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-rw-r--r--archive/blr2/src/hgeft.cpp98
1 files changed, 98 insertions, 0 deletions
diff --git a/archive/blr2/src/hgeft.cpp b/archive/blr2/src/hgeft.cpp
new file mode 100644
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--- /dev/null
+++ b/archive/blr2/src/hgeft.cpp
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+// Freetype2 ext4hge implementations -*- C++ -*-
+#include "hgeft.h"
+static const char* HGEFT_SRC_FN="hgeft.cpp";
+void hgeTTChar::Free(){if(quad.tex)hge->Texture_Free(quad.tex),quad.tex=0;}
+bool hgeTTChar::SetChar(wchar_t ch,FT_Face ttfface)
+{
+ FT_GlyphSlot slot=ttfface->glyph;
+ FT_UInt glyph_index=FT_Get_Char_Index(ttfface,ch);
+ FT_Error err=FT_Load_Glyph(ttfface,glyph_index,FT_LOAD_DEFAULT);
+ if(err){hge->System_Log("%s: Glyph load failed!",HGEFT_SRC_FN);return false;}
+ err=FT_Render_Glyph(ttfface->glyph,FT_RENDER_MODE_NORMAL);
+ if(err){hge->System_Log("%s: Glyph render failed!",HGEFT_SRC_FN);return false;}
+ _w=slot->advance.x>>6;_h=slot->bitmap.rows;//we are one line only.
+ rw=slot->bitmap.width;rh=slot->bitmap.rows;
+ xofst=slot->bitmap_left;
+ yofst=slot->bitmap.rows-slot->bitmap_top;
+ quad.tex=hge->Texture_Create(
+ slot->bitmap.width?slot->bitmap.width:1,
+ slot->bitmap.rows?slot->bitmap.rows:1);
+ DWORD* tx=hge->Texture_Lock(quad.tex,false,0,0,
+ slot->bitmap.width?slot->bitmap.width:1,
+ slot->bitmap.rows?slot->bitmap.rows:1);
+ memset(tx,0,sizeof(DWORD)*(slot->bitmap.width?slot->bitmap.width:1)*(slot->bitmap.rows?slot->bitmap.rows:1));
+ int ptr=0;
+ for(int i=0;i<slot->bitmap.rows;++i)
+ for(int j=0;j<slot->bitmap.width;++j)
+ {
+#ifdef WIN32
+ tx[i*slot->bitmap.width+j]=ARGB(slot->bitmap.buffer[ptr],255,255,255);
+#else
+ tx[(slot->bitmap.rows-i-1)*slot->bitmap.width+j]=ARGB(slot->bitmap.buffer[ptr],255,255,255);
+ //In OpenGL, textures are locked upside down...
+#endif
+ ptr++;
+ }
+ hge->Texture_Unlock(quad.tex);
+ quad.blend=BLEND_ALPHABLEND;
+ quad.v[0].tx=0;quad.v[0].ty=0;quad.v[1].tx=1;quad.v[1].ty=0;
+ quad.v[2].tx=1;quad.v[2].ty=1;quad.v[3].tx=0;quad.v[3].ty=1;
+ return true;
+}
+void hgeTTChar::Render(double x,double y,DWORD col)
+{
+ for(int i=0;i<4;++i)quad.v[i].col=col;
+ quad.v[0].x=x;quad.v[0].y=y-rh+yofst;
+ quad.v[1].x=x+rw;quad.v[1].y=y-rh+yofst;
+ quad.v[2].x=x+rw;quad.v[2].y=y+yofst;
+ quad.v[3].x=x;quad.v[3].y=y+yofst;
+ hge->Gfx_RenderQuad(&quad);
+}
+bool hgeTTFont::Init(const char *ttf,int size)
+{
+ FT_Error err=FT_Init_FreeType(&libft);
+ if(err){hge->System_Log("%s: Failed to initialize freetype",HGEFT_SRC_FN);return false;}
+ err=FT_New_Face(libft,ttf,0,&ttfface);
+ if(err){hge->System_Log("%s: Failed to load font: %s",HGEFT_SRC_FN,ttf);return false;}
+ err=FT_Set_Char_Size(ttfface,0,size*64,96,96);
+ return true;
+}
+void hgeTTFont::UpdateString(const wchar_t *format, ...)
+{
+ for(int i=0;buf[i]!='\0';++i)chars[i].Free();
+ memset(buf,0,sizeof(buf));memset(chars,0,sizeof(chars));
+ va_list vl;
+ va_start(vl,format);
+ vswprintf(buf,1024,format,vl);
+ va_end(vl);
+ buf[1024]='\0';
+ w=h=0;
+ for(int i=0;buf[i]!='\0';++i)
+ {
+ chars[i].SetChar(buf[i],ttfface);
+ w+=chars[i].w();
+ if(chars[i].h()>h)h=chars[i].h();
+ }
+}
+void hgeTTFont::Render(double x,double y,DWORD color,int align)
+{
+ int cur;
+ if(align==0)
+ {
+ cur=x;
+ for(int i=0;buf[i]!='\0';++i)
+ {
+ chars[i].Render(cur,y,color);
+ cur+=chars[i].w();
+ }
+ }
+ if(align==1)
+ {
+ cur=x;
+ for(int i=wcslen(buf)-1;i>=0;--i)
+ {
+ chars[i].Render(cur,y,color);
+ cur-=chars[i].w();
+ }
+ }
+}