diff options
Diffstat (limited to 'archive/hgewin')
36 files changed, 14171 insertions, 0 deletions
diff --git a/archive/hgewin/ZLIB/adler32.c b/archive/hgewin/ZLIB/adler32.c new file mode 100644 index 0000000..65ad6a5 --- /dev/null +++ b/archive/hgewin/ZLIB/adler32.c @@ -0,0 +1,169 @@ +/* adler32.c -- compute the Adler-32 checksum of a data stream + * Copyright (C) 1995-2007 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#include "zutil.h" + +#define local static + +local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2); + +#define BASE 65521UL /* largest prime smaller than 65536 */ +#define NMAX 5552 +/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */ + +#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;} +#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1); +#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2); +#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4); +#define DO16(buf) DO8(buf,0); DO8(buf,8); + +/* use NO_DIVIDE if your processor does not do division in hardware */ +#ifdef NO_DIVIDE +# define MOD(a) \ + do { \ + if (a >= (BASE << 16)) a -= (BASE << 16); \ + if (a >= (BASE << 15)) a -= (BASE << 15); \ + if (a >= (BASE << 14)) a -= (BASE << 14); \ + if (a >= (BASE << 13)) a -= (BASE << 13); \ + if (a >= (BASE << 12)) a -= (BASE << 12); \ + if (a >= (BASE << 11)) a -= (BASE << 11); \ + if (a >= (BASE << 10)) a -= (BASE << 10); \ + if (a >= (BASE << 9)) a -= (BASE << 9); \ + if (a >= (BASE << 8)) a -= (BASE << 8); \ + if (a >= (BASE << 7)) a -= (BASE << 7); \ + if (a >= (BASE << 6)) a -= (BASE << 6); \ + if (a >= (BASE << 5)) a -= (BASE << 5); \ + if (a >= (BASE << 4)) a -= (BASE << 4); \ + if (a >= (BASE << 3)) a -= (BASE << 3); \ + if (a >= (BASE << 2)) a -= (BASE << 2); \ + if (a >= (BASE << 1)) a -= (BASE << 1); \ + if (a >= BASE) a -= BASE; \ + } while (0) +# define MOD4(a) \ + do { \ + if (a >= (BASE << 4)) a -= (BASE << 4); \ + if (a >= (BASE << 3)) a -= (BASE << 3); \ + if (a >= (BASE << 2)) a -= (BASE << 2); \ + if (a >= (BASE << 1)) a -= (BASE << 1); \ + if (a >= BASE) a -= BASE; \ + } while (0) +#else +# define MOD(a) a %= BASE +# define MOD4(a) a %= BASE +#endif + +/* ========================================================================= */ +uLong ZEXPORT adler32(adler, buf, len) + uLong adler; + const Bytef *buf; + uInt len; +{ + unsigned long sum2; + unsigned n; + + /* split Adler-32 into component sums */ + sum2 = (adler >> 16) & 0xffff; + adler &= 0xffff; + + /* in case user likes doing a byte at a time, keep it fast */ + if (len == 1) { + adler += buf[0]; + if (adler >= BASE) + adler -= BASE; + sum2 += adler; + if (sum2 >= BASE) + sum2 -= BASE; + return adler | (sum2 << 16); + } + + /* initial Adler-32 value (deferred check for len == 1 speed) */ + if (buf == Z_NULL) + return 1L; + + /* in case short lengths are provided, keep it somewhat fast */ + if (len < 16) { + while (len--) { + adler += *buf++; + sum2 += adler; + } + if (adler >= BASE) + adler -= BASE; + MOD4(sum2); /* only added so many BASE's */ + return adler | (sum2 << 16); + } + + /* do length NMAX blocks -- requires just one modulo operation */ + while (len >= NMAX) { + len -= NMAX; + n = NMAX / 16; /* NMAX is divisible by 16 */ + do { + DO16(buf); /* 16 sums unrolled */ + buf += 16; + } while (--n); + MOD(adler); + MOD(sum2); + } + + /* do remaining bytes (less than NMAX, still just one modulo) */ + if (len) { /* avoid modulos if none remaining */ + while (len >= 16) { + len -= 16; + DO16(buf); + buf += 16; + } + while (len--) { + adler += *buf++; + sum2 += adler; + } + MOD(adler); + MOD(sum2); + } + + /* return recombined sums */ + return adler | (sum2 << 16); +} + +/* ========================================================================= */ +local uLong adler32_combine_(adler1, adler2, len2) + uLong adler1; + uLong adler2; + z_off64_t len2; +{ + unsigned long sum1; + unsigned long sum2; + unsigned rem; + + /* the derivation of this formula is left as an exercise for the reader */ + rem = (unsigned)(len2 % BASE); + sum1 = adler1 & 0xffff; + sum2 = rem * sum1; + MOD(sum2); + sum1 += (adler2 & 0xffff) + BASE - 1; + sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem; + if (sum1 >= BASE) sum1 -= BASE; + if (sum1 >= BASE) sum1 -= BASE; + if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1); + if (sum2 >= BASE) sum2 -= BASE; + return sum1 | (sum2 << 16); +} + +/* ========================================================================= */ +uLong ZEXPORT adler32_combine(adler1, adler2, len2) + uLong adler1; + uLong adler2; + z_off_t len2; +{ + return adler32_combine_(adler1, adler2, len2); +} + +uLong ZEXPORT adler32_combine64(adler1, adler2, len2) + uLong adler1; + uLong adler2; + z_off64_t len2; +{ + return adler32_combine_(adler1, adler2, len2); +} diff --git a/archive/hgewin/ZLIB/crc32.c b/archive/hgewin/ZLIB/crc32.c new file mode 100644 index 0000000..91be372 --- /dev/null +++ b/archive/hgewin/ZLIB/crc32.c @@ -0,0 +1,442 @@ +/* crc32.c -- compute the CRC-32 of a data stream + * Copyright (C) 1995-2006, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + * + * Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster + * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing + * tables for updating the shift register in one step with three exclusive-ors + * instead of four steps with four exclusive-ors. This results in about a + * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3. + */ + +/* @(#) $Id$ */ + +/* + Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore + protection on the static variables used to control the first-use generation + of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should + first call get_crc_table() to initialize the tables before allowing more than + one thread to use crc32(). + */ + +#ifdef MAKECRCH +# include <stdio.h> +# ifndef DYNAMIC_CRC_TABLE +# define DYNAMIC_CRC_TABLE +# endif /* !DYNAMIC_CRC_TABLE */ +#endif /* MAKECRCH */ + +#include "zutil.h" /* for STDC and FAR definitions */ + +#define local static + +/* Find a four-byte integer type for crc32_little() and crc32_big(). */ +#ifndef NOBYFOUR +# ifdef STDC /* need ANSI C limits.h to determine sizes */ +# include <limits.h> +# define BYFOUR +# if (UINT_MAX == 0xffffffffUL) + typedef unsigned int u4; +# else +# if (ULONG_MAX == 0xffffffffUL) + typedef unsigned long u4; +# else +# if (USHRT_MAX == 0xffffffffUL) + typedef unsigned short u4; +# else +# undef BYFOUR /* can't find a four-byte integer type! */ +# endif +# endif +# endif +# endif /* STDC */ +#endif /* !NOBYFOUR */ + +/* Definitions for doing the crc four data bytes at a time. */ +#ifdef BYFOUR +# define REV(w) ((((w)>>24)&0xff)+(((w)>>8)&0xff00)+ \ + (((w)&0xff00)<<8)+(((w)&0xff)<<24)) + local unsigned long crc32_little OF((unsigned long, + const unsigned char FAR *, unsigned)); + local unsigned long crc32_big OF((unsigned long, + const unsigned char FAR *, unsigned)); +# define TBLS 8 +#else +# define TBLS 1 +#endif /* BYFOUR */ + +/* Local functions for crc concatenation */ +local unsigned long gf2_matrix_times OF((unsigned long *mat, + unsigned long vec)); +local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat)); +local uLong crc32_combine_(uLong crc1, uLong crc2, z_off64_t len2); + + +#ifdef DYNAMIC_CRC_TABLE + +local volatile int crc_table_empty = 1; +local unsigned long FAR crc_table[TBLS][256]; +local void make_crc_table OF((void)); +#ifdef MAKECRCH + local void write_table OF((FILE *, const unsigned long FAR *)); +#endif /* MAKECRCH */ +/* + Generate tables for a byte-wise 32-bit CRC calculation on the polynomial: + x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1. + + Polynomials over GF(2) are represented in binary, one bit per coefficient, + with the lowest powers in the most significant bit. Then adding polynomials + is just exclusive-or, and multiplying a polynomial by x is a right shift by + one. If we call the above polynomial p, and represent a byte as the + polynomial q, also with the lowest power in the most significant bit (so the + byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p, + where a mod b means the remainder after dividing a by b. + + This calculation is done using the shift-register method of multiplying and + taking the remainder. The register is initialized to zero, and for each + incoming bit, x^32 is added mod p to the register if the bit is a one (where + x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by + x (which is shifting right by one and adding x^32 mod p if the bit shifted + out is a one). We start with the highest power (least significant bit) of + q and repeat for all eight bits of q. + + The first table is simply the CRC of all possible eight bit values. This is + all the information needed to generate CRCs on data a byte at a time for all + combinations of CRC register values and incoming bytes. The remaining tables + allow for word-at-a-time CRC calculation for both big-endian and little- + endian machines, where a word is four bytes. +*/ +local void make_crc_table() +{ + unsigned long c; + int n, k; + unsigned long poly; /* polynomial exclusive-or pattern */ + /* terms of polynomial defining this crc (except x^32): */ + static volatile int first = 1; /* flag to limit concurrent making */ + static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26}; + + /* See if another task is already doing this (not thread-safe, but better + than nothing -- significantly reduces duration of vulnerability in + case the advice about DYNAMIC_CRC_TABLE is ignored) */ + if (first) { + first = 0; + + /* make exclusive-or pattern from polynomial (0xedb88320UL) */ + poly = 0UL; + for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++) + poly |= 1UL << (31 - p[n]); + + /* generate a crc for every 8-bit value */ + for (n = 0; n < 256; n++) { + c = (unsigned long)n; + for (k = 0; k < 8; k++) + c = c & 1 ? poly ^ (c >> 1) : c >> 1; + crc_table[0][n] = c; + } + +#ifdef BYFOUR + /* generate crc for each value followed by one, two, and three zeros, + and then the byte reversal of those as well as the first table */ + for (n = 0; n < 256; n++) { + c = crc_table[0][n]; + crc_table[4][n] = REV(c); + for (k = 1; k < 4; k++) { + c = crc_table[0][c & 0xff] ^ (c >> 8); + crc_table[k][n] = c; + crc_table[k + 4][n] = REV(c); + } + } +#endif /* BYFOUR */ + + crc_table_empty = 0; + } + else { /* not first */ + /* wait for the other guy to finish (not efficient, but rare) */ + while (crc_table_empty) + ; + } + +#ifdef MAKECRCH + /* write out CRC tables to crc32.h */ + { + FILE *out; + + out = fopen("crc32.h", "w"); + if (out == NULL) return; + fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n"); + fprintf(out, " * Generated automatically by crc32.c\n */\n\n"); + fprintf(out, "local const unsigned long FAR "); + fprintf(out, "crc_table[TBLS][256] =\n{\n {\n"); + write_table(out, crc_table[0]); +# ifdef BYFOUR + fprintf(out, "#ifdef BYFOUR\n"); + for (k = 1; k < 8; k++) { + fprintf(out, " },\n {\n"); + write_table(out, crc_table[k]); + } + fprintf(out, "#endif\n"); +# endif /* BYFOUR */ + fprintf(out, " }\n};\n"); + fclose(out); + } +#endif /* MAKECRCH */ +} + +#ifdef MAKECRCH +local void write_table(out, table) + FILE *out; + const unsigned long FAR *table; +{ + int n; + + for (n = 0; n < 256; n++) + fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ", table[n], + n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", ")); +} +#endif /* MAKECRCH */ + +#else /* !DYNAMIC_CRC_TABLE */ +/* ======================================================================== + * Tables of CRC-32s of all single-byte values, made by make_crc_table(). + */ +#include "crc32.h" +#endif /* DYNAMIC_CRC_TABLE */ + +/* ========================================================================= + * This function can be used by asm versions of crc32() + */ +const unsigned long FAR * ZEXPORT get_crc_table() +{ +#ifdef DYNAMIC_CRC_TABLE + if (crc_table_empty) + make_crc_table(); +#endif /* DYNAMIC_CRC_TABLE */ + return (const unsigned long FAR *)crc_table; +} + +/* ========================================================================= */ +#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8) +#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1 + +/* ========================================================================= */ +unsigned long ZEXPORT crc32(crc, buf, len) + unsigned long crc; + const unsigned char FAR *buf; + uInt len; +{ + if (buf == Z_NULL) return 0UL; + +#ifdef DYNAMIC_CRC_TABLE + if (crc_table_empty) + make_crc_table(); +#endif /* DYNAMIC_CRC_TABLE */ + +#ifdef BYFOUR + if (sizeof(void *) == sizeof(ptrdiff_t)) { + u4 endian; + + endian = 1; + if (*((unsigned char *)(&endian))) + return crc32_little(crc, buf, len); + else + return crc32_big(crc, buf, len); + } +#endif /* BYFOUR */ + crc = crc ^ 0xffffffffUL; + while (len >= 8) { + DO8; + len -= 8; + } + if (len) do { + DO1; + } while (--len); + return crc ^ 0xffffffffUL; +} + +#ifdef BYFOUR + +/* ========================================================================= */ +#define DOLIT4 c ^= *buf4++; \ + c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \ + crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24] +#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4 + +/* ========================================================================= */ +local unsigned long crc32_little(crc, buf, len) + unsigned long crc; + const unsigned char FAR *buf; + unsigned len; +{ + register u4 c; + register const u4 FAR *buf4; + + c = (u4)crc; + c = ~c; + while (len && ((ptrdiff_t)buf & 3)) { + c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8); + len--; + } + + buf4 = (const u4 FAR *)(const void FAR *)buf; + while (len >= 32) { + DOLIT32; + len -= 32; + } + while (len >= 4) { + DOLIT4; + len -= 4; + } + buf = (const unsigned char FAR *)buf4; + + if (len) do { + c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8); + } while (--len); + c = ~c; + return (unsigned long)c; +} + +/* ========================================================================= */ +#define DOBIG4 c ^= *++buf4; \ + c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \ + crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24] +#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4 + +/* ========================================================================= */ +local unsigned long crc32_big(crc, buf, len) + unsigned long crc; + const unsigned char FAR *buf; + unsigned len; +{ + register u4 c; + register const u4 FAR *buf4; + + c = REV((u4)crc); + c = ~c; + while (len && ((ptrdiff_t)buf & 3)) { + c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8); + len--; + } + + buf4 = (const u4 FAR *)(const void FAR *)buf; + buf4--; + while (len >= 32) { + DOBIG32; + len -= 32; + } + while (len >= 4) { + DOBIG4; + len -= 4; + } + buf4++; + buf = (const unsigned char FAR *)buf4; + + if (len) do { + c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8); + } while (--len); + c = ~c; + return (unsigned long)(REV(c)); +} + +#endif /* BYFOUR */ + +#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */ + +/* ========================================================================= */ +local unsigned long gf2_matrix_times(mat, vec) + unsigned long *mat; + unsigned long vec; +{ + unsigned long sum; + + sum = 0; + while (vec) { + if (vec & 1) + sum ^= *mat; + vec >>= 1; + mat++; + } + return sum; +} + +/* ========================================================================= */ +local void gf2_matrix_square(square, mat) + unsigned long *square; + unsigned long *mat; +{ + int n; + + for (n = 0; n < GF2_DIM; n++) + square[n] = gf2_matrix_times(mat, mat[n]); +} + +/* ========================================================================= */ +local uLong crc32_combine_(crc1, crc2, len2) + uLong crc1; + uLong crc2; + z_off64_t len2; +{ + int n; + unsigned long row; + unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */ + unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */ + + /* degenerate case (also disallow negative lengths) */ + if (len2 <= 0) + return crc1; + + /* put operator for one zero bit in odd */ + odd[0] = 0xedb88320UL; /* CRC-32 polynomial */ + row = 1; + for (n = 1; n < GF2_DIM; n++) { + odd[n] = row; + row <<= 1; + } + + /* put operator for two zero bits in even */ + gf2_matrix_square(even, odd); + + /* put operator for four zero bits in odd */ + gf2_matrix_square(odd, even); + + /* apply len2 zeros to crc1 (first square will put the operator for one + zero byte, eight zero bits, in even) */ + do { + /* apply zeros operator for this bit of len2 */ + gf2_matrix_square(even, odd); + if (len2 & 1) + crc1 = gf2_matrix_times(even, crc1); + len2 >>= 1; + + /* if no more bits set, then done */ + if (len2 == 0) + break; + + /* another iteration of the loop with odd and even swapped */ + gf2_matrix_square(odd, even); + if (len2 & 1) + crc1 = gf2_matrix_times(odd, crc1); + len2 >>= 1; + + /* if no more bits set, then done */ + } while (len2 != 0); + + /* return combined crc */ + crc1 ^= crc2; + return crc1; +} + +/* ========================================================================= */ +uLong ZEXPORT crc32_combine(crc1, crc2, len2) + uLong crc1; + uLong crc2; + z_off_t len2; +{ + return crc32_combine_(crc1, crc2, len2); +} + +uLong ZEXPORT crc32_combine64(crc1, crc2, len2) + uLong crc1; + uLong crc2; + z_off64_t len2; +{ + return crc32_combine_(crc1, crc2, len2); +} diff --git a/archive/hgewin/ZLIB/crc32.h b/archive/hgewin/ZLIB/crc32.h new file mode 100644 index 0000000..8053b61 --- /dev/null +++ b/archive/hgewin/ZLIB/crc32.h @@ -0,0 +1,441 @@ +/* crc32.h -- tables for rapid CRC calculation + * Generated automatically by crc32.c + */ + +local const unsigned long FAR crc_table[TBLS][256] = +{ + { + 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL, + 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL, + 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL, + 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL, + 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL, + 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL, + 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL, + 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL, + 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL, + 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL, + 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL, + 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL, + 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL, + 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL, + 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL, + 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL, + 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL, + 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL, + 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL, + 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL, + 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL, + 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL, + 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL, + 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL, + 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL, + 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL, + 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL, + 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL, + 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL, + 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL, + 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL, + 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL, + 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL, + 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL, + 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL, + 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 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0x7f83c2f2UL, 0x263d84f0UL, + 0x115746f1UL, 0x944109f4UL, 0xa32bcbf5UL, 0xfa958df7UL, 0xcdff4ff6UL, + 0x605d78d9UL, 0x5737bad8UL, 0x0e89fcdaUL, 0x39e33edbUL, 0xbcf571deUL, + 0x8b9fb3dfUL, 0xd221f5ddUL, 0xe54b37dcUL, 0xd80c6bd7UL, 0xef66a9d6UL, + 0xb6d8efd4UL, 0x81b22dd5UL, 0x04a462d0UL, 0x33cea0d1UL, 0x6a70e6d3UL, + 0x5d1a24d2UL, 0x10fe5ec5UL, 0x27949cc4UL, 0x7e2adac6UL, 0x494018c7UL, + 0xcc5657c2UL, 0xfb3c95c3UL, 0xa282d3c1UL, 0x95e811c0UL, 0xa8af4dcbUL, + 0x9fc58fcaUL, 0xc67bc9c8UL, 0xf1110bc9UL, 0x740744ccUL, 0x436d86cdUL, + 0x1ad3c0cfUL, 0x2db902ceUL, 0x4096af91UL, 0x77fc6d90UL, 0x2e422b92UL, + 0x1928e993UL, 0x9c3ea696UL, 0xab546497UL, 0xf2ea2295UL, 0xc580e094UL, + 0xf8c7bc9fUL, 0xcfad7e9eUL, 0x9613389cUL, 0xa179fa9dUL, 0x246fb598UL, + 0x13057799UL, 0x4abb319bUL, 0x7dd1f39aUL, 0x3035898dUL, 0x075f4b8cUL, + 0x5ee10d8eUL, 0x698bcf8fUL, 0xec9d808aUL, 0xdbf7428bUL, 0x82490489UL, + 0xb523c688UL, 0x88649a83UL, 0xbf0e5882UL, 0xe6b01e80UL, 0xd1dadc81UL, + 0x54cc9384UL, 0x63a65185UL, 0x3a181787UL, 0x0d72d586UL, 0xa0d0e2a9UL, + 0x97ba20a8UL, 0xce0466aaUL, 0xf96ea4abUL, 0x7c78ebaeUL, 0x4b1229afUL, + 0x12ac6fadUL, 0x25c6adacUL, 0x1881f1a7UL, 0x2feb33a6UL, 0x765575a4UL, + 0x413fb7a5UL, 0xc429f8a0UL, 0xf3433aa1UL, 0xaafd7ca3UL, 0x9d97bea2UL, + 0xd073c4b5UL, 0xe71906b4UL, 0xbea740b6UL, 0x89cd82b7UL, 0x0cdbcdb2UL, + 0x3bb10fb3UL, 0x620f49b1UL, 0x55658bb0UL, 0x6822d7bbUL, 0x5f4815baUL, + 0x06f653b8UL, 0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL, + 0xed3498beUL + }, + { + 0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL, + 0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL, + 0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL, + 0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL, + 0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL, + 0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL, + 0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL, + 0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL, + 0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL, + 0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL, + 0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL, + 0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL, + 0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 0xf7e848a8UL, 0x3d58149bUL, + 0x583fa823UL, 0xb6901d31UL, 0xd3f7a189UL, 0x6acf7614UL, 0x0fa8caacUL, + 0xe1077fbeUL, 0x8460c306UL, 0xd270a05eUL, 0xb7171ce6UL, 0x59b8a9f4UL, + 0x3cdf154cUL, 0x85e7c2d1UL, 0xe0807e69UL, 0x0e2fcb7bUL, 0x6b4877c3UL, + 0xa20f0dcbUL, 0xc768b173UL, 0x29c70461UL, 0x4ca0b8d9UL, 0xf5986f44UL, + 0x90ffd3fcUL, 0x7e5066eeUL, 0x1b37da56UL, 0x4d27b90eUL, 0x284005b6UL, + 0xc6efb0a4UL, 0xa3880c1cUL, 0x1ab0db81UL, 0x7fd76739UL, 0x9178d22bUL, + 0xf41f6e93UL, 0x03f7263bUL, 0x66909a83UL, 0x883f2f91UL, 0xed589329UL, + 0x546044b4UL, 0x3107f80cUL, 0xdfa84d1eUL, 0xbacff1a6UL, 0xecdf92feUL, + 0x89b82e46UL, 0x67179b54UL, 0x027027ecUL, 0xbb48f071UL, 0xde2f4cc9UL, + 0x3080f9dbUL, 0x55e74563UL, 0x9ca03f6bUL, 0xf9c783d3UL, 0x176836c1UL, + 0x720f8a79UL, 0xcb375de4UL, 0xae50e15cUL, 0x40ff544eUL, 0x2598e8f6UL, + 0x73888baeUL, 0x16ef3716UL, 0xf8408204UL, 0x9d273ebcUL, 0x241fe921UL, + 0x41785599UL, 0xafd7e08bUL, 0xcab05c33UL, 0x3bb659edUL, 0x5ed1e555UL, + 0xb07e5047UL, 0xd519ecffUL, 0x6c213b62UL, 0x094687daUL, 0xe7e932c8UL, + 0x828e8e70UL, 0xd49eed28UL, 0xb1f95190UL, 0x5f56e482UL, 0x3a31583aUL, + 0x83098fa7UL, 0xe66e331fUL, 0x08c1860dUL, 0x6da63ab5UL, 0xa4e140bdUL, + 0xc186fc05UL, 0x2f294917UL, 0x4a4ef5afUL, 0xf3762232UL, 0x96119e8aUL, + 0x78be2b98UL, 0x1dd99720UL, 0x4bc9f478UL, 0x2eae48c0UL, 0xc001fdd2UL, + 0xa566416aUL, 0x1c5e96f7UL, 0x79392a4fUL, 0x97969f5dUL, 0xf2f123e5UL, + 0x05196b4dUL, 0x607ed7f5UL, 0x8ed162e7UL, 0xebb6de5fUL, 0x528e09c2UL, + 0x37e9b57aUL, 0xd9460068UL, 0xbc21bcd0UL, 0xea31df88UL, 0x8f566330UL, + 0x61f9d622UL, 0x049e6a9aUL, 0xbda6bd07UL, 0xd8c101bfUL, 0x366eb4adUL, + 0x53090815UL, 0x9a4e721dUL, 0xff29cea5UL, 0x11867bb7UL, 0x74e1c70fUL, + 0xcdd91092UL, 0xa8beac2aUL, 0x46111938UL, 0x2376a580UL, 0x7566c6d8UL, + 0x10017a60UL, 0xfeaecf72UL, 0x9bc973caUL, 0x22f1a457UL, 0x479618efUL, + 0xa939adfdUL, 0xcc5e1145UL, 0x06ee4d76UL, 0x6389f1ceUL, 0x8d2644dcUL, + 0xe841f864UL, 0x51792ff9UL, 0x341e9341UL, 0xdab12653UL, 0xbfd69aebUL, + 0xe9c6f9b3UL, 0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL, + 0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL, + 0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL, + 0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL, + 0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL, + 0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL, + 0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL, + 0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL, + 0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL, + 0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL, + 0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL, + 0xf10605deUL +#endif + } +}; diff --git a/archive/hgewin/ZLIB/crypt.h b/archive/hgewin/ZLIB/crypt.h new file mode 100644 index 0000000..c01e587 --- /dev/null +++ b/archive/hgewin/ZLIB/crypt.h @@ -0,0 +1,136 @@ +/* crypt.h -- base code for crypt/uncrypt ZIPfile + + +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + +This code is a modified version of crypting code in Infozip distribution + +The encryption/decryption parts of this source code (as opposed to the +non-echoing password parts) were originally written in Europe. The +whole source package can be freely distributed, including from the USA. +(Prior to January 2000, re-export from the US was a violation of US law.) + +This encryption code is a direct transcription of the algorithm from +Roger Schlafly, described by Phil Katz in the file appnote.txt. This +file (appnote.txt) is distributed with the PKZIP program (even in the +version without encryption capabilities). + +If you don't need crypting in your application, just define symbols +NOCRYPT and NOUNCRYPT. + +This code support the "Traditional PKWARE Encryption". + +The new AES encryption added on Zip format by Winzip (see the page +http://www.winzip.com/aes_info.htm ) and PKWare PKZip 5.x Strong +Encryption is not supported. + */ + +#define CRC32(c, b) ((*(pcrc_32_tab+(((int)(c) ^ (b)) & 0xff))) ^ ((c) >> 8)) + +/*********************************************************************** + * Return the next byte in the pseudo-random sequence + */ +static int decrypt_byte(unsigned long *pkeys, const unsigned long *pcrc_32_tab) +{ + unsigned temp; /* POTENTIAL BUG: temp*(temp^1) may overflow in an + * unpredictable manner on 16-bit systems; not a problem + * with any known compiler so far, though */ + + temp = ((unsigned)(*(pkeys + 2)) &0xffff) | 2; + return (int)(((temp *(temp ^ 1)) >> 8) &0xff); +} + +/*********************************************************************** + * Update the encryption keys with the next byte of plain text + */ +static int update_keys(unsigned long *pkeys, const unsigned long *pcrc_32_tab, int c) +{ + (*(pkeys + 0)) = CRC32((*(pkeys + 0)), c); + (*(pkeys + 1)) += (*(pkeys + 0)) &0xff; + (*(pkeys + 1)) = (*(pkeys + 1)) *134775813L + 1; + { + register int keyshift = (int)((*(pkeys + 1)) >> 24); + (*(pkeys + 2)) = CRC32((*(pkeys + 2)), keyshift); + } + return c; +} + + +/*********************************************************************** + * Initialize the encryption keys and the random header according to + * the given password. + */ +static void init_keys(const char *passwd, unsigned long *pkeys, const unsigned long *pcrc_32_tab) +{ + *(pkeys + 0) = 305419896L; + *(pkeys + 1) = 591751049L; + *(pkeys + 2) = 878082192L; + while (*passwd != '\0') + { + update_keys(pkeys, pcrc_32_tab, (int) *passwd); + passwd++; + } +} + +//------------------------------------------------------------------------- + +#define zdecode(pkeys,pcrc_32_tab,c) \ +(update_keys(pkeys,pcrc_32_tab,c ^= decrypt_byte(pkeys,pcrc_32_tab))) + +#define zencode(pkeys,pcrc_32_tab,c,t) \ +(t=decrypt_byte(pkeys,pcrc_32_tab), update_keys(pkeys,pcrc_32_tab,c), t^(c)) + +#ifdef INCLUDECRYPTINGCODE_IFCRYPTALLOWED + + #define RAND_HEAD_LEN 12 + /* "last resort" source for second part of crypt seed pattern */ + #ifndef ZCR_SEED2 + #define ZCR_SEED2 3141592654UL /* use PI as default pattern */ + #endif + + static int crypthead(passwd, buf, bufSize, pkeys, pcrc_32_tab, crcForCrypting)const char *passwd; /* password string */ + unsigned char *buf; /* where to write header */ + int bufSize; + unsigned long *pkeys; + const unsigned long *pcrc_32_tab; + unsigned long crcForCrypting; + { + int n; /* index in random header */ + int t; /* temporary */ + int c; /* random byte */ + unsigned char header[RAND_HEAD_LEN - 2]; /* random header */ + static unsigned calls = 0; /* ensure different random header each time */ + + if (bufSize < RAND_HEAD_LEN) + { + return 0; + } + + /* First generate RAND_HEAD_LEN-2 random bytes. We encrypt the + * output of rand() to get less predictability, since rand() is + * often poorly implemented. + */ + if (++calls == 1) + { + srand((unsigned)(time(NULL) ^ ZCR_SEED2)); + } + init_keys(passwd, pkeys, pcrc_32_tab); + for (n = 0; n < RAND_HEAD_LEN - 2; n++) + { + c = (rand() >> 7) &0xff; + header[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, c, t); + } + /* Encrypt random header (last two bytes is high word of crc) */ + init_keys(passwd, pkeys, pcrc_32_tab); + for (n = 0; n < RAND_HEAD_LEN - 2; n++) + { + buf[n] = (unsigned char)zencode(pkeys, pcrc_32_tab, header[n], t); + } + buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 16) &0xff, t); + buf[n++] = zencode(pkeys, pcrc_32_tab, (int)(crcForCrypting >> 24) &0xff, t); + return n; + } + +#endif diff --git a/archive/hgewin/ZLIB/deflate.h b/archive/hgewin/ZLIB/deflate.h new file mode 100644 index 0000000..cbf0d1e --- /dev/null +++ b/archive/hgewin/ZLIB/deflate.h @@ -0,0 +1,342 @@ +/* deflate.h -- internal compression state + * Copyright (C) 1995-2010 Jean-loup Gailly + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* @(#) $Id$ */ + +#ifndef DEFLATE_H +#define DEFLATE_H + +#include "zutil.h" + +/* define NO_GZIP when compiling if you want to disable gzip header and + trailer creation by deflate(). NO_GZIP would be used to avoid linking in + the crc code when it is not needed. For shared libraries, gzip encoding + should be left enabled. */ +#ifndef NO_GZIP +# define GZIP +#endif + +/* =========================================================================== + * Internal compression state. + */ + +#define LENGTH_CODES 29 +/* number of length codes, not counting the special END_BLOCK code */ + +#define LITERALS 256 +/* number of literal bytes 0..255 */ + +#define L_CODES (LITERALS+1+LENGTH_CODES) +/* number of Literal or Length codes, including the END_BLOCK code */ + +#define D_CODES 30 +/* number of distance codes */ + +#define BL_CODES 19 +/* number of codes used to transfer the bit lengths */ + +#define HEAP_SIZE (2*L_CODES+1) +/* maximum heap size */ + +#define MAX_BITS 15 +/* All codes must not exceed MAX_BITS bits */ + +#define INIT_STATE 42 +#define EXTRA_STATE 69 +#define NAME_STATE 73 +#define COMMENT_STATE 91 +#define HCRC_STATE 103 +#define BUSY_STATE 113 +#define FINISH_STATE 666 +/* Stream status */ + + +/* Data structure describing a single value and its code string. */ +typedef struct ct_data_s { + union { + ush freq; /* frequency count */ + ush code; /* bit string */ + } fc; + union { + ush dad; /* father node in Huffman tree */ + ush len; /* length of bit string */ + } dl; +} FAR ct_data; + +#define Freq fc.freq +#define Code fc.code +#define Dad dl.dad +#define Len dl.len + +typedef struct static_tree_desc_s static_tree_desc; + +typedef struct tree_desc_s { + ct_data *dyn_tree; /* the dynamic tree */ + int max_code; /* largest code with non zero frequency */ + static_tree_desc *stat_desc; /* the corresponding static tree */ +} FAR tree_desc; + +typedef ush Pos; +typedef Pos FAR Posf; +typedef unsigned IPos; + +/* A Pos is an index in the character window. We use short instead of int to + * save space in the various tables. IPos is used only for parameter passing. + */ + +typedef struct internal_state { + z_streamp strm; /* pointer back to this zlib stream */ + int status; /* as the name implies */ + Bytef *pending_buf; /* output still pending */ + ulg pending_buf_size; /* size of pending_buf */ + Bytef *pending_out; /* next pending byte to output to the stream */ + uInt pending; /* nb of bytes in the pending buffer */ + int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ + gz_headerp gzhead; /* gzip header information to write */ + uInt gzindex; /* where in extra, name, or comment */ + Byte method; /* STORED (for zip only) or DEFLATED */ + int last_flush; /* value of flush param for previous deflate call */ + + /* used by deflate.c: */ + + uInt w_size; /* LZ77 window size (32K by default) */ + uInt w_bits; /* log2(w_size) (8..16) */ + uInt w_mask; /* w_size - 1 */ + + Bytef *window; + /* Sliding window. Input bytes are read into the second half of the window, + * and move to the first half later to keep a dictionary of at least wSize + * bytes. With this organization, matches are limited to a distance of + * wSize-MAX_MATCH bytes, but this ensures that IO is always + * performed with a length multiple of the block size. Also, it limits + * the window size to 64K, which is quite useful on MSDOS. + * To do: use the user input buffer as sliding window. + */ + + ulg window_size; + /* Actual size of window: 2*wSize, except when the user input buffer + * is directly used as sliding window. + */ + + Posf *prev; + /* Link to older string with same hash index. To limit the size of this + * array to 64K, this link is maintained only for the last 32K strings. + * An index in this array is thus a window index modulo 32K. + */ + + Posf *head; /* Heads of the hash chains or NIL. */ + + uInt ins_h; /* hash index of string to be inserted */ + uInt hash_size; /* number of elements in hash table */ + uInt hash_bits; /* log2(hash_size) */ + uInt hash_mask; /* hash_size-1 */ + + uInt hash_shift; + /* Number of bits by which ins_h must be shifted at each input + * step. It must be such that after MIN_MATCH steps, the oldest + * byte no longer takes part in the hash key, that is: + * hash_shift * MIN_MATCH >= hash_bits + */ + + long block_start; + /* Window position at the beginning of the current output block. Gets + * negative when the window is moved backwards. + */ + + uInt match_length; /* length of best match */ + IPos prev_match; /* previous match */ + int match_available; /* set if previous match exists */ + uInt strstart; /* start of string to insert */ + uInt match_start; /* start of matching string */ + uInt lookahead; /* number of valid bytes ahead in window */ + + uInt prev_length; + /* Length of the best match at previous step. Matches not greater than this + * are discarded. This is used in the lazy match evaluation. + */ + + uInt max_chain_length; + /* To speed up deflation, hash chains are never searched beyond this + * length. A higher limit improves compression ratio but degrades the + * speed. + */ + + uInt max_lazy_match; + /* Attempt to find a better match only when the current match is strictly + * smaller than this value. This mechanism is used only for compression + * levels >= 4. + */ +# define max_insert_length max_lazy_match + /* Insert new strings in the hash table only if the match length is not + * greater than this length. This saves time but degrades compression. + * max_insert_length is used only for compression levels <= 3. + */ + + int level; /* compression level (1..9) */ + int strategy; /* favor or force Huffman coding*/ + + uInt good_match; + /* Use a faster search when the previous match is longer than this */ + + int nice_match; /* Stop searching when current match exceeds this */ + + /* used by trees.c: */ + /* Didn't use ct_data typedef below to supress compiler warning */ + struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ + struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ + struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ + + struct tree_desc_s l_desc; /* desc. for literal tree */ + struct tree_desc_s d_desc; /* desc. for distance tree */ + struct tree_desc_s bl_desc; /* desc. for bit length tree */ + + ush bl_count[MAX_BITS+1]; + /* number of codes at each bit length for an optimal tree */ + + int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ + int heap_len; /* number of elements in the heap */ + int heap_max; /* element of largest frequency */ + /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. + * The same heap array is used to build all trees. + */ + + uch depth[2*L_CODES+1]; + /* Depth of each subtree used as tie breaker for trees of equal frequency + */ + + uchf *l_buf; /* buffer for literals or lengths */ + + uInt lit_bufsize; + /* Size of match buffer for literals/lengths. There are 4 reasons for + * limiting lit_bufsize to 64K: + * - frequencies can be kept in 16 bit counters + * - if compression is not successful for the first block, all input + * data is still in the window so we can still emit a stored block even + * when input comes from standard input. (This can also be done for + * all blocks if lit_bufsize is not greater than 32K.) + * - if compression is not successful for a file smaller than 64K, we can + * even emit a stored file instead of a stored block (saving 5 bytes). + * This is applicable only for zip (not gzip or zlib). + * - creating new Huffman trees less frequently may not provide fast + * adaptation to changes in the input data statistics. (Take for + * example a binary file with poorly compressible code followed by + * a highly compressible string table.) Smaller buffer sizes give + * fast adaptation but have of course the overhead of transmitting + * trees more frequently. + * - I can't count above 4 + */ + + uInt last_lit; /* running index in l_buf */ + + ushf *d_buf; + /* Buffer for distances. To simplify the code, d_buf and l_buf have + * the same number of elements. To use different lengths, an extra flag + * array would be necessary. + */ + + ulg opt_len; /* bit length of current block with optimal trees */ + ulg static_len; /* bit length of current block with static trees */ + uInt matches; /* number of string matches in current block */ + int last_eob_len; /* bit length of EOB code for last block */ + +#ifdef DEBUG + ulg compressed_len; /* total bit length of compressed file mod 2^32 */ + ulg bits_sent; /* bit length of compressed data sent mod 2^32 */ +#endif + + ush bi_buf; + /* Output buffer. bits are inserted starting at the bottom (least + * significant bits). + */ + int bi_valid; + /* Number of valid bits in bi_buf. All bits above the last valid bit + * are always zero. + */ + + ulg high_water; + /* High water mark offset in window for initialized bytes -- bytes above + * this are set to zero in order to avoid memory check warnings when + * longest match routines access bytes past the input. This is then + * updated to the new high water mark. + */ + +} FAR deflate_state; + +/* Output a byte on the stream. + * IN assertion: there is enough room in pending_buf. + */ +#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} + + +#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) +/* Minimum amount of lookahead, except at the end of the input file. + * See deflate.c for comments about the MIN_MATCH+1. + */ + +#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) +/* In order to simplify the code, particularly on 16 bit machines, match + * distances are limited to MAX_DIST instead of WSIZE. + */ + +#define WIN_INIT MAX_MATCH +/* Number of bytes after end of data in window to initialize in order to avoid + memory checker errors from longest match routines */ + + /* in trees.c */ +void ZLIB_INTERNAL _tr_init OF((deflate_state *s)); +int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc)); +void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf, + ulg stored_len, int last)); +void ZLIB_INTERNAL _tr_align OF((deflate_state *s)); +void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf, + ulg stored_len, int last)); + +#define d_code(dist) \ + ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) +/* Mapping from a distance to a distance code. dist is the distance - 1 and + * must not have side effects. _dist_code[256] and _dist_code[257] are never + * used. + */ + +#ifndef DEBUG +/* Inline versions of _tr_tally for speed: */ + +#if defined(GEN_TREES_H) || !defined(STDC) + extern uch ZLIB_INTERNAL _length_code[]; + extern uch ZLIB_INTERNAL _dist_code[]; +#else + extern const uch ZLIB_INTERNAL _length_code[]; + extern const uch ZLIB_INTERNAL _dist_code[]; +#endif + +# define _tr_tally_lit(s, c, flush) \ + { uch cc = (c); \ + s->d_buf[s->last_lit] = 0; \ + s->l_buf[s->last_lit++] = cc; \ + s->dyn_ltree[cc].Freq++; \ + flush = (s->last_lit == s->lit_bufsize-1); \ + } +# define _tr_tally_dist(s, distance, length, flush) \ + { uch len = (length); \ + ush dist = (distance); \ + s->d_buf[s->last_lit] = dist; \ + s->l_buf[s->last_lit++] = len; \ + dist--; \ + s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \ + s->dyn_dtree[d_code(dist)].Freq++; \ + flush = (s->last_lit == s->lit_bufsize-1); \ + } +#else +# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c) +# define _tr_tally_dist(s, distance, length, flush) \ + flush = _tr_tally(s, distance, length) +#endif + +#endif /* DEFLATE_H */ diff --git a/archive/hgewin/ZLIB/inffast.c b/archive/hgewin/ZLIB/inffast.c new file mode 100644 index 0000000..2f1d60b --- /dev/null +++ b/archive/hgewin/ZLIB/inffast.c @@ -0,0 +1,340 @@ +/* inffast.c -- fast decoding + * Copyright (C) 1995-2008, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "zutil.h" +#include "inftrees.h" +#include "inflate.h" +#include "inffast.h" + +#ifndef ASMINF + +/* Allow machine dependent optimization for post-increment or pre-increment. + Based on testing to date, + Pre-increment preferred for: + - PowerPC G3 (Adler) + - MIPS R5000 (Randers-Pehrson) + Post-increment preferred for: + - none + No measurable difference: + - Pentium III (Anderson) + - M68060 (Nikl) + */ +#ifdef POSTINC +# define OFF 0 +# define PUP(a) *(a)++ +#else +# define OFF 1 +# define PUP(a) *++(a) +#endif + +/* + Decode literal, length, and distance codes and write out the resulting + literal and match bytes until either not enough input or output is + available, an end-of-block is encountered, or a data error is encountered. + When large enough input and output buffers are supplied to inflate(), for + example, a 16K input buffer and a 64K output buffer, more than 95% of the + inflate execution time is spent in this routine. + + Entry assumptions: + + state->mode == LEN + strm->avail_in >= 6 + strm->avail_out >= 258 + start >= strm->avail_out + state->bits < 8 + + On return, state->mode is one of: + + LEN -- ran out of enough output space or enough available input + TYPE -- reached end of block code, inflate() to interpret next block + BAD -- error in block data + + Notes: + + - The maximum input bits used by a length/distance pair is 15 bits for the + length code, 5 bits for the length extra, 15 bits for the distance code, + and 13 bits for the distance extra. This totals 48 bits, or six bytes. + Therefore if strm->avail_in >= 6, then there is enough input to avoid + checking for available input while decoding. + + - The maximum bytes that a single length/distance pair can output is 258 + bytes, which is the maximum length that can be coded. inflate_fast() + requires strm->avail_out >= 258 for each loop to avoid checking for + output space. + */ +void ZLIB_INTERNAL inflate_fast(strm, start) +z_streamp strm; +unsigned start; /* inflate()'s starting value for strm->avail_out */ +{ + struct inflate_state FAR *state; + unsigned char FAR *in; /* local strm->next_in */ + unsigned char FAR *last; /* while in < last, enough input available */ + unsigned char FAR *out; /* local strm->next_out */ + unsigned char FAR *beg; /* inflate()'s initial strm->next_out */ + unsigned char FAR *end; /* while out < end, enough space available */ +#ifdef INFLATE_STRICT + unsigned dmax; /* maximum distance from zlib header */ +#endif + unsigned wsize; /* window size or zero if not using window */ + unsigned whave; /* valid bytes in the window */ + unsigned wnext; /* window write index */ + unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */ + unsigned long hold; /* local strm->hold */ + unsigned bits; /* local strm->bits */ + code const FAR *lcode; /* local strm->lencode */ + code const FAR *dcode; /* local strm->distcode */ + unsigned lmask; /* mask for first level of length codes */ + unsigned dmask; /* mask for first level of distance codes */ + code here; /* retrieved table entry */ + unsigned op; /* code bits, operation, extra bits, or */ + /* window position, window bytes to copy */ + unsigned len; /* match length, unused bytes */ + unsigned dist; /* match distance */ + unsigned char FAR *from; /* where to copy match from */ + + /* copy state to local variables */ + state = (struct inflate_state FAR *)strm->state; + in = strm->next_in - OFF; + last = in + (strm->avail_in - 5); + out = strm->next_out - OFF; + beg = out - (start - strm->avail_out); + end = out + (strm->avail_out - 257); +#ifdef INFLATE_STRICT + dmax = state->dmax; +#endif + wsize = state->wsize; + whave = state->whave; + wnext = state->wnext; + window = state->window; + hold = state->hold; + bits = state->bits; + lcode = state->lencode; + dcode = state->distcode; + lmask = (1U << state->lenbits) - 1; + dmask = (1U << state->distbits) - 1; + + /* decode literals and length/distances until end-of-block or not enough + input data or output space */ + do { + if (bits < 15) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + here = lcode[hold & lmask]; + dolen: + op = (unsigned)(here.bits); + hold >>= op; + bits -= op; + op = (unsigned)(here.op); + if (op == 0) { /* literal */ + Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + "inflate: literal '%c'\n" : + "inflate: literal 0x%02x\n", here.val)); + PUP(out) = (unsigned char)(here.val); + } + else if (op & 16) { /* length base */ + len = (unsigned)(here.val); + op &= 15; /* number of extra bits */ + if (op) { + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + len += (unsigned)hold & ((1U << op) - 1); + hold >>= op; + bits -= op; + } + Tracevv((stderr, "inflate: length %u\n", len)); + if (bits < 15) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + here = dcode[hold & dmask]; + dodist: + op = (unsigned)(here.bits); + hold >>= op; + bits -= op; + op = (unsigned)(here.op); + if (op & 16) { /* distance base */ + dist = (unsigned)(here.val); + op &= 15; /* number of extra bits */ + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + if (bits < op) { + hold += (unsigned long)(PUP(in)) << bits; + bits += 8; + } + } + dist += (unsigned)hold & ((1U << op) - 1); +#ifdef INFLATE_STRICT + if (dist > dmax) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#endif + hold >>= op; + bits -= op; + Tracevv((stderr, "inflate: distance %u\n", dist)); + op = (unsigned)(out - beg); /* max distance in output */ + if (dist > op) { /* see if copy from window */ + op = dist - op; /* distance back in window */ + if (op > whave) { + if (state->sane) { + strm->msg = + (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + if (len <= op - whave) { + do { + PUP(out) = 0; + } while (--len); + continue; + } + len -= op - whave; + do { + PUP(out) = 0; + } while (--op > whave); + if (op == 0) { + from = out - dist; + do { + PUP(out) = PUP(from); + } while (--len); + continue; + } +#endif + } + from = window - OFF; + if (wnext == 0) { /* very common case */ + from += wsize - op; + if (op < len) { /* some from window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + else if (wnext < op) { /* wrap around window */ + from += wsize + wnext - op; + op -= wnext; + if (op < len) { /* some from end of window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = window - OFF; + if (wnext < len) { /* some from start of window */ + op = wnext; + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + } + else { /* contiguous in window */ + from += wnext - op; + if (op < len) { /* some from window */ + len -= op; + do { + PUP(out) = PUP(from); + } while (--op); + from = out - dist; /* rest from output */ + } + } + while (len > 2) { + PUP(out) = PUP(from); + PUP(out) = PUP(from); + PUP(out) = PUP(from); + len -= 3; + } + if (len) { + PUP(out) = PUP(from); + if (len > 1) + PUP(out) = PUP(from); + } + } + else { + from = out - dist; /* copy direct from output */ + do { /* minimum length is three */ + PUP(out) = PUP(from); + PUP(out) = PUP(from); + PUP(out) = PUP(from); + len -= 3; + } while (len > 2); + if (len) { + PUP(out) = PUP(from); + if (len > 1) + PUP(out) = PUP(from); + } + } + } + else if ((op & 64) == 0) { /* 2nd level distance code */ + here = dcode[here.val + (hold & ((1U << op) - 1))]; + goto dodist; + } + else { + strm->msg = (char *)"invalid distance code"; + state->mode = BAD; + break; + } + } + else if ((op & 64) == 0) { /* 2nd level length code */ + here = lcode[here.val + (hold & ((1U << op) - 1))]; + goto dolen; + } + else if (op & 32) { /* end-of-block */ + Tracevv((stderr, "inflate: end of block\n")); + state->mode = TYPE; + break; + } + else { + strm->msg = (char *)"invalid literal/length code"; + state->mode = BAD; + break; + } + } while (in < last && out < end); + + /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ + len = bits >> 3; + in -= len; + bits -= len << 3; + hold &= (1U << bits) - 1; + + /* update state and return */ + strm->next_in = in + OFF; + strm->next_out = out + OFF; + strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last)); + strm->avail_out = (unsigned)(out < end ? + 257 + (end - out) : 257 - (out - end)); + state->hold = hold; + state->bits = bits; + return; +} + +/* + inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe): + - Using bit fields for code structure + - Different op definition to avoid & for extra bits (do & for table bits) + - Three separate decoding do-loops for direct, window, and wnext == 0 + - Special case for distance > 1 copies to do overlapped load and store copy + - Explicit branch predictions (based on measured branch probabilities) + - Deferring match copy and interspersed it with decoding subsequent codes + - Swapping literal/length else + - Swapping window/direct else + - Larger unrolled copy loops (three is about right) + - Moving len -= 3 statement into middle of loop + */ + +#endif /* !ASMINF */ diff --git a/archive/hgewin/ZLIB/inffast.h b/archive/hgewin/ZLIB/inffast.h new file mode 100644 index 0000000..e5c1aa4 --- /dev/null +++ b/archive/hgewin/ZLIB/inffast.h @@ -0,0 +1,11 @@ +/* inffast.h -- header to use inffast.c + * Copyright (C) 1995-2003, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +void ZLIB_INTERNAL inflate_fast OF((z_streamp strm, unsigned start)); diff --git a/archive/hgewin/ZLIB/inffixed.h b/archive/hgewin/ZLIB/inffixed.h new file mode 100644 index 0000000..75ed4b5 --- /dev/null +++ b/archive/hgewin/ZLIB/inffixed.h @@ -0,0 +1,94 @@ + /* inffixed.h -- table for decoding fixed codes + * Generated automatically by makefixed(). + */ + + /* WARNING: this file should *not* be used by applications. It + is part of the implementation of the compression library and + is subject to change. Applications should only use zlib.h. + */ + + static const code lenfix[512] = { + {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48}, + {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128}, + {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59}, + {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176}, + {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20}, + {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100}, + {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8}, + {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216}, + {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76}, + {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114}, + {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2}, + {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148}, + {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42}, + {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86}, + {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15}, + {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236}, + {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62}, + {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142}, + {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31}, + {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162}, + {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25}, + {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105}, + {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4}, + {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202}, + {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69}, + {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125}, + {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13}, + {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195}, + {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35}, + {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91}, + {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19}, + {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246}, + {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55}, + {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135}, + {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99}, + {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190}, + {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16}, + {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96}, + {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6}, + {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209}, + {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72}, + {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116}, + {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4}, + {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153}, + {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44}, + {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82}, + {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11}, + {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229}, + {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58}, + {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138}, + {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51}, + {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173}, + {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30}, + {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110}, + {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0}, + {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195}, + {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65}, + {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121}, + {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9}, + {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258}, + {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37}, + {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93}, + {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23}, + {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251}, + {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51}, + {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131}, + {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67}, + {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183}, + {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23}, + {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103}, + {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9}, + {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223}, + {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79}, + {0,9,255} + }; + + static const code distfix[32] = { + {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025}, + {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193}, + {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385}, + {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577}, + {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073}, + {22,5,193},{64,5,0} + }; diff --git a/archive/hgewin/ZLIB/inflate.c b/archive/hgewin/ZLIB/inflate.c new file mode 100644 index 0000000..a8431ab --- /dev/null +++ b/archive/hgewin/ZLIB/inflate.c @@ -0,0 +1,1480 @@ +/* inflate.c -- zlib decompression + * Copyright (C) 1995-2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* + * Change history: + * + * 1.2.beta0 24 Nov 2002 + * - First version -- complete rewrite of inflate to simplify code, avoid + * creation of window when not needed, minimize use of window when it is + * needed, make inffast.c even faster, implement gzip decoding, and to + * improve code readability and style over the previous zlib inflate code + * + * 1.2.beta1 25 Nov 2002 + * - Use pointers for available input and output checking in inffast.c + * - Remove input and output counters in inffast.c + * - Change inffast.c entry and loop from avail_in >= 7 to >= 6 + * - Remove unnecessary second byte pull from length extra in inffast.c + * - Unroll direct copy to three copies per loop in inffast.c + * + * 1.2.beta2 4 Dec 2002 + * - Change external routine names to reduce potential conflicts + * - Correct filename to inffixed.h for fixed tables in inflate.c + * - Make hbuf[] unsigned char to match parameter type in inflate.c + * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset) + * to avoid negation problem on Alphas (64 bit) in inflate.c + * + * 1.2.beta3 22 Dec 2002 + * - Add comments on state->bits assertion in inffast.c + * - Add comments on op field in inftrees.h + * - Fix bug in reuse of allocated window after inflateReset() + * - Remove bit fields--back to byte structure for speed + * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths + * - Change post-increments to pre-increments in inflate_fast(), PPC biased? + * - Add compile time option, POSTINC, to use post-increments instead (Intel?) + * - Make MATCH copy in inflate() much faster for when inflate_fast() not used + * - Use local copies of stream next and avail values, as well as local bit + * buffer and bit count in inflate()--for speed when inflate_fast() not used + * + * 1.2.beta4 1 Jan 2003 + * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings + * - Move a comment on output buffer sizes from inffast.c to inflate.c + * - Add comments in inffast.c to introduce the inflate_fast() routine + * - Rearrange window copies in inflate_fast() for speed and simplification + * - Unroll last copy for window match in inflate_fast() + * - Use local copies of window variables in inflate_fast() for speed + * - Pull out common wnext == 0 case for speed in inflate_fast() + * - Make op and len in inflate_fast() unsigned for consistency + * - Add FAR to lcode and dcode declarations in inflate_fast() + * - Simplified bad distance check in inflate_fast() + * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new + * source file infback.c to provide a call-back interface to inflate for + * programs like gzip and unzip -- uses window as output buffer to avoid + * window copying + * + * 1.2.beta5 1 Jan 2003 + * - Improved inflateBack() interface to allow the caller to provide initial + * input in strm. + * - Fixed stored blocks bug in inflateBack() + * + * 1.2.beta6 4 Jan 2003 + * - Added comments in inffast.c on effectiveness of POSTINC + * - Typecasting all around to reduce compiler warnings + * - Changed loops from while (1) or do {} while (1) to for (;;), again to + * make compilers happy + * - Changed type of window in inflateBackInit() to unsigned char * + * + * 1.2.beta7 27 Jan 2003 + * - Changed many types to unsigned or unsigned short to avoid warnings + * - Added inflateCopy() function + * + * 1.2.0 9 Mar 2003 + * - Changed inflateBack() interface to provide separate opaque descriptors + * for the in() and out() functions + * - Changed inflateBack() argument and in_func typedef to swap the length + * and buffer address return values for the input function + * - Check next_in and next_out for Z_NULL on entry to inflate() + * + * The history for versions after 1.2.0 are in ChangeLog in zlib distribution. + */ + +#include "zutil.h" +#include "inftrees.h" +#include "inflate.h" +#include "inffast.h" + +#ifdef MAKEFIXED +# ifndef BUILDFIXED +# define BUILDFIXED +# endif +#endif + +/* function prototypes */ +local void fixedtables OF((struct inflate_state FAR *state)); +local int updatewindow OF((z_streamp strm, unsigned out)); +#ifdef BUILDFIXED + void makefixed OF((void)); +#endif +local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf, + unsigned len)); + +int ZEXPORT inflateReset(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + strm->total_in = strm->total_out = state->total = 0; + strm->msg = Z_NULL; + strm->adler = 1; /* to support ill-conceived Java test suite */ + state->mode = HEAD; + state->last = 0; + state->havedict = 0; + state->dmax = 32768U; + state->head = Z_NULL; + state->wsize = 0; + state->whave = 0; + state->wnext = 0; + state->hold = 0; + state->bits = 0; + state->lencode = state->distcode = state->next = state->codes; + state->sane = 1; + state->back = -1; + Tracev((stderr, "inflate: reset\n")); + return Z_OK; +} + +int ZEXPORT inflateReset2(strm, windowBits) +z_streamp strm; +int windowBits; +{ + int wrap; + struct inflate_state FAR *state; + + /* get the state */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + + /* extract wrap request from windowBits parameter */ + if (windowBits < 0) { + wrap = 0; + windowBits = -windowBits; + } + else { + wrap = (windowBits >> 4) + 1; +#ifdef GUNZIP + if (windowBits < 48) + windowBits &= 15; +#endif + } + + /* set number of window bits, free window if different */ + if (windowBits && (windowBits < 8 || windowBits > 15)) + return Z_STREAM_ERROR; + if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) { + ZFREE(strm, state->window); + state->window = Z_NULL; + } + + /* update state and reset the rest of it */ + state->wrap = wrap; + state->wbits = (unsigned)windowBits; + return inflateReset(strm); +} + +int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size) +z_streamp strm; +int windowBits; +const char *version; +int stream_size; +{ + int ret; + struct inflate_state FAR *state; + + if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || + stream_size != (int)(sizeof(z_stream))) + return Z_VERSION_ERROR; + if (strm == Z_NULL) return Z_STREAM_ERROR; + strm->msg = Z_NULL; /* in case we return an error */ + if (strm->zalloc == (alloc_func)0) { + strm->zalloc = zcalloc; + strm->opaque = (voidpf)0; + } + if (strm->zfree == (free_func)0) strm->zfree = zcfree; + state = (struct inflate_state FAR *) + ZALLOC(strm, 1, sizeof(struct inflate_state)); + if (state == Z_NULL) return Z_MEM_ERROR; + Tracev((stderr, "inflate: allocated\n")); + strm->state = (struct internal_state FAR *)state; + state->window = Z_NULL; + ret = inflateReset2(strm, windowBits); + if (ret != Z_OK) { + ZFREE(strm, state); + strm->state = Z_NULL; + } + return ret; +} + +int ZEXPORT inflateInit_(strm, version, stream_size) +z_streamp strm; +const char *version; +int stream_size; +{ + return inflateInit2_(strm, DEF_WBITS, version, stream_size); +} + +int ZEXPORT inflatePrime(strm, bits, value) +z_streamp strm; +int bits; +int value; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (bits < 0) { + state->hold = 0; + state->bits = 0; + return Z_OK; + } + if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; + value &= (1L << bits) - 1; + state->hold += value << state->bits; + state->bits += bits; + return Z_OK; +} + +/* + Return state with length and distance decoding tables and index sizes set to + fixed code decoding. Normally this returns fixed tables from inffixed.h. + If BUILDFIXED is defined, then instead this routine builds the tables the + first time it's called, and returns those tables the first time and + thereafter. This reduces the size of the code by about 2K bytes, in + exchange for a little execution time. However, BUILDFIXED should not be + used for threaded applications, since the rewriting of the tables and virgin + may not be thread-safe. + */ +local void fixedtables(state) +struct inflate_state FAR *state; +{ +#ifdef BUILDFIXED + static int virgin = 1; + static code *lenfix, *distfix; + static code fixed[544]; + + /* build fixed huffman tables if first call (may not be thread safe) */ + if (virgin) { + unsigned sym, bits; + static code *next; + + /* literal/length table */ + sym = 0; + while (sym < 144) state->lens[sym++] = 8; + while (sym < 256) state->lens[sym++] = 9; + while (sym < 280) state->lens[sym++] = 7; + while (sym < 288) state->lens[sym++] = 8; + next = fixed; + lenfix = next; + bits = 9; + inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work); + + /* distance table */ + sym = 0; + while (sym < 32) state->lens[sym++] = 5; + distfix = next; + bits = 5; + inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work); + + /* do this just once */ + virgin = 0; + } +#else /* !BUILDFIXED */ +# include "inffixed.h" +#endif /* BUILDFIXED */ + state->lencode = lenfix; + state->lenbits = 9; + state->distcode = distfix; + state->distbits = 5; +} + +#ifdef MAKEFIXED +#include <stdio.h> + +/* + Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also + defines BUILDFIXED, so the tables are built on the fly. makefixed() writes + those tables to stdout, which would be piped to inffixed.h. A small program + can simply call makefixed to do this: + + void makefixed(void); + + int main(void) + { + makefixed(); + return 0; + } + + Then that can be linked with zlib built with MAKEFIXED defined and run: + + a.out > inffixed.h + */ +void makefixed() +{ + unsigned low, size; + struct inflate_state state; + + fixedtables(&state); + puts(" /* inffixed.h -- table for decoding fixed codes"); + puts(" * Generated automatically by makefixed()."); + puts(" */"); + puts(""); + puts(" /* WARNING: this file should *not* be used by applications."); + puts(" It is part of the implementation of this library and is"); + puts(" subject to change. Applications should only use zlib.h."); + puts(" */"); + puts(""); + size = 1U << 9; + printf(" static const code lenfix[%u] = {", size); + low = 0; + for (;;) { + if ((low % 7) == 0) printf("\n "); + printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits, + state.lencode[low].val); + if (++low == size) break; + putchar(','); + } + puts("\n };"); + size = 1U << 5; + printf("\n static const code distfix[%u] = {", size); + low = 0; + for (;;) { + if ((low % 6) == 0) printf("\n "); + printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits, + state.distcode[low].val); + if (++low == size) break; + putchar(','); + } + puts("\n };"); +} +#endif /* MAKEFIXED */ + +/* + Update the window with the last wsize (normally 32K) bytes written before + returning. If window does not exist yet, create it. This is only called + when a window is already in use, or when output has been written during this + inflate call, but the end of the deflate stream has not been reached yet. + It is also called to create a window for dictionary data when a dictionary + is loaded. + + Providing output buffers larger than 32K to inflate() should provide a speed + advantage, since only the last 32K of output is copied to the sliding window + upon return from inflate(), and since all distances after the first 32K of + output will fall in the output data, making match copies simpler and faster. + The advantage may be dependent on the size of the processor's data caches. + */ +local int updatewindow(strm, out) +z_streamp strm; +unsigned out; +{ + struct inflate_state FAR *state; + unsigned copy, dist; + + state = (struct inflate_state FAR *)strm->state; + + /* if it hasn't been done already, allocate space for the window */ + if (state->window == Z_NULL) { + state->window = (unsigned char FAR *) + ZALLOC(strm, 1U << state->wbits, + sizeof(unsigned char)); + if (state->window == Z_NULL) return 1; + } + + /* if window not in use yet, initialize */ + if (state->wsize == 0) { + state->wsize = 1U << state->wbits; + state->wnext = 0; + state->whave = 0; + } + + /* copy state->wsize or less output bytes into the circular window */ + copy = out - strm->avail_out; + if (copy >= state->wsize) { + zmemcpy(state->window, strm->next_out - state->wsize, state->wsize); + state->wnext = 0; + state->whave = state->wsize; + } + else { + dist = state->wsize - state->wnext; + if (dist > copy) dist = copy; + zmemcpy(state->window + state->wnext, strm->next_out - copy, dist); + copy -= dist; + if (copy) { + zmemcpy(state->window, strm->next_out - copy, copy); + state->wnext = copy; + state->whave = state->wsize; + } + else { + state->wnext += dist; + if (state->wnext == state->wsize) state->wnext = 0; + if (state->whave < state->wsize) state->whave += dist; + } + } + return 0; +} + +/* Macros for inflate(): */ + +/* check function to use adler32() for zlib or crc32() for gzip */ +#ifdef GUNZIP +# define UPDATE(check, buf, len) \ + (state->flags ? crc32(check, buf, len) : adler32(check, buf, len)) +#else +# define UPDATE(check, buf, len) adler32(check, buf, len) +#endif + +/* check macros for header crc */ +#ifdef GUNZIP +# define CRC2(check, word) \ + do { \ + hbuf[0] = (unsigned char)(word); \ + hbuf[1] = (unsigned char)((word) >> 8); \ + check = crc32(check, hbuf, 2); \ + } while (0) + +# define CRC4(check, word) \ + do { \ + hbuf[0] = (unsigned char)(word); \ + hbuf[1] = (unsigned char)((word) >> 8); \ + hbuf[2] = (unsigned char)((word) >> 16); \ + hbuf[3] = (unsigned char)((word) >> 24); \ + check = crc32(check, hbuf, 4); \ + } while (0) +#endif + +/* Load registers with state in inflate() for speed */ +#define LOAD() \ + do { \ + put = strm->next_out; \ + left = strm->avail_out; \ + next = strm->next_in; \ + have = strm->avail_in; \ + hold = state->hold; \ + bits = state->bits; \ + } while (0) + +/* Restore state from registers in inflate() */ +#define RESTORE() \ + do { \ + strm->next_out = put; \ + strm->avail_out = left; \ + strm->next_in = next; \ + strm->avail_in = have; \ + state->hold = hold; \ + state->bits = bits; \ + } while (0) + +/* Clear the input bit accumulator */ +#define INITBITS() \ + do { \ + hold = 0; \ + bits = 0; \ + } while (0) + +/* Get a byte of input into the bit accumulator, or return from inflate() + if there is no input available. */ +#define PULLBYTE() \ + do { \ + if (have == 0) goto inf_leave; \ + have--; \ + hold += (unsigned long)(*next++) << bits; \ + bits += 8; \ + } while (0) + +/* Assure that there are at least n bits in the bit accumulator. If there is + not enough available input to do that, then return from inflate(). */ +#define NEEDBITS(n) \ + do { \ + while (bits < (unsigned)(n)) \ + PULLBYTE(); \ + } while (0) + +/* Return the low n bits of the bit accumulator (n < 16) */ +#define BITS(n) \ + ((unsigned)hold & ((1U << (n)) - 1)) + +/* Remove n bits from the bit accumulator */ +#define DROPBITS(n) \ + do { \ + hold >>= (n); \ + bits -= (unsigned)(n); \ + } while (0) + +/* Remove zero to seven bits as needed to go to a byte boundary */ +#define BYTEBITS() \ + do { \ + hold >>= bits & 7; \ + bits -= bits & 7; \ + } while (0) + +/* Reverse the bytes in a 32-bit value */ +#define REVERSE(q) \ + ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \ + (((q) & 0xff00) << 8) + (((q) & 0xff) << 24)) + +/* + inflate() uses a state machine to process as much input data and generate as + much output data as possible before returning. The state machine is + structured roughly as follows: + + for (;;) switch (state) { + ... + case STATEn: + if (not enough input data or output space to make progress) + return; + ... make progress ... + state = STATEm; + break; + ... + } + + so when inflate() is called again, the same case is attempted again, and + if the appropriate resources are provided, the machine proceeds to the + next state. The NEEDBITS() macro is usually the way the state evaluates + whether it can proceed or should return. NEEDBITS() does the return if + the requested bits are not available. The typical use of the BITS macros + is: + + NEEDBITS(n); + ... do something with BITS(n) ... + DROPBITS(n); + + where NEEDBITS(n) either returns from inflate() if there isn't enough + input left to load n bits into the accumulator, or it continues. BITS(n) + gives the low n bits in the accumulator. When done, DROPBITS(n) drops + the low n bits off the accumulator. INITBITS() clears the accumulator + and sets the number of available bits to zero. BYTEBITS() discards just + enough bits to put the accumulator on a byte boundary. After BYTEBITS() + and a NEEDBITS(8), then BITS(8) would return the next byte in the stream. + + NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return + if there is no input available. The decoding of variable length codes uses + PULLBYTE() directly in order to pull just enough bytes to decode the next + code, and no more. + + Some states loop until they get enough input, making sure that enough + state information is maintained to continue the loop where it left off + if NEEDBITS() returns in the loop. For example, want, need, and keep + would all have to actually be part of the saved state in case NEEDBITS() + returns: + + case STATEw: + while (want < need) { + NEEDBITS(n); + keep[want++] = BITS(n); + DROPBITS(n); + } + state = STATEx; + case STATEx: + + As shown above, if the next state is also the next case, then the break + is omitted. + + A state may also return if there is not enough output space available to + complete that state. Those states are copying stored data, writing a + literal byte, and copying a matching string. + + When returning, a "goto inf_leave" is used to update the total counters, + update the check value, and determine whether any progress has been made + during that inflate() call in order to return the proper return code. + Progress is defined as a change in either strm->avail_in or strm->avail_out. + When there is a window, goto inf_leave will update the window with the last + output written. If a goto inf_leave occurs in the middle of decompression + and there is no window currently, goto inf_leave will create one and copy + output to the window for the next call of inflate(). + + In this implementation, the flush parameter of inflate() only affects the + return code (per zlib.h). inflate() always writes as much as possible to + strm->next_out, given the space available and the provided input--the effect + documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers + the allocation of and copying into a sliding window until necessary, which + provides the effect documented in zlib.h for Z_FINISH when the entire input + stream available. So the only thing the flush parameter actually does is: + when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it + will return Z_BUF_ERROR if it has not reached the end of the stream. + */ + +int ZEXPORT inflate(strm, flush) +z_streamp strm; +int flush; +{ + struct inflate_state FAR *state; + unsigned char FAR *next; /* next input */ + unsigned char FAR *put; /* next output */ + unsigned have, left; /* available input and output */ + unsigned long hold; /* bit buffer */ + unsigned bits; /* bits in bit buffer */ + unsigned in, out; /* save starting available input and output */ + unsigned copy; /* number of stored or match bytes to copy */ + unsigned char FAR *from; /* where to copy match bytes from */ + code here; /* current decoding table entry */ + code last; /* parent table entry */ + unsigned len; /* length to copy for repeats, bits to drop */ + int ret; /* return code */ +#ifdef GUNZIP + unsigned char hbuf[4]; /* buffer for gzip header crc calculation */ +#endif + static const unsigned short order[19] = /* permutation of code lengths */ + {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; + + if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL || + (strm->next_in == Z_NULL && strm->avail_in != 0)) + return Z_STREAM_ERROR; + + state = (struct inflate_state FAR *)strm->state; + if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */ + LOAD(); + in = have; + out = left; + ret = Z_OK; + for (;;) + switch (state->mode) { + case HEAD: + if (state->wrap == 0) { + state->mode = TYPEDO; + break; + } + NEEDBITS(16); +#ifdef GUNZIP + if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */ + state->check = crc32(0L, Z_NULL, 0); + CRC2(state->check, hold); + INITBITS(); + state->mode = FLAGS; + break; + } + state->flags = 0; /* expect zlib header */ + if (state->head != Z_NULL) + state->head->done = -1; + if (!(state->wrap & 1) || /* check if zlib header allowed */ +#else + if ( +#endif + ((BITS(8) << 8) + (hold >> 8)) % 31) { + strm->msg = (char *)"incorrect header check"; + state->mode = BAD; + break; + } + if (BITS(4) != Z_DEFLATED) { + strm->msg = (char *)"unknown compression method"; + state->mode = BAD; + break; + } + DROPBITS(4); + len = BITS(4) + 8; + if (state->wbits == 0) + state->wbits = len; + else if (len > state->wbits) { + strm->msg = (char *)"invalid window size"; + state->mode = BAD; + break; + } + state->dmax = 1U << len; + Tracev((stderr, "inflate: zlib header ok\n")); + strm->adler = state->check = adler32(0L, Z_NULL, 0); + state->mode = hold & 0x200 ? DICTID : TYPE; + INITBITS(); + break; +#ifdef GUNZIP + case FLAGS: + NEEDBITS(16); + state->flags = (int)(hold); + if ((state->flags & 0xff) != Z_DEFLATED) { + strm->msg = (char *)"unknown compression method"; + state->mode = BAD; + break; + } + if (state->flags & 0xe000) { + strm->msg = (char *)"unknown header flags set"; + state->mode = BAD; + break; + } + if (state->head != Z_NULL) + state->head->text = (int)((hold >> 8) & 1); + if (state->flags & 0x0200) CRC2(state->check, hold); + INITBITS(); + state->mode = TIME; + case TIME: + NEEDBITS(32); + if (state->head != Z_NULL) + state->head->time = hold; + if (state->flags & 0x0200) CRC4(state->check, hold); + INITBITS(); + state->mode = OS; + case OS: + NEEDBITS(16); + if (state->head != Z_NULL) { + state->head->xflags = (int)(hold & 0xff); + state->head->os = (int)(hold >> 8); + } + if (state->flags & 0x0200) CRC2(state->check, hold); + INITBITS(); + state->mode = EXLEN; + case EXLEN: + if (state->flags & 0x0400) { + NEEDBITS(16); + state->length = (unsigned)(hold); + if (state->head != Z_NULL) + state->head->extra_len = (unsigned)hold; + if (state->flags & 0x0200) CRC2(state->check, hold); + INITBITS(); + } + else if (state->head != Z_NULL) + state->head->extra = Z_NULL; + state->mode = EXTRA; + case EXTRA: + if (state->flags & 0x0400) { + copy = state->length; + if (copy > have) copy = have; + if (copy) { + if (state->head != Z_NULL && + state->head->extra != Z_NULL) { + len = state->head->extra_len - state->length; + zmemcpy(state->head->extra + len, next, + len + copy > state->head->extra_max ? + state->head->extra_max - len : copy); + } + if (state->flags & 0x0200) + state->check = crc32(state->check, next, copy); + have -= copy; + next += copy; + state->length -= copy; + } + if (state->length) goto inf_leave; + } + state->length = 0; + state->mode = NAME; + case NAME: + if (state->flags & 0x0800) { + if (have == 0) goto inf_leave; + copy = 0; + do { + len = (unsigned)(next[copy++]); + if (state->head != Z_NULL && + state->head->name != Z_NULL && + state->length < state->head->name_max) + state->head->name[state->length++] = len; + } while (len && copy < have); + if (state->flags & 0x0200) + state->check = crc32(state->check, next, copy); + have -= copy; + next += copy; + if (len) goto inf_leave; + } + else if (state->head != Z_NULL) + state->head->name = Z_NULL; + state->length = 0; + state->mode = COMMENT; + case COMMENT: + if (state->flags & 0x1000) { + if (have == 0) goto inf_leave; + copy = 0; + do { + len = (unsigned)(next[copy++]); + if (state->head != Z_NULL && + state->head->comment != Z_NULL && + state->length < state->head->comm_max) + state->head->comment[state->length++] = len; + } while (len && copy < have); + if (state->flags & 0x0200) + state->check = crc32(state->check, next, copy); + have -= copy; + next += copy; + if (len) goto inf_leave; + } + else if (state->head != Z_NULL) + state->head->comment = Z_NULL; + state->mode = HCRC; + case HCRC: + if (state->flags & 0x0200) { + NEEDBITS(16); + if (hold != (state->check & 0xffff)) { + strm->msg = (char *)"header crc mismatch"; + state->mode = BAD; + break; + } + INITBITS(); + } + if (state->head != Z_NULL) { + state->head->hcrc = (int)((state->flags >> 9) & 1); + state->head->done = 1; + } + strm->adler = state->check = crc32(0L, Z_NULL, 0); + state->mode = TYPE; + break; +#endif + case DICTID: + NEEDBITS(32); + strm->adler = state->check = REVERSE(hold); + INITBITS(); + state->mode = DICT; + case DICT: + if (state->havedict == 0) { + RESTORE(); + return Z_NEED_DICT; + } + strm->adler = state->check = adler32(0L, Z_NULL, 0); + state->mode = TYPE; + case TYPE: + if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave; + case TYPEDO: + if (state->last) { + BYTEBITS(); + state->mode = CHECK; + break; + } + NEEDBITS(3); + state->last = BITS(1); + DROPBITS(1); + switch (BITS(2)) { + case 0: /* stored block */ + Tracev((stderr, "inflate: stored block%s\n", + state->last ? " (last)" : "")); + state->mode = STORED; + break; + case 1: /* fixed block */ + fixedtables(state); + Tracev((stderr, "inflate: fixed codes block%s\n", + state->last ? " (last)" : "")); + state->mode = LEN_; /* decode codes */ + if (flush == Z_TREES) { + DROPBITS(2); + goto inf_leave; + } + break; + case 2: /* dynamic block */ + Tracev((stderr, "inflate: dynamic codes block%s\n", + state->last ? " (last)" : "")); + state->mode = TABLE; + break; + case 3: + strm->msg = (char *)"invalid block type"; + state->mode = BAD; + } + DROPBITS(2); + break; + case STORED: + BYTEBITS(); /* go to byte boundary */ + NEEDBITS(32); + if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { + strm->msg = (char *)"invalid stored block lengths"; + state->mode = BAD; + break; + } + state->length = (unsigned)hold & 0xffff; + Tracev((stderr, "inflate: stored length %u\n", + state->length)); + INITBITS(); + state->mode = COPY_; + if (flush == Z_TREES) goto inf_leave; + case COPY_: + state->mode = COPY; + case COPY: + copy = state->length; + if (copy) { + if (copy > have) copy = have; + if (copy > left) copy = left; + if (copy == 0) goto inf_leave; + zmemcpy(put, next, copy); + have -= copy; + next += copy; + left -= copy; + put += copy; + state->length -= copy; + break; + } + Tracev((stderr, "inflate: stored end\n")); + state->mode = TYPE; + break; + case TABLE: + NEEDBITS(14); + state->nlen = BITS(5) + 257; + DROPBITS(5); + state->ndist = BITS(5) + 1; + DROPBITS(5); + state->ncode = BITS(4) + 4; + DROPBITS(4); +#ifndef PKZIP_BUG_WORKAROUND + if (state->nlen > 286 || state->ndist > 30) { + strm->msg = (char *)"too many length or distance symbols"; + state->mode = BAD; + break; + } +#endif + Tracev((stderr, "inflate: table sizes ok\n")); + state->have = 0; + state->mode = LENLENS; + case LENLENS: + while (state->have < state->ncode) { + NEEDBITS(3); + state->lens[order[state->have++]] = (unsigned short)BITS(3); + DROPBITS(3); + } + while (state->have < 19) + state->lens[order[state->have++]] = 0; + state->next = state->codes; + state->lencode = (code const FAR *)(state->next); + state->lenbits = 7; + ret = inflate_table(CODES, state->lens, 19, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid code lengths set"; + state->mode = BAD; + break; + } + Tracev((stderr, "inflate: code lengths ok\n")); + state->have = 0; + state->mode = CODELENS; + case CODELENS: + while (state->have < state->nlen + state->ndist) { + for (;;) { + here = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(here.bits) <= bits) break; + PULLBYTE(); + } + if (here.val < 16) { + NEEDBITS(here.bits); + DROPBITS(here.bits); + state->lens[state->have++] = here.val; + } + else { + if (here.val == 16) { + NEEDBITS(here.bits + 2); + DROPBITS(here.bits); + if (state->have == 0) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + len = state->lens[state->have - 1]; + copy = 3 + BITS(2); + DROPBITS(2); + } + else if (here.val == 17) { + NEEDBITS(here.bits + 3); + DROPBITS(here.bits); + len = 0; + copy = 3 + BITS(3); + DROPBITS(3); + } + else { + NEEDBITS(here.bits + 7); + DROPBITS(here.bits); + len = 0; + copy = 11 + BITS(7); + DROPBITS(7); + } + if (state->have + copy > state->nlen + state->ndist) { + strm->msg = (char *)"invalid bit length repeat"; + state->mode = BAD; + break; + } + while (copy--) + state->lens[state->have++] = (unsigned short)len; + } + } + + /* handle error breaks in while */ + if (state->mode == BAD) break; + + /* check for end-of-block code (better have one) */ + if (state->lens[256] == 0) { + strm->msg = (char *)"invalid code -- missing end-of-block"; + state->mode = BAD; + break; + } + + /* build code tables -- note: do not change the lenbits or distbits + values here (9 and 6) without reading the comments in inftrees.h + concerning the ENOUGH constants, which depend on those values */ + state->next = state->codes; + state->lencode = (code const FAR *)(state->next); + state->lenbits = 9; + ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), + &(state->lenbits), state->work); + if (ret) { + strm->msg = (char *)"invalid literal/lengths set"; + state->mode = BAD; + break; + } + state->distcode = (code const FAR *)(state->next); + state->distbits = 6; + ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, + &(state->next), &(state->distbits), state->work); + if (ret) { + strm->msg = (char *)"invalid distances set"; + state->mode = BAD; + break; + } + Tracev((stderr, "inflate: codes ok\n")); + state->mode = LEN_; + if (flush == Z_TREES) goto inf_leave; + case LEN_: + state->mode = LEN; + case LEN: + if (have >= 6 && left >= 258) { + RESTORE(); + inflate_fast(strm, out); + LOAD(); + if (state->mode == TYPE) + state->back = -1; + break; + } + state->back = 0; + for (;;) { + here = state->lencode[BITS(state->lenbits)]; + if ((unsigned)(here.bits) <= bits) break; + PULLBYTE(); + } + if (here.op && (here.op & 0xf0) == 0) { + last = here; + for (;;) { + here = state->lencode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + here.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + state->back += last.bits; + } + DROPBITS(here.bits); + state->back += here.bits; + state->length = (unsigned)here.val; + if ((int)(here.op) == 0) { + Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? + "inflate: literal '%c'\n" : + "inflate: literal 0x%02x\n", here.val)); + state->mode = LIT; + break; + } + if (here.op & 32) { + Tracevv((stderr, "inflate: end of block\n")); + state->back = -1; + state->mode = TYPE; + break; + } + if (here.op & 64) { + strm->msg = (char *)"invalid literal/length code"; + state->mode = BAD; + break; + } + state->extra = (unsigned)(here.op) & 15; + state->mode = LENEXT; + case LENEXT: + if (state->extra) { + NEEDBITS(state->extra); + state->length += BITS(state->extra); + DROPBITS(state->extra); + state->back += state->extra; + } + Tracevv((stderr, "inflate: length %u\n", state->length)); + state->was = state->length; + state->mode = DIST; + case DIST: + for (;;) { + here = state->distcode[BITS(state->distbits)]; + if ((unsigned)(here.bits) <= bits) break; + PULLBYTE(); + } + if ((here.op & 0xf0) == 0) { + last = here; + for (;;) { + here = state->distcode[last.val + + (BITS(last.bits + last.op) >> last.bits)]; + if ((unsigned)(last.bits + here.bits) <= bits) break; + PULLBYTE(); + } + DROPBITS(last.bits); + state->back += last.bits; + } + DROPBITS(here.bits); + state->back += here.bits; + if (here.op & 64) { + strm->msg = (char *)"invalid distance code"; + state->mode = BAD; + break; + } + state->offset = (unsigned)here.val; + state->extra = (unsigned)(here.op) & 15; + state->mode = DISTEXT; + case DISTEXT: + if (state->extra) { + NEEDBITS(state->extra); + state->offset += BITS(state->extra); + DROPBITS(state->extra); + state->back += state->extra; + } +#ifdef INFLATE_STRICT + if (state->offset > state->dmax) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#endif + Tracevv((stderr, "inflate: distance %u\n", state->offset)); + state->mode = MATCH; + case MATCH: + if (left == 0) goto inf_leave; + copy = out - left; + if (state->offset > copy) { /* copy from window */ + copy = state->offset - copy; + if (copy > state->whave) { + if (state->sane) { + strm->msg = (char *)"invalid distance too far back"; + state->mode = BAD; + break; + } +#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + Trace((stderr, "inflate.c too far\n")); + copy -= state->whave; + if (copy > state->length) copy = state->length; + if (copy > left) copy = left; + left -= copy; + state->length -= copy; + do { + *put++ = 0; + } while (--copy); + if (state->length == 0) state->mode = LEN; + break; +#endif + } + if (copy > state->wnext) { + copy -= state->wnext; + from = state->window + (state->wsize - copy); + } + else + from = state->window + (state->wnext - copy); + if (copy > state->length) copy = state->length; + } + else { /* copy from output */ + from = put - state->offset; + copy = state->length; + } + if (copy > left) copy = left; + left -= copy; + state->length -= copy; + do { + *put++ = *from++; + } while (--copy); + if (state->length == 0) state->mode = LEN; + break; + case LIT: + if (left == 0) goto inf_leave; + *put++ = (unsigned char)(state->length); + left--; + state->mode = LEN; + break; + case CHECK: + if (state->wrap) { + NEEDBITS(32); + out -= left; + strm->total_out += out; + state->total += out; + if (out) + strm->adler = state->check = + UPDATE(state->check, put - out, out); + out = left; + if (( +#ifdef GUNZIP + state->flags ? hold : +#endif + REVERSE(hold)) != state->check) { + strm->msg = (char *)"incorrect data check"; + state->mode = BAD; + break; + } + INITBITS(); + Tracev((stderr, "inflate: check matches trailer\n")); + } +#ifdef GUNZIP + state->mode = LENGTH; + case LENGTH: + if (state->wrap && state->flags) { + NEEDBITS(32); + if (hold != (state->total & 0xffffffffUL)) { + strm->msg = (char *)"incorrect length check"; + state->mode = BAD; + break; + } + INITBITS(); + Tracev((stderr, "inflate: length matches trailer\n")); + } +#endif + state->mode = DONE; + case DONE: + ret = Z_STREAM_END; + goto inf_leave; + case BAD: + ret = Z_DATA_ERROR; + goto inf_leave; + case MEM: + return Z_MEM_ERROR; + case SYNC: + default: + return Z_STREAM_ERROR; + } + + /* + Return from inflate(), updating the total counts and the check value. + If there was no progress during the inflate() call, return a buffer + error. Call updatewindow() to create and/or update the window state. + Note: a memory error from inflate() is non-recoverable. + */ + inf_leave: + RESTORE(); + if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) + if (updatewindow(strm, out)) { + state->mode = MEM; + return Z_MEM_ERROR; + } + in -= strm->avail_in; + out -= strm->avail_out; + strm->total_in += in; + strm->total_out += out; + state->total += out; + if (state->wrap && out) + strm->adler = state->check = + UPDATE(state->check, strm->next_out - out, out); + strm->data_type = state->bits + (state->last ? 64 : 0) + + (state->mode == TYPE ? 128 : 0) + + (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0); + if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) + ret = Z_BUF_ERROR; + return ret; +} + +int ZEXPORT inflateEnd(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0) + return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (state->window != Z_NULL) ZFREE(strm, state->window); + ZFREE(strm, strm->state); + strm->state = Z_NULL; + Tracev((stderr, "inflate: end\n")); + return Z_OK; +} + +int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength) +z_streamp strm; +const Bytef *dictionary; +uInt dictLength; +{ + struct inflate_state FAR *state; + unsigned long id; + + /* check state */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (state->wrap != 0 && state->mode != DICT) + return Z_STREAM_ERROR; + + /* check for correct dictionary id */ + if (state->mode == DICT) { + id = adler32(0L, Z_NULL, 0); + id = adler32(id, dictionary, dictLength); + if (id != state->check) + return Z_DATA_ERROR; + } + + /* copy dictionary to window */ + if (updatewindow(strm, strm->avail_out)) { + state->mode = MEM; + return Z_MEM_ERROR; + } + if (dictLength > state->wsize) { + zmemcpy(state->window, dictionary + dictLength - state->wsize, + state->wsize); + state->whave = state->wsize; + } + else { + zmemcpy(state->window + state->wsize - dictLength, dictionary, + dictLength); + state->whave = dictLength; + } + state->havedict = 1; + Tracev((stderr, "inflate: dictionary set\n")); + return Z_OK; +} + +int ZEXPORT inflateGetHeader(strm, head) +z_streamp strm; +gz_headerp head; +{ + struct inflate_state FAR *state; + + /* check state */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if ((state->wrap & 2) == 0) return Z_STREAM_ERROR; + + /* save header structure */ + state->head = head; + head->done = 0; + return Z_OK; +} + +/* + Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found + or when out of input. When called, *have is the number of pattern bytes + found in order so far, in 0..3. On return *have is updated to the new + state. If on return *have equals four, then the pattern was found and the + return value is how many bytes were read including the last byte of the + pattern. If *have is less than four, then the pattern has not been found + yet and the return value is len. In the latter case, syncsearch() can be + called again with more data and the *have state. *have is initialized to + zero for the first call. + */ +local unsigned syncsearch(have, buf, len) +unsigned FAR *have; +unsigned char FAR *buf; +unsigned len; +{ + unsigned got; + unsigned next; + + got = *have; + next = 0; + while (next < len && got < 4) { + if ((int)(buf[next]) == (got < 2 ? 0 : 0xff)) + got++; + else if (buf[next]) + got = 0; + else + got = 4 - got; + next++; + } + *have = got; + return next; +} + +int ZEXPORT inflateSync(strm) +z_streamp strm; +{ + unsigned len; /* number of bytes to look at or looked at */ + unsigned long in, out; /* temporary to save total_in and total_out */ + unsigned char buf[4]; /* to restore bit buffer to byte string */ + struct inflate_state FAR *state; + + /* check parameters */ + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR; + + /* if first time, start search in bit buffer */ + if (state->mode != SYNC) { + state->mode = SYNC; + state->hold <<= state->bits & 7; + state->bits -= state->bits & 7; + len = 0; + while (state->bits >= 8) { + buf[len++] = (unsigned char)(state->hold); + state->hold >>= 8; + state->bits -= 8; + } + state->have = 0; + syncsearch(&(state->have), buf, len); + } + + /* search available input */ + len = syncsearch(&(state->have), strm->next_in, strm->avail_in); + strm->avail_in -= len; + strm->next_in += len; + strm->total_in += len; + + /* return no joy or set up to restart inflate() on a new block */ + if (state->have != 4) return Z_DATA_ERROR; + in = strm->total_in; out = strm->total_out; + inflateReset(strm); + strm->total_in = in; strm->total_out = out; + state->mode = TYPE; + return Z_OK; +} + +/* + Returns true if inflate is currently at the end of a block generated by + Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP + implementation to provide an additional safety check. PPP uses + Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored + block. When decompressing, PPP checks that at the end of input packet, + inflate is waiting for these length bytes. + */ +int ZEXPORT inflateSyncPoint(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + return state->mode == STORED && state->bits == 0; +} + +int ZEXPORT inflateCopy(dest, source) +z_streamp dest; +z_streamp source; +{ + struct inflate_state FAR *state; + struct inflate_state FAR *copy; + unsigned char FAR *window; + unsigned wsize; + + /* check input */ + if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL || + source->zalloc == (alloc_func)0 || source->zfree == (free_func)0) + return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)source->state; + + /* allocate space */ + copy = (struct inflate_state FAR *) + ZALLOC(source, 1, sizeof(struct inflate_state)); + if (copy == Z_NULL) return Z_MEM_ERROR; + window = Z_NULL; + if (state->window != Z_NULL) { + window = (unsigned char FAR *) + ZALLOC(source, 1U << state->wbits, sizeof(unsigned char)); + if (window == Z_NULL) { + ZFREE(source, copy); + return Z_MEM_ERROR; + } + } + + /* copy state */ + zmemcpy(dest, source, sizeof(z_stream)); + zmemcpy(copy, state, sizeof(struct inflate_state)); + if (state->lencode >= state->codes && + state->lencode <= state->codes + ENOUGH - 1) { + copy->lencode = copy->codes + (state->lencode - state->codes); + copy->distcode = copy->codes + (state->distcode - state->codes); + } + copy->next = copy->codes + (state->next - state->codes); + if (window != Z_NULL) { + wsize = 1U << state->wbits; + zmemcpy(window, state->window, wsize); + } + copy->window = window; + dest->state = (struct internal_state FAR *)copy; + return Z_OK; +} + +int ZEXPORT inflateUndermine(strm, subvert) +z_streamp strm; +int subvert; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; + state = (struct inflate_state FAR *)strm->state; + state->sane = !subvert; +#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR + return Z_OK; +#else + state->sane = 1; + return Z_DATA_ERROR; +#endif +} + +long ZEXPORT inflateMark(strm) +z_streamp strm; +{ + struct inflate_state FAR *state; + + if (strm == Z_NULL || strm->state == Z_NULL) return -1L << 16; + state = (struct inflate_state FAR *)strm->state; + return ((long)(state->back) << 16) + + (state->mode == COPY ? state->length : + (state->mode == MATCH ? state->was - state->length : 0)); +} diff --git a/archive/hgewin/ZLIB/inflate.h b/archive/hgewin/ZLIB/inflate.h new file mode 100644 index 0000000..95f4986 --- /dev/null +++ b/archive/hgewin/ZLIB/inflate.h @@ -0,0 +1,122 @@ +/* inflate.h -- internal inflate state definition + * Copyright (C) 1995-2009 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* define NO_GZIP when compiling if you want to disable gzip header and + trailer decoding by inflate(). NO_GZIP would be used to avoid linking in + the crc code when it is not needed. For shared libraries, gzip decoding + should be left enabled. */ +#ifndef NO_GZIP +# define GUNZIP +#endif + +/* Possible inflate modes between inflate() calls */ +typedef enum { + HEAD, /* i: waiting for magic header */ + FLAGS, /* i: waiting for method and flags (gzip) */ + TIME, /* i: waiting for modification time (gzip) */ + OS, /* i: waiting for extra flags and operating system (gzip) */ + EXLEN, /* i: waiting for extra length (gzip) */ + EXTRA, /* i: waiting for extra bytes (gzip) */ + NAME, /* i: waiting for end of file name (gzip) */ + COMMENT, /* i: waiting for end of comment (gzip) */ + HCRC, /* i: waiting for header crc (gzip) */ + DICTID, /* i: waiting for dictionary check value */ + DICT, /* waiting for inflateSetDictionary() call */ + TYPE, /* i: waiting for type bits, including last-flag bit */ + TYPEDO, /* i: same, but skip check to exit inflate on new block */ + STORED, /* i: waiting for stored size (length and complement) */ + COPY_, /* i/o: same as COPY below, but only first time in */ + COPY, /* i/o: waiting for input or output to copy stored block */ + TABLE, /* i: waiting for dynamic block table lengths */ + LENLENS, /* i: waiting for code length code lengths */ + CODELENS, /* i: waiting for length/lit and distance code lengths */ + LEN_, /* i: same as LEN below, but only first time in */ + LEN, /* i: waiting for length/lit/eob code */ + LENEXT, /* i: waiting for length extra bits */ + DIST, /* i: waiting for distance code */ + DISTEXT, /* i: waiting for distance extra bits */ + MATCH, /* o: waiting for output space to copy string */ + LIT, /* o: waiting for output space to write literal */ + CHECK, /* i: waiting for 32-bit check value */ + LENGTH, /* i: waiting for 32-bit length (gzip) */ + DONE, /* finished check, done -- remain here until reset */ + BAD, /* got a data error -- remain here until reset */ + MEM, /* got an inflate() memory error -- remain here until reset */ + SYNC /* looking for synchronization bytes to restart inflate() */ +} inflate_mode; + +/* + State transitions between above modes - + + (most modes can go to BAD or MEM on error -- not shown for clarity) + + Process header: + HEAD -> (gzip) or (zlib) or (raw) + (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME -> COMMENT -> + HCRC -> TYPE + (zlib) -> DICTID or TYPE + DICTID -> DICT -> TYPE + (raw) -> TYPEDO + Read deflate blocks: + TYPE -> TYPEDO -> STORED or TABLE or LEN_ or CHECK + STORED -> COPY_ -> COPY -> TYPE + TABLE -> LENLENS -> CODELENS -> LEN_ + LEN_ -> LEN + Read deflate codes in fixed or dynamic block: + LEN -> LENEXT or LIT or TYPE + LENEXT -> DIST -> DISTEXT -> MATCH -> LEN + LIT -> LEN + Process trailer: + CHECK -> LENGTH -> DONE + */ + +/* state maintained between inflate() calls. Approximately 10K bytes. */ +struct inflate_state { + inflate_mode mode; /* current inflate mode */ + int last; /* true if processing last block */ + int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ + int havedict; /* true if dictionary provided */ + int flags; /* gzip header method and flags (0 if zlib) */ + unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */ + unsigned long check; /* protected copy of check value */ + unsigned long total; /* protected copy of output count */ + gz_headerp head; /* where to save gzip header information */ + /* sliding window */ + unsigned wbits; /* log base 2 of requested window size */ + unsigned wsize; /* window size or zero if not using window */ + unsigned whave; /* valid bytes in the window */ + unsigned wnext; /* window write index */ + unsigned char FAR *window; /* allocated sliding window, if needed */ + /* bit accumulator */ + unsigned long hold; /* input bit accumulator */ + unsigned bits; /* number of bits in "in" */ + /* for string and stored block copying */ + unsigned length; /* literal or length of data to copy */ + unsigned offset; /* distance back to copy string from */ + /* for table and code decoding */ + unsigned extra; /* extra bits needed */ + /* fixed and dynamic code tables */ + code const FAR *lencode; /* starting table for length/literal codes */ + code const FAR *distcode; /* starting table for distance codes */ + unsigned lenbits; /* index bits for lencode */ + unsigned distbits; /* index bits for distcode */ + /* dynamic table building */ + unsigned ncode; /* number of code length code lengths */ + unsigned nlen; /* number of length code lengths */ + unsigned ndist; /* number of distance code lengths */ + unsigned have; /* number of code lengths in lens[] */ + code FAR *next; /* next available space in codes[] */ + unsigned short lens[320]; /* temporary storage for code lengths */ + unsigned short work[288]; /* work area for code table building */ + code codes[ENOUGH]; /* space for code tables */ + int sane; /* if false, allow invalid distance too far */ + int back; /* bits back of last unprocessed length/lit */ + unsigned was; /* initial length of match */ +}; diff --git a/archive/hgewin/ZLIB/inftrees.c b/archive/hgewin/ZLIB/inftrees.c new file mode 100644 index 0000000..11e9c52 --- /dev/null +++ b/archive/hgewin/ZLIB/inftrees.c @@ -0,0 +1,330 @@ +/* inftrees.c -- generate Huffman trees for efficient decoding + * Copyright (C) 1995-2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +#include "zutil.h" +#include "inftrees.h" + +#define MAXBITS 15 + +const char inflate_copyright[] = + " inflate 1.2.5 Copyright 1995-2010 Mark Adler "; +/* + If you use the zlib library in a product, an acknowledgment is welcome + in the documentation of your product. If for some reason you cannot + include such an acknowledgment, I would appreciate that you keep this + copyright string in the executable of your product. + */ + +/* + Build a set of tables to decode the provided canonical Huffman code. + The code lengths are lens[0..codes-1]. The result starts at *table, + whose indices are 0..2^bits-1. work is a writable array of at least + lens shorts, which is used as a work area. type is the type of code + to be generated, CODES, LENS, or DISTS. On return, zero is success, + -1 is an invalid code, and +1 means that ENOUGH isn't enough. table + on return points to the next available entry's address. bits is the + requested root table index bits, and on return it is the actual root + table index bits. It will differ if the request is greater than the + longest code or if it is less than the shortest code. + */ +int ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work) +codetype type; +unsigned short FAR *lens; +unsigned codes; +code FAR * FAR *table; +unsigned FAR *bits; +unsigned short FAR *work; +{ + unsigned len; /* a code's length in bits */ + unsigned sym; /* index of code symbols */ + unsigned min, max; /* minimum and maximum code lengths */ + unsigned root; /* number of index bits for root table */ + unsigned curr; /* number of index bits for current table */ + unsigned drop; /* code bits to drop for sub-table */ + int left; /* number of prefix codes available */ + unsigned used; /* code entries in table used */ + unsigned huff; /* Huffman code */ + unsigned incr; /* for incrementing code, index */ + unsigned fill; /* index for replicating entries */ + unsigned low; /* low bits for current root entry */ + unsigned mask; /* mask for low root bits */ + code here; /* table entry for duplication */ + code FAR *next; /* next available space in table */ + const unsigned short FAR *base; /* base value table to use */ + const unsigned short FAR *extra; /* extra bits table to use */ + int end; /* use base and extra for symbol > end */ + unsigned short count[MAXBITS+1]; /* number of codes of each length */ + unsigned short offs[MAXBITS+1]; /* offsets in table for each length */ + static const unsigned short lbase[31] = { /* Length codes 257..285 base */ + 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, + 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0}; + static const unsigned short lext[31] = { /* Length codes 257..285 extra */ + 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, + 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 73, 195}; + static const unsigned short dbase[32] = { /* Distance codes 0..29 base */ + 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, + 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, + 8193, 12289, 16385, 24577, 0, 0}; + static const unsigned short dext[32] = { /* Distance codes 0..29 extra */ + 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, + 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, + 28, 28, 29, 29, 64, 64}; + + /* + Process a set of code lengths to create a canonical Huffman code. The + code lengths are lens[0..codes-1]. Each length corresponds to the + symbols 0..codes-1. The Huffman code is generated by first sorting the + symbols by length from short to long, and retaining the symbol order + for codes with equal lengths. Then the code starts with all zero bits + for the first code of the shortest length, and the codes are integer + increments for the same length, and zeros are appended as the length + increases. For the deflate format, these bits are stored backwards + from their more natural integer increment ordering, and so when the + decoding tables are built in the large loop below, the integer codes + are incremented backwards. + + This routine assumes, but does not check, that all of the entries in + lens[] are in the range 0..MAXBITS. The caller must assure this. + 1..MAXBITS is interpreted as that code length. zero means that that + symbol does not occur in this code. + + The codes are sorted by computing a count of codes for each length, + creating from that a table of starting indices for each length in the + sorted table, and then entering the symbols in order in the sorted + table. The sorted table is work[], with that space being provided by + the caller. + + The length counts are used for other purposes as well, i.e. finding + the minimum and maximum length codes, determining if there are any + codes at all, checking for a valid set of lengths, and looking ahead + at length counts to determine sub-table sizes when building the + decoding tables. + */ + + /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ + for (len = 0; len <= MAXBITS; len++) + count[len] = 0; + for (sym = 0; sym < codes; sym++) + count[lens[sym]]++; + + /* bound code lengths, force root to be within code lengths */ + root = *bits; + for (max = MAXBITS; max >= 1; max--) + if (count[max] != 0) break; + if (root > max) root = max; + if (max == 0) { /* no symbols to code at all */ + here.op = (unsigned char)64; /* invalid code marker */ + here.bits = (unsigned char)1; + here.val = (unsigned short)0; + *(*table)++ = here; /* make a table to force an error */ + *(*table)++ = here; + *bits = 1; + return 0; /* no symbols, but wait for decoding to report error */ + } + for (min = 1; min < max; min++) + if (count[min] != 0) break; + if (root < min) root = min; + + /* check for an over-subscribed or incomplete set of lengths */ + left = 1; + for (len = 1; len <= MAXBITS; len++) { + left <<= 1; + left -= count[len]; + if (left < 0) return -1; /* over-subscribed */ + } + if (left > 0 && (type == CODES || max != 1)) + return -1; /* incomplete set */ + + /* generate offsets into symbol table for each length for sorting */ + offs[1] = 0; + for (len = 1; len < MAXBITS; len++) + offs[len + 1] = offs[len] + count[len]; + + /* sort symbols by length, by symbol order within each length */ + for (sym = 0; sym < codes; sym++) + if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym; + + /* + Create and fill in decoding tables. In this loop, the table being + filled is at next and has curr index bits. The code being used is huff + with length len. That code is converted to an index by dropping drop + bits off of the bottom. For codes where len is less than drop + curr, + those top drop + curr - len bits are incremented through all values to + fill the table with replicated entries. + + root is the number of index bits for the root table. When len exceeds + root, sub-tables are created pointed to by the root entry with an index + of the low root bits of huff. This is saved in low to check for when a + new sub-table should be started. drop is zero when the root table is + being filled, and drop is root when sub-tables are being filled. + + When a new sub-table is needed, it is necessary to look ahead in the + code lengths to determine what size sub-table is needed. The length + counts are used for this, and so count[] is decremented as codes are + entered in the tables. + + used keeps track of how many table entries have been allocated from the + provided *table space. It is checked for LENS and DIST tables against + the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in + the initial root table size constants. See the comments in inftrees.h + for more information. + + sym increments through all symbols, and the loop terminates when + all codes of length max, i.e. all codes, have been processed. This + routine permits incomplete codes, so another loop after this one fills + in the rest of the decoding tables with invalid code markers. + */ + + /* set up for code type */ + switch (type) { + case CODES: + base = extra = work; /* dummy value--not used */ + end = 19; + break; + case LENS: + base = lbase; + base -= 257; + extra = lext; + extra -= 257; + end = 256; + break; + default: /* DISTS */ + base = dbase; + extra = dext; + end = -1; + } + + /* initialize state for loop */ + huff = 0; /* starting code */ + sym = 0; /* starting code symbol */ + len = min; /* starting code length */ + next = *table; /* current table to fill in */ + curr = root; /* current table index bits */ + drop = 0; /* current bits to drop from code for index */ + low = (unsigned)(-1); /* trigger new sub-table when len > root */ + used = 1U << root; /* use root table entries */ + mask = used - 1; /* mask for comparing low */ + + /* check available table space */ + if ((type == LENS && used >= ENOUGH_LENS) || + (type == DISTS && used >= ENOUGH_DISTS)) + return 1; + + /* process all codes and make table entries */ + for (;;) { + /* create table entry */ + here.bits = (unsigned char)(len - drop); + if ((int)(work[sym]) < end) { + here.op = (unsigned char)0; + here.val = work[sym]; + } + else if ((int)(work[sym]) > end) { + here.op = (unsigned char)(extra[work[sym]]); + here.val = base[work[sym]]; + } + else { + here.op = (unsigned char)(32 + 64); /* end of block */ + here.val = 0; + } + + /* replicate for those indices with low len bits equal to huff */ + incr = 1U << (len - drop); + fill = 1U << curr; + min = fill; /* save offset to next table */ + do { + fill -= incr; + next[(huff >> drop) + fill] = here; + } while (fill != 0); + + /* backwards increment the len-bit code huff */ + incr = 1U << (len - 1); + while (huff & incr) + incr >>= 1; + if (incr != 0) { + huff &= incr - 1; + huff += incr; + } + else + huff = 0; + + /* go to next symbol, update count, len */ + sym++; + if (--(count[len]) == 0) { + if (len == max) break; + len = lens[work[sym]]; + } + + /* create new sub-table if needed */ + if (len > root && (huff & mask) != low) { + /* if first time, transition to sub-tables */ + if (drop == 0) + drop = root; + + /* increment past last table */ + next += min; /* here min is 1 << curr */ + + /* determine length of next table */ + curr = len - drop; + left = (int)(1 << curr); + while (curr + drop < max) { + left -= count[curr + drop]; + if (left <= 0) break; + curr++; + left <<= 1; + } + + /* check for enough space */ + used += 1U << curr; + if ((type == LENS && used >= ENOUGH_LENS) || + (type == DISTS && used >= ENOUGH_DISTS)) + return 1; + + /* point entry in root table to sub-table */ + low = huff & mask; + (*table)[low].op = (unsigned char)curr; + (*table)[low].bits = (unsigned char)root; + (*table)[low].val = (unsigned short)(next - *table); + } + } + + /* + Fill in rest of table for incomplete codes. This loop is similar to the + loop above in incrementing huff for table indices. It is assumed that + len is equal to curr + drop, so there is no loop needed to increment + through high index bits. When the current sub-table is filled, the loop + drops back to the root table to fill in any remaining entries there. + */ + here.op = (unsigned char)64; /* invalid code marker */ + here.bits = (unsigned char)(len - drop); + here.val = (unsigned short)0; + while (huff != 0) { + /* when done with sub-table, drop back to root table */ + if (drop != 0 && (huff & mask) != low) { + drop = 0; + len = root; + next = *table; + here.bits = (unsigned char)len; + } + + /* put invalid code marker in table */ + next[huff >> drop] = here; + + /* backwards increment the len-bit code huff */ + incr = 1U << (len - 1); + while (huff & incr) + incr >>= 1; + if (incr != 0) { + huff &= incr - 1; + huff += incr; + } + else + huff = 0; + } + + /* set return parameters */ + *table += used; + *bits = root; + return 0; +} diff --git a/archive/hgewin/ZLIB/inftrees.h b/archive/hgewin/ZLIB/inftrees.h new file mode 100644 index 0000000..baa53a0 --- /dev/null +++ b/archive/hgewin/ZLIB/inftrees.h @@ -0,0 +1,62 @@ +/* inftrees.h -- header to use inftrees.c + * Copyright (C) 1995-2005, 2010 Mark Adler + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* Structure for decoding tables. Each entry provides either the + information needed to do the operation requested by the code that + indexed that table entry, or it provides a pointer to another + table that indexes more bits of the code. op indicates whether + the entry is a pointer to another table, a literal, a length or + distance, an end-of-block, or an invalid code. For a table + pointer, the low four bits of op is the number of index bits of + that table. For a length or distance, the low four bits of op + is the number of extra bits to get after the code. bits is + the number of bits in this code or part of the code to drop off + of the bit buffer. val is the actual byte to output in the case + of a literal, the base length or distance, or the offset from + the current table to the next table. Each entry is four bytes. */ +typedef struct { + unsigned char op; /* operation, extra bits, table bits */ + unsigned char bits; /* bits in this part of the code */ + unsigned short val; /* offset in table or code value */ +} code; + +/* op values as set by inflate_table(): + 00000000 - literal + 0000tttt - table link, tttt != 0 is the number of table index bits + 0001eeee - length or distance, eeee is the number of extra bits + 01100000 - end of block + 01000000 - invalid code + */ + +/* Maximum size of the dynamic table. The maximum number of code structures is + 1444, which is the sum of 852 for literal/length codes and 592 for distance + codes. These values were found by exhaustive searches using the program + examples/enough.c found in the zlib distribtution. The arguments to that + program are the number of symbols, the initial root table size, and the + maximum bit length of a code. "enough 286 9 15" for literal/length codes + returns returns 852, and "enough 30 6 15" for distance codes returns 592. + The initial root table size (9 or 6) is found in the fifth argument of the + inflate_table() calls in inflate.c and infback.c. If the root table size is + changed, then these maximum sizes would be need to be recalculated and + updated. */ +#define ENOUGH_LENS 852 +#define ENOUGH_DISTS 592 +#define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS) + +/* Type of code to build for inflate_table() */ +typedef enum { + CODES, + LENS, + DISTS +} codetype; + +int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens, + unsigned codes, code FAR * FAR *table, + unsigned FAR *bits, unsigned short FAR *work)); diff --git a/archive/hgewin/ZLIB/ioapi.c b/archive/hgewin/ZLIB/ioapi.c new file mode 100644 index 0000000..9ac1985 --- /dev/null +++ b/archive/hgewin/ZLIB/ioapi.c @@ -0,0 +1,107 @@ +/* ioapi.c -- IO base function header for compress/uncompress .zip +files using zlib + zip or unzip API + +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "zlib.h" +#include "ioapi.h" + + +void *ZCALLBACK fopen_file_func(void *opaque, const char *filename, int mode) +{ + FILE *file = NULL; + + const char *mode_fopen = NULL; + + if ((mode &ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ) + { + mode_fopen = "rb"; + } + else + { + if (mode &ZLIB_FILEFUNC_MODE_EXISTING) + { + mode_fopen = "r+b"; + } + else + { + if (mode &ZLIB_FILEFUNC_MODE_CREATE) + { + mode_fopen = "wb"; + } + } + } + + if ((filename != NULL) && (mode_fopen != NULL)) + { + file = fopen(filename, mode_fopen); + } + return file; +} + +//------------------------------------------------------------------------- + + +DWORD ZCALLBACK fread_file_func(void *opaque, void *stream, void *buf, DWORD size) +{ + return fread(buf, 1, (size_t)size, (FILE*)stream); +} + +//------------------------------------------------------------------------- + + +DWORD ZCALLBACK fwrite_file_func(void *opaque, void *stream, const void *buf, DWORD size) +{ + return fwrite(buf, 1, (size_t)size, (FILE*)stream); +} + +//------------------------------------------------------------------------- + +long ZCALLBACK ftell_file_func(void *opaque, void *stream) +{ + return ftell((FILE*)stream); +} + +//------------------------------------------------------------------------- + +long ZCALLBACK fseek_file_func(void *opaque, void *stream, DWORD offset, int origin) +{ + fseek((FILE*)stream, offset, origin); + + return 0; +} + +//------------------------------------------------------------------------- + +int ZCALLBACK fclose_file_func(void *opaque, void *stream) +{ + return fclose((FILE*)stream); +} + +//------------------------------------------------------------------------- + +int ZCALLBACK ferror_file_func(void *opaque, void *stream) +{ + return ferror((FILE*)stream); +} + +//------------------------------------------------------------------------- + +void fill_fopen_filefunc(zlib_filefunc_def *pzlib_filefunc_def) +{ + pzlib_filefunc_def->zopen_file = fopen_file_func; + pzlib_filefunc_def->zread_file = fread_file_func; + pzlib_filefunc_def->zwrite_file = fwrite_file_func; + pzlib_filefunc_def->ztell_file = ftell_file_func; + pzlib_filefunc_def->zseek_file = fseek_file_func; + pzlib_filefunc_def->zclose_file = fclose_file_func; + pzlib_filefunc_def->zerror_file = ferror_file_func; + pzlib_filefunc_def->opaque = NULL; +} diff --git a/archive/hgewin/ZLIB/ioapi.h b/archive/hgewin/ZLIB/ioapi.h new file mode 100644 index 0000000..b2ffb14 --- /dev/null +++ b/archive/hgewin/ZLIB/ioapi.h @@ -0,0 +1,79 @@ +/* ioapi.h -- IO base function header for compress/uncompress .zip +files using zlib + zip or unzip API + +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + */ + +#ifndef _ZLIBIOAPI_H + #define _ZLIBIOAPI_H + + + #define ZLIB_FILEFUNC_MODE_READ (1) + #define ZLIB_FILEFUNC_MODE_WRITE (2) + #define ZLIB_FILEFUNC_MODE_READWRITEFILTER (3) + + #define ZLIB_FILEFUNC_MODE_EXISTING (4) + #define ZLIB_FILEFUNC_MODE_CREATE (8) + + // begin ryan. + #ifndef DWORD + #define DWORD uInt + #endif + #ifndef BYTE + #define BYTE Byte + #endif + // end ryan. + + #ifndef ZCALLBACK + + #if (defined(WIN32) || defined (WINDOWS) || defined (_WINDOWS)) && defined(CALLBACK) && defined (USEWINDOWS_CALLBACK) + #define ZCALLBACK CALLBACK + #else + #define ZCALLBACK + #endif + #endif + + #ifdef __cplusplus + extern "C" + { + #endif + + typedef void *(ZCALLBACK *open_file_func)(void *opaque, const char *filename, int mode); + typedef DWORD(ZCALLBACK *read_file_func)(void *opaque, void *stream, void *buf, DWORD size); + typedef DWORD(ZCALLBACK *write_file_func)(void *opaque, void *stream, const void *buf, DWORD size); + typedef DWORD(ZCALLBACK *tell_file_func)(void *opaque, void *stream); + typedef DWORD(ZCALLBACK *seek_file_func)(void *opaque, void *stream, DWORD offset, int origin); + typedef int(ZCALLBACK *close_file_func)(void *opaque, void *stream); + typedef int(ZCALLBACK *testerror_file_func)(void *opaque, void *stream); + + typedef struct zlib_filefunc_def_s + { + open_file_func zopen_file; + read_file_func zread_file; + write_file_func zwrite_file; + tell_file_func ztell_file; + seek_file_func zseek_file; + close_file_func zclose_file; + testerror_file_func zerror_file; + void *opaque; + } zlib_filefunc_def; + + + + void fill_fopen_filefunc OF((zlib_filefunc_def *pzlib_filefunc_def)); + + #define ZREAD(filefunc,filestream,buf,size) ((*((filefunc).zread_file))((filefunc).opaque,filestream,buf,size)) + #define ZWRITE(filefunc,filestream,buf,size) ((*((filefunc).zwrite_file))((filefunc).opaque,filestream,buf,size)) + #define ZTELL(filefunc,filestream) ((*((filefunc).ztell_file))((filefunc).opaque,filestream)) + #define ZSEEK(filefunc,filestream,pos,mode) ((*((filefunc).zseek_file))((filefunc).opaque,filestream,pos,mode)) + #define ZCLOSE(filefunc,filestream) ((*((filefunc).zclose_file))((filefunc).opaque,filestream)) + #define ZERROR(filefunc,filestream) ((*((filefunc).zerror_file))((filefunc).opaque,filestream)) + + + #ifdef __cplusplus + } + #endif + +#endif diff --git a/archive/hgewin/ZLIB/trees.c b/archive/hgewin/ZLIB/trees.c new file mode 100644 index 0000000..56e9bb1 --- /dev/null +++ b/archive/hgewin/ZLIB/trees.c @@ -0,0 +1,1244 @@ +/* trees.c -- output deflated data using Huffman coding + * Copyright (C) 1995-2010 Jean-loup Gailly + * detect_data_type() function provided freely by Cosmin Truta, 2006 + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* + * ALGORITHM + * + * The "deflation" process uses several Huffman trees. The more + * common source values are represented by shorter bit sequences. + * + * Each code tree is stored in a compressed form which is itself + * a Huffman encoding of the lengths of all the code strings (in + * ascending order by source values). The actual code strings are + * reconstructed from the lengths in the inflate process, as described + * in the deflate specification. + * + * REFERENCES + * + * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification". + * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc + * + * Storer, James A. + * Data Compression: Methods and Theory, pp. 49-50. + * Computer Science Press, 1988. ISBN 0-7167-8156-5. + * + * Sedgewick, R. + * Algorithms, p290. + * Addison-Wesley, 1983. ISBN 0-201-06672-6. + */ + +/* @(#) $Id$ */ + +/* #define GEN_TREES_H */ + +#include "deflate.h" + +#ifdef DEBUG +# include <ctype.h> +#endif + +/* =========================================================================== + * Constants + */ + +#define MAX_BL_BITS 7 +/* Bit length codes must not exceed MAX_BL_BITS bits */ + +#define END_BLOCK 256 +/* end of block literal code */ + +#define REP_3_6 16 +/* repeat previous bit length 3-6 times (2 bits of repeat count) */ + +#define REPZ_3_10 17 +/* repeat a zero length 3-10 times (3 bits of repeat count) */ + +#define REPZ_11_138 18 +/* repeat a zero length 11-138 times (7 bits of repeat count) */ + +local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */ + = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0}; + +local const int extra_dbits[D_CODES] /* extra bits for each distance code */ + = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */ + = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7}; + +local const uch bl_order[BL_CODES] + = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15}; +/* The lengths of the bit length codes are sent in order of decreasing + * probability, to avoid transmitting the lengths for unused bit length codes. + */ + +#define Buf_size (8 * 2*sizeof(char)) +/* Number of bits used within bi_buf. (bi_buf might be implemented on + * more than 16 bits on some systems.) + */ + +/* =========================================================================== + * Local data. These are initialized only once. + */ + +#define DIST_CODE_LEN 512 /* see definition of array dist_code below */ + +#if defined(GEN_TREES_H) || !defined(STDC) +/* non ANSI compilers may not accept trees.h */ + +local ct_data static_ltree[L_CODES+2]; +/* The static literal tree. Since the bit lengths are imposed, there is no + * need for the L_CODES extra codes used during heap construction. However + * The codes 286 and 287 are needed to build a canonical tree (see _tr_init + * below). + */ + +local ct_data static_dtree[D_CODES]; +/* The static distance tree. (Actually a trivial tree since all codes use + * 5 bits.) + */ + +uch _dist_code[DIST_CODE_LEN]; +/* Distance codes. The first 256 values correspond to the distances + * 3 .. 258, the last 256 values correspond to the top 8 bits of + * the 15 bit distances. + */ + +uch _length_code[MAX_MATCH-MIN_MATCH+1]; +/* length code for each normalized match length (0 == MIN_MATCH) */ + +local int base_length[LENGTH_CODES]; +/* First normalized length for each code (0 = MIN_MATCH) */ + +local int base_dist[D_CODES]; +/* First normalized distance for each code (0 = distance of 1) */ + +#else +# include "trees.h" +#endif /* GEN_TREES_H */ + +struct static_tree_desc_s { + const ct_data *static_tree; /* static tree or NULL */ + const intf *extra_bits; /* extra bits for each code or NULL */ + int extra_base; /* base index for extra_bits */ + int elems; /* max number of elements in the tree */ + int max_length; /* max bit length for the codes */ +}; + +local static_tree_desc static_l_desc = +{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS}; + +local static_tree_desc static_d_desc = +{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS}; + +local static_tree_desc static_bl_desc = +{(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS}; + +/* =========================================================================== + * Local (static) routines in this file. + */ + +local void tr_static_init OF((void)); +local void init_block OF((deflate_state *s)); +local void pqdownheap OF((deflate_state *s, ct_data *tree, int k)); +local void gen_bitlen OF((deflate_state *s, tree_desc *desc)); +local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count)); +local void build_tree OF((deflate_state *s, tree_desc *desc)); +local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code)); +local void send_tree OF((deflate_state *s, ct_data *tree, int max_code)); +local int build_bl_tree OF((deflate_state *s)); +local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes, + int blcodes)); +local void compress_block OF((deflate_state *s, ct_data *ltree, + ct_data *dtree)); +local int detect_data_type OF((deflate_state *s)); +local unsigned bi_reverse OF((unsigned value, int length)); +local void bi_windup OF((deflate_state *s)); +local void bi_flush OF((deflate_state *s)); +local void copy_block OF((deflate_state *s, charf *buf, unsigned len, + int header)); + +#ifdef GEN_TREES_H +local void gen_trees_header OF((void)); +#endif + +#ifndef DEBUG +# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len) + /* Send a code of the given tree. c and tree must not have side effects */ + +#else /* DEBUG */ +# define send_code(s, c, tree) \ + { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \ + send_bits(s, tree[c].Code, tree[c].Len); } +#endif + +/* =========================================================================== + * Output a short LSB first on the stream. + * IN assertion: there is enough room in pendingBuf. + */ +#define put_short(s, w) { \ + put_byte(s, (uch)((w) & 0xff)); \ + put_byte(s, (uch)((ush)(w) >> 8)); \ +} + +/* =========================================================================== + * Send a value on a given number of bits. + * IN assertion: length <= 16 and value fits in length bits. + */ +#ifdef DEBUG +local void send_bits OF((deflate_state *s, int value, int length)); + +local void send_bits(s, value, length) + deflate_state *s; + int value; /* value to send */ + int length; /* number of bits */ +{ + Tracevv((stderr," l %2d v %4x ", length, value)); + Assert(length > 0 && length <= 15, "invalid length"); + s->bits_sent += (ulg)length; + + /* If not enough room in bi_buf, use (valid) bits from bi_buf and + * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid)) + * unused bits in value. + */ + if (s->bi_valid > (int)Buf_size - length) { + s->bi_buf |= (ush)value << s->bi_valid; + put_short(s, s->bi_buf); + s->bi_buf = (ush)value >> (Buf_size - s->bi_valid); + s->bi_valid += length - Buf_size; + } else { + s->bi_buf |= (ush)value << s->bi_valid; + s->bi_valid += length; + } +} +#else /* !DEBUG */ + +#define send_bits(s, value, length) \ +{ int len = length;\ + if (s->bi_valid > (int)Buf_size - len) {\ + int val = value;\ + s->bi_buf |= (ush)val << s->bi_valid;\ + put_short(s, s->bi_buf);\ + s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\ + s->bi_valid += len - Buf_size;\ + } else {\ + s->bi_buf |= (ush)(value) << s->bi_valid;\ + s->bi_valid += len;\ + }\ +} +#endif /* DEBUG */ + + +/* the arguments must not have side effects */ + +/* =========================================================================== + * Initialize the various 'constant' tables. + */ +local void tr_static_init() +{ +#if defined(GEN_TREES_H) || !defined(STDC) + static int static_init_done = 0; + int n; /* iterates over tree elements */ + int bits; /* bit counter */ + int length; /* length value */ + int code; /* code value */ + int dist; /* distance index */ + ush bl_count[MAX_BITS+1]; + /* number of codes at each bit length for an optimal tree */ + + if (static_init_done) return; + + /* For some embedded targets, global variables are not initialized: */ +#ifdef NO_INIT_GLOBAL_POINTERS + static_l_desc.static_tree = static_ltree; + static_l_desc.extra_bits = extra_lbits; + static_d_desc.static_tree = static_dtree; + static_d_desc.extra_bits = extra_dbits; + static_bl_desc.extra_bits = extra_blbits; +#endif + + /* Initialize the mapping length (0..255) -> length code (0..28) */ + length = 0; + for (code = 0; code < LENGTH_CODES-1; code++) { + base_length[code] = length; + for (n = 0; n < (1<<extra_lbits[code]); n++) { + _length_code[length++] = (uch)code; + } + } + Assert (length == 256, "tr_static_init: length != 256"); + /* Note that the length 255 (match length 258) can be represented + * in two different ways: code 284 + 5 bits or code 285, so we + * overwrite length_code[255] to use the best encoding: + */ + _length_code[length-1] = (uch)code; + + /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ + dist = 0; + for (code = 0 ; code < 16; code++) { + base_dist[code] = dist; + for (n = 0; n < (1<<extra_dbits[code]); n++) { + _dist_code[dist++] = (uch)code; + } + } + Assert (dist == 256, "tr_static_init: dist != 256"); + dist >>= 7; /* from now on, all distances are divided by 128 */ + for ( ; code < D_CODES; code++) { + base_dist[code] = dist << 7; + for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { + _dist_code[256 + dist++] = (uch)code; + } + } + Assert (dist == 256, "tr_static_init: 256+dist != 512"); + + /* Construct the codes of the static literal tree */ + for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0; + n = 0; + while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++; + while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++; + while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++; + while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++; + /* Codes 286 and 287 do not exist, but we must include them in the + * tree construction to get a canonical Huffman tree (longest code + * all ones) + */ + gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count); + + /* The static distance tree is trivial: */ + for (n = 0; n < D_CODES; n++) { + static_dtree[n].Len = 5; + static_dtree[n].Code = bi_reverse((unsigned)n, 5); + } + static_init_done = 1; + +# ifdef GEN_TREES_H + gen_trees_header(); +# endif +#endif /* defined(GEN_TREES_H) || !defined(STDC) */ +} + +/* =========================================================================== + * Genererate the file trees.h describing the static trees. + */ +#ifdef GEN_TREES_H +# ifndef DEBUG +# include <stdio.h> +# endif + +# define SEPARATOR(i, last, width) \ + ((i) == (last)? "\n};\n\n" : \ + ((i) % (width) == (width)-1 ? ",\n" : ", ")) + +void gen_trees_header() +{ + FILE *header = fopen("trees.h", "w"); + int i; + + Assert (header != NULL, "Can't open trees.h"); + fprintf(header, + "/* header created automatically with -DGEN_TREES_H */\n\n"); + + fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n"); + for (i = 0; i < L_CODES+2; i++) { + fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code, + static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5)); + } + + fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n"); + for (i = 0; i < D_CODES; i++) { + fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code, + static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5)); + } + + fprintf(header, "const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = {\n"); + for (i = 0; i < DIST_CODE_LEN; i++) { + fprintf(header, "%2u%s", _dist_code[i], + SEPARATOR(i, DIST_CODE_LEN-1, 20)); + } + + fprintf(header, + "const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= {\n"); + for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) { + fprintf(header, "%2u%s", _length_code[i], + SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20)); + } + + fprintf(header, "local const int base_length[LENGTH_CODES] = {\n"); + for (i = 0; i < LENGTH_CODES; i++) { + fprintf(header, "%1u%s", base_length[i], + SEPARATOR(i, LENGTH_CODES-1, 20)); + } + + fprintf(header, "local const int base_dist[D_CODES] = {\n"); + for (i = 0; i < D_CODES; i++) { + fprintf(header, "%5u%s", base_dist[i], + SEPARATOR(i, D_CODES-1, 10)); + } + + fclose(header); +} +#endif /* GEN_TREES_H */ + +/* =========================================================================== + * Initialize the tree data structures for a new zlib stream. + */ +void ZLIB_INTERNAL _tr_init(s) + deflate_state *s; +{ + tr_static_init(); + + s->l_desc.dyn_tree = s->dyn_ltree; + s->l_desc.stat_desc = &static_l_desc; + + s->d_desc.dyn_tree = s->dyn_dtree; + s->d_desc.stat_desc = &static_d_desc; + + s->bl_desc.dyn_tree = s->bl_tree; + s->bl_desc.stat_desc = &static_bl_desc; + + s->bi_buf = 0; + s->bi_valid = 0; + s->last_eob_len = 8; /* enough lookahead for inflate */ +#ifdef DEBUG + s->compressed_len = 0L; + s->bits_sent = 0L; +#endif + + /* Initialize the first block of the first file: */ + init_block(s); +} + +/* =========================================================================== + * Initialize a new block. + */ +local void init_block(s) + deflate_state *s; +{ + int n; /* iterates over tree elements */ + + /* Initialize the trees. */ + for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0; + for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0; + for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0; + + s->dyn_ltree[END_BLOCK].Freq = 1; + s->opt_len = s->static_len = 0L; + s->last_lit = s->matches = 0; +} + +#define SMALLEST 1 +/* Index within the heap array of least frequent node in the Huffman tree */ + + +/* =========================================================================== + * Remove the smallest element from the heap and recreate the heap with + * one less element. Updates heap and heap_len. + */ +#define pqremove(s, tree, top) \ +{\ + top = s->heap[SMALLEST]; \ + s->heap[SMALLEST] = s->heap[s->heap_len--]; \ + pqdownheap(s, tree, SMALLEST); \ +} + +/* =========================================================================== + * Compares to subtrees, using the tree depth as tie breaker when + * the subtrees have equal frequency. This minimizes the worst case length. + */ +#define smaller(tree, n, m, depth) \ + (tree[n].Freq < tree[m].Freq || \ + (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m])) + +/* =========================================================================== + * Restore the heap property by moving down the tree starting at node k, + * exchanging a node with the smallest of its two sons if necessary, stopping + * when the heap property is re-established (each father smaller than its + * two sons). + */ +local void pqdownheap(s, tree, k) + deflate_state *s; + ct_data *tree; /* the tree to restore */ + int k; /* node to move down */ +{ + int v = s->heap[k]; + int j = k << 1; /* left son of k */ + while (j <= s->heap_len) { + /* Set j to the smallest of the two sons: */ + if (j < s->heap_len && + smaller(tree, s->heap[j+1], s->heap[j], s->depth)) { + j++; + } + /* Exit if v is smaller than both sons */ + if (smaller(tree, v, s->heap[j], s->depth)) break; + + /* Exchange v with the smallest son */ + s->heap[k] = s->heap[j]; k = j; + + /* And continue down the tree, setting j to the left son of k */ + j <<= 1; + } + s->heap[k] = v; +} + +/* =========================================================================== + * Compute the optimal bit lengths for a tree and update the total bit length + * for the current block. + * IN assertion: the fields freq and dad are set, heap[heap_max] and + * above are the tree nodes sorted by increasing frequency. + * OUT assertions: the field len is set to the optimal bit length, the + * array bl_count contains the frequencies for each bit length. + * The length opt_len is updated; static_len is also updated if stree is + * not null. + */ +local void gen_bitlen(s, desc) + deflate_state *s; + tree_desc *desc; /* the tree descriptor */ +{ + ct_data *tree = desc->dyn_tree; + int max_code = desc->max_code; + const ct_data *stree = desc->stat_desc->static_tree; + const intf *extra = desc->stat_desc->extra_bits; + int base = desc->stat_desc->extra_base; + int max_length = desc->stat_desc->max_length; + int h; /* heap index */ + int n, m; /* iterate over the tree elements */ + int bits; /* bit length */ + int xbits; /* extra bits */ + ush f; /* frequency */ + int overflow = 0; /* number of elements with bit length too large */ + + for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0; + + /* In a first pass, compute the optimal bit lengths (which may + * overflow in the case of the bit length tree). + */ + tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */ + + for (h = s->heap_max+1; h < HEAP_SIZE; h++) { + n = s->heap[h]; + bits = tree[tree[n].Dad].Len + 1; + if (bits > max_length) bits = max_length, overflow++; + tree[n].Len = (ush)bits; + /* We overwrite tree[n].Dad which is no longer needed */ + + if (n > max_code) continue; /* not a leaf node */ + + s->bl_count[bits]++; + xbits = 0; + if (n >= base) xbits = extra[n-base]; + f = tree[n].Freq; + s->opt_len += (ulg)f * (bits + xbits); + if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits); + } + if (overflow == 0) return; + + Trace((stderr,"\nbit length overflow\n")); + /* This happens for example on obj2 and pic of the Calgary corpus */ + + /* Find the first bit length which could increase: */ + do { + bits = max_length-1; + while (s->bl_count[bits] == 0) bits--; + s->bl_count[bits]--; /* move one leaf down the tree */ + s->bl_count[bits+1] += 2; /* move one overflow item as its brother */ + s->bl_count[max_length]--; + /* The brother of the overflow item also moves one step up, + * but this does not affect bl_count[max_length] + */ + overflow -= 2; + } while (overflow > 0); + + /* Now recompute all bit lengths, scanning in increasing frequency. + * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all + * lengths instead of fixing only the wrong ones. This idea is taken + * from 'ar' written by Haruhiko Okumura.) + */ + for (bits = max_length; bits != 0; bits--) { + n = s->bl_count[bits]; + while (n != 0) { + m = s->heap[--h]; + if (m > max_code) continue; + if ((unsigned) tree[m].Len != (unsigned) bits) { + Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); + s->opt_len += ((long)bits - (long)tree[m].Len) + *(long)tree[m].Freq; + tree[m].Len = (ush)bits; + } + n--; + } + } +} + +/* =========================================================================== + * Generate the codes for a given tree and bit counts (which need not be + * optimal). + * IN assertion: the array bl_count contains the bit length statistics for + * the given tree and the field len is set for all tree elements. + * OUT assertion: the field code is set for all tree elements of non + * zero code length. + */ +local void gen_codes (tree, max_code, bl_count) + ct_data *tree; /* the tree to decorate */ + int max_code; /* largest code with non zero frequency */ + ushf *bl_count; /* number of codes at each bit length */ +{ + ush next_code[MAX_BITS+1]; /* next code value for each bit length */ + ush code = 0; /* running code value */ + int bits; /* bit index */ + int n; /* code index */ + + /* The distribution counts are first used to generate the code values + * without bit reversal. + */ + for (bits = 1; bits <= MAX_BITS; bits++) { + next_code[bits] = code = (code + bl_count[bits-1]) << 1; + } + /* Check that the bit counts in bl_count are consistent. The last code + * must be all ones. + */ + Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, + "inconsistent bit counts"); + Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); + + for (n = 0; n <= max_code; n++) { + int len = tree[n].Len; + if (len == 0) continue; + /* Now reverse the bits */ + tree[n].Code = bi_reverse(next_code[len]++, len); + + Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", + n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); + } +} + +/* =========================================================================== + * Construct one Huffman tree and assigns the code bit strings and lengths. + * Update the total bit length for the current block. + * IN assertion: the field freq is set for all tree elements. + * OUT assertions: the fields len and code are set to the optimal bit length + * and corresponding code. The length opt_len is updated; static_len is + * also updated if stree is not null. The field max_code is set. + */ +local void build_tree(s, desc) + deflate_state *s; + tree_desc *desc; /* the tree descriptor */ +{ + ct_data *tree = desc->dyn_tree; + const ct_data *stree = desc->stat_desc->static_tree; + int elems = desc->stat_desc->elems; + int n, m; /* iterate over heap elements */ + int max_code = -1; /* largest code with non zero frequency */ + int node; /* new node being created */ + + /* Construct the initial heap, with least frequent element in + * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. + * heap[0] is not used. + */ + s->heap_len = 0, s->heap_max = HEAP_SIZE; + + for (n = 0; n < elems; n++) { + if (tree[n].Freq != 0) { + s->heap[++(s->heap_len)] = max_code = n; + s->depth[n] = 0; + } else { + tree[n].Len = 0; + } + } + + /* The pkzip format requires that at least one distance code exists, + * and that at least one bit should be sent even if there is only one + * possible code. So to avoid special checks later on we force at least + * two codes of non zero frequency. + */ + while (s->heap_len < 2) { + node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0); + tree[node].Freq = 1; + s->depth[node] = 0; + s->opt_len--; if (stree) s->static_len -= stree[node].Len; + /* node is 0 or 1 so it does not have extra bits */ + } + desc->max_code = max_code; + + /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, + * establish sub-heaps of increasing lengths: + */ + for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n); + + /* Construct the Huffman tree by repeatedly combining the least two + * frequent nodes. + */ + node = elems; /* next internal node of the tree */ + do { + pqremove(s, tree, n); /* n = node of least frequency */ + m = s->heap[SMALLEST]; /* m = node of next least frequency */ + + s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */ + s->heap[--(s->heap_max)] = m; + + /* Create a new node father of n and m */ + tree[node].Freq = tree[n].Freq + tree[m].Freq; + s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ? + s->depth[n] : s->depth[m]) + 1); + tree[n].Dad = tree[m].Dad = (ush)node; +#ifdef DUMP_BL_TREE + if (tree == s->bl_tree) { + fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)", + node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq); + } +#endif + /* and insert the new node in the heap */ + s->heap[SMALLEST] = node++; + pqdownheap(s, tree, SMALLEST); + + } while (s->heap_len >= 2); + + s->heap[--(s->heap_max)] = s->heap[SMALLEST]; + + /* At this point, the fields freq and dad are set. We can now + * generate the bit lengths. + */ + gen_bitlen(s, (tree_desc *)desc); + + /* The field len is now set, we can generate the bit codes */ + gen_codes ((ct_data *)tree, max_code, s->bl_count); +} + +/* =========================================================================== + * Scan a literal or distance tree to determine the frequencies of the codes + * in the bit length tree. + */ +local void scan_tree (s, tree, max_code) + deflate_state *s; + ct_data *tree; /* the tree to be scanned */ + int max_code; /* and its largest code of non zero frequency */ +{ + int n; /* iterates over all tree elements */ + int prevlen = -1; /* last emitted length */ + int curlen; /* length of current code */ + int nextlen = tree[0].Len; /* length of next code */ + int count = 0; /* repeat count of the current code */ + int max_count = 7; /* max repeat count */ + int min_count = 4; /* min repeat count */ + + if (nextlen == 0) max_count = 138, min_count = 3; + tree[max_code+1].Len = (ush)0xffff; /* guard */ + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; nextlen = tree[n+1].Len; + if (++count < max_count && curlen == nextlen) { + continue; + } else if (count < min_count) { + s->bl_tree[curlen].Freq += count; + } else if (curlen != 0) { + if (curlen != prevlen) s->bl_tree[curlen].Freq++; + s->bl_tree[REP_3_6].Freq++; + } else if (count <= 10) { + s->bl_tree[REPZ_3_10].Freq++; + } else { + s->bl_tree[REPZ_11_138].Freq++; + } + count = 0; prevlen = curlen; + if (nextlen == 0) { + max_count = 138, min_count = 3; + } else if (curlen == nextlen) { + max_count = 6, min_count = 3; + } else { + max_count = 7, min_count = 4; + } + } +} + +/* =========================================================================== + * Send a literal or distance tree in compressed form, using the codes in + * bl_tree. + */ +local void send_tree (s, tree, max_code) + deflate_state *s; + ct_data *tree; /* the tree to be scanned */ + int max_code; /* and its largest code of non zero frequency */ +{ + int n; /* iterates over all tree elements */ + int prevlen = -1; /* last emitted length */ + int curlen; /* length of current code */ + int nextlen = tree[0].Len; /* length of next code */ + int count = 0; /* repeat count of the current code */ + int max_count = 7; /* max repeat count */ + int min_count = 4; /* min repeat count */ + + /* tree[max_code+1].Len = -1; */ /* guard already set */ + if (nextlen == 0) max_count = 138, min_count = 3; + + for (n = 0; n <= max_code; n++) { + curlen = nextlen; nextlen = tree[n+1].Len; + if (++count < max_count && curlen == nextlen) { + continue; + } else if (count < min_count) { + do { send_code(s, curlen, s->bl_tree); } while (--count != 0); + + } else if (curlen != 0) { + if (curlen != prevlen) { + send_code(s, curlen, s->bl_tree); count--; + } + Assert(count >= 3 && count <= 6, " 3_6?"); + send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2); + + } else if (count <= 10) { + send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3); + + } else { + send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7); + } + count = 0; prevlen = curlen; + if (nextlen == 0) { + max_count = 138, min_count = 3; + } else if (curlen == nextlen) { + max_count = 6, min_count = 3; + } else { + max_count = 7, min_count = 4; + } + } +} + +/* =========================================================================== + * Construct the Huffman tree for the bit lengths and return the index in + * bl_order of the last bit length code to send. + */ +local int build_bl_tree(s) + deflate_state *s; +{ + int max_blindex; /* index of last bit length code of non zero freq */ + + /* Determine the bit length frequencies for literal and distance trees */ + scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code); + scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code); + + /* Build the bit length tree: */ + build_tree(s, (tree_desc *)(&(s->bl_desc))); + /* opt_len now includes the length of the tree representations, except + * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. + */ + + /* Determine the number of bit length codes to send. The pkzip format + * requires that at least 4 bit length codes be sent. (appnote.txt says + * 3 but the actual value used is 4.) + */ + for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { + if (s->bl_tree[bl_order[max_blindex]].Len != 0) break; + } + /* Update opt_len to include the bit length tree and counts */ + s->opt_len += 3*(max_blindex+1) + 5+5+4; + Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", + s->opt_len, s->static_len)); + + return max_blindex; +} + +/* =========================================================================== + * Send the header for a block using dynamic Huffman trees: the counts, the + * lengths of the bit length codes, the literal tree and the distance tree. + * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. + */ +local void send_all_trees(s, lcodes, dcodes, blcodes) + deflate_state *s; + int lcodes, dcodes, blcodes; /* number of codes for each tree */ +{ + int rank; /* index in bl_order */ + + Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); + Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, + "too many codes"); + Tracev((stderr, "\nbl counts: ")); + send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ + send_bits(s, dcodes-1, 5); + send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ + for (rank = 0; rank < blcodes; rank++) { + Tracev((stderr, "\nbl code %2d ", bl_order[rank])); + send_bits(s, s->bl_tree[bl_order[rank]].Len, 3); + } + Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); + + send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */ + Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); + + send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */ + Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); +} + +/* =========================================================================== + * Send a stored block + */ +void ZLIB_INTERNAL _tr_stored_block(s, buf, stored_len, last) + deflate_state *s; + charf *buf; /* input block */ + ulg stored_len; /* length of input block */ + int last; /* one if this is the last block for a file */ +{ + send_bits(s, (STORED_BLOCK<<1)+last, 3); /* send block type */ +#ifdef DEBUG + s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L; + s->compressed_len += (stored_len + 4) << 3; +#endif + copy_block(s, buf, (unsigned)stored_len, 1); /* with header */ +} + +/* =========================================================================== + * Send one empty static block to give enough lookahead for inflate. + * This takes 10 bits, of which 7 may remain in the bit buffer. + * The current inflate code requires 9 bits of lookahead. If the + * last two codes for the previous block (real code plus EOB) were coded + * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode + * the last real code. In this case we send two empty static blocks instead + * of one. (There are no problems if the previous block is stored or fixed.) + * To simplify the code, we assume the worst case of last real code encoded + * on one bit only. + */ +void ZLIB_INTERNAL _tr_align(s) + deflate_state *s; +{ + send_bits(s, STATIC_TREES<<1, 3); + send_code(s, END_BLOCK, static_ltree); +#ifdef DEBUG + s->compressed_len += 10L; /* 3 for block type, 7 for EOB */ +#endif + bi_flush(s); + /* Of the 10 bits for the empty block, we have already sent + * (10 - bi_valid) bits. The lookahead for the last real code (before + * the EOB of the previous block) was thus at least one plus the length + * of the EOB plus what we have just sent of the empty static block. + */ + if (1 + s->last_eob_len + 10 - s->bi_valid < 9) { + send_bits(s, STATIC_TREES<<1, 3); + send_code(s, END_BLOCK, static_ltree); +#ifdef DEBUG + s->compressed_len += 10L; +#endif + bi_flush(s); + } + s->last_eob_len = 7; +} + +/* =========================================================================== + * Determine the best encoding for the current block: dynamic trees, static + * trees or store, and output the encoded block to the zip file. + */ +void ZLIB_INTERNAL _tr_flush_block(s, buf, stored_len, last) + deflate_state *s; + charf *buf; /* input block, or NULL if too old */ + ulg stored_len; /* length of input block */ + int last; /* one if this is the last block for a file */ +{ + ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */ + int max_blindex = 0; /* index of last bit length code of non zero freq */ + + /* Build the Huffman trees unless a stored block is forced */ + if (s->level > 0) { + + /* Check if the file is binary or text */ + if (s->strm->data_type == Z_UNKNOWN) + s->strm->data_type = detect_data_type(s); + + /* Construct the literal and distance trees */ + build_tree(s, (tree_desc *)(&(s->l_desc))); + Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, + s->static_len)); + + build_tree(s, (tree_desc *)(&(s->d_desc))); + Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, + s->static_len)); + /* At this point, opt_len and static_len are the total bit lengths of + * the compressed block data, excluding the tree representations. + */ + + /* Build the bit length tree for the above two trees, and get the index + * in bl_order of the last bit length code to send. + */ + max_blindex = build_bl_tree(s); + + /* Determine the best encoding. Compute the block lengths in bytes. */ + opt_lenb = (s->opt_len+3+7)>>3; + static_lenb = (s->static_len+3+7)>>3; + + Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", + opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, + s->last_lit)); + + if (static_lenb <= opt_lenb) opt_lenb = static_lenb; + + } else { + Assert(buf != (char*)0, "lost buf"); + opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ + } + +#ifdef FORCE_STORED + if (buf != (char*)0) { /* force stored block */ +#else + if (stored_len+4 <= opt_lenb && buf != (char*)0) { + /* 4: two words for the lengths */ +#endif + /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. + * Otherwise we can't have processed more than WSIZE input bytes since + * the last block flush, because compression would have been + * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to + * transform a block into a stored block. + */ + _tr_stored_block(s, buf, stored_len, last); + +#ifdef FORCE_STATIC + } else if (static_lenb >= 0) { /* force static trees */ +#else + } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) { +#endif + send_bits(s, (STATIC_TREES<<1)+last, 3); + compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree); +#ifdef DEBUG + s->compressed_len += 3 + s->static_len; +#endif + } else { + send_bits(s, (DYN_TREES<<1)+last, 3); + send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1, + max_blindex+1); + compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree); +#ifdef DEBUG + s->compressed_len += 3 + s->opt_len; +#endif + } + Assert (s->compressed_len == s->bits_sent, "bad compressed size"); + /* The above check is made mod 2^32, for files larger than 512 MB + * and uLong implemented on 32 bits. + */ + init_block(s); + + if (last) { + bi_windup(s); +#ifdef DEBUG + s->compressed_len += 7; /* align on byte boundary */ +#endif + } + Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, + s->compressed_len-7*last)); +} + +/* =========================================================================== + * Save the match info and tally the frequency counts. Return true if + * the current block must be flushed. + */ +int ZLIB_INTERNAL _tr_tally (s, dist, lc) + deflate_state *s; + unsigned dist; /* distance of matched string */ + unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ +{ + s->d_buf[s->last_lit] = (ush)dist; + s->l_buf[s->last_lit++] = (uch)lc; + if (dist == 0) { + /* lc is the unmatched char */ + s->dyn_ltree[lc].Freq++; + } else { + s->matches++; + /* Here, lc is the match length - MIN_MATCH */ + dist--; /* dist = match distance - 1 */ + Assert((ush)dist < (ush)MAX_DIST(s) && + (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && + (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); + + s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++; + s->dyn_dtree[d_code(dist)].Freq++; + } + +#ifdef TRUNCATE_BLOCK + /* Try to guess if it is profitable to stop the current block here */ + if ((s->last_lit & 0x1fff) == 0 && s->level > 2) { + /* Compute an upper bound for the compressed length */ + ulg out_length = (ulg)s->last_lit*8L; + ulg in_length = (ulg)((long)s->strstart - s->block_start); + int dcode; + for (dcode = 0; dcode < D_CODES; dcode++) { + out_length += (ulg)s->dyn_dtree[dcode].Freq * + (5L+extra_dbits[dcode]); + } + out_length >>= 3; + Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", + s->last_lit, in_length, out_length, + 100L - out_length*100L/in_length)); + if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1; + } +#endif + return (s->last_lit == s->lit_bufsize-1); + /* We avoid equality with lit_bufsize because of wraparound at 64K + * on 16 bit machines and because stored blocks are restricted to + * 64K-1 bytes. + */ +} + +/* =========================================================================== + * Send the block data compressed using the given Huffman trees + */ +local void compress_block(s, ltree, dtree) + deflate_state *s; + ct_data *ltree; /* literal tree */ + ct_data *dtree; /* distance tree */ +{ + unsigned dist; /* distance of matched string */ + int lc; /* match length or unmatched char (if dist == 0) */ + unsigned lx = 0; /* running index in l_buf */ + unsigned code; /* the code to send */ + int extra; /* number of extra bits to send */ + + if (s->last_lit != 0) do { + dist = s->d_buf[lx]; + lc = s->l_buf[lx++]; + if (dist == 0) { + send_code(s, lc, ltree); /* send a literal byte */ + Tracecv(isgraph(lc), (stderr," '%c' ", lc)); + } else { + /* Here, lc is the match length - MIN_MATCH */ + code = _length_code[lc]; + send_code(s, code+LITERALS+1, ltree); /* send the length code */ + extra = extra_lbits[code]; + if (extra != 0) { + lc -= base_length[code]; + send_bits(s, lc, extra); /* send the extra length bits */ + } + dist--; /* dist is now the match distance - 1 */ + code = d_code(dist); + Assert (code < D_CODES, "bad d_code"); + + send_code(s, code, dtree); /* send the distance code */ + extra = extra_dbits[code]; + if (extra != 0) { + dist -= base_dist[code]; + send_bits(s, dist, extra); /* send the extra distance bits */ + } + } /* literal or match pair ? */ + + /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ + Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, + "pendingBuf overflow"); + + } while (lx < s->last_lit); + + send_code(s, END_BLOCK, ltree); + s->last_eob_len = ltree[END_BLOCK].Len; +} + +/* =========================================================================== + * Check if the data type is TEXT or BINARY, using the following algorithm: + * - TEXT if the two conditions below are satisfied: + * a) There are no non-portable control characters belonging to the + * "black list" (0..6, 14..25, 28..31). + * b) There is at least one printable character belonging to the + * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). + * - BINARY otherwise. + * - The following partially-portable control characters form a + * "gray list" that is ignored in this detection algorithm: + * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). + * IN assertion: the fields Freq of dyn_ltree are set. + */ +local int detect_data_type(s) + deflate_state *s; +{ + /* black_mask is the bit mask of black-listed bytes + * set bits 0..6, 14..25, and 28..31 + * 0xf3ffc07f = binary 11110011111111111100000001111111 + */ + unsigned long black_mask = 0xf3ffc07fUL; + int n; + + /* Check for non-textual ("black-listed") bytes. */ + for (n = 0; n <= 31; n++, black_mask >>= 1) + if ((black_mask & 1) && (s->dyn_ltree[n].Freq != 0)) + return Z_BINARY; + + /* Check for textual ("white-listed") bytes. */ + if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0 + || s->dyn_ltree[13].Freq != 0) + return Z_TEXT; + for (n = 32; n < LITERALS; n++) + if (s->dyn_ltree[n].Freq != 0) + return Z_TEXT; + + /* There are no "black-listed" or "white-listed" bytes: + * this stream either is empty or has tolerated ("gray-listed") bytes only. + */ + return Z_BINARY; +} + +/* =========================================================================== + * Reverse the first len bits of a code, using straightforward code (a faster + * method would use a table) + * IN assertion: 1 <= len <= 15 + */ +local unsigned bi_reverse(code, len) + unsigned code; /* the value to invert */ + int len; /* its bit length */ +{ + register unsigned res = 0; + do { + res |= code & 1; + code >>= 1, res <<= 1; + } while (--len > 0); + return res >> 1; +} + +/* =========================================================================== + * Flush the bit buffer, keeping at most 7 bits in it. + */ +local void bi_flush(s) + deflate_state *s; +{ + if (s->bi_valid == 16) { + put_short(s, s->bi_buf); + s->bi_buf = 0; + s->bi_valid = 0; + } else if (s->bi_valid >= 8) { + put_byte(s, (Byte)s->bi_buf); + s->bi_buf >>= 8; + s->bi_valid -= 8; + } +} + +/* =========================================================================== + * Flush the bit buffer and align the output on a byte boundary + */ +local void bi_windup(s) + deflate_state *s; +{ + if (s->bi_valid > 8) { + put_short(s, s->bi_buf); + } else if (s->bi_valid > 0) { + put_byte(s, (Byte)s->bi_buf); + } + s->bi_buf = 0; + s->bi_valid = 0; +#ifdef DEBUG + s->bits_sent = (s->bits_sent+7) & ~7; +#endif +} + +/* =========================================================================== + * Copy a stored block, storing first the length and its + * one's complement if requested. + */ +local void copy_block(s, buf, len, header) + deflate_state *s; + charf *buf; /* the input data */ + unsigned len; /* its length */ + int header; /* true if block header must be written */ +{ + bi_windup(s); /* align on byte boundary */ + s->last_eob_len = 8; /* enough lookahead for inflate */ + + if (header) { + put_short(s, (ush)len); + put_short(s, (ush)~len); +#ifdef DEBUG + s->bits_sent += 2*16; +#endif + } +#ifdef DEBUG + s->bits_sent += (ulg)len<<3; +#endif + while (len--) { + put_byte(s, *buf++); + } +} diff --git a/archive/hgewin/ZLIB/trees.h b/archive/hgewin/ZLIB/trees.h new file mode 100644 index 0000000..d35639d --- /dev/null +++ b/archive/hgewin/ZLIB/trees.h @@ -0,0 +1,128 @@ +/* header created automatically with -DGEN_TREES_H */ + +local const ct_data static_ltree[L_CODES+2] = { +{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}}, +{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}}, +{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}}, +{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}}, +{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}}, +{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}}, +{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}}, +{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}}, +{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}}, +{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}}, +{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}}, +{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}}, +{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}}, +{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}}, +{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}}, +{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}}, +{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}}, +{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}}, +{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}}, +{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}}, +{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}}, +{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}}, +{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}}, +{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}}, +{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}}, +{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}}, +{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}}, +{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}}, +{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}}, +{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}}, +{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}}, +{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}}, +{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}}, +{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}}, +{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}}, +{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}}, +{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}}, +{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}}, +{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}}, +{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}}, +{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}}, +{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}}, +{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}}, +{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}}, +{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}}, +{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}}, +{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}}, +{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}}, +{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}}, +{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}}, +{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}}, +{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}}, +{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}}, +{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}}, +{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}}, +{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}}, +{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}}, +{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}} +}; + +local const ct_data static_dtree[D_CODES] = { +{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}}, +{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}}, +{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}}, +{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}}, +{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}}, +{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}} +}; + +const uch ZLIB_INTERNAL _dist_code[DIST_CODE_LEN] = { + 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, +10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, +11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, +12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, +13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, +13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, +14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, +14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, +14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15, +15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, +15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, +15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17, +18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, +23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, +24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, +26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, +26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, +27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, +27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, +28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, +28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, +28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, +29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, +29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, +29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 +}; + +const uch ZLIB_INTERNAL _length_code[MAX_MATCH-MIN_MATCH+1]= { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12, +13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, +17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, +19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, +21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, +22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, +23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, +24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, +25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, +25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, +26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, +26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, +27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28 +}; + +local const int base_length[LENGTH_CODES] = { +0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56, +64, 80, 96, 112, 128, 160, 192, 224, 0 +}; + +local const int base_dist[D_CODES] = { + 0, 1, 2, 3, 4, 6, 8, 12, 16, 24, + 32, 48, 64, 96, 128, 192, 256, 384, 512, 768, + 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576 +}; + diff --git a/archive/hgewin/ZLIB/uncompr.c b/archive/hgewin/ZLIB/uncompr.c new file mode 100644 index 0000000..ad98be3 --- /dev/null +++ b/archive/hgewin/ZLIB/uncompr.c @@ -0,0 +1,59 @@ +/* uncompr.c -- decompress a memory buffer + * Copyright (C) 1995-2003, 2010 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#define ZLIB_INTERNAL +#include "zlib.h" + +/* =========================================================================== + Decompresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total + size of the destination buffer, which must be large enough to hold the + entire uncompressed data. (The size of the uncompressed data must have + been saved previously by the compressor and transmitted to the decompressor + by some mechanism outside the scope of this compression library.) + Upon exit, destLen is the actual size of the compressed buffer. + + uncompress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer, or Z_DATA_ERROR if the input data was corrupted. +*/ +int ZEXPORT uncompress (dest, destLen, source, sourceLen) + Bytef *dest; + uLongf *destLen; + const Bytef *source; + uLong sourceLen; +{ + z_stream stream; + int err; + + stream.next_in = (Bytef*)source; + stream.avail_in = (uInt)sourceLen; + /* Check for source > 64K on 16-bit machine: */ + if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR; + + stream.next_out = dest; + stream.avail_out = (uInt)*destLen; + if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR; + + stream.zalloc = (alloc_func)0; + stream.zfree = (free_func)0; + + err = inflateInit(&stream); + if (err != Z_OK) return err; + + err = inflate(&stream, Z_FINISH); + if (err != Z_STREAM_END) { + inflateEnd(&stream); + if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0)) + return Z_DATA_ERROR; + return err; + } + *destLen = stream.total_out; + + err = inflateEnd(&stream); + return err; +} diff --git a/archive/hgewin/ZLIB/unzip.c b/archive/hgewin/ZLIB/unzip.c new file mode 100644 index 0000000..868f035 --- /dev/null +++ b/archive/hgewin/ZLIB/unzip.c @@ -0,0 +1,1592 @@ +/* unzip.c -- IO for uncompress .zip files using zlib +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + +Read unzip.h for more info + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "zlib.h" +#include "unzip.h" + +#ifdef STDC + #include <stddef.h> + #include <string.h> + #include <stdlib.h> +#endif +#ifdef NO_ERRNO_H + extern int errno; +#else + #include <errno.h> +#endif + +/* compile with -Dlocal if your debugger can't find static symbols */ + + +#ifndef CASESENSITIVITYDEFAULT_NO + #if !defined(unix) && !defined(CASESENSITIVITYDEFAULT_YES) + #define CASESENSITIVITYDEFAULT_NO + #endif +#endif + + +#ifndef UNZ_BUFSIZE + #define UNZ_BUFSIZE (32768) +#endif + +#ifndef UNZ_MAXFILENAMEINZIP + #define UNZ_MAXFILENAMEINZIP (256) +#endif + +#ifndef ALLOC + #define ALLOC(size) (malloc(size)) +#endif +#ifndef TRYFREE + #define TRYFREE(p) {if (p) free(p);} +#endif + +#define SIZECENTRALDIRITEM (0x2e) +#define SIZEZIPLOCALHEADER (0x1e) + +/* unz_file_info_interntal contain internal info about a file in zipfile*/ + +typedef struct unz_file_info_internal_s +{ + DWORD offset_curfile; /* relative offset of local header 4 bytes */ +} unz_file_info_internal; + + +/* file_in_zip_read_info_s contain internal information about a file in zipfile, +when reading and decompress it */ + +typedef struct +{ + char *read_buffer; /* internal buffer for compressed data */ + z_stream stream; /* zLib stream structure for inflate */ + DWORD pos_in_zipfile; /* position in byte on the zipfile, for fseek*/ + DWORD stream_initialised; /* flag set if stream structure is initialised*/ + DWORD offset_local_extrafield; /* offset of the local extra field */ + DWORD size_local_extrafield; /* size of the local extra field */ + DWORD pos_local_extrafield; /* position in the local extra field in read*/ + DWORD crc32; /* crc32 of all data uncompressed */ + DWORD crc32_wait; /* crc32 we must obtain after decompress all */ + DWORD rest_read_compressed; /* number of byte to be decompressed */ + DWORD rest_read_uncompressed; /*number of byte to be obtained after decomp*/ + zlib_filefunc_def z_filefunc; + void *filestream; /* io structore of the zipfile */ + DWORD compression_method; /* compression method (0==store) */ + DWORD byte_before_the_zipfile; /* byte before the zipfile, (>0 for sfx)*/ + int raw; +} file_in_zip_read_info_s; + + +/* unz_s contain internal information about the zipfile + */ +typedef struct +{ + zlib_filefunc_def z_filefunc; + void *filestream; /* io structore of the zipfile */ + unz_global_info gi; /* public global information */ + DWORD byte_before_the_zipfile; /* byte before the zipfile, (>0 for sfx)*/ + DWORD num_file; /* number of the current file in the zipfile*/ + DWORD pos_in_central_dir; /* pos of the current file in the central dir*/ + DWORD current_file_ok; /* flag about the usability of the current file*/ + DWORD central_pos; /* position of the beginning of the central dir*/ + DWORD size_central_dir; /* size of the central directory */ + DWORD offset_central_dir; /* offset of start of central directory with respect to the starting disk number */ + unz_file_info cur_file_info; /* public info about the current file in zip*/ + unz_file_info_internal cur_file_info_internal; /* private info about it*/ + file_in_zip_read_info_s *pfile_in_zip_read; /* structure about the current file if we are decompressing it */ + int encrypted; + + #ifndef NOUNCRYPT + DWORD keys[3]; /* keys defining the pseudo-random sequence */ + const DWORD *pcrc_32_tab; + #endif + +} unz_s; + + +#ifndef NOUNCRYPT + #include "crypt.h" +#endif + +/* =========================================================================== +Read a byte from a gz_stream; update next_in and avail_in. Return EOF +for end of file. +IN assertion: the stream s has been sucessfully opened for reading. + */ + + +static int unzlocal_getByte(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, int *pi) +{ + BYTE c; + int err = (int)ZREAD(*pzlib_filefunc_def, filestream, &c, 1); + + if (err == 1) + { + *pi = (int)c; + return UNZ_OK; + } + else + { + if (ZERROR(*pzlib_filefunc_def, filestream)) + { + return UNZ_ERRNO; + } + else + { + return UNZ_EOF; + } + } +} + + +/* =========================================================================== +Reads a long in LSB order from the given gz_stream. Sets + */ + +static int unzlocal_getShort(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, DWORD *pX) +{ + DWORD x; + int i; + int err; + + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + + x = (DWORD)i; + + if (err == UNZ_OK) + { + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + } + + x += ((DWORD)i) << 8; + + if (err == UNZ_OK) + { + *pX = x; + } + else + { + *pX = 0; + } + + return err; +} + +//------------------------------------------------------------------------- + + +static int unzlocal_getLong(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream, DWORD *pX) +{ + DWORD x; + int i; + int err; + + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + x = (DWORD)i; + + if (err == UNZ_OK) + { + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + } + x += ((DWORD)i) << 8; + + if (err == UNZ_OK) + { + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + } + x += ((DWORD)i) << 16; + + if (err == UNZ_OK) + { + err = unzlocal_getByte(pzlib_filefunc_def, filestream, &i); + } + x += ((DWORD)i) << 24; + + if (err == UNZ_OK) + { + *pX = x; + } + else + { + *pX = 0; + } + return err; +} + + +//------------------------------------------------------------------------- + + +#ifdef CASESENSITIVITYDEFAULT_NO + #define CASESENSITIVITYDEFAULTVALUE 2 +#else + #define CASESENSITIVITYDEFAULTVALUE 1 +#endif + +#ifndef STRCMPCASENOSENTIVEFUNCTION + #define STRCMPCASENOSENTIVEFUNCTION strcmpcasenosensitive_internal +#endif + +/* +Compare two filename (fileName1,fileName2). +If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp) +If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi +or strcasecmp) +If iCaseSenisivity = 0, case sensitivity is defaut of your operating system +(like 1 on Unix, 2 on Windows) +*/ +/* +extern int ZEXPORT unzStringFileNameCompare(const char *fileName1, const char *fileName2, int iCaseSensitivity) +{ + if (iCaseSensitivity == 0) + { + iCaseSensitivity = CASESENSITIVITYDEFAULTVALUE; + } + + if (iCaseSensitivity == 1) + { + return strcmp(fileName1, fileName2); + } + + return stricmp(fileName1, fileName2); +} +*/ +//------------------------------------------------------------------------- + +#ifndef BUFREADCOMMENT + #define BUFREADCOMMENT (0x400) +#endif + +/* +Locate the Central directory of a zipfile (at the end, just before +the global comment) + */ + +static DWORD unzlocal_SearchCentralDir(const zlib_filefunc_def *pzlib_filefunc_def, void *filestream) +{ + BYTE *buf; + DWORD uSizeFile; + DWORD uBackRead; + DWORD uMaxBack = 0xffff; /* maximum size of global comment */ + DWORD uPosFound = 0; + + if (ZSEEK(*pzlib_filefunc_def, filestream, 0, SEEK_END) != 0) + { + return 0; + } + + + uSizeFile = ZTELL(*pzlib_filefunc_def, filestream); + + if (uMaxBack > uSizeFile) + { + uMaxBack = uSizeFile; + } + + buf = (BYTE*)ALLOC(BUFREADCOMMENT + 4); + if (buf == NULL) + { + return 0; + } + + uBackRead = 4; + while (uBackRead < uMaxBack) + { + DWORD uReadSize, uReadPos; + int i; + if (uBackRead + BUFREADCOMMENT > uMaxBack) + { + uBackRead = uMaxBack; + } + else + { + uBackRead += BUFREADCOMMENT; + } + uReadPos = uSizeFile - uBackRead; + + uReadSize = ((BUFREADCOMMENT + 4) < (uSizeFile - uReadPos)) ? (BUFREADCOMMENT + 4): (uSizeFile - uReadPos); + if (ZSEEK(*pzlib_filefunc_def, filestream, uReadPos, SEEK_SET) != 0) + { + break; + } + + if (ZREAD(*pzlib_filefunc_def, filestream, buf, uReadSize) != uReadSize) + { + break; + } + + for (i = (int)uReadSize - 3; (i--) > 0;) + if (((*(buf + i)) == 0x50) && ((*(buf + i + 1)) == 0x4b) && ((*(buf + i + 2)) == 0x05) && ((*(buf + i + 3)) == 0x06)) + { + uPosFound = uReadPos + i; + break; + } + + if (uPosFound != 0) + { + break; + } + } + TRYFREE(buf); + return uPosFound; +} + +/* +Open a Zip file. path contain the full pathname (by example, +on a Windows NT computer "c:\\test\\zlib114.zip" or on an Unix computer +"zlib/zlib114.zip". +If the zipfile cannot be opened (file doesn't exist or in not valid), the +return value is NULL. +Else, the return value is a unzFile Handle, usable with other function +of this unzip package. + */ +extern unzFile ZEXPORT unzOpen2(const char *path, zlib_filefunc_def *pzlib_filefunc_def) +{ + unz_s us; + unz_s *s; + DWORD central_pos, uL; + + DWORD number_disk; /* number of the current dist, used for + spaning ZIP, unsupported, always 0*/ + DWORD number_disk_with_CD; /* number the the disk with central dir, used + for spaning ZIP, unsupported, always 0*/ + DWORD number_entry_CD; /* total number of entries in + the central dir + (same than number_entry on nospan) */ + + int err = UNZ_OK; + + if (pzlib_filefunc_def == NULL) + { + fill_fopen_filefunc(&us.z_filefunc); + } + else + { + us.z_filefunc = *pzlib_filefunc_def; + } + + us.filestream = (*(us.z_filefunc.zopen_file))(us.z_filefunc.opaque, path, ZLIB_FILEFUNC_MODE_READ | ZLIB_FILEFUNC_MODE_EXISTING); + if (us.filestream == NULL) + { + return NULL; + } + + central_pos = unzlocal_SearchCentralDir(&us.z_filefunc, us.filestream); + if (central_pos == 0) + { + err = UNZ_ERRNO; + } + + if (ZSEEK(us.z_filefunc, us.filestream, central_pos, SEEK_SET) != 0) + { + err = UNZ_ERRNO; + } + + /* the signature, already checked */ + if (unzlocal_getLong(&us.z_filefunc, us.filestream, &uL) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* number of this disk */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_disk) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* number of the disk with the start of the central directory */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_disk_with_CD) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* total number of entries in the central dir on this disk */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &us.gi.number_entry) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* total number of entries in the central dir */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &number_entry_CD) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if ((number_entry_CD != us.gi.number_entry) || (number_disk_with_CD != 0) || (number_disk != 0)) + { + err = UNZ_BADZIPFILE; + } + + /* size of the central directory */ + if (unzlocal_getLong(&us.z_filefunc, us.filestream, &us.size_central_dir) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* offset of start of central directory with respect to the + starting disk number */ + if (unzlocal_getLong(&us.z_filefunc, us.filestream, &us.offset_central_dir) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + /* zipfile comment length */ + if (unzlocal_getShort(&us.z_filefunc, us.filestream, &us.gi.size_comment) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if ((central_pos < us.offset_central_dir + us.size_central_dir) && (err == UNZ_OK)) + { + err = UNZ_BADZIPFILE; + } + + if (err != UNZ_OK) + { + ZCLOSE(us.z_filefunc, us.filestream); + return NULL; + } + + us.byte_before_the_zipfile = central_pos - (us.offset_central_dir + us.size_central_dir); + us.central_pos = central_pos; + us.pfile_in_zip_read = NULL; + us.encrypted = 0; + + + s = (unz_s*)ALLOC(sizeof(unz_s)); + *s = us; + unzGoToFirstFile((unzFile)s); + return (unzFile)s; +} + +//------------------------------------------------------------------------- + + +extern unzFile ZEXPORT unzOpen(const char *path) +{ + return unzOpen2(path, NULL); +} + +/* +Close a ZipFile opened with unzipOpen. +If there is files inside the .Zip opened with unzipOpenCurrentFile (see later), +these files MUST be closed with unzipCloseCurrentFile before call unzipClose. +return UNZ_OK if there is no problem. */ + +extern int ZEXPORT unzClose(unzFile file) +{ + unz_s *s; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + s = (unz_s*)file; + + if (s->pfile_in_zip_read != NULL) + { + unzCloseCurrentFile(file); + } + + ZCLOSE(s->z_filefunc, s->filestream); + TRYFREE(s); + return UNZ_OK; +} + + +/* +Write info about the ZipFile in the *pglobal_info structure. +No preparation of the structure is needed +return UNZ_OK if there is no problem. */ +/* +extern int ZEXPORT unzGetGlobalInfo(unzFile file, unz_global_info *pglobal_info) +{ + unz_s *s; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + *pglobal_info = s->gi; + return UNZ_OK; +} +*/ + +/* +Translate date/time from Dos format to tm_unz (readable more easilty) + */ + +static void unzlocal_DosDateToTmuDate(DWORD ulDosDate, tm_unz *ptm) +{ + DWORD uDate; + uDate = (DWORD)(ulDosDate >> 16); + ptm->tm_mday = (DWORD)(uDate &0x1f); + ptm->tm_mon = (DWORD)((((uDate) &0x1E0) / 0x20) - 1); + ptm->tm_year = (DWORD)(((uDate &0x0FE00) / 0x0200) + 1980); + + ptm->tm_hour = (DWORD)((ulDosDate &0xF800) / 0x800); + ptm->tm_min = (DWORD)((ulDosDate &0x7E0) / 0x20); + ptm->tm_sec = (DWORD)(2 *(ulDosDate &0x1f)); +} + +/* +Get Info about the current file in the zipfile, with internal only info + */ + +static int unzlocal_GetCurrentFileInfoInternal(unzFile file, unz_file_info *pfile_info, unz_file_info_internal *pfile_info_internal, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize) +{ + unz_s *s; + unz_file_info file_info; + unz_file_info_internal file_info_internal; + int err = UNZ_OK; + DWORD uMagic; + long lSeek = 0; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + + if (ZSEEK(s->z_filefunc, s->filestream, s->pos_in_central_dir + s->byte_before_the_zipfile, SEEK_SET) != 0) + { + err = UNZ_ERRNO; + } + + /* we check the magic */ + + if (err == UNZ_OK) + { + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uMagic) != UNZ_OK) + { + err = UNZ_ERRNO; + } + else if (uMagic != 0x02014b50) + { + err = UNZ_BADZIPFILE; + } + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.version) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.version_needed) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.flag) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.compression_method) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.dosDate) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + unzlocal_DosDateToTmuDate(file_info.dosDate, &file_info.tmu_date); + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.crc) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.compressed_size) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.uncompressed_size) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_filename) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_file_extra) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.size_file_comment) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.disk_num_start) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &file_info.internal_fa) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info.external_fa) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &file_info_internal.offset_curfile) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + lSeek += file_info.size_filename; + + if ((err == UNZ_OK) && (szFileName != NULL)) + { + DWORD uSizeRead; + if (file_info.size_filename < fileNameBufferSize) + { + *(szFileName + file_info.size_filename) = '\0'; + uSizeRead = file_info.size_filename; + } + else + { + uSizeRead = fileNameBufferSize; + } + + if ((file_info.size_filename > 0) && (fileNameBufferSize > 0)) + if (ZREAD(s->z_filefunc, s->filestream, szFileName, uSizeRead) != uSizeRead) + { + err = UNZ_ERRNO; + } + lSeek -= uSizeRead; + } + + if ((err == UNZ_OK) && (extraField != NULL)) + { + DWORD uSizeRead; + if (file_info.size_file_extra < extraFieldBufferSize) + { + uSizeRead = file_info.size_file_extra; + } + else + { + uSizeRead = extraFieldBufferSize; + } + + if (lSeek != 0) + { + if (ZSEEK(s->z_filefunc, s->filestream, lSeek, SEEK_CUR) == 0) + { + lSeek = 0; + } + else + { + err = UNZ_ERRNO; + } + } + + if ((file_info.size_file_extra > 0) && (extraFieldBufferSize > 0)) + { + if (ZREAD(s->z_filefunc, s->filestream, extraField, uSizeRead) != uSizeRead) + { + err = UNZ_ERRNO; + } + } + + lSeek += file_info.size_file_extra - uSizeRead; + } + else + { + lSeek += file_info.size_file_extra; + } + + + if ((err == UNZ_OK) && (szComment != NULL)) + { + DWORD uSizeRead; + + if (file_info.size_file_comment < commentBufferSize) + { + *(szComment + file_info.size_file_comment) = '\0'; + uSizeRead = file_info.size_file_comment; + } + else + { + uSizeRead = commentBufferSize; + } + + if (lSeek != 0) + { + if (ZSEEK(s->z_filefunc, s->filestream, lSeek, SEEK_CUR) == 0) + { + lSeek = 0; + } + else + { + err = UNZ_ERRNO; + } + } + + if ((file_info.size_file_comment > 0) && (commentBufferSize > 0)) + { + if (ZREAD(s->z_filefunc, s->filestream, szComment, uSizeRead) != uSizeRead) + { + err = UNZ_ERRNO; + } + } + + lSeek += file_info.size_file_comment - uSizeRead; + } + else + { + lSeek += file_info.size_file_comment; + } + + if ((err == UNZ_OK) && (pfile_info != NULL)) + { + *pfile_info = file_info; + } + + if ((err == UNZ_OK) && (pfile_info_internal != NULL)) + { + *pfile_info_internal = file_info_internal; + } + + return err; +} + + + +/* +Write info about the ZipFile in the *pglobal_info structure. +No preparation of the structure is needed +return UNZ_OK if there is no problem. + */ + +extern int ZEXPORT unzGetCurrentFileInfo(unzFile file, unz_file_info *pfile_info, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize) +{ + return unzlocal_GetCurrentFileInfoInternal(file, pfile_info, NULL, szFileName, fileNameBufferSize, extraField, extraFieldBufferSize, szComment, commentBufferSize); +} + +/* +Set the current file of the zipfile to the first file. +return UNZ_OK if there is no problem + */ + +extern int ZEXPORT unzGoToFirstFile(unzFile file) +{ + int err = UNZ_OK; + unz_s *s; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + s->pos_in_central_dir = s->offset_central_dir; + s->num_file = 0; + err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0); + s->current_file_ok = (err == UNZ_OK); + return err; +} + +/* +Set the current file of the zipfile to the next file. +return UNZ_OK if there is no problem +return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest. + */ + +extern int ZEXPORT unzGoToNextFile(unzFile file) +{ + unz_s *s; + int err; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + + if (!s->current_file_ok) + { + return UNZ_END_OF_LIST_OF_FILE; + } + + if (s->gi.number_entry != 0xffff) + { + /* 2^16 files overflow hack */ + if (s->num_file + 1 == s->gi.number_entry) + { + return UNZ_END_OF_LIST_OF_FILE; + } + } + + s->pos_in_central_dir += SIZECENTRALDIRITEM + s->cur_file_info.size_filename + s->cur_file_info.size_file_extra + s->cur_file_info.size_file_comment; + s->num_file++; + err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0); + s->current_file_ok = (err == UNZ_OK); + return err; +} + + +extern int ZEXPORT unzGetCurrentFileID(unzFile file, DWORD *file_num, DWORD *pos_in_central_dir) +{ + unz_s *s; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + *file_num = s->num_file; + *pos_in_central_dir = s->pos_in_central_dir; + return UNZ_OK; +} + +extern int ZEXPORT unzGoToFileID(unzFile file, DWORD file_num, DWORD pos_in_central_dir) +{ + unz_s *s; + int err; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + s->num_file = file_num; + s->pos_in_central_dir = pos_in_central_dir; + err = unzlocal_GetCurrentFileInfoInternal(file, &s->cur_file_info, &s->cur_file_info_internal, NULL, 0, NULL, 0, NULL, 0); + s->current_file_ok = (err == UNZ_OK); + return err; +} + + +/* +Try locate the file szFileName in the zipfile. +For the iCaseSensitivity signification, see unzipStringFileNameCompare + +return value : +UNZ_OK if the file is found. It becomes the current file. +UNZ_END_OF_LIST_OF_FILE if the file is not found + */ + + + +//------------------------------------------------------------------------- + + +/* +// Unzip Helper Functions - should be here? +/////////////////////////////////////////// + */ + +/* +Read the local header of the current zipfile +Check the coherency of the local header and info in the end of central +directory about this file +store in *piSizeVar the size of extra info in local header +(filename and size of extra field data) + */ + +static int unzlocal_CheckCurrentFileCoherencyHeader(unz_s *s, DWORD *piSizeVar, DWORD *poffset_local_extrafield, DWORD *psize_local_extrafield) +{ + DWORD uMagic, uData, uFlags; + DWORD size_filename; + DWORD size_extra_field; + int err = UNZ_OK; + + *piSizeVar = 0; + *poffset_local_extrafield = 0; + *psize_local_extrafield = 0; + + if (ZSEEK(s->z_filefunc, s->filestream, s->cur_file_info_internal.offset_curfile + s->byte_before_the_zipfile, SEEK_SET) != 0) + { + return UNZ_ERRNO; + } + + + if (err == UNZ_OK) + { + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uMagic) != UNZ_OK) + { + err = UNZ_ERRNO; + } + else if (uMagic != 0x04034b50) + { + err = UNZ_BADZIPFILE; + } + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uFlags) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (uData != s->cur_file_info.compression_method)) + { + err = UNZ_BADZIPFILE; + } + + if ((err == UNZ_OK) && (s->cur_file_info.compression_method != 0) && (s->cur_file_info.compression_method != Z_DEFLATED)) + { + err = UNZ_BADZIPFILE; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + // date/time + { + err = UNZ_ERRNO; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + // crc + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (uData != s->cur_file_info.crc) && ((uFlags &8) == 0)) + { + err = UNZ_BADZIPFILE; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + // size compr + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (uData != s->cur_file_info.compressed_size) && ((uFlags &8) == 0)) + { + err = UNZ_BADZIPFILE; + } + + if (unzlocal_getLong(&s->z_filefunc, s->filestream, &uData) != UNZ_OK) + // size uncompr + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (uData != s->cur_file_info.uncompressed_size) && ((uFlags &8) == 0)) + { + err = UNZ_BADZIPFILE; + } + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &size_filename) != UNZ_OK) + { + err = UNZ_ERRNO; + } + else if ((err == UNZ_OK) && (size_filename != s->cur_file_info.size_filename)) + { + err = UNZ_BADZIPFILE; + } + + *piSizeVar += (DWORD)size_filename; + + if (unzlocal_getShort(&s->z_filefunc, s->filestream, &size_extra_field) != UNZ_OK) + { + err = UNZ_ERRNO; + } + + *poffset_local_extrafield = s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + size_filename; + *psize_local_extrafield = (DWORD)size_extra_field; + + *piSizeVar += (DWORD)size_extra_field; + + return err; +} + +/* +Open for reading data the current file in the zipfile. +If there is no error and the file is opened, the return value is UNZ_OK. + */ + +extern int ZEXPORT unzOpenCurrentFile3(unzFile file, int *method, int *level, int raw, const char *password) +{ + int err = UNZ_OK; + DWORD iSizeVar; + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + DWORD offset_local_extrafield; // offset of the local extra field + DWORD size_local_extrafield; // size of the local extra field + + #ifndef NOUNCRYPT + char source[12]; + #else + if (password != NULL) + { + return UNZ_PARAMERROR; + } + #endif + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + s = (unz_s*)file; + if (!s->current_file_ok) + { + return UNZ_PARAMERROR; + } + + if (s->pfile_in_zip_read != NULL) + { + unzCloseCurrentFile(file); + } + + if (unzlocal_CheckCurrentFileCoherencyHeader(s, &iSizeVar, &offset_local_extrafield, &size_local_extrafield) != UNZ_OK) + { + return UNZ_BADZIPFILE; + } + + pfile_in_zip_read_info = (file_in_zip_read_info_s*)ALLOC(sizeof(file_in_zip_read_info_s)); + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_INTERNALERROR; + } + + pfile_in_zip_read_info->read_buffer = (char*)ALLOC(UNZ_BUFSIZE); + pfile_in_zip_read_info->offset_local_extrafield = offset_local_extrafield; + pfile_in_zip_read_info->size_local_extrafield = size_local_extrafield; + pfile_in_zip_read_info->pos_local_extrafield = 0; + pfile_in_zip_read_info->raw = raw; + + if (pfile_in_zip_read_info->read_buffer == NULL) + { + TRYFREE(pfile_in_zip_read_info); + return UNZ_INTERNALERROR; + } + + pfile_in_zip_read_info->stream_initialised = 0; + + if (method != NULL) + { + *method = (int)s->cur_file_info.compression_method; + } + + if (level != NULL) + { + *level = 6; + switch (s->cur_file_info.flag &0x06) + { + case 6: + *level = 1; + break; + case 4: + *level = 2; + break; + case 2: + *level = 9; + break; + } + } + + if ((s->cur_file_info.compression_method != 0) && (s->cur_file_info.compression_method != Z_DEFLATED)) + { + err = UNZ_BADZIPFILE; + } + + pfile_in_zip_read_info->crc32_wait = s->cur_file_info.crc; + pfile_in_zip_read_info->crc32 = 0; + pfile_in_zip_read_info->compression_method = s->cur_file_info.compression_method; + pfile_in_zip_read_info->filestream = s->filestream; + pfile_in_zip_read_info->z_filefunc = s->z_filefunc; + pfile_in_zip_read_info->byte_before_the_zipfile = s->byte_before_the_zipfile; + + pfile_in_zip_read_info->stream.total_out = 0; + + if ((s->cur_file_info.compression_method == Z_DEFLATED) && (!raw)) + { + pfile_in_zip_read_info->stream.zalloc = (alloc_func)0; + pfile_in_zip_read_info->stream.zfree = (free_func)0; + pfile_in_zip_read_info->stream.opaque = (void*)0; + pfile_in_zip_read_info->stream.next_in = (void*)0; + pfile_in_zip_read_info->stream.avail_in = 0; + + err = inflateInit2(&pfile_in_zip_read_info->stream, - MAX_WBITS); + if (err == Z_OK) + { + pfile_in_zip_read_info->stream_initialised = 1; + } + else + { + return err; + } + /* windowBits is passed < 0 to tell that there is no zlib header. + * Note that in this case inflate *requires* an extra "dummy" byte + * after the compressed stream in order to complete decompression and + * return Z_STREAM_END. + * In unzip, i don't wait absolutely Z_STREAM_END because I known the + * size of both compressed and uncompressed data + */ + } + + pfile_in_zip_read_info->rest_read_compressed = s->cur_file_info.compressed_size; + pfile_in_zip_read_info->rest_read_uncompressed = s->cur_file_info.uncompressed_size; + + + pfile_in_zip_read_info->pos_in_zipfile = s->cur_file_info_internal.offset_curfile + SIZEZIPLOCALHEADER + iSizeVar; + + pfile_in_zip_read_info->stream.avail_in = (DWORD)0; + + s->pfile_in_zip_read = pfile_in_zip_read_info; + + #ifndef NOUNCRYPT + if (password != NULL) + { + int i; + s->pcrc_32_tab = get_crc_table(); + init_keys(password, s->keys, s->pcrc_32_tab); + if (ZSEEK(s->z_filefunc, s->filestream, s->pfile_in_zip_read->pos_in_zipfile + s->pfile_in_zip_read->byte_before_the_zipfile, SEEK_SET) != 0) + { + return UNZ_INTERNALERROR; + } + if (ZREAD(s->z_filefunc, s->filestream, source, 12) < 12) + { + return UNZ_INTERNALERROR; + } + + for (i = 0; i < 12; i++) + { + zdecode(s->keys, s->pcrc_32_tab, source[i]); + } + + s->pfile_in_zip_read->pos_in_zipfile += 12; + s->encrypted = 1; + } + #endif + + + return UNZ_OK; +} + +//------------------------------------------------------------------------- + +extern int ZEXPORT unzOpenCurrentFile(unzFile file) +{ + return unzOpenCurrentFile3(file, NULL, NULL, 0, NULL); +} + +//------------------------------------------------------------------------- + +extern int ZEXPORT unzOpenCurrentFilePassword(unzFile file, const char *password) +{ + return unzOpenCurrentFile3(file, NULL, NULL, 0, password); +} + +//------------------------------------------------------------------------- + +/* +Read bytes from the current file. +buf contain buffer where data must be copied +len the size of buf. + +return the number of byte copied if somes bytes are copied +return 0 if the end of file was reached +return <0 with error code if there is an error +(UNZ_ERRNO for IO error, or zLib error for uncompress error) + */ +extern int ZEXPORT unzReadCurrentFile(unzFile file, void *buf, DWORD len) +{ + int err = UNZ_OK; + DWORD iRead = 0; + unz_s *s; + + file_in_zip_read_info_s *pfile_in_zip_read_info; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + if ((pfile_in_zip_read_info->read_buffer == NULL)) + { + return UNZ_END_OF_LIST_OF_FILE; + } + + if (len == 0) + { + return 0; + } + + pfile_in_zip_read_info->stream.next_out = (BYTE*)buf; + pfile_in_zip_read_info->stream.avail_out = (DWORD)len; + + if (len > pfile_in_zip_read_info->rest_read_uncompressed) + { + pfile_in_zip_read_info->stream.avail_out = (DWORD)pfile_in_zip_read_info->rest_read_uncompressed; + } + + while (pfile_in_zip_read_info->stream.avail_out > 0) + { + if ((pfile_in_zip_read_info->stream.avail_in == 0) && (pfile_in_zip_read_info->rest_read_compressed > 0)) + { + DWORD uReadThis = UNZ_BUFSIZE; + if (pfile_in_zip_read_info->rest_read_compressed < uReadThis) + { + uReadThis = (DWORD)pfile_in_zip_read_info->rest_read_compressed; + } + if (uReadThis == 0) + { + return UNZ_EOF; + } + if (ZSEEK(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->pos_in_zipfile + pfile_in_zip_read_info->byte_before_the_zipfile, SEEK_SET) != 0) + { + return UNZ_ERRNO; + } + if (ZREAD(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->read_buffer, uReadThis) != uReadThis) + { + return UNZ_ERRNO; + } + + #ifndef NOUNCRYPT + if (s->encrypted) + { + DWORD i; + for (i = 0; i < uReadThis; i++) + { + pfile_in_zip_read_info->read_buffer[i] = zdecode(s->keys, s->pcrc_32_tab, pfile_in_zip_read_info->read_buffer[i]); + } + } + #endif + + pfile_in_zip_read_info->pos_in_zipfile += uReadThis; + + pfile_in_zip_read_info->rest_read_compressed -= uReadThis; + + pfile_in_zip_read_info->stream.next_in = (BYTE*)pfile_in_zip_read_info->read_buffer; + pfile_in_zip_read_info->stream.avail_in = (DWORD)uReadThis; + } + + if ((pfile_in_zip_read_info->compression_method == 0) || (pfile_in_zip_read_info->raw)) + { + DWORD uDoCopy, i; + + if ((pfile_in_zip_read_info->stream.avail_in == 0) && (pfile_in_zip_read_info->rest_read_compressed == 0)) + { + return (iRead == 0) ? UNZ_EOF : iRead; + } + + if (pfile_in_zip_read_info->stream.avail_out < pfile_in_zip_read_info->stream.avail_in) + { + uDoCopy = pfile_in_zip_read_info->stream.avail_out; + } + else + { + uDoCopy = pfile_in_zip_read_info->stream.avail_in; + } + + for (i = 0; i < uDoCopy; i++) + { + *(pfile_in_zip_read_info->stream.next_out + i) = *(pfile_in_zip_read_info->stream.next_in + i); + } + + pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, pfile_in_zip_read_info->stream.next_out, uDoCopy); + pfile_in_zip_read_info->rest_read_uncompressed -= uDoCopy; + pfile_in_zip_read_info->stream.avail_in -= uDoCopy; + pfile_in_zip_read_info->stream.avail_out -= uDoCopy; + pfile_in_zip_read_info->stream.next_out += uDoCopy; + pfile_in_zip_read_info->stream.next_in += uDoCopy; + pfile_in_zip_read_info->stream.total_out += uDoCopy; + iRead += uDoCopy; + } + else + { + DWORD uTotalOutBefore, uTotalOutAfter; + const BYTE *bufBefore; + DWORD uOutThis; + int flush = Z_SYNC_FLUSH; + + uTotalOutBefore = pfile_in_zip_read_info->stream.total_out; + bufBefore = pfile_in_zip_read_info->stream.next_out; + + err = inflate(&pfile_in_zip_read_info->stream, flush); + + uTotalOutAfter = pfile_in_zip_read_info->stream.total_out; + uOutThis = uTotalOutAfter - uTotalOutBefore; + + pfile_in_zip_read_info->crc32 = crc32(pfile_in_zip_read_info->crc32, bufBefore, (DWORD)(uOutThis)); + + pfile_in_zip_read_info->rest_read_uncompressed -= uOutThis; + + iRead += (DWORD)(uTotalOutAfter - uTotalOutBefore); + + if (err == Z_STREAM_END) + { + return (iRead == 0) ? UNZ_EOF : iRead; + } + + if (err != Z_OK) + { + break; + } + } + } + + if (err == Z_OK) + { + return iRead; + } + return err; +} + + +/* +Give the current position in uncompressed data + */ +/* +extern z_off_t ZEXPORT unztell(unzFile file) +{ + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + return (z_off_t)pfile_in_zip_read_info->stream.total_out; +} +*/ + +/* +return 1 if the end of file was reached, 0 elsewhere + */ +/* +extern int ZEXPORT unzeof(unzFile file) +{ + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + if (pfile_in_zip_read_info->rest_read_uncompressed == 0) + { + return 1; + } + else + { + return 0; + } +} +*/ + + +/* +Read extra field from the current file (opened by unzOpenCurrentFile) +This is the local-header version of the extra field (sometimes, there is +more info in the local-header version than in the central-header) + +if buf==NULL, it return the size of the local extra field that can be read + +if buf!=NULL, len is the size of the buffer, the extra header is copied in +buf. +the return value is the number of bytes copied in buf, or (if <0) +the error code + */ +/* +extern int ZEXPORT unzGetLocalExtrafield(unzFile file, void *buf, DWORD len) +{ + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + DWORD read_now; + DWORD size_to_read; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + size_to_read = (pfile_in_zip_read_info->size_local_extrafield - pfile_in_zip_read_info->pos_local_extrafield); + + if (buf == NULL) + { + return (int)size_to_read; + } + + if (len > size_to_read) + { + read_now = (DWORD)size_to_read; + } + else + { + read_now = (DWORD)len; + } + + if (read_now == 0) + { + return 0; + } + + if (ZSEEK(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, pfile_in_zip_read_info->offset_local_extrafield + pfile_in_zip_read_info->pos_local_extrafield, SEEK_SET) != 0) + { + return UNZ_ERRNO; + } + + if (ZREAD(pfile_in_zip_read_info->z_filefunc, pfile_in_zip_read_info->filestream, buf, read_now) != read_now) + { + return UNZ_ERRNO; + } + + return (int)read_now; +} +*/ +/* +Close the file in zip opened with unzipOpenCurrentFile +Return UNZ_CRCERROR if all the file was read but the CRC is not good + */ + +extern int ZEXPORT unzCloseCurrentFile(unzFile file) +{ + int err = UNZ_OK; + + unz_s *s; + file_in_zip_read_info_s *pfile_in_zip_read_info; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + pfile_in_zip_read_info = s->pfile_in_zip_read; + + if (pfile_in_zip_read_info == NULL) + { + return UNZ_PARAMERROR; + } + + if ((pfile_in_zip_read_info->rest_read_uncompressed == 0) && (!pfile_in_zip_read_info->raw)) + { + if (pfile_in_zip_read_info->crc32 != pfile_in_zip_read_info->crc32_wait) + { + err = UNZ_CRCERROR; + } + } + + TRYFREE(pfile_in_zip_read_info->read_buffer); + pfile_in_zip_read_info->read_buffer = NULL; + + if (pfile_in_zip_read_info->stream_initialised) + { + inflateEnd(&pfile_in_zip_read_info->stream); + } + + pfile_in_zip_read_info->stream_initialised = 0; + TRYFREE(pfile_in_zip_read_info); + + s->pfile_in_zip_read = NULL; + + return err; +} + + +/* +Get the global comment string of the ZipFile, in the szComment buffer. +uSizeBuf is the size of the szComment buffer. +return the number of byte copied or an error code <0 + */ +/* +extern int ZEXPORT unzGetGlobalComment(unzFile file, char *szComment, DWORD uSizeBuf) +{ + //int err = UNZ_OK; + unz_s *s; + DWORD uReadThis; + + if (file == NULL) + { + return UNZ_PARAMERROR; + } + + s = (unz_s*)file; + + uReadThis = uSizeBuf; + + if (uReadThis > s->gi.size_comment) + { + uReadThis = s->gi.size_comment; + } + + if (ZSEEK(s->z_filefunc, s->filestream, s->central_pos + 22, SEEK_SET) != 0) + { + return UNZ_ERRNO; + } + + if (uReadThis > 0) + { + *szComment = '\0'; + + if (ZREAD(s->z_filefunc, s->filestream, szComment, uReadThis) != uReadThis) + { + return UNZ_ERRNO; + } + } + + if ((szComment != NULL) && (uSizeBuf > s->gi.size_comment)) + { + *(szComment + s->gi.size_comment) = '\0'; + } + return (int)uReadThis; +} +*/
\ No newline at end of file diff --git a/archive/hgewin/ZLIB/unzip.h b/archive/hgewin/ZLIB/unzip.h new file mode 100644 index 0000000..2a9f26f --- /dev/null +++ b/archive/hgewin/ZLIB/unzip.h @@ -0,0 +1,327 @@ +/* unzip.h -- IO for uncompress .zip files using zlib +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + +This unzip package allow extract file from .ZIP file, compatible with PKZip 2.04g +WinZip, InfoZip tools and compatible. +Encryption and multi volume ZipFile (span) are not supported. +Old compressions used by old PKZip 1.x are not supported + + +I WAIT FEEDBACK at mail info@winimage.com +Visit also http://www.winimage.com/zLibDll/unzip.htm for evolution + +Condition of use and distribution are the same than zlib : + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. + + + */ + +/* for more info about .ZIP format, see +http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip +http://www.info-zip.org/pub/infozip/doc/ +PkWare has also a specification at : +ftp://ftp.pkware.com/probdesc.zip + */ + +#ifndef _unz_H + #define _unz_H + + #ifdef __cplusplus + extern "C" + { + #endif + + #ifndef _ZLIB_H + #include "zlib.h" + #endif + + #ifndef _ZLIBIOAPI_H + #include "ioapi.h" + #endif + + #if defined(STRICTUNZIP) || defined(STRICTZIPUNZIP) + /* like the STRICT of WIN32, we define a pointer that cannot be converted + from (void*) without cast */ + typedef struct TagunzFile__ + { + int unused; + } unzFile__; + typedef unzFile__ *unzFile; + #else + typedef void *unzFile; + #endif + + + #define UNZ_OK (0) + #define UNZ_END_OF_LIST_OF_FILE (-100) + #define UNZ_ERRNO (Z_ERRNO) + #define UNZ_EOF (0) + #define UNZ_PARAMERROR (-102) + #define UNZ_BADZIPFILE (-103) + #define UNZ_INTERNALERROR (-104) + #define UNZ_CRCERROR (-105) + + /* tm_unz contain date/time info */ + typedef struct tm_unz_s + { + DWORD tm_sec; /* seconds after the minute - [0,59] */ + DWORD tm_min; /* minutes after the hour - [0,59] */ + DWORD tm_hour; /* hours since midnight - [0,23] */ + DWORD tm_mday; /* day of the month - [1,31] */ + DWORD tm_mon; /* months since January - [0,11] */ + DWORD tm_year; /* years - [1980..2044] */ + } tm_unz; + + /* unz_global_info structure contain global data about the ZIPfile + These data comes from the end of central dir */ + typedef struct unz_global_info_s + { + DWORD number_entry; /* total number of entries in + the central dir on this disk */ + DWORD size_comment; /* size of the global comment of the zipfile */ + } unz_global_info; + + + /* unz_file_info contain information about a file in the zipfile */ + typedef struct unz_file_info_s + { + DWORD version; /* version made by 2 bytes */ + DWORD version_needed; /* version needed to extract 2 bytes */ + DWORD flag; /* general purpose bit flag 2 bytes */ + DWORD compression_method; /* compression method 2 bytes */ + DWORD dosDate; /* last mod file date in Dos fmt 4 bytes */ + DWORD crc; /* crc-32 4 bytes */ + DWORD compressed_size; /* compressed size 4 bytes */ + DWORD uncompressed_size; /* uncompressed size 4 bytes */ + DWORD size_filename; /* filename length 2 bytes */ + DWORD size_file_extra; /* extra field length 2 bytes */ + DWORD size_file_comment; /* file comment length 2 bytes */ + + DWORD disk_num_start; /* disk number start 2 bytes */ + DWORD internal_fa; /* internal file attributes 2 bytes */ + DWORD external_fa; /* external file attributes 4 bytes */ + + tm_unz tmu_date; + } unz_file_info; + + extern int ZEXPORT unzStringFileNameCompare OF((const char *fileName1, const char *fileName2, int iCaseSensitivity)); + /* + Compare two filename (fileName1,fileName2). + If iCaseSenisivity = 1, comparision is case sensitivity (like strcmp) + If iCaseSenisivity = 2, comparision is not case sensitivity (like strcmpi + or strcasecmp) + If iCaseSenisivity = 0, case sensitivity is defaut of your operating system + (like 1 on Unix, 2 on Windows) + */ + + + extern unzFile ZEXPORT unzOpen(const char *path); + /* + Open a Zip file. path contain the full pathname (by example, + on a Windows XP computer "c:\\zlib\\zlib113.zip" or on an Unix computer + "zlib/zlib113.zip". + If the zipfile cannot be opened (file don't exist or in not valid), the + return value is NULL. + Else, the return value is a unzFile Handle, usable with other function + of this unzip package. + */ + + extern unzFile ZEXPORT unzOpen2(const char *path, zlib_filefunc_def *pzlib_filefunc_def); + /* + Open a Zip file, like unzOpen, but provide a set of file low level API + for read/write the zip file (see ioapi.h) + */ + + extern int ZEXPORT unzClose(unzFile file); + /* + Close a ZipFile opened with unzipOpen. + If there is files inside the .Zip opened with unzOpenCurrentFile (see later), + these files MUST be closed with unzipCloseCurrentFile before call unzipClose. + return UNZ_OK if there is no problem. */ + + extern int ZEXPORT unzGetGlobalInfo(unzFile file, unz_global_info *pglobal_info); + /* + Write info about the ZipFile in the *pglobal_info structure. + No preparation of the structure is needed + return UNZ_OK if there is no problem. */ + + + extern int ZEXPORT unzGetGlobalComment(unzFile file, char *szComment, DWORD uSizeBuf); + /* + Get the global comment string of the ZipFile, in the szComment buffer. + uSizeBuf is the size of the szComment buffer. + return the number of byte copied or an error code <0 + */ + + + /***************************************************************************/ + /* Unzip package allow you browse the directory of the zipfile */ + + extern int ZEXPORT unzGoToFirstFile(unzFile file); + /* + Set the current file of the zipfile to the first file. + return UNZ_OK if there is no problem + */ + + extern int ZEXPORT unzGoToNextFile(unzFile file); + /* + Set the current file of the zipfile to the next file. + return UNZ_OK if there is no problem + return UNZ_END_OF_LIST_OF_FILE if the actual file was the latest. + */ + + extern int ZEXPORT unzLocateFile(unzFile file, const char *szFileName, int iCaseSensitivity); + /* + Try locate the file szFileName in the zipfile. + For the iCaseSensitivity signification, see unzStringFileNameCompare + + return value : + UNZ_OK if the file is found. It becomes the current file. + UNZ_END_OF_LIST_OF_FILE if the file is not found + */ + + extern int ZEXPORT unzGetCurrentFileID(unzFile file, DWORD *file_num, DWORD *pos_in_central_dir); + extern int ZEXPORT unzGoToFileID(unzFile file, DWORD file_num, DWORD pos_in_central_dir); + + /* ****************************************** */ + /* Ryan supplied functions */ + /* unz_file_info contain information about a file in the zipfile */ + typedef struct unz_file_pos_s + { + DWORD pos_in_zip_directory; /* offset in zip file directory */ + DWORD num_of_file; /* # of file */ + } unz_file_pos; + + extern int ZEXPORT unzGetFilePos(unzFile file, unz_file_pos *file_pos); + + extern int ZEXPORT unzGoToFilePos(unzFile file, unz_file_pos *file_pos); + + /* ****************************************** */ + + extern int ZEXPORT unzGetCurrentFileInfo(unzFile file, unz_file_info *pfile_info, char *szFileName, DWORD fileNameBufferSize, void *extraField, DWORD extraFieldBufferSize, char *szComment, DWORD commentBufferSize); + /* + Get Info about the current file + if pfile_info!=NULL, the *pfile_info structure will contain somes info about + the current file + if szFileName!=NULL, the filemane string will be copied in szFileName + (fileNameBufferSize is the size of the buffer) + if extraField!=NULL, the extra field information will be copied in extraField + (extraFieldBufferSize is the size of the buffer). + This is the Central-header version of the extra field + if szComment!=NULL, the comment string of the file will be copied in szComment + (commentBufferSize is the size of the buffer) + */ + + /***************************************************************************/ + /* for reading the content of the current zipfile, you can open it, read data + from it, and close it (you can close it before reading all the file) + */ + + extern int ZEXPORT unzOpenCurrentFile(unzFile file); + /* + Open for reading data the current file in the zipfile. + If there is no error, the return value is UNZ_OK. + */ + + extern int ZEXPORT unzOpenCurrentFilePassword(unzFile file, const char *password); + /* + Open for reading data the current file in the zipfile. + password is a crypting password + If there is no error, the return value is UNZ_OK. + */ + + extern int ZEXPORT unzOpenCurrentFile2(unzFile file, int *method, int *level, int raw); + /* + Same than unzOpenCurrentFile, but open for read raw the file (not uncompress) + if raw==1 + *method will receive method of compression, *level will receive level of + compression + note : you can set level parameter as NULL (if you did not want known level, + but you CANNOT set method parameter as NULL + */ + + extern int ZEXPORT unzOpenCurrentFile3(unzFile file, int *method, int *level, int raw, const char *password); + /* + Same than unzOpenCurrentFile, but open for read raw the file (not uncompress) + if raw==1 + *method will receive method of compression, *level will receive level of + compression + note : you can set level parameter as NULL (if you did not want known level, + but you CANNOT set method parameter as NULL + */ + + + extern int ZEXPORT unzCloseCurrentFile(unzFile file); + /* + Close the file in zip opened with unzOpenCurrentFile + Return UNZ_CRCERROR if all the file was read but the CRC is not good + */ + + extern int ZEXPORT unzReadCurrentFile(unzFile file, void *buf, DWORD len); + /* + Read bytes from the current file (opened by unzOpenCurrentFile) + buf contain buffer where data must be copied + len the size of buf. + + return the number of byte copied if somes bytes are copied + return 0 if the end of file was reached + return <0 with error code if there is an error + (UNZ_ERRNO for IO error, or zLib error for uncompress error) + */ + + extern z_off_t ZEXPORT unztell(unzFile file); + /* + Give the current position in uncompressed data + */ + + extern int ZEXPORT unzeof(unzFile file); + /* + return 1 if the end of file was reached, 0 elsewhere + */ + + extern int ZEXPORT unzGetLocalExtrafield(unzFile file, void *buf, DWORD len); + /* + Read extra field from the current file (opened by unzOpenCurrentFile) + This is the local-header version of the extra field (sometimes, there is + more info in the local-header version than in the central-header) + + if buf==NULL, it return the size of the local extra field + + if buf!=NULL, len is the size of the buffer, the extra header is copied in + buf. + the return value is the number of bytes copied in buf, or (if <0) + the error code + */ + + /***************************************************************************/ + + /* Get the current file offset */ + extern DWORD ZEXPORT unzGetOffset(unzFile file); + + /* Set the current file offset */ + extern int ZEXPORT unzSetOffset(unzFile file, DWORD pos); + + + + #ifdef __cplusplus + } + #endif + +#endif /* _unz_H */ diff --git a/archive/hgewin/ZLIB/zconf.h b/archive/hgewin/ZLIB/zconf.h new file mode 100644 index 0000000..02ce56c --- /dev/null +++ b/archive/hgewin/ZLIB/zconf.h @@ -0,0 +1,428 @@ +/* zconf.h -- configuration of the zlib compression library + * Copyright (C) 1995-2010 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#ifndef ZCONF_H +#define ZCONF_H + +/* + * If you *really* need a unique prefix for all types and library functions, + * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. + * Even better than compiling with -DZ_PREFIX would be to use configure to set + * this permanently in zconf.h using "./configure --zprefix". + */ +#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */ + +/* all linked symbols */ +# define _dist_code z__dist_code +# define _length_code z__length_code +# define _tr_align z__tr_align +# define _tr_flush_block z__tr_flush_block +# define _tr_init z__tr_init +# define _tr_stored_block z__tr_stored_block +# define _tr_tally z__tr_tally +# define adler32 z_adler32 +# define adler32_combine z_adler32_combine +# define adler32_combine64 z_adler32_combine64 +# define compress z_compress +# define compress2 z_compress2 +# define compressBound z_compressBound +# define crc32 z_crc32 +# define crc32_combine z_crc32_combine +# define crc32_combine64 z_crc32_combine64 +# define deflate z_deflate +# define deflateBound z_deflateBound +# define deflateCopy z_deflateCopy +# define deflateEnd z_deflateEnd +# define deflateInit2_ z_deflateInit2_ +# define deflateInit_ z_deflateInit_ +# define deflateParams z_deflateParams +# define deflatePrime z_deflatePrime +# define deflateReset z_deflateReset +# define deflateSetDictionary z_deflateSetDictionary +# define deflateSetHeader z_deflateSetHeader +# define deflateTune z_deflateTune +# define deflate_copyright z_deflate_copyright +# define get_crc_table z_get_crc_table +# define gz_error z_gz_error +# define gz_intmax z_gz_intmax +# define gz_strwinerror z_gz_strwinerror +# define gzbuffer z_gzbuffer +# define gzclearerr z_gzclearerr +# define gzclose z_gzclose +# define gzclose_r z_gzclose_r +# define gzclose_w z_gzclose_w +# define gzdirect z_gzdirect +# define gzdopen z_gzdopen +# define gzeof z_gzeof +# define gzerror z_gzerror +# define gzflush z_gzflush +# define gzgetc z_gzgetc +# define gzgets z_gzgets +# define gzoffset z_gzoffset +# define gzoffset64 z_gzoffset64 +# define gzopen z_gzopen +# define gzopen64 z_gzopen64 +# define gzprintf z_gzprintf +# define gzputc z_gzputc +# define gzputs z_gzputs +# define gzread z_gzread +# define gzrewind z_gzrewind +# define gzseek z_gzseek +# define gzseek64 z_gzseek64 +# define gzsetparams z_gzsetparams +# define gztell z_gztell +# define gztell64 z_gztell64 +# define gzungetc z_gzungetc +# define gzwrite z_gzwrite +# define inflate z_inflate +# define inflateBack z_inflateBack +# define inflateBackEnd z_inflateBackEnd +# define inflateBackInit_ z_inflateBackInit_ +# define inflateCopy z_inflateCopy +# define inflateEnd z_inflateEnd +# define inflateGetHeader z_inflateGetHeader +# define inflateInit2_ z_inflateInit2_ +# define inflateInit_ z_inflateInit_ +# define inflateMark z_inflateMark +# define inflatePrime z_inflatePrime +# define inflateReset z_inflateReset +# define inflateReset2 z_inflateReset2 +# define inflateSetDictionary z_inflateSetDictionary +# define inflateSync z_inflateSync +# define inflateSyncPoint z_inflateSyncPoint +# define inflateUndermine z_inflateUndermine +# define inflate_copyright z_inflate_copyright +# define inflate_fast z_inflate_fast +# define inflate_table z_inflate_table +# define uncompress z_uncompress +# define zError z_zError +# define zcalloc z_zcalloc +# define zcfree z_zcfree +# define zlibCompileFlags z_zlibCompileFlags +# define zlibVersion z_zlibVersion + +/* all zlib typedefs in zlib.h and zconf.h */ +# define Byte z_Byte +# define Bytef z_Bytef +# define alloc_func z_alloc_func +# define charf z_charf +# define free_func z_free_func +# define gzFile z_gzFile +# define gz_header z_gz_header +# define gz_headerp z_gz_headerp +# define in_func z_in_func +# define intf z_intf +# define out_func z_out_func +# define uInt z_uInt +# define uIntf z_uIntf +# define uLong z_uLong +# define uLongf z_uLongf +# define voidp z_voidp +# define voidpc z_voidpc +# define voidpf z_voidpf + +/* all zlib structs in zlib.h and zconf.h */ +# define gz_header_s z_gz_header_s +# define internal_state z_internal_state + +#endif + +#if defined(__MSDOS__) && !defined(MSDOS) +# define MSDOS +#endif +#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) +# define OS2 +#endif +#if defined(_WINDOWS) && !defined(WINDOWS) +# define WINDOWS +#endif +#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__) +# ifndef WIN32 +# define WIN32 +# endif +#endif +#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) +# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) +# ifndef SYS16BIT +# define SYS16BIT +# endif +# endif +#endif + +/* + * Compile with -DMAXSEG_64K if the alloc function cannot allocate more + * than 64k bytes at a time (needed on systems with 16-bit int). + */ +#ifdef SYS16BIT +# define MAXSEG_64K +#endif +#ifdef MSDOS +# define UNALIGNED_OK +#endif + +#ifdef __STDC_VERSION__ +# ifndef STDC +# define STDC +# endif +# if __STDC_VERSION__ >= 199901L +# ifndef STDC99 +# define STDC99 +# endif +# endif +#endif +#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) +# define STDC +#endif +#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) +# define STDC +#endif +#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) +# define STDC +#endif +#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) +# define STDC +#endif + +#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ +# define STDC +#endif + +#ifndef STDC +# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ +# define const /* note: need a more gentle solution here */ +# endif +#endif + +/* Some Mac compilers merge all .h files incorrectly: */ +#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__) +# define NO_DUMMY_DECL +#endif + +/* Maximum value for memLevel in deflateInit2 */ +#ifndef MAX_MEM_LEVEL +# ifdef MAXSEG_64K +# define MAX_MEM_LEVEL 8 +# else +# define MAX_MEM_LEVEL 9 +# endif +#endif + +/* Maximum value for windowBits in deflateInit2 and inflateInit2. + * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files + * created by gzip. (Files created by minigzip can still be extracted by + * gzip.) + */ +#ifndef MAX_WBITS +# define MAX_WBITS 15 /* 32K LZ77 window */ +#endif + +/* The memory requirements for deflate are (in bytes): + (1 << (windowBits+2)) + (1 << (memLevel+9)) + that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) + plus a few kilobytes for small objects. For example, if you want to reduce + the default memory requirements from 256K to 128K, compile with + make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" + Of course this will generally degrade compression (there's no free lunch). + + The memory requirements for inflate are (in bytes) 1 << windowBits + that is, 32K for windowBits=15 (default value) plus a few kilobytes + for small objects. +*/ + + /* Type declarations */ + +#ifndef OF /* function prototypes */ +# ifdef STDC +# define OF(args) args +# else +# define OF(args) () +# endif +#endif + +/* The following definitions for FAR are needed only for MSDOS mixed + * model programming (small or medium model with some far allocations). + * This was tested only with MSC; for other MSDOS compilers you may have + * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, + * just define FAR to be empty. + */ +#ifdef SYS16BIT +# if defined(M_I86SM) || defined(M_I86MM) + /* MSC small or medium model */ +# define SMALL_MEDIUM +# ifdef _MSC_VER +# define FAR _far +# else +# define FAR far +# endif +# endif +# if (defined(__SMALL__) || defined(__MEDIUM__)) + /* Turbo C small or medium model */ +# define SMALL_MEDIUM +# ifdef __BORLANDC__ +# define FAR _far +# else +# define FAR far +# endif +# endif +#endif + +#if defined(WINDOWS) || defined(WIN32) + /* If building or using zlib as a DLL, define ZLIB_DLL. + * This is not mandatory, but it offers a little performance increase. + */ +# ifdef ZLIB_DLL +# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) +# ifdef ZLIB_INTERNAL +# define ZEXTERN extern __declspec(dllexport) +# else +# define ZEXTERN extern __declspec(dllimport) +# endif +# endif +# endif /* ZLIB_DLL */ + /* If building or using zlib with the WINAPI/WINAPIV calling convention, + * define ZLIB_WINAPI. + * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. + */ +# ifdef ZLIB_WINAPI +# ifdef FAR +# undef FAR +# endif +# include <windows.h> + /* No need for _export, use ZLIB.DEF instead. */ + /* For complete Windows compatibility, use WINAPI, not __stdcall. */ +# define ZEXPORT WINAPI +# ifdef WIN32 +# define ZEXPORTVA WINAPIV +# else +# define ZEXPORTVA FAR CDECL +# endif +# endif +#endif + +#if defined (__BEOS__) +# ifdef ZLIB_DLL +# ifdef ZLIB_INTERNAL +# define ZEXPORT __declspec(dllexport) +# define ZEXPORTVA __declspec(dllexport) +# else +# define ZEXPORT __declspec(dllimport) +# define ZEXPORTVA __declspec(dllimport) +# endif +# endif +#endif + +#ifndef ZEXTERN +# define ZEXTERN extern +#endif +#ifndef ZEXPORT +# define ZEXPORT +#endif +#ifndef ZEXPORTVA +# define ZEXPORTVA +#endif + +#ifndef FAR +# define FAR +#endif + +#if !defined(__MACTYPES__) +typedef unsigned char Byte; /* 8 bits */ +#endif +typedef unsigned int uInt; /* 16 bits or more */ +typedef unsigned long uLong; /* 32 bits or more */ + +#ifdef SMALL_MEDIUM + /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ +# define Bytef Byte FAR +#else + typedef Byte FAR Bytef; +#endif +typedef char FAR charf; +typedef int FAR intf; +typedef uInt FAR uIntf; +typedef uLong FAR uLongf; + +#ifdef STDC + typedef void const *voidpc; + typedef void FAR *voidpf; + typedef void *voidp; +#else + typedef Byte const *voidpc; + typedef Byte FAR *voidpf; + typedef Byte *voidp; +#endif + +#ifdef HAVE_UNISTD_H /* may be set to #if 1 by ./configure */ +# define Z_HAVE_UNISTD_H +#endif + +#ifdef STDC +# include <sys/types.h> /* for off_t */ +#endif + +/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and + * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even + * though the former does not conform to the LFS document), but considering + * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as + * equivalently requesting no 64-bit operations + */ +#if -_LARGEFILE64_SOURCE - -1 == 1 +# undef _LARGEFILE64_SOURCE +#endif + +#if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE) +# include <unistd.h> /* for SEEK_* and off_t */ +# ifdef VMS +# include <unixio.h> /* for off_t */ +# endif +# ifndef z_off_t +# define z_off_t off_t +# endif +#endif + +#ifndef SEEK_SET +# define SEEK_SET 0 /* Seek from beginning of file. */ +# define SEEK_CUR 1 /* Seek from current position. */ +# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ +#endif + +#ifndef z_off_t +# define z_off_t long +#endif + +#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 +# define z_off64_t off64_t +#else +# define z_off64_t z_off_t +#endif + +#if defined(__OS400__) +# define NO_vsnprintf +#endif + +#if defined(__MVS__) +# define NO_vsnprintf +#endif + +/* MVS linker does not support external names larger than 8 bytes */ +#if defined(__MVS__) + #pragma map(deflateInit_,"DEIN") + #pragma map(deflateInit2_,"DEIN2") + #pragma map(deflateEnd,"DEEND") + #pragma map(deflateBound,"DEBND") + #pragma map(inflateInit_,"ININ") + #pragma map(inflateInit2_,"ININ2") + #pragma map(inflateEnd,"INEND") + #pragma map(inflateSync,"INSY") + #pragma map(inflateSetDictionary,"INSEDI") + #pragma map(compressBound,"CMBND") + #pragma map(inflate_table,"INTABL") + #pragma map(inflate_fast,"INFA") + #pragma map(inflate_copyright,"INCOPY") +#endif + +#endif /* ZCONF_H */ diff --git a/archive/hgewin/ZLIB/zconf.in.h b/archive/hgewin/ZLIB/zconf.in.h new file mode 100644 index 0000000..91a0f73 --- /dev/null +++ b/archive/hgewin/ZLIB/zconf.in.h @@ -0,0 +1,323 @@ +/* zconf.h -- configuration of the zlib compression library + * Copyright (C) 1995-2003 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id: zconf.in.h,v 1.1 2005/11/23 14:29:59 stingerx Exp $ */ + +#ifndef ZCONF_H + #define ZCONF_H + + /* + * If you *really* need a unique prefix for all types and library functions, + * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it. + */ + #ifdef Z_PREFIX + #define deflateInit_ z_deflateInit_ + #define deflate z_deflate + #define deflateEnd z_deflateEnd + #define inflateInit_ z_inflateInit_ + #define inflate z_inflate + #define inflateEnd z_inflateEnd + #define deflateInit2_ z_deflateInit2_ + #define deflateSetDictionary z_deflateSetDictionary + #define deflateCopy z_deflateCopy + #define deflateReset z_deflateReset + #define deflatePrime z_deflatePrime + #define deflateParams z_deflateParams + #define deflateBound z_deflateBound + #define inflateInit2_ z_inflateInit2_ + #define inflateSetDictionary z_inflateSetDictionary + #define inflateSync z_inflateSync + #define inflateSyncPoint z_inflateSyncPoint + #define inflateCopy z_inflateCopy + #define inflateReset z_inflateReset + #define compress z_compress + #define compress2 z_compress2 + #define compressBound z_compressBound + #define uncompress z_uncompress + #define adler32 z_adler32 + #define crc32 z_crc32 + #define get_crc_table z_get_crc_table + + #define Byte z_Byte + #define uInt z_uInt + #define uLong z_uLong + #define Bytef z_Bytef + #define charf z_charf + #define intf z_intf + #define uIntf z_uIntf + #define uLongf z_uLongf + #define voidpf z_voidpf + #define voidp z_voidp + #endif + + #if defined(__MSDOS__) && !defined(MSDOS) + #define MSDOS + #endif + #if (defined(OS_2) || defined(__OS2__)) && !defined(OS2) + #define OS2 + #endif + #if defined(_WINDOWS) && !defined(WINDOWS) + #define WINDOWS + #endif + #if (defined(_WIN32) || defined(__WIN32__)) && !defined(WIN32) + #define WIN32 + #endif + #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32) + #if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__) + #ifndef SYS16BIT + #define SYS16BIT + #endif + #endif + #endif + + /* + * Compile with -DMAXSEG_64K if the alloc function cannot allocate more + * than 64k bytes at a time (needed on systems with 16-bit int). + */ + #ifdef SYS16BIT + #define MAXSEG_64K + #endif + #ifdef MSDOS + #define UNALIGNED_OK + #endif + + #ifdef __STDC_VERSION__ + #ifndef STDC + #define STDC + #endif + #if __STDC_VERSION__ >= 199901L + #ifndef STDC99 + #define STDC99 + #endif + #endif + #endif + #if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus)) + #define STDC + #endif + #if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__)) + #define STDC + #endif + #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32)) + #define STDC + #endif + #if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__)) + #define STDC + #endif + + #if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */ + #define STDC + #endif + + #ifndef STDC + #ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */ + #define const /* note: need a more gentle solution here */ + #endif + #endif + + /* Some Mac compilers merge all .h files incorrectly: */ + #if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__) + #define NO_DUMMY_DECL + #endif + + /* Maximum value for memLevel in deflateInit2 */ + #ifndef MAX_MEM_LEVEL + #ifdef MAXSEG_64K + #define MAX_MEM_LEVEL 8 + #else + #define MAX_MEM_LEVEL 9 + #endif + #endif + + /* Maximum value for windowBits in deflateInit2 and inflateInit2. + * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files + * created by gzip. (Files created by minigzip can still be extracted by + * gzip.) + */ + #ifndef MAX_WBITS + #define MAX_WBITS 15 /* 32K LZ77 window */ + #endif + + /* The memory requirements for deflate are (in bytes): + (1 << (windowBits+2)) + (1 << (memLevel+9)) + that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values) + plus a few kilobytes for small objects. For example, if you want to reduce + the default memory requirements from 256K to 128K, compile with + make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7" + Of course this will generally degrade compression (there's no free lunch). + + The memory requirements for inflate are (in bytes) 1 << windowBits + that is, 32K for windowBits=15 (default value) plus a few kilobytes + for small objects. + */ + + /* Type declarations */ + + #ifndef OF /* function prototypes */ + #ifdef STDC + #define OF(args) args + #else + #define OF(args) () + #endif + #endif + + /* The following definitions for FAR are needed only for MSDOS mixed + * model programming (small or medium model with some far allocations). + * This was tested only with MSC; for other MSDOS compilers you may have + * to define NO_MEMCPY in zutil.h. If you don't need the mixed model, + * just define FAR to be empty. + */ + #ifdef SYS16BIT + #if defined(M_I86SM) || defined(M_I86MM) + /* MSC small or medium model */ + #define SMALL_MEDIUM + #ifdef _MSC_VER + #define FAR _far + #else + #define FAR far + #endif + #endif + #if (defined(__SMALL__) || defined(__MEDIUM__)) + /* Turbo C small or medium model */ + #define SMALL_MEDIUM + #ifdef __BORLANDC__ + #define FAR _far + #else + #define FAR far + #endif + #endif + #endif + + #if defined(WINDOWS) || defined(WIN32) + /* If building or using zlib as a DLL, define ZLIB_DLL. + * This is not mandatory, but it offers a little performance increase. + */ + #ifdef ZLIB_DLL + #if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500)) + #ifdef ZLIB_INTERNAL + #define ZEXTERN extern __declspec(dllexport) + #else + #define ZEXTERN extern __declspec(dllimport) + #endif + #endif + #endif /* ZLIB_DLL */ + /* If building or using zlib with the WINAPI/WINAPIV calling convention, + * define ZLIB_WINAPI. + * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI. + */ + #ifdef ZLIB_WINAPI + #ifdef FAR + #undef FAR + #endif + #include <windows.h> + /* No need for _export, use ZLIB.DEF instead. */ + /* For complete Windows compatibility, use WINAPI, not __stdcall. */ + #define ZEXPORT WINAPI + #ifdef WIN32 + #define ZEXPORTVA WINAPIV + #else + #define ZEXPORTVA FAR CDECL + #endif + #endif + #endif + + #if defined (__BEOS__) + #ifdef ZLIB_DLL + #ifdef ZLIB_INTERNAL + #define ZEXPORT __declspec(dllexport) + #define ZEXPORTVA __declspec(dllexport) + #else + #define ZEXPORT __declspec(dllimport) + #define ZEXPORTVA __declspec(dllimport) + #endif + #endif + #endif + + #ifndef ZEXTERN + #define ZEXTERN extern + #endif + #ifndef ZEXPORT + #define ZEXPORT + #endif + #ifndef ZEXPORTVA + #define ZEXPORTVA + #endif + + #ifndef FAR + #define FAR + #endif + + #if !defined(__MACTYPES__) + typedef unsigned char Byte; /* 8 bits */ + #endif + typedef unsigned int uInt; /* 16 bits or more */ + typedef unsigned long uLong; /* 32 bits or more */ + + #ifdef SMALL_MEDIUM + /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */ + #define Bytef Byte FAR + #else + typedef Byte FAR Bytef; + #endif + typedef char FAR charf; + typedef int FAR intf; + typedef uInt FAR uIntf; + typedef uLong FAR uLongf; + + #ifdef STDC + typedef void const *voidpc; + typedef void FAR *voidpf; + typedef void *voidp; + #else + typedef Byte const *voidpc; + typedef Byte FAR *voidpf; + typedef Byte *voidp; + #endif + + #if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */ + #include <sys/types.h> /* for off_t */ + #include <unistd.h> /* for SEEK_* and off_t */ + #ifdef VMS + #include <unixio.h> /* for off_t */ + #endif + #define z_off_t off_t + #endif + #ifndef SEEK_SET + #define SEEK_SET 0 /* Seek from beginning of file. */ + #define SEEK_CUR 1 /* Seek from current position. */ + #define SEEK_END 2 /* Set file pointer to EOF plus "offset" */ + #endif + #ifndef z_off_t + #define z_off_t long + #endif + + #if defined(__OS400__) + #define NO_vsnprintf + #endif + + #if defined(__MVS__) + #define NO_vsnprintf + #ifdef FAR + #undef FAR + #endif + #endif + + /* MVS linker does not support external names larger than 8 bytes */ + #if defined(__MVS__) + #pragma map(deflateInit_,"DEIN") + #pragma map(deflateInit2_,"DEIN2") + #pragma map(deflateEnd,"DEEND") + #pragma map(deflateBound,"DEBND") + #pragma map(inflateInit_,"ININ") + #pragma map(inflateInit2_,"ININ2") + #pragma map(inflateEnd,"INEND") + #pragma map(inflateSync,"INSY") + #pragma map(inflateSetDictionary,"INSEDI") + #pragma map(compressBound,"CMBND") + #pragma map(inflate_table,"INTABL") + #pragma map(inflate_fast,"INFA") + #pragma map(inflate_copyright,"INCOPY") + #endif + +#endif /* ZCONF_H */ diff --git a/archive/hgewin/ZLIB/zip.h b/archive/hgewin/ZLIB/zip.h new file mode 100644 index 0000000..944ed78 --- /dev/null +++ b/archive/hgewin/ZLIB/zip.h @@ -0,0 +1,196 @@ +/* zip.h -- IO for compress .zip files using zlib +Version 1.01, May 8th, 2004 + +Copyright (C) 1998-2004 Gilles Vollant + +This unzip package allow creates .ZIP file, compatible with PKZip 2.04g +WinZip, InfoZip tools and compatible. +Encryption and multi volume ZipFile (span) are not supported. +Old compressions used by old PKZip 1.x are not supported + +For uncompress .zip file, look at unzip.h + + +I WAIT FEEDBACK at mail info@winimage.com +Visit also http://www.winimage.com/zLibDll/unzip.html for evolution + +Condition of use and distribution are the same than zlib : + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software +in a product, an acknowledgment in the product documentation would be +appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. + + + */ + +/* for more info about .ZIP format, see +http://www.info-zip.org/pub/infozip/doc/appnote-981119-iz.zip +http://www.info-zip.org/pub/infozip/doc/ +PkWare has also a specification at : +ftp://ftp.pkware.com/probdesc.zip + */ + +#ifndef _zip_H + #define _zip_H + + #ifdef __cplusplus + extern "C" + { + #endif + + #ifndef _ZLIB_H + #include "zlib.h" + #endif + + #ifndef _ZLIBIOAPI_H + #include "ioapi.h" + #endif + + #if defined(STRICTZIP) || defined(STRICTZIPUNZIP) + /* like the STRICT of WIN32, we define a pointer that cannot be converted + from (void*) without cast */ + typedef struct TagzipFile__ + { + int unused; + } zipFile__; + typedef zipFile__ *zipFile; + #else + typedef voidp zipFile; + #endif + + #define ZIP_OK (0) + #define ZIP_EOF (0) + #define ZIP_ERRNO (Z_ERRNO) + #define ZIP_PARAMERROR (-102) + #define ZIP_BADZIPFILE (-103) + #define ZIP_INTERNALERROR (-104) + + #ifndef DEF_MEM_LEVEL + #if MAX_MEM_LEVEL >= 8 + #define DEF_MEM_LEVEL 8 + #else + #define DEF_MEM_LEVEL MAX_MEM_LEVEL + #endif + #endif + /* default memLevel */ + + /* tm_zip contain date/time info */ + typedef struct tm_zip_s + { + uInt tm_sec; /* seconds after the minute - [0,59] */ + uInt tm_min; /* minutes after the hour - [0,59] */ + uInt tm_hour; /* hours since midnight - [0,23] */ + uInt tm_mday; /* day of the month - [1,31] */ + uInt tm_mon; /* months since January - [0,11] */ + uInt tm_year; /* years - [1980..2044] */ + } tm_zip; + + typedef struct + { + tm_zip tmz_date; /* date in understandable format */ + uLong dosDate; /* if dos_date == 0, tmu_date is used */ + /* uLong flag; */ /* general purpose bit flag 2 bytes */ + + uLong internal_fa; /* internal file attributes 2 bytes */ + uLong external_fa; /* external file attributes 4 bytes */ + } zip_fileinfo; + + typedef const char *zipcharpc; + + + #define APPEND_STATUS_CREATE (0) + #define APPEND_STATUS_CREATEAFTER (1) + #define APPEND_STATUS_ADDINZIP (2) + + extern zipFile ZEXPORT zipOpen OF((const char *pathname, int append)); + /* + Create a zipfile. + pathname contain on Windows XP a filename like "c:\\zlib\\zlib113.zip" or on + an Unix computer "zlib/zlib113.zip". + if the file pathname exist and append==APPEND_STATUS_CREATEAFTER, the zip + will be created at the end of the file. + (useful if the file contain a self extractor code) + if the file pathname exist and append==APPEND_STATUS_ADDINZIP, we will + add files in existing zip (be sure you don't add file that doesn't exist) + If the zipfile cannot be opened, the return value is NULL. + Else, the return value is a zipFile Handle, usable with other function + of this zip package. + */ + + /* Note : there is no delete function into a zipfile. + If you want delete file into a zipfile, you must open a zipfile, and create another + Of couse, you can use RAW reading and writing to copy the file you did not want delte + */ + + extern zipFile ZEXPORT zipOpen2 OF((const char *pathname, int append, zipcharpc *globalcomment, zlib_filefunc_def *pzlib_filefunc_def)); + + extern int ZEXPORT zipOpenNewFileInZip OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level)); + /* + Open a file in the ZIP for writing. + filename : the filename in zip (if NULL, '-' without quote will be used + *zipfi contain supplemental information + if extrafield_local!=NULL and size_extrafield_local>0, extrafield_local + contains the extrafield data the the local header + if extrafield_global!=NULL and size_extrafield_global>0, extrafield_global + contains the extrafield data the the local header + if comment != NULL, comment contain the comment string + method contain the compression method (0 for store, Z_DEFLATED for deflate) + level contain the level of compression (can be Z_DEFAULT_COMPRESSION) + */ + + + extern int ZEXPORT zipOpenNewFileInZip2 OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level, int raw)); + + /* + Same than zipOpenNewFileInZip, except if raw=1, we write raw file + */ + + extern int ZEXPORT zipOpenNewFileInZip3 OF((zipFile file, const char *filename, const zip_fileinfo *zipfi, const void *extrafield_local, uInt size_extrafield_local, const void *extrafield_global, uInt size_extrafield_global, const char *comment, int method, int level, int raw, int windowBits, int memLevel, int strategy, const char *password, uLong crcForCtypting)); + + /* + Same than zipOpenNewFileInZip2, except + windowBits,memLevel,,strategy : see parameter strategy in deflateInit2 + password : crypting password (NULL for no crypting) + crcForCtypting : crc of file to compress (needed for crypting) + */ + + + extern int ZEXPORT zipWriteInFileInZip OF((zipFile file, const void *buf, unsigned len)); + /* + Write data in the zipfile + */ + + extern int ZEXPORT zipCloseFileInZip OF((zipFile file)); + /* + Close the current file in the zipfile + */ + + extern int ZEXPORT zipCloseFileInZipRaw OF((zipFile file, uLong uncompressed_size, uLong crc32)); + /* + Close the current file in the zipfile, for fiel opened with + parameter raw=1 in zipOpenNewFileInZip2 + uncompressed_size and crc32 are value for the uncompressed size + */ + + extern int ZEXPORT zipClose OF((zipFile file, const char *global_comment)); + /* + Close the zipfile + */ + + #ifdef __cplusplus + } + #endif + +#endif /* _zip_H */ diff --git a/archive/hgewin/ZLIB/zlib.h b/archive/hgewin/ZLIB/zlib.h new file mode 100644 index 0000000..bfbba83 --- /dev/null +++ b/archive/hgewin/ZLIB/zlib.h @@ -0,0 +1,1613 @@ +/* zlib.h -- interface of the 'zlib' general purpose compression library + version 1.2.5, April 19th, 2010 + + Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. + + Jean-loup Gailly Mark Adler + jloup@gzip.org madler@alumni.caltech.edu + + + The data format used by the zlib library is described by RFCs (Request for + Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt + (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format). +*/ + +#ifndef ZLIB_H +#define ZLIB_H + +#include "zconf.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define ZLIB_VERSION "1.2.5" +#define ZLIB_VERNUM 0x1250 +#define ZLIB_VER_MAJOR 1 +#define ZLIB_VER_MINOR 2 +#define ZLIB_VER_REVISION 5 +#define ZLIB_VER_SUBREVISION 0 + +/* + The 'zlib' compression library provides in-memory compression and + decompression functions, including integrity checks of the uncompressed data. + This version of the library supports only one compression method (deflation) + but other algorithms will be added later and will have the same stream + interface. + + Compression can be done in a single step if the buffers are large enough, + or can be done by repeated calls of the compression function. In the latter + case, the application must provide more input and/or consume the output + (providing more output space) before each call. + + The compressed data format used by default by the in-memory functions is + the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped + around a deflate stream, which is itself documented in RFC 1951. + + The library also supports reading and writing files in gzip (.gz) format + with an interface similar to that of stdio using the functions that start + with "gz". The gzip format is different from the zlib format. gzip is a + gzip wrapper, documented in RFC 1952, wrapped around a deflate stream. + + This library can optionally read and write gzip streams in memory as well. + + The zlib format was designed to be compact and fast for use in memory + and on communications channels. The gzip format was designed for single- + file compression on file systems, has a larger header than zlib to maintain + directory information, and uses a different, slower check method than zlib. + + The library does not install any signal handler. The decoder checks + the consistency of the compressed data, so the library should never crash + even in case of corrupted input. +*/ + +typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size)); +typedef void (*free_func) OF((voidpf opaque, voidpf address)); + +struct internal_state; + +typedef struct z_stream_s { + Bytef *next_in; /* next input byte */ + uInt avail_in; /* number of bytes available at next_in */ + uLong total_in; /* total nb of input bytes read so far */ + + Bytef *next_out; /* next output byte should be put there */ + uInt avail_out; /* remaining free space at next_out */ + uLong total_out; /* total nb of bytes output so far */ + + char *msg; /* last error message, NULL if no error */ + struct internal_state FAR *state; /* not visible by applications */ + + alloc_func zalloc; /* used to allocate the internal state */ + free_func zfree; /* used to free the internal state */ + voidpf opaque; /* private data object passed to zalloc and zfree */ + + int data_type; /* best guess about the data type: binary or text */ + uLong adler; /* adler32 value of the uncompressed data */ + uLong reserved; /* reserved for future use */ +} z_stream; + +typedef z_stream FAR *z_streamp; + +/* + gzip header information passed to and from zlib routines. See RFC 1952 + for more details on the meanings of these fields. +*/ +typedef struct gz_header_s { + int text; /* true if compressed data believed to be text */ + uLong time; /* modification time */ + int xflags; /* extra flags (not used when writing a gzip file) */ + int os; /* operating system */ + Bytef *extra; /* pointer to extra field or Z_NULL if none */ + uInt extra_len; /* extra field length (valid if extra != Z_NULL) */ + uInt extra_max; /* space at extra (only when reading header) */ + Bytef *name; /* pointer to zero-terminated file name or Z_NULL */ + uInt name_max; /* space at name (only when reading header) */ + Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */ + uInt comm_max; /* space at comment (only when reading header) */ + int hcrc; /* true if there was or will be a header crc */ + int done; /* true when done reading gzip header (not used + when writing a gzip file) */ +} gz_header; + +typedef gz_header FAR *gz_headerp; + +/* + The application must update next_in and avail_in when avail_in has dropped + to zero. It must update next_out and avail_out when avail_out has dropped + to zero. The application must initialize zalloc, zfree and opaque before + calling the init function. All other fields are set by the compression + library and must not be updated by the application. + + The opaque value provided by the application will be passed as the first + parameter for calls of zalloc and zfree. This can be useful for custom + memory management. The compression library attaches no meaning to the + opaque value. + + zalloc must return Z_NULL if there is not enough memory for the object. + If zlib is used in a multi-threaded application, zalloc and zfree must be + thread safe. + + On 16-bit systems, the functions zalloc and zfree must be able to allocate + exactly 65536 bytes, but will not be required to allocate more than this if + the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers + returned by zalloc for objects of exactly 65536 bytes *must* have their + offset normalized to zero. The default allocation function provided by this + library ensures this (see zutil.c). To reduce memory requirements and avoid + any allocation of 64K objects, at the expense of compression ratio, compile + the library with -DMAX_WBITS=14 (see zconf.h). + + The fields total_in and total_out can be used for statistics or progress + reports. After compression, total_in holds the total size of the + uncompressed data and may be saved for use in the decompressor (particularly + if the decompressor wants to decompress everything in a single step). +*/ + + /* constants */ + +#define Z_NO_FLUSH 0 +#define Z_PARTIAL_FLUSH 1 +#define Z_SYNC_FLUSH 2 +#define Z_FULL_FLUSH 3 +#define Z_FINISH 4 +#define Z_BLOCK 5 +#define Z_TREES 6 +/* Allowed flush values; see deflate() and inflate() below for details */ + +#define Z_OK 0 +#define Z_STREAM_END 1 +#define Z_NEED_DICT 2 +#define Z_ERRNO (-1) +#define Z_STREAM_ERROR (-2) +#define Z_DATA_ERROR (-3) +#define Z_MEM_ERROR (-4) +#define Z_BUF_ERROR (-5) +#define Z_VERSION_ERROR (-6) +/* Return codes for the compression/decompression functions. Negative values + * are errors, positive values are used for special but normal events. + */ + +#define Z_NO_COMPRESSION 0 +#define Z_BEST_SPEED 1 +#define Z_BEST_COMPRESSION 9 +#define Z_DEFAULT_COMPRESSION (-1) +/* compression levels */ + +#define Z_FILTERED 1 +#define Z_HUFFMAN_ONLY 2 +#define Z_RLE 3 +#define Z_FIXED 4 +#define Z_DEFAULT_STRATEGY 0 +/* compression strategy; see deflateInit2() below for details */ + +#define Z_BINARY 0 +#define Z_TEXT 1 +#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */ +#define Z_UNKNOWN 2 +/* Possible values of the data_type field (though see inflate()) */ + +#define Z_DEFLATED 8 +/* The deflate compression method (the only one supported in this version) */ + +#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */ + +#define zlib_version zlibVersion() +/* for compatibility with versions < 1.0.2 */ + + + /* basic functions */ + +ZEXTERN const char * ZEXPORT zlibVersion OF((void)); +/* The application can compare zlibVersion and ZLIB_VERSION for consistency. + If the first character differs, the library code actually used is not + compatible with the zlib.h header file used by the application. This check + is automatically made by deflateInit and inflateInit. + */ + +/* +ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level)); + + Initializes the internal stream state for compression. The fields + zalloc, zfree and opaque must be initialized before by the caller. If + zalloc and zfree are set to Z_NULL, deflateInit updates them to use default + allocation functions. + + The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9: + 1 gives best speed, 9 gives best compression, 0 gives no compression at all + (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION + requests a default compromise between speed and compression (currently + equivalent to level 6). + + deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if level is not a valid compression level, or + Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible + with the version assumed by the caller (ZLIB_VERSION). msg is set to null + if there is no error message. deflateInit does not perform any compression: + this will be done by deflate(). +*/ + + +ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush)); +/* + deflate compresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. deflate performs one or both of the + following actions: + + - Compress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in and avail_in are updated and + processing will resume at this point for the next call of deflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. This action is forced if the parameter flush is non zero. + Forcing flush frequently degrades the compression ratio, so this parameter + should be set only when necessary (in interactive applications). Some + output may be provided even if flush is not set. + + Before the call of deflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating avail_in or avail_out accordingly; avail_out should + never be zero before the call. The application can consume the compressed + output when it wants, for example when the output buffer is full (avail_out + == 0), or after each call of deflate(). If deflate returns Z_OK and with + zero avail_out, it must be called again after making room in the output + buffer because there might be more output pending. + + Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to + decide how much data to accumulate before producing output, in order to + maximize compression. + + If the parameter flush is set to Z_SYNC_FLUSH, all pending output is + flushed to the output buffer and the output is aligned on a byte boundary, so + that the decompressor can get all input data available so far. (In + particular avail_in is zero after the call if enough output space has been + provided before the call.) Flushing may degrade compression for some + compression algorithms and so it should be used only when necessary. This + completes the current deflate block and follows it with an empty stored block + that is three bits plus filler bits to the next byte, followed by four bytes + (00 00 ff ff). + + If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the + output buffer, but the output is not aligned to a byte boundary. All of the + input data so far will be available to the decompressor, as for Z_SYNC_FLUSH. + This completes the current deflate block and follows it with an empty fixed + codes block that is 10 bits long. This assures that enough bytes are output + in order for the decompressor to finish the block before the empty fixed code + block. + + If flush is set to Z_BLOCK, a deflate block is completed and emitted, as + for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to + seven bits of the current block are held to be written as the next byte after + the next deflate block is completed. In this case, the decompressor may not + be provided enough bits at this point in order to complete decompression of + the data provided so far to the compressor. It may need to wait for the next + block to be emitted. This is for advanced applications that need to control + the emission of deflate blocks. + + If flush is set to Z_FULL_FLUSH, all output is flushed as with + Z_SYNC_FLUSH, and the compression state is reset so that decompression can + restart from this point if previous compressed data has been damaged or if + random access is desired. Using Z_FULL_FLUSH too often can seriously degrade + compression. + + If deflate returns with avail_out == 0, this function must be called again + with the same value of the flush parameter and more output space (updated + avail_out), until the flush is complete (deflate returns with non-zero + avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that + avail_out is greater than six to avoid repeated flush markers due to + avail_out == 0 on return. + + If the parameter flush is set to Z_FINISH, pending input is processed, + pending output is flushed and deflate returns with Z_STREAM_END if there was + enough output space; if deflate returns with Z_OK, this function must be + called again with Z_FINISH and more output space (updated avail_out) but no + more input data, until it returns with Z_STREAM_END or an error. After + deflate has returned Z_STREAM_END, the only possible operations on the stream + are deflateReset or deflateEnd. + + Z_FINISH can be used immediately after deflateInit if all the compression + is to be done in a single step. In this case, avail_out must be at least the + value returned by deflateBound (see below). If deflate does not return + Z_STREAM_END, then it must be called again as described above. + + deflate() sets strm->adler to the adler32 checksum of all input read + so far (that is, total_in bytes). + + deflate() may update strm->data_type if it can make a good guess about + the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered + binary. This field is only for information purposes and does not affect the + compression algorithm in any manner. + + deflate() returns Z_OK if some progress has been made (more input + processed or more output produced), Z_STREAM_END if all input has been + consumed and all output has been produced (only when flush is set to + Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example + if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible + (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not + fatal, and deflate() can be called again with more input and more output + space to continue compressing. +*/ + + +ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the + stream state was inconsistent, Z_DATA_ERROR if the stream was freed + prematurely (some input or output was discarded). In the error case, msg + may be set but then points to a static string (which must not be + deallocated). +*/ + + +/* +ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm)); + + Initializes the internal stream state for decompression. The fields + next_in, avail_in, zalloc, zfree and opaque must be initialized before by + the caller. If next_in is not Z_NULL and avail_in is large enough (the + exact value depends on the compression method), inflateInit determines the + compression method from the zlib header and allocates all data structures + accordingly; otherwise the allocation will be deferred to the first call of + inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to + use default allocation functions. + + inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit() does not process any header information -- that is deferred + until inflate() is called. +*/ + + +ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush)); +/* + inflate decompresses as much data as possible, and stops when the input + buffer becomes empty or the output buffer becomes full. It may introduce + some output latency (reading input without producing any output) except when + forced to flush. + + The detailed semantics are as follows. inflate performs one or both of the + following actions: + + - Decompress more input starting at next_in and update next_in and avail_in + accordingly. If not all input can be processed (because there is not + enough room in the output buffer), next_in is updated and processing will + resume at this point for the next call of inflate(). + + - Provide more output starting at next_out and update next_out and avail_out + accordingly. inflate() provides as much output as possible, until there is + no more input data or no more space in the output buffer (see below about + the flush parameter). + + Before the call of inflate(), the application should ensure that at least + one of the actions is possible, by providing more input and/or consuming more + output, and updating the next_* and avail_* values accordingly. The + application can consume the uncompressed output when it wants, for example + when the output buffer is full (avail_out == 0), or after each call of + inflate(). If inflate returns Z_OK and with zero avail_out, it must be + called again after making room in the output buffer because there might be + more output pending. + + The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH, + Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much + output as possible to the output buffer. Z_BLOCK requests that inflate() + stop if and when it gets to the next deflate block boundary. When decoding + the zlib or gzip format, this will cause inflate() to return immediately + after the header and before the first block. When doing a raw inflate, + inflate() will go ahead and process the first block, and will return when it + gets to the end of that block, or when it runs out of data. + + The Z_BLOCK option assists in appending to or combining deflate streams. + Also to assist in this, on return inflate() will set strm->data_type to the + number of unused bits in the last byte taken from strm->next_in, plus 64 if + inflate() is currently decoding the last block in the deflate stream, plus + 128 if inflate() returned immediately after decoding an end-of-block code or + decoding the complete header up to just before the first byte of the deflate + stream. The end-of-block will not be indicated until all of the uncompressed + data from that block has been written to strm->next_out. The number of + unused bits may in general be greater than seven, except when bit 7 of + data_type is set, in which case the number of unused bits will be less than + eight. data_type is set as noted here every time inflate() returns for all + flush options, and so can be used to determine the amount of currently + consumed input in bits. + + The Z_TREES option behaves as Z_BLOCK does, but it also returns when the + end of each deflate block header is reached, before any actual data in that + block is decoded. This allows the caller to determine the length of the + deflate block header for later use in random access within a deflate block. + 256 is added to the value of strm->data_type when inflate() returns + immediately after reaching the end of the deflate block header. + + inflate() should normally be called until it returns Z_STREAM_END or an + error. However if all decompression is to be performed in a single step (a + single call of inflate), the parameter flush should be set to Z_FINISH. In + this case all pending input is processed and all pending output is flushed; + avail_out must be large enough to hold all the uncompressed data. (The size + of the uncompressed data may have been saved by the compressor for this + purpose.) The next operation on this stream must be inflateEnd to deallocate + the decompression state. The use of Z_FINISH is never required, but can be + used to inform inflate that a faster approach may be used for the single + inflate() call. + + In this implementation, inflate() always flushes as much output as + possible to the output buffer, and always uses the faster approach on the + first call. So the only effect of the flush parameter in this implementation + is on the return value of inflate(), as noted below, or when it returns early + because Z_BLOCK or Z_TREES is used. + + If a preset dictionary is needed after this call (see inflateSetDictionary + below), inflate sets strm->adler to the adler32 checksum of the dictionary + chosen by the compressor and returns Z_NEED_DICT; otherwise it sets + strm->adler to the adler32 checksum of all output produced so far (that is, + total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described + below. At the end of the stream, inflate() checks that its computed adler32 + checksum is equal to that saved by the compressor and returns Z_STREAM_END + only if the checksum is correct. + + inflate() can decompress and check either zlib-wrapped or gzip-wrapped + deflate data. The header type is detected automatically, if requested when + initializing with inflateInit2(). Any information contained in the gzip + header is not retained, so applications that need that information should + instead use raw inflate, see inflateInit2() below, or inflateBack() and + perform their own processing of the gzip header and trailer. + + inflate() returns Z_OK if some progress has been made (more input processed + or more output produced), Z_STREAM_END if the end of the compressed data has + been reached and all uncompressed output has been produced, Z_NEED_DICT if a + preset dictionary is needed at this point, Z_DATA_ERROR if the input data was + corrupted (input stream not conforming to the zlib format or incorrect check + value), Z_STREAM_ERROR if the stream structure was inconsistent (for example + next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory, + Z_BUF_ERROR if no progress is possible or if there was not enough room in the + output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and + inflate() can be called again with more input and more output space to + continue decompressing. If Z_DATA_ERROR is returned, the application may + then call inflateSync() to look for a good compression block if a partial + recovery of the data is desired. +*/ + + +ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm)); +/* + All dynamically allocated data structures for this stream are freed. + This function discards any unprocessed input and does not flush any pending + output. + + inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state + was inconsistent. In the error case, msg may be set but then points to a + static string (which must not be deallocated). +*/ + + + /* Advanced functions */ + +/* + The following functions are needed only in some special applications. +*/ + +/* +ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm, + int level, + int method, + int windowBits, + int memLevel, + int strategy)); + + This is another version of deflateInit with more compression options. The + fields next_in, zalloc, zfree and opaque must be initialized before by the + caller. + + The method parameter is the compression method. It must be Z_DEFLATED in + this version of the library. + + The windowBits parameter is the base two logarithm of the window size + (the size of the history buffer). It should be in the range 8..15 for this + version of the library. Larger values of this parameter result in better + compression at the expense of memory usage. The default value is 15 if + deflateInit is used instead. + + windowBits can also be -8..-15 for raw deflate. In this case, -windowBits + determines the window size. deflate() will then generate raw deflate data + with no zlib header or trailer, and will not compute an adler32 check value. + + windowBits can also be greater than 15 for optional gzip encoding. Add + 16 to windowBits to write a simple gzip header and trailer around the + compressed data instead of a zlib wrapper. The gzip header will have no + file name, no extra data, no comment, no modification time (set to zero), no + header crc, and the operating system will be set to 255 (unknown). If a + gzip stream is being written, strm->adler is a crc32 instead of an adler32. + + The memLevel parameter specifies how much memory should be allocated + for the internal compression state. memLevel=1 uses minimum memory but is + slow and reduces compression ratio; memLevel=9 uses maximum memory for + optimal speed. The default value is 8. See zconf.h for total memory usage + as a function of windowBits and memLevel. + + The strategy parameter is used to tune the compression algorithm. Use the + value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a + filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no + string match), or Z_RLE to limit match distances to one (run-length + encoding). Filtered data consists mostly of small values with a somewhat + random distribution. In this case, the compression algorithm is tuned to + compress them better. The effect of Z_FILTERED is to force more Huffman + coding and less string matching; it is somewhat intermediate between + Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as + fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The + strategy parameter only affects the compression ratio but not the + correctness of the compressed output even if it is not set appropriately. + Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler + decoder for special applications. + + deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid + method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is + incompatible with the version assumed by the caller (ZLIB_VERSION). msg is + set to null if there is no error message. deflateInit2 does not perform any + compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the compression dictionary from the given byte sequence + without producing any compressed output. This function must be called + immediately after deflateInit, deflateInit2 or deflateReset, before any call + of deflate. The compressor and decompressor must use exactly the same + dictionary (see inflateSetDictionary). + + The dictionary should consist of strings (byte sequences) that are likely + to be encountered later in the data to be compressed, with the most commonly + used strings preferably put towards the end of the dictionary. Using a + dictionary is most useful when the data to be compressed is short and can be + predicted with good accuracy; the data can then be compressed better than + with the default empty dictionary. + + Depending on the size of the compression data structures selected by + deflateInit or deflateInit2, a part of the dictionary may in effect be + discarded, for example if the dictionary is larger than the window size + provided in deflateInit or deflateInit2. Thus the strings most likely to be + useful should be put at the end of the dictionary, not at the front. In + addition, the current implementation of deflate will use at most the window + size minus 262 bytes of the provided dictionary. + + Upon return of this function, strm->adler is set to the adler32 value + of the dictionary; the decompressor may later use this value to determine + which dictionary has been used by the compressor. (The adler32 value + applies to the whole dictionary even if only a subset of the dictionary is + actually used by the compressor.) If a raw deflate was requested, then the + adler32 value is not computed and strm->adler is not set. + + deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent (for example if deflate has already been called for this stream + or if the compression method is bsort). deflateSetDictionary does not + perform any compression: this will be done by deflate(). +*/ + +ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when several compression strategies will be + tried, for example when there are several ways of pre-processing the input + data with a filter. The streams that will be discarded should then be freed + by calling deflateEnd. Note that deflateCopy duplicates the internal + compression state which can be quite large, so this strategy is slow and can + consume lots of memory. + + deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm)); +/* + This function is equivalent to deflateEnd followed by deflateInit, + but does not free and reallocate all the internal compression state. The + stream will keep the same compression level and any other attributes that + may have been set by deflateInit2. + + deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm, + int level, + int strategy)); +/* + Dynamically update the compression level and compression strategy. The + interpretation of level and strategy is as in deflateInit2. This can be + used to switch between compression and straight copy of the input data, or + to switch to a different kind of input data requiring a different strategy. + If the compression level is changed, the input available so far is + compressed with the old level (and may be flushed); the new level will take + effect only at the next call of deflate(). + + Before the call of deflateParams, the stream state must be set as for + a call of deflate(), since the currently available input may have to be + compressed and flushed. In particular, strm->avail_out must be non-zero. + + deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source + stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if + strm->avail_out was zero. +*/ + +ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm, + int good_length, + int max_lazy, + int nice_length, + int max_chain)); +/* + Fine tune deflate's internal compression parameters. This should only be + used by someone who understands the algorithm used by zlib's deflate for + searching for the best matching string, and even then only by the most + fanatic optimizer trying to squeeze out the last compressed bit for their + specific input data. Read the deflate.c source code for the meaning of the + max_lazy, good_length, nice_length, and max_chain parameters. + + deflateTune() can be called after deflateInit() or deflateInit2(), and + returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream. + */ + +ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm, + uLong sourceLen)); +/* + deflateBound() returns an upper bound on the compressed size after + deflation of sourceLen bytes. It must be called after deflateInit() or + deflateInit2(), and after deflateSetHeader(), if used. This would be used + to allocate an output buffer for deflation in a single pass, and so would be + called before deflate(). +*/ + +ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + deflatePrime() inserts bits in the deflate output stream. The intent + is that this function is used to start off the deflate output with the bits + leftover from a previous deflate stream when appending to it. As such, this + function can only be used for raw deflate, and must be used before the first + deflate() call after a deflateInit2() or deflateReset(). bits must be less + than or equal to 16, and that many of the least significant bits of value + will be inserted in the output. + + deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm, + gz_headerp head)); +/* + deflateSetHeader() provides gzip header information for when a gzip + stream is requested by deflateInit2(). deflateSetHeader() may be called + after deflateInit2() or deflateReset() and before the first call of + deflate(). The text, time, os, extra field, name, and comment information + in the provided gz_header structure are written to the gzip header (xflag is + ignored -- the extra flags are set according to the compression level). The + caller must assure that, if not Z_NULL, name and comment are terminated with + a zero byte, and that if extra is not Z_NULL, that extra_len bytes are + available there. If hcrc is true, a gzip header crc is included. Note that + the current versions of the command-line version of gzip (up through version + 1.3.x) do not support header crc's, and will report that it is a "multi-part + gzip file" and give up. + + If deflateSetHeader is not used, the default gzip header has text false, + the time set to zero, and os set to 255, with no extra, name, or comment + fields. The gzip header is returned to the default state by deflateReset(). + + deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm, + int windowBits)); + + This is another version of inflateInit with an extra parameter. The + fields next_in, avail_in, zalloc, zfree and opaque must be initialized + before by the caller. + + The windowBits parameter is the base two logarithm of the maximum window + size (the size of the history buffer). It should be in the range 8..15 for + this version of the library. The default value is 15 if inflateInit is used + instead. windowBits must be greater than or equal to the windowBits value + provided to deflateInit2() while compressing, or it must be equal to 15 if + deflateInit2() was not used. If a compressed stream with a larger window + size is given as input, inflate() will return with the error code + Z_DATA_ERROR instead of trying to allocate a larger window. + + windowBits can also be zero to request that inflate use the window size in + the zlib header of the compressed stream. + + windowBits can also be -8..-15 for raw inflate. In this case, -windowBits + determines the window size. inflate() will then process raw deflate data, + not looking for a zlib or gzip header, not generating a check value, and not + looking for any check values for comparison at the end of the stream. This + is for use with other formats that use the deflate compressed data format + such as zip. Those formats provide their own check values. If a custom + format is developed using the raw deflate format for compressed data, it is + recommended that a check value such as an adler32 or a crc32 be applied to + the uncompressed data as is done in the zlib, gzip, and zip formats. For + most applications, the zlib format should be used as is. Note that comments + above on the use in deflateInit2() applies to the magnitude of windowBits. + + windowBits can also be greater than 15 for optional gzip decoding. Add + 32 to windowBits to enable zlib and gzip decoding with automatic header + detection, or add 16 to decode only the gzip format (the zlib format will + return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a + crc32 instead of an adler32. + + inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_VERSION_ERROR if the zlib library version is incompatible with the + version assumed by the caller, or Z_STREAM_ERROR if the parameters are + invalid, such as a null pointer to the structure. msg is set to null if + there is no error message. inflateInit2 does not perform any decompression + apart from possibly reading the zlib header if present: actual decompression + will be done by inflate(). (So next_in and avail_in may be modified, but + next_out and avail_out are unused and unchanged.) The current implementation + of inflateInit2() does not process any header information -- that is + deferred until inflate() is called. +*/ + +ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm, + const Bytef *dictionary, + uInt dictLength)); +/* + Initializes the decompression dictionary from the given uncompressed byte + sequence. This function must be called immediately after a call of inflate, + if that call returned Z_NEED_DICT. The dictionary chosen by the compressor + can be determined from the adler32 value returned by that call of inflate. + The compressor and decompressor must use exactly the same dictionary (see + deflateSetDictionary). For raw inflate, this function can be called + immediately after inflateInit2() or inflateReset() and before any call of + inflate() to set the dictionary. The application must insure that the + dictionary that was used for compression is provided. + + inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a + parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is + inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the + expected one (incorrect adler32 value). inflateSetDictionary does not + perform any decompression: this will be done by subsequent calls of + inflate(). +*/ + +ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm)); +/* + Skips invalid compressed data until a full flush point (see above the + description of deflate with Z_FULL_FLUSH) can be found, or until all + available input is skipped. No output is provided. + + inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR + if no more input was provided, Z_DATA_ERROR if no flush point has been + found, or Z_STREAM_ERROR if the stream structure was inconsistent. In the + success case, the application may save the current current value of total_in + which indicates where valid compressed data was found. In the error case, + the application may repeatedly call inflateSync, providing more input each + time, until success or end of the input data. +*/ + +ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest, + z_streamp source)); +/* + Sets the destination stream as a complete copy of the source stream. + + This function can be useful when randomly accessing a large stream. The + first pass through the stream can periodically record the inflate state, + allowing restarting inflate at those points when randomly accessing the + stream. + + inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_STREAM_ERROR if the source stream state was inconsistent + (such as zalloc being Z_NULL). msg is left unchanged in both source and + destination. +*/ + +ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm)); +/* + This function is equivalent to inflateEnd followed by inflateInit, + but does not free and reallocate all the internal decompression state. The + stream will keep attributes that may have been set by inflateInit2. + + inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL). +*/ + +ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm, + int windowBits)); +/* + This function is the same as inflateReset, but it also permits changing + the wrap and window size requests. The windowBits parameter is interpreted + the same as it is for inflateInit2. + + inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent (such as zalloc or state being Z_NULL), or if + the windowBits parameter is invalid. +*/ + +ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm, + int bits, + int value)); +/* + This function inserts bits in the inflate input stream. The intent is + that this function is used to start inflating at a bit position in the + middle of a byte. The provided bits will be used before any bytes are used + from next_in. This function should only be used with raw inflate, and + should be used before the first inflate() call after inflateInit2() or + inflateReset(). bits must be less than or equal to 16, and that many of the + least significant bits of value will be inserted in the input. + + If bits is negative, then the input stream bit buffer is emptied. Then + inflatePrime() can be called again to put bits in the buffer. This is used + to clear out bits leftover after feeding inflate a block description prior + to feeding inflate codes. + + inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm)); +/* + This function returns two values, one in the lower 16 bits of the return + value, and the other in the remaining upper bits, obtained by shifting the + return value down 16 bits. If the upper value is -1 and the lower value is + zero, then inflate() is currently decoding information outside of a block. + If the upper value is -1 and the lower value is non-zero, then inflate is in + the middle of a stored block, with the lower value equaling the number of + bytes from the input remaining to copy. If the upper value is not -1, then + it is the number of bits back from the current bit position in the input of + the code (literal or length/distance pair) currently being processed. In + that case the lower value is the number of bytes already emitted for that + code. + + A code is being processed if inflate is waiting for more input to complete + decoding of the code, or if it has completed decoding but is waiting for + more output space to write the literal or match data. + + inflateMark() is used to mark locations in the input data for random + access, which may be at bit positions, and to note those cases where the + output of a code may span boundaries of random access blocks. The current + location in the input stream can be determined from avail_in and data_type + as noted in the description for the Z_BLOCK flush parameter for inflate. + + inflateMark returns the value noted above or -1 << 16 if the provided + source stream state was inconsistent. +*/ + +ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm, + gz_headerp head)); +/* + inflateGetHeader() requests that gzip header information be stored in the + provided gz_header structure. inflateGetHeader() may be called after + inflateInit2() or inflateReset(), and before the first call of inflate(). + As inflate() processes the gzip stream, head->done is zero until the header + is completed, at which time head->done is set to one. If a zlib stream is + being decoded, then head->done is set to -1 to indicate that there will be + no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be + used to force inflate() to return immediately after header processing is + complete and before any actual data is decompressed. + + The text, time, xflags, and os fields are filled in with the gzip header + contents. hcrc is set to true if there is a header CRC. (The header CRC + was valid if done is set to one.) If extra is not Z_NULL, then extra_max + contains the maximum number of bytes to write to extra. Once done is true, + extra_len contains the actual extra field length, and extra contains the + extra field, or that field truncated if extra_max is less than extra_len. + If name is not Z_NULL, then up to name_max characters are written there, + terminated with a zero unless the length is greater than name_max. If + comment is not Z_NULL, then up to comm_max characters are written there, + terminated with a zero unless the length is greater than comm_max. When any + of extra, name, or comment are not Z_NULL and the respective field is not + present in the header, then that field is set to Z_NULL to signal its + absence. This allows the use of deflateSetHeader() with the returned + structure to duplicate the header. However if those fields are set to + allocated memory, then the application will need to save those pointers + elsewhere so that they can be eventually freed. + + If inflateGetHeader is not used, then the header information is simply + discarded. The header is always checked for validity, including the header + CRC if present. inflateReset() will reset the process to discard the header + information. The application would need to call inflateGetHeader() again to + retrieve the header from the next gzip stream. + + inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source + stream state was inconsistent. +*/ + +/* +ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits, + unsigned char FAR *window)); + + Initialize the internal stream state for decompression using inflateBack() + calls. The fields zalloc, zfree and opaque in strm must be initialized + before the call. If zalloc and zfree are Z_NULL, then the default library- + derived memory allocation routines are used. windowBits is the base two + logarithm of the window size, in the range 8..15. window is a caller + supplied buffer of that size. Except for special applications where it is + assured that deflate was used with small window sizes, windowBits must be 15 + and a 32K byte window must be supplied to be able to decompress general + deflate streams. + + See inflateBack() for the usage of these routines. + + inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of + the paramaters are invalid, Z_MEM_ERROR if the internal state could not be + allocated, or Z_VERSION_ERROR if the version of the library does not match + the version of the header file. +*/ + +typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *)); +typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned)); + +ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm, + in_func in, void FAR *in_desc, + out_func out, void FAR *out_desc)); +/* + inflateBack() does a raw inflate with a single call using a call-back + interface for input and output. This is more efficient than inflate() for + file i/o applications in that it avoids copying between the output and the + sliding window by simply making the window itself the output buffer. This + function trusts the application to not change the output buffer passed by + the output function, at least until inflateBack() returns. + + inflateBackInit() must be called first to allocate the internal state + and to initialize the state with the user-provided window buffer. + inflateBack() may then be used multiple times to inflate a complete, raw + deflate stream with each call. inflateBackEnd() is then called to free the + allocated state. + + A raw deflate stream is one with no zlib or gzip header or trailer. + This routine would normally be used in a utility that reads zip or gzip + files and writes out uncompressed files. The utility would decode the + header and process the trailer on its own, hence this routine expects only + the raw deflate stream to decompress. This is different from the normal + behavior of inflate(), which expects either a zlib or gzip header and + trailer around the deflate stream. + + inflateBack() uses two subroutines supplied by the caller that are then + called by inflateBack() for input and output. inflateBack() calls those + routines until it reads a complete deflate stream and writes out all of the + uncompressed data, or until it encounters an error. The function's + parameters and return types are defined above in the in_func and out_func + typedefs. inflateBack() will call in(in_desc, &buf) which should return the + number of bytes of provided input, and a pointer to that input in buf. If + there is no input available, in() must return zero--buf is ignored in that + case--and inflateBack() will return a buffer error. inflateBack() will call + out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out() + should return zero on success, or non-zero on failure. If out() returns + non-zero, inflateBack() will return with an error. Neither in() nor out() + are permitted to change the contents of the window provided to + inflateBackInit(), which is also the buffer that out() uses to write from. + The length written by out() will be at most the window size. Any non-zero + amount of input may be provided by in(). + + For convenience, inflateBack() can be provided input on the first call by + setting strm->next_in and strm->avail_in. If that input is exhausted, then + in() will be called. Therefore strm->next_in must be initialized before + calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called + immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in + must also be initialized, and then if strm->avail_in is not zero, input will + initially be taken from strm->next_in[0 .. strm->avail_in - 1]. + + The in_desc and out_desc parameters of inflateBack() is passed as the + first parameter of in() and out() respectively when they are called. These + descriptors can be optionally used to pass any information that the caller- + supplied in() and out() functions need to do their job. + + On return, inflateBack() will set strm->next_in and strm->avail_in to + pass back any unused input that was provided by the last in() call. The + return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR + if in() or out() returned an error, Z_DATA_ERROR if there was a format error + in the deflate stream (in which case strm->msg is set to indicate the nature + of the error), or Z_STREAM_ERROR if the stream was not properly initialized. + In the case of Z_BUF_ERROR, an input or output error can be distinguished + using strm->next_in which will be Z_NULL only if in() returned an error. If + strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning + non-zero. (in() will always be called before out(), so strm->next_in is + assured to be defined if out() returns non-zero.) Note that inflateBack() + cannot return Z_OK. +*/ + +ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm)); +/* + All memory allocated by inflateBackInit() is freed. + + inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream + state was inconsistent. +*/ + +ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void)); +/* Return flags indicating compile-time options. + + Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other: + 1.0: size of uInt + 3.2: size of uLong + 5.4: size of voidpf (pointer) + 7.6: size of z_off_t + + Compiler, assembler, and debug options: + 8: DEBUG + 9: ASMV or ASMINF -- use ASM code + 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention + 11: 0 (reserved) + + One-time table building (smaller code, but not thread-safe if true): + 12: BUILDFIXED -- build static block decoding tables when needed + 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed + 14,15: 0 (reserved) + + Library content (indicates missing functionality): + 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking + deflate code when not needed) + 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect + and decode gzip streams (to avoid linking crc code) + 18-19: 0 (reserved) + + Operation variations (changes in library functionality): + 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate + 21: FASTEST -- deflate algorithm with only one, lowest compression level + 22,23: 0 (reserved) + + The sprintf variant used by gzprintf (zero is best): + 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format + 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure! + 26: 0 = returns value, 1 = void -- 1 means inferred string length returned + + Remainder: + 27-31: 0 (reserved) + */ + + + /* utility functions */ + +/* + The following utility functions are implemented on top of the basic + stream-oriented functions. To simplify the interface, some default options + are assumed (compression level and memory usage, standard memory allocation + functions). The source code of these utility functions can be modified if + you need special options. +*/ + +ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Compresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + + compress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer. +*/ + +ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen, + int level)); +/* + Compresses the source buffer into the destination buffer. The level + parameter has the same meaning as in deflateInit. sourceLen is the byte + length of the source buffer. Upon entry, destLen is the total size of the + destination buffer, which must be at least the value returned by + compressBound(sourceLen). Upon exit, destLen is the actual size of the + compressed buffer. + + compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough + memory, Z_BUF_ERROR if there was not enough room in the output buffer, + Z_STREAM_ERROR if the level parameter is invalid. +*/ + +ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen)); +/* + compressBound() returns an upper bound on the compressed size after + compress() or compress2() on sourceLen bytes. It would be used before a + compress() or compress2() call to allocate the destination buffer. +*/ + +ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen)); +/* + Decompresses the source buffer into the destination buffer. sourceLen is + the byte length of the source buffer. Upon entry, destLen is the total size + of the destination buffer, which must be large enough to hold the entire + uncompressed data. (The size of the uncompressed data must have been saved + previously by the compressor and transmitted to the decompressor by some + mechanism outside the scope of this compression library.) Upon exit, destLen + is the actual size of the uncompressed buffer. + + uncompress returns Z_OK if success, Z_MEM_ERROR if there was not + enough memory, Z_BUF_ERROR if there was not enough room in the output + buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete. +*/ + + + /* gzip file access functions */ + +/* + This library supports reading and writing files in gzip (.gz) format with + an interface similar to that of stdio, using the functions that start with + "gz". The gzip format is different from the zlib format. gzip is a gzip + wrapper, documented in RFC 1952, wrapped around a deflate stream. +*/ + +typedef voidp gzFile; /* opaque gzip file descriptor */ + +/* +ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode)); + + Opens a gzip (.gz) file for reading or writing. The mode parameter is as + in fopen ("rb" or "wb") but can also include a compression level ("wb9") or + a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only + compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F' + for fixed code compression as in "wb9F". (See the description of + deflateInit2 for more information about the strategy parameter.) Also "a" + can be used instead of "w" to request that the gzip stream that will be + written be appended to the file. "+" will result in an error, since reading + and writing to the same gzip file is not supported. + + gzopen can be used to read a file which is not in gzip format; in this + case gzread will directly read from the file without decompression. + + gzopen returns NULL if the file could not be opened, if there was + insufficient memory to allocate the gzFile state, or if an invalid mode was + specified (an 'r', 'w', or 'a' was not provided, or '+' was provided). + errno can be checked to determine if the reason gzopen failed was that the + file could not be opened. +*/ + +ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode)); +/* + gzdopen associates a gzFile with the file descriptor fd. File descriptors + are obtained from calls like open, dup, creat, pipe or fileno (if the file + has been previously opened with fopen). The mode parameter is as in gzopen. + + The next call of gzclose on the returned gzFile will also close the file + descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor + fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd, + mode);. The duplicated descriptor should be saved to avoid a leak, since + gzdopen does not close fd if it fails. + + gzdopen returns NULL if there was insufficient memory to allocate the + gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not + provided, or '+' was provided), or if fd is -1. The file descriptor is not + used until the next gz* read, write, seek, or close operation, so gzdopen + will not detect if fd is invalid (unless fd is -1). +*/ + +ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size)); +/* + Set the internal buffer size used by this library's functions. The + default buffer size is 8192 bytes. This function must be called after + gzopen() or gzdopen(), and before any other calls that read or write the + file. The buffer memory allocation is always deferred to the first read or + write. Two buffers are allocated, either both of the specified size when + writing, or one of the specified size and the other twice that size when + reading. A larger buffer size of, for example, 64K or 128K bytes will + noticeably increase the speed of decompression (reading). + + The new buffer size also affects the maximum length for gzprintf(). + + gzbuffer() returns 0 on success, or -1 on failure, such as being called + too late. +*/ + +ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy)); +/* + Dynamically update the compression level or strategy. See the description + of deflateInit2 for the meaning of these parameters. + + gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not + opened for writing. +*/ + +ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len)); +/* + Reads the given number of uncompressed bytes from the compressed file. If + the input file was not in gzip format, gzread copies the given number of + bytes into the buffer. + + After reaching the end of a gzip stream in the input, gzread will continue + to read, looking for another gzip stream, or failing that, reading the rest + of the input file directly without decompression. The entire input file + will be read if gzread is called until it returns less than the requested + len. + + gzread returns the number of uncompressed bytes actually read, less than + len for end of file, or -1 for error. +*/ + +ZEXTERN int ZEXPORT gzwrite OF((gzFile file, + voidpc buf, unsigned len)); +/* + Writes the given number of uncompressed bytes into the compressed file. + gzwrite returns the number of uncompressed bytes written or 0 in case of + error. +*/ + +ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...)); +/* + Converts, formats, and writes the arguments to the compressed file under + control of the format string, as in fprintf. gzprintf returns the number of + uncompressed bytes actually written, or 0 in case of error. The number of + uncompressed bytes written is limited to 8191, or one less than the buffer + size given to gzbuffer(). The caller should assure that this limit is not + exceeded. If it is exceeded, then gzprintf() will return an error (0) with + nothing written. In this case, there may also be a buffer overflow with + unpredictable consequences, which is possible only if zlib was compiled with + the insecure functions sprintf() or vsprintf() because the secure snprintf() + or vsnprintf() functions were not available. This can be determined using + zlibCompileFlags(). +*/ + +ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s)); +/* + Writes the given null-terminated string to the compressed file, excluding + the terminating null character. + + gzputs returns the number of characters written, or -1 in case of error. +*/ + +ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len)); +/* + Reads bytes from the compressed file until len-1 characters are read, or a + newline character is read and transferred to buf, or an end-of-file + condition is encountered. If any characters are read or if len == 1, the + string is terminated with a null character. If no characters are read due + to an end-of-file or len < 1, then the buffer is left untouched. + + gzgets returns buf which is a null-terminated string, or it returns NULL + for end-of-file or in case of error. If there was an error, the contents at + buf are indeterminate. +*/ + +ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c)); +/* + Writes c, converted to an unsigned char, into the compressed file. gzputc + returns the value that was written, or -1 in case of error. +*/ + +ZEXTERN int ZEXPORT gzgetc OF((gzFile file)); +/* + Reads one byte from the compressed file. gzgetc returns this byte or -1 + in case of end of file or error. +*/ + +ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file)); +/* + Push one character back onto the stream to be read as the first character + on the next read. At least one character of push-back is allowed. + gzungetc() returns the character pushed, or -1 on failure. gzungetc() will + fail if c is -1, and may fail if a character has been pushed but not read + yet. If gzungetc is used immediately after gzopen or gzdopen, at least the + output buffer size of pushed characters is allowed. (See gzbuffer above.) + The pushed character will be discarded if the stream is repositioned with + gzseek() or gzrewind(). +*/ + +ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush)); +/* + Flushes all pending output into the compressed file. The parameter flush + is as in the deflate() function. The return value is the zlib error number + (see function gzerror below). gzflush is only permitted when writing. + + If the flush parameter is Z_FINISH, the remaining data is written and the + gzip stream is completed in the output. If gzwrite() is called again, a new + gzip stream will be started in the output. gzread() is able to read such + concatented gzip streams. + + gzflush should be called only when strictly necessary because it will + degrade compression if called too often. +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file, + z_off_t offset, int whence)); + + Sets the starting position for the next gzread or gzwrite on the given + compressed file. The offset represents a number of bytes in the + uncompressed data stream. The whence parameter is defined as in lseek(2); + the value SEEK_END is not supported. + + If the file is opened for reading, this function is emulated but can be + extremely slow. If the file is opened for writing, only forward seeks are + supported; gzseek then compresses a sequence of zeroes up to the new + starting position. + + gzseek returns the resulting offset location as measured in bytes from + the beginning of the uncompressed stream, or -1 in case of error, in + particular if the file is opened for writing and the new starting position + would be before the current position. +*/ + +ZEXTERN int ZEXPORT gzrewind OF((gzFile file)); +/* + Rewinds the given file. This function is supported only for reading. + + gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file)); + + Returns the starting position for the next gzread or gzwrite on the given + compressed file. This position represents a number of bytes in the + uncompressed data stream, and is zero when starting, even if appending or + reading a gzip stream from the middle of a file using gzdopen(). + + gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR) +*/ + +/* +ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file)); + + Returns the current offset in the file being read or written. This offset + includes the count of bytes that precede the gzip stream, for example when + appending or when using gzdopen() for reading. When reading, the offset + does not include as yet unused buffered input. This information can be used + for a progress indicator. On error, gzoffset() returns -1. +*/ + +ZEXTERN int ZEXPORT gzeof OF((gzFile file)); +/* + Returns true (1) if the end-of-file indicator has been set while reading, + false (0) otherwise. Note that the end-of-file indicator is set only if the + read tried to go past the end of the input, but came up short. Therefore, + just like feof(), gzeof() may return false even if there is no more data to + read, in the event that the last read request was for the exact number of + bytes remaining in the input file. This will happen if the input file size + is an exact multiple of the buffer size. + + If gzeof() returns true, then the read functions will return no more data, + unless the end-of-file indicator is reset by gzclearerr() and the input file + has grown since the previous end of file was detected. +*/ + +ZEXTERN int ZEXPORT gzdirect OF((gzFile file)); +/* + Returns true (1) if file is being copied directly while reading, or false + (0) if file is a gzip stream being decompressed. This state can change from + false to true while reading the input file if the end of a gzip stream is + reached, but is followed by data that is not another gzip stream. + + If the input file is empty, gzdirect() will return true, since the input + does not contain a gzip stream. + + If gzdirect() is used immediately after gzopen() or gzdopen() it will + cause buffers to be allocated to allow reading the file to determine if it + is a gzip file. Therefore if gzbuffer() is used, it should be called before + gzdirect(). +*/ + +ZEXTERN int ZEXPORT gzclose OF((gzFile file)); +/* + Flushes all pending output if necessary, closes the compressed file and + deallocates the (de)compression state. Note that once file is closed, you + cannot call gzerror with file, since its structures have been deallocated. + gzclose must not be called more than once on the same file, just as free + must not be called more than once on the same allocation. + + gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a + file operation error, or Z_OK on success. +*/ + +ZEXTERN int ZEXPORT gzclose_r OF((gzFile file)); +ZEXTERN int ZEXPORT gzclose_w OF((gzFile file)); +/* + Same as gzclose(), but gzclose_r() is only for use when reading, and + gzclose_w() is only for use when writing or appending. The advantage to + using these instead of gzclose() is that they avoid linking in zlib + compression or decompression code that is not used when only reading or only + writing respectively. If gzclose() is used, then both compression and + decompression code will be included the application when linking to a static + zlib library. +*/ + +ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum)); +/* + Returns the error message for the last error which occurred on the given + compressed file. errnum is set to zlib error number. If an error occurred + in the file system and not in the compression library, errnum is set to + Z_ERRNO and the application may consult errno to get the exact error code. + + The application must not modify the returned string. Future calls to + this function may invalidate the previously returned string. If file is + closed, then the string previously returned by gzerror will no longer be + available. + + gzerror() should be used to distinguish errors from end-of-file for those + functions above that do not distinguish those cases in their return values. +*/ + +ZEXTERN void ZEXPORT gzclearerr OF((gzFile file)); +/* + Clears the error and end-of-file flags for file. This is analogous to the + clearerr() function in stdio. This is useful for continuing to read a gzip + file that is being written concurrently. +*/ + + + /* checksum functions */ + +/* + These functions are not related to compression but are exported + anyway because they might be useful in applications using the compression + library. +*/ + +ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len)); +/* + Update a running Adler-32 checksum with the bytes buf[0..len-1] and + return the updated checksum. If buf is Z_NULL, this function returns the + required initial value for the checksum. + + An Adler-32 checksum is almost as reliable as a CRC32 but can be computed + much faster. + + Usage example: + + uLong adler = adler32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + adler = adler32(adler, buffer, length); + } + if (adler != original_adler) error(); +*/ + +/* +ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2, + z_off_t len2)); + + Combine two Adler-32 checksums into one. For two sequences of bytes, seq1 + and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for + each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of + seq1 and seq2 concatenated, requiring only adler1, adler2, and len2. +*/ + +ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len)); +/* + Update a running CRC-32 with the bytes buf[0..len-1] and return the + updated CRC-32. If buf is Z_NULL, this function returns the required + initial value for the for the crc. Pre- and post-conditioning (one's + complement) is performed within this function so it shouldn't be done by the + application. + + Usage example: + + uLong crc = crc32(0L, Z_NULL, 0); + + while (read_buffer(buffer, length) != EOF) { + crc = crc32(crc, buffer, length); + } + if (crc != original_crc) error(); +*/ + +/* +ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2)); + + Combine two CRC-32 check values into one. For two sequences of bytes, + seq1 and seq2 with lengths len1 and len2, CRC-32 check values were + calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32 + check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and + len2. +*/ + + + /* various hacks, don't look :) */ + +/* deflateInit and inflateInit are macros to allow checking the zlib version + * and the compiler's view of z_stream: + */ +ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method, + int windowBits, int memLevel, + int strategy, const char *version, + int stream_size)); +ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits, + const char *version, int stream_size)); +ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits, + unsigned char FAR *window, + const char *version, + int stream_size)); +#define deflateInit(strm, level) \ + deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream)) +#define inflateInit(strm) \ + inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream)) +#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \ + deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\ + (strategy), ZLIB_VERSION, sizeof(z_stream)) +#define inflateInit2(strm, windowBits) \ + inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream)) +#define inflateBackInit(strm, windowBits, window) \ + inflateBackInit_((strm), (windowBits), (window), \ + ZLIB_VERSION, sizeof(z_stream)) + +/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or + * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if + * both are true, the application gets the *64 functions, and the regular + * functions are changed to 64 bits) -- in case these are set on systems + * without large file support, _LFS64_LARGEFILE must also be true + */ +#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); + ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t)); +#endif + +#if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0 +# define gzopen gzopen64 +# define gzseek gzseek64 +# define gztell gztell64 +# define gzoffset gzoffset64 +# define adler32_combine adler32_combine64 +# define crc32_combine crc32_combine64 +# ifdef _LARGEFILE64_SOURCE + ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); +# endif +#else + ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *)); + ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int)); + ZEXTERN z_off_t ZEXPORT gztell OF((gzFile)); + ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile)); + ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); +#endif + +/* hack for buggy compilers */ +#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL) + struct internal_state {int dummy;}; +#endif + +/* undocumented functions */ +ZEXTERN const char * ZEXPORT zError OF((int)); +ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp)); +ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void)); +ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int)); + +#ifdef __cplusplus +} +#endif + +#endif /* ZLIB_H */ diff --git a/archive/hgewin/ZLIB/zutil.c b/archive/hgewin/ZLIB/zutil.c new file mode 100644 index 0000000..898ed34 --- /dev/null +++ b/archive/hgewin/ZLIB/zutil.c @@ -0,0 +1,318 @@ +/* zutil.c -- target dependent utility functions for the compression library + * Copyright (C) 1995-2005, 2010 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* @(#) $Id$ */ + +#include "zutil.h" + +#ifndef NO_DUMMY_DECL +struct internal_state {int dummy;}; /* for buggy compilers */ +#endif + +const char * const z_errmsg[10] = { +"need dictionary", /* Z_NEED_DICT 2 */ +"stream end", /* Z_STREAM_END 1 */ +"", /* Z_OK 0 */ +"file error", /* Z_ERRNO (-1) */ +"stream error", /* Z_STREAM_ERROR (-2) */ +"data error", /* Z_DATA_ERROR (-3) */ +"insufficient memory", /* Z_MEM_ERROR (-4) */ +"buffer error", /* Z_BUF_ERROR (-5) */ +"incompatible version",/* Z_VERSION_ERROR (-6) */ +""}; + + +const char * ZEXPORT zlibVersion() +{ + return ZLIB_VERSION; +} + +uLong ZEXPORT zlibCompileFlags() +{ + uLong flags; + + flags = 0; + switch ((int)(sizeof(uInt))) { + case 2: break; + case 4: flags += 1; break; + case 8: flags += 2; break; + default: flags += 3; + } + switch ((int)(sizeof(uLong))) { + case 2: break; + case 4: flags += 1 << 2; break; + case 8: flags += 2 << 2; break; + default: flags += 3 << 2; + } + switch ((int)(sizeof(voidpf))) { + case 2: break; + case 4: flags += 1 << 4; break; + case 8: flags += 2 << 4; break; + default: flags += 3 << 4; + } + switch ((int)(sizeof(z_off_t))) { + case 2: break; + case 4: flags += 1 << 6; break; + case 8: flags += 2 << 6; break; + default: flags += 3 << 6; + } +#ifdef DEBUG + flags += 1 << 8; +#endif +#if defined(ASMV) || defined(ASMINF) + flags += 1 << 9; +#endif +#ifdef ZLIB_WINAPI + flags += 1 << 10; +#endif +#ifdef BUILDFIXED + flags += 1 << 12; +#endif +#ifdef DYNAMIC_CRC_TABLE + flags += 1 << 13; +#endif +#ifdef NO_GZCOMPRESS + flags += 1L << 16; +#endif +#ifdef NO_GZIP + flags += 1L << 17; +#endif +#ifdef PKZIP_BUG_WORKAROUND + flags += 1L << 20; +#endif +#ifdef FASTEST + flags += 1L << 21; +#endif +#ifdef STDC +# ifdef NO_vsnprintf + flags += 1L << 25; +# ifdef HAS_vsprintf_void + flags += 1L << 26; +# endif +# else +# ifdef HAS_vsnprintf_void + flags += 1L << 26; +# endif +# endif +#else + flags += 1L << 24; +# ifdef NO_snprintf + flags += 1L << 25; +# ifdef HAS_sprintf_void + flags += 1L << 26; +# endif +# else +# ifdef HAS_snprintf_void + flags += 1L << 26; +# endif +# endif +#endif + return flags; +} + +#ifdef DEBUG + +# ifndef verbose +# define verbose 0 +# endif +int ZLIB_INTERNAL z_verbose = verbose; + +void ZLIB_INTERNAL z_error (m) + char *m; +{ + fprintf(stderr, "%s\n", m); + exit(1); +} +#endif + +/* exported to allow conversion of error code to string for compress() and + * uncompress() + */ +const char * ZEXPORT zError(err) + int err; +{ + return ERR_MSG(err); +} + +#if defined(_WIN32_WCE) + /* The Microsoft C Run-Time Library for Windows CE doesn't have + * errno. We define it as a global variable to simplify porting. + * Its value is always 0 and should not be used. + */ + int errno = 0; +#endif + +#ifndef HAVE_MEMCPY + +void ZLIB_INTERNAL zmemcpy(dest, source, len) + Bytef* dest; + const Bytef* source; + uInt len; +{ + if (len == 0) return; + do { + *dest++ = *source++; /* ??? to be unrolled */ + } while (--len != 0); +} + +int ZLIB_INTERNAL zmemcmp(s1, s2, len) + const Bytef* s1; + const Bytef* s2; + uInt len; +{ + uInt j; + + for (j = 0; j < len; j++) { + if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1; + } + return 0; +} + +void ZLIB_INTERNAL zmemzero(dest, len) + Bytef* dest; + uInt len; +{ + if (len == 0) return; + do { + *dest++ = 0; /* ??? to be unrolled */ + } while (--len != 0); +} +#endif + + +#ifdef SYS16BIT + +#ifdef __TURBOC__ +/* Turbo C in 16-bit mode */ + +# define MY_ZCALLOC + +/* Turbo C malloc() does not allow dynamic allocation of 64K bytes + * and farmalloc(64K) returns a pointer with an offset of 8, so we + * must fix the pointer. Warning: the pointer must be put back to its + * original form in order to free it, use zcfree(). + */ + +#define MAX_PTR 10 +/* 10*64K = 640K */ + +local int next_ptr = 0; + +typedef struct ptr_table_s { + voidpf org_ptr; + voidpf new_ptr; +} ptr_table; + +local ptr_table table[MAX_PTR]; +/* This table is used to remember the original form of pointers + * to large buffers (64K). Such pointers are normalized with a zero offset. + * Since MSDOS is not a preemptive multitasking OS, this table is not + * protected from concurrent access. This hack doesn't work anyway on + * a protected system like OS/2. Use Microsoft C instead. + */ + +voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, unsigned items, unsigned size) +{ + voidpf buf = opaque; /* just to make some compilers happy */ + ulg bsize = (ulg)items*size; + + /* If we allocate less than 65520 bytes, we assume that farmalloc + * will return a usable pointer which doesn't have to be normalized. + */ + if (bsize < 65520L) { + buf = farmalloc(bsize); + if (*(ush*)&buf != 0) return buf; + } else { + buf = farmalloc(bsize + 16L); + } + if (buf == NULL || next_ptr >= MAX_PTR) return NULL; + table[next_ptr].org_ptr = buf; + + /* Normalize the pointer to seg:0 */ + *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4; + *(ush*)&buf = 0; + table[next_ptr++].new_ptr = buf; + return buf; +} + +void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr) +{ + int n; + if (*(ush*)&ptr != 0) { /* object < 64K */ + farfree(ptr); + return; + } + /* Find the original pointer */ + for (n = 0; n < next_ptr; n++) { + if (ptr != table[n].new_ptr) continue; + + farfree(table[n].org_ptr); + while (++n < next_ptr) { + table[n-1] = table[n]; + } + next_ptr--; + return; + } + ptr = opaque; /* just to make some compilers happy */ + Assert(0, "zcfree: ptr not found"); +} + +#endif /* __TURBOC__ */ + + +#ifdef M_I86 +/* Microsoft C in 16-bit mode */ + +# define MY_ZCALLOC + +#if (!defined(_MSC_VER) || (_MSC_VER <= 600)) +# define _halloc halloc +# define _hfree hfree +#endif + +voidpf ZLIB_INTERNAL zcalloc (voidpf opaque, uInt items, uInt size) +{ + if (opaque) opaque = 0; /* to make compiler happy */ + return _halloc((long)items, size); +} + +void ZLIB_INTERNAL zcfree (voidpf opaque, voidpf ptr) +{ + if (opaque) opaque = 0; /* to make compiler happy */ + _hfree(ptr); +} + +#endif /* M_I86 */ + +#endif /* SYS16BIT */ + + +#ifndef MY_ZCALLOC /* Any system without a special alloc function */ + +#ifndef STDC +extern voidp malloc OF((uInt size)); +extern voidp calloc OF((uInt items, uInt size)); +extern void free OF((voidpf ptr)); +#endif + +voidpf ZLIB_INTERNAL zcalloc (opaque, items, size) + voidpf opaque; + unsigned items; + unsigned size; +{ + if (opaque) items += size - size; /* make compiler happy */ + return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) : + (voidpf)calloc(items, size); +} + +void ZLIB_INTERNAL zcfree (opaque, ptr) + voidpf opaque; + voidpf ptr; +{ + free(ptr); + if (opaque) return; /* make compiler happy */ +} + +#endif /* MY_ZCALLOC */ diff --git a/archive/hgewin/ZLIB/zutil.h b/archive/hgewin/ZLIB/zutil.h new file mode 100644 index 0000000..258fa88 --- /dev/null +++ b/archive/hgewin/ZLIB/zutil.h @@ -0,0 +1,274 @@ +/* zutil.h -- internal interface and configuration of the compression library + * Copyright (C) 1995-2010 Jean-loup Gailly. + * For conditions of distribution and use, see copyright notice in zlib.h + */ + +/* WARNING: this file should *not* be used by applications. It is + part of the implementation of the compression library and is + subject to change. Applications should only use zlib.h. + */ + +/* @(#) $Id$ */ + +#ifndef ZUTIL_H +#define ZUTIL_H + +#if ((__GNUC__-0) * 10 + __GNUC_MINOR__-0 >= 33) && !defined(NO_VIZ) +# define ZLIB_INTERNAL __attribute__((visibility ("hidden"))) +#else +# define ZLIB_INTERNAL +#endif + +#include "zlib.h" + +#ifdef STDC +# if !(defined(_WIN32_WCE) && defined(_MSC_VER)) +# include <stddef.h> +# endif +# include <string.h> +# include <stdlib.h> +#endif + +#ifndef local +# define local static +#endif +/* compile with -Dlocal if your debugger can't find static symbols */ + +typedef unsigned char uch; +typedef uch FAR uchf; +typedef unsigned short ush; +typedef ush FAR ushf; +typedef unsigned long ulg; + +extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */ +/* (size given to avoid silly warnings with Visual C++) */ + +#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)] + +#define ERR_RETURN(strm,err) \ + return (strm->msg = (char*)ERR_MSG(err), (err)) +/* To be used only when the state is known to be valid */ + + /* common constants */ + +#ifndef DEF_WBITS +# define DEF_WBITS MAX_WBITS +#endif +/* default windowBits for decompression. MAX_WBITS is for compression only */ + +#if MAX_MEM_LEVEL >= 8 +# define DEF_MEM_LEVEL 8 +#else +# define DEF_MEM_LEVEL MAX_MEM_LEVEL +#endif +/* default memLevel */ + +#define STORED_BLOCK 0 +#define STATIC_TREES 1 +#define DYN_TREES 2 +/* The three kinds of block type */ + +#define MIN_MATCH 3 +#define MAX_MATCH 258 +/* The minimum and maximum match lengths */ + +#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */ + + /* target dependencies */ + +#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32)) +# define OS_CODE 0x00 +# if defined(__TURBOC__) || defined(__BORLANDC__) +# if (__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__)) + /* Allow compilation with ANSI keywords only enabled */ + void _Cdecl farfree( void *block ); + void *_Cdecl farmalloc( unsigned long nbytes ); +# else +# include <alloc.h> +# endif +# else /* MSC or DJGPP */ +# include <malloc.h> +# endif +#endif + +#ifdef AMIGA +# define OS_CODE 0x01 +#endif + +#if defined(VAXC) || defined(VMS) +# define OS_CODE 0x02 +# define F_OPEN(name, mode) \ + fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512") +#endif + +#if defined(ATARI) || defined(atarist) +# define OS_CODE 0x05 +#endif + +#ifdef OS2 +# define OS_CODE 0x06 +# ifdef M_I86 +# include <malloc.h> +# endif +#endif + +#if defined(MACOS) || defined(TARGET_OS_MAC) +# define OS_CODE 0x07 +# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os +# include <unix.h> /* for fdopen */ +# else +# ifndef fdopen +# define fdopen(fd,mode) NULL /* No fdopen() */ +# endif +# endif +#endif + +#ifdef TOPS20 +# define OS_CODE 0x0a +#endif + +#ifdef WIN32 +# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */ +# define OS_CODE 0x0b +# endif +#endif + +#ifdef __50SERIES /* Prime/PRIMOS */ +# define OS_CODE 0x0f +#endif + +#if defined(_BEOS_) || defined(RISCOS) +# define fdopen(fd,mode) NULL /* No fdopen() */ +#endif + +#if (defined(_MSC_VER) && (_MSC_VER > 600)) && !defined __INTERIX +# if defined(_WIN32_WCE) +# define fdopen(fd,mode) NULL /* No fdopen() */ +# ifndef _PTRDIFF_T_DEFINED + typedef int ptrdiff_t; +# define _PTRDIFF_T_DEFINED +# endif +# else +# define fdopen(fd,type) _fdopen(fd,type) +# endif +#endif + +#if defined(__BORLANDC__) + #pragma warn -8004 + #pragma warn -8008 + #pragma warn -8066 +#endif + +/* provide prototypes for these when building zlib without LFS */ +#if !defined(_LARGEFILE64_SOURCE) || _LFS64_LARGEFILE-0 == 0 + ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); + ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); +#endif + + /* common defaults */ + +#ifndef OS_CODE +# define OS_CODE 0x03 /* assume Unix */ +#endif + +#ifndef F_OPEN +# define F_OPEN(name, mode) fopen((name), (mode)) +#endif + + /* functions */ + +#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550) +# ifndef HAVE_VSNPRINTF +# define HAVE_VSNPRINTF +# endif +#endif +#if defined(__CYGWIN__) +# ifndef HAVE_VSNPRINTF +# define HAVE_VSNPRINTF +# endif +#endif +#ifndef HAVE_VSNPRINTF +# ifdef MSDOS + /* vsnprintf may exist on some MS-DOS compilers (DJGPP?), + but for now we just assume it doesn't. */ +# define NO_vsnprintf +# endif +# ifdef __TURBOC__ +# define NO_vsnprintf +# endif +# ifdef WIN32 + /* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */ +# if !defined(vsnprintf) && !defined(NO_vsnprintf) +# if !defined(_MSC_VER) || ( defined(_MSC_VER) && _MSC_VER < 1500 ) +# define vsnprintf _vsnprintf +# endif +# endif +# endif +# ifdef __SASC +# define NO_vsnprintf +# endif +#endif +#ifdef VMS +# define NO_vsnprintf +#endif + +#if defined(pyr) +# define NO_MEMCPY +#endif +#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__) + /* Use our own functions for small and medium model with MSC <= 5.0. + * You may have to use the same strategy for Borland C (untested). + * The __SC__ check is for Symantec. + */ +# define NO_MEMCPY +#endif +#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY) +# define HAVE_MEMCPY +#endif +#ifdef HAVE_MEMCPY +# ifdef SMALL_MEDIUM /* MSDOS small or medium model */ +# define zmemcpy _fmemcpy +# define zmemcmp _fmemcmp +# define zmemzero(dest, len) _fmemset(dest, 0, len) +# else +# define zmemcpy memcpy +# define zmemcmp memcmp +# define zmemzero(dest, len) memset(dest, 0, len) +# endif +#else + void ZLIB_INTERNAL zmemcpy OF((Bytef* dest, const Bytef* source, uInt len)); + int ZLIB_INTERNAL zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len)); + void ZLIB_INTERNAL zmemzero OF((Bytef* dest, uInt len)); +#endif + +/* Diagnostic functions */ +#ifdef DEBUG +# include <stdio.h> + extern int ZLIB_INTERNAL z_verbose; + extern void ZLIB_INTERNAL z_error OF((char *m)); +# define Assert(cond,msg) {if(!(cond)) z_error(msg);} +# define Trace(x) {if (z_verbose>=0) fprintf x ;} +# define Tracev(x) {if (z_verbose>0) fprintf x ;} +# define Tracevv(x) {if (z_verbose>1) fprintf x ;} +# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;} +# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;} +#else +# define Assert(cond,msg) +# define Trace(x) +# define Tracev(x) +# define Tracevv(x) +# define Tracec(c,x) +# define Tracecv(c,x) +#endif + + +voidpf ZLIB_INTERNAL zcalloc OF((voidpf opaque, unsigned items, + unsigned size)); +void ZLIB_INTERNAL zcfree OF((voidpf opaque, voidpf ptr)); + +#define ZALLOC(strm, items, size) \ + (*((strm)->zalloc))((strm)->opaque, (items), (size)) +#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr)) +#define TRY_FREE(s, p) {if (p) ZFREE(s, p);} + +#endif /* ZUTIL_H */ diff --git a/archive/hgewin/demo.cpp b/archive/hgewin/demo.cpp new file mode 100644 index 0000000..a8a2ce3 --- /dev/null +++ b/archive/hgewin/demo.cpp @@ -0,0 +1,51 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: HGE splash screen +*/ + + +#include "hge_impl.h" +#include "../loading.h" +#include "hgesprite.h" +//#ifdef DEMO +hgeSprite *SprLoad,*SprRot; +HTEXTURE TLoad,TRot; +int px,py; +float dtime,rot; +void DInit() +{ + px=pHGE->System_GetState(HGE_SCREENWIDTH)/2; + py=pHGE->System_GetState(HGE_SCREENHEIGHT)/2; + TLoad=pHGE->Texture_Load((char *)Loading,sizeof(Loading)); + TRot=pHGE->Texture_Load((char *)LoadCircle,sizeof(LoadCircle)); + SprLoad=new hgeSprite(TLoad,0,0,96,32); + SprRot=new hgeSprite(TRot,0,0,48,46); + SprLoad->SetHotSpot(48,16);SprRot->SetHotSpot(24,23); + dtime=0.0f;rot=0.0f; +} +void DDone() +{ + delete SprLoad;delete SprRot; + pHGE->Texture_Free(TLoad);pHGE->Texture_Free(TRot); +} +bool DFrame() +{ + BYTE alpha; + DWORD col=0x00FFFFFF; + dtime+=pHGE->Timer_GetDelta(); + if (dtime<=0.5)alpha=(BYTE)(dtime/0.5f*255.0f);else alpha=255; + if (dtime<=1.5)rot+=((pHGE->Timer_GetDelta())/0.1f)*M_PI*0.3f; + else rot+=((pHGE->Timer_GetDelta())/0.1f)*M_PI*0.3f*((2.0f-dtime)/0.5f); + SprRot->SetColor(SETA(col,alpha)); + if (dtime>=2)return true; + pHGE->Gfx_BeginScene(); + pHGE->Gfx_Clear(0); + SprLoad->Render(px,py); + SprRot->RenderEx(px-75,py,rot); + pHGE->Gfx_EndScene(); + return false; +} +//#endif diff --git a/archive/hgewin/graphics.cpp b/archive/hgewin/graphics.cpp new file mode 100755 index 0000000..43a5cc1 --- /dev/null +++ b/archive/hgewin/graphics.cpp @@ -0,0 +1,983 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: graphics +** Upgraded to DirectX9 By Chris Xiong, 2013/08/08 +*/ + + +#include "hge_impl.h" +#include <d3d9.h> +#include <d3dx9.h>
+static const char* GRAPHICS_SRC_FN="hge/graphics.cpp"; + +void CALL HGE_Impl::Gfx_Clear(DWORD color) +{ + if(pCurTarget) + { + if(pCurTarget->pDepth) + pD3DDevice->Clear( 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, color, 1.0f, 0 ); + else + pD3DDevice->Clear( 0, NULL, D3DCLEAR_TARGET, color, 1.0f, 0 ); + } + else + { + if(bZBuffer) + pD3DDevice->Clear( 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, color, 1.0f, 0 ); + else + pD3DDevice->Clear( 0, NULL, D3DCLEAR_TARGET, color, 1.0f, 0 ); + } +} + +void CALL HGE_Impl::Gfx_SetClipping(int x, int y, int w, int h) +{ + D3DVIEWPORT9 vp; + int scr_width, scr_height; + + if(!pCurTarget) { + scr_width=pHGE->System_GetStateInt(HGE_SCREENWIDTH); + scr_height=pHGE->System_GetStateInt(HGE_SCREENHEIGHT); + } + else { + scr_width=Texture_GetWidth((HTEXTURE)pCurTarget->pTex); + scr_height=Texture_GetHeight((HTEXTURE)pCurTarget->pTex); + } + + if(!w) { + vp.X=0; + vp.Y=0; + vp.Width=scr_width; + vp.Height=scr_height; + } + else + { + if(x<0) { w+=x; x=0; } + if(y<0) { h+=y; y=0; } + + if(x+w > scr_width) w=scr_width-x; + if(y+h > scr_height) h=scr_height-y; + + vp.X=x; + vp.Y=y; + vp.Width=w; + vp.Height=h; + } + + vp.MinZ=0.0f; + vp.MaxZ=1.0f; + + _render_batch(); + pD3DDevice->SetViewport(&vp); + + D3DXMATRIX tmp; + D3DXMatrixScaling(&matProj, 1.0f, -1.0f, 1.0f); + D3DXMatrixTranslation(&tmp, -0.5f, +0.5f, 0.0f); + D3DXMatrixMultiply(&matProj, &matProj, &tmp); + D3DXMatrixOrthoOffCenterLH(&tmp, (float)vp.X, (float)(vp.X+vp.Width), -((float)(vp.Y+vp.Height)), -((float)vp.Y), vp.MinZ, vp.MaxZ); + D3DXMatrixMultiply(&matProj, &matProj, &tmp); + pD3DDevice->SetTransform(D3DTS_PROJECTION, &matProj); +} + +void CALL HGE_Impl::Gfx_SetTransform(float x, float y, float dx, float dy, float rot, float hscale, float vscale) +{ + D3DXMATRIX tmp; + + if(vscale==0.0f) D3DXMatrixIdentity(&matView); + else + { + D3DXMatrixTranslation(&matView, -x, -y, 0.0f); + D3DXMatrixScaling(&tmp, hscale, vscale, 1.0f); + D3DXMatrixMultiply(&matView, &matView, &tmp); + D3DXMatrixRotationZ(&tmp, -rot); + D3DXMatrixMultiply(&matView, &matView, &tmp); + D3DXMatrixTranslation(&tmp, x+dx, y+dy, 0.0f); + D3DXMatrixMultiply(&matView, &matView, &tmp); + } + + _render_batch(); + pD3DDevice->SetTransform(D3DTS_VIEW, &matView); +} + +bool CALL HGE_Impl::Gfx_BeginScene(HTARGET targ) +{ + LPDIRECT3DSURFACE9 pSurf=0, pDepth=0; + D3DDISPLAYMODE Mode; + CRenderTargetList *target=(CRenderTargetList *)targ; + + HRESULT hr = pD3DDevice->TestCooperativeLevel(); + if (hr == D3DERR_DEVICELOST) return false; + else if (hr == D3DERR_DEVICENOTRESET) + { + if(bWindowed) + { + if(FAILED(pD3D->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &Mode)) || Mode.Format==D3DFMT_UNKNOWN) + { + _PostError("Can't determine desktop video mode"); + return false; + } + + d3dppW.BackBufferFormat = Mode.Format; + if(_format_id(Mode.Format) < 4) nScreenBPP=16; + else nScreenBPP=32; + } + + if(!_GfxRestore()) return false; + } + + if(VertArray) + { + _PostError("Gfx_BeginScene: Scene is already being rendered"); + return false; + } + + if(target != pCurTarget) + { + if(target) + { + target->pTex->GetSurfaceLevel(0, &pSurf); + pDepth=target->pDepth; + } + else + { + pSurf=pScreenSurf; + pDepth=pScreenDepth; + } + if(FAILED(pD3DDevice->SetRenderTarget(0,pSurf))) + { + if(target) pSurf->Release(); + _PostError("Gfx_BeginScene: Can't set render target"); + return false; + } + if(target) + { + pSurf->Release(); + if(target->pDepth) pD3DDevice->SetRenderState( D3DRS_ZENABLE, D3DZB_TRUE ); + else pD3DDevice->SetRenderState( D3DRS_ZENABLE, D3DZB_FALSE ); + _SetProjectionMatrix(target->width, target->height); + } + else + { + if(bZBuffer) pD3DDevice->SetRenderState( D3DRS_ZENABLE, D3DZB_TRUE ); + else pD3DDevice->SetRenderState( D3DRS_ZENABLE, D3DZB_FALSE ); + _SetProjectionMatrix(nScreenWidth, nScreenHeight); + } + + pD3DDevice->SetTransform(D3DTS_PROJECTION, &matProj); + D3DXMatrixIdentity(&matView); + pD3DDevice->SetTransform(D3DTS_VIEW, &matView); + + pCurTarget=target; + } + + pD3DDevice->BeginScene(); + pVB->Lock( 0, 0, (VOID**)&VertArray, 0 ); + + return true; +} + +void CALL HGE_Impl::Gfx_EndScene() +{ + _render_batch(true); + pD3DDevice->EndScene(); + if(!pCurTarget) pD3DDevice->Present( NULL, NULL, NULL, NULL ); +} + +void CALL HGE_Impl::Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color, float z) +{ + if(VertArray) + { + if(CurPrimType!=HGEPRIM_LINES || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_LINES || CurTexture || CurBlendMode!=BLEND_DEFAULT) + { + _render_batch(); + + CurPrimType=HGEPRIM_LINES; + if(CurBlendMode != BLEND_DEFAULT) _SetBlendMode(BLEND_DEFAULT); + if(CurTexture) { pD3DDevice->SetTexture(0, 0); CurTexture=0; } + } + + int i=nPrim*HGEPRIM_LINES; + VertArray[i].x = x1; VertArray[i+1].x = x2; + VertArray[i].y = y1; VertArray[i+1].y = y2; + VertArray[i].z = VertArray[i+1].z = z; + VertArray[i].col = VertArray[i+1].col = color; + VertArray[i].tx = VertArray[i+1].tx = + VertArray[i].ty = VertArray[i+1].ty = 0.0f; + + nPrim++; + } +} + +void CALL HGE_Impl::Gfx_RenderTriple(const hgeTriple *triple) +{ + if(VertArray) + { + if(CurPrimType!=HGEPRIM_TRIPLES || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_TRIPLES || CurTexture!=triple->tex || CurBlendMode!=triple->blend) + { + _render_batch(); + + CurPrimType=HGEPRIM_TRIPLES; + if(CurBlendMode != triple->blend) _SetBlendMode(triple->blend); + if(triple->tex != CurTexture) { + pD3DDevice->SetTexture( 0, (LPDIRECT3DTEXTURE9)triple->tex ); + CurTexture = triple->tex; + } + } + + memcpy(&VertArray[nPrim*HGEPRIM_TRIPLES], triple->v, sizeof(hgeVertex)*HGEPRIM_TRIPLES); + nPrim++; + } +} + +void CALL HGE_Impl::Gfx_RenderQuad(const hgeQuad *quad) +{ + if(VertArray) + { + if(CurPrimType!=HGEPRIM_QUADS || nPrim>=VERTEX_BUFFER_SIZE/HGEPRIM_QUADS || CurTexture!=quad->tex || CurBlendMode!=quad->blend) + { + _render_batch(); + + CurPrimType=HGEPRIM_QUADS; + if(CurBlendMode != quad->blend) _SetBlendMode(quad->blend); + if(quad->tex != CurTexture) + { + pD3DDevice->SetTexture( 0, (LPDIRECT3DTEXTURE9)quad->tex ); + CurTexture = quad->tex; + } + } + + memcpy(&VertArray[nPrim*HGEPRIM_QUADS], quad->v, sizeof(hgeVertex)*HGEPRIM_QUADS); + nPrim++; + } +} + +hgeVertex* CALL HGE_Impl::Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim) +{ + if(VertArray) + { + _render_batch(); + + CurPrimType=prim_type; + if(CurBlendMode != blend) _SetBlendMode(blend); + if(tex != CurTexture) + { + pD3DDevice->SetTexture( 0, (LPDIRECT3DTEXTURE9)tex ); + CurTexture = tex; + } + + *max_prim=VERTEX_BUFFER_SIZE / prim_type; + return VertArray; + } + else return 0; +} + +void CALL HGE_Impl::Gfx_FinishBatch(int nprim) +{ + nPrim=nprim; +} + +HTARGET CALL HGE_Impl::Target_Create(int width, int height, bool zbuffer) +{ + CRenderTargetList *pTarget; + D3DSURFACE_DESC TDesc; + + pTarget = new CRenderTargetList; + pTarget->pTex=0; + pTarget->pDepth=0; + + if(FAILED(D3DXCreateTexture(pD3DDevice, width, height, 1, D3DUSAGE_RENDERTARGET, + d3dpp->BackBufferFormat, D3DPOOL_DEFAULT, &pTarget->pTex))) + { + _PostError("Can't create render target texture"); + delete pTarget; + return 0; + } + + pTarget->pTex->GetLevelDesc(0, &TDesc); + pTarget->width=TDesc.Width; + pTarget->height=TDesc.Height; + + if(zbuffer) + { + if(FAILED(pD3DDevice->CreateDepthStencilSurface(width, height, + D3DFMT_D16, D3DMULTISAMPLE_NONE, 0, false, &pTarget->pDepth, NULL))) + { + pTarget->pTex->Release(); + _PostError("Can't create render target depth buffer"); + delete pTarget; + return 0; + } + } + + pTarget->next=pTargets; + pTargets=pTarget; + + return (HTARGET)pTarget; +} + +void CALL HGE_Impl::Target_Free(HTARGET target) +{ + CRenderTargetList *pTarget=pTargets, *pPrevTarget=NULL; + + while(pTarget) + { + if((CRenderTargetList *)target == pTarget) + { + if(pPrevTarget) + pPrevTarget->next = pTarget->next; + else + pTargets = pTarget->next; + + if(pTarget->pTex) pTarget->pTex->Release(); + if(pTarget->pDepth) pTarget->pDepth->Release(); + + delete pTarget; + return; + } + + pPrevTarget = pTarget; + pTarget = pTarget->next; + } +} + +HTEXTURE CALL HGE_Impl::Target_GetTexture(HTARGET target) +{ + CRenderTargetList *targ=(CRenderTargetList *)target; + if(target) return (HTEXTURE)targ->pTex; + else return 0; +} + +HTEXTURE CALL HGE_Impl::Texture_Create(int width, int height) +{ + LPDIRECT3DTEXTURE9 pTex; + + if( FAILED( D3DXCreateTexture( pD3DDevice, width, height, + 1, // Mip levels + 0, // Usage + D3DFMT_A8R8G8B8, // Format + D3DPOOL_MANAGED, // Memory pool + &pTex ) ) ) + { + _PostError("Can't create texture"); + return NULL; + } + + return (HTEXTURE)pTex; +} + +HTEXTURE CALL HGE_Impl::Texture_Load(const char *filename, DWORD size, bool bMipmap) +{ + void *data; + DWORD _size; + D3DFORMAT fmt1, fmt2; + LPDIRECT3DTEXTURE9 pTex; + D3DXIMAGE_INFO info; + CTextureList *texItem; + + if(size) { data=(void *)filename; _size=size; } + else + { + data=pHGE->Resource_Load(filename, &_size); + if(!data) return NULL; + } + + if(*(DWORD*)data == 0x20534444) // Compressed DDS format magic number + { + fmt1=D3DFMT_UNKNOWN; + fmt2=D3DFMT_A8R8G8B8; + } + else + { + fmt1=D3DFMT_A8R8G8B8; + fmt2=D3DFMT_UNKNOWN; + } + +// if( FAILED( D3DXCreateTextureFromFileInMemory( pD3DDevice, data, _size, &pTex ) ) ) pTex=NULL; + if( FAILED( D3DXCreateTextureFromFileInMemoryEx( pD3DDevice, data, _size, + D3DX_DEFAULT, D3DX_DEFAULT, + bMipmap ? 0:1, // Mip levels + 0, // Usage + fmt1, // Format + D3DPOOL_MANAGED, // Memory pool + D3DX_FILTER_NONE, // Filter + D3DX_DEFAULT, // Mip filter + 0, // Color key + &info, NULL, + &pTex ) ) ) + + if( FAILED( D3DXCreateTextureFromFileInMemoryEx( pD3DDevice, data, _size, + D3DX_DEFAULT, D3DX_DEFAULT, + bMipmap ? 0:1, // Mip levels + 0, // Usage + fmt2, // Format + D3DPOOL_MANAGED, // Memory pool + D3DX_FILTER_NONE, // Filter + D3DX_DEFAULT, // Mip filter + 0, // Color key + &info, NULL, + &pTex ) ) ) + + { + _PostError("Can't create texture"); + if(!size) Resource_Free(data); + return NULL; + } + + if(!size) Resource_Free(data); + + texItem=new CTextureList; + texItem->tex=(HTEXTURE)pTex; + texItem->width=info.Width; + texItem->height=info.Height; + texItem->next=textures; + textures=texItem; + + return (HTEXTURE)pTex; +} + +void CALL HGE_Impl::Texture_Free(HTEXTURE tex) +{ + LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex; + CTextureList *texItem=textures, *texPrev=0; + + while(texItem) + { + if(texItem->tex==tex) + { + if(texPrev) texPrev->next=texItem->next; + else textures=texItem->next; + delete texItem; + break; + } + texPrev=texItem; + texItem=texItem->next; + } + if(pTex != NULL) pTex->Release(); +} + +int CALL HGE_Impl::Texture_GetWidth(HTEXTURE tex, bool bOriginal) +{ + D3DSURFACE_DESC TDesc; + LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex; + CTextureList *texItem=textures; + + if(bOriginal) + { + while(texItem) + { + if(texItem->tex==tex) return texItem->width; + texItem=texItem->next; + } + return 0; + } + else + { + if(FAILED(pTex->GetLevelDesc(0, &TDesc))) return 0; + else return TDesc.Width; + } +} + + +int CALL HGE_Impl::Texture_GetHeight(HTEXTURE tex, bool bOriginal) +{ + D3DSURFACE_DESC TDesc; + LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex; + CTextureList *texItem=textures; + + if(bOriginal) + { + while(texItem) + { + if(texItem->tex==tex) return texItem->height; + texItem=texItem->next; + } + return 0; + } + else + { + if(FAILED(pTex->GetLevelDesc(0, &TDesc))) return 0; + else return TDesc.Height; + } +} + + +DWORD * CALL HGE_Impl::Texture_Lock(HTEXTURE tex, bool bReadOnly, int left, int top, int width, int height) +{ + LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex; + D3DSURFACE_DESC TDesc; + D3DLOCKED_RECT TRect; + RECT region, *prec; + int flags; + + pTex->GetLevelDesc(0, &TDesc); + if(TDesc.Format!=D3DFMT_A8R8G8B8 && TDesc.Format!=D3DFMT_X8R8G8B8) return 0; + + if(width && height) + { + region.left=left; + region.top=top; + region.right=left+width; + region.bottom=top+height; + prec=®ion; + } + else prec=0; + + if(bReadOnly) flags=D3DLOCK_READONLY; + else flags=0; + + if(FAILED(pTex->LockRect(0, &TRect, prec, flags))) + { + _PostError("Can't lock texture"); + return 0; + } + + return (DWORD *)TRect.pBits; +} + + +void CALL HGE_Impl::Texture_Unlock(HTEXTURE tex) +{ + LPDIRECT3DTEXTURE9 pTex=(LPDIRECT3DTEXTURE9)tex; + pTex->UnlockRect(0); +} + +//////// Implementation //////// + +void HGE_Impl::_render_batch(bool bEndScene) +{ + if(VertArray) + { + pVB->Unlock(); + + if(nPrim) + { + switch(CurPrimType) + { + case HGEPRIM_QUADS: + pD3DDevice->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, 0, 0, nPrim<<2, 0, nPrim<<1); + break; + + case HGEPRIM_TRIPLES: + pD3DDevice->DrawPrimitive(D3DPT_TRIANGLELIST, 0, nPrim); + break; + + case HGEPRIM_LINES: + pD3DDevice->DrawPrimitive(D3DPT_LINELIST, 0, nPrim); + break; + } + + nPrim=0; + } + + if(bEndScene) VertArray = 0; + else pVB->Lock( 0, 0, (VOID**)&VertArray, 0 ); + } +} + +void HGE_Impl::_SetBlendMode(int blend) +{ + if((blend & BLEND_ALPHABLEND) != (CurBlendMode & BLEND_ALPHABLEND)) + { + if(blend & BLEND_ALPHABLEND) pD3DDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA); + else pD3DDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE); + } + + if((blend & BLEND_ZWRITE) != (CurBlendMode & BLEND_ZWRITE)) + { + if(blend & BLEND_ZWRITE) pD3DDevice->SetRenderState(D3DRS_ZWRITEENABLE, TRUE); + else pD3DDevice->SetRenderState(D3DRS_ZWRITEENABLE, FALSE); + } + + if((blend & BLEND_COLORADD) != (CurBlendMode & BLEND_COLORADD)) + { + if(blend & BLEND_COLORADD) pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_ADD); + else pD3DDevice->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_MODULATE); + } + + CurBlendMode = blend; +} + +void HGE_Impl::_SetProjectionMatrix(int width, int height) +{ + D3DXMATRIX tmp; + D3DXMatrixScaling(&matProj, 1.0f, -1.0f, 1.0f); + D3DXMatrixTranslation(&tmp, -0.5f, height+0.5f, 0.0f); + D3DXMatrixMultiply(&matProj, &matProj, &tmp); + D3DXMatrixOrthoOffCenterLH(&tmp, 0, (float)width, 0, (float)height, 0.0f, 1.0f); + D3DXMatrixMultiply(&matProj, &matProj, &tmp); +} + +bool HGE_Impl::_GfxInit() +{ + static const char *szFormats[]={"UNKNOWN", "R5G6B5", "X1R5G5B5", "A1R5G5B5", "X8R8G8B8", "A8R8G8B8"}; + D3DADAPTER_IDENTIFIER9 AdID; + D3DDISPLAYMODE Mode; + D3DFORMAT Format=D3DFMT_UNKNOWN; + UINT nModes, i; + +// Init D3D + + pD3D=Direct3DCreate9(D3D_SDK_VERSION); // D3D_SDK_VERSION + if(pD3D==NULL) + { + _PostError("Can't create D3D interface"); + return false; + } + +// Get adapter info + + pD3D->GetAdapterIdentifier(D3DADAPTER_DEFAULT, 0, &AdID); + System_Log("%s: D3D Driver: %s",GRAPHICS_SRC_FN,AdID.Driver); + System_Log("%s: Description: %s",GRAPHICS_SRC_FN,AdID.Description); + System_Log("%s: Version: %d.%d.%d.%d", + GRAPHICS_SRC_FN, + HIWORD(AdID.DriverVersion.HighPart), + LOWORD(AdID.DriverVersion.HighPart), + HIWORD(AdID.DriverVersion.LowPart), + LOWORD(AdID.DriverVersion.LowPart)); + +// Set up Windowed presentation parameters + + if(FAILED(pD3D->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &Mode)) || Mode.Format==D3DFMT_UNKNOWN) + { + _PostError("Can't determine desktop video mode"); + if(bWindowed) return false; + } + + ZeroMemory(&d3dppW, sizeof(d3dppW)); + + d3dppW.BackBufferWidth = nScreenWidth; + d3dppW.BackBufferHeight = nScreenHeight; + d3dppW.BackBufferFormat = Mode.Format; + d3dppW.BackBufferCount = 1; + d3dppW.MultiSampleType = D3DMULTISAMPLE_NONE; + d3dppW.hDeviceWindow = hwnd; + d3dppW.Windowed = TRUE; + + if(nHGEFPS==HGEFPS_VSYNC) { d3dppW.SwapEffect = D3DSWAPEFFECT_COPY; d3dppW.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT; } + else { d3dppW.SwapEffect = D3DSWAPEFFECT_COPY; d3dppW.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;} + + if(bZBuffer) + { + d3dppW.EnableAutoDepthStencil = TRUE; + d3dppW.AutoDepthStencilFormat = D3DFMT_D16; + } + +// Set up Full Screen presentation parameters + + nModes=pD3D->GetAdapterModeCount(D3DADAPTER_DEFAULT, Mode.Format); + + for(i=0; i<nModes; i++) + { + pD3D->EnumAdapterModes(D3DADAPTER_DEFAULT, Mode.Format, i, &Mode); + if(Mode.Width != (UINT)nScreenWidth || Mode.Height != (UINT)nScreenHeight) continue; + if(nScreenBPP==16 && (_format_id(Mode.Format) > _format_id(D3DFMT_A1R5G5B5))) continue; + if(_format_id(Mode.Format) > _format_id(Format)) Format=Mode.Format; + } + + if(Format == D3DFMT_UNKNOWN) + { + _PostError("Can't find appropriate full screen video mode"); + if(!bWindowed) return false; + } + + ZeroMemory(&d3dppFS, sizeof(d3dppFS)); + + d3dppFS.BackBufferWidth = nScreenWidth; + d3dppFS.BackBufferHeight = nScreenHeight; + d3dppFS.BackBufferFormat = Format; + d3dppFS.BackBufferCount = 1; + d3dppFS.MultiSampleType = D3DMULTISAMPLE_NONE; + d3dppFS.hDeviceWindow = hwnd; + d3dppFS.Windowed = FALSE; + + d3dppFS.SwapEffect = D3DSWAPEFFECT_FLIP; + d3dppFS.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT; + + if(nHGEFPS==HGEFPS_VSYNC) d3dppFS.PresentationInterval = D3DPRESENT_INTERVAL_ONE; + else d3dppFS.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; + + if(bZBuffer) + { + d3dppFS.EnableAutoDepthStencil = TRUE; + d3dppFS.AutoDepthStencilFormat = D3DFMT_D16; + } + + d3dpp = bWindowed ? &d3dppW : &d3dppFS; + + if(_format_id(d3dpp->BackBufferFormat) < 4) nScreenBPP=16; + else nScreenBPP=32; + +// Create D3D Device + + if( FAILED( pD3D->CreateDevice( D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, + D3DCREATE_SOFTWARE_VERTEXPROCESSING, + d3dpp, &pD3DDevice ) ) ) + { + _PostError("Can't create D3D device"); + return false; + } + + _AdjustWindow(); + + System_Log("%s: Mode: %d x %d x %s\n",GRAPHICS_SRC_FN,nScreenWidth,nScreenHeight,szFormats[_format_id(Format)]); + +// Create vertex batch buffer + + VertArray=0; + textures=0; + +// Init all stuff that can be lost + + _SetProjectionMatrix(nScreenWidth, nScreenHeight); + D3DXMatrixIdentity(&matView); + + if(!_init_lost()) return false; + + Gfx_Clear(0); + + return true; +} + +int HGE_Impl::_format_id(D3DFORMAT fmt) +{ + switch(fmt) { + case D3DFMT_R5G6B5: return 1; + case D3DFMT_X1R5G5B5: return 2; + case D3DFMT_A1R5G5B5: return 3; + case D3DFMT_X8R8G8B8: return 4; + case D3DFMT_A8R8G8B8: return 5; + default: return 0; + } +} + +void HGE_Impl::_AdjustWindow() +{ + RECT *rc; + LONG style; + + if(bWindowed) {rc=&rectW; style=styleW; } + else {rc=&rectFS; style=styleFS; } + SetWindowLong(hwnd, GWL_STYLE, style); + + style=GetWindowLong(hwnd, GWL_EXSTYLE); + if(bWindowed) + { + SetWindowLong(hwnd, GWL_EXSTYLE, style & (~WS_EX_TOPMOST)); + SetWindowPos(hwnd, HWND_NOTOPMOST, rc->left, rc->top, rc->right-rc->left, rc->bottom-rc->top, SWP_FRAMECHANGED); + } + else + { + SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_TOPMOST); + SetWindowPos(hwnd, HWND_TOPMOST, rc->left, rc->top, rc->right-rc->left, rc->bottom-rc->top, SWP_FRAMECHANGED); + } +} + +void HGE_Impl::_Resize(int width, int height) +{ + if(hwndParent) + { + //if(procFocusLostFunc) procFocusLostFunc(); + + d3dppW.BackBufferWidth=width; + d3dppW.BackBufferHeight=height; + nScreenWidth=width; + nScreenHeight=height; + + _SetProjectionMatrix(nScreenWidth, nScreenHeight); + _GfxRestore(); + + //if(procFocusGainFunc) procFocusGainFunc(); + } +} + +void HGE_Impl::_GfxDone() +{ + CRenderTargetList *target=pTargets, *next_target; + + while(textures) Texture_Free(textures->tex); + + if(pScreenSurf) { pScreenSurf->Release(); pScreenSurf=0; } + if(pScreenDepth) { pScreenDepth->Release(); pScreenDepth=0; } + + while(target) + { + if(target->pTex) target->pTex->Release(); + if(target->pDepth) target->pDepth->Release(); + next_target=target->next; + delete target; + target=next_target; + } + pTargets=0; + + if(pIB) + { + pD3DDevice->SetIndices(NULL); + pIB->Release(); + pIB=0; + } + if(pVB) + { + if(VertArray) { pVB->Unlock(); VertArray=0; } + pD3DDevice->SetStreamSource( 0, NULL, 0, sizeof(hgeVertex) ); + pVB->Release(); + pVB=0; + } + if(pD3DDevice) { pD3DDevice->Release(); pD3DDevice=0; } + if(pD3D) { pD3D->Release(); pD3D=0; } +} + + +bool HGE_Impl::_GfxRestore() +{ + CRenderTargetList *target=pTargets; + + //if(!pD3DDevice) return false; + //if(pD3DDevice->TestCooperativeLevel() == D3DERR_DEVICELOST) return; + + if(pScreenSurf) pScreenSurf->Release(); + if(pScreenDepth) pScreenDepth->Release(); + + while(target) + { + if(target->pTex) target->pTex->Release(); + if(target->pDepth) target->pDepth->Release(); + target=target->next; + } + + if(pIB) + { + pD3DDevice->SetIndices(NULL); + pIB->Release(); + } + if(pVB) + { + pD3DDevice->SetStreamSource( 0, NULL, 0, sizeof(hgeVertex) ); + pVB->Release(); + } + + pD3DDevice->Reset(d3dpp); + + if(!_init_lost()) return false; + + if(procGfxRestoreFunc) return procGfxRestoreFunc(); + + return true; +} + + +bool HGE_Impl::_init_lost() +{ + CRenderTargetList *target=pTargets; + +// Store render target + + pScreenSurf=0; + pScreenDepth=0; + + pD3DDevice->GetRenderTarget(0, &pScreenSurf); + pD3DDevice->GetDepthStencilSurface(&pScreenDepth); + + while(target) + { + if(target->pTex) + D3DXCreateTexture(pD3DDevice, target->width, target->height, 1, D3DUSAGE_RENDERTARGET, + d3dpp->BackBufferFormat, D3DPOOL_DEFAULT, &target->pTex); + if(target->pDepth) + pD3DDevice->CreateDepthStencilSurface(target->width, target->height, + D3DFMT_D16, D3DMULTISAMPLE_NONE, 0, false, &target->pDepth, NULL); + target=target->next; + } + +// Create Vertex buffer + + if( FAILED (pD3DDevice->CreateVertexBuffer(VERTEX_BUFFER_SIZE*sizeof(hgeVertex), + D3DUSAGE_WRITEONLY, + D3DFVF_HGEVERTEX, + D3DPOOL_DEFAULT, &pVB, NULL))) + { + _PostError("Can't create D3D vertex buffer"); + return false; + } + + pD3DDevice->SetVertexShader( NULL ); + pD3DDevice->SetFVF( D3DFVF_HGEVERTEX ); + pD3DDevice->SetStreamSource( 0, pVB, 0, sizeof(hgeVertex) ); + +// Create and setup Index buffer + + if( FAILED( pD3DDevice->CreateIndexBuffer(VERTEX_BUFFER_SIZE*6/4*sizeof(WORD), + D3DUSAGE_WRITEONLY, + D3DFMT_INDEX16, + D3DPOOL_DEFAULT, &pIB, NULL))) + { + _PostError("Can't create D3D index buffer"); + return false; + } + + WORD *pIndices, n=0; + if( FAILED( pIB->Lock( 0, 0, (VOID**)&pIndices, 0 ) ) ) + { + _PostError("Can't lock D3D index buffer"); + return false; + } + + for(int i=0; i<VERTEX_BUFFER_SIZE/4; i++) { + *pIndices++=n; + *pIndices++=n+1; + *pIndices++=n+2; + *pIndices++=n+2; + *pIndices++=n+3; + *pIndices++=n; + n+=4; + } + + pIB->Unlock(); + pD3DDevice->SetIndices(pIB); + +// Set common render states + + //pD3DDevice->SetRenderState( D3DRS_LASTPIXEL, FALSE ); + pD3DDevice->SetRenderState( D3DRS_CULLMODE, D3DCULL_NONE ); + pD3DDevice->SetRenderState( D3DRS_LIGHTING, FALSE ); + + pD3DDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE ); + pD3DDevice->SetRenderState( D3DRS_SRCBLEND, D3DBLEND_SRCALPHA ); + pD3DDevice->SetRenderState( D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA ); + + pD3DDevice->SetRenderState( D3DRS_ALPHATESTENABLE, TRUE ); + pD3DDevice->SetRenderState( D3DRS_ALPHAREF, 0x01 ); + pD3DDevice->SetRenderState( D3DRS_ALPHAFUNC, D3DCMP_GREATEREQUAL ); + + pD3DDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE ); + pD3DDevice->SetTextureStageState( 0, D3DTSS_COLORARG1, D3DTA_TEXTURE ); + pD3DDevice->SetTextureStageState( 0, D3DTSS_COLORARG2, D3DTA_DIFFUSE ); + + pD3DDevice->SetTextureStageState( 0, D3DTSS_ALPHAOP, D3DTOP_MODULATE ); + pD3DDevice->SetTextureStageState( 0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE ); + pD3DDevice->SetTextureStageState( 0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE ); + + pD3DDevice->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_POINT); + + if(bTextureFilter) + { + pD3DDevice->SetSamplerState(0,D3DSAMP_MAGFILTER,D3DTEXF_LINEAR); + pD3DDevice->SetSamplerState(0,D3DSAMP_MINFILTER,D3DTEXF_LINEAR); + } + else + { + pD3DDevice->SetSamplerState(0,D3DSAMP_MAGFILTER,D3DTEXF_POINT); + pD3DDevice->SetSamplerState(0,D3DSAMP_MINFILTER,D3DTEXF_POINT); + } + + nPrim=0; + CurPrimType=HGEPRIM_QUADS; + CurBlendMode = BLEND_DEFAULT; + CurTexture = NULL; + + pD3DDevice->SetTransform(D3DTS_VIEW, &matView); + pD3DDevice->SetTransform(D3DTS_PROJECTION, &matProj); + + return true; +} diff --git a/archive/hgewin/hge_impl.h b/archive/hgewin/hge_impl.h new file mode 100755 index 0000000..244dafc --- /dev/null +++ b/archive/hgewin/hge_impl.h @@ -0,0 +1,356 @@ +// -*- C++ -*- +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Common core implementation header +** Upgraded to DirectX9 By Chris Xiong, 2013/08/08 +*/ + + +#ifndef HGE_IMPL_H +#define HGE_IMPL_H + +#include "hge.h" +#include <stdio.h> +#include <d3d9.h> +#include <d3dx9.h> + +#define DEMO + +#define D3DFVF_HGEVERTEX (D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_TEX1) +#define VERTEX_BUFFER_SIZE 4000 + + +typedef BOOL (WINAPI *GetSystemPowerStatusFunc)(LPSYSTEM_POWER_STATUS); + + +struct CRenderTargetList +{ + int width; + int height; + IDirect3DTexture9* pTex; + IDirect3DSurface9* pDepth; + CRenderTargetList* next; +}; + +struct CTextureList +{ + HTEXTURE tex; + int width; + int height; + CTextureList* next; +}; + +struct CResourceList +{ + char filename[_MAX_PATH]; + char password[64]; + CResourceList* next; +}; + +struct CStreamList +{ + HSTREAM hstream; + void* data; + CStreamList* next; +}; + +struct CInputEventList +{ + hgeInputEvent event; + CInputEventList* next; +}; + + +void DInit(); +void DDone(); +bool DFrame(); + + +/* +** HGE Interface implementation +*/ +class HGE_Impl : public HGE +{ +public: + virtual void CALL Release(); + + virtual bool CALL System_Initiate(); + virtual void CALL System_Shutdown(); + virtual bool CALL System_Start(); + virtual void CALL System_SetStateBool (hgeBoolState state, bool value); + virtual void CALL System_SetStateFunc (hgeFuncState state, hgeCallback value); + virtual void CALL System_SetStateHwnd (hgeHwndState state, HWND value); + virtual void CALL System_SetStateInt (hgeIntState state, int value); + virtual void CALL System_SetStateString(hgeStringState state, const char *value); + virtual bool CALL System_GetStateBool (hgeBoolState ); + virtual hgeCallback CALL System_GetStateFunc (hgeFuncState ); + virtual HWND CALL System_GetStateHwnd (hgeHwndState ); + virtual int CALL System_GetStateInt (hgeIntState ); + virtual const char* CALL System_GetStateString(hgeStringState); + virtual const char* CALL System_GetErrorMessage(); + virtual void CALL System_Log(const char *format, ...); + virtual bool CALL System_Launch(const char *url); + virtual void CALL System_Snapshot(const char *filename=0); + + virtual void* CALL Resource_Load(const char *filename, DWORD *size=0); + virtual void CALL Resource_Free(void *res); + virtual bool CALL Resource_AttachPack(const char *filename, const char *password=0); + virtual void CALL Resource_RemovePack(const char *filename); + virtual void CALL Resource_RemoveAllPacks(); + virtual char* CALL Resource_MakePath(const char *filename=0); + virtual char* CALL Resource_EnumFiles(const char *wildcard=0); + virtual char* CALL Resource_EnumFolders(const char *wildcard=0); + + virtual void CALL Ini_SetInt(const char *section, const char *name, int value); + virtual int CALL Ini_GetInt(const char *section, const char *name, int def_val); + virtual void CALL Ini_SetFloat(const char *section, const char *name, float value); + virtual float CALL Ini_GetFloat(const char *section, const char *name, float def_val); + virtual void CALL Ini_SetString(const char *section, const char *name, const char *value); + virtual char* CALL Ini_GetString(const char *section, const char *name, const char *def_val); + + virtual void CALL Random_Seed(int seed=0); + virtual int CALL Random_Int(int min, int max); + virtual float CALL Random_Float(float min, float max); + + virtual float CALL Timer_GetTime(); + virtual float CALL Timer_GetDelta(); + virtual int CALL Timer_GetFPS(); + virtual float CALL Timer_GetFPSf(); + + virtual HEFFECT CALL Effect_Load(const char *filename, DWORD size=0); + virtual void CALL Effect_Free(HEFFECT eff); + virtual HCHANNEL CALL Effect_Play(HEFFECT eff); + virtual HCHANNEL CALL Effect_PlayEx(HEFFECT eff, float volume=1.0, float pan=0.0, float pitch=1.0f, bool loop=false); + + virtual HMUSIC CALL Music_Load(const char *filename, DWORD size=0); + virtual void CALL Music_Free(HMUSIC mus); + virtual HCHANNEL CALL Music_Play(HMUSIC mus, bool loop, int volume = 100, int order = 0, int row = 0); + virtual void CALL Music_SetAmplification(HMUSIC music, int ampl); + virtual int CALL Music_GetAmplification(HMUSIC music); + virtual int CALL Music_GetLength(HMUSIC music); + virtual void CALL Music_SetPos(HMUSIC music, int order, int row); + virtual bool CALL Music_GetPos(HMUSIC music, int *order, int *row); + virtual void CALL Music_SetInstrVolume(HMUSIC music, int instr, int volume); + virtual int CALL Music_GetInstrVolume(HMUSIC music, int instr); + virtual void CALL Music_SetChannelVolume(HMUSIC music, int channel, int volume); + virtual int CALL Music_GetChannelVolume(HMUSIC music, int channel); + + virtual HSTREAM CALL Stream_Load(const char *filename, DWORD size=0); + virtual void CALL Stream_Free(HSTREAM stream); + virtual HCHANNEL CALL Stream_Play(HSTREAM stream, bool loop, int volume = 100); + + virtual void CALL Channel_SetPanning(HCHANNEL chn, float pan); + virtual void CALL Channel_SetVolume(HCHANNEL chn, float volume); + virtual void CALL Channel_SetPitch(HCHANNEL chn, float pitch); + virtual void CALL Channel_Pause(HCHANNEL chn); + virtual void CALL Channel_Resume(HCHANNEL chn); + virtual void CALL Channel_Stop(HCHANNEL chn); + virtual void CALL Channel_PauseAll(); + virtual void CALL Channel_ResumeAll(); + virtual void CALL Channel_StopAll(); + virtual bool CALL Channel_IsPlaying(HCHANNEL chn);
+ virtual float CALL Channel_GetLength(HCHANNEL chn);
+ virtual float CALL Channel_GetPos(HCHANNEL chn);
+ virtual void CALL Channel_SetPos(HCHANNEL chn, float fSeconds);
+ virtual int CALL Channel_GetPos_BySample(HCHANNEL chn);
+ virtual void CALL Channel_SetPos_BySample(HCHANNEL chn, int iSample);
+ virtual void CALL Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan = -101, float pitch = -1);
+ virtual bool CALL Channel_IsSliding(HCHANNEL channel); + + virtual void CALL Input_GetMousePos(float *x, float *y); + virtual void CALL Input_SetMousePos(float x, float y); + virtual int CALL Input_GetMouseWheel(); + virtual bool CALL Input_IsMouseOver(); + virtual bool CALL Input_KeyDown(int key); + virtual bool CALL Input_KeyUp(int key); + virtual bool CALL Input_GetKeyState(int key); + virtual int CALL Input_GetKeyStateEx(int key); + virtual const char* CALL Input_GetKeyName(int key); + virtual int CALL Input_GetKey(); + virtual int CALL Input_GetChar(); + virtual bool CALL Input_GetEvent(hgeInputEvent *event); + + virtual bool CALL Gfx_BeginScene(HTARGET target=0); + virtual void CALL Gfx_EndScene(); + virtual void CALL Gfx_Clear(DWORD color); + virtual void CALL Gfx_RenderLine(float x1, float y1, float x2, float y2, DWORD color=0xFFFFFFFF, float z=0.5f); + virtual void CALL Gfx_RenderTriple(const hgeTriple *triple); + virtual void CALL Gfx_RenderQuad(const hgeQuad *quad); + virtual hgeVertex* CALL Gfx_StartBatch(int prim_type, HTEXTURE tex, int blend, int *max_prim); + virtual void CALL Gfx_FinishBatch(int nprim); + virtual void CALL Gfx_SetClipping(int x=0, int y=0, int w=0, int h=0); + virtual void CALL Gfx_SetTransform(float x=0, float y=0, float dx=0, float dy=0, float rot=0, float hscale=0, float vscale=0); + + virtual HTARGET CALL Target_Create(int width, int height, bool zbuffer); + virtual void CALL Target_Free(HTARGET target); + virtual HTEXTURE CALL Target_GetTexture(HTARGET target); + + virtual HTEXTURE CALL Texture_Create(int width, int height); + virtual HTEXTURE CALL Texture_Load(const char *filename, DWORD size=0, bool bMipmap=false); + virtual void CALL Texture_Free(HTEXTURE tex); + virtual int CALL Texture_GetWidth(HTEXTURE tex, bool bOriginal=false); + virtual int CALL Texture_GetHeight(HTEXTURE tex, bool bOriginal=false); + virtual DWORD* CALL Texture_Lock(HTEXTURE tex, bool bReadOnly=true, int left=0, int top=0, int width=0, int height=0); + virtual void CALL Texture_Unlock(HTEXTURE tex); + + //////// Implementation //////// + + static HGE_Impl* _Interface_Get(); + void _FocusChange(bool bAct); + void _PostError(const char *error); + + + HINSTANCE hInstance; + HWND hwnd; + + bool bActive; + char szError[256]; + char szAppPath[_MAX_PATH]; + char szIniString[256]; + + + // System States + bool (*procFrameFunc)(); + bool (*procRenderFunc)(); + bool (*procFocusLostFunc)(); + bool (*procFocusGainFunc)(); + bool (*procGfxRestoreFunc)(); + bool (*procExitFunc)(); + const char* szIcon; + char szWinTitle[256]; + int nScreenWidth; + int nScreenHeight; + int nScreenBPP; + bool bWindowed; + bool bZBuffer; + bool bTextureFilter; + char szIniFile[_MAX_PATH]; + char szLogFile[_MAX_PATH]; + bool bUseSound; + int nSampleRate; + int nFXVolume; + int nMusVolume; + int nStreamVolume; + int nHGEFPS; + bool bHideMouse; + bool bDontSuspend; + HWND hwndParent; + + #ifdef DEMO + bool bDMO; + #endif + + + // Power + int nPowerStatus; + HMODULE hKrnl32; + GetSystemPowerStatusFunc lpfnGetSystemPowerStatus; + + void _InitPowerStatus(); + void _UpdatePowerStatus(); + void _DonePowerStatus(); + + + // Graphics + D3DPRESENT_PARAMETERS* d3dpp; + + D3DPRESENT_PARAMETERS d3dppW; + RECT rectW; + LONG styleW; + + D3DPRESENT_PARAMETERS d3dppFS; + RECT rectFS; + LONG styleFS; + + IDirect3D9* pD3D; + IDirect3DDevice9* pD3DDevice; + IDirect3DVertexBuffer9* pVB; + IDirect3DIndexBuffer9* pIB; + + IDirect3DSurface9* pScreenSurf; + IDirect3DSurface9* pScreenDepth; + CRenderTargetList* pTargets; + CRenderTargetList* pCurTarget; + + D3DXMATRIX matView; + D3DXMATRIX matProj; + + CTextureList* textures; + hgeVertex* VertArray; + + int nPrim; + int CurPrimType; + int CurBlendMode; + HTEXTURE CurTexture; + + bool _GfxInit(); + void _GfxDone(); + bool _GfxRestore(); + void _AdjustWindow(); + void _Resize(int width, int height); + bool _init_lost(); + void _render_batch(bool bEndScene=false); + int _format_id(D3DFORMAT fmt); + void _SetBlendMode(int blend); + void _SetProjectionMatrix(int width, int height); + + + // Audio + //HINSTANCE hBass; + void* hOpenAL; + bool bSilent; + CStreamList* streams; + bool _SoundInit(); + void _SoundDone(); + void _SetMusVolume(int vol); + void _SetStreamVolume(int vol); + void _SetFXVolume(int vol); + + + // Input + int VKey; + int Char; + int Zpos; + float Xpos; + float Ypos; + bool bMouseOver; + bool bCaptured; + char keyz[256]; + bool keylast[256]; + CInputEventList* queue; + void _UpdateMouse(); + void _InputInit(); + void _ClearQueue(); + void _BuildEvent(int type, int key, int scan, int flags, int x, int y); + + + // Resources + char szTmpFilename[_MAX_PATH]; + CResourceList* res; + HANDLE hSearch; + WIN32_FIND_DATA SearchData; + + + // Timer + float fTime; + float fDeltaTime; + float fUpdateFPSDelay; + float nFPSf; + DWORD nFixedDelta; + int nFPS; + int Fcnt; + DWORD t0, t0fps, dt; + int cfps; + + +private: + HGE_Impl(); +}; + +extern HGE_Impl* pHGE; + +#endif + diff --git a/archive/hgewin/ini.cpp b/archive/hgewin/ini.cpp new file mode 100755 index 0000000..eef4354 --- /dev/null +++ b/archive/hgewin/ini.cpp @@ -0,0 +1,73 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: ini file +*/ + + +#include "hge_impl.h" + + +void CALL HGE_Impl::Ini_SetInt(const char *section, const char *name, int value) +{ + char buf[256]; + + if(szIniFile[0]) { + sprintf(buf,"%d",value); + WritePrivateProfileString(section, name, buf, szIniFile); + } +} + + +int CALL HGE_Impl::Ini_GetInt(const char *section, const char *name, int def_val) +{ + char buf[256]; + + if(szIniFile[0]) { + if(GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile)) + { return atoi(buf); } + else { return def_val; } + } + return def_val; +} + + +void CALL HGE_Impl::Ini_SetFloat(const char *section, const char *name, float value) +{ + char buf[256]; + + if(szIniFile[0]) { + sprintf(buf,"%f",value); + WritePrivateProfileString(section, name, buf, szIniFile); + } +} + + +float CALL HGE_Impl::Ini_GetFloat(const char *section, const char *name, float def_val) +{ + char buf[256]; + + if(szIniFile[0]) { + if(GetPrivateProfileString(section, name, "", buf, sizeof(buf), szIniFile)) + { return (float)atof(buf); } + else { return def_val; } + } + return def_val; +} + + +void CALL HGE_Impl::Ini_SetString(const char *section, const char *name, const char *value) +{ + if(szIniFile[0]) WritePrivateProfileString(section, name, value, szIniFile); +} + + +char* CALL HGE_Impl::Ini_GetString(const char *section, const char *name, const char *def_val) +{ + if(szIniFile[0]) GetPrivateProfileString(section, name, def_val, szIniString, sizeof(szIniString), szIniFile); + else strcpy(szIniString, def_val); + return szIniString; +} + diff --git a/archive/hgewin/input.cpp b/archive/hgewin/input.cpp new file mode 100755 index 0000000..0610376 --- /dev/null +++ b/archive/hgewin/input.cpp @@ -0,0 +1,261 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: input +*/ + + +#include "hge_impl.h" + + +const char *KeyNames[] = +{ + "?", + "Left Mouse Button", "Right Mouse Button", "?", "Middle Mouse Button", + "?", "?", "?", "Backspace", "Tab", "?", "?", "?", "Enter", "?", "?", + "Shift", "Ctrl", "Alt", "Pause", "Caps Lock", "?", "?", "?", "?", "?", "?", + "Escape", "?", "?", "?", "?", + "Space", "Page Up", "Page Down", "End", "Home", + "Left Arrow", "Up Arrow", "Right Arrow", "Down Arrow", + "?", "?", "?", "?", "Insert", "Delete", "?", + "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", + "?", "?", "?", "?", "?", "?", "?", + "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", + "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", + "Left Win", "Right Win", "Application", "?", "?", + "NumPad 0", "NumPad 1", "NumPad 2", "NumPad 3", "NumPad 4", + "NumPad 5", "NumPad 6", "NumPad 7", "NumPad 8", "NumPad 9", + "Multiply", "Add", "?", "Subtract", "Decimal", "Divide", + "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "Num Lock", "Scroll Lock", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "Semicolon", "Equals", "Comma", "Minus", "Period", "Slash", "Grave", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", + "Left bracket", "Backslash", "Right bracket", "Apostrophe", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?", "?", "?", "?", "?", "?", "?", "?", + "?", "?", "?" +}; + + +bool CALL HGE_Impl::Input_GetEvent(hgeInputEvent *event) +{ + CInputEventList *eptr; + + if(queue) + { + eptr=queue; + memcpy(event, &eptr->event, sizeof(hgeInputEvent)); + queue=eptr->next; + delete eptr; + return true; + } + + return false; +} + +void CALL HGE_Impl::Input_GetMousePos(float *x, float *y) +{ + *x=Xpos; *y=Ypos; +} + + +void CALL HGE_Impl::Input_SetMousePos(float x, float y) +{ + POINT pt; + pt.x=(long)x; pt.y=(long)y; + ClientToScreen(hwnd, &pt); + SetCursorPos(pt.x,pt.y); +} + +int CALL HGE_Impl::Input_GetMouseWheel() +{ + return Zpos; +} + +bool CALL HGE_Impl::Input_IsMouseOver() +{ + return bMouseOver; +} + +bool CALL HGE_Impl::Input_GetKeyState(int key) +{ + return ((GetKeyState(key) & 0x8000) != 0); +} + +int CALL HGE_Impl::Input_GetKeyStateEx(int key)//New function +{ + if (!Input_GetKeyState(key)&&keylast[key])return HGEKST_RELEASE; + if (!Input_GetKeyState(key))return HGEKST_NONE; + if (keylast[key])return HGEKST_KEEP; + return HGEKST_HIT; +} + +bool CALL HGE_Impl::Input_KeyDown(int key) +{ + return (keyz[key] & 1) != 0; +} + +bool CALL HGE_Impl::Input_KeyUp(int key) +{ + return (keyz[key] & 2) != 0; +} + +const char* CALL HGE_Impl::Input_GetKeyName(int key) +{ + return KeyNames[key]; +} + +int CALL HGE_Impl::Input_GetKey() +{ + return VKey; +} + +int CALL HGE_Impl::Input_GetChar() +{ + return Char; +} + + +//////// Implementation //////// + + +void HGE_Impl::_InputInit() +{ + POINT pt; + GetCursorPos(&pt); + ScreenToClient(hwnd, &pt); + Xpos = (float)pt.x; + Ypos = (float)pt.y; + + memset(&keyz, 0, sizeof(keyz)); + memset(keylast,0,sizeof(keylast)); +} + +void HGE_Impl::_UpdateMouse() +{ + POINT pt; + RECT rc; + + GetCursorPos(&pt); + GetClientRect(hwnd, &rc); + MapWindowPoints(hwnd, NULL, (LPPOINT)&rc, 2); + + if(bCaptured || (PtInRect(&rc, pt) && WindowFromPoint(pt)==hwnd)) + bMouseOver=true; + else + bMouseOver=false; +} + +void HGE_Impl::_BuildEvent(int type, int key, int scan, int flags, int x, int y) +{ + CInputEventList *last, *eptr=new CInputEventList; + unsigned char kbstate[256]; + POINT pt; + + eptr->event.type=type; + eptr->event.chr=0; + pt.x=x; pt.y=y; + + GetKeyboardState(kbstate); + if(type==INPUT_KEYDOWN) + { + if((flags & HGEINP_REPEAT) == 0) keyz[key] |= 1; + ToAscii(key, scan, kbstate, (unsigned short *)&eptr->event.chr, 0); + } + if(type==INPUT_KEYUP) + { + keyz[key] |= 2; + ToAscii(key, scan, kbstate, (unsigned short *)&eptr->event.chr, 0); + } + if(type==INPUT_MOUSEWHEEL) + { + eptr->event.key=0; eptr->event.wheel=key; + ScreenToClient(hwnd,&pt); + } + else { eptr->event.key=key; eptr->event.wheel=0; } + + if(type==INPUT_MBUTTONDOWN) + { + keyz[key] |= 1; + SetCapture(hwnd); + bCaptured=true; + } + if(type==INPUT_MBUTTONUP) + { + keyz[key] |= 2; + ReleaseCapture(); + Input_SetMousePos(Xpos, Ypos); + pt.x=(int)Xpos; pt.y=(int)Ypos; + bCaptured=false; + } + + if(kbstate[VK_SHIFT] & 0x80) flags|=HGEINP_SHIFT; + if(kbstate[VK_CONTROL] & 0x80) flags|=HGEINP_CTRL; + if(kbstate[VK_MENU] & 0x80) flags|=HGEINP_ALT; + if(kbstate[VK_CAPITAL] & 0x1) flags|=HGEINP_CAPSLOCK; + if(kbstate[VK_SCROLL] & 0x1) flags|=HGEINP_SCROLLLOCK; + if(kbstate[VK_NUMLOCK] & 0x1) flags|=HGEINP_NUMLOCK; + eptr->event.flags=flags; + + if(pt.x==-1) { eptr->event.x=Xpos;eptr->event.y=Ypos; } + else + { + if(pt.x<0) pt.x=0; + if(pt.y<0) pt.y=0; + if(pt.x>=nScreenWidth) pt.x=nScreenWidth-1; + if(pt.y>=nScreenHeight) pt.y=nScreenHeight-1; + + eptr->event.x=(float)pt.x; + eptr->event.y=(float)pt.y; + } + + eptr->next=0; + + if(!queue) queue=eptr; + else + { + last=queue; + while(last->next) last=last->next; + last->next=eptr; + } + + if(eptr->event.type==INPUT_KEYDOWN || eptr->event.type==INPUT_MBUTTONDOWN) + { + VKey=eptr->event.key;Char=eptr->event.chr; + } + else if(eptr->event.type==INPUT_MOUSEMOVE) + { + Xpos=eptr->event.x;Ypos=eptr->event.y; + } + else if(eptr->event.type==INPUT_MOUSEWHEEL) + { + Zpos+=eptr->event.wheel; + } +} + +void HGE_Impl::_ClearQueue() +{ + CInputEventList *nexteptr, *eptr=queue; + + memset(&keyz, 0, sizeof(keyz)); + + while(eptr) + { + nexteptr=eptr->next; + delete eptr; + eptr=nexteptr; + } + + queue=0; VKey=0; Char=0; Zpos=0; +} diff --git a/archive/hgewin/power.cpp b/archive/hgewin/power.cpp new file mode 100755 index 0000000..dadcda9 --- /dev/null +++ b/archive/hgewin/power.cpp @@ -0,0 +1,53 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: power status +*/ + + +#include "hge_impl.h" + + +void HGE_Impl::_InitPowerStatus() +{ + hKrnl32 = LoadLibrary("kernel32.dll"); + + if(hKrnl32 != NULL) + lpfnGetSystemPowerStatus = (GetSystemPowerStatusFunc)GetProcAddress(hKrnl32, "GetSystemPowerStatus"); + + _UpdatePowerStatus(); +} + + +void HGE_Impl::_UpdatePowerStatus() +{ + SYSTEM_POWER_STATUS ps; + + if(lpfnGetSystemPowerStatus != NULL && lpfnGetSystemPowerStatus(&ps)) + { + if(ps.ACLineStatus == 1) + { + nPowerStatus = HGEPWR_AC; + } + else if(ps.BatteryFlag < 128) + { + nPowerStatus = ps.BatteryLifePercent; + } + else + { + nPowerStatus = HGEPWR_UNSUPPORTED; + } + } + else + { + nPowerStatus = HGEPWR_UNSUPPORTED; + } +} + + +void HGE_Impl::_DonePowerStatus() +{ + if(hKrnl32 != NULL) FreeLibrary(hKrnl32); +} diff --git a/archive/hgewin/random.cpp b/archive/hgewin/random.cpp new file mode 100755 index 0000000..c3332f1 --- /dev/null +++ b/archive/hgewin/random.cpp @@ -0,0 +1,32 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: random number generation +*/ + + +#include "hge_impl.h" + + +unsigned int g_seed=0; + +void CALL HGE_Impl::Random_Seed(int seed) +{ + if(!seed) g_seed=timeGetTime(); + else g_seed=seed; +} + +int CALL HGE_Impl::Random_Int(int min, int max) +{ + g_seed=214013*g_seed+2531011; + return min+(g_seed ^ g_seed>>15)%(max-min+1); +} + +float CALL HGE_Impl::Random_Float(float min, float max) +{ + g_seed=214013*g_seed+2531011; + //return min+g_seed*(1.0f/4294967295.0f)*(max-min); + return min+(g_seed>>16)*(1.0f/65535.0f)*(max-min); +} diff --git a/archive/hgewin/resource.cpp b/archive/hgewin/resource.cpp new file mode 100755 index 0000000..6921dc6 --- /dev/null +++ b/archive/hgewin/resource.cpp @@ -0,0 +1,259 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: resources management +*/ + + +#include "hge_impl.h" + +#define NOCRYPT +//#define NOUNCRYPT +#include "ZLIB/unzip.h" + + +bool CALL HGE_Impl::Resource_AttachPack(const char *filename, const char *password) +{ + char *szName; + CResourceList *resItem=res; + unzFile zip; + + szName=Resource_MakePath(filename); + strupr(szName); + + while(resItem) + { + if(!strcmp(szName,resItem->filename)) return false; + resItem=resItem->next; + } + + zip=unzOpen(szName); + if(!zip) return false; + unzClose(zip); + + resItem=new CResourceList; + strcpy(resItem->filename, szName); + if(password) strcpy(resItem->password, password); + else resItem->password[0]=0; + resItem->next=res; + res=resItem; + + return true; +} + +void CALL HGE_Impl::Resource_RemovePack(const char *filename) +{ + char *szName; + CResourceList *resItem=res, *resPrev=0; + + szName=Resource_MakePath(filename); + strupr(szName); + + while(resItem) + { + if(!strcmp(szName,resItem->filename)) + { + if(resPrev) resPrev->next=resItem->next; + else res=resItem->next; + delete resItem; + break; + } + + resPrev=resItem; + resItem=resItem->next; + } +} + +void CALL HGE_Impl::Resource_RemoveAllPacks() +{ + CResourceList *resItem=res, *resNextItem; + + while(resItem) + { + resNextItem=resItem->next; + delete resItem; + resItem=resNextItem; + } + + res=0; +} +#undef DWORD +void* CALL HGE_Impl::Resource_Load(const char *filename, DWORD *size) +{ + static const char *res_err="Can't load resource: %s"; + + CResourceList *resItem=res; + char szName[_MAX_PATH]; + char szZipName[_MAX_PATH]; + unzFile zip; + unz_file_info file_info; + int done, i; + void *ptr; + HANDLE hF; + + if(filename[0]=='\\' || filename[0]=='/' || filename[1]==':') goto _fromfile; // skip absolute paths + + // Load from pack + + strcpy(szName,filename); + strupr(szName); + for(i=0; szName[i]; i++) { if(szName[i]=='/') szName[i]='\\'; } + + while(resItem) + { + zip=unzOpen(resItem->filename); + done=unzGoToFirstFile(zip); + while(done==UNZ_OK) + { + unzGetCurrentFileInfo(zip, &file_info, szZipName, sizeof(szZipName), NULL, 0, NULL, 0); + strupr(szZipName); + for(i=0; szZipName[i]; i++) { if(szZipName[i]=='/') szZipName[i]='\\'; } + if(!strcmp(szName,szZipName)) + { + if(unzOpenCurrentFilePassword(zip, resItem->password[0] ? resItem->password : 0) != UNZ_OK) + { + unzClose(zip); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + + ptr = malloc(file_info.uncompressed_size); + if(!ptr) + { + unzCloseCurrentFile(zip); + unzClose(zip); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + + if(unzReadCurrentFile(zip, ptr, file_info.uncompressed_size) < 0) + { + unzCloseCurrentFile(zip); + unzClose(zip); + free(ptr); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + unzCloseCurrentFile(zip); + unzClose(zip); + if(size) *size=file_info.uncompressed_size; + return ptr; + } + + done=unzGoToNextFile(zip); + } + + unzClose(zip); + resItem=resItem->next; + } + + // Load from file +_fromfile: + + hF = CreateFile(Resource_MakePath(filename), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL); + if(hF == INVALID_HANDLE_VALUE) + { + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + file_info.uncompressed_size = GetFileSize(hF, NULL); + ptr = malloc(file_info.uncompressed_size); + if(!ptr) + { + CloseHandle(hF); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + if(ReadFile(hF, ptr, file_info.uncompressed_size, (LPDWORD)&file_info.uncompressed_size, NULL ) == 0) + { + CloseHandle(hF); + free(ptr); + sprintf(szName, res_err, filename); + _PostError(szName); + return 0; + } + + CloseHandle(hF); + if(size) *size=file_info.uncompressed_size; + return ptr; +} + + +void CALL HGE_Impl::Resource_Free(void *res) +{ + if(res) free(res); +} + + +char* CALL HGE_Impl::Resource_MakePath(const char *filename) +{ + int i; + + if(!filename) + strcpy(szTmpFilename, szAppPath); + else if(filename[0]=='\\' || filename[0]=='/' || filename[1]==':') + strcpy(szTmpFilename, filename); + else + { + strcpy(szTmpFilename, szAppPath); + if(filename) strcat(szTmpFilename, filename); + } + + for(i=0; szTmpFilename[i]; i++) { if(szTmpFilename[i]=='/') szTmpFilename[i]='\\'; } + return szTmpFilename; +} + +char* CALL HGE_Impl::Resource_EnumFiles(const char *wildcard) +{ + if(wildcard) + { + if(hSearch) { FindClose(hSearch); hSearch=0; } + hSearch=FindFirstFile(Resource_MakePath(wildcard), &SearchData); + if(hSearch==INVALID_HANDLE_VALUE) { hSearch=0; return 0; } + + if(!(SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) return SearchData.cFileName; + else return Resource_EnumFiles(); + } + else + { + if(!hSearch) return 0; + for(;;) + { + if(!FindNextFile(hSearch, &SearchData)) { FindClose(hSearch); hSearch=0; return 0; } + if(!(SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) return SearchData.cFileName; + } + } +} + +char* CALL HGE_Impl::Resource_EnumFolders(const char *wildcard) +{ + if(wildcard) + { + if(hSearch) { FindClose(hSearch); hSearch=0; } + hSearch=FindFirstFile(Resource_MakePath(wildcard), &SearchData); + if(hSearch==INVALID_HANDLE_VALUE) { hSearch=0; return 0; } + + if((SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) && + strcmp(SearchData.cFileName,".") && strcmp(SearchData.cFileName,"..")) + return SearchData.cFileName; + else return Resource_EnumFolders(); + } + else + { + if(!hSearch) return 0; + for(;;) + { + if(!FindNextFile(hSearch, &SearchData)) { FindClose(hSearch); hSearch=0; return 0; } + if((SearchData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) && + strcmp(SearchData.cFileName,".") && strcmp(SearchData.cFileName,"..")) + return SearchData.cFileName; + } + } +} diff --git a/archive/hgewin/sound.cpp b/archive/hgewin/sound.cpp new file mode 100644 index 0000000..9024652 --- /dev/null +++ b/archive/hgewin/sound.cpp @@ -0,0 +1,531 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: audio routines +*/ + + +// This is just enough to get Hammerfight working without using libBA$$. +// If you want a full HGE audio implementation, you should either use the +// code in sound_libbass.cpp (and maybe pay for a BA$$ licen$e), or improve +// this code. +// Well, this code is now improved by Chris Xiong, adding several new interfaces. +// (Such as seeking in sample...) +// Channel functions are fully supported now. However music and streaming are +// still not supported. Some APIs changed for OpenAL is different from BA$$. + +#include "hge_impl.h" + +#include "AL/al.h" +#include "AL/alc.h" +#include "AL/alext.h" +#include "ogg/ogg.h" +#include "vorbis/vorbisfile.h" +static const char* SOUND_SRC_FN="hge/sound.cpp"; +struct oggcbdata +{ + const BYTE *data; + DWORD size; + DWORD pos; +}; + +static size_t oggcb_read(void *ptr, size_t size, size_t nmemb, void *datasource) +{ + oggcbdata *data = (oggcbdata *) datasource; + const DWORD avail = data->size - data->pos; + size_t want = nmemb * size; + if (want > avail) + want = avail - (avail % size); + if (want > 0) + { + memcpy(ptr, data->data + data->pos, want); + data->pos += want; + } + return want / size; +} + +static int oggcb_seek(void *datasource, ogg_int64_t offset, int whence) +{ + oggcbdata *data = (oggcbdata *) datasource; + ogg_int64_t pos = 0; + switch (whence) + { + case SEEK_SET: pos = offset; break; + case SEEK_CUR: pos = ((ogg_int64_t) data->pos) + offset; break; + case SEEK_END: pos = ((ogg_int64_t) data->size) + offset; break; + default: return -1; + } + + if ( (pos < 0) || (pos > ((ogg_int64_t) data->size)) ) + return -1; + + data->pos = (DWORD) pos; + return 0; +} + +static int oggcb_close(void *datasource) +{ + return 0; +} + +static long oggcb_tell(void *datasource) +{ + oggcbdata *data = (oggcbdata *) datasource; + return (long) data->pos; +} + +static ov_callbacks oggcb = { oggcb_read, oggcb_seek, oggcb_close, oggcb_tell }; + +static void *decompress_vorbis(const BYTE *data, const DWORD size, ALsizei *decompressed_size, ALenum *fmt, ALsizei *freq) +{ +#ifdef __POWERPC__ + const int bigendian = 1; +#else + const int bigendian = 0; +#endif + + oggcbdata cbdata = { data, size, 0 }; + OggVorbis_File vf; + memset(&vf, '\0', sizeof (vf)); + if (ov_open_callbacks(&cbdata, &vf, NULL, 0, oggcb) == 0) + { + int bitstream = 0; + vorbis_info *info = ov_info(&vf, -1); + + *decompressed_size = 0; + *fmt = (info->channels == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16; + *freq = info->rate; + + if ((info->channels != 1) && (info->channels != 2)) + { + ov_clear(&vf); + return NULL; + } + + char buf[1024 * 16]; + long rc = 0; + size_t allocated = 64 * 1024; + BYTE *retval = (ALubyte *) malloc(allocated); + while ( (rc = ov_read(&vf, buf, sizeof (buf), bigendian, 2, 1, &bitstream)) != 0 ) + { + if (rc > 0) + { + *decompressed_size += rc; + if ((unsigned)*decompressed_size >= allocated) + { + allocated *= 2; + ALubyte *tmp = (ALubyte *) realloc(retval, allocated); + if (tmp == NULL) + { + free(retval); + retval = NULL; + break; + } + retval = tmp; + } + memcpy(retval + (*decompressed_size - rc), buf, rc); + } + } + ov_clear(&vf); + return retval; + } + + return NULL; +} + +#define MAX_SIDS 128 +static int sidcount = 0; +static ALuint sids[MAX_SIDS]; + +static ALuint get_source() +{ + for (int i = 0; i < sidcount; i++) + { + ALint state = AL_PLAYING; + alGetSourceiv(sids[i], AL_SOURCE_STATE, &state); + if ((state != AL_PLAYING) && (state != AL_PAUSED)) + return sids[i]; + } + if (sidcount >= MAX_SIDS) + return 0; + + ALuint sid = 0; + alGenSources(1, &sid); + if (sid == 0) + return 0; + sids[sidcount++] = sid; + return sid; +} + + +HEFFECT CALL HGE_Impl::Effect_Load(const char *filename, DWORD size) +{ + DWORD _size; + void *data; + + if(hOpenAL) + { + if(bSilent) return 1; + + if(size) { data=(void *)filename; _size=size; } + else + { + data=Resource_Load(filename, &_size); + if(!data) return 0; + } + + const BYTE *magic = (const BYTE *) data; + const bool isOgg = ( (_size > 4) && + (magic[0] == 'O') && (magic[1] == 'g') && + (magic[2] == 'g') && (magic[3] == 'S') ); + if (!isOgg) + { + if(!size) Resource_Free(data); + return 0; + } + void *allocation_decompressed = NULL; + void *decompressed = NULL; + ALsizei decompressed_size = 0; + ALsizei freq = 0; + ALenum fmt = AL_FORMAT_STEREO16; + if (isOgg) + { + /*if (alIsExtensionPresent((const ALchar *) "AL_EXT_vorbis"))//useless + { + fmt = alGetEnumValue((const ALchar *) "AL_FORMAT_VORBIS_EXT"); + decompressed = data; + decompressed_size = _size; + } + else + {*/ + allocation_decompressed = decompress_vorbis((const BYTE *) data, _size, &decompressed_size, &fmt, &freq); + decompressed = allocation_decompressed; + //} + } + + ALuint bid = 0; + alGenBuffers(1, &bid); + alBufferData(bid, fmt, decompressed, decompressed_size, freq); + free(allocation_decompressed); // not delete[] ! + if(!size) Resource_Free(data); + return (HEFFECT) bid; + } + else return 0; +} + +HCHANNEL CALL HGE_Impl::Effect_Play(HEFFECT eff) +{ + return Effect_PlayEx(eff, 1.0f, 0, 1.0f, false); +} + +HCHANNEL CALL HGE_Impl::Effect_PlayEx(HEFFECT eff, float volume, float pan, float pitch, bool loop) +{ + if(hOpenAL) + { + const ALuint sid = get_source(); // find an unused sid, or generate a new one. + if (sid != 0) + { + if (volume < 0) volume = 0; else if (volume > 1.0) volume = 1.0; + if (pan < -1.0) pan = -1.0; else if (pan > 1.0) pan = 1.0; + alSourceStop(sid); + alSourcei(sid, AL_BUFFER, (ALint) eff); + alSourcef(sid, AL_GAIN, volume); + alSourcef(sid, AL_PITCH, pitch); + alSource3f(sid, AL_POSITION, pan, 0.0f, 0.0f); + alSourcei(sid, AL_LOOPING, loop ? AL_TRUE : AL_FALSE); + alSourcePlay(sid); + } + return sid; + } + else return 0; +} + +void CALL HGE_Impl::Effect_Free(HEFFECT eff) +{ + if(hOpenAL) + { + ALuint bid = (ALuint) eff; + alDeleteBuffers(1, &bid); + } +} +//Castrate!! +HMUSIC CALL HGE_Impl::Music_Load(const char *filename, DWORD size){return 0;} + +HCHANNEL CALL HGE_Impl::Music_Play(HMUSIC mus, bool loop, int volume, int order, int row){return 0;} + +void CALL HGE_Impl::Music_Free(HMUSIC mus){} + +void CALL HGE_Impl::Music_SetAmplification(HMUSIC music, int ampl){} + +int CALL HGE_Impl::Music_GetAmplification(HMUSIC music){return -1;} + +int CALL HGE_Impl::Music_GetLength(HMUSIC music){return -1;} + +void CALL HGE_Impl::Music_SetPos(HMUSIC music, int order, int row){} + +bool CALL HGE_Impl::Music_GetPos(HMUSIC music, int *order, int *row){return false;} + +void CALL HGE_Impl::Music_SetInstrVolume(HMUSIC music, int instr, int volume){} + +int CALL HGE_Impl::Music_GetInstrVolume(HMUSIC music, int instr){return -1;} + +void CALL HGE_Impl::Music_SetChannelVolume(HMUSIC music, int channel, int volume){} + +int CALL HGE_Impl::Music_GetChannelVolume(HMUSIC music, int channel){return -1;} + +HSTREAM CALL HGE_Impl::Stream_Load(const char *filename, DWORD size){return 0;} + +void CALL HGE_Impl::Stream_Free(HSTREAM stream){} + +HCHANNEL CALL HGE_Impl::Stream_Play(HSTREAM stream, bool loop, int volume){return 0;} + +void CALL HGE_Impl::Channel_SetPanning(HCHANNEL chn, float pan) +{ + if(pan>1.0)pan=1.0; + if(pan<-1.0)pan=-1.0; + if(hOpenAL) + { + alSource3f((ALuint) chn, AL_POSITION, pan, 0.0f, 0.0f); + } +} + +void CALL HGE_Impl::Channel_SetVolume(HCHANNEL chn, float volume) +{ + if(hOpenAL) + { + if (volume < 0) volume = 0; else if (volume > 1.0f) volume = 1.0f; + alSourcef((ALuint) chn, AL_GAIN, volume); + } +} + +void CALL HGE_Impl::Channel_SetPitch(HCHANNEL chn, float pitch) +{ + if(hOpenAL) + { + alSourcef((ALuint) chn, AL_PITCH, pitch); + } +} + +void CALL HGE_Impl::Channel_Pause(HCHANNEL chn) +{ + if(hOpenAL) + { + alSourcePause((ALuint) chn); + } +} + +void CALL HGE_Impl::Channel_Resume(HCHANNEL chn) +{ + if(hOpenAL) + { + alSourcePlay((ALuint) chn); + } +} + +void CALL HGE_Impl::Channel_Stop(HCHANNEL chn) +{ + if(hOpenAL) + { + alSourceStop((ALuint) chn); + } +} + +void CALL HGE_Impl::Channel_PauseAll() +{ + if(hOpenAL) + { + ALCcontext *ctx = alcGetCurrentContext(); + alcSuspendContext(ctx); + } +} + +void CALL HGE_Impl::Channel_ResumeAll() +{ + if(hOpenAL) + { + ALCcontext *ctx = alcGetCurrentContext(); + alcProcessContext(ctx); + } +} + +void CALL HGE_Impl::Channel_StopAll() +{ + if(hOpenAL) + { + for (int i = 0; i < sidcount; i++) + alSourceStop(sids[i]); + } +} + +bool CALL HGE_Impl::Channel_IsPlaying(HCHANNEL chn) +{ + if(hOpenAL) + { + ALint state = AL_STOPPED; + alGetSourceiv((ALuint) chn, AL_SOURCE_STATE, &state); + return state == AL_PLAYING; + } + else return false; +} +//The following features are ported to OpenAL by Chris +float CALL HGE_Impl::Channel_GetLength(HCHANNEL chn) +//WARNING!!:In OpenAL We pass HEFFECT insteat HCHANNEL in! +//This should be fixed. +{ + //Well, you developers should know this "by heart". + if (hOpenAL) + { + ALint sizeInBytes; + ALint channels; + ALint bits; + ALuint bufferID=chn; + alGetBufferi(bufferID, AL_SIZE, &sizeInBytes); + alGetBufferi(bufferID, AL_CHANNELS, &channels); + alGetBufferi(bufferID, AL_BITS, &bits); + int lengthInSamples = sizeInBytes * 8 / (channels * bits); + ALint frequency; + alGetBufferi(bufferID, AL_FREQUENCY, &frequency); + float durationInSeconds = (float)lengthInSamples / (float)frequency; + return durationInSeconds; + } + return -1; +} + +float CALL HGE_Impl::Channel_GetPos(HCHANNEL chn) +{ + if (hOpenAL) + { + ALfloat res; + alGetSourcef((ALuint)chn,AL_SEC_OFFSET,&res); + return (float)res; + } + else return -1.0f; +} + +void CALL HGE_Impl::Channel_SetPos(HCHANNEL chn, float fSeconds) +{ + if (hOpenAL) + { + alSourcef((ALuint)chn,AL_SEC_OFFSET,(ALfloat)fSeconds); + } +} + +int CALL HGE_Impl::Channel_GetPos_BySample(HCHANNEL chn) +{ + if (hOpenAL) + { + ALint res; + alGetSourcei((ALuint)chn,AL_SAMPLE_OFFSET,&res); + return (int)res; + } + else return -1; +} + +void CALL HGE_Impl::Channel_SetPos_BySample(HCHANNEL chn, int iSample) +{ + if (hOpenAL) + { + alSourcei((ALuint)chn,AL_SAMPLE_OFFSET,(ALint)iSample); + } +} + +void CALL HGE_Impl::Channel_SlideTo(HCHANNEL channel, float time, int volume, int pan, float pitch){} + +bool CALL HGE_Impl::Channel_IsSliding(HCHANNEL channel){return false;} + + +//////// Implementation //////// + + +bool HGE_Impl::_SoundInit() +{ + if(!bUseSound || hOpenAL) return true; + + bSilent=false; + + sidcount = 0; + memset(sids, '\0', sizeof (sids)); + + System_Log("%s: Starting OpenAL init",SOUND_SRC_FN); + + ALCdevice *dev = alcOpenDevice(NULL); + if (!dev) + { + System_Log("%s: alcOpenDevice(NULL) failed, using no sound",SOUND_SRC_FN); + bSilent=true; + return true; + } + + ALint caps[] = { ALC_FREQUENCY, nSampleRate, 0 }; + ALCcontext *ctx = alcCreateContext(dev, caps); + if (!ctx) + { + alcCloseDevice(dev); + System_Log("%s: alcCreateContext(NULL) failed, using no sound",SOUND_SRC_FN); + bSilent=true; + return true; + } + + alcMakeContextCurrent(ctx); + alcProcessContext(ctx); + + System_Log("%s: OpenAL initialized successfully.",SOUND_SRC_FN); + System_Log("%s: AL_VENDOR: %s",SOUND_SRC_FN, (char *) alGetString(AL_VENDOR)); + System_Log("%s: AL_RENDERER: %s",SOUND_SRC_FN, (char *) alGetString(AL_RENDERER)); + System_Log("%s: AL_VERSION: %s",SOUND_SRC_FN,(char *) alGetString(AL_VERSION)); + System_Log("%s: AL_EXTENSIONS: %s",SOUND_SRC_FN,(char *) alGetString(AL_EXTENSIONS)); + + hOpenAL = (void *) 0x1; // something non-NULL (!!! FIXME: this should eventually be a library handle). + + _SetFXVolume(nFXVolume); + //_SetMusVolume(nMusVolume); + //_SetStreamVolume(nStreamVolume); + + return true; +} + +void HGE_Impl::_SoundDone() +{ + CStreamList *stmItem=streams, *stmNext; + + if(hOpenAL) + { + for (int i = 0; i < sidcount; i++) + alSourceStop(sids[i]); + alDeleteSources(sidcount, sids); + sidcount = 0; + memset(sids, '\0', sizeof (sids)); + + ALCcontext *ctx = alcGetCurrentContext(); + ALCdevice *dev = alcGetContextsDevice(ctx); + alcMakeContextCurrent(NULL); + alcSuspendContext(ctx); + alcDestroyContext(ctx); + alcCloseDevice(dev); + + hOpenAL=0; + + while(stmItem) + { + stmNext=stmItem->next; + Resource_Free(stmItem->data); + delete stmItem; + stmItem=stmNext; + } + streams=0; + } +} + +void HGE_Impl::_SetMusVolume(int vol){} + +void HGE_Impl::_SetStreamVolume(int vol){} + +void HGE_Impl::_SetFXVolume(int vol) +{ + if(hOpenAL) + { + alListenerf(AL_GAIN, ((ALfloat) vol) / 100.0f); + } +} diff --git a/archive/hgewin/system.cpp b/archive/hgewin/system.cpp new file mode 100755 index 0000000..2cbd741 --- /dev/null +++ b/archive/hgewin/system.cpp @@ -0,0 +1,884 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core system functions +** Upgraded to DirectX9 By Chris Xiong, 2013/08/08 +*/ + + +#include "hge_impl.h" + + +#define LOWORDINT(n) ((int)((signed short)(LOWORD(n)))) +#define HIWORDINT(n) ((int)((signed short)(HIWORD(n))))
+static const char* SYSTEM_SRC_FN="hge/system.cpp"; + + +const char *WINDOW_CLASS_NAME = "HGE__WNDCLASS"; + +LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); + + +int nRef=0; +HGE_Impl* pHGE=0; + + + +BOOL APIENTRY DllMain(HANDLE, DWORD, LPVOID) +{ + return TRUE; +} + + +HGE* CALL hgeCreate(int ver) +{ + if(ver==HGE_VERSION) + return (HGE*)HGE_Impl::_Interface_Get(); + else + return 0; +} + + +HGE_Impl* HGE_Impl::_Interface_Get() +{ + if(!pHGE) pHGE=new HGE_Impl(); + + nRef++; + + return pHGE; +} + + +void CALL HGE_Impl::Release() +{ + nRef--; + + if(!nRef) + { + if(pHGE->hwnd) pHGE->System_Shutdown(); + Resource_RemoveAllPacks(); + delete pHGE; + pHGE=0; + } +} + + +bool CALL HGE_Impl::System_Initiate() +{ + OSVERSIONINFO os_ver; + SYSTEMTIME tm; + MEMORYSTATUS mem_st; + WNDCLASS winclass; + int width, height; + + // Log system info + + System_Log("%s: HGE Started...",SYSTEM_SRC_FN); + + System_Log("%s: hge version: %X.%X", SYSTEM_SRC_FN, HGE_VERSION>>8, HGE_VERSION & 0xFF); + GetLocalTime(&tm); + System_Log("%s: Date: %02d.%02d.%d, %02d:%02d:%02d\n", SYSTEM_SRC_FN, tm.wDay, tm.wMonth, tm.wYear, tm.wHour, tm.wMinute, tm.wSecond); + + System_Log("%s: Application: %s", SYSTEM_SRC_FN, szWinTitle); + os_ver.dwOSVersionInfoSize=sizeof(os_ver); + GetVersionEx(&os_ver); + System_Log("%s: OS: Windows %ld.%ld.%ld", SYSTEM_SRC_FN, os_ver.dwMajorVersion,os_ver.dwMinorVersion,os_ver.dwBuildNumber); + + GlobalMemoryStatus(&mem_st); + System_Log("%s: Memory: %ldK total, %ldK free\n", SYSTEM_SRC_FN, mem_st.dwTotalPhys/1024L,mem_st.dwAvailPhys/1024L); + + + // Register window class + + winclass.style = CS_DBLCLKS | CS_OWNDC | CS_HREDRAW | CS_VREDRAW; + winclass.lpfnWndProc = WindowProc; + winclass.cbClsExtra = 0; + winclass.cbWndExtra = 0; + winclass.hInstance = hInstance; + winclass.hCursor = LoadCursor(NULL, IDC_ARROW); + winclass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); + winclass.lpszMenuName = NULL; + winclass.lpszClassName = WINDOW_CLASS_NAME; + if(szIcon) winclass.hIcon = LoadIcon(hInstance, szIcon); + else winclass.hIcon = LoadIcon(NULL, IDI_APPLICATION); + + if (!RegisterClass(&winclass)) { + _PostError("Can't register window class"); + return false; + } + + // Create window + + width=nScreenWidth + GetSystemMetrics(SM_CXFIXEDFRAME)*2; + height=nScreenHeight + GetSystemMetrics(SM_CYFIXEDFRAME)*2 + GetSystemMetrics(SM_CYCAPTION); + + rectW.left=(GetSystemMetrics(SM_CXSCREEN)-width)/2; + rectW.top=(GetSystemMetrics(SM_CYSCREEN)-height)/2; + rectW.right=rectW.left+width; + rectW.bottom=rectW.top+height; + styleW=WS_POPUP|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX|WS_VISIBLE; //WS_OVERLAPPED | WS_SYSMENU | WS_MINIMIZEBOX; + + rectFS.left=0; + rectFS.top=0; + rectFS.right=nScreenWidth; + rectFS.bottom=nScreenHeight; + styleFS=WS_POPUP|WS_VISIBLE; //WS_POPUP + + if(hwndParent) + { + rectW.left=0; + rectW.top=0; + rectW.right=nScreenWidth; + rectW.bottom=nScreenHeight; + styleW=WS_CHILD|WS_VISIBLE; + bWindowed=true; + } + + if(bWindowed) + hwnd = CreateWindowEx(0, WINDOW_CLASS_NAME, szWinTitle, styleW, + rectW.left, rectW.top, rectW.right-rectW.left, rectW.bottom-rectW.top, + hwndParent, NULL, hInstance, NULL); + else + hwnd = CreateWindowEx(WS_EX_TOPMOST, WINDOW_CLASS_NAME, szWinTitle, styleFS, + 0, 0, 0, 0, + NULL, NULL, hInstance, NULL); + if (!hwnd) + { + _PostError("Can't create window"); + return false; + } + + ShowWindow(hwnd, SW_SHOW); + + // Init subsystems + + timeBeginPeriod(1); + Random_Seed(); + //_InitPowerStatus(); + _InputInit(); + if(!_GfxInit()) { System_Shutdown(); return false; } + if(!_SoundInit()) { System_Shutdown(); return false; } + + System_Log("%s: Init done.\n",SYSTEM_SRC_FN); + + fTime=0.0f; + t0=t0fps=timeGetTime(); + dt=cfps=0; + nFPS=0; + nFPSf=0.0f; + Fcnt=0; + fUpdateFPSDelay=0.0f; + + // Show splash + +#ifdef DEMO + + bool (*func)(); + bool (*rfunc)(); + HWND hwndTmp; + + if(pHGE->bDMO) + { + Sleep(200); + func=(bool(*)())pHGE->System_GetStateFunc(HGE_FRAMEFUNC); + rfunc=(bool(*)())pHGE->System_GetStateFunc(HGE_RENDERFUNC); + hwndTmp=hwndParent; hwndParent=0; + pHGE->System_SetStateFunc(HGE_FRAMEFUNC, DFrame); + pHGE->System_SetStateFunc(HGE_RENDERFUNC, 0); + DInit(); + pHGE->System_Start(); + DDone(); + hwndParent=hwndTmp; + pHGE->System_SetStateFunc(HGE_FRAMEFUNC, func); + pHGE->System_SetStateFunc(HGE_RENDERFUNC, rfunc); + } + +#endif + + // Done + + return true; +} + +void CALL HGE_Impl::System_Shutdown() +{ + System_Log("\n%s: Closing session..",SYSTEM_SRC_FN); + + timeEndPeriod(1); + if(hSearch) { FindClose(hSearch); hSearch=0; } + _ClearQueue(); + _SoundDone(); + _GfxDone(); + //_DonePowerStatus(); + + if(hwnd) + { + //ShowWindow(hwnd, SW_HIDE); + //SetWindowLong(hwnd, GWL_EXSTYLE, GetWindowLong(hwnd, GWL_EXSTYLE) | WS_EX_TOOLWINDOW); + //ShowWindow(hwnd, SW_SHOW); + DestroyWindow(hwnd); + hwnd=0; + } + + if(hInstance) UnregisterClass(WINDOW_CLASS_NAME, hInstance); + + System_Log("%s: Session ended.",SYSTEM_SRC_FN); +} + + +bool CALL HGE_Impl::System_Start() +{ + MSG msg; + + if(!hwnd) + { + _PostError("System_Start: System_Initiate wasn't called"); + return false; + } + + if(!procFrameFunc) { + _PostError("System_Start: No frame function defined"); + return false; + } + + bActive=true; + + // MAIN LOOP + + for(;;) + { + + // Process window messages if not in "child mode" + // (if in "child mode" the parent application will do this for us) + + if(!hwndParent) + { + if (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) + { + if (msg.message == WM_QUIT) break; + // TranslateMessage(&msg); + DispatchMessage(&msg); + continue; + } + } + + // Check if mouse is over HGE window for Input_IsMouseOver + + _UpdateMouse(); + + // If HGE window is focused or we have the "don't suspend" state - process the main loop + + if(bActive || bDontSuspend) + { + // Ensure we have at least 1ms time step + // to not confuse user's code with 0 + + do { dt=timeGetTime() - t0; } while(dt < 1); + + // If we reached the time for the next frame + // or we just run in unlimited FPS mode, then + // do the stuff + + if(dt >= nFixedDelta) + { + // fDeltaTime = time step in seconds returned by Timer_GetDelta + + fDeltaTime=dt/1000.0f; + + // Cap too large time steps usually caused by lost focus to avoid jerks + + if(fDeltaTime > 0.2f) + { + fDeltaTime = nFixedDelta ? nFixedDelta/1000.0f : 0.01f; + } + + // Update time counter returned Timer_GetTime + + fTime += fDeltaTime; + + // Store current time for the next frame + // and count FPS + + t0=timeGetTime(); + if(t0-t0fps <= 1000) cfps++; + else + { + nFPS=cfps; cfps=0; t0fps=t0; + _UpdatePowerStatus(); + } + ++Fcnt;fUpdateFPSDelay+=fDeltaTime; + if(fUpdateFPSDelay>1) + { + nFPSf=Fcnt/fUpdateFPSDelay; + fUpdateFPSDelay=0.0f; + Fcnt=0; + } + // Do user's stuff + + if(procFrameFunc()) break; + if(procRenderFunc) procRenderFunc(); + + // If if "child mode" - return after processing single frame + + if(hwndParent) break; + + // Clean up input events that were generated by + // WindowProc and weren't handled by user's code + for (int i=1;i<=255;++i) + keylast[i]=Input_GetKeyState(i); + _ClearQueue(); + + // If we use VSYNC - we could afford a little + // sleep to lower CPU usage + + // if(!bWindowed && nHGEFPS==HGEFPS_VSYNC) Sleep(1); + } + + // If we have a fixed frame rate and the time + // for the next frame isn't too close, sleep a bit + + else + { + if(nFixedDelta && dt+3 < nFixedDelta) Sleep(1); + } + } + + // If main loop is suspended - just sleep a bit + // (though not too much to allow instant window + // redraw if requested by OS) + + else Sleep(1); + } + + _ClearQueue(); + + bActive=false; + + return true; +} + +void CALL HGE_Impl::System_SetStateBool(hgeBoolState state, bool value) +{ + switch(state) + { + case HGE_WINDOWED: if(VertArray || hwndParent) break; + if(pD3DDevice && bWindowed != value) + { + if(d3dppW.BackBufferFormat==D3DFMT_UNKNOWN || d3dppFS.BackBufferFormat==D3DFMT_UNKNOWN) break; + + if(bWindowed) GetWindowRect(hwnd, &rectW); + bWindowed=value; + if(bWindowed) d3dpp=&d3dppW; + else d3dpp=&d3dppFS; + + if(_format_id(d3dpp->BackBufferFormat) < 4) nScreenBPP=16; + else nScreenBPP=32; + + _GfxRestore(); + _AdjustWindow(); + } + else bWindowed=value; + break; + + case HGE_ZBUFFER: if(!pD3DDevice) bZBuffer=value; + break; + + case HGE_TEXTUREFILTER: bTextureFilter=value; + if(pD3DDevice) + { + _render_batch(); + if(bTextureFilter) + { + pD3DDevice->SetSamplerState(0,D3DSAMP_MAGFILTER,D3DTEXF_LINEAR); + pD3DDevice->SetSamplerState(0,D3DSAMP_MINFILTER,D3DTEXF_LINEAR); + } + else + { + pD3DDevice->SetSamplerState(0,D3DSAMP_MAGFILTER,D3DTEXF_POINT); + pD3DDevice->SetSamplerState(0,D3DSAMP_MINFILTER,D3DTEXF_POINT); + } + } + break; + + case HGE_USESOUND: if(bUseSound!=value) + { + bUseSound=value; + if(bUseSound && hwnd) _SoundInit(); + if(!bUseSound && hwnd) _SoundDone(); + } + break; + + case HGE_HIDEMOUSE: bHideMouse=value; break; + + case HGE_DONTSUSPEND: bDontSuspend=value; break; + + #ifdef DEMO + case HGE_SHOWSPLASH: bDMO=value; break; + #endif + } +} + +void CALL HGE_Impl::System_SetStateFunc(hgeFuncState state, hgeCallback value) +{ + switch(state) + { + case HGE_FRAMEFUNC: procFrameFunc=value; break; + case HGE_RENDERFUNC: procRenderFunc=value; break; + case HGE_FOCUSLOSTFUNC: procFocusLostFunc=value; break; + case HGE_FOCUSGAINFUNC: procFocusGainFunc=value; break; + case HGE_GFXRESTOREFUNC: procGfxRestoreFunc=value; break; + case HGE_EXITFUNC: procExitFunc=value; break; + } +} + +void CALL HGE_Impl::System_SetStateHwnd(hgeHwndState state, HWND value) +{ + switch(state) + { + case HGE_HWNDPARENT: if(!hwnd) hwndParent=value; break; + } +} + +void CALL HGE_Impl::System_SetStateInt(hgeIntState state, int value) +{ + switch(state) + { + case HGE_SCREENWIDTH: if(!pD3DDevice) nScreenWidth=value; break; + + case HGE_SCREENHEIGHT: if(!pD3DDevice) nScreenHeight=value; break; + + case HGE_SCREENBPP: if(!pD3DDevice) nScreenBPP=value; break; + + case HGE_SAMPLERATE: if(!hOpenAL) nSampleRate=value; + break; + + case HGE_FXVOLUME: nFXVolume=value; + _SetFXVolume(nFXVolume); + break; + + case HGE_MUSVOLUME: nMusVolume=value; + _SetMusVolume(nMusVolume); + break; + + case HGE_STREAMVOLUME: nStreamVolume=value; + _SetStreamVolume(nStreamVolume); + break; + + case HGE_FPS: if(VertArray) break; + + if(pD3DDevice) + { + if((nHGEFPS>=0 && value <0) || (nHGEFPS<0 && value>=0)) + { + if(value==HGEFPS_VSYNC) + { + d3dppW.SwapEffect = D3DSWAPEFFECT_COPY; + d3dppW.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT; + d3dppFS.PresentationInterval = D3DPRESENT_INTERVAL_ONE; + } + else + { + d3dppW.SwapEffect = D3DSWAPEFFECT_COPY; + d3dppFS.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; + } + //if(procFocusLostFunc) procFocusLostFunc(); + _GfxRestore(); + //if(procFocusGainFunc) procFocusGainFunc(); + } + } + nHGEFPS=value; + if(nHGEFPS>0) nFixedDelta=int(1000.0f/value); + else nFixedDelta=0; + break; + } +} + +void CALL HGE_Impl::System_SetStateString(hgeStringState state, const char *value) +{ + FILE *hf; + + switch(state) + { + case HGE_ICON: szIcon=value; + if(pHGE->hwnd) SetClassLong(pHGE->hwnd, GCL_HICON, (LONG)LoadIcon(pHGE->hInstance, szIcon)); + break; + case HGE_TITLE: strcpy(szWinTitle,value); + if(pHGE->hwnd) SetWindowText(pHGE->hwnd, szWinTitle); + break; + case HGE_INIFILE: if(value) strcpy(szIniFile,Resource_MakePath(value)); + else szIniFile[0]=0; + break; + case HGE_LOGFILE: if(value) + { + strcpy(szLogFile,Resource_MakePath(value)); + hf=fopen(szLogFile, "w"); + if(!hf) szLogFile[0]=0; + else fclose(hf); + } + else szLogFile[0]=0; + break; + } +} + +bool CALL HGE_Impl::System_GetStateBool(hgeBoolState state) +{ + switch(state) + { + case HGE_WINDOWED: return bWindowed; + case HGE_ZBUFFER: return bZBuffer; + case HGE_TEXTUREFILTER: return bTextureFilter; + case HGE_USESOUND: return bUseSound; + case HGE_DONTSUSPEND: return bDontSuspend; + case HGE_HIDEMOUSE: return bHideMouse; + + #ifdef DEMO + case HGE_SHOWSPLASH: return bDMO; + #endif + } + + return false; +} + +hgeCallback CALL HGE_Impl::System_GetStateFunc(hgeFuncState state) +{ + switch(state) + { + case HGE_FRAMEFUNC: return procFrameFunc; + case HGE_RENDERFUNC: return procRenderFunc; + case HGE_FOCUSLOSTFUNC: return procFocusLostFunc; + case HGE_FOCUSGAINFUNC: return procFocusGainFunc; + case HGE_EXITFUNC: return procExitFunc; + } + + return NULL; +} + +HWND CALL HGE_Impl::System_GetStateHwnd(hgeHwndState state) +{ + switch(state) + { + case HGE_HWND: return hwnd; + case HGE_HWNDPARENT: return hwndParent; + } + + return 0; +} + +int CALL HGE_Impl::System_GetStateInt(hgeIntState state) +{ + switch(state) + { + case HGE_SCREENWIDTH: return nScreenWidth; + case HGE_SCREENHEIGHT: return nScreenHeight; + case HGE_SCREENBPP: return nScreenBPP; + case HGE_SAMPLERATE: return nSampleRate; + case HGE_FXVOLUME: return nFXVolume; + case HGE_MUSVOLUME: return nMusVolume; + case HGE_STREAMVOLUME: return nStreamVolume; + case HGE_FPS: return nHGEFPS; + case HGE_POWERSTATUS: return nPowerStatus; + } + + return 0; +} + +const char* CALL HGE_Impl::System_GetStateString(hgeStringState state) { + switch(state) { + case HGE_ICON: return szIcon; + case HGE_TITLE: return szWinTitle; + case HGE_INIFILE: if(szIniFile[0]) return szIniFile; + else return 0; + case HGE_LOGFILE: if(szLogFile[0]) return szLogFile; + else return 0; + } + + return NULL; +} + +const char* CALL HGE_Impl::System_GetErrorMessage() +{ + return szError; +} + +void CALL HGE_Impl::System_Log(const char *szFormat, ...) +{ + FILE *hf = NULL; + va_list ap; + + if(!szLogFile[0]) return; + + hf = fopen(szLogFile, "a"); + if(!hf) return; + + va_start(ap, szFormat); + vfprintf(hf, szFormat, ap); + va_end(ap); + va_start(ap, szFormat);
+ vfprintf(stderr, szFormat, ap);
+ va_end(ap); + fprintf(hf, "\n"); + fprintf(stderr, "\n"); + + fclose(hf); +} + +bool CALL HGE_Impl::System_Launch(const char *url) +{ + if((DWORD)ShellExecute(pHGE->hwnd, NULL, url, NULL, NULL, SW_SHOWMAXIMIZED)>32) return true; + else return false; +} + +void CALL HGE_Impl::System_Snapshot(const char *filename) +{ + LPDIRECT3DSURFACE9 pSurf; + char *shotname, tempname[_MAX_PATH]; + int i; + + if(!filename) + { + i=0; + shotname=Resource_EnumFiles("shot???.bmp"); + while(shotname) + { + i++; + shotname=Resource_EnumFiles(); + } + sprintf(tempname, "shot%03d.bmp", i); + filename=Resource_MakePath(tempname); + } + + if(pD3DDevice) + { + pD3DDevice->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &pSurf); + D3DXSaveSurfaceToFile(filename, D3DXIFF_BMP, pSurf, NULL, NULL); + pSurf->Release(); + } +} + +//////// Implementation //////// + + +HGE_Impl::HGE_Impl() +{ + hInstance=GetModuleHandle(0); + hwnd=0; + bActive=false; + szError[0]=0; + + pD3D=0; + pD3DDevice=0; + d3dpp=0; + pTargets=0; + pCurTarget=0; + pScreenSurf=0; + pScreenDepth=0; + pVB=0; + pIB=0; + VertArray=0; + textures=0; + + hOpenAL=0; + bSilent=false; + streams=0; + + hSearch=0; + res=0; + + queue=0; + Char=VKey=Zpos=0; + Xpos=Ypos=0.0f; + bMouseOver=false; + bCaptured=false; + + nHGEFPS=HGEFPS_UNLIMITED; + fTime=0.0f; + fUpdateFPSDelay=0.0f; + fDeltaTime=0.0f; + nFPS=0; + nFPSf=0.0f; + Fcnt=0; + + procFrameFunc=0; + procRenderFunc=0; + procFocusLostFunc=0; + procFocusGainFunc=0; + procGfxRestoreFunc=0; + procExitFunc=0; + szIcon=0; + strcpy(szWinTitle,"HGE"); + nScreenWidth=800; + nScreenHeight=600; + nScreenBPP=32; + bWindowed=false; + bZBuffer=false; + bTextureFilter=true; + szLogFile[0]=0; + szIniFile[0]=0; + bUseSound=true; + nSampleRate=44100; + nFXVolume=100; + nMusVolume=100; + nStreamVolume=100; + nFixedDelta=0; + bHideMouse=true; + bDontSuspend=false; + hwndParent=0; + + nPowerStatus=HGEPWR_UNSUPPORTED; + hKrnl32 = NULL; + lpfnGetSystemPowerStatus = NULL; + +#ifdef DEMO + bDMO=true; +#endif + + + GetModuleFileName(GetModuleHandle(NULL), szAppPath, sizeof(szAppPath)); + int i; + for(i=strlen(szAppPath)-1; i>0; i--) if(szAppPath[i]=='\\') break; + szAppPath[i+1]=0; +} + +void HGE_Impl::_PostError(const char *error) +{ + System_Log(error); + strcpy(szError,error); +} + +void HGE_Impl::_FocusChange(bool bAct) +{ + bActive=bAct; + + if(bActive) + { + if(procFocusGainFunc) procFocusGainFunc(); + } + else + { + if(procFocusLostFunc) procFocusLostFunc(); + } +} + +LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) +{ + bool bActivating; + + switch(msg) + { + case WM_CREATE: + return FALSE; + + case WM_PAINT: + if(pHGE->pD3D && pHGE->procRenderFunc && pHGE->bWindowed) pHGE->procRenderFunc(); + break; + + case WM_DESTROY: + PostQuitMessage(0); + return FALSE; + +/* + case WM_ACTIVATEAPP: + bActivating = (wparam == TRUE); + if(pHGE->pD3D && pHGE->bActive != bActivating) pHGE->_FocusChange(bActivating); + return FALSE; +*/ + case WM_ACTIVATE: + // tricky: we should catch WA_ACTIVE and WA_CLICKACTIVE, + // but only if HIWORD(wParam) (fMinimized) == FALSE (0) + bActivating = (LOWORD(wparam) != WA_INACTIVE) && (HIWORD(wparam) == 0); + if(pHGE->pD3D && pHGE->bActive != bActivating) pHGE->_FocusChange(bActivating); + return FALSE; + + + case WM_SETCURSOR: + if(pHGE->bActive && LOWORD(lparam)==HTCLIENT && pHGE->bHideMouse) SetCursor(NULL); + else SetCursor(LoadCursor(NULL, IDC_ARROW)); + return FALSE; + + case WM_SYSKEYDOWN: + if(wparam == VK_F4) + { + if(pHGE->procExitFunc && !pHGE->procExitFunc()) return FALSE; + return DefWindowProc(hwnd, msg, wparam, lparam); + } + else if(wparam == VK_RETURN) + { + pHGE->System_SetState(HGE_WINDOWED, !pHGE->System_GetState(HGE_WINDOWED)); + return FALSE; + } + else + { + pHGE->_BuildEvent(INPUT_KEYDOWN, wparam, HIWORD(lparam) & 0xFF, (lparam & 0x40000000) ? HGEINP_REPEAT:0, -1, -1); + return FALSE; + } + + case WM_KEYDOWN: + pHGE->_BuildEvent(INPUT_KEYDOWN, wparam, HIWORD(lparam) & 0xFF, (lparam & 0x40000000) ? HGEINP_REPEAT:0, -1, -1); + return FALSE; + case WM_SYSKEYUP: + pHGE->_BuildEvent(INPUT_KEYUP, wparam, HIWORD(lparam) & 0xFF, 0, -1, -1); + return FALSE; + case WM_KEYUP: + pHGE->_BuildEvent(INPUT_KEYUP, wparam, HIWORD(lparam) & 0xFF, 0, -1, -1); + return FALSE; + + case WM_LBUTTONDOWN: + SetFocus(hwnd); + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_LBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + case WM_MBUTTONDOWN: + SetFocus(hwnd); + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_MBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + case WM_RBUTTONDOWN: + SetFocus(hwnd); + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_RBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + + case WM_LBUTTONDBLCLK: + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_LBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + case WM_MBUTTONDBLCLK: + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_MBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + case WM_RBUTTONDBLCLK: + pHGE->_BuildEvent(INPUT_MBUTTONDOWN, HGEK_RBUTTON, 0, HGEINP_REPEAT, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + + case WM_LBUTTONUP: + pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_LBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + case WM_MBUTTONUP: + pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_MBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + case WM_RBUTTONUP: + pHGE->_BuildEvent(INPUT_MBUTTONUP, HGEK_RBUTTON, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + + case WM_MOUSEMOVE: + pHGE->_BuildEvent(INPUT_MOUSEMOVE, 0, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + case 0x020A: // WM_MOUSEWHEEL, GET_WHEEL_DELTA_WPARAM(wparam); + pHGE->_BuildEvent(INPUT_MOUSEWHEEL, short(HIWORD(wparam))/120, 0, 0, LOWORDINT(lparam), HIWORDINT(lparam)); + return FALSE; + + case WM_SIZE: + if(pHGE->pD3D && wparam==SIZE_RESTORED) pHGE->_Resize(LOWORD(lparam), HIWORD(lparam)); + //return FALSE; + break; + + case WM_SYSCOMMAND: + if(wparam==SC_CLOSE) + { + if(pHGE->procExitFunc && !pHGE->procExitFunc()) return FALSE; + pHGE->bActive=false; + return DefWindowProc(hwnd, msg, wparam, lparam); + } + break; + } + + return DefWindowProc(hwnd, msg, wparam, lparam); +} + diff --git a/archive/hgewin/timer.cpp b/archive/hgewin/timer.cpp new file mode 100755 index 0000000..13711c7 --- /dev/null +++ b/archive/hgewin/timer.cpp @@ -0,0 +1,31 @@ +/* +** Haaf's Game Engine 1.8 +** Copyright (C) 2003-2007, Relish Games +** hge.relishgames.com +** +** Core functions implementation: timer +*/ + + +#include "hge_impl.h" + + +float CALL HGE_Impl::Timer_GetTime() +{ + return fTime; +} + +float CALL HGE_Impl::Timer_GetDelta() +{ + return fDeltaTime; +} + +int CALL HGE_Impl::Timer_GetFPS() +{ + return nFPS; +} + +float CALL HGE_Impl::Timer_GetFPSf() +{ + return nFPSf; +} |