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-rw-r--r--archive/include/hgerect.h35
1 files changed, 0 insertions, 35 deletions
diff --git a/archive/include/hgerect.h b/archive/include/hgerect.h
deleted file mode 100644
index 9e26907..0000000
--- a/archive/include/hgerect.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
-** Haaf's Game Engine 1.7
-** Copyright (C) 2003-2007, Relish Games
-** hge.relishgames.com
-**
-** hgeRect helper class
-*/
-
-
-#ifndef HGERECT_H
-#define HGERECT_H
-
-
-class hgeRect
-{
-public:
- float x1, y1, x2, y2;
-
- hgeRect(float _x1, float _y1, float _x2, float _y2) {x1=_x1; y1=_y1; x2=_x2; y2=_y2; bClean=false; }
- hgeRect() {bClean=true;}
-
- void Clear() {bClean=true;}
- bool IsClean() const {return bClean;}
- void Set(float _x1, float _y1, float _x2, float _y2) { x1=_x1; x2=_x2; y1=_y1; y2=_y2; bClean=false; }
- void SetRadius(float x, float y, float r) { x1=x-r; x2=x+r; y1=y-r; y2=y+r; bClean=false; }
- void Encapsulate(float x, float y);
- bool TestPoint(float x, float y) const;
- bool Intersect(const hgeRect *rect) const;
-
-private:
- bool bClean;
-};
-
-
-#endif