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author | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-07 13:28:49 +0000 |
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committer | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2014-04-07 13:28:49 +0000 |
commit | 46885d250e3bbaaf838d88102cac94b2bb11112b (patch) | |
tree | 907ab07bdd5e9b29270cb8cdb4737e8b55437b95 /hge | |
parent | 1d6f201ca9e4c2bef5adcfabc6bf09eef4ac7b6b (diff) | |
download | bullet-lab-remix-46885d250e3bbaaf838d88102cac94b2bb11112b.tar.xz |
Now you can change the game resolution.
Some resources are not re-made so they may look blurred...
Make font bigger for higher resolution.
Add command line option for changing the resolution.
Complete the option menu rewrite.
Diffstat (limited to 'hge')
-rw-r--r-- | hge/input.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/hge/input.cpp b/hge/input.cpp index 4cd2c97..2710c7f 100644 --- a/hge/input.cpp +++ b/hge/input.cpp @@ -206,8 +206,8 @@ int CALL HGE_Impl::Input_GetKeyStateEx(int key)//New function { if (!Input_GetKeyState(key)&&keylast[key])return HGEKST_RELEASE; if (!Input_GetKeyState(key))return HGEKST_NONE; - if (keylast[key])return HGEKST_KEEP; - return HGEKST_HIT; + if (Input_GetKeyState(key)&&!keylast[key])return HGEKST_HIT; + return HGEKST_KEEP; } bool CALL HGE_Impl::Input_KeyDown(int key) |