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author | 2015-10-10 23:25:14 +0800 | |
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committer | 2015-10-10 23:25:14 +0800 | |
commit | f54345e4fc889471513cba99151a5e6a2dcef2d8 (patch) | |
tree | 0751093de4a8656ae24b139bf669f3f0a78ea417 /src/core/bullet.hpp | |
parent | c108631ffb580cfed1e92b1a0713e11d8dcbdddd (diff) | |
download | bullet-lab-remix-f54345e4fc889471513cba99151a5e6a2dcef2d8.tar.xz |
This fixed yesterday's problem...
In fact there was no object slicing, but it was due to my laziness...
I reused the code from BLR2 in bullet.hpp and there was no inheritance in BLR2...
Also start the implementation of the plugin system.
Diffstat (limited to 'src/core/bullet.hpp')
-rw-r--r-- | src/core/bullet.hpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/core/bullet.hpp b/src/core/bullet.hpp index d8f275e..afba038 100644 --- a/src/core/bullet.hpp +++ b/src/core/bullet.hpp @@ -56,6 +56,11 @@ public: if(!bullets[i]->exist)break; if(i==alloced) bullets[alloced++]=new T; + else + { + delete bullets[i]; + bullets[i]=new T; + } return i; } return -1; |