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author | Chris Xiong <chirs241097@gmail.com> | 2015-11-01 23:32:22 +0800 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2015-11-01 23:32:22 +0800 |
commit | f68cc9034a576b6f91cf0db0344ece971944c973 (patch) | |
tree | 123744e85445f51d058b74d9c9fb2174f6abefd7 /archive/hgewin/timer.cpp | |
parent | 1981e9bc81e92f479c725e6ac60ff3bd419cefd0 (diff) | |
download | bullet-lab-remix-f68cc9034a576b6f91cf0db0344ece971944c973.tar.xz |
Move hge to an archive.
Finish the main part of smPath.
This is a C++ project, add C++ tags to all source code that
could be identified as C source files.
Diffstat (limited to 'archive/hgewin/timer.cpp')
-rwxr-xr-x | archive/hgewin/timer.cpp | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/archive/hgewin/timer.cpp b/archive/hgewin/timer.cpp deleted file mode 100755 index 13711c7..0000000 --- a/archive/hgewin/timer.cpp +++ /dev/null @@ -1,31 +0,0 @@ -/* -** Haaf's Game Engine 1.8 -** Copyright (C) 2003-2007, Relish Games -** hge.relishgames.com -** -** Core functions implementation: timer -*/ - - -#include "hge_impl.h" - - -float CALL HGE_Impl::Timer_GetTime() -{ - return fTime; -} - -float CALL HGE_Impl::Timer_GetDelta() -{ - return fDeltaTime; -} - -int CALL HGE_Impl::Timer_GetFPS() -{ - return nFPS; -} - -float CALL HGE_Impl::Timer_GetFPSf() -{ - return nFPSf; -} |