi+1, yi, ofMethod, rplColor);
+ rgb12=GetPixelColorWithOverflow(xi, yi+1, ofMethod, rplColor);
+ rgb22=GetPixelColorWithOverflow(xi+1, yi+1, ofMethod, rplColor);
+ //calculate linear interpolation
+ color.rgbRed=(uint8_t) (a*rgb11.rgbRed+b*rgb21.rgbRed+c*rgb12.rgbRed+d*rgb22.rgbRed);
+ color.rgbGreen=(uint8_t) (a*rgb11.rgbGreen+b*rgb21.rgbGreen+c*rgb12.rgbGreen+d*rgb22.rgbGreen);
+ color.rgbBlue=(uint8_t) (a*rgb11.rgbBlue+b*rgb21.rgbBlue+c*rgb12.rgbBlue+d*rgb22.rgbBlue);
+#if CXIMAGE_SUPPORT_ALPHA
+ color.rgbReserved=(uint8_t) (a*rgb11.rgbReserved+b*rgb21.rgbReserved+c*rgb12.rgbReserved+d*rgb22.rgbReserved);
+#else
+ color.rgbReserved = 0;
+#endif
+ return color;
+ }//if
+ }//default
+ case IM_BICUBIC:
+ case IM_BICUBIC2:
+ case IM_BSPLINE:
+ case IM_BOX:
+ case IM_HERMITE:
+ case IM_HAMMING:
+ case IM_SINC:
+ case IM_BLACKMAN:
+ case IM_BESSEL:
+ case IM_GAUSSIAN:
+ case IM_QUADRATIC:
+ case IM_MITCHELL:
+ case IM_CATROM:
+ case IM_HANNING:
+ case IM_POWER:
+ //bicubic interpolation(s)
+ if (((xi+2)<0) || ((xi-1)>=head.biWidth) || ((yi+2)<0) || ((yi-1)>=head.biHeight)) { //all points are outside bounds?:
+ switch (ofMethod) {
+ case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND:
+ //we don't need to interpolate anything with all points outside in this case
+ return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor);
+ break;
+ default:
+ //recalculate coordinates and use faster method later on
+ OverflowCoordinates(x,y,ofMethod);
+ xi=(int32_t)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi
+ yi=(int32_t)(y); if (y<0) yi--;
+ }//switch
+ }//if
+
+ //some variables needed from here on
+ int32_t xii,yii; //x any y integer indexes for loops
+ float kernel, kernelyc; //kernel cache
+ float kernelx[12], kernely[4]; //precalculated kernel values
+ float rr,gg,bb,aa; //accumulated color values
+ //calculate multiplication factors for all pixels
+ int32_t i;
+ switch (inMethod) {
+ case IM_BICUBIC:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelCubic((float)(xi+i-1-x));
+ kernely[i]=KernelCubic((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_BICUBIC2:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelGeneralizedCubic((float)(xi+i-1-x), -0.5);
+ kernely[i]=KernelGeneralizedCubic((float)(yi+i-1-y), -0.5);
+ }//for i
+ break;
+ case IM_BSPLINE:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelBSpline((float)(xi+i-1-x));
+ kernely[i]=KernelBSpline((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_BOX:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelBox((float)(xi+i-1-x));
+ kernely[i]=KernelBox((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_HERMITE:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelHermite((float)(xi+i-1-x));
+ kernely[i]=KernelHermite((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_HAMMING:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelHamming((float)(xi+i-1-x));
+ kernely[i]=KernelHamming((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_SINC:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelSinc((float)(xi+i-1-x));
+ kernely[i]=KernelSinc((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_BLACKMAN:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelBlackman((float)(xi+i-1-x));
+ kernely[i]=KernelBlackman((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_BESSEL:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelBessel((float)(xi+i-1-x));
+ kernely[i]=KernelBessel((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_GAUSSIAN:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelGaussian((float)(xi+i-1-x));
+ kernely[i]=KernelGaussian((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_QUADRATIC:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelQuadratic((float)(xi+i-1-x));
+ kernely[i]=KernelQuadratic((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_MITCHELL:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelMitchell((float)(xi+i-1-x));
+ kernely[i]=KernelMitchell((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_CATROM:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelCatrom((float)(xi+i-1-x));
+ kernely[i]=KernelCatrom((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_HANNING:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelHanning((float)(xi+i-1-x));
+ kernely[i]=KernelHanning((float)(yi+i-1-y));
+ }//for i
+ break;
+ case IM_POWER:
+ for (i=0; i<4; i++) {
+ kernelx[i]=KernelPower((float)(xi+i-1-x));
+ kernely[i]=KernelPower((float)(yi+i-1-y));
+ }//for i
+ break;
+ default:break;
+ }//switch
+ rr=gg=bb=aa=0;
+ if (((xi+2)<head.biWidth) && xi>=1 && ((yi+2)<head.biHeight) && (yi>=1) && !IsIndexed()) {
+ //optimized interpolation (faster pixel reads) for RGB24 images with all pixels inside bounds
+ for (yii=yi-1; yii<yi+3; yii++) {
+ uint8_t *pxptr=(uint8_t *)BlindGetPixelPointer(xi-1, yii); //calculate pointer to first byte in row
+ kernelyc=kernely[yii-(yi-1)];
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) {
+ //alpha is supported and valid (optimized bicubic int32_t. for image with alpha)
+ uint8_t *pxptra=AlphaGetPointer(xi-1, yii);
+ kernel=kernelyc*kernelx[0];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++); aa+=kernel*(*pxptra++);
+ kernel=kernelyc*kernelx[1];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++); aa+=kernel*(*pxptra++);
+ kernel=kernelyc*kernelx[2];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++); aa+=kernel*(*pxptra++);
+ kernel=kernelyc*kernelx[3];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr); aa+=kernel*(*pxptra);
+ } else
+#endif
+ //alpha not supported or valid (optimized bicubic int32_t. for no alpha channel)
+ {
+ kernel=kernelyc*kernelx[0];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++);
+ kernel=kernelyc*kernelx[1];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++);
+ kernel=kernelyc*kernelx[2];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++);
+ kernel=kernelyc*kernelx[3];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr);
+ }
+ }//yii
+ } else {
+ //slower more flexible interpolation for border pixels and paletted images
+ RGBQUAD rgbs;
+ for (yii=yi-1; yii<yi+3; yii++) {
+ kernelyc=kernely[yii-(yi-1)];
+ for (xii=xi-1; xii<xi+3; xii++) {
+ kernel=kernelyc*kernelx[xii-(xi-1)];
+ rgbs=GetPixelColorWithOverflow(xii, yii, ofMethod, rplColor);
+ rr+=kernel*rgbs.rgbRed;
+ gg+=kernel*rgbs.rgbGreen;
+ bb+=kernel*rgbs.rgbBlue;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=kernel*rgbs.rgbReserved;
+#endif
+ }//xii
+ }//yii
+ }//if
+ //for all colors, clip to 0..255 and assign to RGBQUAD
+ if (rr>255) rr=255; if (rr<0) rr=0; color.rgbRed=(uint8_t) rr;
+ if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(uint8_t) gg;
+ if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(uint8_t) bb;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(uint8_t) aa;
+#else
+ color.rgbReserved = 0;
+#endif
+ return color;
+ case IM_LANCZOS:
+ //lanczos window (16*16) sinc interpolation
+ if (((xi+6)<0) || ((xi-5)>=head.biWidth) || ((yi+6)<0) || ((yi-5)>=head.biHeight)) {
+ //all points are outside bounds
+ switch (ofMethod) {
+ case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND:
+ //we don't need to interpolate anything with all points outside in this case
+ return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor);
+ break;
+ default:
+ //recalculate coordinates and use faster method later on
+ OverflowCoordinates(x,y,ofMethod);
+ xi=(int32_t)(x); if (x<0) xi--; //x and/or y have changed ... recalculate xi and yi
+ yi=(int32_t)(y); if (y<0) yi--;
+ }//switch
+ }//if
+
+ for (xii=xi-5; xii<xi+7; xii++) kernelx[xii-(xi-5)]=KernelLanczosSinc((float)(xii-x), 6.0f);
+ rr=gg=bb=aa=0;
+
+ if (((xi+6)<head.biWidth) && ((xi-5)>=0) && ((yi+6)<head.biHeight) && ((yi-5)>=0) && !IsIndexed()) {
+ //optimized interpolation (faster pixel reads) for RGB24 images with all pixels inside bounds
+ for (yii=yi-5; yii<yi+7; yii++) {
+ uint8_t *pxptr=(uint8_t *)BlindGetPixelPointer(xi-5, yii); //calculate pointer to first byte in row
+ kernelyc=KernelLanczosSinc((float)(yii-y),6.0f);
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()) {
+ //alpha is supported and valid
+ uint8_t *pxptra=AlphaGetPointer(xi-1, yii);
+ for (xii=0; xii<12; xii++) {
+ kernel=kernelyc*kernelx[xii];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++); aa+=kernel*(*pxptra++);
+ }//for xii
+ } else
+#endif
+ //alpha not supported or valid
+ {
+ for (xii=0; xii<12; xii++) {
+ kernel=kernelyc*kernelx[xii];
+ bb+=kernel*(*pxptr++); gg+=kernel*(*pxptr++); rr+=kernel*(*pxptr++);
+ }//for xii
+ }
+ }//yii
+ } else {
+ //slower more flexible interpolation for border pixels and paletted images
+ RGBQUAD rgbs;
+ for (yii=yi-5; yii<yi+7; yii++) {
+ kernelyc=KernelLanczosSinc((float)(yii-y),6.0f);
+ for (xii=xi-5; xii<xi+7; xii++) {
+ kernel=kernelyc*kernelx[xii-(xi-5)];
+ rgbs=GetPixelColorWithOverflow(xii, yii, ofMethod, rplColor);
+ rr+=kernel*rgbs.rgbRed;
+ gg+=kernel*rgbs.rgbGreen;
+ bb+=kernel*rgbs.rgbBlue;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=kernel*rgbs.rgbReserved;
+#endif
+ }//xii
+ }//yii
+ }//if
+ //for all colors, clip to 0..255 and assign to RGBQUAD
+ if (rr>255) rr=255; if (rr<0) rr=0; color.rgbRed=(uint8_t) rr;
+ if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(uint8_t) gg;
+ if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(uint8_t) bb;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(uint8_t) aa;
+#else
+ color.rgbReserved = 0;
+#endif
+ return color;
+ }//switch
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Helper function for GetAreaColorInterpolated.
+ * Adds 'surf' portion of image pixel with color 'color' to (rr,gg,bb,aa).
+ */
+void CxImage::AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa)
+{
+ rr+=color.rgbRed*surf;
+ gg+=color.rgbGreen*surf;
+ bb+=color.rgbBlue*surf;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=color.rgbReserved*surf;
+#endif
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * This method is similar to GetPixelColorInterpolated, but this method also properly handles
+ * subsampling.
+ * If you need to sample original image with interval of more than 1 pixel (as when shrinking an image),
+ * you should use this method instead of GetPixelColorInterpolated or aliasing will occur.
+ * When area width and height are both less than pixel, this method gets pixel color by interpolating
+ * color of frame center with selected (inMethod) interpolation by calling GetPixelColorInterpolated.
+ * If width and height are more than 1, method calculates color by averaging color of pixels within area.
+ * Interpolation method is not used in this case. Pixel color is interpolated by averaging instead.
+ * If only one of both is more than 1, method uses combination of interpolation and averaging.
+ * Chosen interpolation method is used, but since it is averaged later on, there is little difference
+ * between IM_BILINEAR (perhaps best for this case) and better methods. IM_NEAREST_NEIGHBOUR again
+ * leads to aliasing artifacts.
+ * This method is a bit slower than GetPixelColorInterpolated and when aliasing is not a problem, you should
+ * simply use the later.
+ *
+ * \param xc, yc - center of (rectangular) area
+ * \param w, h - width and height of area
+ * \param inMethod - interpolation method that is used, when interpolation is used (see above)
+ * \param ofMethod - overflow method used when retrieving individual pixel colors
+ * \param rplColor - replacement colour to use, in OM_COLOR
+ *
+ * \author ***bd*** 2.2004
+ */
+RGBQUAD CxImage::GetAreaColorInterpolated(
+ float const xc, float const yc, float const w, float const h,
+ InterpolationMethod const inMethod,
+ OverflowMethod const ofMethod,
+ RGBQUAD* const rplColor)
+{
+ RGBQUAD color; //calculated colour
+
+ if (h<=1 && w<=1) {
+ //both width and height are less than one... we will use interpolation of center point
+ return GetPixelColorInterpolated(xc, yc, inMethod, ofMethod, rplColor);
+ } else {
+ //area is wider and/or taller than one pixel:
+ CxRect2 area(xc-w/2.0f, yc-h/2.0f, xc+w/2.0f, yc+h/2.0f); //area
+ int32_t xi1=(int32_t)(area.botLeft.x+0.49999999f); //low x
+ int32_t yi1=(int32_t)(area.botLeft.y+0.49999999f); //low y
+
+
+ int32_t xi2=(int32_t)(area.topRight.x+0.5f); //top x
+ int32_t yi2=(int32_t)(area.topRight.y+0.5f); //top y (for loops)
+
+ float rr,gg,bb,aa; //red, green, blue and alpha components
+ rr=gg=bb=aa=0;
+ int32_t x,y; //loop counters
+ float s=0; //surface of all pixels
+ float cps; //surface of current crosssection
+ if (h>1 && w>1) {
+ //width and height of area are greater than one pixel, so we can employ "ordinary" averaging
+ CxRect2 intBL, intTR; //bottom left and top right intersection
+ intBL=area.CrossSection(CxRect2(((float)xi1)-0.5f, ((float)yi1)-0.5f, ((float)xi1)+0.5f, ((float)yi1)+0.5f));
+ intTR=area.CrossSection(CxRect2(((float)xi2)-0.5f, ((float)yi2)-0.5f, ((float)xi2)+0.5f, ((float)yi2)+0.5f));
+ float wBL, wTR, hBL, hTR;
+ wBL=intBL.Width(); //width of bottom left pixel-area intersection
+ hBL=intBL.Height(); //height of bottom left...
+ wTR=intTR.Width(); //width of top right...
+ hTR=intTR.Height(); //height of top right...
+
+ AddAveragingCont(GetPixelColorWithOverflow(xi1,yi1,ofMethod,rplColor), wBL*hBL, rr, gg, bb, aa); //bottom left pixel
+ AddAveragingCont(GetPixelColorWithOverflow(xi2,yi1,ofMethod,rplColor), wTR*hBL, rr, gg, bb, aa); //bottom right pixel
+ AddAveragingCont(GetPixelColorWithOverflow(xi1,yi2,ofMethod,rplColor), wBL*hTR, rr, gg, bb, aa); //top left pixel
+ AddAveragingCont(GetPixelColorWithOverflow(xi2,yi2,ofMethod,rplColor), wTR*hTR, rr, gg, bb, aa); //top right pixel
+ //bottom and top row
+ for (x=xi1+1; x<xi2; x++) {
+ AddAveragingCont(GetPixelColorWithOverflow(x,yi1,ofMethod,rplColor), hBL, rr, gg, bb, aa); //bottom row
+ AddAveragingCont(GetPixelColorWithOverflow(x,yi2,ofMethod,rplColor), hTR, rr, gg, bb, aa); //top row
+ }
+ //leftmost and rightmost column
+ for (y=yi1+1; y<yi2; y++) {
+ AddAveragingCont(GetPixelColorWithOverflow(xi1,y,ofMethod,rplColor), wBL, rr, gg, bb, aa); //left column
+ AddAveragingCont(GetPixelColorWithOverflow(xi2,y,ofMethod,rplColor), wTR, rr, gg, bb, aa); //right column
+ }
+ for (y=yi1+1; y<yi2; y++) {
+ for (x=xi1+1; x<xi2; x++) {
+ color=GetPixelColorWithOverflow(x,y,ofMethod,rplColor);
+ rr+=color.rgbRed;
+ gg+=color.rgbGreen;
+ bb+=color.rgbBlue;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=color.rgbReserved;
+#endif
+ }//for x
+ }//for y
+ } else {
+ //width or height greater than one:
+ CxRect2 intersect; //intersection with current pixel
+ CxPoint2 center;
+ for (y=yi1; y<=yi2; y++) {
+ for (x=xi1; x<=xi2; x++) {
+ intersect=area.CrossSection(CxRect2(((float)x)-0.5f, ((float)y)-0.5f, ((float)x)+0.5f, ((float)y)+0.5f));
+ center=intersect.Center();
+ color=GetPixelColorInterpolated(center.x, center.y, inMethod, ofMethod, rplColor);
+ cps=intersect.Surface();
+ rr+=color.rgbRed*cps;
+ gg+=color.rgbGreen*cps;
+ bb+=color.rgbBlue*cps;
+#if CXIMAGE_SUPPORT_ALPHA
+ aa+=color.rgbReserved*cps;
+#endif
+ }//for x
+ }//for y
+ }//if
+
+ s=area.Surface();
+ rr/=s; gg/=s; bb/=s; aa/=s;
+ if (rr>255) rr=255; if (rr<0) rr=0; color.rgbRed=(uint8_t) rr;
+ if (gg>255) gg=255; if (gg<0) gg=0; color.rgbGreen=(uint8_t) gg;
+ if (bb>255) bb=255; if (bb<0) bb=0; color.rgbBlue=(uint8_t) bb;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (aa>255) aa=255; if (aa<0) aa=0; color.rgbReserved=(uint8_t) aa;
+#else
+ color.rgbReserved = 0;
+#endif
+ }//if
+ return color;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBSpline(const float x)
+{
+ if (x>2.0f) return 0.0f;
+ // thanks to Kristian Kratzenstein
+ float a, b, c, d;
+ float xm1 = x - 1.0f; // Was calculatet anyway cause the "if((x-1.0f) < 0)"
+ float xp1 = x + 1.0f;
+ float xp2 = x + 2.0f;
+
+ if ((xp2) <= 0.0f) a = 0.0f; else a = xp2*xp2*xp2; // Only float, not float -> double -> float
+ if ((xp1) <= 0.0f) b = 0.0f; else b = xp1*xp1*xp1;
+ if (x <= 0) c = 0.0f; else c = x*x*x;
+ if ((xm1) <= 0.0f) d = 0.0f; else d = xm1*xm1*xm1;
+
+ return (0.16666666666666666667f * (a - (4.0f * b) + (6.0f * c) - (4.0f * d)));
+
+ /* equivalent <Vladimír Kloucek>
+ if (x < -2.0)
+ return(0.0f);
+ if (x < -1.0)
+ return((2.0f+x)*(2.0f+x)*(2.0f+x)*0.16666666666666666667f);
+ if (x < 0.0)
+ return((4.0f+x*x*(-6.0f-3.0f*x))*0.16666666666666666667f);
+ if (x < 1.0)
+ return((4.0f+x*x*(-6.0f+3.0f*x))*0.16666666666666666667f);
+ if (x < 2.0)
+ return((2.0f-x)*(2.0f-x)*(2.0f-x)*0.16666666666666666667f);
+ return(0.0f);
+ */
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Bilinear interpolation kernel:
+ \verbatim
+ /
+ | 1-t , if 0 <= t <= 1
+ h(t) = | t+1 , if -1 <= t < 0
+ | 0 , otherwise
+ \
+ \endverbatim
+ * ***bd*** 2.2004
+ */
+float CxImage::KernelLinear(const float t)
+{
+// if (0<=t && t<=1) return 1-t;
+// if (-1<=t && t<0) return 1+t;
+// return 0;
+
+ //<Vladimír Kloucek>
+ if (t < -1.0f)
+ return 0.0f;
+ if (t < 0.0f)
+ return 1.0f+t;
+ if (t < 1.0f)
+ return 1.0f-t;
+ return 0.0f;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Bicubic interpolation kernel (a=-1):
+ \verbatim
+ /
+ | 1-2|t|**2+|t|**3 , if |t| < 1
+ h(t) = | 4-8|t|+5|t|**2-|t|**3 , if 1<=|t|<2
+ | 0 , otherwise
+ \
+ \endverbatim
+ * ***bd*** 2.2004
+ */
+float CxImage::KernelCubic(const float t)
+{
+ float abs_t = (float)fabs(t);
+ float abs_t_sq = abs_t * abs_t;
+ if (abs_t<1) return 1-2*abs_t_sq+abs_t_sq*abs_t;
+ if (abs_t<2) return 4 - 8*abs_t +5*abs_t_sq - abs_t_sq*abs_t;
+ return 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Bicubic kernel (for a=-1 it is the same as BicubicKernel):
+ \verbatim
+ /
+ | (a+2)|t|**3 - (a+3)|t|**2 + 1 , |t| <= 1
+ h(t) = | a|t|**3 - 5a|t|**2 + 8a|t| - 4a , 1 < |t| <= 2
+ | 0 , otherwise
+ \
+ \endverbatim
+ * Often used values for a are -1 and -1/2.
+ */
+float CxImage::KernelGeneralizedCubic(const float t, const float a)
+{
+ float abs_t = (float)fabs(t);
+ float abs_t_sq = abs_t * abs_t;
+ if (abs_t<1) return (a+2)*abs_t_sq*abs_t - (a+3)*abs_t_sq + 1;
+ if (abs_t<2) return a*abs_t_sq*abs_t - 5*a*abs_t_sq + 8*a*abs_t - 4*a;
+ return 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Lanczos windowed sinc interpolation kernel with radius r.
+ \verbatim
+ /
+ h(t) = | sinc(t)*sinc(t/r) , if |t|<r
+ | 0 , otherwise
+ \
+ \endverbatim
+ * ***bd*** 2.2004
+ */
+float CxImage::KernelLanczosSinc(const float t, const float r)
+{
+ if (fabs(t) > r) return 0;
+ if (t==0) return 1;
+ float pit=PI*t;
+ float pitd=pit/r;
+ return (float)((sin(pit)/pit) * (sin(pitd)/pitd));
+}
+
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBox(const float x)
+{
+ if (x < -0.5f)
+ return 0.0f;
+ if (x < 0.5f)
+ return 1.0f;
+ return 0.0f;
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelHermite(const float x)
+{
+ if (x < -1.0f)
+ return 0.0f;
+ if (x < 0.0f)
+ return (-2.0f*x-3.0f)*x*x+1.0f;
+ if (x < 1.0f)
+ return (2.0f*x-3.0f)*x*x+1.0f;
+ return 0.0f;
+// if (fabs(x)>1) return 0.0f;
+// return(0.5f+0.5f*(float)cos(PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelHanning(const float x)
+{
+ if (fabs(x)>1) return 0.0f;
+ return (0.5f+0.5f*(float)cos(PI*x))*((float)sin(PI*x)/(PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelHamming(const float x)
+{
+ if (x < -1.0f)
+ return 0.0f;
+ if (x < 0.0f)
+ return 0.92f*(-2.0f*x-3.0f)*x*x+1.0f;
+ if (x < 1.0f)
+ return 0.92f*(2.0f*x-3.0f)*x*x+1.0f;
+ return 0.0f;
+// if (fabs(x)>1) return 0.0f;
+// return(0.54f+0.46f*(float)cos(PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelSinc(const float x)
+{
+ if (x == 0.0)
+ return(1.0);
+ return((float)sin(PI*x)/(PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBlackman(const float x)
+{
+ //if (fabs(x)>1) return 0.0f;
+ return (0.42f+0.5f*(float)cos(PI*x)+0.08f*(float)cos(2.0f*PI*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel_J1(const float x)
+{
+ double p, q;
+
+ register int32_t i;
+
+ static const double
+ Pone[] =
+ {
+ 0.581199354001606143928050809e+21,
+ -0.6672106568924916298020941484e+20,
+ 0.2316433580634002297931815435e+19,
+ -0.3588817569910106050743641413e+17,
+ 0.2908795263834775409737601689e+15,
+ -0.1322983480332126453125473247e+13,
+ 0.3413234182301700539091292655e+10,
+ -0.4695753530642995859767162166e+7,
+ 0.270112271089232341485679099e+4
+ },
+ Qone[] =
+ {
+ 0.11623987080032122878585294e+22,
+ 0.1185770712190320999837113348e+20,
+ 0.6092061398917521746105196863e+17,
+ 0.2081661221307607351240184229e+15,
+ 0.5243710262167649715406728642e+12,
+ 0.1013863514358673989967045588e+10,
+ 0.1501793594998585505921097578e+7,
+ 0.1606931573481487801970916749e+4,
+ 0.1e+1
+ };
+
+ p = Pone[8];
+ q = Qone[8];
+ for (i=7; i >= 0; i--)
+ {
+ p = p*x*x+Pone[i];
+ q = q*x*x+Qone[i];
+ }
+ return (float)(p/q);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel_P1(const float x)
+{
+ double p, q;
+
+ register int32_t i;
+
+ static const double
+ Pone[] =
+ {
+ 0.352246649133679798341724373e+5,
+ 0.62758845247161281269005675e+5,
+ 0.313539631109159574238669888e+5,
+ 0.49854832060594338434500455e+4,
+ 0.2111529182853962382105718e+3,
+ 0.12571716929145341558495e+1
+ },
+ Qone[] =
+ {
+ 0.352246649133679798068390431e+5,
+ 0.626943469593560511888833731e+5,
+ 0.312404063819041039923015703e+5,
+ 0.4930396490181088979386097e+4,
+ 0.2030775189134759322293574e+3,
+ 0.1e+1
+ };
+
+ p = Pone[5];
+ q = Qone[5];
+ for (i=4; i >= 0; i--)
+ {
+ p = p*(8.0/x)*(8.0/x)+Pone[i];
+ q = q*(8.0/x)*(8.0/x)+Qone[i];
+ }
+ return (float)(p/q);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel_Q1(const float x)
+{
+ double p, q;
+
+ register int32_t i;
+
+ static const double
+ Pone[] =
+ {
+ 0.3511751914303552822533318e+3,
+ 0.7210391804904475039280863e+3,
+ 0.4259873011654442389886993e+3,
+ 0.831898957673850827325226e+2,
+ 0.45681716295512267064405e+1,
+ 0.3532840052740123642735e-1
+ },
+ Qone[] =
+ {
+ 0.74917374171809127714519505e+4,
+ 0.154141773392650970499848051e+5,
+ 0.91522317015169922705904727e+4,
+ 0.18111867005523513506724158e+4,
+ 0.1038187585462133728776636e+3,
+ 0.1e+1
+ };
+
+ p = Pone[5];
+ q = Qone[5];
+ for (i=4; i >= 0; i--)
+ {
+ p = p*(8.0/x)*(8.0/x)+Pone[i];
+ q = q*(8.0/x)*(8.0/x)+Qone[i];
+ }
+ return (float)(p/q);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel_Order1(float x)
+{
+ float p, q;
+
+ if (x == 0.0)
+ return (0.0f);
+ p = x;
+ if (x < 0.0)
+ x=(-x);
+ if (x < 8.0)
+ return(p*KernelBessel_J1(x));
+ q = (float)sqrt(2.0f/(PI*x))*(float)(KernelBessel_P1(x)*(1.0f/sqrt(2.0f)*(sin(x)-cos(x)))-8.0f/x*KernelBessel_Q1(x)*
+ (-1.0f/sqrt(2.0f)*(sin(x)+cos(x))));
+ if (p < 0.0f)
+ q = (-q);
+ return (q);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelBessel(const float x)
+{
+ if (x == 0.0f)
+ return(PI/4.0f);
+ return(KernelBessel_Order1(PI*x)/(2.0f*x));
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelGaussian(const float x)
+{
+ return (float)(exp(-2.0f*x*x)*0.79788456080287f/*sqrt(2.0f/PI)*/);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelQuadratic(const float x)
+{
+ if (x < -1.5f)
+ return(0.0f);
+ if (x < -0.5f)
+ return(0.5f*(x+1.5f)*(x+1.5f));
+ if (x < 0.5f)
+ return(0.75f-x*x);
+ if (x < 1.5f)
+ return(0.5f*(x-1.5f)*(x-1.5f));
+ return(0.0f);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelMitchell(const float x)
+{
+#define KM_B (1.0f/3.0f)
+#define KM_C (1.0f/3.0f)
+#define KM_P0 (( 6.0f - 2.0f * KM_B ) / 6.0f)
+#define KM_P2 ((-18.0f + 12.0f * KM_B + 6.0f * KM_C) / 6.0f)
+#define KM_P3 (( 12.0f - 9.0f * KM_B - 6.0f * KM_C) / 6.0f)
+#define KM_Q0 (( 8.0f * KM_B + 24.0f * KM_C) / 6.0f)
+#define KM_Q1 ((-12.0f * KM_B - 48.0f * KM_C) / 6.0f)
+#define KM_Q2 (( 6.0f * KM_B + 30.0f * KM_C) / 6.0f)
+#define KM_Q3 (( -1.0f * KM_B - 6.0f * KM_C) / 6.0f)
+
+ if (x < -2.0)
+ return(0.0f);
+ if (x < -1.0)
+ return(KM_Q0-x*(KM_Q1-x*(KM_Q2-x*KM_Q3)));
+ if (x < 0.0f)
+ return(KM_P0+x*x*(KM_P2-x*KM_P3));
+ if (x < 1.0f)
+ return(KM_P0+x*x*(KM_P2+x*KM_P3));
+ if (x < 2.0f)
+ return(KM_Q0+x*(KM_Q1+x*(KM_Q2+x*KM_Q3)));
+ return(0.0f);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelCatrom(const float x)
+{
+ if (x < -2.0)
+ return(0.0f);
+ if (x < -1.0)
+ return(0.5f*(4.0f+x*(8.0f+x*(5.0f+x))));
+ if (x < 0.0)
+ return(0.5f*(2.0f+x*x*(-5.0f-3.0f*x)));
+ if (x < 1.0)
+ return(0.5f*(2.0f+x*x*(-5.0f+3.0f*x)));
+ if (x < 2.0)
+ return(0.5f*(4.0f+x*(-8.0f+x*(5.0f-x))));
+ return(0.0f);
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::KernelPower(const float x, const float a)
+{
+ if (fabs(x)>1) return 0.0f;
+ return (1.0f - (float)fabs(pow(x,a)));
+}
+////////////////////////////////////////////////////////////////////////////////
+
+#endif