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author | Chris Xiong <chirs241097@gmail.com> | 2015-10-26 22:52:36 +0800 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2015-10-26 22:52:36 +0800 |
commit | 3bd383baf6a17e734329e1fc677c7e86283db772 (patch) | |
tree | 69a9148087577f797624ceb9c71323a2563d6bb4 /archive/hgewin/power.cpp | |
parent | 543e4f570be9b279ba558ca61cc02cda251af384 (diff) | |
download | bullet-lab-remix-3bd383baf6a17e734329e1fc677c7e86283db772.tar.xz |
Added support for relative line numbers.
Added instructions for, brk and cont. (They are still untested...)
Parser code cleanup. Removed garbage output to stderr.
Reorganize the repository structure.
Updated BLR2 code move it into archive.
Added BLR1 files.
Diffstat (limited to 'archive/hgewin/power.cpp')
-rwxr-xr-x | archive/hgewin/power.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/archive/hgewin/power.cpp b/archive/hgewin/power.cpp new file mode 100755 index 0000000..dadcda9 --- /dev/null +++ b/archive/hgewin/power.cpp @@ -0,0 +1,53 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: power status +*/ + + +#include "hge_impl.h" + + +void HGE_Impl::_InitPowerStatus() +{ + hKrnl32 = LoadLibrary("kernel32.dll"); + + if(hKrnl32 != NULL) + lpfnGetSystemPowerStatus = (GetSystemPowerStatusFunc)GetProcAddress(hKrnl32, "GetSystemPowerStatus"); + + _UpdatePowerStatus(); +} + + +void HGE_Impl::_UpdatePowerStatus() +{ + SYSTEM_POWER_STATUS ps; + + if(lpfnGetSystemPowerStatus != NULL && lpfnGetSystemPowerStatus(&ps)) + { + if(ps.ACLineStatus == 1) + { + nPowerStatus = HGEPWR_AC; + } + else if(ps.BatteryFlag < 128) + { + nPowerStatus = ps.BatteryLifePercent; + } + else + { + nPowerStatus = HGEPWR_UNSUPPORTED; + } + } + else + { + nPowerStatus = HGEPWR_UNSUPPORTED; + } +} + + +void HGE_Impl::_DonePowerStatus() +{ + if(hKrnl32 != NULL) FreeLibrary(hKrnl32); +} |