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author | 2015-10-02 23:48:34 +0800 | |
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committer | 2015-10-02 23:48:34 +0800 | |
commit | b9d4b60486e224261990c0732852513e86dd94ff (patch) | |
tree | 9f9dd20a888875833af11dc7a67b849a74825b5b /src/core/player.hpp | |
parent | abffe5f72dfb39da8d480ce3c4b546404684a060 (diff) | |
download | bullet-lab-remix-b9d4b60486e224261990c0732852513e86dd94ff.tar.xz |
Add BLR3 files. Modify Readme.
Currently BLR3 is VERY primitive!!
Diffstat (limited to 'src/core/player.hpp')
-rw-r--r-- | src/core/player.hpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/core/player.hpp b/src/core/player.hpp new file mode 100644 index 0000000..408c174 --- /dev/null +++ b/src/core/player.hpp @@ -0,0 +1,21 @@ +#ifndef PLAYER_H +#define PLAYER_H +#include "smmath.hpp" +#include "smentity.hpp" +class playerBase +{ +private: + smEntity2D* playerent; + static SMELT* sm; +public: + smvec2d pos; + float rot,vel,velp; + int plyrctl[6]; + + playerBase(float _x=400,float _y=400); + ~playerBase(); + void update(); + void render(); +}; +extern playerBase* player; +#endif |