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author | Chris Xiong <chirs241097@gmail.com> | 2015-10-10 23:25:14 +0800 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2015-10-10 23:25:14 +0800 |
commit | f54345e4fc889471513cba99151a5e6a2dcef2d8 (patch) | |
tree | 0751093de4a8656ae24b139bf669f3f0a78ea417 /archive/hgewin/sound.cpp | |
parent | c108631ffb580cfed1e92b1a0713e11d8dcbdddd (diff) | |
download | bullet-lab-remix-f54345e4fc889471513cba99151a5e6a2dcef2d8.tar.xz |
This fixed yesterday's problem...
In fact there was no object slicing, but it was due to my laziness...
I reused the code from BLR2 in bullet.hpp and there was no inheritance in BLR2...
Also start the implementation of the plugin system.
Diffstat (limited to 'archive/hgewin/sound.cpp')
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