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author | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2015-02-17 14:44:25 +0000 |
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committer | chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> | 2015-02-17 14:44:25 +0000 |
commit | ce7dfcca1554b2b7e71ac279c779a081a4977147 (patch) | |
tree | 29236e8086e94d93dfe138e2967164c09eb08dd1 /levels.h | |
parent | 4b221a977fcff61db744b422920d203e2773e787 (diff) | |
download | bullet-lab-remix-ce7dfcca1554b2b7e71ac279c779a081a4977147.tar.xz |
Rev. 100!!!
This is the final release.
No more major changes will be made.
Further changes of BLR2 will only be bug fixes (BGM addition
excluded).
Changes:
Fix screenshot excluding the info panel.
Make Lv-2P4 harder (reporter: BLumia).
If it is the first time you start BLR in Windows, resolution in
the options menu will be "?". Fixed now.
Fixed a critical bug in scorec.h.
Diffstat (limited to 'levels.h')
-rw-r--r-- | levels.h | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -3701,10 +3701,11 @@ void Levelm2Part4() if(assetime>=10)tbrk=re.NextDouble(0.1,0.2); if(assetime>=20)tbrk=re.NextDouble(0.05,0.08); if(assetime>=30)tbrk=re.NextDouble(0.02,0.035); - if(assetime>=60)tbrk=0.02; - if(assetime<75)rcnt=1;if(assetime>=75)rcnt=2; + if(assetime>=60)tbrk=0.02;if(assetime>=90)tbrk=0.01; + if(assetime<90)rcnt=1;if(assetime>=90)rcnt=2; if(assetime>=120)rcnt=4;if(assetime>=150)rcnt=8; - double rspeed=re.NextDouble(0.5+3*assetime/180.0f,1+5*assetime/180.0f); + if(assetime>=180)rcnt=16; + double rspeed=re.NextDouble(0.5+3*assetime/180.0f,1+9*assetime/180.0f); for(int i=0;i<rcnt;++i) CreateBullet2(400,300,rspeed,re.NextDouble(-pi,pi)); } |