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-rw-r--r--archive/hge/CxImage/ximadsp.cpp3771
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diff --git a/archive/hge/CxImage/ximadsp.cpp b/archive/hge/CxImage/ximadsp.cpp
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+++ b/archive/hge/CxImage/ximadsp.cpp
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+// xImaDsp.cpp : DSP functions
+/* 07/08/2001 v1.00 - Davide Pizzolato - www.xdp.it
+ * CxImage version 7.0.0 31/Dec/2010
+ */
+
+#include "ximage.h"
+
+#include "ximaiter.h"
+
+#if CXIMAGE_SUPPORT_DSP
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Converts the image to B&W.
+ * The OptimalThreshold() function can be used for calculating the optimal threshold.
+ * \param level: the lightness threshold.
+ * \return true if everything is ok
+ */
+bool CxImage::Threshold(uint8_t level)
+{
+ if (!pDib) return false;
+ if (head.biBitCount == 1) return true;
+
+ GrayScale();
+
+ CxImage tmp(head.biWidth,head.biHeight,1);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ if (BlindGetPixelIndex(x,y)>level)
+ tmp.BlindSetPixelIndex(x,y,1);
+ else
+ tmp.BlindSetPixelIndex(x,y,0);
+ }
+ }
+ tmp.SetPaletteColor(0,0,0,0);
+ tmp.SetPaletteColor(1,255,255,255);
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Converts the image to B&W, using a threshold mask
+ * \param pThresholdMask: the lightness threshold mask.
+ * the pThresholdMask image must be grayscale with same with and height of the current image
+ * \return true if everything is ok
+ */
+bool CxImage::Threshold(CxImage* pThresholdMask)
+{
+ if (!pDib) return false;
+ if (head.biBitCount == 1) return true;
+
+ if (!pThresholdMask) return false;
+
+ if (!pThresholdMask->IsValid() ||
+ !pThresholdMask->IsGrayScale() ||
+ pThresholdMask->GetWidth() != GetWidth() ||
+ pThresholdMask->GetHeight() != GetHeight()){
+ strcpy(info.szLastError,"invalid ThresholdMask");
+ return false;
+ }
+
+ GrayScale();
+
+ CxImage tmp(head.biWidth,head.biHeight,1);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ for (int32_t y=0;y<head.biHeight;y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<head.biWidth;x++){
+ if (BlindGetPixelIndex(x,y)>pThresholdMask->BlindGetPixelIndex(x,y))
+ tmp.BlindSetPixelIndex(x,y,1);
+ else
+ tmp.BlindSetPixelIndex(x,y,0);
+ }
+ }
+ tmp.SetPaletteColor(0,0,0,0);
+ tmp.SetPaletteColor(1,255,255,255);
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Filters only the pixels with a lightness less (or more) than the threshold level,
+ * and preserves the colors for the unfiltered pixels.
+ * \param level = the lightness threshold.
+ * \param bDirection = false: filter dark pixels, true: filter light pixels
+ * \param nBkgndColor = filtered pixels are set to nBkgndColor color
+ * \param bSetAlpha = if true, sets also the alpha component for the filtered pixels, with nBkgndColor.rgbReserved
+ * \return true if everything is ok
+ * \author [DP], [wangsongtao]
+ */
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::Threshold2(uint8_t level, bool bDirection, RGBQUAD nBkgndColor, bool bSetAlpha)
+{
+ if (!pDib) return false;
+ if (head.biBitCount == 1) return true;
+
+ CxImage tmp(*this, true, false, false);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ tmp.GrayScale();
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ uint8_t i = tmp.BlindGetPixelIndex(x,y);
+ if (!bDirection && i<level) BlindSetPixelColor(x,y,nBkgndColor,bSetAlpha);
+ if (bDirection && i>=level) BlindSetPixelColor(x,y,nBkgndColor,bSetAlpha);
+ }
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract RGB channels from the image. Each channel is an 8 bit grayscale image.
+ * \param r,g,b: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitRGB(CxImage* r,CxImage* g,CxImage* b)
+{
+ if (!pDib) return false;
+ if (r==NULL && g==NULL && b==NULL) return false;
+
+ CxImage tmpr(head.biWidth,head.biHeight,8);
+ CxImage tmpg(head.biWidth,head.biHeight,8);
+ CxImage tmpb(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ color = BlindGetPixelColor(x,y);
+ if (r) tmpr.BlindSetPixelIndex(x,y,color.rgbRed);
+ if (g) tmpg.BlindSetPixelIndex(x,y,color.rgbGreen);
+ if (b) tmpb.BlindSetPixelIndex(x,y,color.rgbBlue);
+ }
+ }
+
+ if (r) tmpr.SetGrayPalette();
+ if (g) tmpg.SetGrayPalette();
+ if (b) tmpb.SetGrayPalette();
+
+ /*for(int32_t j=0; j<256; j++){
+ uint8_t i=(uint8_t)j;
+ if (r) tmpr.SetPaletteColor(i,i,0,0);
+ if (g) tmpg.SetPaletteColor(i,0,i,0);
+ if (b) tmpb.SetPaletteColor(i,0,0,i);
+ }*/
+
+ if (r) r->Transfer(tmpr);
+ if (g) g->Transfer(tmpg);
+ if (b) b->Transfer(tmpb);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract CMYK channels from the image. Each channel is an 8 bit grayscale image.
+ * \param c,m,y,k: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k)
+{
+ if (!pDib) return false;
+ if (c==NULL && m==NULL && y==NULL && k==NULL) return false;
+
+ CxImage tmpc(head.biWidth,head.biHeight,8);
+ CxImage tmpm(head.biWidth,head.biHeight,8);
+ CxImage tmpy(head.biWidth,head.biHeight,8);
+ CxImage tmpk(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t yy=0; yy<head.biHeight; yy++){
+ for(int32_t xx=0; xx<head.biWidth; xx++){
+ color = BlindGetPixelColor(xx,yy);
+ if (c) tmpc.BlindSetPixelIndex(xx,yy,(uint8_t)(255-color.rgbRed));
+ if (m) tmpm.BlindSetPixelIndex(xx,yy,(uint8_t)(255-color.rgbGreen));
+ if (y) tmpy.BlindSetPixelIndex(xx,yy,(uint8_t)(255-color.rgbBlue));
+ if (k) tmpk.BlindSetPixelIndex(xx,yy,(uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue));
+ }
+ }
+
+ if (c) tmpc.SetGrayPalette();
+ if (m) tmpm.SetGrayPalette();
+ if (y) tmpy.SetGrayPalette();
+ if (k) tmpk.SetGrayPalette();
+
+ if (c) c->Transfer(tmpc);
+ if (m) m->Transfer(tmpm);
+ if (y) y->Transfer(tmpy);
+ if (k) k->Transfer(tmpk);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract YUV channels from the image. Each channel is an 8 bit grayscale image.
+ * \param y,u,v: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitYUV(CxImage* y,CxImage* u,CxImage* v)
+{
+ if (!pDib) return false;
+ if (y==NULL && u==NULL && v==NULL) return false;
+
+ CxImage tmpy(head.biWidth,head.biHeight,8);
+ CxImage tmpu(head.biWidth,head.biHeight,8);
+ CxImage tmpv(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t yy=0; yy<head.biHeight; yy++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ color = RGBtoYUV(BlindGetPixelColor(x,yy));
+ if (y) tmpy.BlindSetPixelIndex(x,yy,color.rgbRed);
+ if (u) tmpu.BlindSetPixelIndex(x,yy,color.rgbGreen);
+ if (v) tmpv.BlindSetPixelIndex(x,yy,color.rgbBlue);
+ }
+ }
+
+ if (y) tmpy.SetGrayPalette();
+ if (u) tmpu.SetGrayPalette();
+ if (v) tmpv.SetGrayPalette();
+
+ if (y) y->Transfer(tmpy);
+ if (u) u->Transfer(tmpu);
+ if (v) v->Transfer(tmpv);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract YIQ channels from the image. Each channel is an 8 bit grayscale image.
+ * \param y,i,q: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitYIQ(CxImage* y,CxImage* i,CxImage* q)
+{
+ if (!pDib) return false;
+ if (y==NULL && i==NULL && q==NULL) return false;
+
+ CxImage tmpy(head.biWidth,head.biHeight,8);
+ CxImage tmpi(head.biWidth,head.biHeight,8);
+ CxImage tmpq(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t yy=0; yy<head.biHeight; yy++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ color = RGBtoYIQ(BlindGetPixelColor(x,yy));
+ if (y) tmpy.BlindSetPixelIndex(x,yy,color.rgbRed);
+ if (i) tmpi.BlindSetPixelIndex(x,yy,color.rgbGreen);
+ if (q) tmpq.BlindSetPixelIndex(x,yy,color.rgbBlue);
+ }
+ }
+
+ if (y) tmpy.SetGrayPalette();
+ if (i) tmpi.SetGrayPalette();
+ if (q) tmpq.SetGrayPalette();
+
+ if (y) y->Transfer(tmpy);
+ if (i) i->Transfer(tmpi);
+ if (q) q->Transfer(tmpq);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract XYZ channels from the image. Each channel is an 8 bit grayscale image.
+ * \param x,y,z: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitXYZ(CxImage* x,CxImage* y,CxImage* z)
+{
+ if (!pDib) return false;
+ if (x==NULL && y==NULL && z==NULL) return false;
+
+ CxImage tmpx(head.biWidth,head.biHeight,8);
+ CxImage tmpy(head.biWidth,head.biHeight,8);
+ CxImage tmpz(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t yy=0; yy<head.biHeight; yy++){
+ for(int32_t xx=0; xx<head.biWidth; xx++){
+ color = RGBtoXYZ(BlindGetPixelColor(xx,yy));
+ if (x) tmpx.BlindSetPixelIndex(xx,yy,color.rgbRed);
+ if (y) tmpy.BlindSetPixelIndex(xx,yy,color.rgbGreen);
+ if (z) tmpz.BlindSetPixelIndex(xx,yy,color.rgbBlue);
+ }
+ }
+
+ if (x) tmpx.SetGrayPalette();
+ if (y) tmpy.SetGrayPalette();
+ if (z) tmpz.SetGrayPalette();
+
+ if (x) x->Transfer(tmpx);
+ if (y) y->Transfer(tmpy);
+ if (z) z->Transfer(tmpz);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Extract HSL channels from the image. Each channel is an 8 bit grayscale image.
+ * \param h,s,l: pointers to CxImage objects, to store the splited channels
+ * \return true if everything is ok
+ */
+bool CxImage::SplitHSL(CxImage* h,CxImage* s,CxImage* l)
+{
+ if (!pDib) return false;
+ if (h==NULL && s==NULL && l==NULL) return false;
+
+ CxImage tmph(head.biWidth,head.biHeight,8);
+ CxImage tmps(head.biWidth,head.biHeight,8);
+ CxImage tmpl(head.biWidth,head.biHeight,8);
+
+ RGBQUAD color;
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ color = RGBtoHSL(BlindGetPixelColor(x,y));
+ if (h) tmph.BlindSetPixelIndex(x,y,color.rgbRed);
+ if (s) tmps.BlindSetPixelIndex(x,y,color.rgbGreen);
+ if (l) tmpl.BlindSetPixelIndex(x,y,color.rgbBlue);
+ }
+ }
+
+ if (h) tmph.SetGrayPalette();
+ if (s) tmps.SetGrayPalette();
+ if (l) tmpl.SetGrayPalette();
+
+ /* pseudo-color generator for hue channel (visual debug)
+ if (h) for(int32_t j=0; j<256; j++){
+ uint8_t i=(uint8_t)j;
+ RGBQUAD hsl={120,240,i,0};
+ tmph.SetPaletteColor(i,HSLtoRGB(hsl));
+ }*/
+
+ if (h) h->Transfer(tmph);
+ if (s) s->Transfer(tmps);
+ if (l) l->Transfer(tmpl);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+#define HSLMAX 255 /* H,L, and S vary over 0-HSLMAX */
+#define RGBMAX 255 /* R,G, and B vary over 0-RGBMAX */
+ /* HSLMAX BEST IF DIVISIBLE BY 6 */
+ /* RGBMAX, HSLMAX must each fit in a uint8_t. */
+/* Hue is undefined if Saturation is 0 (grey-scale) */
+/* This value determines where the Hue scrollbar is */
+/* initially set for achromatic colors */
+#define HSLUNDEFINED (HSLMAX*2/3)
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::RGBtoHSL(RGBQUAD lRGBColor)
+{
+ uint8_t R,G,B; /* input RGB values */
+ uint8_t H,L,S; /* output HSL values */
+ uint8_t cMax,cMin; /* max and min RGB values */
+ uint16_t Rdelta,Gdelta,Bdelta; /* intermediate value: % of spread from max*/
+
+ R = lRGBColor.rgbRed; /* get R, G, and B out of uint32_t */
+ G = lRGBColor.rgbGreen;
+ B = lRGBColor.rgbBlue;
+
+ cMax = max( max(R,G), B); /* calculate lightness */
+ cMin = min( min(R,G), B);
+ L = (uint8_t)((((cMax+cMin)*HSLMAX)+RGBMAX)/(2*RGBMAX));
+
+ if (cMax==cMin){ /* r=g=b --> achromatic case */
+ S = 0; /* saturation */
+ H = HSLUNDEFINED; /* hue */
+ } else { /* chromatic case */
+ if (L <= (HSLMAX/2)) /* saturation */
+ S = (uint8_t)((((cMax-cMin)*HSLMAX)+((cMax+cMin)/2))/(cMax+cMin));
+ else
+ S = (uint8_t)((((cMax-cMin)*HSLMAX)+((2*RGBMAX-cMax-cMin)/2))/(2*RGBMAX-cMax-cMin));
+ /* hue */
+ Rdelta = (uint16_t)((((cMax-R)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin));
+ Gdelta = (uint16_t)((((cMax-G)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin));
+ Bdelta = (uint16_t)((((cMax-B)*(HSLMAX/6)) + ((cMax-cMin)/2) ) / (cMax-cMin));
+
+ if (R == cMax)
+ H = (uint8_t)(Bdelta - Gdelta);
+ else if (G == cMax)
+ H = (uint8_t)((HSLMAX/3) + Rdelta - Bdelta);
+ else /* B == cMax */
+ H = (uint8_t)(((2*HSLMAX)/3) + Gdelta - Rdelta);
+
+// if (H < 0) H += HSLMAX; //always false
+ if (H > HSLMAX) H -= HSLMAX;
+ }
+ RGBQUAD hsl={L,S,H,0};
+ return hsl;
+}
+////////////////////////////////////////////////////////////////////////////////
+float CxImage::HueToRGB(float n1,float n2, float hue)
+{
+ //<F. Livraghi> fixed implementation for HSL2RGB routine
+ float rValue;
+
+ if (hue > 360)
+ hue = hue - 360;
+ else if (hue < 0)
+ hue = hue + 360;
+
+ if (hue < 60)
+ rValue = n1 + (n2-n1)*hue/60.0f;
+ else if (hue < 180)
+ rValue = n2;
+ else if (hue < 240)
+ rValue = n1+(n2-n1)*(240-hue)/60;
+ else
+ rValue = n1;
+
+ return rValue;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::HSLtoRGB(COLORREF cHSLColor)
+{
+ return HSLtoRGB(RGBtoRGBQUAD(cHSLColor));
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::HSLtoRGB(RGBQUAD lHSLColor)
+{
+ //<F. Livraghi> fixed implementation for HSL2RGB routine
+ float h,s,l;
+ float m1,m2;
+ uint8_t r,g,b;
+
+ h = (float)lHSLColor.rgbRed * 360.0f/255.0f;
+ s = (float)lHSLColor.rgbGreen/255.0f;
+ l = (float)lHSLColor.rgbBlue/255.0f;
+
+ if (l <= 0.5) m2 = l * (1+s);
+ else m2 = l + s - l*s;
+
+ m1 = 2 * l - m2;
+
+ if (s == 0) {
+ r=g=b=(uint8_t)(l*255.0f);
+ } else {
+ r = (uint8_t)(HueToRGB(m1,m2,h+120) * 255.0f);
+ g = (uint8_t)(HueToRGB(m1,m2,h) * 255.0f);
+ b = (uint8_t)(HueToRGB(m1,m2,h-120) * 255.0f);
+ }
+
+ RGBQUAD rgb = {b,g,r,0};
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::YUVtoRGB(RGBQUAD lYUVColor)
+{
+ int32_t U,V,R,G,B;
+ float Y = lYUVColor.rgbRed;
+ U = lYUVColor.rgbGreen - 128;
+ V = lYUVColor.rgbBlue - 128;
+
+// R = (int32_t)(1.164 * Y + 2.018 * U);
+// G = (int32_t)(1.164 * Y - 0.813 * V - 0.391 * U);
+// B = (int32_t)(1.164 * Y + 1.596 * V);
+ R = (int32_t)( Y + 1.403f * V);
+ G = (int32_t)( Y - 0.344f * U - 0.714f * V);
+ B = (int32_t)( Y + 1.770f * U);
+
+ R= min(255,max(0,R));
+ G= min(255,max(0,G));
+ B= min(255,max(0,B));
+ RGBQUAD rgb={(uint8_t)B,(uint8_t)G,(uint8_t)R,0};
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::RGBtoYUV(RGBQUAD lRGBColor)
+{
+ int32_t Y,U,V,R,G,B;
+ R = lRGBColor.rgbRed;
+ G = lRGBColor.rgbGreen;
+ B = lRGBColor.rgbBlue;
+
+// Y = (int32_t)( 0.257 * R + 0.504 * G + 0.098 * B);
+// U = (int32_t)( 0.439 * R - 0.368 * G - 0.071 * B + 128);
+// V = (int32_t)(-0.148 * R - 0.291 * G + 0.439 * B + 128);
+ Y = (int32_t)(0.299f * R + 0.587f * G + 0.114f * B);
+ U = (int32_t)((B-Y) * 0.565f + 128);
+ V = (int32_t)((R-Y) * 0.713f + 128);
+
+ Y= min(255,max(0,Y));
+ U= min(255,max(0,U));
+ V= min(255,max(0,V));
+ RGBQUAD yuv={(uint8_t)V,(uint8_t)U,(uint8_t)Y,0};
+ return yuv;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::YIQtoRGB(RGBQUAD lYIQColor)
+{
+ int32_t I,Q,R,G,B;
+ float Y = lYIQColor.rgbRed;
+ I = lYIQColor.rgbGreen - 128;
+ Q = lYIQColor.rgbBlue - 128;
+
+ R = (int32_t)( Y + 0.956f * I + 0.621f * Q);
+ G = (int32_t)( Y - 0.273f * I - 0.647f * Q);
+ B = (int32_t)( Y - 1.104f * I + 1.701f * Q);
+
+ R= min(255,max(0,R));
+ G= min(255,max(0,G));
+ B= min(255,max(0,B));
+ RGBQUAD rgb={(uint8_t)B,(uint8_t)G,(uint8_t)R,0};
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::RGBtoYIQ(RGBQUAD lRGBColor)
+{
+ int32_t Y,I,Q,R,G,B;
+ R = lRGBColor.rgbRed;
+ G = lRGBColor.rgbGreen;
+ B = lRGBColor.rgbBlue;
+
+ Y = (int32_t)( 0.2992f * R + 0.5868f * G + 0.1140f * B);
+ I = (int32_t)( 0.5960f * R - 0.2742f * G - 0.3219f * B + 128);
+ Q = (int32_t)( 0.2109f * R - 0.5229f * G + 0.3120f * B + 128);
+
+ Y= min(255,max(0,Y));
+ I= min(255,max(0,I));
+ Q= min(255,max(0,Q));
+ RGBQUAD yiq={(uint8_t)Q,(uint8_t)I,(uint8_t)Y,0};
+ return yiq;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::XYZtoRGB(RGBQUAD lXYZColor)
+{
+ int32_t X,Y,Z,R,G,B;
+ X = lXYZColor.rgbRed;
+ Y = lXYZColor.rgbGreen;
+ Z = lXYZColor.rgbBlue;
+ double k=1.088751;
+
+ R = (int32_t)( 3.240479f * X - 1.537150f * Y - 0.498535f * Z * k);
+ G = (int32_t)( -0.969256f * X + 1.875992f * Y + 0.041556f * Z * k);
+ B = (int32_t)( 0.055648f * X - 0.204043f * Y + 1.057311f * Z * k);
+
+ R= min(255,max(0,R));
+ G= min(255,max(0,G));
+ B= min(255,max(0,B));
+ RGBQUAD rgb={(uint8_t)B,(uint8_t)G,(uint8_t)R,0};
+ return rgb;
+}
+////////////////////////////////////////////////////////////////////////////////
+RGBQUAD CxImage::RGBtoXYZ(RGBQUAD lRGBColor)
+{
+ int32_t X,Y,Z,R,G,B;
+ R = lRGBColor.rgbRed;
+ G = lRGBColor.rgbGreen;
+ B = lRGBColor.rgbBlue;
+
+ X = (int32_t)( 0.412453f * R + 0.357580f * G + 0.180423f * B);
+ Y = (int32_t)( 0.212671f * R + 0.715160f * G + 0.072169f * B);
+ Z = (int32_t)((0.019334f * R + 0.119193f * G + 0.950227f * B)*0.918483657f);
+
+ //X= min(255,max(0,X));
+ //Y= min(255,max(0,Y));
+ //Z= min(255,max(0,Z));
+ RGBQUAD xyz={(uint8_t)Z,(uint8_t)Y,(uint8_t)X,0};
+ return xyz;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Generates a "rainbow" palette with saturated colors
+ * \param correction: 1 generates a single hue spectrum. 0.75 is nice for scientific applications.
+ */
+void CxImage::HuePalette(float correction)
+{
+ if (head.biClrUsed==0) return;
+
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ uint8_t i=(uint8_t)(j*correction*(255/(head.biClrUsed-1)));
+ RGBQUAD hsl={120,240,i,0};
+ SetPaletteColor((uint8_t)j,HSLtoRGB(hsl));
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Replaces the original hue and saturation values.
+ * \param hue: hue
+ * \param sat: saturation
+ * \param blend: can be from 0 (no effect) to 1 (full effect)
+ * \return true if everything is ok
+ */
+bool CxImage::Colorize(uint8_t hue, uint8_t sat, float blend)
+{
+ if (!pDib) return false;
+
+ if (blend < 0.0f) blend = 0.0f;
+ if (blend > 1.0f) blend = 1.0f;
+ int32_t a0 = (int32_t)(256*blend);
+ int32_t a1 = 256 - a0;
+
+ bool bFullBlend = false;
+ if (blend > 0.999f) bFullBlend = true;
+
+ RGBQUAD color,hsl;
+ if (head.biClrUsed==0){
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ if (bFullBlend){
+ color = RGBtoHSL(BlindGetPixelColor(x,y));
+ color.rgbRed=hue;
+ color.rgbGreen=sat;
+ BlindSetPixelColor(x,y,HSLtoRGB(color));
+ } else {
+ color = BlindGetPixelColor(x,y);
+ hsl.rgbRed=hue;
+ hsl.rgbGreen=sat;
+ hsl.rgbBlue = (uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue);
+ hsl = HSLtoRGB(hsl);
+ //BlendPixelColor(x,y,hsl,blend);
+ //color.rgbRed = (uint8_t)(hsl.rgbRed * blend + color.rgbRed * (1.0f - blend));
+ //color.rgbBlue = (uint8_t)(hsl.rgbBlue * blend + color.rgbBlue * (1.0f - blend));
+ //color.rgbGreen = (uint8_t)(hsl.rgbGreen * blend + color.rgbGreen * (1.0f - blend));
+ color.rgbRed = (uint8_t)((hsl.rgbRed * a0 + color.rgbRed * a1)>>8);
+ color.rgbBlue = (uint8_t)((hsl.rgbBlue * a0 + color.rgbBlue * a1)>>8);
+ color.rgbGreen = (uint8_t)((hsl.rgbGreen * a0 + color.rgbGreen * a1)>>8);
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ }
+ } else {
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ if (bFullBlend){
+ color = RGBtoHSL(GetPaletteColor((uint8_t)j));
+ color.rgbRed=hue;
+ color.rgbGreen=sat;
+ SetPaletteColor((uint8_t)j,HSLtoRGB(color));
+ } else {
+ color = GetPaletteColor((uint8_t)j);
+ hsl.rgbRed=hue;
+ hsl.rgbGreen=sat;
+ hsl.rgbBlue = (uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue);
+ hsl = HSLtoRGB(hsl);
+ color.rgbRed = (uint8_t)(hsl.rgbRed * blend + color.rgbRed * (1.0f - blend));
+ color.rgbBlue = (uint8_t)(hsl.rgbBlue * blend + color.rgbBlue * (1.0f - blend));
+ color.rgbGreen = (uint8_t)(hsl.rgbGreen * blend + color.rgbGreen * (1.0f - blend));
+ SetPaletteColor((uint8_t)j,color);
+ }
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Changes the brightness and the contrast of the image.
+ * \param brightness: can be from -255 to 255, if brightness is negative, the image becomes dark.
+ * \param contrast: can be from -100 to 100, the neutral value is 0.
+ * \return true if everything is ok
+ */
+bool CxImage::Light(int32_t brightness, int32_t contrast)
+{
+ if (!pDib) return false;
+ float c=(100 + contrast)/100.0f;
+ brightness+=128;
+
+ uint8_t cTable[256]; //<nipper>
+ for (int32_t i=0;i<256;i++) {
+ cTable[i] = (uint8_t)max(0,min(255,(int32_t)((i-128)*c + brightness + 0.5f)));
+ }
+
+ return Lut(cTable);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \return mean lightness of the image. Useful with Threshold() and Light()
+ */
+float CxImage::Mean()
+{
+ if (!pDib) return 0;
+
+ CxImage tmp(*this,true);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ tmp.GrayScale();
+ float sum=0;
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+ if (xmin==xmax || ymin==ymax) return (float)0.0;
+
+ uint8_t *iSrc=tmp.info.pImage;
+ iSrc += tmp.info.dwEffWidth*ymin; // necessary for selections <Admir Hodzic>
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin)); //<zhanghk><Anatoly Ivasyuk>
+ for(int32_t x=xmin; x<xmax; x++){
+ sum+=iSrc[x];
+ }
+ iSrc+=tmp.info.dwEffWidth;
+ }
+ return sum/(xmax-xmin)/(ymax-ymin);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * 2D linear filter
+ * \param kernel: convolving matrix, in row format.
+ * \param Ksize: size of the kernel.
+ * \param Kfactor: normalization constant.
+ * \param Koffset: bias.
+ * \verbatim Example: the "soften" filter uses this kernel:
+ 1 1 1
+ 1 8 1
+ 1 1 1
+ the function needs: kernel={1,1,1,1,8,1,1,1,1}; Ksize=3; Kfactor=16; Koffset=0; \endverbatim
+ * \return true if everything is ok
+ */
+bool CxImage::Filter(int32_t* kernel, int32_t Ksize, int32_t Kfactor, int32_t Koffset)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ int32_t r,g,b,i;
+ int32_t ksumcur,ksumtot;
+ RGBQUAD c;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ ksumtot = 0;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ ksumtot += kernel[(j+k2)+Ksize*(k+k2)];
+ }
+ }
+
+ if ((head.biBitCount==8) && IsGrayScale())
+ {
+ uint8_t* cPtr;
+ uint8_t* cPtr2;
+ int32_t iCount;
+ int32_t iY, iY2, iY1;
+ cPtr = info.pImage;
+ cPtr2 = (uint8_t *)tmp.info.pImage;
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ iY1 = y*info.dwEffWidth+xmin;
+ for(int32_t x=xmin; x<xmax; x++, iY1++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ b=ksumcur=0;
+ iCount = 0;
+ iY2 = ((y-k2)*info.dwEffWidth);
+ for(int32_t j=-k2;j<kmax;j++, iY2+=info.dwEffWidth)
+ {
+ if (0>(y+j) || (y+j)>=head.biHeight) continue;
+ iY = iY2+x;
+ for(int32_t k=-k2;k<kmax;k++, iCount++)
+ {
+ if (0>(x+k) || (x+k)>=head.biWidth) continue;
+ i=kernel[iCount];
+ b += cPtr[iY+k] * i;
+ ksumcur += i;
+ }
+ }
+ if (Kfactor==0 || ksumcur==0){
+ cPtr2[iY1] = (uint8_t)min(255, max(0,(int32_t)(b + Koffset)));
+ } else if (ksumtot == ksumcur) {
+ cPtr2[iY1] = (uint8_t)min(255, max(0,(int32_t)(b/Kfactor + Koffset)));
+ } else {
+ cPtr2[iY1] = (uint8_t)min(255, max(0,(int32_t)((b*ksumtot)/(ksumcur*Kfactor) + Koffset)));
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+ #if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+ #endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ r=b=g=ksumcur=0;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ if (!IsInside(x+j,y+k)) continue;
+ c = BlindGetPixelColor(x+j,y+k);
+ i = kernel[(j+k2)+Ksize*(k+k2)];
+ r += c.rgbRed * i;
+ g += c.rgbGreen * i;
+ b += c.rgbBlue * i;
+ ksumcur += i;
+ }
+ }
+ if (Kfactor==0 || ksumcur==0){
+ c.rgbRed = (uint8_t)min(255, max(0,(int32_t)(r + Koffset)));
+ c.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(g + Koffset)));
+ c.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(b + Koffset)));
+ } else if (ksumtot == ksumcur) {
+ c.rgbRed = (uint8_t)min(255, max(0,(int32_t)(r/Kfactor + Koffset)));
+ c.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(g/Kfactor + Koffset)));
+ c.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(b/Kfactor + Koffset)));
+ } else {
+ c.rgbRed = (uint8_t)min(255, max(0,(int32_t)((r*ksumtot)/(ksumcur*Kfactor) + Koffset)));
+ c.rgbGreen = (uint8_t)min(255, max(0,(int32_t)((g*ksumtot)/(ksumcur*Kfactor) + Koffset)));
+ c.rgbBlue = (uint8_t)min(255, max(0,(int32_t)((b*ksumtot)/(ksumcur*Kfactor) + Koffset)));
+ }
+ tmp.BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enhance the dark areas of the image
+ * \param Ksize: size of the kernel.
+ * \return true if everything is ok
+ */
+bool CxImage::Erode(int32_t Ksize)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ uint8_t r,g,b;
+ RGBQUAD c;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ r=b=g=255;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ if (!IsInside(x+j,y+k)) continue;
+ c = BlindGetPixelColor(x+j,y+k);
+ if (c.rgbRed < r) r=c.rgbRed;
+ if (c.rgbGreen < g) g=c.rgbGreen;
+ if (c.rgbBlue < b) b=c.rgbBlue;
+ }
+ }
+ c.rgbRed = r;
+ c.rgbGreen = g;
+ c.rgbBlue = b;
+ tmp.BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enhance the light areas of the image
+ * \param Ksize: size of the kernel.
+ * \return true if everything is ok
+ */
+bool CxImage::Dilate(int32_t Ksize)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ uint8_t r,g,b;
+ RGBQUAD c;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ r=b=g=0;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ if (!IsInside(x+j,y+k)) continue;
+ c = BlindGetPixelColor(x+j,y+k);
+ if (c.rgbRed > r) r=c.rgbRed;
+ if (c.rgbGreen > g) g=c.rgbGreen;
+ if (c.rgbBlue > b) b=c.rgbBlue;
+ }
+ }
+ c.rgbRed = r;
+ c.rgbGreen = g;
+ c.rgbBlue = b;
+ tmp.BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enhance the variations between adjacent pixels.
+ * Similar results can be achieved using Filter(),
+ * but the algorithms are different both in Edge() and in Contour().
+ * \param Ksize: size of the kernel.
+ * \return true if everything is ok
+ */
+bool CxImage::Edge(int32_t Ksize)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ uint8_t r,g,b,rr,gg,bb;
+ RGBQUAD c;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ r=b=g=0;
+ rr=bb=gg=255;
+ for(int32_t j=-k2;j<kmax;j++){
+ for(int32_t k=-k2;k<kmax;k++){
+ if (!IsInside(x+j,y+k)) continue;
+ c = BlindGetPixelColor(x+j,y+k);
+ if (c.rgbRed > r) r=c.rgbRed;
+ if (c.rgbGreen > g) g=c.rgbGreen;
+ if (c.rgbBlue > b) b=c.rgbBlue;
+
+ if (c.rgbRed < rr) rr=c.rgbRed;
+ if (c.rgbGreen < gg) gg=c.rgbGreen;
+ if (c.rgbBlue < bb) bb=c.rgbBlue;
+ }
+ }
+ c.rgbRed = (uint8_t)(255-abs(r-rr));
+ c.rgbGreen = (uint8_t)(255-abs(g-gg));
+ c.rgbBlue = (uint8_t)(255-abs(b-bb));
+ tmp.BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Blends two images
+ * \param imgsrc2: image to be mixed with this
+ * \param op: blending method; see ImageOpType
+ * \param lXOffset, lYOffset: image displacement
+ * \param bMixAlpha: if true and imgsrc2 has a valid alpha layer, it will be mixed in the destination image.
+ * \return true if everything is ok
+ * \author [Mwolski],[brunom]
+ */
+void CxImage::Mix(CxImage & imgsrc2, ImageOpType op, int32_t lXOffset, int32_t lYOffset, bool bMixAlpha)
+{
+ int32_t lWide = min(GetWidth(),imgsrc2.GetWidth()-lXOffset);
+ int32_t lHeight = min(GetHeight(),imgsrc2.GetHeight()-lYOffset);
+
+ bool bEditAlpha = false;
+
+#if CXIMAGE_SUPPORT_ALPHA
+ bEditAlpha = imgsrc2.AlphaIsValid() & bMixAlpha;
+ if (bEditAlpha && AlphaIsValid()==false){
+ AlphaCreate();
+ }
+#endif //CXIMAGE_SUPPORT_ALPHA
+
+ RGBQUAD rgbBackgrnd1 = GetTransColor();
+ RGBQUAD rgb1, rgb2, rgbDest;
+
+ for(int32_t lY=0;lY<lHeight;lY++)
+ {
+ info.nProgress = (int32_t)(100*lY/head.biHeight);
+ if (info.nEscape) break;
+
+ for(int32_t lX=0;lX<lWide;lX++)
+ {
+#if CXIMAGE_SUPPORT_SELECTION
+ if (SelectionIsInside(lX,lY) && imgsrc2.SelectionIsInside(lX+lXOffset,lY+lYOffset))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ rgb1 = GetPixelColor(lX,lY);
+ rgb2 = imgsrc2.GetPixelColor(lX+lXOffset,lY+lYOffset);
+ switch(op)
+ {
+ case OpAvg:
+ rgbDest.rgbBlue = (uint8_t)((rgb1.rgbBlue+rgb2.rgbBlue)/2);
+ rgbDest.rgbGreen = (uint8_t)((rgb1.rgbGreen+rgb2.rgbGreen)/2);
+ rgbDest.rgbRed = (uint8_t)((rgb1.rgbRed+rgb2.rgbRed)/2);
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)((rgb1.rgbReserved+rgb2.rgbReserved)/2);
+ break;
+ case OpAdd:
+ rgbDest.rgbBlue = (uint8_t)max(0,min(255,rgb1.rgbBlue+rgb2.rgbBlue));
+ rgbDest.rgbGreen = (uint8_t)max(0,min(255,rgb1.rgbGreen+rgb2.rgbGreen));
+ rgbDest.rgbRed = (uint8_t)max(0,min(255,rgb1.rgbRed+rgb2.rgbRed));
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)max(0,min(255,rgb1.rgbReserved+rgb2.rgbReserved));
+ break;
+ case OpSub:
+ rgbDest.rgbBlue = (uint8_t)max(0,min(255,rgb1.rgbBlue-rgb2.rgbBlue));
+ rgbDest.rgbGreen = (uint8_t)max(0,min(255,rgb1.rgbGreen-rgb2.rgbGreen));
+ rgbDest.rgbRed = (uint8_t)max(0,min(255,rgb1.rgbRed-rgb2.rgbRed));
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)max(0,min(255,rgb1.rgbReserved-rgb2.rgbReserved));
+ break;
+ case OpAnd:
+ rgbDest.rgbBlue = (uint8_t)(rgb1.rgbBlue&rgb2.rgbBlue);
+ rgbDest.rgbGreen = (uint8_t)(rgb1.rgbGreen&rgb2.rgbGreen);
+ rgbDest.rgbRed = (uint8_t)(rgb1.rgbRed&rgb2.rgbRed);
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)(rgb1.rgbReserved&rgb2.rgbReserved);
+ break;
+ case OpXor:
+ rgbDest.rgbBlue = (uint8_t)(rgb1.rgbBlue^rgb2.rgbBlue);
+ rgbDest.rgbGreen = (uint8_t)(rgb1.rgbGreen^rgb2.rgbGreen);
+ rgbDest.rgbRed = (uint8_t)(rgb1.rgbRed^rgb2.rgbRed);
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)(rgb1.rgbReserved^rgb2.rgbReserved);
+ break;
+ case OpOr:
+ rgbDest.rgbBlue = (uint8_t)(rgb1.rgbBlue|rgb2.rgbBlue);
+ rgbDest.rgbGreen = (uint8_t)(rgb1.rgbGreen|rgb2.rgbGreen);
+ rgbDest.rgbRed = (uint8_t)(rgb1.rgbRed|rgb2.rgbRed);
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)(rgb1.rgbReserved|rgb2.rgbReserved);
+ break;
+ case OpMask:
+ if(rgb2.rgbBlue==0 && rgb2.rgbGreen==0 && rgb2.rgbRed==0)
+ rgbDest = rgbBackgrnd1;
+ else
+ rgbDest = rgb1;
+ break;
+ case OpSrcCopy:
+ if(IsTransparent(lX,lY))
+ rgbDest = rgb2;
+ else // copy straight over
+ rgbDest = rgb1;
+ break;
+ case OpDstCopy:
+ if(imgsrc2.IsTransparent(lX+lXOffset,lY+lYOffset))
+ rgbDest = rgb1;
+ else // copy straight over
+ rgbDest = rgb2;
+ break;
+ case OpScreen:
+ {
+ uint8_t a,a1;
+
+ if (imgsrc2.IsTransparent(lX+lXOffset,lY+lYOffset)){
+ a=0;
+#if CXIMAGE_SUPPORT_ALPHA
+ } else if (imgsrc2.AlphaIsValid()){
+ a=imgsrc2.AlphaGet(lX+lXOffset,lY+lYOffset);
+ a =(uint8_t)((a*imgsrc2.info.nAlphaMax)/255);
+#endif //CXIMAGE_SUPPORT_ALPHA
+ } else {
+ a=255;
+ }
+
+ if (a==0){ //transparent
+ rgbDest = rgb1;
+ } else if (a==255){ //opaque
+ rgbDest = rgb2;
+ } else { //blend
+ a1 = (uint8_t)~a;
+ rgbDest.rgbBlue = (uint8_t)((rgb1.rgbBlue*a1+rgb2.rgbBlue*a)/255);
+ rgbDest.rgbGreen = (uint8_t)((rgb1.rgbGreen*a1+rgb2.rgbGreen*a)/255);
+ rgbDest.rgbRed = (uint8_t)((rgb1.rgbRed*a1+rgb2.rgbRed*a)/255);
+ }
+
+ if (bEditAlpha) rgbDest.rgbReserved = (uint8_t)((rgb1.rgbReserved*a)/255);
+ }
+ break;
+ case OpSrcBlend:
+ if(IsTransparent(lX,lY))
+ rgbDest = rgb2;
+ else
+ {
+ int32_t lBDiff = abs(rgb1.rgbBlue - rgbBackgrnd1.rgbBlue);
+ int32_t lGDiff = abs(rgb1.rgbGreen - rgbBackgrnd1.rgbGreen);
+ int32_t lRDiff = abs(rgb1.rgbRed - rgbBackgrnd1.rgbRed);
+
+ double lAverage = (lBDiff+lGDiff+lRDiff)/3;
+ double lThresh = 16;
+ double dLarge = lAverage/lThresh;
+ double dSmall = (lThresh-lAverage)/lThresh;
+ double dSmallAmt = dSmall*((double)rgb2.rgbBlue);
+
+ if( lAverage < lThresh+1){
+ rgbDest.rgbBlue = (uint8_t)max(0,min(255,(int32_t)(dLarge*((double)rgb1.rgbBlue) +
+ dSmallAmt)));
+ rgbDest.rgbGreen = (uint8_t)max(0,min(255,(int32_t)(dLarge*((double)rgb1.rgbGreen) +
+ dSmallAmt)));
+ rgbDest.rgbRed = (uint8_t)max(0,min(255,(int32_t)(dLarge*((double)rgb1.rgbRed) +
+ dSmallAmt)));
+ }
+ else
+ rgbDest = rgb1;
+ }
+ break;
+ case OpBlendAlpha: //[brunom]
+ if(rgb2.rgbReserved != 0)
+ {
+ // The lower value is almost transparent, or the overlying
+ // almost transparent can not directly overlying the value taken
+ if( (rgb1.rgbReserved < 5) || (rgb2.rgbReserved > 250) ){
+ rgbDest = rgb2;
+ } else {
+ // Alpha Blending with associative calculation merge
+ // (http://en.wikipedia.org/wiki/Alpha_compositing)
+ int32_t a0,a1,a2;
+ // Transparency of the superimposed image
+ a2 = rgb2.rgbReserved;
+ // Calculation transparency of the underlying image
+ a1 = (rgb1.rgbReserved * (255 - a2)) >> 8;
+ // total transparency of the new pixel
+ a0 = a2 + a1;
+ // New transparency assume (a0 == 0 is the restriction s.o. (range 5-250) intercepted)
+ if (bEditAlpha) rgbDest.rgbReserved = a0;
+ // each color channel to calculate
+ rgbDest.rgbBlue = (BYTE)((rgb2.rgbBlue * a2 + a1 * rgb1.rgbBlue )/a0);
+ rgbDest.rgbGreen = (BYTE)((rgb2.rgbGreen * a2 + a1 * rgb1.rgbGreen)/a0);
+ rgbDest.rgbRed = (BYTE)((rgb2.rgbRed * a2 + a1 * rgb1.rgbRed )/a0);
+ }
+ } else {
+ rgbDest = rgb1;
+ rgbDest.rgbReserved = 0;
+ }
+ break;
+ default:
+ return;
+ }
+ SetPixelColor(lX,lY,rgbDest,bEditAlpha);
+ }
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+// thanks to Kenneth Ballard
+void CxImage::MixFrom(CxImage & imagesrc2, int32_t lXOffset, int32_t lYOffset)
+{
+ int32_t width = imagesrc2.GetWidth();
+ int32_t height = imagesrc2.GetHeight();
+
+ int32_t x, y;
+
+ if (imagesrc2.IsTransparent()) {
+ for(x = 0; x < width; x++) {
+ for(y = 0; y < height; y++) {
+ if(!imagesrc2.IsTransparent(x,y)){
+ SetPixelColor(x + lXOffset, y + lYOffset, imagesrc2.BlindGetPixelColor(x, y));
+ }
+ }
+ }
+ } else { //no transparency so just set it <Matt>
+ for(x = 0; x < width; x++) {
+ for(y = 0; y < height; y++) {
+ SetPixelColor(x + lXOffset, y + lYOffset, imagesrc2.BlindGetPixelColor(x, y));
+ }
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adjusts separately the red, green, and blue values in the image.
+ * \param r, g, b: can be from -255 to +255.
+ * \return true if everything is ok
+ */
+bool CxImage::ShiftRGB(int32_t r, int32_t g, int32_t b)
+{
+ if (!pDib) return false;
+ RGBQUAD color;
+ if (head.biClrUsed==0){
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ color = BlindGetPixelColor(x,y);
+ color.rgbRed = (uint8_t)max(0,min(255,(int32_t)(color.rgbRed + r)));
+ color.rgbGreen = (uint8_t)max(0,min(255,(int32_t)(color.rgbGreen + g)));
+ color.rgbBlue = (uint8_t)max(0,min(255,(int32_t)(color.rgbBlue + b)));
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ } else {
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ color = GetPaletteColor((uint8_t)j);
+ color.rgbRed = (uint8_t)max(0,min(255,(int32_t)(color.rgbRed + r)));
+ color.rgbGreen = (uint8_t)max(0,min(255,(int32_t)(color.rgbGreen + g)));
+ color.rgbBlue = (uint8_t)max(0,min(255,(int32_t)(color.rgbBlue + b)));
+ SetPaletteColor((uint8_t)j,color);
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adjusts the color balance of the image
+ * \param gamma can be from 0.1 to 5.
+ * \return true if everything is ok
+ * \sa GammaRGB
+ */
+bool CxImage::Gamma(float gamma)
+{
+ if (!pDib) return false;
+
+ if (gamma <= 0.0f) return false;
+
+ double dinvgamma = 1/gamma;
+ double dMax = pow(255.0, dinvgamma) / 255.0;
+
+ uint8_t cTable[256]; //<nipper>
+ for (int32_t i=0;i<256;i++) {
+ cTable[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax)));
+ }
+
+ return Lut(cTable);
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adjusts the color balance indipendent for each color channel
+ * \param gammaR, gammaG, gammaB can be from 0.1 to 5.
+ * \return true if everything is ok
+ * \sa Gamma
+ */
+bool CxImage::GammaRGB(float gammaR, float gammaG, float gammaB)
+{
+ if (!pDib) return false;
+
+ if (gammaR <= 0.0f) return false;
+ if (gammaG <= 0.0f) return false;
+ if (gammaB <= 0.0f) return false;
+
+ double dinvgamma, dMax;
+ int32_t i;
+
+ dinvgamma = 1/gammaR;
+ dMax = pow(255.0, dinvgamma) / 255.0;
+ uint8_t cTableR[256];
+ for (i=0;i<256;i++) {
+ cTableR[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax)));
+ }
+
+ dinvgamma = 1/gammaG;
+ dMax = pow(255.0, dinvgamma) / 255.0;
+ uint8_t cTableG[256];
+ for (i=0;i<256;i++) {
+ cTableG[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax)));
+ }
+
+ dinvgamma = 1/gammaB;
+ dMax = pow(255.0, dinvgamma) / 255.0;
+ uint8_t cTableB[256];
+ for (i=0;i<256;i++) {
+ cTableB[i] = (uint8_t)max(0,min(255,(int32_t)( pow((double)i, dinvgamma) / dMax)));
+ }
+
+ return Lut(cTableR, cTableG, cTableB);
+}
+////////////////////////////////////////////////////////////////////////////////
+
+//#if !defined (_WIN32_WCE)
+/**
+ * Adjusts the intensity of each pixel to the median intensity of its surrounding pixels.
+ * \param Ksize: size of the kernel.
+ * \return true if everything is ok
+ */
+bool CxImage::Median(int32_t Ksize)
+{
+ if (!pDib) return false;
+
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ int32_t i,j,k;
+
+ RGBQUAD* kernel = (RGBQUAD*)malloc(Ksize*Ksize*sizeof(RGBQUAD));
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ for(j=-k2, i=0;j<kmax;j++)
+ for(k=-k2;k<kmax;k++)
+ if (IsInside(x+j,y+k))
+ kernel[i++]=BlindGetPixelColor(x+j,y+k);
+
+ qsort(kernel, i, sizeof(RGBQUAD), CompareColors);
+ tmp.SetPixelColor(x,y,kernel[i/2]);
+ }
+ }
+ }
+ free(kernel);
+ Transfer(tmp);
+ return true;
+}
+//#endif //_WIN32_WCE
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adds an uniform noise to the image
+ * \param level: can be from 0 (no noise) to 255 (lot of noise).
+ * \return true if everything is ok
+ */
+bool CxImage::Noise(int32_t level)
+{
+ if (!pDib) return false;
+ RGBQUAD color;
+
+ int32_t xmin,xmax,ymin,ymax,n;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin)); //<zhanghk><Anatoly Ivasyuk>
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ color = BlindGetPixelColor(x,y);
+ n=(int32_t)((rand()/(float)RAND_MAX - 0.5)*level);
+ color.rgbRed = (uint8_t)max(0,min(255,(int32_t)(color.rgbRed + n)));
+ n=(int32_t)((rand()/(float)RAND_MAX - 0.5)*level);
+ color.rgbGreen = (uint8_t)max(0,min(255,(int32_t)(color.rgbGreen + n)));
+ n=(int32_t)((rand()/(float)RAND_MAX - 0.5)*level);
+ color.rgbBlue = (uint8_t)max(0,min(255,(int32_t)(color.rgbBlue + n)));
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Computes the bidimensional FFT or DFT of the image.
+ * - The images are processed as grayscale
+ * - If the dimensions of the image are a power of, 2 the FFT is performed automatically.
+ * - If dstReal and/or dstImag are NULL, the resulting images replaces the original(s).
+ * - Note: with 8 bits there is a HUGE loss in the dynamics. The function tries
+ * to keep an acceptable SNR, but 8bit = 48dB...
+ *
+ * \param srcReal, srcImag: source images: One can be NULL, but not both
+ * \param dstReal, dstImag: destination images. Can be NULL.
+ * \param direction: 1 = forward, -1 = inverse.
+ * \param bForceFFT: if true, the images are resampled to make the dimensions a power of 2.
+ * \param bMagnitude: if true, the real part returns the magnitude, the imaginary part returns the phase
+ * \return true if everything is ok
+ */
+bool CxImage::FFT2(CxImage* srcReal, CxImage* srcImag, CxImage* dstReal, CxImage* dstImag,
+ int32_t direction, bool bForceFFT, bool bMagnitude)
+{
+ //check if there is something to convert
+ if (srcReal==NULL && srcImag==NULL) return false;
+
+ int32_t w,h;
+ //get width and height
+ if (srcReal) {
+ w=srcReal->GetWidth();
+ h=srcReal->GetHeight();
+ } else {
+ w=srcImag->GetWidth();
+ h=srcImag->GetHeight();
+ }
+
+ bool bXpow2 = IsPowerof2(w);
+ bool bYpow2 = IsPowerof2(h);
+ //if bForceFFT, width AND height must be powers of 2
+ if (bForceFFT && !(bXpow2 && bYpow2)) {
+ int32_t i;
+
+ i=0;
+ while((1<<i)<w) i++;
+ w=1<<i;
+ bXpow2=true;
+
+ i=0;
+ while((1<<i)<h) i++;
+ h=1<<i;
+ bYpow2=true;
+ }
+
+ // I/O images for FFT
+ CxImage *tmpReal,*tmpImag;
+
+ // select output
+ tmpReal = (dstReal) ? dstReal : srcReal;
+ tmpImag = (dstImag) ? dstImag : srcImag;
+
+ // src!=dst -> copy the image
+ if (srcReal && dstReal) tmpReal->Copy(*srcReal,true,false,false);
+ if (srcImag && dstImag) tmpImag->Copy(*srcImag,true,false,false);
+
+ // dst&&src are empty -> create new one, else turn to GrayScale
+ if (srcReal==0 && dstReal==0){
+ tmpReal = new CxImage(w,h,8);
+ tmpReal->Clear(0);
+ tmpReal->SetGrayPalette();
+ } else {
+ if (!tmpReal->IsGrayScale()) tmpReal->GrayScale();
+ }
+ if (srcImag==0 && dstImag==0){
+ tmpImag = new CxImage(w,h,8);
+ tmpImag->Clear(0);
+ tmpImag->SetGrayPalette();
+ } else {
+ if (!tmpImag->IsGrayScale()) tmpImag->GrayScale();
+ }
+
+ if (!(tmpReal->IsValid() && tmpImag->IsValid())){
+ if (srcReal==0 && dstReal==0) delete tmpReal;
+ if (srcImag==0 && dstImag==0) delete tmpImag;
+ return false;
+ }
+
+ //resample for FFT, if necessary
+ tmpReal->Resample(w,h,0);
+ tmpImag->Resample(w,h,0);
+
+ //ok, here we have 2 (w x h), grayscale images ready for a FFT
+
+ double* real;
+ double* imag;
+ int32_t j,k,m;
+
+ _complex **grid;
+ //double mean = tmpReal->Mean();
+ /* Allocate memory for the grid */
+ grid = (_complex **)malloc(w * sizeof(_complex));
+ for (k=0;k<w;k++) {
+ grid[k] = (_complex *)malloc(h * sizeof(_complex));
+ }
+ for (j=0;j<h;j++) {
+ for (k=0;k<w;k++) {
+ grid[k][j].x = tmpReal->GetPixelIndex(k,j)-128;
+ grid[k][j].y = tmpImag->GetPixelIndex(k,j)-128;
+ }
+ }
+
+ //DFT buffers
+ double *real2,*imag2;
+ real2 = (double*)malloc(max(w,h) * sizeof(double));
+ imag2 = (double*)malloc(max(w,h) * sizeof(double));
+
+ /* Transform the rows */
+ real = (double *)malloc(w * sizeof(double));
+ imag = (double *)malloc(w * sizeof(double));
+
+ m=0;
+ while((1<<m)<w) m++;
+
+ for (j=0;j<h;j++) {
+ for (k=0;k<w;k++) {
+ real[k] = grid[k][j].x;
+ imag[k] = grid[k][j].y;
+ }
+
+ if (bXpow2) FFT(direction,m,real,imag);
+ else DFT(direction,w,real,imag,real2,imag2);
+
+ for (k=0;k<w;k++) {
+ grid[k][j].x = real[k];
+ grid[k][j].y = imag[k];
+ }
+ }
+ free(real);
+ free(imag);
+
+ /* Transform the columns */
+ real = (double *)malloc(h * sizeof(double));
+ imag = (double *)malloc(h * sizeof(double));
+
+ m=0;
+ while((1<<m)<h) m++;
+
+ for (k=0;k<w;k++) {
+ for (j=0;j<h;j++) {
+ real[j] = grid[k][j].x;
+ imag[j] = grid[k][j].y;
+ }
+
+ if (bYpow2) FFT(direction,m,real,imag);
+ else DFT(direction,h,real,imag,real2,imag2);
+
+ for (j=0;j<h;j++) {
+ grid[k][j].x = real[j];
+ grid[k][j].y = imag[j];
+ }
+ }
+ free(real);
+ free(imag);
+
+ free(real2);
+ free(imag2);
+
+ /* converting from double to byte, there is a HUGE loss in the dynamics
+ "nn" tries to keep an acceptable SNR, but 8bit=48dB: don't ask more */
+ double nn=pow((double)2,(double)log((double)max(w,h))/(double)log((double)2)-4);
+ //reversed gain for reversed transform
+ if (direction==-1) nn=1/nn;
+ //bMagnitude : just to see it on the screen
+ if (bMagnitude) nn*=4;
+
+ for (j=0;j<h;j++) {
+ for (k=0;k<w;k++) {
+ if (bMagnitude){
+ tmpReal->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(nn*(3+log(_cabs(grid[k][j])))))));
+ if (grid[k][j].x==0){
+ tmpImag->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128+(atan(grid[k][j].y/0.0000000001)*nn)))));
+ } else {
+ tmpImag->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128+(atan(grid[k][j].y/grid[k][j].x)*nn)))));
+ }
+ } else {
+ tmpReal->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128 + grid[k][j].x*nn))));
+ tmpImag->SetPixelIndex(k,j,(uint8_t)max(0,min(255,(128 + grid[k][j].y*nn))));
+ }
+ }
+ }
+
+ for (k=0;k<w;k++) free (grid[k]);
+ free (grid);
+
+ if (srcReal==0 && dstReal==0) delete tmpReal;
+ if (srcImag==0 && dstImag==0) delete tmpImag;
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::IsPowerof2(int32_t x)
+{
+ int32_t i=0;
+ while ((1<<i)<x) i++;
+ if (x==(1<<i)) return true;
+ return false;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ This computes an in-place complex-to-complex FFT
+ x and y are the real and imaginary arrays of n=2^m points.
+ o(n)=n*log2(n)
+ dir = 1 gives forward transform
+ dir = -1 gives reverse transform
+ Written by Paul Bourke, July 1998
+ FFT algorithm by Cooley and Tukey, 1965
+*/
+bool CxImage::FFT(int32_t dir,int32_t m,double *x,double *y)
+{
+ int32_t nn,i,i1,j,k,i2,l,l1,l2;
+ double c1,c2,tx,ty,t1,t2,u1,u2,z;
+
+ /* Calculate the number of points */
+ nn = 1<<m;
+
+ /* Do the bit reversal */
+ i2 = nn >> 1;
+ j = 0;
+ for (i=0;i<nn-1;i++) {
+ if (i < j) {
+ tx = x[i];
+ ty = y[i];
+ x[i] = x[j];
+ y[i] = y[j];
+ x[j] = tx;
+ y[j] = ty;
+ }
+ k = i2;
+ while (k <= j) {
+ j -= k;
+ k >>= 1;
+ }
+ j += k;
+ }
+
+ /* Compute the FFT */
+ c1 = -1.0;
+ c2 = 0.0;
+ l2 = 1;
+ for (l=0;l<m;l++) {
+ l1 = l2;
+ l2 <<= 1;
+ u1 = 1.0;
+ u2 = 0.0;
+ for (j=0;j<l1;j++) {
+ for (i=j;i<nn;i+=l2) {
+ i1 = i + l1;
+ t1 = u1 * x[i1] - u2 * y[i1];
+ t2 = u1 * y[i1] + u2 * x[i1];
+ x[i1] = x[i] - t1;
+ y[i1] = y[i] - t2;
+ x[i] += t1;
+ y[i] += t2;
+ }
+ z = u1 * c1 - u2 * c2;
+ u2 = u1 * c2 + u2 * c1;
+ u1 = z;
+ }
+ c2 = sqrt((1.0 - c1) / 2.0);
+ if (dir == 1)
+ c2 = -c2;
+ c1 = sqrt((1.0 + c1) / 2.0);
+ }
+
+ /* Scaling for forward transform */
+ if (dir == 1) {
+ for (i=0;i<nn;i++) {
+ x[i] /= (double)nn;
+ y[i] /= (double)nn;
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ Direct fourier transform o(n)=n^2
+ Written by Paul Bourke, July 1998
+*/
+bool CxImage::DFT(int32_t dir,int32_t m,double *x1,double *y1,double *x2,double *y2)
+{
+ int32_t i,k;
+ double arg;
+ double cosarg,sinarg;
+
+ for (i=0;i<m;i++) {
+ x2[i] = 0;
+ y2[i] = 0;
+ arg = - dir * 2.0 * PI * i / (double)m;
+ for (k=0;k<m;k++) {
+ cosarg = cos(k * arg);
+ sinarg = sin(k * arg);
+ x2[i] += (x1[k] * cosarg - y1[k] * sinarg);
+ y2[i] += (x1[k] * sinarg + y1[k] * cosarg);
+ }
+ }
+
+ /* Copy the data back */
+ if (dir == 1) {
+ for (i=0;i<m;i++) {
+ x1[i] = x2[i] / m;
+ y1[i] = y2[i] / m;
+ }
+ } else {
+ for (i=0;i<m;i++) {
+ x1[i] = x2[i];
+ y1[i] = y2[i];
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Combines different color components into a single image
+ * \param r,g,b: color channels
+ * \param a: alpha layer, can be NULL
+ * \param colorspace: 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ
+ * \return true if everything is ok
+ */
+bool CxImage::Combine(CxImage* r,CxImage* g,CxImage* b,CxImage* a, int32_t colorspace)
+{
+ if (r==0 || g==0 || b==0) return false;
+
+ int32_t w = r->GetWidth();
+ int32_t h = r->GetHeight();
+
+ Create(w,h,24);
+
+ g->Resample(w,h);
+ b->Resample(w,h);
+
+ if (a) {
+ a->Resample(w,h);
+#if CXIMAGE_SUPPORT_ALPHA
+ AlphaCreate();
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+
+ RGBQUAD c;
+ for (int32_t y=0;y<h;y++){
+ info.nProgress = (int32_t)(100*y/h); //<Anatoly Ivasyuk>
+ for (int32_t x=0;x<w;x++){
+ c.rgbRed=r->GetPixelIndex(x,y);
+ c.rgbGreen=g->GetPixelIndex(x,y);
+ c.rgbBlue=b->GetPixelIndex(x,y);
+ switch (colorspace){
+ case 1:
+ BlindSetPixelColor(x,y,HSLtoRGB(c));
+ break;
+ case 2:
+ BlindSetPixelColor(x,y,YUVtoRGB(c));
+ break;
+ case 3:
+ BlindSetPixelColor(x,y,YIQtoRGB(c));
+ break;
+ case 4:
+ BlindSetPixelColor(x,y,XYZtoRGB(c));
+ break;
+ default:
+ BlindSetPixelColor(x,y,c);
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ if (a) AlphaSet(x,y,a->GetPixelIndex(x,y));
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Smart blurring to remove small defects, dithering or artifacts.
+ * \param radius: normally between 0.01 and 0.5
+ * \param niterations: should be trimmed with radius, to avoid blurring should be (radius*niterations)<1
+ * \param colorspace: 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ
+ * \return true if everything is ok
+ */
+bool CxImage::Repair(float radius, int32_t niterations, int32_t colorspace)
+{
+ if (!IsValid()) return false;
+
+ int32_t w = GetWidth();
+ int32_t h = GetHeight();
+
+ CxImage r,g,b;
+
+ r.Create(w,h,8);
+ g.Create(w,h,8);
+ b.Create(w,h,8);
+
+ switch (colorspace){
+ case 1:
+ SplitHSL(&r,&g,&b);
+ break;
+ case 2:
+ SplitYUV(&r,&g,&b);
+ break;
+ case 3:
+ SplitYIQ(&r,&g,&b);
+ break;
+ case 4:
+ SplitXYZ(&r,&g,&b);
+ break;
+ default:
+ SplitRGB(&r,&g,&b);
+ }
+
+ for (int32_t i=0; i<niterations; i++){
+ RepairChannel(&r,radius);
+ RepairChannel(&g,radius);
+ RepairChannel(&b,radius);
+ }
+
+ CxImage* a=NULL;
+#if CXIMAGE_SUPPORT_ALPHA
+ if (AlphaIsValid()){
+ a = new CxImage();
+ AlphaSplit(a);
+ }
+#endif
+
+ Combine(&r,&g,&b,a,colorspace);
+
+ delete a;
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+bool CxImage::RepairChannel(CxImage *ch, float radius)
+{
+ if (ch==NULL) return false;
+
+ CxImage tmp(*ch);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t w = ch->GetWidth()-1;
+ int32_t h = ch->GetHeight()-1;
+
+ double correction,ix,iy,ixx,ixy,iyy;
+ int32_t x,y,xy0,xp1,xm1,yp1,ym1;
+
+ for(x=1; x<w; x++){
+ for(y=1; y<h; y++){
+
+ xy0 = ch->BlindGetPixelIndex(x,y);
+ xm1 = ch->BlindGetPixelIndex(x-1,y);
+ xp1 = ch->BlindGetPixelIndex(x+1,y);
+ ym1 = ch->BlindGetPixelIndex(x,y-1);
+ yp1 = ch->BlindGetPixelIndex(x,y+1);
+
+ ix= (xp1-xm1)/2.0;
+ iy= (yp1-ym1)/2.0;
+ ixx= xp1 - 2.0 * xy0 + xm1;
+ iyy= yp1 - 2.0 * xy0 + ym1;
+ ixy=(ch->BlindGetPixelIndex(x+1,y+1) + ch->BlindGetPixelIndex(x-1,y-1) -
+ ch->BlindGetPixelIndex(x-1,y+1) - ch->BlindGetPixelIndex(x+1,y-1))/4.0;
+
+ correction = ((1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy)/(1.0+ix*ix+iy*iy);
+
+ tmp.BlindSetPixelIndex(x,y,(uint8_t)min(255,max(0,(xy0 + radius * correction + 0.5))));
+ }
+ }
+
+ for (x=0;x<=w;x++){
+ for(y=0; y<=h; y+=h){
+ xy0 = ch->BlindGetPixelIndex(x,y);
+ xm1 = ch->GetPixelIndex(x-1,y);
+ xp1 = ch->GetPixelIndex(x+1,y);
+ ym1 = ch->GetPixelIndex(x,y-1);
+ yp1 = ch->GetPixelIndex(x,y+1);
+
+ ix= (xp1-xm1)/2.0;
+ iy= (yp1-ym1)/2.0;
+ ixx= xp1 - 2.0 * xy0 + xm1;
+ iyy= yp1 - 2.0 * xy0 + ym1;
+ ixy=(ch->GetPixelIndex(x+1,y+1) + ch->GetPixelIndex(x-1,y-1) -
+ ch->GetPixelIndex(x-1,y+1) - ch->GetPixelIndex(x+1,y-1))/4.0;
+
+ correction = ((1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy)/(1.0+ix*ix+iy*iy);
+
+ tmp.BlindSetPixelIndex(x,y,(uint8_t)min(255,max(0,(xy0 + radius * correction + 0.5))));
+ }
+ }
+ for (x=0;x<=w;x+=w){
+ for (y=0;y<=h;y++){
+ xy0 = ch->BlindGetPixelIndex(x,y);
+ xm1 = ch->GetPixelIndex(x-1,y);
+ xp1 = ch->GetPixelIndex(x+1,y);
+ ym1 = ch->GetPixelIndex(x,y-1);
+ yp1 = ch->GetPixelIndex(x,y+1);
+
+ ix= (xp1-xm1)/2.0;
+ iy= (yp1-ym1)/2.0;
+ ixx= xp1 - 2.0 * xy0 + xm1;
+ iyy= yp1 - 2.0 * xy0 + ym1;
+ ixy=(ch->GetPixelIndex(x+1,y+1) + ch->GetPixelIndex(x-1,y-1) -
+ ch->GetPixelIndex(x-1,y+1) - ch->GetPixelIndex(x+1,y-1))/4.0;
+
+ correction = ((1.0+iy*iy)*ixx - ix*iy*ixy + (1.0+ix*ix)*iyy)/(1.0+ix*ix+iy*iy);
+
+ tmp.BlindSetPixelIndex(x,y,(uint8_t)min(255,max(0,(xy0 + radius * correction + 0.5))));
+ }
+ }
+
+ ch->Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Enhance the variations between adjacent pixels.
+ * Similar results can be achieved using Filter(),
+ * but the algorithms are different both in Edge() and in Contour().
+ * \return true if everything is ok
+ */
+bool CxImage::Contour()
+{
+ if (!pDib) return false;
+
+ int32_t Ksize = 3;
+ int32_t k2 = Ksize/2;
+ int32_t kmax= Ksize-k2;
+ int32_t i,j,k;
+ uint8_t maxr,maxg,maxb;
+ RGBQUAD pix1,pix2;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ pix1 = BlindGetPixelColor(x,y);
+ maxr=maxg=maxb=0;
+ for(j=-k2, i=0;j<kmax;j++){
+ for(k=-k2;k<kmax;k++, i++){
+ if (!IsInside(x+j,y+k)) continue;
+ pix2 = BlindGetPixelColor(x+j,y+k);
+ if ((pix2.rgbBlue-pix1.rgbBlue)>maxb) maxb = pix2.rgbBlue;
+ if ((pix2.rgbGreen-pix1.rgbGreen)>maxg) maxg = pix2.rgbGreen;
+ if ((pix2.rgbRed-pix1.rgbRed)>maxr) maxr = pix2.rgbRed;
+ }
+ }
+ pix1.rgbBlue=(uint8_t)(255-maxb);
+ pix1.rgbGreen=(uint8_t)(255-maxg);
+ pix1.rgbRed=(uint8_t)(255-maxr);
+ tmp.BlindSetPixelColor(x,y,pix1);
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Adds a random offset to each pixel in the image
+ * \param radius: maximum pixel displacement
+ * \return true if everything is ok
+ */
+bool CxImage::Jitter(int32_t radius)
+{
+ if (!pDib) return false;
+
+ int32_t nx,ny;
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ nx=x+(int32_t)((rand()/(float)RAND_MAX - 0.5)*(radius*2));
+ ny=y+(int32_t)((rand()/(float)RAND_MAX - 0.5)*(radius*2));
+ if (!IsInside(nx,ny)) {
+ nx=x;
+ ny=y;
+ }
+ if (head.biClrUsed==0){
+ tmp.BlindSetPixelColor(x,y,BlindGetPixelColor(nx,ny));
+ } else {
+ tmp.BlindSetPixelIndex(x,y,BlindGetPixelIndex(nx,ny));
+ }
+#if CXIMAGE_SUPPORT_ALPHA
+ tmp.AlphaSet(x,y,AlphaGet(nx,ny));
+#endif //CXIMAGE_SUPPORT_ALPHA
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * generates a 1-D convolution matrix to be used for each pass of
+ * a two-pass gaussian blur. Returns the length of the matrix.
+ * \author [nipper]
+ */
+int32_t CxImage::gen_convolve_matrix (float radius, float **cmatrix_p)
+{
+ int32_t matrix_length;
+ int32_t matrix_midpoint;
+ float* cmatrix;
+ int32_t i,j;
+ float std_dev;
+ float sum;
+
+ /* we want to generate a matrix that goes out a certain radius
+ * from the center, so we have to go out ceil(rad-0.5) pixels,
+ * inlcuding the center pixel. Of course, that's only in one direction,
+ * so we have to go the same amount in the other direction, but not count
+ * the center pixel again. So we double the previous result and subtract
+ * one.
+ * The radius parameter that is passed to this function is used as
+ * the standard deviation, and the radius of effect is the
+ * standard deviation * 2. It's a little confusing.
+ * <DP> modified scaling, so that matrix_lenght = 1+2*radius parameter
+ */
+ radius = (float)fabs(0.5*radius) + 0.25f;
+
+ std_dev = radius;
+ radius = std_dev * 2;
+
+ /* go out 'radius' in each direction */
+ matrix_length = int32_t (2 * ceil(radius-0.5) + 1);
+ if (matrix_length <= 0) matrix_length = 1;
+ matrix_midpoint = matrix_length/2 + 1;
+ *cmatrix_p = new float[matrix_length];
+ cmatrix = *cmatrix_p;
+
+ /* Now we fill the matrix by doing a numeric integration approximation
+ * from -2*std_dev to 2*std_dev, sampling 50 points per pixel.
+ * We do the bottom half, mirror it to the top half, then compute the
+ * center point. Otherwise asymmetric quantization errors will occur.
+ * The formula to integrate is e^-(x^2/2s^2).
+ */
+
+ /* first we do the top (right) half of matrix */
+ for (i = matrix_length/2 + 1; i < matrix_length; i++)
+ {
+ float base_x = i - (float)floor((float)(matrix_length/2)) - 0.5f;
+ sum = 0;
+ for (j = 1; j <= 50; j++)
+ {
+ if ( base_x+0.02*j <= radius )
+ sum += (float)exp (-(base_x+0.02*j)*(base_x+0.02*j) /
+ (2*std_dev*std_dev));
+ }
+ cmatrix[i] = sum/50;
+ }
+
+ /* mirror the thing to the bottom half */
+ for (i=0; i<=matrix_length/2; i++) {
+ cmatrix[i] = cmatrix[matrix_length-1-i];
+ }
+
+ /* find center val -- calculate an odd number of quanta to make it symmetric,
+ * even if the center point is weighted slightly higher than others. */
+ sum = 0;
+ for (j=0; j<=50; j++)
+ {
+ sum += (float)exp (-(0.5+0.02*j)*(0.5+0.02*j) /
+ (2*std_dev*std_dev));
+ }
+ cmatrix[matrix_length/2] = sum/51;
+
+ /* normalize the distribution by scaling the total sum to one */
+ sum=0;
+ for (i=0; i<matrix_length; i++) sum += cmatrix[i];
+ for (i=0; i<matrix_length; i++) cmatrix[i] = cmatrix[i] / sum;
+
+ return matrix_length;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * generates a lookup table for every possible product of 0-255 and
+ * each value in the convolution matrix. The returned array is
+ * indexed first by matrix position, then by input multiplicand (?)
+ * value.
+ * \author [nipper]
+ */
+float* CxImage::gen_lookup_table (float *cmatrix, int32_t cmatrix_length)
+{
+ float* lookup_table = new float[cmatrix_length * 256];
+ float* lookup_table_p = lookup_table;
+ float* cmatrix_p = cmatrix;
+
+ for (int32_t i=0; i<cmatrix_length; i++)
+ {
+ for (int32_t j=0; j<256; j++)
+ {
+ *(lookup_table_p++) = *cmatrix_p * (float)j;
+ }
+ cmatrix_p++;
+ }
+
+ return lookup_table;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * this function is written as if it is blurring a column at a time,
+ * even though it can operate on rows, too. There is no difference
+ * in the processing of the lines, at least to the blur_line function.
+ * \author [nipper]
+ */
+void CxImage::blur_line (float *ctable, float *cmatrix, int32_t cmatrix_length, uint8_t* cur_col, uint8_t* dest_col, int32_t y, int32_t bytes)
+{
+ float scale;
+ float sum;
+ int32_t i=0, j=0;
+ int32_t row;
+ int32_t cmatrix_middle = cmatrix_length/2;
+
+ float *cmatrix_p;
+ uint8_t *cur_col_p;
+ uint8_t *cur_col_p1;
+ uint8_t *dest_col_p;
+ float *ctable_p;
+
+ /* this first block is the same as the non-optimized version --
+ * it is only used for very small pictures, so speed isn't a
+ * big concern.
+ */
+ if (cmatrix_length > y)
+ {
+ for (row = 0; row < y ; row++)
+ {
+ scale=0;
+ /* find the scale factor */
+ for (j = 0; j < y ; j++)
+ {
+ /* if the index is in bounds, add it to the scale counter */
+ if ((j + cmatrix_middle - row >= 0) &&
+ (j + cmatrix_middle - row < cmatrix_length))
+ scale += cmatrix[j + cmatrix_middle - row];
+ }
+ for (i = 0; i<bytes; i++)
+ {
+ sum = 0;
+ for (j = 0; j < y; j++)
+ {
+ if ((j >= row - cmatrix_middle) &&
+ (j <= row + cmatrix_middle))
+ sum += cur_col[j*bytes + i] * cmatrix[j];
+ }
+ dest_col[row*bytes + i] = (uint8_t)(0.5f + sum / scale);
+ }
+ }
+ }
+ else
+ {
+ /* for the edge condition, we only use available info and scale to one */
+ for (row = 0; row < cmatrix_middle; row++)
+ {
+ /* find scale factor */
+ scale=0;
+ for (j = cmatrix_middle - row; j<cmatrix_length; j++)
+ scale += cmatrix[j];
+ for (i = 0; i<bytes; i++)
+ {
+ sum = 0;
+ for (j = cmatrix_middle - row; j<cmatrix_length; j++)
+ {
+ sum += cur_col[(row + j-cmatrix_middle)*bytes + i] * cmatrix[j];
+ }
+ dest_col[row*bytes + i] = (uint8_t)(0.5f + sum / scale);
+ }
+ }
+ /* go through each pixel in each col */
+ dest_col_p = dest_col + row*bytes;
+ for (; row < y-cmatrix_middle; row++)
+ {
+ cur_col_p = (row - cmatrix_middle) * bytes + cur_col;
+ for (i = 0; i<bytes; i++)
+ {
+ sum = 0;
+ cmatrix_p = cmatrix;
+ cur_col_p1 = cur_col_p;
+ ctable_p = ctable;
+ for (j = cmatrix_length; j>0; j--)
+ {
+ sum += *(ctable_p + *cur_col_p1);
+ cur_col_p1 += bytes;
+ ctable_p += 256;
+ }
+ cur_col_p++;
+ *(dest_col_p++) = (uint8_t)(0.5f + sum);
+ }
+ }
+
+ /* for the edge condition , we only use available info, and scale to one */
+ for (; row < y; row++)
+ {
+ /* find scale factor */
+ scale=0;
+ for (j = 0; j< y-row + cmatrix_middle; j++)
+ scale += cmatrix[j];
+ for (i = 0; i<bytes; i++)
+ {
+ sum = 0;
+ for (j = 0; j<y-row + cmatrix_middle; j++)
+ {
+ sum += cur_col[(row + j-cmatrix_middle)*bytes + i] * cmatrix[j];
+ }
+ dest_col[row*bytes + i] = (uint8_t) (0.5f + sum / scale);
+ }
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \author [DP]
+ */
+void CxImage::blur_text (uint8_t threshold, uint8_t decay, uint8_t max_depth, CxImage* iSrc, CxImage* iDst, uint8_t bytes)
+{
+ int32_t x,y,z,m;
+ uint8_t *pSrc, *pSrc2, *pSrc3, *pDst;
+ uint8_t step,n;
+ int32_t pivot;
+
+ if (max_depth<1) max_depth = 1;
+
+ int32_t nmin,nmax,xmin,xmax,ymin,ymax;
+ xmin = ymin = 0;
+ xmax = iSrc->head.biWidth;
+ ymax = iSrc->head.biHeight;
+
+ if (xmin==xmax || ymin==ymax) return;
+
+ nmin = xmin * bytes;
+ nmax = xmax * bytes;
+
+ CImageIterator itSrc(iSrc);
+ CImageIterator itTmp(iDst);
+
+ double dbScaler = 100.0f/(ymax-ymin)/bytes;
+
+ for (n=0; n<bytes; n++){
+ for (y=ymin+1;y<(ymax-1);y++)
+ {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)((y-ymin)*dbScaler*(1+n));
+
+ pSrc = itSrc.GetRow(y);
+ pSrc2 = itSrc.GetRow(y+1);
+ pSrc3 = itSrc.GetRow(y-1);
+ pDst = itTmp.GetRow(y);
+
+ //scan left to right
+ for (x=n+nmin /*,i=xmin*/; x<(nmax-1); x+=bytes /*,i++*/)
+ {
+ z=x+bytes;
+ pivot = pSrc[z]-threshold;
+ //find upper corner
+ if (pSrc[x]<pivot && pSrc2[z]<pivot && pSrc3[x]>=pivot){
+ while (z<nmax && pSrc2[z]<pSrc[x+bytes] && pSrc[x+bytes]<=pSrc[z]){
+ z+=bytes;
+ }
+ m = z-x;
+ m = (decay>1) ? ((m/bytes)/decay+1) : m/bytes;
+ if (m>max_depth) m = max_depth;
+ step = (uint8_t)((pSrc[x+bytes]-pSrc[x])/(m+1));
+ while (m-->1){
+ pDst[x+m*bytes] = (uint8_t)(pDst[x]+(step*(m+1)));
+ }
+ }
+ //find lower corner
+ z=x+bytes;
+ if (pSrc[x]<pivot && pSrc3[z]<pivot && pSrc2[x]>=pivot){
+ while (z<nmax && pSrc3[z]<pSrc[x+bytes] && pSrc[x+bytes]<=pSrc[z]){
+ z+=bytes;
+ }
+ m = z-x;
+ m = (decay>1) ? ((m/bytes)/decay+1) : m/bytes;
+ if (m>max_depth) m = max_depth;
+ step = (uint8_t)((pSrc[x+bytes]-pSrc[x])/(m+1));
+ while (m-->1){
+ pDst[x+m*bytes] = (uint8_t)(pDst[x]+(step*(m+1)));
+ }
+ }
+ }
+ //scan right to left
+ for (x=nmax-1-n /*,i=(xmax-1)*/; x>0; x-=bytes /*,i--*/)
+ {
+ z=x-bytes;
+ pivot = pSrc[z]-threshold;
+ //find upper corner
+ if (pSrc[x]<pivot && pSrc2[z]<pivot && pSrc3[x]>=pivot){
+ while (z>n && pSrc2[z]<pSrc[x-bytes] && pSrc[x-bytes]<=pSrc[z]){
+ z-=bytes;
+ }
+ m = x-z;
+ m = (decay>1) ? ((m/bytes)/decay+1) : m/bytes;
+ if (m>max_depth) m = max_depth;
+ step = (uint8_t)((pSrc[x-bytes]-pSrc[x])/(m+1));
+ while (m-->1){
+ pDst[x-m*bytes] = (uint8_t)(pDst[x]+(step*(m+1)));
+ }
+ }
+ //find lower corner
+ z=x-bytes;
+ if (pSrc[x]<pivot && pSrc3[z]<pivot && pSrc2[x]>=pivot){
+ while (z>n && pSrc3[z]<pSrc[x-bytes] && pSrc[x-bytes]<=pSrc[z]){
+ z-=bytes;
+ }
+ m = x-z;
+ m = (decay>1) ? ((m/bytes)/decay+1) : m/bytes;
+ if (m>max_depth) m = max_depth;
+ step = (uint8_t)((pSrc[x-bytes]-pSrc[x])/(m+1));
+ while (m-->1){
+ pDst[x-m*bytes] = (uint8_t)(pDst[x]+(step*(m+1)));
+ }
+ }
+ }
+ }
+ }
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \author [DP]
+ */
+bool CxImage::TextBlur(uint8_t threshold, uint8_t decay, uint8_t max_depth, bool bBlurHorizontal, bool bBlurVertical, CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+
+ //the routine is optimized for RGB or GrayScale images
+ if (!(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!IncreaseBpp(24))
+ return false;
+ }
+
+ CxImage tmp(*this);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+
+ if (bBlurHorizontal)
+ blur_text(threshold, decay, max_depth, this, &tmp, head.biBitCount>>3);
+
+ if (bBlurVertical){
+ CxImage src2(*this);
+ src2.RotateLeft();
+ tmp.RotateLeft();
+ blur_text(threshold, decay, max_depth, &src2, &tmp, head.biBitCount>>3);
+ tmp.RotateRight();
+ }
+
+#if CXIMAGE_SUPPORT_SELECTION
+ //restore the non selected region
+ if (pSelection){
+ for(int32_t y=0; y<head.biHeight; y++){
+ for(int32_t x=0; x<head.biWidth; x++){
+ if (!BlindSelectionIsInside(x,y)){
+ tmp.BlindSetPixelColor(x,y,BlindGetPixelColor(x,y));
+ }
+ }
+ }
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ tmp.DecreaseBpp(bpp, true, pPalette);
+ delete [] pPalette;
+ }
+
+ if (iDst) iDst->Transfer(tmp);
+ else Transfer(tmp);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \author [nipper]; changes [DP]
+ */
+bool CxImage::GaussianBlur(float radius /*= 1.0f*/, CxImage* iDst /*= 0*/)
+{
+ if (!pDib) return false;
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+
+ //the routine is optimized for RGB or GrayScale images
+ if (!(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!IncreaseBpp(24))
+ return false;
+ }
+
+ CxImage tmp_x(*this, false, true, true);
+ if (!tmp_x.IsValid()){
+ strcpy(info.szLastError,tmp_x.GetLastError());
+ return false;
+ }
+
+ // generate convolution matrix and make sure it's smaller than each dimension
+ float *cmatrix = NULL;
+ int32_t cmatrix_length = gen_convolve_matrix(radius, &cmatrix);
+ // generate lookup table
+ float *ctable = gen_lookup_table(cmatrix, cmatrix_length);
+
+ int32_t x,y;
+ int32_t bypp = head.biBitCount>>3;
+
+ CImageIterator itSrc(this);
+ CImageIterator itTmp(&tmp_x);
+
+ double dbScaler = 50.0f/head.biHeight;
+
+ // blur the rows
+ for (y=0;y<head.biHeight;y++)
+ {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)(y*dbScaler);
+
+ blur_line(ctable, cmatrix, cmatrix_length, itSrc.GetRow(y), itTmp.GetRow(y), head.biWidth, bypp);
+ }
+
+ CxImage tmp_y(tmp_x, false, true, true);
+ if (!tmp_y.IsValid()){
+ strcpy(info.szLastError,tmp_y.GetLastError());
+ return false;
+ }
+
+ CImageIterator itDst(&tmp_y);
+
+ // blur the cols
+ uint8_t* cur_col = (uint8_t*)malloc(bypp*head.biHeight);
+ uint8_t* dest_col = (uint8_t*)malloc(bypp*head.biHeight);
+
+ dbScaler = 50.0f/head.biWidth;
+
+ for (x=0;x<head.biWidth;x++)
+ {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)(50.0f+x*dbScaler);
+
+ itTmp.GetCol(cur_col, x);
+ itDst.GetCol(dest_col, x);
+ blur_line(ctable, cmatrix, cmatrix_length, cur_col, dest_col, head.biHeight, bypp);
+ itDst.SetCol(dest_col, x);
+ }
+
+ free(cur_col);
+ free(dest_col);
+
+ delete [] cmatrix;
+ delete [] ctable;
+
+#if CXIMAGE_SUPPORT_SELECTION
+ //restore the non selected region
+ if (pSelection){
+ for(y=0; y<head.biHeight; y++){
+ for(x=0; x<head.biWidth; x++){
+ if (!BlindSelectionIsInside(x,y)){
+ tmp_y.BlindSetPixelColor(x,y,BlindGetPixelColor(x,y));
+ }
+ }
+ }
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ tmp_y.DecreaseBpp(bpp, false, pPalette);
+ if (iDst) DecreaseBpp(bpp, false, pPalette);
+ delete [] pPalette;
+ }
+
+ if (iDst) iDst->Transfer(tmp_y);
+ else Transfer(tmp_y);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * \author [DP],[nipper]
+ */
+bool CxImage::SelectiveBlur(float radius, uint8_t threshold, CxImage* iDst)
+{
+ if (!pDib) return false;
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+
+ CxImage Tmp(*this, true, true, true);
+ if (!Tmp.IsValid()){
+ strcpy(info.szLastError,Tmp.GetLastError());
+ return false;
+ }
+
+ //the routine is optimized for RGB or GrayScale images
+ if (!(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!Tmp.IncreaseBpp(24)){
+ delete [] pPalette;
+ return false;
+ }
+ }
+
+ CxImage Dst(Tmp, true, true, true);
+ if (!Dst.IsValid()){
+ strcpy(info.szLastError,Dst.GetLastError());
+ delete [] pPalette;
+ return false;
+ }
+
+ //build the difference mask
+ uint8_t thresh_dw = (uint8_t)max( 0 ,(int32_t)(128 - threshold));
+ uint8_t thresh_up = (uint8_t)min(255,(int32_t)(128 + threshold));
+ int32_t kernel[]={-100,-100,-100,-100,801,-100,-100,-100,-100};
+ if (!Tmp.Filter(kernel,3,800,128)){
+ strcpy(info.szLastError,Tmp.GetLastError());
+ delete [] pPalette;
+ return false;
+ }
+
+ //if the image has no selection, build a selection for the whole image
+#if CXIMAGE_SUPPORT_SELECTION
+ if (!Tmp.SelectionIsValid()){
+ Tmp.SelectionCreate();
+ Tmp.SelectionClear(255);
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ xmin = Tmp.info.rSelectionBox.left;
+ xmax = Tmp.info.rSelectionBox.right;
+ ymin = Tmp.info.rSelectionBox.bottom;
+ ymax = Tmp.info.rSelectionBox.top;
+
+ //modify the selection where the difference mask is over the threshold
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+ if(Tmp.BlindSelectionIsInside(x,y)){
+ RGBQUAD c = Tmp.BlindGetPixelColor(x,y);
+ if ((c.rgbRed < thresh_dw || c.rgbRed > thresh_up) ||
+ (c.rgbGreen < thresh_dw || c.rgbGreen > thresh_up) ||
+ (c.rgbBlue < thresh_dw || c.rgbBlue > thresh_up))
+ {
+ Tmp.SelectionSet(x,y,0);
+ }
+ }
+ }
+ }
+
+ //blur the image (only in the selected pixels)
+ Dst.SelectionCopy(Tmp);
+ if (!Dst.GaussianBlur(radius)){
+ strcpy(info.szLastError,Dst.GetLastError());
+ delete [] pPalette;
+ return false;
+ }
+
+ //restore the original selection
+ Dst.SelectionCopy(*this);
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ Dst.DecreaseBpp(bpp, false, pPalette);
+ delete [] pPalette;
+ }
+
+ if (iDst) iDst->Transfer(Dst);
+ else Transfer(Dst);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * sharpen the image by subtracting a blurred copy from the original image.
+ * \param radius: width in pixels of the blurring effect. Range: >0; default = 5.
+ * \param amount: strength of the filter. Range: 0.0 (none) to 1.0 (max); default = 0.5
+ * \param threshold: difference, between blurred and original pixel, to trigger the filter
+ * Range: 0 (always triggered) to 255 (never triggered); default = 0.
+ * \return true if everything is ok
+ * \author [nipper]; changes [DP]
+ */
+bool CxImage::UnsharpMask(float radius /*= 5.0*/, float amount /*= 0.5*/, int32_t threshold /*= 0*/)
+{
+ if (!pDib) return false;
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+
+ //the routine is optimized for RGB or GrayScale images
+ if (!(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!IncreaseBpp(24))
+ return false;
+ }
+
+ CxImage iDst;
+ if (!GaussianBlur(radius,&iDst))
+ return false;
+
+ CImageIterator itSrc(this);
+ CImageIterator itDst(&iDst);
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ double dbScaler = 100.0/(ymax-ymin);
+ int32_t bypp = head.biBitCount>>3;
+
+ // merge the source and destination (which currently contains
+ // the blurred version) images
+ for (int32_t y=ymin; y<ymax; y++)
+ {
+ if (info.nEscape) break;
+ info.nProgress = (int32_t)((y-ymin)*dbScaler);
+
+ // get source row
+ uint8_t* cur_row = itSrc.GetRow(y);
+ // get dest row
+ uint8_t* dest_row = itDst.GetRow(y);
+ // combine the two
+ for (int32_t x=xmin; x<xmax; x++) {
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ for (int32_t b=0, z=x*bypp; b<bypp; b++, z++){
+ int32_t diff = cur_row[z] - dest_row[z];
+
+ // do tresholding
+ if (abs(diff) < threshold){
+ dest_row[z] = cur_row[z];
+ } else {
+ dest_row[z] = (uint8_t)min(255, max(0,(int32_t)(cur_row[z] + amount * diff)));
+ }
+ }
+ }
+ }
+ }
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ iDst.DecreaseBpp(bpp, false, pPalette);
+ delete [] pPalette;
+ }
+
+ Transfer(iDst);
+
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Apply a look up table to the image.
+ * \param pLut: uint8_t[256] look up table
+ * \return true if everything is ok
+ */
+bool CxImage::Lut(uint8_t* pLut)
+{
+ if (!pDib || !pLut) return false;
+ RGBQUAD color;
+
+ double dbScaler;
+ if (head.biClrUsed==0){
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ // faster loop for full image
+ uint8_t *iSrc=info.pImage;
+ for(uint32_t i=0; i < head.biSizeImage ; i++){
+ *iSrc++ = pLut[*iSrc];
+ }
+ return true;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ dbScaler = 100.0/(ymax-ymin);
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)((y-ymin)*dbScaler); //<Anatoly Ivasyuk>
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ color = BlindGetPixelColor(x,y);
+ color.rgbRed = pLut[color.rgbRed];
+ color.rgbGreen = pLut[color.rgbGreen];
+ color.rgbBlue = pLut[color.rgbBlue];
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+#if CXIMAGE_SUPPORT_SELECTION
+ } else if (pSelection && (head.biBitCount==8) && IsGrayScale()){
+ int32_t xmin,xmax,ymin,ymax;
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ dbScaler = 100.0/(ymax-ymin);
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)((y-ymin)*dbScaler);
+ for(int32_t x=xmin; x<xmax; x++){
+ if (BlindSelectionIsInside(x,y))
+ {
+ BlindSetPixelIndex(x,y,pLut[BlindGetPixelIndex(x,y)]);
+ }
+ }
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+ } else {
+ bool bIsGrayScale = IsGrayScale();
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ color = GetPaletteColor((uint8_t)j);
+ color.rgbRed = pLut[color.rgbRed];
+ color.rgbGreen = pLut[color.rgbGreen];
+ color.rgbBlue = pLut[color.rgbBlue];
+ SetPaletteColor((uint8_t)j,color);
+ }
+ if (bIsGrayScale) GrayScale();
+ }
+ return true;
+
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Apply an indipendent look up table for each channel
+ * \param pLutR, pLutG, pLutB, pLutA: uint8_t[256] look up tables
+ * \return true if everything is ok
+ */
+bool CxImage::Lut(uint8_t* pLutR, uint8_t* pLutG, uint8_t* pLutB, uint8_t* pLutA)
+{
+ if (!pDib || !pLutR || !pLutG || !pLutB) return false;
+ RGBQUAD color;
+
+ double dbScaler;
+ if (head.biClrUsed==0){
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ dbScaler = 100.0/(ymax-ymin);
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)((y-ymin)*dbScaler);
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ color = BlindGetPixelColor(x,y);
+ color.rgbRed = pLutR[color.rgbRed];
+ color.rgbGreen = pLutG[color.rgbGreen];
+ color.rgbBlue = pLutB[color.rgbBlue];
+ if (pLutA) color.rgbReserved=pLutA[color.rgbReserved];
+ BlindSetPixelColor(x,y,color,true);
+ }
+ }
+ }
+ } else {
+ bool bIsGrayScale = IsGrayScale();
+ for(uint32_t j=0; j<head.biClrUsed; j++){
+ color = GetPaletteColor((uint8_t)j);
+ color.rgbRed = pLutR[color.rgbRed];
+ color.rgbGreen = pLutG[color.rgbGreen];
+ color.rgbBlue = pLutB[color.rgbBlue];
+ SetPaletteColor((uint8_t)j,color);
+ }
+ if (bIsGrayScale) GrayScale();
+ }
+
+ return true;
+
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Use the RedEyeRemove function to remove the red-eye effect that frequently
+ * occurs in photographs of humans and animals. You must select the region
+ * where the function will filter the red channel.
+ * \param strength: range from 0.0f (no effect) to 1.0f (full effect). Default = 0.8
+ * \return true if everything is ok
+ */
+bool CxImage::RedEyeRemove(float strength)
+{
+ if (!pDib) return false;
+ RGBQUAD color;
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ if (strength<0.0f) strength = 0.0f;
+ if (strength>1.0f) strength = 1.0f;
+
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ float a = 1.0f-5.0f*((float)((x-0.5f*(xmax+xmin))*(x-0.5f*(xmax+xmin))+(y-0.5f*(ymax+ymin))*(y-0.5f*(ymax+ymin))))/((float)((xmax-xmin)*(ymax-ymin)));
+ if (a<0) a=0;
+ color = BlindGetPixelColor(x,y);
+ color.rgbRed = (uint8_t)(a*min(color.rgbGreen,color.rgbBlue)+(1.0f-a)*color.rgbRed);
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Changes the saturation of the image.
+ * \param saturation: can be from -100 to 100, positive values increase the saturation.
+ * \param colorspace: can be 1 (HSL) or 2 (YUV).
+ * \return true if everything is ok
+ */
+bool CxImage::Saturate(const int32_t saturation, const int32_t colorspace)
+{
+ if (!pDib)
+ return false;
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin==xmax || ymin==ymax)
+ return false;
+
+ uint8_t cTable[256];
+
+ switch(colorspace)
+ {
+ case 1:
+ {
+ for (int32_t i=0;i<256;i++) {
+ cTable[i] = (uint8_t)max(0,min(255,(int32_t)(i + saturation)));
+ }
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ RGBQUAD c = RGBtoHSL(BlindGetPixelColor(x,y));
+ c.rgbGreen = cTable[c.rgbGreen];
+ c = HSLtoRGB(c);
+ BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ }
+ break;
+ case 2:
+ {
+ for (int32_t i=0;i<256;i++) {
+ cTable[i] = (uint8_t)max(0,min(255,(int32_t)((i-128)*(100 + saturation)/100.0f + 128.5f)));
+ }
+ for(int32_t y=ymin; y<ymax; y++){
+ info.nProgress = (int32_t)(100*(y-ymin)/(ymax-ymin));
+ if (info.nEscape) break;
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ RGBQUAD c = RGBtoYUV(BlindGetPixelColor(x,y));
+ c.rgbGreen = cTable[c.rgbGreen];
+ c.rgbBlue = cTable[c.rgbBlue];
+ c = YUVtoRGB(c);
+ BlindSetPixelColor(x,y,c);
+ }
+ }
+ }
+ }
+ break;
+ default:
+ strcpy(info.szLastError,"Saturate: wrong colorspace");
+ return false;
+ }
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Solarize: convert all colors above a given lightness level into their negative
+ * \param level : lightness threshold. Range = 0 to 255; default = 128.
+ * \param bLinkedChannels: true = compare with luminance, preserve colors (default)
+ * false = compare with independent R,G,B levels
+ * \return true if everything is ok
+ * \author [Priyank Bolia] (priyank_bolia(at)yahoo(dot)com); changes [DP]
+ */
+bool CxImage::Solarize(uint8_t level, bool bLinkedChannels)
+{
+ if (!pDib) return false;
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pSelection){
+ xmin = info.rSelectionBox.left; xmax = info.rSelectionBox.right;
+ ymin = info.rSelectionBox.bottom; ymax = info.rSelectionBox.top;
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (head.biBitCount<=8){
+ if (IsGrayScale()){ //GRAYSCALE, selection
+ for(int32_t y=ymin; y<ymax; y++){
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ uint8_t index = BlindGetPixelIndex(x,y);
+ RGBQUAD color = GetPaletteColor(index);
+ if ((uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue)>level){
+ BlindSetPixelIndex(x,y,255-index);
+ }
+ }
+ }
+ }
+ } else { //PALETTE, full image
+ RGBQUAD* ppal=GetPalette();
+ for(uint32_t i=0;i<head.biClrUsed;i++){
+ RGBQUAD color = GetPaletteColor((uint8_t)i);
+ if (bLinkedChannels){
+ if ((uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue)>level){
+ ppal[i].rgbBlue =(uint8_t)(255-ppal[i].rgbBlue);
+ ppal[i].rgbGreen =(uint8_t)(255-ppal[i].rgbGreen);
+ ppal[i].rgbRed =(uint8_t)(255-ppal[i].rgbRed);
+ }
+ } else {
+ if (color.rgbBlue>level) ppal[i].rgbBlue =(uint8_t)(255-ppal[i].rgbBlue);
+ if (color.rgbGreen>level) ppal[i].rgbGreen =(uint8_t)(255-ppal[i].rgbGreen);
+ if (color.rgbRed>level) ppal[i].rgbRed =(uint8_t)(255-ppal[i].rgbRed);
+ }
+ }
+ }
+ } else { //RGB, selection
+ for(int32_t y=ymin; y<ymax; y++){
+ for(int32_t x=xmin; x<xmax; x++){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ RGBQUAD color = BlindGetPixelColor(x,y);
+ if (bLinkedChannels){
+ if ((uint8_t)RGB2GRAY(color.rgbRed,color.rgbGreen,color.rgbBlue)>level){
+ color.rgbRed = (uint8_t)(255-color.rgbRed);
+ color.rgbGreen = (uint8_t)(255-color.rgbGreen);
+ color.rgbBlue = (uint8_t)(255-color.rgbBlue);
+ }
+ } else {
+ if (color.rgbBlue>level) color.rgbBlue =(uint8_t)(255-color.rgbBlue);
+ if (color.rgbGreen>level) color.rgbGreen =(uint8_t)(255-color.rgbGreen);
+ if (color.rgbRed>level) color.rgbRed =(uint8_t)(255-color.rgbRed);
+ }
+ BlindSetPixelColor(x,y,color);
+ }
+ }
+ }
+ }
+
+ //invert transparent color only in case of full image processing
+ if (pSelection==0 || (!IsGrayScale() && IsIndexed())){
+ if (bLinkedChannels){
+ if ((uint8_t)RGB2GRAY(info.nBkgndColor.rgbRed,info.nBkgndColor.rgbGreen,info.nBkgndColor.rgbBlue)>level){
+ info.nBkgndColor.rgbBlue = (uint8_t)(255-info.nBkgndColor.rgbBlue);
+ info.nBkgndColor.rgbGreen = (uint8_t)(255-info.nBkgndColor.rgbGreen);
+ info.nBkgndColor.rgbRed = (uint8_t)(255-info.nBkgndColor.rgbRed);
+ }
+ } else {
+ if (info.nBkgndColor.rgbBlue>level) info.nBkgndColor.rgbBlue = (uint8_t)(255-info.nBkgndColor.rgbBlue);
+ if (info.nBkgndColor.rgbGreen>level) info.nBkgndColor.rgbGreen = (uint8_t)(255-info.nBkgndColor.rgbGreen);
+ if (info.nBkgndColor.rgbRed>level) info.nBkgndColor.rgbRed = (uint8_t)(255-info.nBkgndColor.rgbRed);
+ }
+ }
+
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Converts the RGB triplets to and from different colorspace
+ * \param dstColorSpace: destination colorspace; 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ
+ * \param srcColorSpace: source colorspace; 0 = RGB, 1 = HSL, 2 = YUV, 3 = YIQ, 4 = XYZ
+ * \return true if everything is ok
+ */
+bool CxImage::ConvertColorSpace(const int32_t dstColorSpace, const int32_t srcColorSpace)
+{
+ if (!pDib)
+ return false;
+
+ if (dstColorSpace == srcColorSpace)
+ return true;
+
+ int32_t w = GetWidth();
+ int32_t h = GetHeight();
+
+ for (int32_t y=0;y<h;y++){
+ info.nProgress = (int32_t)(100*y/h);
+ if (info.nEscape) break;
+ for (int32_t x=0;x<w;x++){
+ RGBQUAD c = BlindGetPixelColor(x,y);
+ switch (srcColorSpace){
+ case 0:
+ break;
+ case 1:
+ c = HSLtoRGB(c);
+ break;
+ case 2:
+ c = YUVtoRGB(c);
+ break;
+ case 3:
+ c = YIQtoRGB(c);
+ break;
+ case 4:
+ c = XYZtoRGB(c);
+ break;
+ default:
+ strcpy(info.szLastError,"ConvertColorSpace: unknown source colorspace");
+ return false;
+ }
+ switch (dstColorSpace){
+ case 0:
+ break;
+ case 1:
+ c = RGBtoHSL(c);
+ break;
+ case 2:
+ c = RGBtoYUV(c);
+ break;
+ case 3:
+ c = RGBtoYIQ(c);
+ break;
+ case 4:
+ c = RGBtoXYZ(c);
+ break;
+ default:
+ strcpy(info.szLastError,"ConvertColorSpace: unknown destination colorspace");
+ return false;
+ }
+ BlindSetPixelColor(x,y,c);
+ }
+ }
+ return true;
+}
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Finds the optimal (global or local) treshold for image binarization
+ * \param method: 0 = average all methods (default); 1 = Otsu; 2 = Kittler & Illingworth; 3 = max entropy; 4 = potential difference;
+ * \param pBox: region from where the threshold is computed; 0 = full image (default).
+ * \param pContrastMask: limit the computation only in regions with contrasted (!=0) pixels; default = 0.
+ * the pContrastMask image must be grayscale with same with and height of the current image,
+ * can be obtained from the current image with a filter:
+ * CxImage iContrastMask(*image,true,false,false);
+ * iContrastMask.GrayScale();
+ * int32_t edge[]={-1,-1,-1,-1,8,-1,-1,-1,-1};
+ * iContrastMask.Filter(edge,3,1,0);
+ * int32_t blur[]={1,1,1,1,1,1,1,1,1};
+ * iContrastMask.Filter(blur,3,9,0);
+ * \return optimal threshold; -1 = error.
+ * \sa AdaptiveThreshold
+ */
+int32_t CxImage::OptimalThreshold(int32_t method, RECT * pBox, CxImage* pContrastMask)
+{
+ if (!pDib)
+ return false;
+
+ if (head.biBitCount!=8){
+ strcpy(info.szLastError,"OptimalThreshold works only on 8 bit images");
+ return -1;
+ }
+
+ if (pContrastMask){
+ if (!pContrastMask->IsValid() ||
+ !pContrastMask->IsGrayScale() ||
+ pContrastMask->GetWidth() != GetWidth() ||
+ pContrastMask->GetHeight() != GetHeight()){
+ strcpy(info.szLastError,"OptimalThreshold invalid ContrastMask");
+ return -1;
+ }
+ }
+
+ int32_t xmin,xmax,ymin,ymax;
+ if (pBox){
+ xmin = max(pBox->left,0);
+ xmax = min(pBox->right,head.biWidth);
+ ymin = max(pBox->bottom,0);
+ ymax = min(pBox->top,head.biHeight);
+ } else {
+ xmin = ymin = 0;
+ xmax = head.biWidth; ymax=head.biHeight;
+ }
+
+ if (xmin>=xmax || ymin>=ymax)
+ return -1;
+
+ double p[256];
+ memset(p, 0, 256*sizeof(double));
+ //build histogram
+ for (int32_t y = ymin; y<ymax; y++){
+ uint8_t* pGray = GetBits(y) + xmin;
+ uint8_t* pContr = 0;
+ if (pContrastMask) pContr = pContrastMask->GetBits(y) + xmin;
+ for (int32_t x = xmin; x<xmax; x++){
+ uint8_t n = *pGray++;
+ if (pContr){
+ if (*pContr) p[n]++;
+ pContr++;
+ } else {
+ p[n]++;
+ }
+ }
+ }
+
+ //find histogram limits
+ int32_t gray_min = 0;
+ while (gray_min<255 && p[gray_min]==0) gray_min++;
+ int32_t gray_max = 255;
+ while (gray_max>0 && p[gray_max]==0) gray_max--;
+ if (gray_min > gray_max)
+ return -1;
+ if (gray_min == gray_max){
+ if (gray_min == 0)
+ return 0;
+ else
+ return gray_max-1;
+ }
+
+ //compute total moments 0th,1st,2nd order
+ int32_t i,k;
+ double w_tot = 0;
+ double m_tot = 0;
+ double q_tot = 0;
+ for (i = gray_min; i <= gray_max; i++){
+ w_tot += p[i];
+ m_tot += i*p[i];
+ q_tot += i*i*p[i];
+ }
+
+ double L, L1max, L2max, L3max, L4max; //objective functions
+ int32_t th1,th2,th3,th4; //optimal thresholds
+ L1max = L2max = L3max = L4max = 0;
+ th1 = th2 = th3 = th4 = -1;
+
+ double w1, w2, m1, m2, q1, q2, s1, s2;
+ w1 = m1 = q1 = 0;
+ for (i = gray_min; i < gray_max; i++){
+ w1 += p[i];
+ w2 = w_tot - w1;
+ m1 += i*p[i];
+ m2 = m_tot - m1;
+ q1 += i*i*p[i];
+ q2 = q_tot - q1;
+ s1 = q1/w1-m1*m1/w1/w1; //s1 = q1/w1-pow(m1/w1,2);
+ s2 = q2/w2-m2*m2/w2/w2; //s2 = q2/w2-pow(m2/w2,2);
+
+ //Otsu
+ L = -(s1*w1 + s2*w2); //implemented as definition
+ //L = w1 * w2 * (m2/w2 - m1/w1)*(m2/w2 - m1/w1); //implementation that doesn't need s1 & s2
+ if (L1max < L || th1<0){
+ L1max = L;
+ th1 = i;
+ }
+
+ //Kittler and Illingworth
+ if (s1>0 && s2>0){
+ L = w1*log(w1/sqrt(s1))+w2*log(w2/sqrt(s2));
+ //L = w1*log(w1*w1/s1)+w2*log(w2*w2/s2);
+ if (L2max < L || th2<0){
+ L2max = L;
+ th2 = i;
+ }
+ }
+
+ //max entropy
+ L = 0;
+ for (k=gray_min;k<=i;k++) if (p[k] > 0) L -= p[k]*log(p[k]/w1)/w1;
+ for (k;k<=gray_max;k++) if (p[k] > 0) L -= p[k]*log(p[k]/w2)/w2;
+ if (L3max < L || th3<0){
+ L3max = L;
+ th3 = i;
+ }
+
+ //potential difference (based on Electrostatic Binarization method by J. Acharya & G. Sreechakra)
+ // L=-fabs(vdiff/vsum); è molto selettivo, sembra che L=-fabs(vdiff) o L=-(vsum)
+ // abbiano lo stesso valore di soglia... il che semplificherebbe molto la routine
+ double vdiff = 0;
+ for (k=gray_min;k<=i;k++)
+ vdiff += p[k]*(i-k)*(i-k);
+ double vsum = vdiff;
+ for (k;k<=gray_max;k++){
+ double dv = p[k]*(k-i)*(k-i);
+ vdiff -= dv;
+ vsum += dv;
+ }
+ if (vsum>0) L = -fabs(vdiff/vsum); else L = 0;
+ if (L4max < L || th4<0){
+ L4max = L;
+ th4 = i;
+ }
+ }
+
+ int32_t threshold;
+ switch (method){
+ case 1: //Otsu
+ threshold = th1;
+ break;
+ case 2: //Kittler and Illingworth
+ threshold = th2;
+ break;
+ case 3: //max entropy
+ threshold = th3;
+ break;
+ case 4: //potential difference
+ threshold = th4;
+ break;
+ default: //auto
+ {
+ int32_t nt = 0;
+ threshold = 0;
+ if (th1>=0) { threshold += th1; nt++;}
+ if (th2>=0) { threshold += th2; nt++;}
+ if (th3>=0) { threshold += th3; nt++;}
+ if (th4>=0) { threshold += th4; nt++;}
+ if (nt)
+ threshold /= nt;
+ else
+ threshold = (gray_min+gray_max)/2;
+
+ /*better(?) but really expensive alternative:
+ n = 0:255;
+ pth1 = c1(th1)/sqrt(2*pi*s1(th1))*exp(-((n - m1(th1)).^2)/2/s1(th1)) + c2(th1)/sqrt(2*pi*s2(th1))*exp(-((n - m2(th1)).^2)/2/s2(th1));
+ pth2 = c1(th2)/sqrt(2*pi*s1(th2))*exp(-((n - m1(th2)).^2)/2/s1(th2)) + c2(th2)/sqrt(2*pi*s2(th2))*exp(-((n - m2(th2)).^2)/2/s2(th2));
+ ...
+ mse_th1 = sum((p-pth1).^2);
+ mse_th2 = sum((p-pth2).^2);
+ ...
+ select th# that gives minimum mse_th#
+ */
+
+ }
+ }
+
+ if (threshold <= gray_min || threshold >= gray_max)
+ threshold = (gray_min+gray_max)/2;
+
+ return threshold;
+}
+///////////////////////////////////////////////////////////////////////////////
+/**
+ * Converts the image to B&W, using an optimal threshold mask
+ * \param method: 0 = average all methods (default); 1 = Otsu; 2 = Kittler & Illingworth; 3 = max entropy; 4 = potential difference;
+ * \param nBoxSize: the image is divided into "nBoxSize x nBoxSize" blocks, from where the threshold is computed; min = 8; default = 64.
+ * \param pContrastMask: limit the computation only in regions with contrasted (!=0) pixels; default = 0.
+ * \param nBias: global offset added to the threshold mask; default = 0.
+ * \param fGlobalLocalBalance: balance between local and global threshold. default = 0.5
+ * fGlobalLocalBalance can be from 0.0 (use only local threshold) to 1.0 (use only global threshold)
+ * the pContrastMask image must be grayscale with same with and height of the current image,
+ * \return true if everything is ok.
+ * \sa OptimalThreshold
+ */
+bool CxImage::AdaptiveThreshold(int32_t method, int32_t nBoxSize, CxImage* pContrastMask, int32_t nBias, float fGlobalLocalBalance)
+{
+ if (!pDib)
+ return false;
+
+ if (pContrastMask){
+ if (!pContrastMask->IsValid() ||
+ !pContrastMask->IsGrayScale() ||
+ pContrastMask->GetWidth() != GetWidth() ||
+ pContrastMask->GetHeight() != GetHeight()){
+ strcpy(info.szLastError,"AdaptiveThreshold invalid ContrastMask");
+ return false;
+ }
+ }
+
+ if (nBoxSize<8) nBoxSize = 8;
+ if (fGlobalLocalBalance<0.0f) fGlobalLocalBalance = 0.0f;
+ if (fGlobalLocalBalance>1.0f) fGlobalLocalBalance = 1.0f;
+
+ int32_t mw = (head.biWidth + nBoxSize - 1)/nBoxSize;
+ int32_t mh = (head.biHeight + nBoxSize - 1)/nBoxSize;
+
+ CxImage mask(mw,mh,8);
+ if(!mask.GrayScale())
+ return false;
+
+ if(!GrayScale())
+ return false;
+
+ int32_t globalthreshold = OptimalThreshold(method, 0, pContrastMask);
+ if (globalthreshold <0)
+ return false;
+
+ for (int32_t y=0; y<mh; y++){
+ for (int32_t x=0; x<mw; x++){
+ info.nProgress = (int32_t)(100*(x+y*mw)/(mw*mh));
+ if (info.nEscape) break;
+ RECT r;
+ r.left = x*nBoxSize;
+ r.right = r.left + nBoxSize;
+ r.bottom = y*nBoxSize;
+ r.top = r.bottom + nBoxSize;
+ int32_t threshold = OptimalThreshold(method, &r, pContrastMask);
+ if (threshold <0) return false;
+ mask.SetPixelIndex(x,y,(uint8_t)max(0,min(255,nBias+((1.0f-fGlobalLocalBalance)*threshold + fGlobalLocalBalance*globalthreshold))));
+ }
+ }
+
+ mask.Resample(mw*nBoxSize,mh*nBoxSize,0);
+ mask.Crop(0,head.biHeight,head.biWidth,0);
+
+ if(!Threshold(&mask))
+ return false;
+
+ return true;
+}
+///////////////////////////////////////////////////////////////////////////////
+/**
+ * Finds the contour of an object with a given color
+ * \param color_target: object color
+ * \param color_trace: contour color
+ * \return true if everything is ok.
+ * \sa Edge, Contour
+ */
+bool CxImage::Trace(RGBQUAD color_target, RGBQUAD color_trace)
+{
+ if (!pDib) return false;
+
+ RGBQUAD color;
+ bool bFindStartPoint;
+ int32_t nFindPoint;
+ POINT StartPoint,CurrentPoint;
+ int32_t Direction[8][2]={{1,0},{1,-1},{0,-1},{-1,-1},{-1,0},{-1,1}, {0,1},{1,1}};
+ int32_t BeginDirect = 0;
+ int32_t x,y;
+
+ CxImage tmp;
+ tmp.CopyInfo(*this);
+ tmp.Create(head.biWidth,head.biHeight,24,info.dwType);
+ if (!tmp.IsValid()){
+ strcpy(info.szLastError,tmp.GetLastError());
+ return false;
+ }
+ tmp.Clear(255);
+
+ CurrentPoint.x = StartPoint.x = CurrentPoint.y = StartPoint.y = 0;
+ bFindStartPoint = false;
+ for (y=head.biHeight-1;y>=0 && !bFindStartPoint;y--){
+ info.nProgress = (int32_t)(100*y/head.biHeight);
+ if (info.nEscape) break;
+ for (x=0;x<head.biWidth && !bFindStartPoint;x++){
+ color = BlindGetPixelColor(x,y);
+ if (color.rgbRed == color_target.rgbRed &&
+ color.rgbGreen == color_target.rgbGreen &&
+ color.rgbBlue == color_target.rgbBlue )
+ {
+ bFindStartPoint = true;
+ CurrentPoint.x = StartPoint.x = x;
+ CurrentPoint.y = StartPoint.y = y;
+ }
+ }
+ }
+
+ while(bFindStartPoint)
+ {
+ nFindPoint = 8;
+ while(nFindPoint)
+ {
+ x = CurrentPoint.x + Direction[BeginDirect][0];
+ y = CurrentPoint.y + Direction[BeginDirect][1];
+ color = GetPixelColor(x,y);
+
+ if (IsInside(x,y) &&
+ color.rgbRed == color_target.rgbRed &&
+ color.rgbGreen == color_target.rgbGreen &&
+ color.rgbBlue == color_target.rgbBlue )
+ {
+ nFindPoint = 0;
+ CurrentPoint.x = x;
+ CurrentPoint.y = y;
+
+ if(x == StartPoint.x && y == StartPoint.y)
+ bFindStartPoint = false;
+
+ tmp.BlindSetPixelColor(x,y,color_trace);
+
+ BeginDirect--;
+ if(BeginDirect == -1) BeginDirect = 7;
+ }
+ else
+ {
+ BeginDirect++;
+ if(BeginDirect == 8) BeginDirect = 0;
+ nFindPoint--;
+ if(nFindPoint == 0) {
+ bFindStartPoint = false;
+ tmp.SetPixelColor(CurrentPoint.x,CurrentPoint.y,color_trace);
+ }
+ }
+ }
+ }
+ Transfer(tmp);
+ return true;
+}
+
+#ifndef __MINGW32__
+////////////////////////////////////////////////////////////////////////////////
+#include <queue>
+////////////////////////////////////////////////////////////////////////////////
+/**
+ * Flood Fill
+ * \param xStart, yStart: starting point
+ * \param cFillColor: filling color
+ * \param nTolerance: deviation from the starting point color
+ * \param nOpacity: can be from 0 (transparent) to 255 (opaque, default)
+ * \param bSelectFilledArea: if true, the pixels in the region are also set in the selection layer; default = false
+ * \param nSelectionLevel: if bSelectFilledArea is true, the selected pixels are set to nSelectionLevel; default = 255
+ * Note: nOpacity=0 && bSelectFilledArea=true act as a "magic wand"
+ * \return true if everything is ok
+ */
+bool CxImage::FloodFill(const int32_t xStart, const int32_t yStart, const RGBQUAD cFillColor, const uint8_t nTolerance,
+ uint8_t nOpacity, const bool bSelectFilledArea, const uint8_t nSelectionLevel)
+{
+ if (!pDib)
+ return false;
+
+ if (!IsInside(xStart,yStart))
+ return true;
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (!SelectionIsInside(xStart,yStart))
+ return true;
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ RGBQUAD* pPalette=NULL;
+ uint16_t bpp = GetBpp();
+ //nTolerance or nOpacity implemented only for grayscale or 24bpp images
+ if ((nTolerance || nOpacity != 255) && !(head.biBitCount == 24 || IsGrayScale())){
+ pPalette = new RGBQUAD[head.biClrUsed];
+ memcpy(pPalette, GetPalette(),GetPaletteSize());
+ if (!IncreaseBpp(24))
+ return false;
+ }
+
+ uint8_t* pFillMask = (uint8_t*)calloc(head.biWidth * head.biHeight,1);
+ if (!pFillMask)
+ return false;
+
+//------------------------------------- Begin of Flood Fill
+ POINT offset[4] = {{-1,0},{0,-1},{1,0},{0,1}};
+ std::queue<POINT> q;
+ POINT point = {xStart,yStart};
+ q.push(point);
+
+ if (IsIndexed()){ //--- Generic indexed image, no tolerance OR Grayscale image with tolerance
+ uint8_t idxRef = GetPixelIndex(xStart,yStart);
+ uint8_t idxFill = GetNearestIndex(cFillColor);
+ uint8_t idxMin = (uint8_t)min(255, max(0,(int32_t)(idxRef - nTolerance)));
+ uint8_t idxMax = (uint8_t)min(255, max(0,(int32_t)(idxRef + nTolerance)));
+
+ while(!q.empty())
+ {
+ point = q.front();
+ q.pop();
+
+ for (int32_t z=0; z<4; z++){
+ int32_t x = point.x + offset[z].x;
+ int32_t y = point.y + offset[z].y;
+ if(IsInside(x,y)){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ uint8_t idx = BlindGetPixelIndex(x, y);
+ uint8_t* pFill = pFillMask + x + y * head.biWidth;
+ if (*pFill==0 && idxMin <= idx && idx <= idxMax )
+ {
+ if (nOpacity>0){
+ if (nOpacity == 255)
+ BlindSetPixelIndex(x, y, idxFill);
+ else
+ BlindSetPixelIndex(x, y, (uint8_t)((idxFill * nOpacity + idx * (255-nOpacity))>>8));
+ }
+ POINT pt = {x,y};
+ q.push(pt);
+ *pFill = 1;
+ }
+ }
+ }
+ }
+ }
+ } else { //--- RGB image
+ RGBQUAD cRef = GetPixelColor(xStart,yStart);
+ RGBQUAD cRefMin, cRefMax;
+ cRefMin.rgbRed = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbRed - nTolerance)));
+ cRefMin.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbGreen - nTolerance)));
+ cRefMin.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbBlue - nTolerance)));
+ cRefMax.rgbRed = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbRed + nTolerance)));
+ cRefMax.rgbGreen = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbGreen + nTolerance)));
+ cRefMax.rgbBlue = (uint8_t)min(255, max(0,(int32_t)(cRef.rgbBlue + nTolerance)));
+
+ while(!q.empty())
+ {
+ point = q.front();
+ q.pop();
+
+ for (int32_t z=0; z<4; z++){
+ int32_t x = point.x + offset[z].x;
+ int32_t y = point.y + offset[z].y;
+ if(IsInside(x,y)){
+#if CXIMAGE_SUPPORT_SELECTION
+ if (BlindSelectionIsInside(x,y))
+#endif //CXIMAGE_SUPPORT_SELECTION
+ {
+ RGBQUAD cc = BlindGetPixelColor(x, y);
+ uint8_t* pFill = pFillMask + x + y * head.biWidth;
+ if (*pFill==0 &&
+ cRefMin.rgbRed <= cc.rgbRed && cc.rgbRed <= cRefMax.rgbRed &&
+ cRefMin.rgbGreen <= cc.rgbGreen && cc.rgbGreen <= cRefMax.rgbGreen &&
+ cRefMin.rgbBlue <= cc.rgbBlue && cc.rgbBlue <= cRefMax.rgbBlue )
+ {
+ if (nOpacity>0){
+ if (nOpacity == 255)
+ BlindSetPixelColor(x, y, cFillColor);
+ else
+ {
+ cc.rgbRed = (uint8_t)((cFillColor.rgbRed * nOpacity + cc.rgbRed * (255-nOpacity))>>8);
+ cc.rgbGreen = (uint8_t)((cFillColor.rgbGreen * nOpacity + cc.rgbGreen * (255-nOpacity))>>8);
+ cc.rgbBlue = (uint8_t)((cFillColor.rgbBlue * nOpacity + cc.rgbBlue * (255-nOpacity))>>8);
+ BlindSetPixelColor(x, y, cc);
+ }
+ }
+ POINT pt = {x,y};
+ q.push(pt);
+ *pFill = 1;
+ }
+ }
+ }
+ }
+ }
+ }
+ if (pFillMask[xStart+yStart*head.biWidth] == 0 && nOpacity>0){
+ if (nOpacity == 255)
+ BlindSetPixelColor(xStart, yStart, cFillColor);
+ else
+ {
+ RGBQUAD cc = BlindGetPixelColor(xStart, yStart);
+ cc.rgbRed = (uint8_t)((cFillColor.rgbRed * nOpacity + cc.rgbRed * (255-nOpacity))>>8);
+ cc.rgbGreen = (uint8_t)((cFillColor.rgbGreen * nOpacity + cc.rgbGreen * (255-nOpacity))>>8);
+ cc.rgbBlue = (uint8_t)((cFillColor.rgbBlue * nOpacity + cc.rgbBlue * (255-nOpacity))>>8);
+ BlindSetPixelColor(xStart, yStart, cc);
+ }
+ }
+ pFillMask[xStart+yStart*head.biWidth] = 1;
+//------------------------------------- End of Flood Fill
+
+ //if necessary, restore the original BPP and palette
+ if (pPalette){
+ DecreaseBpp(bpp, false, pPalette);
+ delete [] pPalette;
+ }
+
+#if CXIMAGE_SUPPORT_SELECTION
+ if (bSelectFilledArea){
+ if (!SelectionIsValid()){
+ if (!SelectionCreate()){
+ return false;
+ }
+ SelectionClear();
+ info.rSelectionBox.right = head.biWidth;
+ info.rSelectionBox.top = head.biHeight;
+ info.rSelectionBox.left = info.rSelectionBox.bottom = 0;
+ }
+ RECT r;
+ SelectionGetBox(r);
+ for (int32_t y = r.bottom; y < r.top; y++){
+ uint8_t* pFill = pFillMask + r.left + y * head.biWidth;
+ for (int32_t x = r.left; x<r.right; x++){
+ if (*pFill) SelectionSet(x,y,nSelectionLevel);
+ pFill++;
+ }
+ }
+ SelectionRebuildBox();
+ }
+#endif //CXIMAGE_SUPPORT_SELECTION
+
+ free(pFillMask);
+
+ return true;
+}
+#endif //__MINGW32__
+
+////////////////////////////////////////////////////////////////////////////////
+#endif //CXIMAGE_SUPPORT_DSP