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authorGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2015-02-17 14:44:25 +0000
committerGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2015-02-17 14:44:25 +0000
commitce7dfcca1554b2b7e71ac279c779a081a4977147 (patch)
tree29236e8086e94d93dfe138e2967164c09eb08dd1 /levels.h
parent4b221a977fcff61db744b422920d203e2773e787 (diff)
downloadbullet-lab-remix-ce7dfcca1554b2b7e71ac279c779a081a4977147.tar.xz
Rev. 100!!!
This is the final release. No more major changes will be made. Further changes of BLR2 will only be bug fixes (BGM addition excluded). Changes: Fix screenshot excluding the info panel. Make Lv-2P4 harder (reporter: BLumia). If it is the first time you start BLR in Windows, resolution in the options menu will be "?". Fixed now. Fixed a critical bug in scorec.h.
Diffstat (limited to 'levels.h')
-rw-r--r--levels.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/levels.h b/levels.h
index 1dea6c1..58d7505 100644
--- a/levels.h
+++ b/levels.h
@@ -3701,10 +3701,11 @@ void Levelm2Part4()
if(assetime>=10)tbrk=re.NextDouble(0.1,0.2);
if(assetime>=20)tbrk=re.NextDouble(0.05,0.08);
if(assetime>=30)tbrk=re.NextDouble(0.02,0.035);
- if(assetime>=60)tbrk=0.02;
- if(assetime<75)rcnt=1;if(assetime>=75)rcnt=2;
+ if(assetime>=60)tbrk=0.02;if(assetime>=90)tbrk=0.01;
+ if(assetime<90)rcnt=1;if(assetime>=90)rcnt=2;
if(assetime>=120)rcnt=4;if(assetime>=150)rcnt=8;
- double rspeed=re.NextDouble(0.5+3*assetime/180.0f,1+5*assetime/180.0f);
+ if(assetime>=180)rcnt=16;
+ double rspeed=re.NextDouble(0.5+3*assetime/180.0f,1+9*assetime/180.0f);
for(int i=0;i<rcnt;++i)
CreateBullet2(400,300,rspeed,re.NextDouble(-pi,pi));
}