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2014-07-14Rev. 99! WTF?Gravatar chirs241097@gmail.com
THIS IS THE FINAL RELEASE CANDIDATE!!! Everything is frozen, that means no more new features will be added and no big changes will be made after this revision. Only bug fixes will be provided. //Again, "frozen" is a term borrowed from the Debian project and //is completely unrelated to Cirno! Tweak bullet9, shrink its removal border. Change Multpo texture, add spawning effect. Fix stubbed rankings. Update sprite sheet. Store assessment total elapsed time in the score file. Score files from older revisions shouldn't cause any errors but you may get "Time elapsed 0.00" in highscore details. If you've got any sort of OCD (Obsessive-compulsive disorder), just remove it. Document!!!
2014-07-10Dear Pre-Release Candidate version(RC-0).Gravatar chirs241097@gmail.com
CLR will collect multiplier +1's in range now. Multiplier +1's caught by player won't disappear now. Add/Move background transitions. Add volume control to options. This make the configuration file not compatible with older versions. Just delete it! Modify hge's API so that it can handle real volume and pan values. Volume value varys from 0 to 1, pan value varys from -1 to 1. Document...
2014-07-06Fix bug that cause you unable to charge if you try to use clr directlyGravatar chirs241097@gmail.com
after your clr's used up. Add Multpo's for Level 3/4/5/6, and level 7 partically. Fix stupid bug in Level4Part2 and other similiar parts. Fix several bugs in level 5/6. Reduce given-away score in level "Sine Wave". It wassssSssss too long! Fix typo... Blinking HangUpText *should* be fixed now...
2014-07-04Change configuration and score file names. Files with their names begin Gravatar chirs241097@gmail.com
with "." may be annoying in Windows though... Fix the problem that in-game music won't be resumed when back from pause. Fix the problem that Multpo's won't be removed if a new game is created. Fix the problem that the first tip is not shown correctly if the game is restarted. (Probably) fixed the problem that the sound is played out of game. Prevent Multpo's from "escaping". This happens when fps is extremely low... Adding Multpo for Level2. Update CanonTechno.
2014-06-28Mod, mod, mod...!Gravatar chirs241097@gmail.com
Assessment mode is mostly frozen now. I'll make a pre-release at r99 and that revision will be set to 0.9.9-0. Write the document... That's really tiring. ~~0.9.1-4 (r94)~~ Ooooooooops... I've forgotten to commit this one! So this is merged to the revision above, actually. ================================================================================= Modify a couple of levels. (Making them easier...) Fix about scene text rendering out of the window. (Probably) fixed Level3Part3 by making them temporarily invulnerable... Are we bug-free now?
2014-05-16Add built-in help.Gravatar chirs241097@gmail.com
Now the pause menu should be fixed... Compress resources again.
2014-05-09Fix a bug in the credit scene.Gravatar chirs241097@gmail.com
Now the pause menu shouldn't be broken now...(It's so hard to reproduce that I have to assume it *has* been fixed.(IT STILL HAPPENS!!!) Close the "infinity CLR" "bug". (Huge) Code cleanup, mainly removing duplicate code. Allocate bullets dynamically. The array is freed every time a new game is started. Add a signal handler, print back trace on error(currently only available for linux...).
2014-04-25%lld seems to work with mingw-w64(also VS2005+)...Gravatar chirs241097@gmail.com
So let's remove all %I64d. Change point bullet behaviour. Fix a minor multiplier problem. Mark the source code as C++. Re-document levels(not done). Update wiki.
2014-04-23Disable screenshot when you're entering your honourable name. It'sGravatar chirs241097@gmail.com
not tested so we could only hope that will work... Add crappy sounds to (part of) the menus. Replace a level in assessment mode. The original one was meanless.. The menu sounds are too crappy... remove them temporarily. However, let's complete the code base so that we won't waste time writing it...
2014-04-10Port highscore view and details menu. Menu rewrite is almost done!Gravatar chirs241097@gmail.com
Disable select key while transferring. Fix "typo" caused bugs. Hopefully fix small bugs in the new menu system. Rename several files. Add some additional files. Remove legacy menu components.
2014-04-09Port death menu, complete menu and new highscore menu to the newGravatar chirs241097@gmail.com
menu code base. Clean up old menu code. Update wiki.
2014-04-08Port player preference menu, pause menu and return to title menuGravatar chirs241097@gmail.com
to the new menu code base. Add shake effect to player preference menu. Make effects faster... Press esc in a menu will select back/exit now. Add several background transfers. Fix possible memory leaks in HangUpText. Remove some commented statements.
2014-04-07Now you can change the game resolution.Gravatar chirs241097@gmail.com
Some resources are not re-made so they may look blurred... Make font bigger for higher resolution. Add command line option for changing the resolution. Complete the option menu rewrite.
2014-04-07Add missing file menus.png...Gravatar chirs241097@gmail.com
Finish the start menu rewrite. Modify "Lunatic Lunar", however it's not done... Modify resource unpacking of Windows version.
2014-04-06Start menu rewrite...Gravatar chirs241097@gmail.com
Add information about the built time.
2014-04-03Remove "high FPS mode", it won't reach 500 FPS on my computer anyGravatar chirs241097@gmail.com
more. Replace it with Vsync mode. Add float HGE::Timer_GetFPSf(). The return value will be updated every 1000ms.
2014-03-26One more level, fix compile error...Gravatar chirs241097@gmail.com
2014-03-25Two assessment levels. Modify style in assessment mode.Gravatar chirs241097@gmail.com
2014-03-25Fix bugs in score file. Preparing for assessment mode.Gravatar chirs241097@gmail.com
2014-03-24Bring back complete scene.(partly)Gravatar chirs241097@gmail.com
2014-03-19Support command line options, change player settings, update wiki page.Gravatar chirs241097@gmail.com
2014-03-10One new level, several fixes. See changelog for details.Gravatar chirs241097@gmail.com
2014-03-06New cgh interfage RandomEngine replacing rand(). Other small fixes.Gravatar chirs241097@gmail.com
2014-03-06Make multiplier system function, do some clean-ups.Gravatar chirs241097@gmail.com
2014-03-04Bring back classic mode, fix several minor bugs.Gravatar chirs241097@gmail.com
2014-03-04New level, remove more comments, more interfaces...Gravatar chirs241097@gmail.com
I'm now preparing for the next public pre-release version.
2014-02-26Remove more comments.Gravatar chirs241097@gmail.com
2014-02-24M trunk/CHANGELOG.TXTGravatar chirs241097@gmail.com
M trunk/background.h M trunk/effects.h M trunk/global.h M trunk/hge/CxImage/ximagif.cpp M trunk/hge/CxImage/ximaint.cpp M trunk/hge/CxImage/ximapng.cpp M trunk/hge/graphics.cpp M trunk/hge/input.cpp M trunk/hge/resource.cpp M trunk/hge/sound.cpp M trunk/hge/system.cpp M trunk/hgehelp/hgefont.cpp M trunk/levels.h M trunk/libcgh.h M trunk/libcghEx.cpp M trunk/menuitem.cpp M trunk/menuitem.h M trunk/menus.h M trunk/music.h M trunk/scorec.h M trunk/scoresystem.h M trunk/towernbullet.h
2014-02-21M trunk/CHANGELOG.TXTGravatar chirs241097@gmail.com
M trunk/VERSION.TXT M trunk/effects.h M trunk/global.h M trunk/levels.h M trunk/main.cpp M trunk/menus.h M trunk/towernbullet.h
2014-02-10M resources/b_inter.pngGravatar chirs241097@gmail.com
M trunk/CHANGELOG.TXT M trunk/VERSION.TXT M trunk/background.h M trunk/levels.h M trunk/main.cpp M trunk/menus.h
2014-01-31AM resources/b_diff.pngGravatar chirs241097@gmail.com
AM resources/b_inter.png AM resources/b_null.png D resources/bg.png AM resources/e_skyitem.png AM trunk/CHANGELOG.TXT AM trunk/VERSION.TXT M trunk/background.h M trunk/global.h A trunk/hge/sound.cpp D trunk/hge/sound_openal.cpp M trunk/levels.h M trunk/main.cpp M trunk/menus.h M trunk/towernbullet.h
2014-01-12(no commit message)Gravatar chirs241097@gmail.com