aboutsummaryrefslogtreecommitdiff
path: root/archive/include/hgegui.h
diff options
context:
space:
mode:
Diffstat (limited to 'archive/include/hgegui.h')
-rw-r--r--archive/include/hgegui.h126
1 files changed, 0 insertions, 126 deletions
diff --git a/archive/include/hgegui.h b/archive/include/hgegui.h
deleted file mode 100644
index 7e2144b..0000000
--- a/archive/include/hgegui.h
+++ /dev/null
@@ -1,126 +0,0 @@
-/*
-** Haaf's Game Engine 1.7
-** Copyright (C) 2003-2007, Relish Games
-** hge.relishgames.com
-**
-** hgeGUI helper classes header
-*/
-
-
-#ifndef HGEGUI_H
-#define HGEGUI_H
-
-
-#include "hge.h"
-#include "hgesprite.h"
-#include "hgerect.h"
-
-
-#define HGEGUI_NONAVKEYS 0
-#define HGEGUI_LEFTRIGHT 1
-#define HGEGUI_UPDOWN 2
-#define HGEGUI_CYCLED 4
-
-class hgeGUI;
-
-/*
-** hgeGUIObject
-*/
-class hgeGUIObject
-{
-public:
- hgeGUIObject() { hge=hgeCreate(HGE_VERSION); color=0xFFFFFFFF; }
- virtual ~hgeGUIObject() { hge->Release(); }
-
- virtual void Render() = 0;
- virtual void Update(float dt) {}
-
- virtual void Enter() {}
- virtual void Leave() {}
- virtual void Reset() {}
- virtual bool IsDone() { return true; }
- virtual void Focus(bool bFocused) {}
- virtual void MouseOver(bool bOver) {}
-
- virtual bool MouseMove(float x, float y) { return false; }
- virtual bool MouseLButton(bool bDown) { return false; }
- virtual bool MouseRButton(bool bDown) { return false; }
- virtual bool MouseWheel(int nNotches) { return false; }
- virtual bool KeyClick(int key, int chr) { return false; }
-
- virtual void SetColor(DWORD _color) { color=_color; }
-
- int id;
- bool bStatic;
- bool bVisible;
- bool bEnabled;
- hgeRect rect;
- DWORD color;
-
- hgeGUI *gui;
- hgeGUIObject *next;
- hgeGUIObject *prev;
-
-protected:
- hgeGUIObject(const hgeGUIObject &go);
- hgeGUIObject& operator= (const hgeGUIObject &go);
-
- static HGE *hge;
-};
-
-
-/*
-** hgeGUI
-*/
-class hgeGUI
-{
-public:
- hgeGUI();
- ~hgeGUI();
-
- void AddCtrl(hgeGUIObject *ctrl);
- void DelCtrl(int id);
- hgeGUIObject* GetCtrl(int id) const;
-
- void MoveCtrl(int id, float x, float y);
- void ShowCtrl(int id, bool bVisible);
- void EnableCtrl(int id, bool bEnabled);
-
- void SetNavMode(int mode);
- void SetCursor(hgeSprite *spr);
- void SetColor(DWORD color);
- void SetFocus(int id);
- int GetFocus() const;
-
- void Enter();
- void Leave();
- void Reset();
- void Move(float dx, float dy);
-
- int Update(float dt);
- void Render();
-
-private:
- hgeGUI(const hgeGUI &);
- hgeGUI& operator= (const hgeGUI&);
- bool ProcessCtrl(hgeGUIObject *ctrl);
-
- static HGE *hge;
-
- hgeGUIObject *ctrls;
- hgeGUIObject *ctrlLock;
- hgeGUIObject *ctrlFocus;
- hgeGUIObject *ctrlOver;
-
- int navmode;
- int nEnterLeave;
- hgeSprite *sprCursor;
-
- float mx,my;
- int nWheel;
- bool bLPressed, bLReleased;
- bool bRPressed, bRReleased;
-};
-
-
-#endif