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-rw-r--r--background.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/background.h b/background.h
index ae8fcdb..adac0b6 100644
--- a/background.h
+++ b/background.h
@@ -426,6 +426,11 @@ public:
}
void Render()
{
+#ifdef WIN32
+ sky->SetTexture(0);
+ sky->SetTextureRect(0,0,800,600);
+ sky->SetBlendMode(BLEND_DEFAULT);
+#endif
sky->SetColor(colSkyTop.GetHWColor(), 0);
sky->SetColor(colSkyTop.GetHWColor(), 1);
sky->SetColor(colSkyBtm.GetHWColor(), 2);
@@ -503,10 +508,22 @@ public:
{
quad.tex=hge->Texture_Load(tx);alim=_alim;
Mode=_Mode;scale=1;quad.blend=BLEND_DEFAULT;
+#ifdef WIN32
+ vector2d srl=vector2d(hge->Texture_GetWidth(quad.tex,true),
+ hge->Texture_GetHeight(quad.tex,true));
+ vector2d srm=vector2d(hge->Texture_GetWidth(quad.tex,false),
+ hge->Texture_GetHeight(quad.tex,false));
+ srm.x=srl.x/srm.x;srm.y=srl.y/srm.y;
+ quad.v[0].tx=0;quad.v[0].ty=0;
+ quad.v[1].tx=srm.x;quad.v[1].ty=0;
+ quad.v[2].tx=srm.x;quad.v[2].ty=srm.y;
+ quad.v[3].tx=0;quad.v[3].ty=srm.y;
+#else
quad.v[0].tx=0,quad.v[0].ty=0;
quad.v[1].tx=1,quad.v[1].ty=0;
quad.v[2].tx=1,quad.v[2].ty=1;
quad.v[3].tx=0,quad.v[3].ty=1;
+#endif
onfadein=onfadeout=false;alpha=0;
}
void Update()