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-rw-r--r--archive/include/hgefont.h94
1 files changed, 0 insertions, 94 deletions
diff --git a/archive/include/hgefont.h b/archive/include/hgefont.h
deleted file mode 100644
index 403d307..0000000
--- a/archive/include/hgefont.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
-** Haaf's Game Engine 1.7
-** Copyright (C) 2003-2007, Relish Games
-** hge.relishgames.com
-**
-** hgeFont helper class header
-*/
-
-
-#ifndef HGEFONT_H
-#define HGEFONT_H
-
-
-#include "hge.h"
-#include "hgesprite.h"
-
-
-#define HGETEXT_LEFT 0
-#define HGETEXT_RIGHT 1
-#define HGETEXT_CENTER 2
-#define HGETEXT_HORZMASK 0x03
-
-#define HGETEXT_TOP 0
-#define HGETEXT_BOTTOM 4
-#define HGETEXT_MIDDLE 8
-#define HGETEXT_VERTMASK 0x0C
-
-/*
-** HGE Font class
-*/
-class hgeFont
-{
-public:
- hgeFont(const char *filename, bool bMipmap=false);
- ~hgeFont();
-
- void Render(float x, float y, int align, const char *string);
- void printf(float x, float y, int align, const char *format, ...);
- void printfb(float x, float y, float w, float h, int align, const char *format, ...);
-
- void SetColor(DWORD col);
- void SetZ(float z);
- void SetBlendMode(int blend);
- void SetScale(float scale) {fScale=scale;}
- void SetProportion(float prop) { fProportion=prop; }
- void SetRotation(float rot) {fRot=rot;}
- void SetTracking(float tracking) {fTracking=tracking;}
- void SetSpacing(float spacing) {fSpacing=spacing;}
-
- DWORD GetColor() const {return dwCol;}
- float GetZ() const {return fZ;}
- int GetBlendMode() const {return nBlend;}
- float GetScale() const {return fScale;}
- float GetProportion() const { return fProportion; }
- float GetRotation() const {return fRot;}
- float GetTracking() const {return fTracking;}
- float GetSpacing() const {return fSpacing;}
-
- hgeSprite* GetSprite(char chr) const { return letters[(unsigned char)chr]; }
- float GetPreWidth(char chr) const { return pre[(unsigned char)chr]; }
- float GetPostWidth(char chr) const { return post[(unsigned char)chr]; }
- float GetHeight() const { return fHeight; }
- float GetStringWidth(const char *string, bool bMultiline=true) const;
-
- HTEXTURE GetTexture(){return hTexture;}
-private:
- hgeFont();
- hgeFont(const hgeFont &fnt);
- hgeFont& operator= (const hgeFont &fnt);
-
- char* _get_line(char *file, char *line);
-
- static HGE *hge;
-
- static char buffer[1024];
-
- HTEXTURE hTexture;
- hgeSprite* letters[256];
- float pre[256];
- float post[256];
- float fHeight;
- float fScale;
- float fProportion;
- float fRot;
- float fTracking;
- float fSpacing;
-
- DWORD dwCol;
- float fZ;
- int nBlend;
-};
-
-
-#endif