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author | Chris Xiong <chirs241097@gmail.com> | 2015-10-02 23:48:34 +0800 |
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committer | Chris Xiong <chirs241097@gmail.com> | 2015-10-02 23:48:34 +0800 |
commit | b9d4b60486e224261990c0732852513e86dd94ff (patch) | |
tree | 9f9dd20a888875833af11dc7a67b849a74825b5b /src/ui | |
parent | abffe5f72dfb39da8d480ce3c4b546404684a060 (diff) | |
download | bullet-lab-remix-b9d4b60486e224261990c0732852513e86dd94ff.tar.xz |
Add BLR3 files. Modify Readme.
Currently BLR3 is VERY primitive!!
Diffstat (limited to 'src/ui')
-rw-r--r-- | src/ui/mainmenu.cpp | 69 | ||||
-rw-r--r-- | src/ui/menuframework/menuclass.cpp | 115 | ||||
-rw-r--r-- | src/ui/menuframework/menuframework.hpp | 56 | ||||
-rw-r--r-- | src/ui/menus.hpp | 16 |
4 files changed, 256 insertions, 0 deletions
diff --git a/src/ui/mainmenu.cpp b/src/ui/mainmenu.cpp new file mode 100644 index 0000000..7bb62b8 --- /dev/null +++ b/src/ui/mainmenu.cpp @@ -0,0 +1,69 @@ +#include "menus.hpp" +#include "../master/resources.hpp" +#include "../core/corepublic.hpp" +#include <cstdlib> +smAnmFile menubg; +smEntity2D *menubEnt; +smEntity2D *whitexf; +BYTE whitea; +bool exitPressed(int key){if((key==SMK_ENTER)||(key==SMK_Z))return true;return false;} +bool startPressed(int key) +//stub +{ + if((key==SMK_ENTER)||(key==SMK_Z)) + { + extern sceneManager *sceneMgr; + gameScn=new gameScene; + sceneMgr->registerScene(gameScn,"GameScene",900); + sceneMgr->activateScene("GameScene"); + sceneMgr->deactivateScene("MainMenu"); + sceneMgr->startUpdate(); + } + return false; +} +SMELT* mainMenuScene::sm=NULL; +mainMenuScene::mainMenuScene() +{ + extern sceneManager *sceneMgr; + sm=smGetInterface(SMELT_APILEVEL); + menubg.loadAnmFromMemory(blrdtp.getFilePtr("menu.anm"),blrdtp.getFileSize("menu.anm")); + menubEnt=new smEntity2D(menubg.getTextureInfo("menubg")->tex,menubg.getTextureInfo("menubg")->rect); + whitexf=new smEntity2D(0,0,0,960,720);whitea=0xFF;whitexf->setZ(1); + sceneMgr->registerScene(this,"MainMenu",990); + menu=new menuLCD(43,20,7,360,370,&lcdfont); + menu->addCtrl(new menuCtrlLCD(0,20,&lcdfont)); + menu->getCtrl(0)->setText(NULL,"START"); + menu->getCtrl(0)->onKeyPressed(startPressed); + menu->addCtrl(new menuCtrlLCD(1,20,&lcdfont)); + menu->getCtrl(1)->setText(NULL,"HIGHSCORE"); + menu->addCtrl(new menuCtrlLCD(2,20,&lcdfont)); + menu->getCtrl(2)->setText(NULL,"REPLAY"); + menu->addCtrl(new menuCtrlLCD(3,20,&lcdfont)); + menu->getCtrl(3)->setText(NULL,"CONSOLE"); + menu->addCtrl(new menuCtrlLCD(4,20,&lcdfont)); + menu->getCtrl(4)->setText(NULL,"NOW PLAYING"); + menu->addCtrl(new menuCtrlLCD(5,20,&lcdfont)); + menu->getCtrl(5)->setText(NULL,"OPTIONS"); + menu->addCtrl(new menuCtrlLCD(6,20,&lcdfont)); + menu->getCtrl(6)->setText(NULL,"HELP"); + menu->addCtrl(new menuCtrlLCD(7,20,&lcdfont)); + menu->getCtrl(7)->setText(NULL,"EXIT"); + menu->getCtrl(7)->onKeyPressed(exitPressed); +} +mainMenuScene::~mainMenuScene() +{ + delete menu;delete menubEnt;delete whitexf; + menubg.close();sm->smRelease(); +} +bool mainMenuScene::sceneUpdate(){return menu->update();} +bool mainMenuScene::sceneRender() +{ + sm->smClrscr(0xFF000000); + if(whitea>6)whitea-=6;else whitea=0; + whitexf->setColor(SETA(0x00FFFFFF,whitea)); + menubEnt->render(0,0); + menu->render(); + whitexf->render(0,0); + return false; +} +mainMenuScene *mainMenuScn; diff --git a/src/ui/menuframework/menuclass.cpp b/src/ui/menuframework/menuclass.cpp new file mode 100644 index 0000000..d135a01 --- /dev/null +++ b/src/ui/menuframework/menuclass.cpp @@ -0,0 +1,115 @@ +#include "menuframework.hpp" +#include <cstring> +#include <cmath> +SMELT* menuCtrlLCD::sm=NULL; +SMELT* menuLCD::sm=NULL; +void menuCtrlLCD::render(float x,float y) +{ + fnt->setColor(color); + fnt->render(x+skv,y,1,ALIGN_LEFT,NULL,rt); +} +void menuCtrlLCD::update() +{ + if(overlen) + { + if(selected) + { + ++scd; + if(scd>30)++scv,scd=0; + if(scv>(int)strlen(tr))scv=0; + char rr[48];sprintf(rr,"%s %s",tr,tr); + sprintf(rt,"%s %.*s",tl,(int)(maxw-strlen(tl)-1),rr+scv); + } + else + { + scv=0; + sprintf(rt,"%s %.*s...",tl,(int)(maxw-strlen(tl)-4),tr); + } + } + if(skd>0){skv=-skv;--skd;}else skd=skv=0; + if(selected) + {color=SETA(color,(int)(0x60*fabsf(sin(6*sm->smGetTime())))+0x90);} + else + color=SETA(color,0x80); +} +void menuCtrlLCD::setText(const char* l,const char* r) +{ + if(!l)l="";if(!r)r=""; + tl=l;tr=r; + if((int)(strlen(l)+strlen(r)+1)>maxw) + { + overlen=true;scv=0;scd=0; + } + else + { + overlen=false; + sprintf(rt,"%s %*s",l,(int)(maxw-strlen(l)-1),r); + } +} +void menuLCD::addCtrl(menuCtrlLCD *ctrl) +{ + if(ctrl->id==0)ctrl->selected=true;else ctrl->selected=false; + menuCtrlLCD *last=ctrls; + if(!ctrls) + { + ctrls=ctrl; + ctrl->last=0; + ctrl->next=0; + } + else + { + while(last->next)last=last->next; + last->next=ctrl; + ctrl->last=last; + ctrl->next=0; + } + ctrl->color=0x80333333; +} +menuCtrlLCD* menuLCD::getCtrl(int id) +{ + for(menuCtrlLCD* i=ctrls;i;i=i->next) + if(i->id==id)return i; + return NULL; +} +bool menuLCD::update() +{ + if(sm->smGetKeyState(SMK_DOWN)==SMKST_HIT) + { + getCtrl(selected)->selected=false; + menuCtrlLCD* c; + for(int i=selected+1;(c=getCtrl(i));++i) + {if(c->enabled){selected=i;break;}} + getCtrl(selected)->selected=true; + } + if(sm->smGetKeyState(SMK_UP)==SMKST_HIT) + { + getCtrl(selected)->selected=false; + menuCtrlLCD* c; + for(int i=selected-1;(c=getCtrl(i));++i) + {if(c->enabled){selected=i;break;}} + getCtrl(selected)->selected=true; + } + for(menuCtrlLCD* i=ctrls;i;i=i->next)i->update(); + if(sm->smGetKey()) + return getCtrl(selected)->ikp(); + else return false; +} +void menuLCD::render() +{ + int cr=rows/2+1; + getCtrl(selected)->render(x,y+(cr-1)*itemh); + menuCtrlLCD* t=getCtrl(selected); + for(int ccr=cr-1;ccr>0;--ccr) + { + if(t)t=getCtrl(t->id-1); + if(!t){fnt->setColor(0x80333333);fnt->printf(x,y+(ccr-1)*itemh,1,ALIGN_LEFT,NULL,"%*s",maxw," ");} + else t->render(x,y+(ccr-1)*itemh); + } + t=getCtrl(selected); + for(int ccr=cr+1;ccr<=rows;++ccr) + { + if(t)t=getCtrl(t->id+1); + if(!t){fnt->setColor(0x80333333);fnt->printf(x,y+(ccr-1)*itemh,1,ALIGN_LEFT,NULL,"%*s",maxw," ");} + else t->render(x,y+(ccr-1)*itemh); + } +} diff --git a/src/ui/menuframework/menuframework.hpp b/src/ui/menuframework/menuframework.hpp new file mode 100644 index 0000000..1879686 --- /dev/null +++ b/src/ui/menuframework/menuframework.hpp @@ -0,0 +1,56 @@ +#ifndef BLRMENUFW_H +#define BLRMENUFW_H +#include "smelt.hpp" +#include "smbmfont.hpp" +typedef bool (*smHooki)(int); +class menuCtrlLCD +{ +protected: + static SMELT *sm; +private: + smHooki keyPressedf; + bool overlen; + const char *tl,*tr; + int scv,scd,maxw,skv,skd; + char rt[64]; +public: + int id; + bool enabled,selected; + DWORD color; + menuCtrlLCD *next,*last; + smBMFont *fnt; + menuCtrlLCD(int _id,int mw,smBMFont *font) + { + sm=smGetInterface(SMELT_APILEVEL);enabled=true;keyPressedf=NULL; + color=0xFFFFFFFF;id=_id;maxw=mw;fnt=font;skv=0;next=last=NULL; + } + virtual ~menuCtrlLCD(){sm->smRelease();} + void render(float x,float y); + void update(); + virtual void updateHook(){} + void setText(const char *l,const char *r); + void onKeyPressed(smHooki kpf){keyPressedf=kpf;}//parameter is the key pressed. The return value has no effect. + void shake(int intv,int dur){skv=intv;skd=dur;} + bool ikp(){if(keyPressedf)return keyPressedf(sm->smGetKey());else return false;} +}; +class menuLCD +{ +private: + static SMELT *sm; + float itemh,x,y; + int maxw,rows,selected; + menuCtrlLCD *ctrls; + smBMFont *fnt; +public: + menuLCD(float ih,int mw,int rowc,float _x,float _y,smBMFont *font) + { + ctrls=NULL;selected=0;sm=smGetInterface(SMELT_APILEVEL); + maxw=mw;itemh=ih;rows=rowc;x=_x;y=_y;fnt=font; + } + ~menuLCD(){menuCtrlLCD *c,*n;c=ctrls;while(c){n=c->next;delete c;c=n;}sm->smRelease();} + void addCtrl(menuCtrlLCD *ctrl); + menuCtrlLCD* getCtrl(int id); + bool update(); + void render(); +}; +#endif diff --git a/src/ui/menus.hpp b/src/ui/menus.hpp new file mode 100644 index 0000000..780a3a6 --- /dev/null +++ b/src/ui/menus.hpp @@ -0,0 +1,16 @@ +#include "../master/master.hpp" +#include "menuframework/menuframework.hpp" +extern smAnmFile menubg; +extern smEntity2D *menubEnt; +class mainMenuScene:public scenePrototype +{ +private: + menuLCD *menu; + static SMELT* sm; +public: + mainMenuScene(); + ~mainMenuScene(); + bool sceneUpdate()override; + bool sceneRender()override; +}; +extern mainMenuScene *mainMenuScn; |