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-rw-r--r--src/core/bullet.hpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/core/bullet.hpp b/src/core/bullet.hpp
index e3dc8fe..f3dd9f2 100644
--- a/src/core/bullet.hpp
+++ b/src/core/bullet.hpp
@@ -7,16 +7,17 @@ class bulletBase
{
public:
smvec2d pos,vel,acc;
- float velim;
+ double velim;
//velim: velocity scalar limit.
- float collrange,scollrange,renderscale;
+ double collrange,scollrange;
+ float renderscale;
//collision range and semi-collision range. Replacing "collable" and "scollable".
bool extborder,invincible;
//extborder: true=not removed if out of screen.
//invincible: true=not removed if collided with player or in range of CLR.
bool exist,addblend;
int attrd[8];
- float attrf[8];
+ double attrf[8];
TColors basecolor;
DWORD rendercolor;
virtual void init(...);