Age | Commit message (Collapse) | Author |
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Added instructions for, brk and cont. (They are still untested...)
Parser code cleanup. Removed garbage output to stderr.
Reorganize the repository structure.
Updated BLR2 code move it into archive.
Added BLR1 files.
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CLR will collect multiplier +1's in range now.
Multiplier +1's caught by player won't disappear now.
Add/Move background transitions.
Add volume control to options. This make the configuration file
not compatible with older versions. Just delete it!
Modify hge's API so that it can handle real volume and pan values.
Volume value varys from 0 to 1, pan value varys from -1 to 1.
Document...
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Modify level pinball.
Drop "_PR" in version string.
Partly rewrite the credit scene, displaying accurate version
details.
Remove some warnings from hgewin.
A set of basic tests are done on a Intel+Nvidia desktop computer.
Add a simple build script(instead of makefile).
Reduce the Windows version executable size...(local work, recompile
freetype using reduced features enabled.)
Current tested (by me) and worked plantforms:
Debian sid x86_64 @Intel core i7-2670QM, 8GiB RAM, Intel HD3000 &
@Intel Core2 Quad Q8300, 8GiB RAM, nvidia GT320.
Windows XP x64 @VirutalBox, Dualcore Virtual CPU, 1.5GiB RAM, VBox
Addons installed.
Windows XP @Intel core i3-3240, 4GiB RAM, Intel HD3000.
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more. Replace it with Vsync mode.
Add float HGE::Timer_GetFPSf(). The return value will be updated
every 1000ms.
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Fix blinking HangUpText.
Exit 1 if not terminated correctly.
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Please note that sdks are not included in this repo.
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This revision (or the next one) will be released to public.
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