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Diffstat (limited to 'smelt/sdl/gfx_sdl.cpp')
-rw-r--r--smelt/sdl/gfx_sdl.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/smelt/sdl/gfx_sdl.cpp b/smelt/sdl/gfx_sdl.cpp
index c0e9305..8c028ca 100644
--- a/smelt/sdl/gfx_sdl.cpp
+++ b/smelt/sdl/gfx_sdl.cpp
@@ -699,7 +699,7 @@ bool SMELT_IMPL::loadGLEntryPoints()
pOpenGLDevice->have_GL_ARB_texture_rectangle=true;
pOpenGLDevice->have_GL_ARB_texture_non_power_of_two=true;
pOpenGLDevice->have_GL_EXT_framebuffer_object=true;
- pOpenGLDevice->have_GL_EXT_texture_compression_s3tc=true;
+ pOpenGLDevice->have_GL_EXT_texture_compression_s3tc=false;
pOpenGLDevice->have_GL_ARB_vertex_buffer_object=true;
#define GL_PROC(ext,fn,call,ret,params) \
if(pOpenGLDevice->have_##ext) \
@@ -766,8 +766,7 @@ bool SMELT_IMPL::loadGLEntryPoints()
smLog("%s:"SLINE": OpenGL: Using GL_EXT_texture_compression_s3tc.\n",GFX_SDL_SRCFN);
else if (true)
{
- smLog("%s:"SLINE": OpenGL: WARNING: no texture compression support or it's disabled.\n",GFX_SDL_SRCFN);
- smLog("%s:"SLINE": OpenGL: Performance may suffer in a low-memory system!\n",GFX_SDL_SRCFN);
+ smLog("%s:"SLINE": OpenGL: Texture compression disabled!\n",GFX_SDL_SRCFN);
}
if(pOpenGLDevice->have_GL_ARB_vertex_buffer_object)
{