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-rw-r--r--archive/blr1/src/effects.h5
-rw-r--r--archive/blr1/src/global.h5
-rw-r--r--archive/blr1/src/levels.h5
-rw-r--r--archive/blr1/src/loading.h1
-rw-r--r--archive/blr1/src/menuitem.h1
-rw-r--r--archive/blr1/src/menus.h1
-rw-r--r--archive/blr1/src/scorec.h3
-rw-r--r--archive/blr1/src/towernbullet.h1
8 files changed, 15 insertions, 7 deletions
diff --git a/archive/blr1/src/effects.h b/archive/blr1/src/effects.h
index 044a803..fe3b2de 100644
--- a/archive/blr1/src/effects.h
+++ b/archive/blr1/src/effects.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
//Chrisoft Bullet Lab Remix HGE
//Effects Implementations
//"Copyleft" Chrisoft 2013
@@ -81,8 +82,8 @@ void BulletEffect_Process(int n)
if (bullet[n].scale<=1){bullet[n].scale=1;return;}
if (LOWFPS)
bullet[n].effbrk-=17;
- else
+ else
--bullet[n].effbrk;
if (bullet[n].effbrk<=0)
bullet[n].scale-=0.04,bullet[n].effbrk=17;
-} \ No newline at end of file
+}
diff --git a/archive/blr1/src/global.h b/archive/blr1/src/global.h
index 85804e8..c1c3d4d 100644
--- a/archive/blr1/src/global.h
+++ b/archive/blr1/src/global.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
//Chrisoft Bullet Lab Remix HGE
//Global varibles and implementations
//"Copyleft" Chrisoft 2013
@@ -13,7 +14,7 @@ hgeFont *fnt;
hgeSprite *spr,*titlespr;
//Here are some Varibles in Bullet Lab
int Current_Position;//Where are we now.
-/*Scenes:
+/*Scenes:
0: main menu
1: game scene
2: tip scene
@@ -186,7 +187,7 @@ void ShowTip(char tip[])
if (LOWFPS)
{
if (TipFont->GetColor()>>24>=0x08)
- TipFont->SetColor(TipFont->GetColor()-0x8000000);
+ TipFont->SetColor(TipFont->GetColor()-0x8000000);
else
{
DisableAllTower=false;
diff --git a/archive/blr1/src/levels.h b/archive/blr1/src/levels.h
index d706f4a..fba5acc 100644
--- a/archive/blr1/src/levels.h
+++ b/archive/blr1/src/levels.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
//Chrisoft Bullet Lab Remix HGE
//Level Implementations
//"Copyleft" Chrisoft 2013
@@ -826,7 +827,7 @@ void Level6Part3()
}
}
void Level6Part4()
-{
+{
frameleft=ThirtySeconds;clrtime=3;
if (bulcnt!=0||towcnt!=5&&towcnt!=0)
{
@@ -1877,4 +1878,4 @@ Give yourself an award even if you cannot pass this level.");
IfCallLevel=false;
return;
}
-} \ No newline at end of file
+}
diff --git a/archive/blr1/src/loading.h b/archive/blr1/src/loading.h
index acf59aa..45f5cee 100644
--- a/archive/blr1/src/loading.h
+++ b/archive/blr1/src/loading.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
unsigned char Loading[]=
{0x89,0x50,0x4E,0x47,0x0D,0x0A,0x1A,0x0A,0x00,0x00,0x00,0x0D,0x49,0x48,0x44,0x52,0x00,0x00,0x00,0x60,
0x00,0x00,0x00,0x20,0x08,0x06,0x00,0x00,0x00,0xED,0xC0,0x7D,0x54,0x00,0x00,0x00,0x09,0x70,0x48,
diff --git a/archive/blr1/src/menuitem.h b/archive/blr1/src/menuitem.h
index 5788ed9..4794be2 100644
--- a/archive/blr1/src/menuitem.h
+++ b/archive/blr1/src/menuitem.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
/*
** Haaf's Game Engine 1.7
** Copyright (C) 2003-2007, Relish Games
diff --git a/archive/blr1/src/menus.h b/archive/blr1/src/menus.h
index cffcee7..a47f8f6 100644
--- a/archive/blr1/src/menus.h
+++ b/archive/blr1/src/menus.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
//Chrisoft Bullet Lab Remix HGE
//Menu Implementations
//"Copyleft" Chrisoft 2013
diff --git a/archive/blr1/src/scorec.h b/archive/blr1/src/scorec.h
index d07615a..fa8af22 100644
--- a/archive/blr1/src/scorec.h
+++ b/archive/blr1/src/scorec.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
//Chrisoft Bullet Lab Remix HGE
//Score Recording Implementations
//"Copyleft" Chrisoft 2013
@@ -249,4 +250,4 @@ void InsertHighScore()
break;
}
Score_Write();
-} \ No newline at end of file
+}
diff --git a/archive/blr1/src/towernbullet.h b/archive/blr1/src/towernbullet.h
index 6cae63d..2a3dacb 100644
--- a/archive/blr1/src/towernbullet.h
+++ b/archive/blr1/src/towernbullet.h
@@ -1,3 +1,4 @@
+// -*- C++ -*-
//Chrisoft Bullet Lab Remix HGE
//Towers and Bullets Implementations
//"Copyleft" Chrisoft 2013