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authorGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-03-25 02:41:54 +0000
committerGravatar chirs241097@gmail.com <chirs241097@gmail.com@c17bf020-1265-9734-9302-a83f62007ddb> 2014-03-25 02:41:54 +0000
commitfc8c1e6b20af4deb3fe755d776216d040a1621d2 (patch)
tree78e4041142f3b41a72eb493c7aee2bff6a4b6c32 /menus.h
parent7ab234b959f75aa6d063b61f8e2a98adf19f2ee6 (diff)
downloadbullet-lab-remix-fc8c1e6b20af4deb3fe755d776216d040a1621d2.tar.xz
Fix bugs in score file. Preparing for assessment mode.
Diffstat (limited to 'menus.h')
-rw-r--r--menus.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/menus.h b/menus.h
index f616946..e00dbc4 100644
--- a/menus.h
+++ b/menus.h
@@ -23,8 +23,8 @@ void StartGUI_Init()
{
StartGUI=new hgeGUI();
StartGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,400,200,0.0f,"Classic"));
- StartGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Not Available!!"));
- StartGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Same as the second one"));
+ StartGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,""));
+ StartGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Assessment Mode"));
StartGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"Free Play Mode"));
StartGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,360,0.4f,"Back"));
StartGUI->SetCursor(spr);
@@ -132,10 +132,8 @@ void DeathGUI_Init()
DeathGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,200,0.1f,ds1));
switch (mode)
{
- case 1:sprintf(ds2,"Difficulty: Normal");break;
- case 2:sprintf(ds2,"Difficulty: Extreme");break;
+ case 1:sprintf(ds2,"Mode: Classic");break;
case 3:sprintf(ds2,"What Happened?! You died in Free Play Mode?!");break;
- case 4:sprintf(ds2,"Difficulty: Easy");break;
}
DeathGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,240,0.2f,ds2));
sprintf(ds3,"Average FPS: %.2f",averfps);
@@ -229,6 +227,10 @@ char *getRank()
static char retval[256];
//stub!
//sprintf something to retval
+ if(level<=3)sprintf(retval,"Try more...");
+ if(level<=6)sprintf(retval,"Still need more effort!");
+ if(level==7)sprintf(retval,"You've done it!");
+ if(level==-1)sprintf(retval,"Why do you come to Earth?");
return retval;
}
void CompleteGUI_Init()
@@ -253,9 +255,7 @@ void CompleteGUI_Init()
CompleteGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,200,0.1f,hs7));
switch (mode)
{
- case 1:
- case 2:
- case 4:sprintf(hs2,"Restarts %d",restarts);break;
+ case 1:sprintf(hs2,"Restarts %d",restarts);break;
case 3:sprintf(hs2,"Collisions %d",coll);break;
}
CompleteGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,240,0.2f,hs2));
@@ -351,9 +351,9 @@ void HSDetGUI_Init()
{
sprintf(HSDetstr[1],"No. %d of Extreme Mode",detv);
#ifdef WIN32
- sprintf(HSDetstr[2],"Scored %I64d by %s",NRec[detv].score,NRec[detv].name);
+ sprintf(HSDetstr[2],"Scored %I64d by %s",ExRec[detv].score,ExRec[detv].name);
#else
- sprintf(HSDetstr[2],"Scored %lld by %s",NRec[detv].score,NRec[detv].name);
+ sprintf(HSDetstr[2],"Scored %lld by %s",ExRec[detv].score,ExRec[detv].name);
#endif
sprintf(HSDetstr[3],"Restarts %d",ExRec[detv].rescol);
sprintf(HSDetstr[4],"Semi-Collisions %d",ExRec[detv].scoll);
@@ -372,9 +372,9 @@ void HSDetGUI_Init()
{
sprintf(HSDetstr[1],"No. %d of Free Play Mode",detv);
#ifdef WIN32
- sprintf(HSDetstr[2],"Scored %I64d by %s",NRec[detv].score,NRec[detv].name);
+ sprintf(HSDetstr[2],"Scored %I64d by %s",FPMRec[detv].score,FPMRec[detv].name);
#else
- sprintf(HSDetstr[2],"Scored %lld by %s",NRec[detv].score,NRec[detv].name);
+ sprintf(HSDetstr[2],"Scored %lld by %s",FPMRec[detv].score,FPMRec[detv].name);
#endif
sprintf(HSDetstr[3],"Collisions %d",FPMRec[detv].rescol);
sprintf(HSDetstr[4],"Semi-Collisions %d",FPMRec[detv].scoll);
@@ -509,9 +509,9 @@ void HighScoreGUI_Init()
HighScoreGUI=new hgeGUI();
Current_Position=8;
HighScoreGUI->AddCtrl(new hgeGUIMenuItem(1,fnt,snd,350,200,0.0f,"View Highscores && Records for..."));
- HighScoreGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Easy"));
+ HighScoreGUI->AddCtrl(new hgeGUIMenuItem(2,fnt,snd,400,240,0.1f,"Classic"));
HighScoreGUI->AddCtrl(new hgeGUIMenuItem(3,fnt,snd,400,280,0.2f,"Normal"));
- HighScoreGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"Extreme"));
+ HighScoreGUI->AddCtrl(new hgeGUIMenuItem(4,fnt,snd,400,320,0.3f,"Assessment Mode"));
HighScoreGUI->AddCtrl(new hgeGUIMenuItem(5,fnt,snd,400,360,0.4f,"Free Play Mode"));
HighScoreGUI->AddCtrl(new hgeGUIMenuItem(6,fnt,snd,400,400,0.5f,"Back"));
HighScoreGUI->EnableCtrl(1,false);